Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.12 @ 12:31:12 Player: taylor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1639) 1639 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 5592 Bonus ------- Entered DSFs 500 Friendly Fire -27 Cogmind --------- Core Integrity 840/850 Matter 249/300 Energy 578/620 System Corruption 1% Temperature Warm (180) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Heavy Armor Plating > --- WEAPON (4) ------- Lightning Gun Precision Shock Rifle Improved EM Pulse Cannon Minigun > --- INVENTORY (10) --- Compact Battery (200) Medium Matter Pod (100) System Shield Authchip [Weapon] Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Lightning Gun Precision Shock Rifle Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Compact Battery Medium Matter Pod System Shield Authchip [Weapon] Heavy Flail [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . 1 . 2 . . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 34 | 7 2 3 13 4 2 3 Power 6 | 1 . 1 2 . . 2 Engine 4 | 1 . 1 . . . 2 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 2 1 . . Treads 5 | 2 . . 2 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . 6 1 1 1 Device 7 | 1 . . 4 1 1 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 1 2 3 2 1 . Energy Gun 4 | 1 1 . . 2 . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 4 | . . 1 1 . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 1 1 . 1 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 1 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . 1 4 5 7 8 5 Power . | . . 1 1 3 2 . Propulsion . | . . . . . . . Utility 2 | . 1 2 2 3 4 4 Weapon . | . . . 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 2 . 1 3 Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 98 84 98 94 95 87 Engine 7 | . 12 17 2 . . 11 Core 7 | . . . 13 14 14 6 Treads 19 | . 25 20 16 16 20 12 Device 19 | . 12 10 27 28 24 18 Storage 9 | . 12 10 8 7 7 6 Processor 1 | . . . 3 . . . Protection 4 | . 11 4 . . . 6 Energy Gun 7 | . 12 10 1 8 14 12 Energy Cannon 3 | . . . 5 7 7 6 Ballistic Gun 12 | . 12 12 15 13 7 6 Peak Build Rating 50 | 7 8 12 33 42 43 50 Average Rating 22 | 4 7 10 28 37 41 49 On Entrance 20 | . 7 8 12 33 42 41 Naked Turns . | . . . . . . . Heaviest Build 77 | 19 22 31 42 47 48 77 Greatest Support 60 | 40 40 40 40 60 60 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 6 10 10 10 10 10 10 Most Carried 10 | . 3 6 9 10 10 8 Average Carried 4 | . 1 4 5 8 9 5 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | . 3 5 9 10 10 5 Class Distribution -------------------- 48% | Hacker-Mutant 31% | Hacker-Tank 20% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1010 | 72 146 220 379 112 81 . Remotely . | . . . . . . . Salvage Created 2007 | . 316 129 1268 . 294 . Parts 96 | . 10 5 65 . 16 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 35 | . 6 3 21 . 5 . Guns 29 | . 6 2 16 . 5 . Cannons 3 | . . . 3 . . . AOE 2 | . . 1 1 . . . Classes Destroyed 12 | . 4 2 4 . 2 . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Recycler 2 | . 1 . 1 . . . Operator 2 | . . . 2 . . . Watcher 3 | . 2 1 . . . . Swarmer 4 | . 4 . . . . . Grunt 17 | . 2 1 13 . 1 . Brawler 3 | . . . 3 . . . Duelist 2 | . . 1 . . 1 . Sentry 6 | . . 1 5 . . . Programmer 2 | . . . . . 2 . Striker 1 | . . . . . 1 . Best Kill Streak 7 | . 4 3 7 . 3 . Combat Bots Only 6 | . 2 2 6 . 3 . Max Kills in Single Turn 2 | . 1 1 2 . 1 . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 235 | . 48 19 79 . 73 16 Missed 73 | . 13 4 26 . 26 4 Hits 162 | . 35 15 53 . 47 12 Melee 6 | . . 1 4 . 1 . Projectile 156 | . 35 14 49 . 46 12 Critical Strikes 8 | . . . 7 . 1 . Damage Taken 1303 | . 220 184 446 . 342 111 Core 105 | . 37 . 49 . 9 10 Absorbed by Shields 216 | . . . 108 . 108 . Ignored by Resistances 938 | . 148 112 338 . 272 68 Core Remaining (%) 94 | 100 85 100 91 . 98 . Volleys Fired 105 | . 24 15 50 . 12 4 Largest 4 | . 2 2 3 . 4 4 Hottest 204 | . 60 73 111 . 202 204 Shots Fired 251 | . 48 30 122 . 35 16 Gun 213 | . 48 30 96 . 27 12 Cannon 38 | . . . 26 . 8 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 140 | . 24 15 85 . 12 4 Thermal 26 | . . 15 11 . . . Explosive . | . . . . . . . Electromagnetic 85 | . 24 . 26 . 23 12 Robot Hit Streak 44 | . 20 39 40 . 44 12 Robot Miss Streak 2 | . 2 1 2 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 208 | . 35 24 113 . 22 14 Core Hits 86 | . 14 6 49 . 10 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 8 | . . 2 5 . . 1 Burn 2 | . . 1 1 . . . Destroy 4 | . . 1 3 . . . Corrupt 1 | . . . . . . 1 Smash 1 | . . . 1 . . . Melee Attacks 7 | . . . 7 . . . Impact 7 | . . . 7 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3725 | . 386 563 2290 . 342 144 Guns 2334 | . 373 275 1284 . 281 121 Cannons 701 | . . . 617 . 61 23 Explosions 422 | . . 288 134 . . . Melee 255 | . . . 255 . . . Ramming 13 | . 13 . . . . . Kinetic 1617 | . 130 125 1160 . 126 76 Thermal 408 | . . 150 258 . . . Explosive 288 | . . 288 . . . . Electromagnetic 1144 | . 243 . 617 . 216 68 Impact 255 | . . . 255 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 85 | . . 3 82 . . . Projectiles 21 | . . . 21 . . . Explosions 3 | . . 3 . . . . Melee 61 | . . . 61 . . . Knockbacks 2 | . 1 . 1 . . . Impact 2 | . 1 . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . 35 29 . . . Shots 2 | . . 1 1 . . . Rammed 5 | . 5 . . . . . Targets Rammed 5 | . 5 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 195 | . 166 184 195 . 39 180 Average Temperature 79 | . 52 66 96 . 24 100 Received Heat Transfer 594 | . 123 72 315 . 84 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . 1 . 1 . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1112 | . . 518 594 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 154 | . 35 95 154 15 105 40 Initial 40 | . . . . 15 . 40 Average 27 | . 5 18 50 1 68 10 Influence Increases 1076 | . 171 138 649 3 115 . Destroy 0b10 Robot/C 700 | . 120 60 420 . 100 . Destroy 0b10 Robot/NC 45 | . 15 5 25 . . . Destroy Leader 156 | . 34 22 100 . . . Successful Hack 11 | . 2 6 . 3 . . Disable Machine 8 | . . 8 . . . . Destroy Structure 51 | . . 37 14 . . . Lose Combat Pursuer 105 | . . . 90 . 15 . Influence Decreases 1076 | . 171 138 600 49 13 105 Entered New Map 102 | . . . . 34 3 65 Time Decay 954 | . 171 138 590 15 . 40 Lost Part 20 | . . . 10 . 10 . Squads Dispatched 3 | . . . 2 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 2 | . . . 1 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 6 | . . 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 8 5 36 . 12 1 Peak Tracking Total 8 | . 2 3 8 . 4 1 Tactical Retreats 6 | . . . 5 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 11 | . 6 1 2 2 . . Terminals 8 | . 4 1 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 14 2 4 2 . . Successful 20 | . 13 2 3 2 . . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 8 2 4 . . . Terminals 19 | . 12 2 4 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 8 1 1 1 . . Record 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Level Access Points 3 | . 1 1 1 . . . Reprogram Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 1 1 . . . Terminals 5 | . 3 1 1 . . . Botnet 5 | . 3 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 2536 | 36 755 421 1044 198 82 . Optics 479 | . . . 479 . . . Sensors 2536 | 36 755 421 1044 198 82 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2814 | 85 755 421 1044 198 171 140 Spaces Moved 1317 | 51 411 223 431 89 68 44 Core 5 | 5 . . . . . . Treads 1312 | 46 411 223 431 89 68 44 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 166 166 250 Average Speed 175 | 149 160 160 185 214 168 250 Slowest Speed 250 | 160 240 160 245 245 245 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 48 22 43 3 70 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . 43 10 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . . 43 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1632 | 57 460 259 593 96 101 66 Wait 120 | . 13 14 67 . 15 11 Move 1311 | 50 410 222 430 88 67 44 Hop . | . . . . . . . Pick Up 24 | . 3 4 13 3 1 . Fast Attach 17 | 7 4 1 3 . 2 . Attach 17 | . . 2 8 3 . 4 Detach 2 | . . . 2 . . . Swap 6 | . . . 4 1 1 . Drop 18 | . 1 1 9 1 3 3 Fire 105 | . 24 15 50 . 12 4 Melee 7 | . . . 7 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 5 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 279 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Identified exit to Mines 360 | -10/Materials | Discovered exit to Mines (range 10) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 949 | -9/Materials | Identified exit to Materials 1262 | -9/Materials | Entered another Materials area 1262 | -8/Materials | Evolved 2 slots: Utility x2 1378 | -8/Materials | Garrison activated, responded to threat 1466 | -8/Materials | Build established: Hacker-Skirmisher 2127 | -8/Materials | Identified exit to Factory 2148 | -8/Materials | Build established: Hacker-Tank 2306 | -8/Materials | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2502 | -7/Factory | Identified exit to DSF 2504 | -7/Factory | Entered DSF 2504 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2530 | -7/DSF | Spotted Striker 2537 | -7/DSF | Destroyed Striker 2597 | -7/DSF | Lost 10 allies 2610 | -7/DSF | Sterilization system engaged 2630 | -7/DSF | Ambient heat levels rising (+10) 2645 | -7/DSF | Ambient heat levels rising (+10) 2648 | -7/DSF | Identified exit to Factory 2648 | -7/DSF | Discovered exit to Factory (range 16) 2660 | -7/DSF | Ambient heat levels rising (+10) 2675 | -7/DSF | Ambient heat levels rising (+10) 2675 | -7/DSF | Entered Factory 2675 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2809 | -6/Factory | Garrison activated, responded to threat 2815 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 02676_ Dropped Lgt. Treads. 02678_ Dropped Lgt. Nuclear Core. 02683_ Dropped Hvy. Assault Rifle. 02706_ R-10 Processor collects Lgt. Nuclear Core. 02769_ K-01 Serf pushes Y-54 Guardian. 02775_ K-01 Serf latches onto Y-54 Guardian. 02775_ K-01 Serf pushes Y-54 Guardian. 02782_ K-01 Serf latches onto Y-54 Guardian. 02782_ K-01 Serf pushes Y-54 Guardian. 02786_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 02795_ K-01 Serf pushes S-27 Virus. 02809_ P-60 Hacker calls for garrison reinforcements. 02809_ ALERT: Activating Garrison Access F002. 02811_ Hardlight Generator destroyed. 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""" # # | | ???????????????????# #???? ?# # | | ?????????????# ????# @ #???? ?# # | | ?????????????# #####p################# # | | ?????????????# # | | ?????????????# + | | ?????????????# # | | ?????????????# # | | ?????????????# # | | ?????????????####+### ############### | | ????????????????????# #?????????????# | | ????????????????????# #?????????????### | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ???????????????????? #???????????????? | | ????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingChipCharger Manual? 0 Play Time 00:46:26 Cumulative 47.3 hours Start 2025.08.12 @ 08:36:25 End 2025.08.12 @ 12:31:12 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 21 Adventurer 0 Explorer 47 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 910dd7b1-2fe0-4873-ba72-f3a8b91a7e42