Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 20:01:29 Player: laserbat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3554 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 641/700 Matter 224/300 Energy 159/160 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Advanced Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Terrain Scan Processor > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Deuterium Engine [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Autogun Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 11 | . 4 . 2 2 2 1 Power 2 | . . . . 1 1 . Engine 1 | . . . . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | . 2 . 2 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 2 . . . Utility 2 | . . . . . 1 1 Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 3 | . 2 . . 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 3 | . . 1 . . 1 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 1 | . . 1 . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 51 | . 51 42 46 57 50 53 Engine 1 | . . . . 7 1 . Core 2 | . . . . . 5 7 Flight 30 | . 28 28 35 36 30 25 Ballistic Gun 9 | . 22 14 11 9 4 . Slashing Weapon 4 | . . . . 5 7 7 Naked Turns 2 | . 2 . . . . . Heaviest Build 10 | . 6 6 3 10 10 8 Greatest Support 20 | 3 10 10 20 20 20 20 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | 4 2 2 2 . 1 1 Average Carried . | 2 1 2 . . . 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 2 | . 2 2 . . 1 1 Class Distribution -------------------- 62% | Sprinter 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 227 | 186 . 41 . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 516 | . 33 192 84 85 88 34 Core 159 | . 16 32 33 19 59 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 80 91 96 . . Volleys Fired 1 | . 1 . . . . . Largest 2 | . 2 . . . . . Hottest 46 | . 46 . . . . . Shots Fired 2 | . 2 . . . . . Gun 2 | . 2 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 2 | . 2 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak 2 | . 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted . | . . . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 22 | . 2 19 7 22 . . Average Temperature 8 | . 2 8 7 13 . . Received Heat Transfer 177 | . . 60 45 36 36 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 178 | . 45 17 142 163 178 . Initial 73 | . . 17 2 59 73 . Average 72 | . 11 8 51 91 108 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . 3 1 . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 10 20 7 8 6 1 Peak Tracking Total 20 | . 9 20 7 8 6 1 Tactical Retreats 4 | . 1 1 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 6 | . 1 . 1 2 2 . Terminals 6 | . 1 . 1 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 2 . 3 7 5 . Successful 6 | . . . 1 2 3 . Failed 11 | . 2 . 2 5 2 . Catastrophic 5 | . 2 . 1 2 . . Database Lockouts . | . . . . . . . Manual 13 | . 2 . 3 4 4 . Terminals 17 | . 2 . 3 7 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Level Access Points 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 1 1 2 . Terminals 4 | . . . 1 1 2 . Botnet 4 | . . . 1 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 1 2 2 . Full Trace Events 4 | . 1 . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 323 | 3 49 26 37 44 134 30 Spaces Moved 903 | 1 102 71 98 124 421 86 Core 5 | 1 4 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 898 | . 98 71 98 124 421 86 Fastest Speed 31 | 50 37 37 31 31 31 31 Average Speed 33 | 50 37 37 35 32 31 32 Slowest Speed 50 | 50 50 37 37 37 31 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . 2 7 1 5 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 2 34 34 24 27 12 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 897 | 5 106 63 98 120 418 87 Wait . | . . . . . . . Move 865 | . 97 60 95 115 412 86 Hop 12 | . 2 3 1 3 3 . Pick Up 2 | . 2 . . . . . Fast Attach 9 | . 4 . . 2 2 1 Attach 2 | . . . 2 . . . Detach 1 | . . . . . 1 . Swap . | . . . . . . . Drop 5 | 5 . . . . . . Fire 1 | . 1 . . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 53 | -10/Materials | Entered Mines 54 | -10/Mines | Assembled infested the area 77 | -10/Mines | Discovered new exit (range 8) 79 | -10/Mines | Entered Materials 79 | -9/Materials | Evolved 2 slots: Propulsion x2 111 | -9/Materials | Discovered new exit (range 15) 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Utility x2 128 | -8/Materials | Identified exit to Factory 160 | -8/Materials | Entered Factory 160 | -7/Factory | Evolved 2 slots: Utility x2 288 | -7/Factory | Discovered new exit (range 12) 294 | -7/Factory | Entered Lower Caves 324 | -7/Lower Caves | Self-destructed Last Messages --------------- 00280_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00281_ K-01 Serf cleans the Neutrino Reactor. 00288_ EXIT=FOUND 00289_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00293_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 00293_ Acquired Adv. Terrain Scan Processor. LOCATION=UNKNOWN GOAL=ESCAPE 00307_ Searching scrap... 00307_ Found Core Shielding. 00307_ Found 31 Matter. 00307_ Acquired Core Shielding. 00307_ Penetrated by Slug. 00307_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????## #????????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????## #??????????????? | | ????????????????????????##### #??????????????? | | ????????????????????????? ########???????? | | ????????????????????????? #?????### | | ???????????????????????????# ####### # | | ??????????????????????????????# | | ????????????????????????????### | | ???????????????????????????## ###### | | ???????????????????????##??# #????#### | | ??????????????????????## ### ## #??????# | | ??????????????????????# ## #### #????# | | ??????????????????????? ## ##?## ##????# | | ???????????????????????# ### #??# #?????# | | ???????????????????????# ### #??# ???? | | ??????????????????????## ### #?? ??? | | ?????????????????????## @ ## #?? ?? | | ?????????????????????# #?? ####" | | ?????????????????????###### ##?? #???" | | ??????????????????????????## ##??? 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"??????? | | ???????????????????????# ### #????? ???????? | | ???????????????????????# ##?????????????? | | ???????????????????????## #??????????????? | | ????????????????????????## #?????????????? | | ?????????????????????????##### ##?????????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????# ##???????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 284 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedFusionRefractor Manual? 0 Play Time 00:06:40 Cumulative 259.2 hours Start 2022.05.14 @ 19:55:17 End 2022.05.14 @ 20:01:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 420 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a77251fc-eda2-44b2-8788-c8d7ce509522