Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 18:00:00 Player: ktur Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (6403) 6403 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 12745 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 296 Met Data Miner 300 Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Cooling System High-capacity Storage Unit Advanced Energy Well (500) Matter Compressor (0) Active Sensor Suite Precision Matter Filter Precision Matter Filter Particle Accelerator Launcher Loader Experimental Utility Shielding Experimental Utility Shielding Experimental Thermal Shield Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Phase Shifter Layered Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Improved Cooling System High-capacity Storage Unit Advanced Energy Well Matter Compressor Improved Signal Interpreter Active Sensor Suite Precision Matter Filter Precision Matter Filter Particle Accelerator Launcher Loader Experimental Utility Shielding Experimental Utility Shielding Experimental Thermal Shield Improved EM Pulse Cannon Gauss Rifle Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 80] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 199 | 6 11 7 15 25 7 56 6 5 2 9 50 Power 19 | 1 2 . 2 4 1 3 1 . . 2 3 Engine 11 | 1 . . 1 4 1 2 1 . . 1 . Core 8 | . 2 . 1 . . 1 . . . 1 3 Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 3 1 3 9 1 15 3 . . . 17 Treads 40 | 2 3 1 3 9 1 13 2 . . . 6 Leg 8 | . . . . . . . . . . . 8 Wheel 5 | . . . . . . 1 1 . . . 3 Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 60 | 1 4 1 3 3 3 28 . . . 4 13 Device 29 | . 1 1 . 1 1 13 . . . 3 9 Storage 7 | 1 2 . 1 . . 1 . . . 1 1 Processor 3 | . . . . . 1 1 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 20 | . 1 . 2 2 1 13 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 66 | 2 2 5 7 9 2 10 2 5 2 3 17 Energy Gun 13 | 2 2 5 3 . . 1 . . . . . Energy Cannon 12 | . . . 3 5 . . . . . . 4 Ballistic Gun 30 | . . . . 1 2 7 2 4 2 2 10 Ballistic Cannon 2 | . . . . 1 . 1 . . . . . Launcher 9 | . . . 1 2 . 1 . 1 . 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 3 1 8 . . . . 3 Corrupted Parts 10 | . 1 1 . . . . . . . . 8 System Corruption 50 | . 5 3 . . . . . . . . 42 Parts Lost 56 | . 2 3 2 4 . 12 1 . . . 32 Power 7 | . 1 . 1 1 . . . . . . 4 Propulsion 30 | . . 2 . 2 . 9 1 . . . 16 Utility 9 | . . . 1 1 . 3 . . . . 4 Weapon 10 | . 1 1 . . . . . . . . 8 Highest Loss Streak 12 | . 2 2 2 2 . 3 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 95 88 99 100 99 99 96 77 91 88 Engine 6 | . 4 . 6 11 9 7 7 7 7 6 4 Core 1 | . 9 14 4 . . . . . . . 1 Treads 30 | . 27 25 26 33 36 37 29 30 30 30 19 Leg 1 | . . . . . . . . . . . 11 Device 13 | . 10 13 11 11 9 10 23 23 23 22 17 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 2 | . . . . . 9 6 . . . . 1 Protection 8 | . . . 7 10 9 12 7 7 7 7 5 Energy Gun 4 | . 27 26 10 . . . . . . . . Energy Cannon 4 | . . . 11 21 15 . . . . . . Ballistic Gun 8 | . . . . . 2 14 15 15 1 14 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 12 30 31 60 63 63 119 116 114 114 115 116 Greatest Support 110 | 40 40 40 60 60 80 106 83 80 80 80 110 Greatest Overweight (x) 29 | . . 1 1 1 . 1 11 11 1 1 29 Average Overweight (x) 1 | . . . . . . . 8 5 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 6 10 15 16 20 20 23 25 25 25 25 25 Most Carried 25 | 6 15 15 20 20 20 25 25 25 25 25 25 Average Carried 20 | 3 10 13 16 19 19 23 24 24 25 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 15 15 20 20 20 25 25 25 25 25 19 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 5519 | 202 221 131 193 255 78 1900 500 161 . 260 1618 Remotely . | . . . . . . . . . . . . Salvage Created 7826 | . 358 136 801 1111 430 2228 384 162 . 122 2094 Parts 376 | 2 18 6 35 55 16 123 17 10 . 4 90 Haulers Intercepted 17 | . 1 . 2 6 2 4 . . . . 2 Recyclers Shooed 18 | . 2 . 1 7 1 6 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 7 . 4 . Prevented 9 | . . . . . . . 1 3 . 5 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 133 | . 6 3 13 16 4 40 8 5 . 2 36 Guns 80 | . 6 1 4 . . 33 8 2 . 1 25 Cannons 26 | . . . 8 13 4 . . . . . 1 AOE 21 | . . . . 2 . 7 . 3 . 1 8 Classes Destroyed 17 | 1 2 . 5 2 2 4 1 . . . . Worker 6 | 1 . 1 . 1 . 2 . . . . 1 Builder 5 | . . . 1 . . 1 . . . . 3 Hauler 17 | . 1 . 2 6 2 4 . . . . 2 Recycler 13 | . . . 1 2 1 5 . . . . 4 Mechanic 2 | . . . . . 1 1 . . . . . Watcher 3 | . . . 1 1 . 1 . . . . . Swarmer 22 | . . . . 4 . 3 3 4 . . 8 Grunt 57 | . 6 3 9 5 3 12 . . . 1 18 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Protector 2 | . . . . . . 2 . . . . . Sentry 16 | . . . 3 6 . 5 . . . 1 1 Specialist 2 | . . . . . . 2 . . . . . Hunter 11 | . . . . . 1 6 . . . . 4 Programmer 13 | . . . . . . 8 . 1 . . 4 Heavy 3 | . . . . . . 2 . . . . 1 Thug 3 | . . . . . . . 3 . . . . Savage 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | 1 4 2 4 3 3 11 4 4 . 1 11 Combat Bots Only 10 | . 4 2 3 3 1 10 4 4 . 1 8 Max Kills in Single Turn 8 | 1 1 1 1 2 1 8 1 2 . 1 8 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . . . 2 . 7 . 2 . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 11861 | . 349 359 623 660 223 3238 598 230 . 4 5577 Core 1522 | . 37 92 74 59 . 261 106 40 . . 853 Absorbed by Shields 1418 | . . . . . . 838 152 40 . 12 376 Redirected to Shielding 19 | . 19 . . . . . . . . . . Regen/Repaired (Parts) 125 | . . . . . . 125 . . . . . Core Remaining (%) 71 | 100 . 48 . 66 100 . . . . 41 . Volleys Fired 604 | . 32 19 48 70 40 177 30 14 . 9 165 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 136 | . 80 100 136 136 68 50 50 50 . 40 69 Shots Fired 1077 | . 55 37 93 128 41 327 61 26 . 14 295 Gun 833 | . 55 37 42 . 2 326 61 23 . 10 277 Cannon 231 | . . . 50 127 39 . . . . . 15 Launcher 13 | . . . 1 1 . 1 . 3 . 4 3 Special . | . . . . . . . . . . . . Kinetic 702 | . . . . 3 2 326 61 23 . 10 277 Thermal 275 | . . 24 88 124 39 . . . . . . Explosive 6 | . . . 1 1 . 1 . . . . 3 Electromagnetic 94 | . 55 13 4 . . . . 3 . 4 15 Robot Hit Streak 19 | . 5 8 11 10 6 19 8 4 . 6 14 Robot Miss Streak 8 | . 5 4 2 4 2 4 4 3 . 1 8 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . . . 1 . . 3 3 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . 1 Shots Hit Robots 688 | . 28 23 62 69 27 233 39 10 . 7 190 Core Hits 348 | . 17 4 20 26 12 115 18 9 . 10 117 Critical Kills 4 | . . . . 1 1 1 . . . . 1 Critical Parts Destroyed 4 | . . . . . . 2 . . . . 2 Critical Strikes 12 | . 1 3 . 1 1 3 . . . . 3 Burn 3 | . . 3 . . . . . . . . . Meltdown 2 | . . . . 1 1 . . . . . . Destroy 6 | . . . . . . 3 . . . . 3 Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18547 | 8 442 328 1247 1680 612 6897 912 384 . 362 5675 Guns 12085 | . 418 326 474 . 20 5623 912 201 . 141 3970 Cannons 3209 | . . . 760 1532 592 . . . . . 325 Explosions 3130 | . . . . 125 . 1249 . 183 . 221 1352 Melee . | . . . . . . . . . . . . Ramming 123 | 8 24 2 13 23 . 25 . . . . 28 Kinetic 10867 | . . . . . 20 5623 912 201 . 141 3970 Thermal 3530 | . . 186 1188 1532 592 . . . . 32 . Explosive 2726 | . . . . 125 . 1249 . . . . 1352 Electromagnetic 1301 | . 418 140 46 . . . . 183 . 189 325 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 47 | . 9 12 . 1 . 16 16 17 17 17 47 Average Corruption 12 | . 8 9 . 1 . 12 16 16 17 17 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 352 | . 30 23 . . . 147 39 33 11 21 48 Message Errors 85 | . 5 4 . . . 39 8 11 3 6 9 Matter Fused 73 | . 11 4 . . . 33 9 7 1 6 2 Heat Flow Errors 46 | . 3 6 . . . 21 4 4 . . 8 Energy Discharges 46 | . 5 3 . . . 19 3 6 3 3 4 Parts Rejected 2 | . . . . . . 2 . . . . . Data Loss (minor) 38 | . 1 3 . . . 10 9 1 3 1 10 Data Loss (major) 19 | . 3 . . . . 11 . 2 1 1 1 Misfires 16 | . 2 2 . . . 2 2 1 . 2 5 Alerts 10 | . . . . . . 4 1 1 . 1 3 Misdirections 5 | . . . . . . 2 2 . . . 1 Weapon Failures 12 | . . 1 . . . 4 1 . . 1 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . . 28 . . 2 . . . . 4 Projectiles 28 | . . . 28 . . . . . . . . Explosions 6 | . . . . . . 2 . . . . 4 Melee . | . . . . . . . . . . . . Knockbacks 2 | 1 . . . . . . . . . . 1 Impact 2 | 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . . 49 . 34 . . 116 Shots 11 | . . . . . . 2 . 3 . . 6 Rammed 26 | 2 3 . 1 10 . 5 . . . . 5 Targets Rammed 31 | 3 3 1 2 11 . 6 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed 5 | 1 . 1 1 1 . 1 . . . . . Highest Temperature 447 | . 252 447 396 228 17 282 351 211 . 3 282 Average Temperature 97 | . 111 181 124 48 8 84 125 54 . 3 102 Received Heat Transfer 2602 | . 177 219 219 252 63 500 147 . . . 1025 Effects 11 | . 1 1 2 . . 1 4 . . . 2 Interference 8 | . 1 . . . . 1 4 . . . 2 Matter Decay 2 | . . 1 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . . . 2 Parts Fried 6 | . 2 1 . . . . . 1 . . 2 Impact Corruptions 1 | . 1 . . . . . . . . . . Robots Melted 4 | . . 1 1 1 1 . . . . . . Combat Hostiles 3 | . . 1 1 1 . . . . . . . Parts Melted 10 | . . 3 4 2 1 . . . . . . Heat Transferred 6784 | . . 740 2331 2627 1036 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 738 | . 237 239 170 332 209 738 . . . . 410 Initial 121 | . 3 92 28 21 121 94 . . . . . Average 201 | . 25 121 68 197 105 327 . . . . 129 Maximum Alert Level 3 | . 1 1 . 1 1 3 . . . . 2 Low Security (%) 53 | 100 98 74 100 45 78 19 . . . . 85 Level 1 36 | . 1 25 . 54 21 56 . . . . 11 Level 2 8 | . . . . . . 20 . . . . 2 Level 3 1 | . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 4 . 13 . . . . 11 Investigation 5 | . . . . 3 . . . . . . 2 Extermination 11 | . . . . . . 8 . . . . 3 Reinforcement 13 | . . . 2 . . 5 . . . . 6 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 14 | . . . 3 6 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 15 7 18 31 11 65 9 5 . 5 45 Peak Tracking Total 11 | . 4 2 4 6 3 11 5 4 . 4 8 Tactical Retreats 14 | . . 1 . 2 2 6 . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 16 | . 6 . . 5 . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . 1 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 14 | . 3 . . 6 . 2 . . . . 3 Max in Single Turn 2 | . 1 . . 1 . 2 . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 48 | . 9 1 6 10 2 13 . . 4 . 3 Terminals 27 | . 8 . 4 7 2 6 . . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units 5 | . 1 . 1 2 . 1 . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 Total Hacks 149 | . 24 1 21 32 7 30 . . 27 . 7 Successful 83 | . 8 1 9 17 3 16 . . 27 . 2 Failed 66 | . 16 . 12 15 4 14 . . . . 5 Catastrophic 14 | . 4 . 3 3 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 15 . 11 19 2 2 . . . . . Terminals 81 | . 21 . 18 21 7 14 . . . . . Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 11 | . . . . . . 11 . . . . . Recycling Units 14 | . 3 . 1 9 . 1 . . . . . Scanalyzers 5 | . . . 2 . . 3 . . . . . Garrison Access 6 | . . . . 2 . 1 . . . . 3 Terminal Hacks 56 | . 7 1 8 7 2 4 . . 27 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 10 | . . . . 1 . . . . 9 . . Robot Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 4 | . 2 . 2 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . Unreport Threat 9 | . 2 . 3 1 1 2 . . . . . Locate Traps 7 | . 2 . 1 2 . 2 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . 8 . . . . . Scan Component 6 | . . . . . . 6 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . . . Scanalyzer 4 | . . . 1 . . 3 . . . . . Insert Component 3 | . . . 1 . . 2 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . Unauthorized Hacks 8 | . . . . 7 1 . . . . . . Terminals 4 | . . . . 3 1 . . . . . . Botnet 2 | . . . . 1 1 . . . . . . Disrupt 1 | . . . . 1 . . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . Monitor 1 | . . . . 1 . . . . . . . Reject 1 | . . . . 1 . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . Mask 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 9 . 6 7 2 12 . . . . 3 Full Trace Events 3 | . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . 1 . . 9 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired 2 | . . . . . . 2 . . . . . Time 48 | . . . . . . 48 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . . . . . 4 Machine Destruction 2 | . . . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . 1 . 2 . . 2 . . 1 . Largest Group 2 | . . 1 . 2 1 . 2 . . 1 1 Highest-Rated Group 115 | . . 31 . 115 100 . 56 . . 96 96 Highest-Rated Ally 100 | . . 31 . 100 100 . 31 . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 71 | . . 25 . 16 . . 10 1 . 12 7 Total Damage 1621 | . . 234 . 521 . . 173 20 . 432 241 Kills 13 | . . 4 . 5 . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 14275 | 99 1179 770 765 2549 342 4451 735 815 227 626 1717 Spaces Moved 5729 | 52 656 396 314 928 137 1771 266 310 90 236 573 Core 4 | 3 . . . . . . . . . . 1 Treads 5147 | 49 656 396 314 928 137 1771 74 166 90 236 330 Legs 182 | . . . . . . . . . . . 182 Wheels 396 | . . . . . . . 192 144 . . 60 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 245 245 250 250 120 Average Speed 209 | 153 160 172 179 236 160 211 245 247 250 250 212 Slowest Speed 1500 | 160 160 240 240 240 160 246 250 250 250 250 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 6 97 82 40 94 20 44 47 55 68 43 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . . . . . 1 . 4 . Spaces Dug 9 | . . . 8 1 . . . . . . . Terrain Destroyed 127 | . . . 8 5 . 32 . . . 4 78 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . 1 . . . . . . 2 AOE 124 | . . . 8 4 . 32 . . . 4 76 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total 7176 | 67 732 448 424 1162 219 2242 321 344 93 264 860 Wait 296 | . 4 17 10 63 27 133 6 12 . . 24 Move 5719 | 52 655 395 313 927 136 1770 265 309 89 235 573 Hop . | . . . . . . . . . . . . Pick Up 140 | 7 17 5 18 25 5 43 2 1 . 2 15 Fast Attach 94 | 5 8 4 10 4 1 26 2 . 2 6 26 Attach 55 | 1 1 3 2 8 2 16 2 1 . 2 17 Detach 10 | . . . 1 1 . 2 . 1 . 1 4 Swap 50 | . 2 . 3 13 4 14 2 4 . 1 7 Drop 159 | . 10 4 17 34 4 53 1 2 2 8 24 Fire 604 | . 32 19 48 70 40 177 30 14 . 9 165 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 30 | 2 3 1 2 11 . 6 . . . . 5 Escape Stasis 8 | . . . . 6 . 2 . . . . . Rewire 11 | . . . . . . . 11 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Discovered new exit (range 9) 1003 | -10/Materials | Discovered new exit (range 15) 1279 | -10/Materials | Entered Mines 1282 | -10/Mines | Received a Mining Laser from a helpful Derelict 1505 | -10/Mines | Learned 2 Materials zone layouts 1669 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1738 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1798 | -10/Mines | Discovered new exit (range 6) 1888 | -10/Mines | Core integrity fell below 50% 1898 | -10/Mines | System corruption reached 10% 2049 | -10/Mines | Entered Materials 2049 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -9/Materials | Build established: Scavenger-Mutant 2594 | -9/Materials | Identified exit to Mines 2594 | -9/Materials | Identified exit to Storage 2714 | -9/Materials | Discovered new exit (range 16) 2814 | -9/Materials | Entered Storage 2815 | -9/Storage | Identified exit to Recycling 3654 | -9/Storage | Garrison activated, responded to threat 4150 | -9/Storage | Met 01-MTF 4338 | -9/Storage | Discovered new exit (range 15) 5242 | -9/Storage | Found Prototype Launcher 5242 | -9/Storage | Identified Scatter Rocket Array 5247 | -9/Storage | Found Scatter Rocket Array 5257 | -9/Storage | Found Scatter Rocket Array 5261 | -9/Storage | Found Scatter Rocket Array 5264 | -9/Storage | Found Scatter Rocket Array 5269 | -9/Storage | Found Scatter Rocket Array 5363 | -9/Storage | Entered Materials 5363 | -8/Materials | Accompanied by 1 ally (01-MTF) 5363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5368 | -8/Materials | 01-MTF left 5687 | -8/Materials | Discovered new exit (range 12) 5705 | -8/Materials | Entered Factory 5705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6115 | -7/Factory | Repaired Imp. Treads 6193 | -7/Factory | Repaired Imp. Treads 6562 | -7/Factory | Cargo convoy interrupted 6611 | -7/Factory | Destroyed 10 combat bots 7393 | -7/Factory | System corruption reached 10% 7415 | -7/Factory | Lost 3 parts (3n) 7960 | -7/Factory | Build established: Mutant 9691 | -7/Factory | Discovered new exit (range 15) 9745 | -7/Factory | Identified exit to Factory 9749 | -7/Factory | Found Prototype Device 9857 | -7/Factory | Identified Active Sensor Suite 10087 | -7/Factory | Discovered new exit (range 16) 10151 | -7/Factory | Lost 3 parts (2n1u) 10156 | -7/Factory | Entered Lower Caves 10321 | -7/Lower Caves | Learned 8 Factory zone layouts 10585 | -7/Lower Caves | Attacked by a faux Warlord 10621 | -7/Lower Caves | Core integrity fell below 50% 10873 | -7/Lower Caves | Encountered a Warlord checkpoint 10877 | -7/Lower Caves | Discovered new exit (range 5) 10891 | -7/Lower Caves | Entered another Lower Caves area 10891 | -7/Lower Caves | Accompanied by 1 ally 10909 | -7/Lower Caves | Discovered exit to Factory (range 12) 10939 | -7/Lower Caves | Build established: Scavenger-Mutant 11691 | -7/Lower Caves | Discovered new exit (range 6) 11706 | -7/Lower Caves | Entered Data Miner 11707 | -7/Data Miner | Discovered new exit (range 6) 11755 | -7/Data Miner | Met Data Miner 11800 | -7/Data Miner | Learned location of Section 7 (-2) 11800 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11840 | -7/Data Miner | Received God Mode back door access code from Data Miner 11933 | -7/Data Miner | Entered Proximity Caves 12043 | -6/Proximity Caves | Escorted by Enhanced Grunt 12045 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12173 | -6/Proximity Caves | Learned location of Extension (-5) 12518 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12559 | -6/Proximity Caves | Entered Factory 12559 | -6/Factory | Accompanied by 1 ally 12559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12560 | -6/Factory | Identified exit to Lower Caves 12835 | -6/Factory | Found Launcher Loader 12942 | -6/Factory | Found Prototype Device 12942 | -6/Factory | Identified Exp. Thermal Shield 13693 | -6/Factory | Fabricated Arm. Medium Treads? 13765 | -6/Factory | System corruption reached 10% 13815 | -6/Factory | Lost 6 parts (1p3n1u1w) 13818 | -6/Factory | System corruption reached 30% 13999 | -6/Factory | Incoming investigation squad redirected 14132 | -6/Factory | Lost 12 parts (2p6n2u2w) 14133 | -6/Factory | Destroyed 8 combat bots 14200 | -6/Factory | Core integrity fell below 50% 14249 | -6/Factory | Lost 5 parts (1p1n1u2w) 14267 | -6/Factory | Core integrity fell below 20% 14276 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14258_ Gauss Rifle destroyed. 14258_ Penetrated by Slug. 14258_ Gauss Rifle destroyed. 14259_ U-05 Engineer builds a Wall. 14260_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 14261_ Slug penetrates Wall. 14261_ Arm. Medium Treads destroyed. 14263_ U-05 Engineer builds a Wall. 14264_ Wall collapses. 14266_ Slug penetrates Wall. 14267_ U-05 Engineer lays Concrete. 14267_ Imp. EM Pulse Cannon destroyed. 14267_ Wheel destroyed. 14269_ Slug penetrates Wall. 14272_ Penetrated by Slug. 14272_ Y-54 Guardian destroyed. 14272_ Penetrated by Slug. 14272_ Com. Wheel destroyed. 14273_ System corrupted: Matter fused (-8). 14276_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ # # ! #????????????????????????? | | # ###########????????????????????????? | | # ????????????????????????? | | # ^ ???????????????????????? | | "" # """" """" """ ????????????????????????? | | "" # """" """" ????????????????????????????? | | ##+###### """" """" "???????????????????????????? | | # #????# """" """? "???????????????????????????? | | # ###### """" """" ???????????????????????????? | | # """" """" ???????????????????????????? | | # """" """" ???????????????????????????? | | + ???????????????????????????? | | # ??????????????????????????? | | # ! ???????????????????????????? | | ##### ########## ###??????????????????????????? | | #???# #?????## #% #??????????????????????????? | | #???# #?????# # ??????????????????????????? | | #???# #?????## ??????????????????????????? | | #???#%####?## %# ??????????????????????????? | | ##??##+####### % ??????????????????????????? | | ????# # #??????????????????????????? | | ????# % ##?????????????????????????? | | ????# # # ! #?????????????????????????? | | ????# % ### # #?????????????????????????? | | ????# ! # ############???????????????? | | ????# # h @[[%h!=%*%== ????????? | | ????# # *% ;###########???????????????? | | ????# % + % %!#??????????????????????????? | | ????# %# #??????????????????????????? | | ????# + #??????????????????????????? | | ????# # ^ #??????????????????????????? | | ????# ####+####??????????????????????????? | | ????# # ????????????????????????????? | | ????# "" ???????????????????????????? | | ????# "T #??????????????????????????? | | ????# # "" ] #??????????????????????????? | | ????########### #??????????????????????????? | | ??????????????# ? * #??????????????????????????? | | ??????????????# ? #??????????????????????????? | | ??????????????# ? #??????????????????????????? | | ??????????????? ??"""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Storage | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMetafieldNanoactuators Manual? 0 Play Time 01:25:57 Cumulative 338.4 hours Start 2022.04.15 @ 16:33:17 End 2022.04.15 @ 18:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 90 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39eda303-02ab-408d-a589-c9d3af5fbbcd