Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 03:03:54 Player: Musaab Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1905) 1905 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 4207 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Recoil Stabilizer > --- WEAPON (3) ------- Particle Cannon Shotgun Improved Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Heat Sink Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- EM Pulse Cannon Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink Light Armor Plating Drone Bay Light Assault Rifle Heavy Assault Rifle Shotgun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 61 | 6 9 21 13 12 Power 9 | 1 1 4 1 2 Engine 8 | 1 1 4 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 2 5 6 2 Treads . | . . . . . Leg 17 | 2 2 5 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 4 4 4 Device 4 | . 1 1 . 2 Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | . . 3 2 2 Artifact . | . . . . . Weapon 19 | 2 3 8 2 4 Energy Gun 2 | 1 1 . . . Energy Cannon 4 | . 1 . 1 2 Ballistic Gun 11 | 1 1 6 1 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 12 4 Power 2 | . . 1 1 . Propulsion 7 | . . 2 4 1 Utility 5 | . . . 3 2 Weapon 5 | . . . 4 1 Highest Loss Streak 12 | . . 1 12 2 To Critical Strikes . | . . . . . Average Backups 8 | 4 9 9 9 4 Power 1 | . 1 1 1 1 Propulsion 3 | 3 3 4 3 . Utility . | . . . . 1 Weapon 3 | . 3 3 4 1 Tool/Special . | . . . . . Unused Backups 16 | . 8 1 2 5 Power 5 | . 2 1 1 1 Propulsion 4 | . 4 . . . Utility 2 | . . . . 2 Weapon 5 | . 2 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 99 95 78 Engine 9 | . 14 10 9 4 Leg 30 | . 28 32 33 24 Device 4 | . 6 4 . 8 Storage 11 | . 20 11 9 6 Processor 1 | . . . 6 . Protection 5 | . . 6 9 5 Energy Gun 2 | . 12 . . . Energy Cannon 9 | . 1 10 9 14 Ballistic Gun 17 | . 14 21 16 11 Peak Build Rating 25 | 6 11 16 24 25 Average Rating 15 | 4 8 14 20 20 On Entrance 6 | . 6 11 15 2 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 13 22 30 35 46 Greatest Support 43 | 20 26 39 43 33 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 8 Most Carried 10 | 7 10 10 10 9 Average Carried 8 | 4 9 9 9 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 8 5 Class Distribution -------------------- 30% | Scavenger-Tank 26% | Tank 22% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1744 | 210 236 529 371 398 Remotely . | . . . . . Salvage Created 2170 | . 301 916 522 431 Parts 167 | . 29 82 30 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 63 | . 13 29 12 9 Guns 34 | . 13 8 5 8 Cannons 20 | . . 13 6 1 AOE 9 | . . 8 1 . Classes Destroyed 11 | . 2 5 4 . Worker 4 | . . 1 . 3 Builder 1 | . . . 1 . Recycler 1 | . . 1 . . Mechanic 1 | . . . 1 . Watcher 7 | . . 5 1 1 Swarmer 29 | . 9 15 2 3 Grunt 21 | . 4 8 6 3 Duelist 1 | . . . 1 . Protector 1 | . . 1 . . Sentry 10 | . . 5 2 3 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 6 6 5 8 Combat Bots Only 6 | . 6 5 3 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 418 | . 60 143 122 93 Missed 99 | . 20 40 18 21 Hits 319 | . 40 103 104 72 Projectile 319 | . 40 103 104 72 Critical Strikes 14 | . . 4 6 4 Damage Taken 4378 | . 384 1136 1879 979 Core 755 | . 74 122 382 177 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 70 69 . . Volleys Fired 142 | . 24 58 32 28 Largest 3 | . 2 3 3 3 Hottest 154 | . 60 114 116 154 Shots Fired 382 | . 48 174 93 67 Gun 258 | . 48 116 54 40 Cannon 109 | . . 50 32 27 Launcher 15 | . . 8 7 . Special . | . . . . . Kinetic 234 | . 24 116 54 40 Thermal 126 | . 24 50 32 20 Explosive 15 | . . 8 7 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 16 | . 6 8 10 16 Robot Miss Streak 5 | . 2 5 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 212 | . 30 80 56 46 Core Hits 126 | . 17 49 40 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4700 | . 361 2111 1368 860 Guns 2067 | . 361 709 535 462 Cannons 1493 | . . 634 461 398 Explosions 1137 | . . 768 369 . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1910 | . 204 709 535 462 Thermal 1477 | . 157 634 461 225 Explosive 1137 | . . 768 369 . Electromagnetic 173 | . . . . 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 8 8 15 Projectiles 15 | . . . . 15 Explosions 16 | . . 8 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . 38 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 647 | . 66 261 287 647 Average Temperature 119 | . 34 66 103 263 Received Heat Transfer 1332 | . 72 279 666 315 Effects 22 | . . . 2 20 Shutdowns 4 | . . . . 4 Energy Bleed 5 | . . . 2 3 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 3 1 Heat Transferred 2644 | . 350 1147 740 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 44 | 100 81 17 12 100 Level 1 43 | . 18 48 87 . Level 2 12 | . . 34 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 593 | . 246 593 357 181 Initial 242 | . . 87 242 98 Average 228 | . 111 330 253 122 Influence Increases 1879 | . 336 898 382 263 Destroy 0b10 Robot/C 1240 | . 260 560 240 180 Destroy 0b10 Robot/NC 75 | . . 40 15 20 Destroy Leader 294 | . 60 120 72 42 Successful Hack 50 | . . 22 22 6 Disable Machine 45 | . . 30 . 15 Destroy Structure 100 | . 1 66 33 . Lose Combat Pursuer 75 | . 15 60 . . Influence Decreases 1764 | . 128 531 723 382 Entered New Map 590 | . . 121 333 136 Time Decay 984 | . 128 380 270 206 Lost Part 190 | . . 30 120 40 Squads Dispatched 12 | . 3 2 7 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 6 | . 2 . 4 . Assault 1 | . . 1 . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . . 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 16 41 28 14 Peak Tracking Total 11 | . 5 7 11 7 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 2 5 3 2 Terminals 9 | . 2 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 7 15 8 4 Successful 22 | . 3 9 6 4 Failed 12 | . 4 6 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 7 8 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . 7 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 3 3 3 4 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Alert Level 3 | . 1 1 1 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 6 2 . Insert Component 4 | . . 3 1 . Analyze 3 | . . 2 1 . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 5 1 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 392 | . . . 392 . Optics 392 | . . . 392 . Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2372 | 65 403 889 590 425 Spaces Moved 1305 | 48 237 487 358 175 Core 11 | 10 . . 1 . Treads . | . . . . . Legs 1294 | 38 237 487 357 175 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 115 116 112 Average Speed 126 | 105 120 118 120 176 Slowest Speed 260 | 120 120 190 260 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 41 43 30 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 117 | . . 85 32 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 112 | . . 85 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1751 | 60 319 681 455 236 Wait 141 | . 13 93 24 11 Move 1301 | 47 236 486 357 175 Hop . | . . . . . Pick Up 44 | 7 17 5 9 6 Fast Attach 14 | 5 3 2 2 2 Attach 17 | 1 . 4 3 9 Detach . | . . . . . Swap 38 | . 6 18 11 3 Drop 53 | . 20 15 16 2 Fire 142 | . 24 58 32 28 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 766 | -9/Materials | Build established: Gunner 1093 | -9/Materials | Build established: Tank 1269 | -9/Materials | First assault squad dispatched 1329 | -9/Materials | Discovered new exit (range 8) 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -8/Materials | Build established: Scavenger-Tank 1546 | -8/Materials | Garrison activated, responded to threat 1855 | -8/Materials | Discovered new exit (range 13) 1938 | -8/Materials | Core integrity fell below 50% 1948 | -8/Materials | Entered Storage 1978 | -8/Storage | Lost 12 parts (1p4n3u4w) 2283 | -8/Storage | Core integrity fell below 20% 2373 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02280_ K-01 Serf collects debris. 02283_ Overheating: Core damaged (-99). 02283_ Acquired 15 matter. 02283_ K-01 Serf collects debris. 02284_ Overheating: Imp. Aluminum Leg+ damaged (-5). 02286_ Power failure, Deuterium Engine shutdown. 02288_ K-01 Serf collects debris. 02288_ Dropped Broken Aluminum Leg. 02289_ R-06 Scavenger collects Flight Unit. 02302_ Acquired 59 matter. 02304_ Acquired 28 matter. 02305_ Acquired 56 matter. 02332_ Slug penetrates Door. 02341_ U-05 Engineer builds a Door. 02352_ Slug penetrates Wall. 02367_ Penetrated by Slug. 02367_ Hrd. Medium Armor Plating destroyed. 02370_ U-05 Engineer builds a Door. 02373_ Penetrated by Slug. 02373_ Imp. Aluminum Leg+ destroyed. 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""" #??###????# + *"" | | ????????????????????? #?????????# # ^%[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 335 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed NetworkArmageddonLoader Manual? 0 Play Time 00:46:18 Cumulative 22.3 hours Start 2026.02.03 @ 22:22:02 End 2026.02.07 @ 03:03:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7130eebf-7640-409c-9b30-083705e1e7d2