Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.02 @ 20:18:04 Player: Exp. Geonium Core Result: Destroyed by as-32514 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (14) 70 Value Destroyed (555) 555 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1957) 1957 TOTAL SCORE: 6862 Bonus ------- Follower Combat Kills 387 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Experimental Heat Sink Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Rocket Array Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Armor Integrity Analyzer Experimental Reaction Control System Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Light Carapace Rocket Array Great Maul Makeshift Axe Makeshift Axe [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Zionite Heavy Carapace Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 3 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 81 | . 7 3 . . 17 15 2 . 8 29 Power 6 | . 1 1 . . 1 1 . . 1 1 Engine 1 | . 1 . . . . . . . . . Core 4 | . . 1 . . 1 1 . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 26 | . 4 . . . 5 6 . . 2 9 Treads 9 | . 3 . . . 2 . . . 2 2 Leg 4 | . 1 . . . 2 . . . . 1 Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . 3 . . . 6 Flight 4 | . . . . . 1 3 . . . . Utility 27 | . 2 . . . 7 6 . . 2 10 Device 16 | . 1 . . . 6 5 . . 1 3 Storage 2 | . 1 . . . . . . . . 1 Processor 3 | . . . . . 1 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . . . . . 6 Artifact . | . . . . . . . . . . . Weapon 22 | . . 2 . . 4 2 2 . 3 9 Energy Gun 10 | . . 1 . . 1 . . . . 8 Energy Cannon 2 | . . . . . . 2 . . . . Ballistic Gun 4 | . . 1 . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . . . 2 13 Parts Lost 26 | . . . . . 3 . 1 3 . 19 Power 2 | . . . . . . . . . . 2 Propulsion 15 | . . . . . 2 . 1 1 . 11 Utility 5 | . . . . . 1 . . 2 . 2 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 11 | . . . . . 1 . 1 3 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 100 100 100 91 75 92 87 89 87 Engine 1 | . 14 9 . . . . . . . . Core 7 | . . 4 14 14 9 7 7 7 7 1 Treads 19 | . 24 28 28 28 22 4 . . 13 7 Leg 2 | . 4 . . . 14 4 . . . . Hover 8 | . . . . . . 12 19 15 15 28 Flight 5 | . . . . . . 13 23 21 15 3 Device 11 | . 5 14 14 14 14 20 23 19 7 7 Storage 7 | . 14 14 14 14 9 2 . . . . Processor 5 | . . . . . 2 4 7 7 14 9 Energy Gun 7 | . 14 14 14 14 2 . . . . 10 Ballistic Gun 8 | . 14 14 14 14 15 4 . . . . Slashing Weapon 3 | . . . . . . . 10 15 12 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 11 47 51 51 51 54 54 15 15 14 28 Greatest Support 74 | 20 40 40 40 40 60 40 15 17 17 74 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 . . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 5 5 5 5 Average Capacity 13 | . 9 20 20 20 20 9 5 5 5 5 Most Carried 20 | . 13 20 20 18 20 18 5 5 5 5 Average Carried 11 | . 7 17 18 17 18 8 5 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 13 20 17 18 18 5 5 5 5 2 Class Distribution -------------------- 49% | Mutant 23% | Derelict-Mutant 19% | Scavenger-Mutant 3% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1274 | 183 77 199 116 3 194 . . . 156 346 Remotely . | . . . . . . . . . . . Salvage Created 671 | . 88 177 . 16 143 . . . . 247 Parts 37 | . 4 8 . 2 6 . . . . 17 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 1 10 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 14 | . 2 4 . 1 2 . . . . 5 Melee 1 | . . . . . . . . . . 1 Guns 13 | . 2 4 . 1 2 . . . . 4 Classes Destroyed 7 | . 1 . . 1 3 . . . . 2 Hauler 1 | . . . . . 1 . . . . . Swarmer 1 | . . . . 1 . . . . . . Grunt 6 | . 2 4 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Z-Light 4 | . . . . . . . . . . 4 Assembled 1 | . . . . . . . . . . 1 Best Kill Streak 2 | . 2 2 . 1 1 . . . . 2 Combat Bots Only 2 | . 2 2 . 1 1 . . . . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 3021 | . 230 311 . 16 323 21 57 170 . 1893 Core 869 | . 60 68 . . 30 6 . 54 . 651 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 48 94 . . . . . Volleys Fired 62 | . 10 15 . 1 10 6 . . . 20 Largest 2 | . 2 2 . 2 2 1 . . . 2 Hottest 146 | . 70 85 . 85 79 68 . . . 146 Shots Fired 113 | . 20 30 . 2 20 6 . . . 35 Gun 107 | . 20 30 . 2 20 . . . . 35 Cannon 6 | . . . . . . 6 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 41 | . 10 15 . 1 15 . . . . . Thermal 47 | . 10 15 . 1 5 6 . . . 10 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Phasic 25 | . . . . . . . . . . 25 Robot Hit Streak 12 | . 3 10 . 3 5 1 . . . 12 Robot Miss Streak 3 | . 3 2 . . 3 2 . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 84 | . 11 24 . 1 13 2 . . . 33 Core Hits 35 | . 5 12 . 1 5 . . . . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . . . 1 Burn 1 | . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . . . . 19 12 Impact 15 | . . . . . . . . . 15 . Slashing 16 | . . . . . . . . . 4 12 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 1923 | . 154 293 . 34 248 51 . . . 1143 Guns 1574 | . 154 287 . 29 206 . . . . 898 Cannons 51 | . . . . . . 51 . . . . Explosions . | . . . . . . . . . . . Melee 245 | . . . . . . . . . . 245 Ramming 53 | . . 6 . 5 42 . . . . . Kinetic 302 | . 50 91 . 14 147 . . . . . Thermal 663 | . 104 196 . 15 59 51 . . . 238 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 245 | . . . . . . . . . . 245 Piercing . | . . . . . . . . . . . Phasic 660 | . . . . . . . . . . 660 Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 1 1 1 . . Message Errors 2 | . . . . . . 1 1 . . . Matter Fused 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . 9 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 9 | . . . . . . . . . . 9 Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . 1 . 1 2 . . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 290 | . 290 44 . . 6 132 . . . 174 Average Temperature 79 | . 161 15 . . 5 65 . . . 62 Received Heat Transfer 828 | . 150 180 . . 117 . . 18 . 363 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 1369 | . 296 555 . 37 148 74 . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 202 | . 65 75 . 94 202 91 . . . . Initial 36 | . . 25 . . 36 . . . . . Average 41 | . 29 56 . 8 83 22 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | . 100 100 . 100 98 100 . . . . Level 1 . | . . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . . . . 3 1 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 2 4 . 4 10 11 7 9 . 15 Peak Tracking Total 11 | . 2 2 . 4 3 11 9 5 . 5 Tactical Retreats 3 | . . . . . . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . . . . . 2 1 1 . . Traps Reconfigurated 8 | . . . . . 2 6 . . . . Traps Extracted 6 | . . . . . 1 5 . . . . Installed 6 | . . . . . . 2 2 2 . . Triggered 5 | . . . . . . 2 2 1 . . Most Traps Carried 6 | . . . . . 1 6 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 8 | . 2 . 1 . 2 2 1 . . . Terminals 6 | . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . 5 . 1 . 7 5 1 . . . Successful 9 | . 1 . 1 . 4 2 1 . . . Failed 10 | . 4 . . . 3 3 . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 5 . 1 . 5 3 . . 1 . Terminals 17 | . 5 . . . 7 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . 4 2 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 3 . 2 . . . . 2 . Largest Group 5 | . . 3 3 5 3 . . . 2 2 Highest-Rated Group 192 | . . 40 40 96 63 . . . 192 192 Highest-Rated Ally 96 | . . 16 16 31 31 . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 90 | . . . . 9 30 . . . . 51 Total Damage 4136 | . . . . 65 361 . . . . 3710 Kills 22 | . . . . 3 5 . . . . 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5823 | . 287 694 738 895 654 289 105 124 1358 679 Spaces Moved 4583 | 1 147 262 307 364 310 480 313 333 1446 620 Core 9 | . . . . . . . . . . 9 Treads 1386 | . 113 262 307 364 310 30 . . . . Legs 35 | 1 34 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2084 | . . . . . . . . 37 1446 601 Flight 1069 | . . . . . . 450 313 296 . 10 Fastest Speed 30 | 120 120 240 240 240 160 30 30 30 56 48 Average Speed 113 | 120 159 240 240 240 191 44 30 32 88 71 Slowest Speed 265 | 120 240 240 240 240 240 240 30 56 96 265 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 1 32 52 70 65 26 15 55 70 87 72 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . 2 . 4 . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 8 | . . . . . . . . . 2 6 Melee 2 | . . . . . . . . . 2 . Projectile 6 | . . . . . . . . . . 6 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5039 | . 181 301 311 383 350 549 322 347 1486 809 Wait 188 | . 3 7 . 17 . 29 6 13 11 102 Move 4563 | . 146 261 306 363 309 469 312 332 1445 620 Hop 5 | . . . . . . 5 . . . . Pick Up 34 | . 11 9 1 1 4 2 . . 1 5 Fast Attach 44 | . 1 1 . . 5 5 2 . 6 24 Attach 13 | . . . . . 4 6 . . . 3 Detach 6 | . . . . . 1 2 . . 2 1 Swap 24 | . 6 2 . . 8 4 . . 2 2 Drop 66 | . 4 5 4 . 7 19 . . 4 23 Fire 62 | . 10 15 . 1 10 6 . . . 20 Melee 24 | . . . . . . . . . 15 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . 1 . 1 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 6 | . . . . . . 2 2 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 644 | -10/Mines | Discovered new exit (range 13) 714 | -10/Mines | Core integrity fell below 50% 800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 972 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Entered Exiles 982 | -10/Exiles | Accompanied by 3 allies 1014 | -10/Exiles | Discovered new exit (range 15) 1047 | -10/Exiles | Met 8R-AWN 1083 | -10/Exiles | Met EX-HEX 1146 | -10/Exiles | Met EX-BIN 1282 | -10/Exiles | Aligned with FarCom system 1285 | -10/Exiles | Given EX-Vault access code 1340 | -10/Exiles | Opened EX-Vault 1357 | -10/Exiles | Found Trap Reconfigurator 1408 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1480 | -10/Exiles | Met EX-DEC 1693 | -10/Exiles | Discovered new exit (range 14) 1720 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1720 | -10/Exiles | Entered Mines 1720 | -9/Mines | Accompanied by 3 allies 2205 | -9/Mines | Learned Materials stockpile data 2564 | -9/Mines | Discovered new exit (range 6) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Accompanied by 3 allies 2615 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2616 | -8/Materials | Identified exit to Storage 2620 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2987 | -8/Materials | Discovered new exit (range 13) 3043 | -8/Materials | Build established: Scavenger-Mutant 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -7/Factory | Identified exit to Lower Caves 3558 | -7/Factory | Entered Lower Caves 3608 | -7/Lower Caves | Spotted B-75 Beast 3660 | -7/Lower Caves | Discovered new exit (range 9) 3662 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3663 | -7/Lower Caves | Entered another Lower Caves area 3665 | -7/Lower Caves | Learned 4 Factory zone layouts 3671 | -7/Lower Caves | Discovered new exit (range 10) 3709 | -7/Lower Caves | Encountered a Warlord checkpoint 3783 | -7/Lower Caves | Discovered new exit (range 9) 3787 | -7/Lower Caves | Entered Zion 3806 | -7/Zion | Lost 3 parts (1n2u) 3830 | -7/Zion | System corruption cleaned by Quarantine Array 3906 | -7/Zion | Learned location of Quarantine (-3) 3977 | -7/Zion | Received a hallucinogenic algorithm 4163 | -7/Zion | Learned Factory fabricator intel 4240 | -7/Zion | Build established: Derelict-Mutant 4281 | -7/Zion | Given A8's code to call for help 4351 | -7/Zion | Rebuked by Imprinter 4444 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4446 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4584 | -7/Zion | Discovered new exit (range 14) 4773 | -7/Zion | Found Prototype Device 4773 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4822 | -7/Zion | Found Prototype Launcher 4822 | -7/Zion | Identified Rocket Array 5136 | -7/Zion | Discovered new exit (range 5) 5137 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5145 | -7/Zion | Entered Deep Caves 5145 | -7/Deep Caves | Accompanied by 2 allies 5254 | -7/Deep Caves | Z-Facility disabled 5255 | -7/Deep Caves | Attacked by Z-Imprinter 5265 | -7/Deep Caves | Allies destroyed Z-Imprinter 5299 | -7/Deep Caves | Lost 5 parts (1p4n) 5315 | -7/Deep Caves | Found Prototype Protection 5315 | -7/Deep Caves | Identified Zio. Weapon Casing 5409 | -7/Deep Caves | Found Prototype Protection 5409 | -7/Deep Caves | Identified Zio. Heavy Carapace 5483 | -7/Deep Caves | Found Zio. Heavy Carapace 5587 | -7/Deep Caves | Build established: Scavenger-Mutant 5737 | -7/Deep Caves | Spotted as-32514 5810 | -7/Deep Caves | Core integrity fell below 50% 5816 | -7/Deep Caves | Core integrity fell below 20% 5824 | -7/Deep Caves | Destroyed by as-32514 with Assembled Focal Cannon Last Messages --------------- 05620_ Destroyed Zio. Light Carapace. 05623_ OK-OUY(z) destroyed. 05623_ N0-K3D(z) destroyed. 05625_ WW-GAW(z) destroyed. 05703_ as-95027 destroyed. 05703_ as-43705 destroyed. 05738_ Zio. Glidesys I destroyed. 05739_ as-32514: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05744_ Zio. Heavy Carapace destroyed. 05796_ Enhanced Grunt destroyed. 05802_ Zio. Phaser-S destroyed. 05802_ Zio. Light Carapace destroyed. 05805_ Zio. Phaser-S destroyed. 05805_ Arm. Treads destroyed. 05805_ Zio. Glidesys II destroyed. 05805_ Zio. Glidesys I destroyed. 05809_ Zio. Phaser-S destroyed. 05812_ Zio. Glidesys II destroyed. 05812_ Zio. Light DM Reactor destroyed. 05815_ Zio. Phaser-S destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????# ??????? | | ???????????????????????????????????????# #??????? | | ?????????????????????????????????????### #??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????# ###????? | | ????????????????????????????????????? ##???? | | ?????????????????????????????????????? ##??? | | ???????????????????????? ???????????? #??? | | ???????????????????????? ????????????# ##?? | | ???????????????????????? ???????????## ### | | ???????????????????????# ????????#### | | ???????????????????????# #??????### | | ???????????? ??????????# # #### | | ???????? ??????????# ## ## #???? | | ?????? ##????????# #### #### #???? | | ??? * #????????# #??## #???# #???? | | ? #????????# #???#### #????# ###?? | | #????????# #??????# #?????#%%""### | | #????????# #??????# ??????# | | ! [ #????????# #??????# ????#### | | #????????# #?????? ?????# ## | | [ #???????## ##???? ?????## | | ! ######??# ##?? ?????# # | | * [[ ## ##?## ##?#?????## # | | ! [ # #??##@ ;#??????## | | * # #???##G! ##?????# | | [ [ # #????##%* ##????# | | [ ######"!! ##???## | | ## #" ###??## | | ##??## | | " ##### ## # | | # ## ### ## | | ### ##### #?#####? | | # # #?###### ##???############??????? | | #### ## ## ##??????##"###??????????????????????? | | #????# ?# ?###????????##?????????????????????????? | | ?????#??# ???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 72 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed MakeshiftThiefPit Manual? 0 Play Time 01:14:04 Cumulative 314.0 hours Start 2022.09.02 @ 06:42:47 End 2022.09.02 @ 20:18:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acca726a-05b5-4a62-a16b-030364430049