Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 13:47:52 Player: Dosh Result: Destroyed by as-81351 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (235) 1175 Value Destroyed (7911) 7911 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3020) 3020 TOTAL SCORE: 16906 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 63 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 340/340 System Corruption 0% Temperature Cool (70) Movement Hovering (336) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (6) ------ Huge Storage Unit Experimental Optical Array Hacking Suite > --- WEAPON (2) ------- Long-range Proton Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Heavy Antimatter Reactor Advanced Cooling System Zionite Biocell (600) Zionite Biocell (600) Machine Analyzer Encrypted Comm Array Transmission Jammer Zionite Light Carapace Improved Focal Shield Hacking Suite Hacking Suite Advanced System Shield Improved Component Analysis Suite System Restoration Module Long-range Tractor Beam Hacking Drone Bay (1/1) Zionite Laser-S Zionite Laser-M Improved EM Pulse Cannon Missile Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Cooling System Advanced Energy Well Machine Analyzer Experimental Optical Array Encrypted Comm Array Transmission Jammer Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Improved Focal Shield Hacking Suite Hacking Suite Advanced System Shield Improved Component Analysis Suite System Restoration Module Long-range Tractor Beam Hacking Drone Bay Improved EM Pulse Cannon Long-range Proton Cannon Missile Launcher Heavy Missile Launcher Field Lobotomy Kit [Rating: 87] Favorites ----------- Power Heavy Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Wheel Hover Unit Zionite Glidesys I Utility Hacking Suite Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Laser-M Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 4 | . . . . . 3 . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 144 | 7 10 . . 6 26 8 6 45 1 7 2 26 Power 8 | 1 1 . . 1 2 1 . 2 . . . . Engine 4 | 1 1 . . . 2 . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . Reactor 2 | . . . . . . . . 2 . . . . Propulsion 23 | 2 1 . . . 7 3 1 3 . . . 6 Treads 16 | 2 1 . . . 6 2 1 3 . . . 1 Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . Utility 64 | 2 4 . . 2 7 2 3 27 1 4 1 11 Device 32 | 1 . . . 1 . 1 . 22 1 3 1 2 Storage 5 | 1 2 . . . 1 . . . . . . 1 Processor 4 | . . . . . 1 . 1 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 22 | . 2 . . 1 4 1 2 4 . 1 . 7 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 4 . . 3 10 2 2 13 . 3 1 9 Energy Gun 7 | 1 . . . . 1 . . 2 . . . 3 Energy Cannon 13 | . . . . . . . . 8 . 1 1 3 Ballistic Gun 15 | 1 3 . . 1 7 1 2 . . . . . Ballistic Cannon 4 | . 1 . . . 1 . . . . 1 . 1 Launcher 10 | . . . . 2 1 1 . 3 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 1 . . . . . 8 Parts Lost 27 | . 2 . . . 3 . . 3 1 2 . 16 Power . | . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . 6 Utility 16 | . 2 . . . 1 . . 3 1 2 . 7 Weapon 3 | . . . . . . . . . . . . 3 Highest Loss Streak 8 | . 1 . . . 2 . . 2 1 1 . 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 96 100 100 100 89 85 80 75 75 75 76 77 Engine 3 | . 14 14 14 . 8 5 . . . . . . Core 2 | . . . . 13 . 3 9 2 . . . . Reactor 2 | . . . . . . . . 4 7 7 7 7 Treads 18 | . 28 28 28 28 25 22 17 15 15 15 15 3 Hover 1 | . . . . . . . . . . . . 16 Device 5 | . 1 . . . . . . 9 14 15 15 5 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 8 Processor 4 | . . . . . 8 9 9 4 . . . . Hackware 6 | . . . . . 8 9 9 7 7 7 7 7 Protection 9 | . 9 14 14 13 10 9 8 6 7 6 7 14 Energy Cannon 4 | . . . . . . . . 8 15 7 7 9 Ballistic Gun 9 | . 22 14 14 2 14 17 18 5 . . . . Ballistic Cannon 2 | . 5 14 14 14 2 . . . . 6 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 145 | 12 95 35 35 35 115 120 120 140 139 145 138 136 Greatest Support 150 | 40 40 40 40 40 84 103 103 150 150 150 150 150 Greatest Overweight (x) 36 | . 2 . . . 4 1 1 . . . . 36 Average Overweight (x) . | . . . . . 1 1 . . . . . 2 Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 15 15 21 25 25 25 25 25 25 25 Most Carried 25 | 2 11 13 14 15 21 25 25 25 25 25 25 25 Average Carried 20 | 1 7 12 13 14 16 23 24 23 24 23 23 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 2 11 13 14 15 21 25 25 24 25 25 25 21 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 5247 | 166 629 14 . 115 1031 545 616 1315 13 328 10 465 Remotely . | . . . . . . . . . . . . . Salvage Created 8754 | 118 734 11 . 73 1234 808 1067 2934 194 592 . 989 Parts 444 | 11 52 2 . 13 67 50 60 137 11 29 . 12 Haulers Intercepted 12 | . 2 . . . 6 1 1 2 . . . . Recyclers Shooed 9 | . 3 1 . . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 11 17 3 . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 206 | . 15 1 . 8 23 23 16 48 8 20 . 44 Guns 77 | . 15 1 . . 12 16 16 17 . . . . Cannons 55 | . . . . 2 5 . . 19 8 10 . 11 AOE 71 | . . . . 6 6 7 . 12 . 10 . 30 Classes Destroyed 24 | 2 5 . . . 4 1 2 5 . 2 . 3 Worker 9 | . . . . . 4 . 1 4 . . . . Builder 5 | . . . . . 1 . . 4 . . . . Tunneler 4 | 3 1 . . . . . . . . . . . Hauler 12 | . 2 . . . 6 1 1 2 . . . . Recycler 9 | 1 1 . . . 1 . . 6 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . 1 1 . . . . Operator 6 | . 2 . . . 2 . 2 . . . . . Watcher 14 | . 2 . . . 3 . 5 4 . . . . Swarmer 51 | . 6 1 . 7 7 11 3 3 8 5 . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 60 | . 9 . . 1 9 10 4 17 . 10 . . Brawler 2 | . . . . . . 1 1 . . . . . Duelist 3 | . . . . . 1 . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 20 | . . . . . 6 1 7 5 . 1 . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 4 | . . . . . . . 1 3 . . . . Programmer 9 | . . . . . . . . 9 . . . . Heavy 1 | . . . . . . . . 1 . . . . Z-Light 8 | . . . . . . . . . . . . 8 Assembled 32 | . . . . . . . . . . . . 32 Golem 3 | . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . 3 . . Best Kill Streak 25 | 4 4 1 . 4 4 9 3 10 4 12 . 25 Combat Bots Only 25 | . 3 1 . 4 4 9 2 7 4 12 . 25 Max Kills in Single Turn 10 | 1 2 1 . 3 2 4 2 4 1 3 . 10 Gunslinging 1 | . 1 . . . . 1 . . . . . . Exploded 10 | . . . . 3 2 4 . 3 . 3 . 10 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 10269 | . 577 72 . 34 828 633 753 2554 359 551 . 3908 Core 958 | . 73 8 . 3 111 20 34 176 29 21 . 483 Absorbed by Shields 719 | . . . . . . . . 457 135 127 . . Reduced by Siege Mode 384 | . . . . . . 8 . 66 17 30 . 263 Redirected to Shielding 179 | . . . . . . . . . . . . 179 Regen/Repaired (Parts) 1095 | . . . . . 64 . 914 117 . . . . Core Remaining (%) 78 | 100 . . . 66 . . 70 . . . . . Volleys Fired 596 | 11 70 2 . 5 104 55 72 154 14 41 4 64 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 1 2 Hottest 210 | 60 60 62 . 69 73 50 50 210 70 166 105 210 Shots Fired 1115 | 22 139 4 . 8 203 103 145 293 28 57 4 109 Gun 726 | 22 139 2 . 1 157 100 145 160 . . . . Cannon 342 | . . 2 . 3 38 . . 120 28 51 4 96 Launcher 47 | . . . . 4 8 3 . 13 . 6 . 13 Special . | . . . . . . . . . . . . . Kinetic 783 | 11 138 4 . 4 194 100 145 150 . 24 . 13 Thermal 256 | 11 1 . . . . . . 130 28 27 4 55 Explosive 47 | . . . . 4 8 3 . 13 . 6 . 13 Electromagnetic 29 | . . . . . 1 . . . . . . 28 Robot Hit Streak 21 | 6 8 11 . 13 12 10 21 19 3 11 . 12 Robot Miss Streak 6 | 4 4 . . 2 6 2 2 5 6 3 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . 3 . . . 1 5 2 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . Shots Hit Robots 701 | 13 81 3 . 4 119 72 102 203 10 41 . 53 Core Hits 455 | 5 37 3 . 9 70 40 45 118 8 39 . 81 Critical Kills 6 | . . . . . . . . 1 . 5 . . Critical Parts Destroyed 11 | . . . . . 1 . 1 . . 7 . 2 Critical Strikes 22 | . . . . . 3 . 1 2 . 12 . 4 Burn 1 | . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 16 | . . . . . 1 . 1 . . 12 . 2 Blast 2 | . . . . . 2 . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22206 | 148 1060 54 . 374 2781 1764 1909 7217 360 2098 . 4441 Guns 8056 | 148 1055 28 . 15 1536 1293 1854 2127 . . . . Cannons 6459 | . . 23 . 49 587 . . 2844 360 909 . 1687 Explosions 7521 | . . . . 309 614 471 . 2187 . 1186 . 2754 Melee . | . . . . . . . . . . . . . Ramming 170 | . 5 3 . 1 44 . 55 59 . 3 . . Kinetic 8918 | 83 1055 51 . 64 2097 1293 1854 1939 . 372 . 110 Thermal 5228 | 65 . . . . . . . 3115 360 537 . 1151 Explosive 7438 | . . . . 309 614 471 . 2104 . 1186 . 2754 Electromagnetic 452 | . . . . . 26 . . . . . . 426 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 2 . . . . Average Corruption 2 | . . . . . . . 4 1 . . . . Corruption Purged 9 | . . . . . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . . . 16 10 . . . . Message Errors 7 | . . . . . . . 3 4 . . . . Matter Fused 6 | . . . . . . . 4 2 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 6 | . . . . . . . 3 3 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots 22 | . . . . . . . . 7 . 1 3 11 Effects 2 | . . . . . . . . . . . 1 1 Heat Surge 2 | . . . . . . . . . . . 1 1 Overflow Damage 419 | . . . . . 11 7 . 126 17 79 . 179 Projectiles 130 | . . . . . 11 . . 18 17 24 . 60 Explosions 289 | . . . . . . 7 . 108 . 55 . 119 Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . 2 3 . 1 . . 5 . . Impact 2 | . . . . . 1 . 1 . . . . . Kinetic 7 | . . . . 1 2 . . . . 4 . . Secondary 2 | . . . . 1 . . . . . 1 . . Self-Inflicted Damage 125 | . . . . 9 39 . . 34 . 43 . . Shots 4 | . . . . 1 1 . . 1 . 1 . . Rammed 23 | . 3 3 . 1 5 . 4 6 . 1 . . Targets Rammed 23 | . 3 3 . 1 5 . 4 6 . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 495 | 20 8 18 . 48 249 236 226 495 120 360 157 368 Average Temperature 78 | 15 3 9 . 20 56 79 53 79 45 95 47 190 Received Heat Transfer 2838 | . 228 . . . 315 213 243 545 . 373 . 921 Effects 18 | . . . . . . 2 . 5 . 4 . 7 Shutdowns 3 | . . . . . . . . . . 1 . 2 Energy Bleed 4 | . . . . . . 2 . . . . . 2 Interference 6 | . . . . . . . . 3 . 3 . . Matter Decay 3 | . . . . . . . . 1 . . . 2 Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 22 | . . . . . . 1 1 13 3 3 . 1 Total Turns 443 | . . . . . . 19 9 264 22 58 . 71 Longest Duration 81 | . . . . . . 19 9 81 11 26 . 71 Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . 19 . . . 1 Heat Transferred 6177 | 150 . . . . . . . 4130 550 618 . 729 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1079 | 20 150 80 . 313 238 724 440 1079 . . . . Initial 352 | . 13 . . . . 45 352 56 . . . . Average 180 | 6 63 33 . 160 71 325 72 404 . . . . Maximum Alert Level 3 | . . . . 1 1 3 2 3 . . . . Low Security (%) 75 | 100 100 100 . 74 93 44 88 44 . . . . Level 1 8 | . . . . 25 6 7 6 12 . . . . Level 2 9 | . . . . . . 47 5 15 . . . . Level 3 6 | . . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . 1 . 5 21 . 1 . . Investigation 9 | . 1 . . . . . 3 4 . 1 . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 12 | . 2 . . . 1 . 2 7 . . . . Assault 2 | . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 5 | . . . . . 1 1 2 1 . . . . Communications Jammed 19 | . . . . . . . . 19 . . . . Distress Signals 18 | . . . . . . . . 18 . . . . Times Spotted 282 | . 24 3 . 9 46 23 28 63 9 21 . 56 Peak Tracking Total 30 | . 3 3 . 3 5 5 2 5 3 12 . 30 Tactical Retreats 6 | . . . . . 2 1 1 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 10 | . . . . . 2 1 3 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . 2 . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . . 4 . . . 3 Triggered 6 | . . . . . . . . 2 . 4 . . Most Traps Carried 4 | . . . . 4 4 4 4 4 . 4 4 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 24 | . . . . 3 2 1 1 8 . 3 3 3 Max in Single Turn 5 | . . . . 2 1 1 1 5 . 2 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 44 | . 7 . 2 . 12 1 13 8 . 1 . . Terminals 29 | . 5 . . . 9 1 9 4 . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 . 2 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Total Hacks 131 | . 20 . 5 . 37 3 39 24 . 3 . . Successful 83 | . 5 . 5 . 29 1 24 16 . 3 . . Failed 47 | . 14 . . . 8 2 15 8 . . . . Catastrophic 10 | . . . . . 2 . 4 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 56 | . 10 . 1 . 24 1 16 4 . . . . Terminals 77 | . 12 . . . 26 3 23 10 . 3 . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 16 | . . . . . 2 . 6 8 . . . . Recycling Units 8 | . 8 . . . . . . . . . . . Scanalyzers 18 | . . . . . 8 . 10 . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . Terminal Hacks 38 | . 4 . 5 . 14 1 9 2 . 3 . . Record 7 | . . . 4 . . . . . . 3 . . Robot Analysis 7 | . 2 . . . 5 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Repair Station Index 2 | . . . . . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 4 | . . . . . 2 . 2 . . . . . Unreport Threat 6 | . . . . . 3 . 3 . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . . . 2 . 6 8 . . . . Scan Component 8 | . . . . . 1 . 3 4 . . . . Repair 8 | . . . . . 1 . 3 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 8 . 6 . . . . . Insert Component 6 | . . . . . 3 . 3 . . . . . Analyze 8 | . . . . . 5 . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 1 . . . 4 . 3 2 . . . . Terminals 10 | . 1 . . . 4 . 3 2 . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . Botnet 6 | . . . . . 2 . 2 2 . . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 9 1 11 7 . 1 . . Full Trace Events 9 | . 2 . . . . . 3 3 . 1 . . Feedback Events 2 | . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 3 . 3 . . . 15 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Parts Repaired 8 | . . . . . 1 . 3 4 . . . . Time 521 | . . . . . 61 . 168 292 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . 3 . . . . . Part Schematics Acquired 6 | . . . . . 3 . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 . 1 . . . . . . 2 . Largest Group 3 | . . 3 2 2 1 . . . . . 2 2 Highest-Rated Group 47 | . . 40 32 47 16 . . . . . 40 40 Highest-Rated Ally 31 | . . 16 16 31 16 . . . . . 20 20 Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . 11 . 8 5 . . . . . . 7 Total Damage 575 | . . 90 . 77 59 . . . . . . 349 Kills 10 | . . 3 . 2 1 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 7 | . 2 . . . 5 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 21714 | 131 1642 861 350 888 3531 1201 3146 4076 1335 1173 1431 1949 Spaces Moved 9960 | 57 746 531 219 540 1458 432 1129 1774 797 647 881 749 Core 13 | 4 . . . . . . . . . . . 9 Treads 9244 | 53 746 531 219 540 1307 432 1129 1774 797 647 881 188 Legs . | . . . . . . . . . . . . . Wheels 151 | . . . . . 151 . . . . . . . Hover 552 | . . . . . . . . . . . . 552 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 240 160 160 160 160 160 118 Average Speed 186 | 152 185 160 160 160 209 240 239 160 160 160 160 219 Slowest Speed 1850 | 160 320 160 160 160 320 240 240 160 160 160 160 1850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 71 | 5 95 98 61 97 87 51 91 30 84 78 84 73 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 1 . . . . 2 . 2 . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 . 1 . Scrap Searched 14 | . . 1 . 4 . . . . 3 2 4 . Spaces Dug 5 | . . . . . . . . 4 . 1 . . Terrain Destroyed 294 | . . . . 24 31 22 . 107 17 36 . 57 Melee . | . . . . . . . . . . . . . Projectile 72 | . . . . . 1 . . 26 17 8 . 20 AOE 222 | . . . . 24 30 22 . 81 . 28 . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 12208 | 76 864 537 219 553 1780 539 1476 2773 829 725 900 937 Wait 1297 | . 20 . . . 149 18 257 730 16 22 4 81 Move 9949 | 56 745 530 218 539 1458 431 1128 1773 796 646 880 749 Hop . | . . . . . . . . . . . . . Pick Up 91 | 2 9 2 1 1 15 11 4 27 2 6 5 6 Fast Attach 49 | 7 3 . . . 12 2 3 11 . . . 11 Attach 25 | . 1 . . . 4 1 1 9 1 3 . 5 Detach 17 | . 2 . . . 3 3 1 6 . . . 2 Swap 70 | . 6 . . 6 10 5 2 25 . 4 2 10 Drop 82 | . 5 . . 1 20 11 4 28 . 2 5 6 Fire 596 | 11 70 2 . 5 104 55 72 154 14 41 4 64 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 23 | . 3 3 . 1 5 . 4 6 . 1 . . Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . . . . 4 . . . 3 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 132 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 7) 708 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 9) 1231 | -10/Materials | Discovered new exit (range 13) 1397 | -10/Materials | Central database locked down 1774 | -10/Materials | Entered Mines 1889 | -10/Mines | Learned 4 Materials zone layouts 1915 | -10/Mines | Discovered new exit (range 7) 1922 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1948 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1970 | -10/Mines | Discovered new exit (range 5) 1999 | -10/Mines | Discovered new exit (range 7) 2635 | -10/Mines | Entered Exiles 2635 | -10/Exiles | Accompanied by 2 allies 2658 | -10/Exiles | Discovered new exit (range 15) 2677 | -10/Exiles | Met 8R-AWN 2704 | -10/Exiles | Met EX-HEX 2746 | -10/Exiles | Met EX-BIN 2767 | -10/Exiles | Aligned with FarCom system 2768 | -10/Exiles | Given EX-Vault access code 2807 | -10/Exiles | Opened EX-Vault 2818 | -10/Exiles | Found Field Lobotomy Kit 2851 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2897 | -10/Exiles | Met EX-DEC 2908 | -10/Exiles | Learned location of Zion (-7) 2966 | -10/Exiles | Discovered new exit (range 14) 2985 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2985 | -10/Exiles | Entered Mines 2985 | -9/Mines | Accompanied by 2 allies 3232 | -9/Mines | Discovered new exit (range 3) 3312 | -9/Mines | Discovered new exit (range 8) 3317 | -9/Mines | Received a Mining Laser from a helpful Derelict 3700 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3732 | -9/Mines | Found a hidden stash of uninstalled traps 3873 | -9/Mines | Entered Materials 3873 | -8/Materials | Accompanied by 1 ally 3873 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4348 | -8/Materials | Discovered new exit (range 4) 4577 | -8/Materials | Discovered new exit (range 12) 5352 | -8/Materials | Discovered new exit (range 4) 5830 | -8/Materials | Repaired Broken Med. Treads 7404 | -8/Materials | Identified exit to Garrison 7404 | -8/Materials | Entered Garrison 7480 | -8/Garrison | Triggered checkpoint 7512 | -8/Garrison | Triggered checkpoint 7722 | -8/Garrison | Discovered new exit (range 12) 7776 | -8/Garrison | Triggered checkpoint 7817 | -8/Garrison | Learned Materials security intel 7941 | -8/Garrison | Triggered checkpoint 7998 | -8/Garrison | Destroyed 9 combat bots 8412 | -8/Garrison | Discovered new exit (range 10) 8467 | -8/Garrison | Triggered checkpoint 8562 | -8/Garrison | Garrison Relay disabled 8605 | -8/Garrison | Entered Materials 9131 | -8/Materials | Repaired Hrd. Heavy Armor Plating 9147 | -8/Materials | Discovered new exit (range 16) 10687 | -8/Materials | Discovered new exit (range 14) 11546 | -8/Materials | Repaired Imp. Heavy Treads 11609 | -8/Materials | Repaired Imp. Heavy Treads 11751 | -8/Materials | Entered Factory 11751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12205 | -7/Factory | Discovered new exit (range 9) 12390 | -7/Factory | Identified exit to Lower Caves 12608 | -7/Factory | Garrison activated, responded to threat 13254 | -7/Factory | Cargo convoy interrupted 13415 | -7/Factory | Build established: Scavenger-Mutant 14146 | -7/Factory | Fabricated Imp. Heavy Treads? 14151 | -7/Factory | First assault squad dispatched 14450 | -7/Factory | Build established: Mutant 14883 | -7/Factory | Repaired Cld. Plasma Cannon? 14946 | -7/Factory | Repaired Transmission Jammer? 15013 | -7/Factory | Repaired System Restoration Module? 15425 | -7/Factory | Destroyed 7 combat bots 15741 | -7/Factory | Repaired Broken Hvy. Antimatter Reactor 15827 | -7/Factory | Entered Lower Caves 15833 | -7/Lower Caves | Met a Warlord Commander 15834 | -7/Lower Caves | Learned location of Warlord (-4) 15840 | -7/Lower Caves | Found Encrypted Comm Array 15974 | -7/Lower Caves | Learned Factory interactive machine intel 16598 | -7/Lower Caves | Learned location of Extension (-5) 17100 | -7/Lower Caves | Discovered new exit (range 9) 17162 | -7/Lower Caves | Entered another Lower Caves area 17248 | -7/Lower Caves | Discovered new exit (range 11) 17331 | -7/Lower Caves | Destroyed 12 combat bots 17390 | -7/Lower Caves | Identified exit to Zion 17439 | -7/Lower Caves | Spotted B-75 Beast 18012 | -7/Lower Caves | Ambushed by wild Derelicts 18335 | -7/Lower Caves | Entered Zion 18471 | -7/Zion | Discovered new exit (range 11) 18737 | -7/Zion | Learned Factory emergency access door positions 18800 | -7/Zion | Gained Derelict followers 18946 | -7/Zion | Found Prototype Energy Gun 18951 | -7/Zion | Identified Storm Laser 19147 | -7/Zion | Learned location of Data Miner (-6) 19226 | -7/Zion | Learned location of Armory (-4) 19373 | -7/Zion | Given the Hacking Drone Bay 19379 | -7/Zion | Found Prototype Device 19381 | -7/Zion | Identified Hacking Drone Bay 19758 | -7/Zion | Discovered new exit (range 4) 19758 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19766 | -7/Zion | Entered Deep Caves 19766 | -7/Deep Caves | Accompanied by 2 allies 20110 | -7/Deep Caves | Attacked by Z-Imprinter 20133 | -7/Deep Caves | Core integrity fell below 50% 20160 | -7/Deep Caves | Destroyed Z-Imprinter 20221 | -7/Deep Caves | Lost 8 parts (3n2u3w) 20400 | -7/Deep Caves | Found Prototype Protection 20400 | -7/Deep Caves | Identified Zio. Weapon Casing 20544 | -7/Deep Caves | Z-Facility disabled 20707 | -7/Deep Caves | Build established: Scavenger-Mutant 20729 | -7/Deep Caves | Found Prototype Protection 20729 | -7/Deep Caves | Identified Zio. Heavy Carapace 20799 | -7/Deep Caves | Found Zio. Heavy Carapace 21136 | -7/Deep Caves | Discovered new exit (range 7) 21343 | -7/Deep Caves | Build established: Mutant 21480 | -7/Deep Caves | Spotted as-42586 21510 | -7/Deep Caves | Destroyed as-42586 21587 | -7/Deep Caves | Spotted as-97294 21590 | -7/Deep Caves | Core integrity fell below 20% 21624 | -7/Deep Caves | Lost 3 parts (1n2u) 21702 | -7/Deep Caves | Exposed GOLEM chamber 21703 | -7/Deep Caves | Triggered Deep Caves wall 21705 | -7/Deep Caves | Destroyed as-97294 21705 | -7/Deep Caves | Spotted AS-89084 21706 | -7/Deep Caves | Spotted AS-50825 21715 | -7/Deep Caves | Destroyed by as-81351 with Assembled Rifle Last Messages --------------- 21709_ YH-7JZ(g) destroyed. 21709_ as-90978 destroyed. 21710_ Critical hit (Destroy). 21712_ Zio. Heavy Carapace destroyed. 21712_ as-24936 destroyed. 21712_ Destroyed Asb. Hover Unit. 21712_ as-69822 destroyed. 21712_ as-80406 destroyed. 21712_ as-66034 destroyed. 21712_ Destroyed Asb. Hover Unit. 21712_ as-38638 destroyed. 21712_ Destroyed Carbon-fiber Leg. 21712_ as-29047 destroyed. 21712_ as-00511 destroyed. 21712_ as-59985 destroyed. 21713_ as-08606 destroyed. 21714_ Zio. Weapon Casing destroyed. 21714_ as-28327 destroyed. 21714_ as-82802 destroyed. 21714_ as-89469 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ???????????????????? ????????????????????# | | ?????????????????# ? ????????????????? | | ?????????????? ? ??##????????????? ####### | | ???????????? # ?? #???????????? ####### | | ?????????? ?? #???????????? | | ?????????"" ?? ????????????? | | ????????? #? ????????????? ######### | | ????????" # ?????????????????????????# | | ????????" a ????????????????????????## | | ????????# ?????????????????????????# | | ????????"" ????????????????????????## | | ????????"! ???????????????????????## | | ?????????" ??????????????????????## | | ?????????" #?###??????????????????# | | ????????"" ] #?#!#??????????????????## | | ??????### ;## ####????????????????## | | ?????"" # #?????????????????## | | ???? A ####??????????????????# | | ???? ###??????????????????## | | ???? a #??????????????? ??# | | ??? a a ###??????????????? ?? | | ??? A a [ a@ ##???????????????? ?? | | ??? a a bg #??????#????????? ?? | | ???? a a #?????? ?????????# ? | | ?????"" g = ! #?????? ?????????# #? | | ??????### = [ #?????? ?????????# #? | | ????????"" #?????? ??####???# ## | | ?????????" #?????# ### ###?# ## | | ?????????" g !! #?????# ## ### | | ?????????" ! ##????# # | | ?????????" ! #????# # ## | | ????????# ! #????# ## ## | | ????????" == #????# #### ### | | ????????" sb ###### #### ## | | ????????" l | | ????????""" = | | ????????" ###### | | ?????????" #########????# | | ????????" #???????????# # | | ?????????" ##??????????# ## | | ????????" #%# #???????????# ##? | | ????????" #### ;# ## ##???????????## ###?? | | ????????""" #????# ## "###?????????????#####???? | | ???????????????????##?# ##???????????????????????? | | ??????????????????????###????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2000 Resistance: KI 25 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed Adv. System Shield | -8/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyLauncherTerminator Manual? 0 Play Time 01:45:27 Cumulative 159.6 hours Start 2024.02.03 @ 11:16:18 End 2024.02.03 @ 13:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae0ac97f-20a1-48c4-ad09-77cefc124309