Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 23:05:44 Player: Jamuson Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (328) 1640 Value Destroyed (14831) 14831 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (2170) 2170 TOTAL SCORE: 29001 Bonus ------- High Alert Combat Kills 1102 Follower Combat Kills 167 Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -199 Cogmind --------- Core Integrity 1028/1450 Matter 35/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Large Storage Unit Matter Compressor (250) Advanced System Restoration Module Plasma Rifle Plasma Rifle Phase Gun Vortex Cannon (26) Vortex Cannon (26) Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Phase Shifter Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Large Storage Unit Matter Compressor Quantum Capacitor Advanced System Restoration Module Plasma Rifle Plasma Rifle Phase Gun Vortex Cannon Vortex Cannon Vortex Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Plasma Sword [Rating: 179] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Advanced Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Utility 8 | . . . 1 . . . 1 . 2 . . 2 . . . . . . . . . 1 1 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 365 | . 7 . 10 . 2 . 18 47 25 2 5 25 . 13 4 7 32 9 26 25 19 70 19 Power 36 | . 1 . 2 . . . 1 3 . . . 3 . 1 . . 6 1 2 2 4 10 . Engine 12 | . 1 . 2 . . . 1 3 . . . 1 . 1 . . . . . . . 3 . Core 6 | . . . . . . . . . . . . 2 . . . . 1 . 1 1 1 . . Reactor 18 | . . . . . . . . . . . . . . . . . 5 1 1 1 3 7 . Propulsion 69 | . 2 . 1 . 2 . . 7 . . 2 2 . 2 . . 5 2 7 7 5 16 9 Treads 18 | . . . . . . . . 3 . . 1 1 . . . . 3 . 2 . 1 5 2 Leg 35 | . . . . . 2 . . 3 . . 1 . . . . . . 2 5 6 4 5 7 Wheel 10 | . 2 . 1 . . . . 1 . . . 1 . 2 . . 2 . . 1 . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | . 2 . 4 . . . 5 9 8 . 3 7 . 3 2 1 7 2 6 5 1 22 3 Device 47 | . . . 1 . . . 1 6 3 . 2 4 . 2 1 . 4 2 4 4 1 11 1 Storage 11 | . 2 . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . 4 . Processor 12 | . . . 1 . . . . . . . . 1 . . . 1 2 . . . . 5 2 Hackware 7 | . . . . . . . 3 1 . . 1 . . . 1 . . . . . . 1 . Protection 13 | . . . 1 . . . . 2 4 . . 1 . 1 . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | . 2 . 3 . . . 12 28 17 2 . 13 . 7 2 6 14 4 11 11 9 22 7 Energy Gun 45 | . . . . . . . 2 2 2 . . . . . . . 2 . 4 10 4 16 3 Energy Cannon 13 | . . . . . . . 1 . . . . 3 . 1 . 1 1 . . 1 2 2 1 Ballistic Gun 56 | . 2 . 2 . . . 8 14 9 . . 5 . 5 1 3 . 2 3 . 1 . 1 Ballistic Cannon 21 | . . . . . . . . . 1 1 . 2 . . . . 10 2 2 . . 2 1 Launcher 12 | . . . . . . . 1 2 3 1 . 2 . 1 . 2 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Impact Weapon 13 | . . . 1 . . . . 10 2 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . 1 . . 1 . . . 2 . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . . . . . 4 3 2 . . 3 . . 2 . . 1 . 2 . 4 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Lost 107 | . . . 2 . . . 3 2 . . 1 2 1 8 . 3 7 7 13 5 10 31 12 Power 17 | . . . 1 . . . . . . . . . . 1 . . 2 2 2 1 1 5 2 Propulsion 27 | . . . . . . . . . . . 1 1 . 1 . . 3 1 5 2 2 10 1 Utility 23 | . . . 1 . . . . 2 . . . . 1 4 . 1 . 1 1 1 1 9 1 Weapon 40 | . . . . . . . 3 . . . . 1 . 2 . 2 2 3 5 1 6 7 8 Highest Loss Streak 18 | . . . 1 . . . 2 1 . . 1 1 1 7 . 2 3 4 11 3 5 18 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 88 | . 84 85 96 88 88 88 94 96 99 100 99 90 82 81 78 81 86 85 84 63 90 77 86 Engine 4 | . 14 14 10 11 11 11 9 6 6 6 6 1 . . 5 5 2 . . . . 2 . Core 1 | . . . . . . . . . . . . 3 5 4 . . 1 . 1 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 4 6 1 5 4 6 Treads 3 | . . . . . . . . 8 6 6 6 4 5 4 . . 4 . 1 3 1 4 5 Leg 10 | . 12 . . . 11 22 18 20 20 20 19 4 . . . . . 8 11 6 18 10 15 Wheel 3 | . 15 28 21 22 11 . . . . . . 3 5 5 11 11 5 5 . . . . . Device 8 | . . . 3 . . . 2 3 12 13 11 15 17 17 11 11 8 8 6 7 11 10 13 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 7 | . . . 7 11 11 11 6 . . . . 4 5 5 5 5 17 16 15 14 10 9 20 Hackware 8 | . . . . . . . 16 13 6 6 8 11 5 5 7 11 10 10 10 10 10 7 . Protection 3 | . . . 9 . . . . 3 12 13 13 6 5 4 5 4 . . 1 . . . . Energy Gun 3 | . 7 . . . . . . . . . . . . . . . . 6 9 6 14 12 16 Ballistic Gun 16 | . 20 28 32 33 33 33 33 29 23 20 20 13 11 10 22 21 2 6 8 . 2 . . Ballistic Cannon 3 | . . . . . . . . . 1 5 6 5 5 1 . . 20 10 3 . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 11 33 33 44 36 36 36 43 54 73 72 73 79 79 81 62 66 97 73 85 65 80 127 128 Greatest Support 180 | 20 24 24 24 24 60 60 60 72 72 72 75 75 28 70 56 56 70 28 85 85 85 180 180 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . 2 1 . 1 2 2 2 1 1 3 2 3 3 1 3 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 2 1 1 . 2 1 1 1 . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 Most Carried 20 | . 9 9 9 9 10 10 15 15 15 15 15 15 15 15 14 14 15 11 15 15 15 20 20 Average Carried 13 | . 6 8 8 9 9 10 14 14 14 15 14 14 15 14 12 13 14 8 11 14 12 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | 6 8 9 9 9 10 10 15 15 15 15 15 15 15 12 14 12 12 8 11 15 11 18 15 Class Distribution -------------------- 17% | Hacker-Gunner 17% | Tank 13% | Hacker-Skirmisher 12% | Scavenger-Gunner 12% | Hacker-Mutant 6% | Mutant 5% | Hacker-Tank 4% | Scavenger-Mutant 4% | Commander-Skirmisher 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Skirmisher | -9/Mines Commander-Skirmisher | -9/Exiles Commander-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Tank | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 11397 | 200 424 55 392 36 . . 703 1547 602 119 463 858 229 611 50 725 2182 378 701 251 182 689 . Remotely 367 | . . . 243 . . . . . . . . . . . . . . 90 34 . . . . Salvage Created 14778 | . 292 72 654 25 . . 703 1514 1099 80 154 1007 257 1210 304 704 2134 264 868 . 645 2357 435 Parts 692 | . 27 7 44 2 . . 37 98 60 14 7 43 11 60 2 30 87 6 36 . 21 85 15 Haulers Intercepted 10 | . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 2 1 Recyclers Shooed 11 | . 1 . . . . . . . 1 . . . . . . . 4 . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . . . 14 6 . 13 48 2 29 . 6 31 . 18 . . Prevented 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 275 | . 6 2 14 2 . . 10 31 27 5 6 21 5 24 . 21 40 6 12 . 13 27 3 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . Guns 152 | . 6 2 14 2 . . 10 25 18 2 6 9 4 7 . 15 1 1 10 . 8 10 2 Cannons 67 | . . . . . . . . . . . . 4 1 9 . . 36 4 . . 3 10 . AOE 43 | . . . . . . . . 6 9 3 . 7 . 8 . 6 3 . . . . 1 . Classes Destroyed 15 | . 5 . 4 . . . . 1 . . . 2 1 1 . . . . . . . . 1 Worker 8 | . 2 . . . . . . 1 1 . . 1 . . . . 3 . . . . . . Builder 8 | . . . 1 . . . . 1 . . . . . . . . 4 . . . . 2 . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 2 1 Recycler 11 | . . . 1 . . . . 2 1 . . . . . . . 3 . . . . 4 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 2 . 2 . . . 1 2 2 . . 1 . . . . . . . . . . 1 Swarmer 77 | . 3 . 4 2 . . 1 8 13 4 3 8 . 3 . 14 4 . 4 . 6 . . Grunt 106 | . 3 2 7 . . . 7 12 8 . 3 7 4 9 . 4 20 4 3 . 4 8 1 Brawler 10 | . . . . . . . . . . . . 1 . 3 . 2 3 . . . . 1 . Duelist 6 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 1 1 Sentry 25 | . . . 3 . . . 2 5 3 . . 3 . 1 . 1 2 . . . 1 4 . Hunter 20 | . . . . . . . . . . . . . 1 8 . . . 2 2 . 2 4 1 Programmer 32 | . . . . . . . . 6 3 1 . 1 . . . . 10 . 2 . . 9 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 3 2 7 2 . . 3 6 7 4 3 5 2 9 . 8 9 4 6 . 4 15 3 Combat Bots Only 9 | . 3 2 6 2 . . 3 4 7 4 3 4 2 9 . 8 7 4 6 . 4 7 3 Max Kills in Single Turn 5 | . 1 1 2 1 . . 1 5 3 3 1 3 1 3 . 4 3 1 1 . 1 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . . . . . . . 3 3 3 . 3 . 3 . 4 1 . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 21317 | . 207 162 538 78 . . 627 673 897 196 626 1175 133 1592 . 1271 2284 1076 1441 434 1440 3745 2722 Core 2382 | . 42 32 46 . . . 67 63 23 . 70 76 . 142 . 180 185 52 191 18 156 617 422 Absorbed by Shields 474 | . . . . . . . . . . . . 165 48 49 . . . . 50 . . . 162 Reduced by Siege Mode 304 | . . . . . . . . . . . . 25 4 31 . . 149 17 . . . 78 . Regen/Repaired (Parts) 447 | . . . 61 . . . 176 . . . . 210 . . . . . . . . . . . Core Remaining (%) 75 | 100 . 70 . . . 88 87 91 . . 89 . . . . 60 . . . . 40 52 . Volleys Fired 690 | . 37 9 33 4 . . 48 66 53 9 19 55 10 65 . 32 101 16 32 3 24 62 12 Largest 5 | . 2 2 3 3 . . 4 4 4 4 4 4 4 4 . 4 5 5 5 4 5 5 5 Hottest 449 | . 70 46 69 69 . . 96 101 139 139 139 211 211 239 . 137 321 341 365 288 338 449 407 Shots Fired 2065 | . 75 18 99 12 . . 168 236 147 29 56 146 31 165 . 112 271 52 101 12 93 204 38 Gun 1485 | . 75 18 99 12 . . 167 234 142 24 47 85 16 77 . 104 14 15 96 12 77 136 35 Cannon 556 | . . . . . . . . . 1 4 9 54 15 85 . 2 257 37 5 . 16 68 3 Launcher 24 | . . . . . . . 1 2 4 1 . 7 . 3 . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1491 | . 57 18 99 12 . . 167 234 131 28 56 119 24 93 . 104 236 37 49 . 8 17 2 Thermal 427 | . 18 . . . . . . . 12 . . 20 7 61 . 2 35 15 52 9 55 127 14 Explosive 24 | . . . . . . . 1 2 4 1 . 7 . 3 . 6 . . . . . . . Electromagnetic 79 | . . . . . . . . . . . . . . 8 . . . . . 3 7 40 21 Entropic 44 | . . . . . . . . . . . . . . . . . . . . . 23 20 1 Robot Hit Streak 30 | . 9 2 11 2 . . 11 12 10 6 5 15 12 17 . 5 26 9 7 5 6 30 9 Robot Miss Streak 13 | . 3 3 6 4 . . 5 6 6 11 13 4 1 4 . 5 4 4 6 1 6 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Secondary Targets 31 | . 1 1 4 1 . . 1 2 5 . 1 . . . . 9 . . 2 . 3 . 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 . 1 . . . . 2 . . 1 . 1 . 1 Shots Hit Robots 1309 | . 39 9 64 4 . . 92 148 116 17 44 80 21 94 5 51 159 32 63 9 53 185 24 Core Hits 691 | . 17 4 28 3 . . 31 81 96 13 37 42 8 55 3 36 83 13 25 1 30 73 12 Critical Kills 17 | . 1 . . . . . . 1 2 . . 2 1 1 . 2 . . 1 . . 5 1 Critical Parts Destroyed 24 | . . . 1 . . . . . 1 . . 1 . 2 . 1 . . 2 . 1 13 2 Critical Strikes 109 | . 1 . 1 . . . . 1 5 . . 3 2 4 . 3 24 9 6 . 13 29 8 Burn 15 | . . . . . . . . . 2 . . . . . . . . 3 2 . 7 1 . Meltdown 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Destroy 34 | . 1 . 1 . . . . 1 3 . . 2 1 3 . 3 . . 3 . 1 12 3 Blast 34 | . . . . . . . . . . . . . 1 1 . . 24 6 1 . . 1 . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Sever 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 79 | . . . 6 . . . . 18 1 . . . . . 5 . . . 5 . 2 40 2 Impact 25 | . . . 6 . . . . 18 1 . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . 5 . . . 5 . 2 40 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39972 | . 523 147 1100 79 . . 1664 3090 2709 301 693 3083 599 3598 516 2153 6978 1025 1785 229 1721 7028 951 Guns 20439 | . 523 147 1100 79 . . 1599 2696 2115 140 579 1169 268 1037 . 1134 323 218 1296 229 1119 3922 746 Cannons 12072 | . . . . . . . . . . . 114 1081 331 1543 . . 6003 807 91 . 561 1466 75 Explosions 5434 | . . . . . . . 63 373 584 161 . 833 . 1018 . 1019 652 . . . . 637 94 Melee 1994 | . . . . . . . . . . . . . . . 516 . . . 398 . 41 1003 36 Ramming 33 | . . . . . . . 2 21 10 . . . . . . . . . . . . . . Kinetic 20758 | . 435 147 1100 79 . . 1599 2696 1905 140 693 1660 397 1229 . 1134 5648 807 578 . 149 347 15 Thermal 9619 | . 88 . . . . . . . 210 . . 590 202 1306 . . 1309 218 809 143 701 3637 406 Explosive 3964 | . . . . . . . 63 373 584 161 . 833 . 931 . 1019 . . . . . . . Electromagnetic 1592 | . . . . . . . . . . . . . . 132 . . 21 . . 86 108 811 434 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1994 | . . . . . . . . . . . . . . . 516 . . . 398 . 41 1003 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2012 | . . . . . . . . . . . . . . . . . . . . . 722 1230 60 Highest Corruption 25 | . 4 4 . . . . 3 1 . . . 6 6 6 6 6 7 7 15 15 1 25 . Average Corruption 5 | . 3 4 . . . . 3 1 . . . 5 6 6 6 6 2 7 9 4 1 9 . Corruption Purged 32 | . . . . . . . . 1 . . . . . . . . . . . . . 31 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . 11 3 . . . . 9 . . . . 35 7 28 7 22 30 18 49 3 4 52 . Message Errors 57 | . . 1 . . . . 1 . . . . 6 3 5 1 7 9 5 8 1 3 7 . Matter Fused 64 | . 2 . . . . . 1 . . . . 9 3 6 1 4 5 2 15 1 . 15 . Heat Flow Errors 32 | . . 1 . . . . 2 . . . . 4 1 3 2 2 1 6 5 . 1 4 . Energy Discharges 37 | . 3 1 . . . . 2 . . . . 4 . 4 1 2 4 . 8 . . 8 . Parts Rejected 4 | . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . Data Loss (minor) 43 | . 3 . . . . . . . . . . 8 . 5 2 2 6 3 6 1 . 7 . Data Loss (major) 8 | . 1 . . . . . . . . . . . . . . 1 2 1 2 . . 1 . Misfires 9 | . 1 . . . . . . . . . . 1 . 2 . 2 . . 3 . . . . Alerts 8 | . 1 . . . . . 2 . . . . . . . . . . 1 1 . . 3 . Weapon Failures 16 | . . . . . . . 1 . . . . 2 . 2 . 2 1 . 1 . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 984 | . . . . . . . 41 . 46 . . 85 . 33 227 10 240 . 120 . 33 149 . Projectiles 268 | . . . . . . . . . . . . 10 . 33 . . 116 . . . 33 76 . Explosions 330 | . . . . . . . 41 . 46 . . 75 . . . 10 124 . . . . 34 . Melee 386 | . . . . . . . . . . . . . . . 227 . . . 120 . . 39 . Knockbacks 59 | . . . . . . . . . . . 2 5 . 2 . . 36 10 . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . . 2 4 . 2 . . 34 9 . . . 4 . Secondary 4 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Self-Inflicted Damage 278 | . . . . . . . . . . . . . . . . 76 97 . . . . 105 . Shots 4 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . Kicked 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 110 249 159 6 . . 354 396 16 258 35 274 318 354 180 152 351 337 221 185 194 328 260 Average Temperature 97 | . 34 199 52 2 . . 94 93 9 99 18 79 159 120 90 23 132 145 71 107 94 116 154 Received Heat Transfer 3456 | . 93 93 225 . . . 369 240 171 . 171 219 42 417 . 217 415 226 194 78 154 132 . Effects 13 | . . 2 . . . . 3 1 . . . . . 2 . . 3 2 . . . . . Shutdowns 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . 3 . . . . . . . . . 1 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . 4 2 3 . . 11 1 . . . 2 . Total Turns 378 | . . . . . . . . . . . . 79 24 32 . . 207 7 . . . 29 . Longest Duration 44 | . . . . . . . . . . . . 33 13 18 . . 44 7 . . . 19 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 13 | . . . . . . . . . . . . . . 1 . . . . . . . 6 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . 1 . . . . . 1 2 . 1 4 . Combat Hostiles 7 | . . . . . . . . . . . . 1 . . . . . 1 2 . 1 2 . Parts Melted 34 | . . . . . . . . . . . . 2 2 1 . . 5 3 2 . 9 10 . Heat Transferred 13677 | . 259 . . . . . . . 444 . . 555 185 1247 . . 1396 800 1503 298 1962 4521 507 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 976 | . 144 120 310 221 . . 257 465 729 . . 622 . . . . 976 . . . . 343 285 Initial 193 | . . 55 46 117 . . . 60 193 . . 163 . . . . 163 . . . . 13 137 Average 272 | . 60 87 181 168 . . 101 181 439 . . 449 . . . . 515 . . . . 165 169 Maximum Alert Level 3 | . . . 1 1 . . 1 2 3 . . 2 . . . . 3 . . . . 1 1 Low Security (%) 45 | . 100 100 59 53 . 100 84 57 8 . . 2 . . . . 25 . . . . 44 88 Level 1 28 | . . . 40 46 . . 15 34 25 . . 36 . . . . 12 . . . . 55 11 Level 2 21 | . . . . . . . . 8 64 . . 61 . . . . 30 . . . . . . Level 3 4 | . . . . . . . . . 2 . . . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . . . . . . 12 9 . . 4 . 1 . . 19 . . . . 10 3 Investigation 9 | . 1 . . . . . . 3 2 . . 1 . . . . 1 . . . . 1 . Extermination 19 | . . . . . . . . 5 3 . . 2 . . . . 4 . . . . 4 1 Reinforcement 12 | . 1 . . . . . . 4 1 . . 1 . . . . 2 . . . . 1 2 Assault 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . Garrison 16 | . . . . . . . . . 3 . . . . . . . 9 . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 16 | . 1 . 1 . . . 5 4 1 . . 1 . . . . 1 . . . . 1 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 382 | . 11 2 19 4 . . 21 35 32 5 6 29 5 22 . 21 44 11 13 37 15 34 16 Peak Tracking Total 13 | . 3 2 7 4 . . 4 4 5 4 3 4 2 9 . 5 5 5 6 13 5 6 11 Tactical Retreats 22 | . 1 . 1 . . . . 3 5 . . 3 . 1 . . 1 . 2 . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 13 | . 4 . 2 . . . . 2 2 . . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 1 . . 1 . . . 9 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 28 | . . . . . . . 1 2 5 . . 6 . 2 . . 11 . . . . 1 . Max in Single Turn 5 | . . . . . . . . 2 5 . . 4 . 2 . . 2 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 63 | . 5 . 6 . 1 . 7 10 7 . . 6 1 . 9 . 5 . . 2 . 3 1 Terminals 40 | . 5 . 5 . . . 6 8 6 . . 2 1 . . . 3 . . . . 3 1 Fabricators 5 | . . . . . . . . 2 1 . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 218 | . 15 . 15 . 1 . 38 39 18 . . 13 2 . 48 . 15 . . 3 . 9 2 Successful 155 | . 9 . 12 . 1 . 27 26 10 . . 9 2 . 48 . 5 . . 3 . 2 1 Failed 63 | . 6 . 3 . . . 11 13 8 . . 4 . . . . 10 . . . . 7 1 Catastrophic 5 | . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 12 . 13 . 1 . 30 16 8 . . 4 . . . . 10 . . . . 6 2 Terminals 142 | . 15 . 13 . . . 34 34 17 . . 6 2 . . . 10 . . . . 9 2 Fabricators 10 | . . . . . . . . 5 1 . . 1 . . . . 3 . . . . . . Repair Stations 8 | . . . 2 . . . 4 . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Terminal Hacks 96 | . 4 . 4 . 1 . 14 15 4 . . 1 2 . 48 . . . . 3 . . . Record 40 | . . . . . . . . . . . . . 2 . 36 . . . . 2 . . . Part Schematic 7 | . . . . . . . . 2 . . . 1 . . 4 . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 16 | . 1 . 3 . . . 6 2 . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . . . . . . . 1 4 1 . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 1 . . 1 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . Build 5 | . . . . . . . . 2 1 . . 1 . . . . 1 . . . . . . Repair Station Hacks 8 | . . . 2 . . . 4 . . . . 2 . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Repair 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 39 | . 5 . 6 . . . 9 6 5 . . 2 . . . . 3 . . . . 2 1 Terminals 39 | . 5 . 6 . . . 9 6 5 . . 2 . . . . 3 . . . . 2 1 Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Assimilate 4 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . Botnet 27 | . 4 . 3 . . . 5 4 4 . . 2 . . . . 2 . . . . 2 1 Operators 6 | . 1 . 1 . . . 2 1 . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 4 . . . 5 10 6 . . 3 . . . . 5 . . . . 3 1 Full Trace Events 7 | . . . . . . . . 3 2 . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 2 . . . 1 . . 4 . . . . . . . . Parts Built 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . 106 64 . . 117 . . . . 93 . . . . . . Total Part Build Rating 35 | . . . . . . . . 6 8 . . 14 . . . . 7 . . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Time 168 | . . . 32 . . . 111 . . . . 25 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 9 | . . . 1 3 . . . 1 1 . . . . 1 . . 1 . . . 1 . . Largest Group 4 | . . . 1 4 4 4 4 1 1 . . . . 1 . . 1 . . . 1 . . Highest-Rated Group 50 | . . . 10 50 50 50 50 26 10 . . . . 49 . . 47 . . . 43 . . Highest-Rated Ally 49 | . . . 10 16 16 16 16 26 10 . . . . 49 . . 47 . . . 43 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 51 | . . . . 2 . . 38 . . . . . . 3 . . 5 . . . 3 . . Total Damage 702 | . . . . 29 . . 335 . . . . . . 118 . . 92 . . . 128 . . Kills 10 | . . . . 2 . . 8 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 16 | . 1 . 3 . . . 6 2 . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 1 . . 2 1 . 2 . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 19967 | . 728 133 777 163 243 317 1110 2774 2023 416 137 1383 425 958 240 669 1852 519 1461 748 666 1839 386 Spaces Moved 12895 | 1 549 94 546 114 213 331 824 2046 1437 400 59 842 292 523 191 494 919 348 744 412 384 880 252 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 422 | . . . . . . . . 1 . . . 2 . 81 . . 70 . . 3 15 198 52 Legs 7788 | 1 242 . . . 99 331 824 2045 1437 400 59 266 . . . . . . 644 306 369 565 200 Wheels 4568 | . 307 94 546 114 114 . . . . . . 574 292 442 191 494 849 348 100 103 . . . Hover 117 | . . . . . . . . . . . . . . . . . . . . . . 117 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 52 | 120 90 105 105 105 90 90 90 90 90 90 100 100 130 115 115 100 100 115 120 120 120 52 100 Average Speed 117 | 120 106 105 105 105 98 90 90 90 110 90 103 120 130 144 115 112 143 129 175 166 136 126 113 Slowest Speed 330 | 120 120 105 105 105 170 90 90 305 173 90 170 240 130 240 115 115 240 130 330 260 240 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 2 81 27 52 19 60 75 58 48 32 59 7 22 44 58 62 57 11 63 78 45 55 19 5 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . . . 3 . . 1 1 . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 21 | . . 1 . . . . . . . 3 2 . 2 3 . 1 . 2 4 . 3 . . Spaces Dug 49 | . . . 2 . . . . 18 1 . . 1 . 8 . 2 5 . . . 1 10 1 Terrain Destroyed 647 | . . . 2 . . . 21 47 93 10 7 118 6 88 . 63 76 16 16 . 22 58 4 Melee 23 | . . . 2 . . . . 18 1 . . . . . . . . . . . 1 . 1 Projectile 223 | . . . . . . . . . . 4 7 32 6 42 . 14 47 16 16 . 21 18 . AOE 401 | . . . . . . . 21 29 92 6 . 86 . 46 . 49 29 . . . . 40 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 16359 | . 623 110 662 148 246 349 1096 2842 1782 434 91 1141 323 638 202 549 1281 376 818 463 462 1400 323 Wait 2041 | . 14 7 64 31 29 19 178 629 250 23 3 199 22 28 . 15 195 2 2 1 12 293 25 Move 12872 | . 548 93 545 113 212 330 823 2045 1436 399 58 841 291 522 190 493 918 347 743 411 383 879 252 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 75 | . 6 1 1 . . . 10 9 3 . 2 4 . 4 1 1 10 1 1 3 . 18 . Fast Attach 207 | . 6 . 6 . 2 . 12 19 10 . 3 14 . 4 3 1 16 4 16 22 8 49 12 Attach 64 | . . . 1 . . . 3 5 1 . . 3 . 6 . 2 7 5 4 1 6 16 4 Detach 40 | . . . . . 2 . 3 1 1 . . 2 . . 1 . 4 . 6 7 1 9 3 Swap 96 | . 1 . 3 . . . 3 23 14 2 2 8 . 3 2 4 9 1 6 2 5 5 3 Drop 167 | . 11 . 3 . 1 . 15 26 11 . 4 15 . 2 . 1 19 . 3 13 4 29 10 Fire 690 | . 37 9 33 4 . . 48 66 53 9 19 55 10 65 . 32 101 16 32 3 24 62 12 Melee 79 | . . . 6 . . . . 18 1 . . . . . 5 . . . 5 . 2 40 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . 1 . . . 4 . . 2 . . . 17 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 9) 220 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 729 | -10/Materials | Entered Mines 730 | -10/Mines | Learned location of Storage (-9) 801 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Discovered new exit (range 7) 862 | -10/Mines | Entered Materials 862 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 940 | -9/Materials | Repaired Arm. Wheel 1245 | -9/Materials | Discovered new exit (range 11) 1287 | -9/Materials | Build established: Tank 1628 | -9/Materials | Discovered new exit (range 6) 1639 | -9/Materials | Entered Mines 1639 | -9/Mines | Accompanied by 1 ally 1678 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1767 | -9/Mines | Discovered new exit (range 5) 1802 | -9/Mines | Entered Exiles 1802 | -9/Exiles | Accompanied by 4 allies 1829 | -9/Exiles | Met 8R-AWN 1848 | -9/Exiles | Met EX-HEX 1877 | -9/Exiles | Met EX-BIN 1889 | -9/Exiles | Aligned with FarCom system 1890 | -9/Exiles | Given EX-Vault access code 1914 | -9/Exiles | Opened EX-Vault 1923 | -9/Exiles | Found Potential Leg 1927 | -9/Exiles | Found Potential Leg 1948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1974 | -9/Exiles | Met EX-DEC 1986 | -9/Exiles | Build established: Commander-Skirmisher 2005 | -9/Exiles | Discovered new exit (range 12) 2045 | -9/Exiles | Left Exiles lab with Potential Leg 2045 | -9/Exiles | Entered Mines 2045 | -8/Mines | Accompanied by 4 allies 2334 | -8/Mines | Discovered new exit (range 6) 2362 | -8/Mines | Entered Materials 2362 | -8/Materials | Accompanied by 4 allies 2362 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2614 | -8/Materials | Identified exit to Factory 3144 | -8/Materials | Build established: Hacker-Skirmisher 3163 | -8/Materials | Repaired Imp. Assault Rifle 3224 | -8/Materials | Repaired Enh. Autogun 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Propulsion x2 5663 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5883 | -7/Factory | Discovered new exit (range 14) 5948 | -7/Factory | Build established: Skirmisher 5980 | -7/Factory | Discovered new exit (range 6) 6246 | -7/Factory | Entered another Factory area 6246 | -6/Factory | Evolved 2 slots: Utility x2 6592 | -6/Factory | Fabricated Nova Cannon? 6791 | -6/Factory | Build established: Tank 7034 | -6/Factory | Garrison activated, responded to threat 7260 | -6/Factory | Destroyed 7 combat bots 7604 | -6/Factory | Identified exit to Lower Caves 8269 | -6/Factory | Entered Lower Caves 8484 | -6/Lower Caves | Learned 4 Factory zone layouts 8669 | -6/Lower Caves | Discovered new exit (range 15) 8685 | -6/Lower Caves | Entered another Lower Caves area 8817 | -6/Lower Caves | Discovered new exit (range 6) 8822 | -6/Lower Caves | Entered Factory 8822 | -5/Factory | Evolved 2 slots: Utility x2 9084 | -5/Factory | Build established: Hacker-Tank 9316 | -5/Factory | Fabricated Hvy. Gauss Cannon (x2) 9889 | -5/Factory | Discovered new exit (range 12) 9930 | -5/Factory | Repaired Lyr. Medium Armor Plating 10205 | -5/Factory | Entered Upper Caves 10426 | -5/Upper Caves | Learned Factory interactive machine intel 10485 | -5/Upper Caves | Identified exit to Upper Caves 10521 | -5/Upper Caves | Build established: Tank 10630 | -5/Upper Caves | Entered another Upper Caves area 10814 | -5/Upper Caves | Learned Factory security intel 11178 | -5/Upper Caves | Build established: Gunner 11254 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11297 | -5/Upper Caves | Destroyed 9 combat bots 11339 | -5/Upper Caves | Encountered a Warlord checkpoint 11480 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 11558 | -5/Upper Caves | Discovered new exit (range 8) 11588 | -5/Upper Caves | Entered Zhirov 11588 | -5/Zhirov | Discovered new exit (range 3) 11609 | -5/Zhirov | Met Zhirov 11631 | -5/Zhirov | Learned location of Quarantine (-2) 11631 | -5/Zhirov | Learned location of Testing (-3) 11631 | -5/Zhirov | Learned location of Command (-1) 11654 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11706 | -5/Zhirov | Found Alien Artifact 11706 | -5/Zhirov | Identified Integrated Dissipator 11706 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11786 | -5/Zhirov | Found Alien Artifact 11828 | -5/Zhirov | Entered Proximity Caves 11910 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12004 | -4/Proximity Caves | Learned location of 1 exit from Research 12050 | -4/Proximity Caves | Build established: Hacker-Gunner 12181 | -4/Proximity Caves | Spotted B-86 Titan 12446 | -4/Proximity Caves | Destroyed 8 combat bots 12449 | -4/Proximity Caves | Learned Research stockpile data 12495 | -4/Proximity Caves | Discovered new exit (range 2) 12497 | -4/Proximity Caves | Entered Factory 12497 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12499 | -4/Factory | Loaded intel: 53 interactive machine locations 12648 | -4/Factory | Discovered new exit (range 10) 12731 | -4/Factory | Fabricated Exp. Optical Array? 13271 | -4/Factory | Destroyed 7 combat bots 13275 | -4/Factory | Lost 3 parts (1p2n) 13396 | -4/Factory | Found Quantum Capacitor 13434 | -4/Factory | Garrison activated, responded to threat 13747 | -4/Factory | Garrison activated, responded to threat 13782 | -4/Factory | First assault squad dispatched 14128 | -4/Factory | Garrison activated, responded to threat 14349 | -4/Factory | Entered Upper Caves 14406 | -4/Upper Caves | Lost 3 parts (1p1n1w) 14519 | -4/Upper Caves | Lost 4 parts (1p1u2w) 14565 | -4/Upper Caves | Learned location of Armory (-4) 14594 | -4/Upper Caves | Identified Transdimensional Reconstructor 14594 | -4/Upper Caves | Warped through subspace 14841 | -4/Upper Caves | Discovered new exit (range 22) 14868 | -4/Upper Caves | Entered another Upper Caves area 15327 | -4/Upper Caves | Build established: Scavenger-Gunner 15877 | -4/Upper Caves | System corruption reached 10% 15921 | -4/Upper Caves | Lost 11 parts (2p4n1u4w) 16314 | -4/Upper Caves | Discovered new exit (range 6) 16329 | -4/Upper Caves | Entered Warlord 16396 | -4/Warlord | System corruption cleaned by Quarantine Array 16515 | -4/Warlord | Visited the Vortex Lab 16517 | -4/Warlord | Warlord's base attacked by MAIN.C 16523 | -4/Warlord | Found Prototype Energy Gun 16523 | -4/Warlord | Identified Vortex Shotgun 16527 | -4/Warlord | Found Vortex Shotgun 16534 | -4/Warlord | Found Prototype Energy Cannon 16534 | -4/Warlord | Identified Vortex Cannon 16542 | -4/Warlord | Found Vortex Cannon 16545 | -4/Warlord | Found Vortex Cannon 16548 | -4/Warlord | Found Vortex Cannon 16626 | -4/Warlord | Build established: Hacker-Mutant 16861 | -4/Warlord | Lost 3 parts (1p2n) 16867 | -4/Warlord | Warlord forces counterattacked 16967 | -4/Warlord | Spotted Executioner 17012 | -4/Warlord | Discovered new exit (range 9) 17017 | -4/Warlord | Spotted Striker 17077 | -4/Warlord | Entered Proximity Caves 17243 | -3/Proximity Caves | Core integrity fell below 50% 17319 | -3/Proximity Caves | Build established: Scavenger-Gunner 17328 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17467 | -3/Proximity Caves | Lost 5 parts (1p2n2w) 17731 | -3/Proximity Caves | Discovered new exit (range 9) 17743 | -3/Proximity Caves | Entered Research 17743 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17744 | -3/Research | Identified exit to Research 17889 | -3/Research | Lost 3 parts (1p1n1w) 18109 | -3/Research | Build established: Hacker-Gunner 18505 | -3/Research | System corruption reached 10% 18515 | -3/Research | Garrison activated, responded to threat 18594 | -3/Research | Destroyed 7 combat bots 18633 | -3/Research | Garrison activated, responded to threat 18751 | -3/Research | Lost 18 parts (2p5n7u4w) 19039 | -3/Research | Build established: Scavenger-Mutant 19124 | -3/Research | Lost 6 parts (1p3n2u) 19153 | -3/Research | Discovered exit to Research (range 11) 19153 | -3/Research | Discovered new exit (range 2) 19402 | -3/Research | Build established: Scavenger-Gunner 19582 | -3/Research | Entered another Research area 19582 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19960 | -2/Research | Lost 11 parts (2p1n1u7w) 19968 | -2/Research | Self-destructed Last Messages --------------- 19926_ Hvy. Dispersion Rifle destroyed. 19928_ Penetrated by Slug. 19928_ Slug penetrates Wall. 19929_ Penetrated by Slug. 19929_ Dispersion Rifle destroyed. 19931_ Slug penetrates Wall. 19933_ Penetrated by Slug. 19938_ Slug penetrates Wall. 19939_ Penetrated by Slug. 19945_ Slug penetrates Wall. 19960_ Penetrated by Slug. 19961_ Slug penetrates Wall. 19963_ Penetrated by Slug. 19965_ Slug penetrates T-07 Excavator. 19966_ Slug penetrates Wall. 19966_ Penetrated by Slug. 19966_ Plasma Sword destroyed. 19967_ Chain reaction triggered in Mic. Antimatter Reactor. 19967_ P-80 Master destroyed. 19968_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????#??#??+########??????????????????????? | | ??????????? ? #??????????????????????? | | ???????????? ? "??????????????????????? | | ???????????? ? "#?????????????????????? | | ???????? ??"" """ "#?????????????????????? | | ???????# """ """ T#?????????????????????? | | ???????? """ """ "#?????????????????????? | | ???????? "#?????????????#???????? | | ???????# ! "#??????????? #???????? | | ???????# #??????????? #???????? | | ?????????? sk ########### #####???? | | ?????????????## sus w = ???? | | ?????????????# s u u %$ ??? | | ?????????????#T ]]*!] ??? | | ?????????????## R g]%]] ??? | | ??????????????# ############+#?????????? | | ??????????????# ### #??????????????????????? | | ??????????????# #?# #??????????????????????? | | ??????????????# ### #??????????????????????? | | ??????????????## ##### % #??????????????????????? | | ???????????????# #??## #??????????????????????? | | ???????????????# #??## #??????????????????????? | | ????????????####+##### #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ! ## @#??????????????????????? | | ????????????# ==## #??????????????????????? | | ????????????# ==## #??????????????????????? | | ????????????########## #??????????????????????? | | ????????????# ; t#??????????????????????? | | ????????????# ; #??????????????????????? | | ????????????#""" ;[ #??????????????????????? | | ????????????#""" ;%! #??????????????????????? | | ????????????# S ;p #??????????????????????? | | ????????????# "" p; #??????????????????????? | | ????????????# "" h # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ?????????######"#/#### #??????????????????????? | | ?????????# ## #??# #??????????????????????? | | ?????????# ## #??# #???#####??????????????? | | ?????????# ## #??# #?? #?????????????? | | ??######## =%==## #??# h #?? #?????????????? | | ??# ##=+%"## #### #? "" #?????????????? | | ??# = ! ###!=% #? """ #?????????????? | | ??# ! #?#[= # S" ??????????????? | | ??# = ### # """ #?????????????? | | ??# + + """ #?????????????? | | ??# ### ######### # #?????????????? | | ??####+###?# #???????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 80 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 EM Shielding 3 Armor Coverage 450 Core Shielding 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Nova Cannon | x1 | -6/Factory | Preloaded Hvy. Gauss Cannon | x2 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSiegeGun Manual? 0 Play Time 04:55:00 Cumulative 226.1 hours Start 2022.06.03 @ 16:25:20 End 2022.06.04 @ 23:05:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 97 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02d1d210-2006-4025-bccb-ec43869a497b