Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.12 @ 23:09:55 Player: Dezy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (747) 747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2017 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Battery > --- WEAPON (3) ------- Particle Gun Mace > --- INVENTORY (5) ---- Flight Unit Medium Matter Pod (100) Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Battery Medium Matter Pod > --- WEAPON ----------- Improved Light Cannon Mace > --- INVENTORY -------- Sensor Array Medium Laser Assault Rifle Light Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Battery Device Sensor Array Storage Medium Battery Protection Backup Plating I Weapon Mace Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 20 | 5 7 8 . Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 1 | . . 1 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 4 | . 3 1 . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 2 | . 2 2 4 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 3 | . 1 1 1 Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 80 | . 92 72 60 Engine 10 | . 14 8 11 Treads 2 | . . 3 8 Leg 16 | . 28 9 . Device 1 | . 3 . . Storage 16 | . 17 15 11 Protection 2 | . . 4 . Energy Gun 11 | . 11 11 19 Ballistic Gun 7 | . 11 5 . Ballistic Cannon 2 | . 2 2 . Impact Weapon 7 | . 2 11 11 Peak Build Rating 10 | 5 10 10 9 Average Rating 7 | 3 7 8 8 On Entrance 6 | . 5 10 9 Avg Prop Armor Cover (%) 11 | . . 11 . Naked Turns . | . . . . Heaviest Build 17 | 7 17 17 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 4 Average Carried 2 | . 2 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 729 | 256 271 202 . Remotely . | . . . . Salvage Created 743 | 36 227 430 50 Parts 27 | 1 14 11 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | 1 7 13 1 Melee 1 | . . 1 . Guns 15 | 1 5 8 1 Cannons 3 | . 1 2 . Classes Destroyed 5 | 1 2 1 1 Watcher 4 | . 2 2 . Swarmer 6 | . 3 3 . Grunt 12 | 1 4 7 . Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | 1 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 197 | 2 46 136 13 Missed 50 | 1 12 36 1 Hits 147 | 1 34 100 12 Projectile 147 | 1 34 100 12 AOE 10 | . . 1 9 Critical Strikes 3 | . . 3 . Damage Taken 1583 | 8 258 1018 299 Core 460 | . 59 201 200 Absorbed by Shields . | . . . . Ignored by Resistances 468 | 3 84 292 89 Regen/Repaired (Parts) 27 | . 27 . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 84 | 2 28 53 1 Largest 2 | 2 2 2 2 Hottest 130 | 70 70 130 130 Shots Fired 131 | 4 49 76 2 Gun 111 | 4 42 63 2 Cannon 20 | . 7 13 . Launcher . | . . . . Special . | . . . . Kinetic 63 | 2 28 33 . Thermal 68 | 2 21 43 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 1 7 10 8 Robot Miss Streak 6 | 1 3 6 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | 2 30 73 2 Core Hits 31 | 2 10 17 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 6 | . 1 5 . Critical Strikes 8 | . 1 7 . Burn 1 | . . 1 . Smash 7 | . 1 6 . Melee Attacks 23 | . 4 19 . Impact 23 | . 4 19 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1673 | 25 285 1330 33 Guns 871 | 25 175 638 33 Cannons 299 | . 66 233 . Explosions . | . . . . Melee 503 | . 44 459 . Ramming . | . . . . Kinetic 532 | . 142 390 . Thermal 638 | 25 99 481 33 Explosive . | . . . . Electromagnetic . | . . . . Impact 503 | . 44 459 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 158 | . 20 138 . Projectiles . | . . . . Explosions . | . . . . Melee 158 | . 20 138 . Knockbacks 3 | . 1 2 . Impact . | . . . . Kinetic 3 | . 1 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 24 48 198 66 Average Temperature 31 | 13 15 44 40 Received Heat Transfer 702 | 6 144 534 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . 1 3 . Combat Hostiles 3 | . 1 2 . Parts Fried 4 | . 1 3 . Impact Corruptions 10 | . 1 9 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1776 | 74 296 1332 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | 20 70 75 33 Initial 13 | . 5 10 13 Average 22 | 2 14 31 14 Influence Increases 618 | 20 196 372 30 Destroy 0b10 Robot/C 440 | 20 140 260 20 Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 118 | . 34 74 10 Successful Hack 5 | . 1 4 . Disable Machine 18 | . 9 9 . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 605 | 10 176 362 57 Entered New Map 52 | . 5 20 27 Time Decay 483 | 10 171 292 10 Lost Part 70 | . . 50 20 Squads Dispatched 4 | . 2 2 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 11 23 6 Peak Tracking Total 4 | 1 3 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 9 . Successful 18 | . 9 9 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 8 | . 6 2 . Recycling Units 9 | . 4 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 5 2 . Scan Component 4 | . 3 1 . Repair 3 | . 2 1 . Recycling Unit Hacks 9 | . 4 5 . Recycle Component 2 | . . 2 . Process 3 | . 2 1 . Report Inventory 3 | . 1 2 . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 78 | . 52 26 . Parts Recycled 2 | . . 2 . Recycled Matter 74 | . 30 44 . Retrieved Matter 30 | . 30 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1 | . 1 . . Sensors 1 | . 1 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1532 | 126 581 793 32 Spaces Moved 856 | 108 364 367 17 Core 77 | 33 . 40 4 Treads 158 | . . 145 13 Legs 621 | 75 364 182 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 132 | 98 120 153 175 Slowest Speed 250 | 120 120 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 35 23 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1082 | 123 452 489 18 Wait 65 | 4 33 28 . Move 853 | 107 363 366 17 Hop . | . . . . Pick Up 25 | 5 12 8 . Fast Attach . | . . . . Attach 18 | 5 4 9 . Detach 4 | . 1 3 . Swap 6 | . 4 2 . Drop 4 | . 3 1 . Fire 84 | 2 28 53 1 Melee 23 | . 4 19 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 440 | -10/Materials | Repaired Assault Rifle 466 | -10/Materials | Repaired Lgt. Assault Rifle 577 | -10/Materials | Discovered new exit (range 7) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1426 | -9/Materials | Discovered new exit (range 8) 1457 | -9/Materials | Core integrity fell below 50% 1501 | -9/Materials | Entered Mines 1518 | -9/Mines | Assembled infested the area 1519 | -9/Mines | Discovered new exit (range 12) 1530 | -9/Mines | Core integrity fell below 20% 1533 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. L-31 Rogue destroyed. C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Lgt. Treads destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Particle Gun destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????###??????????? | | ????????????????????# ??????????? | | ??????????????????### ###????????? | | ?????????????????## # # ##???????? | | ????????????????## ##??????? | | ??????????## ???# ##?????? | | ?????????## k ### ##????? | | ???????# % ggd #????? | | ??????# /u d ##???? | | ?????? < ### #???? | | ??????? ?????## ##??? | | ?????????????????## @ #??? | | ??????????????????## #??? | | ???????????????????# # ##?? | | ???????????????????# ## ### = #?? | | ???????????????????# #?? | | ????????????????? ####### #?? | | ??????????????????##???????#####?? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 66% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic There's More Where That Came From Challenges ------------ None Game ------ Seed FortressDimensionalSplitter Manual? 0 Play Time 00:34:34 Cumulative 1.3 hours Start 2025.11.12 @ 22:33:26 End 2025.11.12 @ 23:09:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x17 Zoom Use 81% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 105c1418-9163-4f5f-b153-06f54cf4a09b