Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 00:53:30 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (396) 1980 Value Destroyed (15976) 15976 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (7721) 7721 TOTAL SCORE: 37037 Bonus ------- High Alert Combat Kills 1767 Follower Combat Kills 2898 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1700 Friendly Fire -544 Cogmind --------- Core Integrity 0/1600 Matter 74/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Launcher Loader Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Matter Filter Launcher Loader Advanced Weapon Cycler Advanced Phase Shifter Advanced Remote Force Field Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Heavy Siege Treads Heavy Siege Treads Precision Energy Filter Experimental Cloaking Device Thermal Barrier Advanced Recalibrator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Hellfire Missile Launcher Hellfire Missile Launcher Plasma Cutter Companion Sword PL-3XN's Ring of Power [Rating: 197] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Compact Linear Accelerator Energy Gun Precision Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Compact Linear Accelerator Launcher Hellfire Missile Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . 1 2 2 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 301 | 6 5 10 15 2 11 10 2 8 20 3 2 . 42 43 3 4 6 . 15 . 1 7 2 19 44 21 Power 41 | 1 1 2 2 1 2 . . 1 2 . . . 8 3 . . 1 . 3 . . 1 1 5 5 2 Engine 16 | 1 1 1 2 1 1 . . 1 1 . . . 6 . . . . . 1 . . . . . . . Core 6 | . . 1 . . 1 . . . 1 . . . 1 1 . . . . . . . 1 . . . . Reactor 19 | . . . . . . . . . . . . . 1 2 . . 1 . 2 . . . 1 5 5 2 Propulsion 81 | 2 . 4 5 . 3 4 1 1 10 . . . 8 6 . 3 2 . 3 . . 3 . 7 13 6 Treads 28 | 2 . . 5 . 3 4 1 1 1 . . . 2 . . . . . . . . . . . 4 5 Leg 37 | . . 1 . . . . . . 9 . . . 5 4 . 3 2 . 3 . . . . 2 8 . Wheel 12 | . . 3 . . . . . . . . . . 1 2 . . . . . . . . . 5 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 94 | 1 1 1 . 1 3 1 1 3 6 . 1 . 13 13 2 1 3 . 8 . 1 3 1 5 18 7 Device 61 | . . 1 . 1 1 . 1 3 6 . . . 10 7 1 1 3 . 5 . 1 1 . 2 12 5 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Processor 15 | . . . . . 2 . . . . . 1 . . 3 1 . . . 1 . . . 1 . 4 2 Hackware 8 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 2 . Protection 6 | . . . . . . 1 . . . . . . 3 . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 3 8 . 3 5 . 3 2 3 1 . 13 21 1 . . . 1 . . . . 2 8 6 Energy Gun 13 | 1 . 1 3 . 1 . . 3 . . 1 . 2 1 . . . . . . . . . . . . Energy Cannon 26 | . . . 2 . . 4 . . . 3 . . 4 8 . . . . . . . . . . 5 . Ballistic Gun 19 | 1 3 2 2 . 1 1 . . . . . . 5 4 . . . . . . . . . . . . Ballistic Cannon 13 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 2 4 Launcher 7 | . . . 1 . 1 . . . 1 . . . . 2 1 . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 4 . 2 1 . . 1 . . . 3 8 . . 4 . 1 . . 5 . 1 3 . Corrupted Parts 8 | . . . . . . . . . . . . . 5 . . 3 . . . . . . . . . . System Corruption 67 | . . . . . . . . . . . . . 34 . . 33 . . . . . . . . . . Parts Lost 97 | . 2 5 3 1 . . . . 1 3 . . 22 2 . . . 4 4 . 2 . 3 5 28 12 Power 18 | . 1 1 . . . . . . . . . . 5 . . . . . 1 . . . 1 2 6 1 Propulsion 31 | . . 3 2 . . . . . 1 . . . 5 2 . . . 1 3 . 2 . 1 2 6 3 Utility 29 | . . . . 1 . . . . . 2 . . 7 . . . . 1 . . . . 1 1 11 5 Weapon 19 | . 1 1 1 . . . . . . 1 . . 5 . . . . 2 . . . . . . 5 3 Highest Loss Streak 6 | . 1 3 2 1 . . . . 1 2 . . 6 1 . . . 2 1 . 2 . 3 3 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | . 4 8 12 12 15 19 20 19 17 17 17 18 14 17 18 19 18 17 16 16 17 18 17 17 16 13 Power . | . . . 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . . Propulsion 1 | . . . 1 . 1 4 4 3 . . . . . . 1 2 1 . . . . . . 2 2 1 Utility 6 | . 1 4 5 5 4 6 7 6 6 5 5 5 4 7 7 7 7 6 8 9 10 10 10 8 7 5 Weapon 5 | . 2 3 4 5 6 7 7 4 5 7 7 8 5 5 9 9 9 9 6 5 5 6 5 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . 4 . 2 4 . 2 3 . . . . 6 . . 1 . 2 . . . . 2 1 4 Power 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . Utility 7 | . . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . 1 . Weapon 13 | . . . 3 . . 3 . 1 1 . . . . 1 . . . . . . . . . 1 . 3 Tool/Special 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 75 87 93 96 96 100 100 99 98 86 79 80 64 93 100 99 95 84 82 89 83 63 90 94 74 54 Engine 3 | . 6 1 11 11 3 . . 6 6 6 6 6 4 7 . . . . . 5 5 2 . . . . Core 2 | . . 12 . . 5 9 9 2 5 6 6 6 5 2 . . . . . . . 2 5 . . . Reactor 4 | . . . . . . . . . . . . . . . 11 11 8 5 8 5 5 5 4 10 10 6 Treads 8 | . 27 7 24 33 27 27 27 27 18 . . . 4 . . . . . . . . . . . 3 7 Leg 12 | . . 3 . . . . . . 7 26 26 26 16 27 17 28 29 28 22 21 15 10 7 3 6 1 Wheel 2 | . . 9 5 . . . . . . . . . . . 11 . . . . . . . . 21 2 . Device 13 | . . 9 11 8 12 18 18 17 18 15 6 6 5 18 18 17 16 16 13 10 10 9 10 12 13 10 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 11 9 9 9 6 6 12 13 4 4 9 11 11 11 10 10 10 10 12 14 9 6 Hackware 2 | . . . . . . . . . . . . . . . . . . . 6 10 10 10 7 4 8 6 Energy Gun 3 | . 1 12 9 . . . . 26 13 8 6 6 2 1 . . . . . . . . . . . . Energy Cannon 7 | . . . 4 21 18 25 27 . . 4 6 6 8 6 22 22 21 9 . . . . . . 2 . Ballistic Gun 3 | . 25 14 15 11 8 1 . . 12 3 . . 1 10 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 2 . . . . 10 21 21 . 21 18 7 9 Peak Build Rating 197 | 6 8 16 23 21 30 32 31 43 67 71 65 61 90 131 127 121 130 128 136 119 120 133 135 162 180 197 Average Rating 85 | 4 5 11 19 19 27 29 30 37 58 62 59 61 50 105 120 112 118 118 117 117 112 79 128 149 151 128 On Entrance 72 | . 6 8 16 21 20 30 29 31 43 63 54 61 61 89 131 121 113 117 112 119 117 107 133 124 141 100 Avg Prop Armor Cover (%) 11 | . . 9 4 . . . . . . . . . 16 15 11 12 . . . . . 16 10 6 16 10 Naked Turns 108 | . . . . . . . . . . . . . 59 . . . . . . . . . . . . 49 Heaviest Build 175 | 11 50 56 60 60 64 65 65 65 79 95 77 74 117 114 130 118 135 135 90 81 98 85 85 123 152 175 Greatest Support 230 | 40 40 40 60 60 60 60 60 63 83 75 75 75 96 127 40 119 126 126 117 76 76 48 33 92 215 230 Greatest Overweight (x) 16 | . 1 16 5 . 1 1 1 1 1 1 1 . 6 5 3 2 1 1 1 1 2 5 2 5 6 1 Average Overweight (x) . | . . 2 . . . 1 1 . . . . . . . 2 . . . . 1 1 1 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 9 14 20 13 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 18 18 20 18 20 20 20 Average Carried 17 | . 4 8 12 12 15 19 20 19 19 19 19 20 16 19 19 19 19 18 17 17 18 19 18 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 9 14 12 13 20 20 20 20 20 20 20 20 20 20 20 20 20 18 17 18 18 18 18 20 19 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Cannibalized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Class Distribution -------------------- 15% | Scavenger-Gunner 12% | Hacker-Skirmisher 12% | Mutant 11% | Commander-Gunner 10% | Skirmisher 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Assassin 4% | Hacker-Mutant 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Infiltrator-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 12717 | 193 245 198 736 65 271 122 20 70 846 210 68 . 813 1405 234 289 89 87 1181 588 384 . 126 1381 2373 723 Remotely 1569 | . . . . . . . . . . . . . . . . . . . . . . . . . 1304 265 Salvage Created 18854 | . 414 303 1492 213 899 985 841 . 1626 266 36 . 2011 2490 325 467 511 205 1373 191 141 . . 1301 2016 748 Parts 816 | . 25 19 89 16 36 43 31 . 63 10 5 . 70 132 16 9 14 10 62 . 4 . . 53 88 21 Haulers Intercepted 16 | . 1 . 3 . 4 6 . . . . . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 24 | . . 1 3 1 3 1 2 . 2 . . . . . . . . . 3 . . . . 1 6 1 Parts Field Recycled 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Retrieved Matter 401 | . . . . . . . . . . . . . . . . . . . . . . . . . 401 . Parts Self-Destructed 121 | . . . . . . . . . . 3 5 . 75 . 5 . . 11 . 9 12 . 1 . . . Prevented 25 | . . . . . . . . . . 6 . . 8 . 4 5 . 2 . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 268 | . 9 4 26 5 11 7 5 . 27 6 3 . 24 29 5 11 14 3 11 2 4 . . 16 36 10 Melee 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . Guns 75 | . 9 4 19 . 2 . . . 26 . . . 4 11 . . . . . . . . . . . . Cannons 106 | . . . 5 5 5 6 5 . . . . . 13 9 1 1 2 2 7 2 4 . . 14 17 8 AOE 64 | . . . 2 . 4 . . . 1 4 3 . 3 8 4 5 8 . 3 . . . . 1 16 2 Classes Destroyed 24 | . 5 2 3 . . 1 1 . 1 1 . . . 4 . 1 3 . . . . . . 1 1 . Worker 19 | . . 2 . . 1 2 . . 1 . . . . 4 . . . . 6 . . . . 1 2 . Builder 17 | . 1 . . . . . . . . . . . 1 2 . . . . 3 . . . . 2 7 1 Tunneler 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 16 | . 1 . 3 . 4 6 . . . . . . . 1 . . . . 1 . . . . . . . Recycler 45 | . . 1 5 . 3 3 6 . 2 . . . 2 4 . . . . 6 . . . . 5 5 3 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . Operator 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 Watcher 6 | . . . 1 . 2 . . . . . . . 1 1 . . . . . . . . . 1 . . Swarmer 43 | . 3 . 2 . 4 . . . 6 1 3 . . 8 4 5 2 2 3 . . . . . . . Grunt 99 | . 6 4 16 4 4 2 2 . 17 . . . 10 4 . 4 4 . 3 . . . . 2 12 5 Brawler 7 | . . . . . . . . . . 2 . . 3 1 . . 1 . . . . . . . . . Duelist 7 | . . . 1 1 . . . . . 1 . . 2 . . . . . . 1 . . . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 34 | . . . 7 . 3 5 4 . 1 1 . . 2 1 . . . 1 2 . 1 . . 2 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 24 | . . . . . . . . . 1 1 . . 6 3 1 2 4 . . . . . . . 6 . Programmer 48 | . . . . . . . 1 . 2 . . . 3 8 . . . 1 3 . 3 . . 10 12 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 5 2 5 3 4 3 2 . 7 5 3 . 4 13 4 5 9 1 6 1 2 . . 4 11 5 Combat Bots Only 9 | . 5 2 5 3 4 2 2 . 6 5 3 . 4 5 4 5 9 1 3 1 2 . . 4 5 5 Max Kills in Single Turn 6 | . 2 1 2 1 3 1 2 . 2 2 3 . 2 6 2 3 2 1 2 1 1 . . 2 2 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 3 . . . 1 2 3 . 1 4 2 3 2 . 1 . . . . 1 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1928 | . 47 36 112 19 33 5 8 . 137 34 6 . 287 107 12 14 39 74 46 24 18 . 35 109 420 306 Missed 575 | . 12 5 40 5 6 2 . . 42 16 . . 79 34 4 7 14 18 11 7 6 . 12 30 137 88 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 1353 | . 35 31 72 14 27 3 8 . 95 18 6 . 208 73 8 7 25 56 35 17 12 . 23 79 283 218 Melee 11 | . . . . 3 . . . . . 1 . . 1 . . . 5 . . . . . . 1 . . Projectile 1342 | . 35 31 72 11 27 3 8 . 95 17 6 . 207 73 8 7 20 56 35 17 12 . 23 78 283 218 Critical Strikes 67 | . 2 . 1 1 2 1 . . 2 1 1 . 13 3 1 . 3 3 4 . . . 1 7 12 9 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Damage Taken 26861 | . 438 458 941 229 233 44 110 . 1046 339 91 . 3444 1248 118 117 590 970 674 248 217 . 425 1998 7990 4893 Core 4547 | . 85 87 203 21 14 10 26 . 109 7 18 . 643 63 16 . 122 67 197 51 . . 66 341 788 1613 Absorbed by Shields 1566 | . . . . . 108 16 16 . 484 54 . . 36 105 97 . 190 314 . . 31 . . . . 115 Reduced by Siege Mode 364 | . . . . . . . . . . . . . . . . . . . . . . . . . 113 251 Ignored by Resistances 474 | . . . . . . . . . . . . . 474 . . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . . . 68 . . 10 . . . . . . . . . . 20 . . . . . . . 10 . Core Remaining (%) 58 | 100 . 31 . 44 . . . 90 . . . . 8 . . . . 73 . . . . 72 73 39 . Volleys Fired 860 | . 30 41 92 10 36 31 19 . 73 32 13 . 84 63 9 14 23 15 28 12 10 . 4 41 147 33 Largest 4 | . 2 2 3 3 3 3 3 . 4 4 2 . 3 4 4 4 4 4 4 4 4 . 4 4 4 4 Hottest 365 | . 40 85 159 159 169 204 204 . 183 186 151 . 270 300 324 324 324 324 232 232 232 . 232 234 365 232 Shots Fired 2151 | . 55 74 248 30 108 93 47 . 278 50 16 . 150 189 24 45 58 25 79 50 39 . 15 151 253 74 Gun 807 | . 55 74 221 10 34 3 . . 277 10 3 . 23 97 . . . . . . . . . . . . Cannon 1258 | . . . 23 20 72 90 47 . . 35 11 . 124 86 20 42 51 25 75 50 39 . 15 148 219 66 Launcher 80 | . . . 4 . 2 . . . 1 5 2 . 2 1 4 3 7 . 4 . . . . 3 34 8 Special 6 | . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . Kinetic 1117 | . 55 44 135 10 34 3 . . 141 4 . . 19 132 . . . 5 75 50 39 . 15 148 151 57 Thermal 753 | . . 30 108 20 72 90 47 . 136 24 14 . 108 35 . . . . . . . . . . 60 9 Explosive 79 | . . . 4 . 2 . . . 1 5 2 . 2 . 4 3 7 . 4 . . . . 3 34 8 Electromagnetic 196 | . . . 1 . . . . . . 17 . . 20 17 20 42 51 20 . . . . . . 8 . Robot Hit Streak 20 | . 8 15 12 12 11 9 4 . 20 14 2 . 8 8 2 4 9 3 7 7 3 . 3 9 18 18 Robot Miss Streak 13 | . 2 5 5 3 6 3 2 . 4 1 2 . 3 13 4 1 3 5 2 3 4 . 5 5 6 4 Penetration Max 2 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Secondary Targets 17 | . 3 1 3 . . . . . 10 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . Shots Hit Robots 1248 | . 41 49 146 18 65 38 23 . 174 29 3 . 87 96 8 24 37 15 59 25 13 . 6 78 169 45 Core Hits 632 | . 16 19 50 8 31 18 14 . 81 14 4 . 43 73 7 11 30 5 34 8 5 . 1 38 97 25 Critical Kills 19 | . 1 . . . . 2 . . . . . . 4 11 . . . . . . . . . . 1 . Critical Parts Destroyed 14 | . . . 1 . . . . . . . . . 1 12 . . . . . . . . . . . . Critical Strikes 80 | . 1 . 5 . . 2 . . 9 . . . 5 24 . . 1 . 5 2 2 . 1 8 13 2 Burn 13 | . . . 4 . . . . . 9 . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . 1 . Destroy 27 | . 1 . 1 . . . . . . . . . 1 24 . . . . . . . . . . . . Blast 30 | . . . . . . . . . . . . . . . . . . . 5 2 2 . 1 8 10 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 145 | . . . . . . . . . 3 . . . 3 9 . . . 39 24 . . . . 8 53 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . 3 . . . 3 9 . . . 39 24 . . . . 8 53 . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 19 | . . . . . . . . . . . . . . . . . . . 13 . . . . 2 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 51134 | . 575 521 3027 376 1654 898 635 . 3083 1171 265 . 3885 4058 740 1497 3741 713 3812 1154 675 . 202 4532 10822 3098 Guns 8035 | . 567 517 2346 57 242 . . . 2964 151 33 . 566 592 . . . . . . . . . . . . Cannons 24995 | . . . 244 319 1023 867 585 . . 459 33 . 2851 1705 276 851 1026 249 2172 1154 675 . 202 3570 5161 1573 Explosions 15144 | . . . 422 . 382 . . . 119 561 199 . 468 1727 464 646 2715 98 587 . . . . 525 4953 1278 Melee 2580 | . . . . . . . . . . . . . . . . . . 366 1053 . . . . 349 694 118 Ramming 380 | . 8 4 15 . 7 31 50 . . . . . . 34 . . . . . . . . . 88 14 129 Kinetic 18191 | . 567 270 1335 57 242 . . . 1080 54 . . 449 1315 . . . . 2172 1154 675 . 202 3570 3683 1366 Thermal 12051 | . . 247 1255 319 1023 867 585 . 1884 97 66 . 2926 1083 . . . 98 . . . . . . 1394 207 Explosive 13903 | . . . 422 . 382 . . . 119 561 199 . 151 968 464 646 2715 . 587 . . . . 525 4953 1211 Electromagnetic 4029 | . . . . . . . . . . 459 . . 359 658 276 851 1026 249 . . . . . . 84 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2462 | . . . . . . . . . . . . . . . . . . 366 1053 . . . . 349 694 . Piercing 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Highest Corruption 37 | . . . 2 2 . . . . . . . . 37 2 2 35 35 3 4 4 6 6 6 15 9 11 Average Corruption 8 | . . . 1 2 . . . . . . . . 18 1 2 29 35 2 2 4 5 6 6 10 5 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 344 | . . . 15 2 . . . . . . . . 89 14 9 42 1 6 9 24 21 9 13 21 60 9 Message Errors 92 | . . . 1 . . . . . . . . . 24 1 3 12 . . 5 8 5 2 5 7 19 . Matter Fused 80 | . . . 7 . . . . . . . . . 19 6 5 13 1 1 . 2 4 3 5 3 9 2 Heat Flow Errors 40 | . . . 4 . . . . . . . . . 9 2 . 7 . 1 . 4 4 1 1 2 5 . Energy Discharges 38 | . . . 2 1 . . . . . . . . 9 1 1 1 . . 2 . 4 1 1 3 8 4 Parts Rejected 6 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 3 . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Data Loss (minor) 40 | . . . 1 1 . . . . . . . . 10 1 . 6 . 3 1 6 . 1 . 1 7 2 Data Loss (major) 11 | . . . . . . . . . . . . . 4 1 . . . . 1 2 2 . . . 1 . Misfires 15 | . . . . . . . . . . . . . 2 1 . . . . . 2 . . 1 2 6 1 Alerts 6 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . 1 . Misdirections 6 | . . . . . . . . . . . . . 4 . . 1 . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . . . . . 4 1 . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2475 | . . . 13 . 72 . 16 . 16 10 . . 70 54 152 20 316 61 358 135 44 . . 321 636 181 Projectiles 1187 | . . . . . 52 . 16 . . . . . 70 29 76 1 33 . 84 135 44 . . 286 206 155 Explosions 843 | . . . 13 . 20 . . . 16 10 . . . 25 76 19 283 6 10 . . . . 21 319 25 Melee 445 | . . . . . . . . . . . . . . . . . . 55 264 . . . . 14 111 1 Knockbacks 88 | . . . . . . . 1 . . . . . . 3 . . . . 10 2 6 . 2 29 23 12 Impact 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Kinetic 80 | . . . . . . . . . . . . . . 3 . . . . 10 2 6 . 2 26 22 9 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Self-Inflicted Damage 709 | . . . . . 32 . . . . 54 . . . . 94 . . 39 . . . . . 121 250 119 Shots 12 | . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . 1 4 2 Rammed 43 | . 4 . 3 . 1 3 4 . . . . . . . . . . . . . . . . 4 1 23 Targets Rammed 53 | . 5 2 3 . 1 4 5 . . . . . . 5 . . . . . . . . . 4 1 23 Kicked 7 | . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . Crushed 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 607 | . 20 384 238 349 326 297 270 . 344 454 243 . 607 391 422 431 232 447 328 418 403 92 179 219 366 380 Average Temperature 108 | . 5 153 44 125 82 71 81 . 111 147 93 . 140 101 155 118 118 186 107 116 148 55 104 102 118 68 Received Heat Transfer 4030 | . 252 255 399 69 97 39 12 . 324 56 . . 1403 112 . 12 66 54 66 84 . . . 93 183 454 Effects 40 | . . 3 1 . . 1 3 . 1 4 . . 7 . 1 1 . 2 . 2 4 . . . 9 1 Shutdowns 12 | . . . . . . . . . . 1 . . 4 . 1 . . . . 2 2 . . . 1 1 Energy Bleed 9 | . . . 1 . . 1 . . 1 1 . . 1 . . . . 2 . . 2 . . . . . Interference 16 | . . 3 . . . . 3 . . 1 . . . . . 1 . . . . . . . . 8 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 15 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 2 . . 2 1 . 6 4 . . . . . . . . . Combat Hostiles 14 | . . . . . . . . . . 2 . . 2 1 . 5 4 . . . . . . . . . Parts Fried 32 | . . . . . . . . . . 2 . . 3 4 3 16 4 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 8 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Parts Melted 47 | . . . . . 1 4 3 . 11 . . . 21 2 . . . . . . . . . . 5 . Heat Transferred 19445 | . . 592 2923 555 1813 1517 999 . 4699 222 124 . 3448 975 . . . 50 . . . . . . 1343 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . 1 . 1 2 1 . 1 . . . . 5 . . . . 1 . . . . 1 4 3 Low Security (%) 54 | 100 100 100 91 100 89 8 18 . 67 . . . . 26 . . . . 84 . . . . 47 57 . Level 1 21 | . . . 8 . 10 9 81 . 32 . . . . 23 . . . . 15 . . . . 52 11 . Level 2 14 | . . . . . . 81 . . . . . . . 17 . . . . . . . . . . 15 65 Level 3 7 | . . . . . . . . . . . . . . 17 . . . . . . . . . . 12 34 Level 4 1 | . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1690 | . 122 51 233 177 232 697 327 . 374 . . . . 1690 . . . . 308 . . . . 340 1298 839 Initial 776 | . . 31 . 87 53 85 264 . . . . . . 193 . . . . . . . . . . 162 776 Average 273 | . 46 9 99 139 55 441 243 . 115 . . . . 594 . . . . 67 . . . . 193 323 665 Influence Increases 13212 | . 298 120 842 120 434 1094 339 . 690 130 95 . 949 2199 120 280 590 330 679 165 132 . 65 825 2067 649 Destroy 0b10 Robot/C 6800 | . 180 80 520 100 220 460 140 . 540 120 80 . 660 980 100 220 440 120 240 120 100 . 40 320 820 200 Destroy 0b10 Robot/NC 700 | . 15 20 45 . 50 80 35 . 15 . . . 25 120 . 5 5 . 95 . . . 10 60 95 25 Destroy Leader 1326 | . 42 20 128 20 62 166 . . 110 10 10 . 70 182 20 40 . 20 52 30 20 . 10 82 192 40 Allied During Kill 975 | . . . . . . 291 29 . 7 . 5 . 74 334 . . 145 10 5 15 12 . 5 23 20 . Successful Hack 206 | . 15 . 44 . 7 20 30 . . . . . . 20 . . . . 27 . . . . 36 7 . Select Force Hacks 210 | . 30 . 60 . 30 . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . 15 . 30 . 45 75 15 . . . . . . 285 . . . . . . . . . 60 105 60 Destroy Structure 1690 | . 1 . 15 . 20 2 . . 18 . . . . 248 . . . . 200 . . . . 244 813 129 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 600 | . . . . . . . . . . . . . 120 30 . 15 . 180 60 . . . . . . 195 Influence Decreases 12389 | . 217 201 617 208 369 617 873 145 352 434 129 . 642 822 902 553 731 818 596 248 132 . 65 535 1063 1120 Entered New Map 3787 | . . 50 . 138 84 117 415 145 . 126 7 . . 114 624 173 629 488 . 31 . . . . 128 518 Time Decay 6940 | . 197 120 466 60 285 380 458 . 322 288 122 . 402 568 278 380 42 290 266 217 132 . 65 485 635 482 Lost Part 779 | . 20 31 20 10 . . . . 10 20 . . 140 20 . . . 20 38 . . . . 50 280 120 Lost Ally 470 | . . . 10 . . 120 . . 20 . . . 100 120 . . 60 20 . . . . . . 20 . Purge Threat 413 | . . . 121 . . . . . . . . . . . . . . . 292 . . . . . . . Squads Dispatched 72 | . 1 1 4 . 1 5 . . 15 . . . 2 11 . . . 1 5 . . . . 4 16 6 Investigation 22 | . 1 1 3 . 1 2 . . 4 . . . 1 3 . . . . 3 . . . . . 2 1 Extermination 22 | . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 4 6 3 Reinforcement 15 | . . . 1 . . . . . 3 . . . 1 3 . . . . . . . . . . 7 . Assault 6 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 2 Garrison 7 | . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 18 | . 1 . 3 . 1 3 . . . . . . 2 . . . 2 . . . . . . . 5 1 Communications Jammed 44 | . . . . . . . . . . . . . . 9 . . . . 1 . . . 2 3 29 . Distress Signals 23 | . . . . . . . . . . . . . . 9 . . . . 1 . . . . 3 10 . Times Spotted 482 | . 15 7 40 5 20 13 6 . 35 7 1 . 42 66 4 5 24 17 17 6 5 . 2 23 78 44 Peak Tracking Total 16 | . 5 3 5 3 5 8 3 . 5 5 1 . 5 12 3 2 10 11 3 4 2 . 2 3 8 16 Tactical Retreats 30 | . . . . . . . . . . . . . 8 1 . 1 . 6 2 . . . . . 6 6 ECM-based Alert Blocks 25 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 21 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 14 | . 3 . 2 . . . . . 1 . . . 1 . . . . . 1 . . . . 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 48 | . 1 . 2 . 3 5 1 . . 1 . . 1 19 . . . . . . . . . 4 7 4 Max in Single Turn 4 | . 1 . 1 . 1 1 1 . . 1 . . 1 4 . . . . . . . . . 1 2 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 102 | . 3 1 14 . 5 10 9 1 8 . 3 3 1 8 . 1 1 . 10 1 . 4 . 6 6 7 Terminals 45 | . 2 . 10 . 3 8 6 . 1 . . . 1 2 . . . . 4 . . . . 2 3 3 Fabricators 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Repair Stations 6 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . 2 . . Recycling Units 20 | . 1 . 2 . 1 . 3 . 4 . . . . 3 . . . . 3 . . . . . 2 1 Scanalyzers 5 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 Garrison Access 6 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 1 Total Hacks 240 | . 6 1 29 . 9 27 19 2 15 . 8 21 1 20 . 1 1 . 26 1 . 17 . 10 13 13 Successful 129 | . 5 1 13 . 4 9 10 2 5 . 8 21 1 10 . 1 1 . 13 1 . 17 . 3 3 1 Failed 108 | . . . 16 . 4 18 9 . 10 . . . . 10 . . . . 12 . . . . 7 10 12 Catastrophic 32 | . . . 2 . 3 3 3 . 2 . . . . 1 . . . . 3 . . . . 5 5 5 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Manual 118 | . 7 . 21 . 5 19 14 . 9 . . . . 9 . . 1 . 17 . . . . . 11 5 Terminals 112 | . 5 . 24 . 5 25 16 . 1 . . . 1 4 . . . . 16 . . . . 2 9 4 Fabricators 17 | . . . . . . . . . 2 . . . . 9 . . . . 2 . . . . 2 . 2 Repair Stations 9 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . 5 . . Recycling Units 31 | . 1 . 2 . 1 . 3 . 9 . . . . 5 . . . . 4 . . . . . 3 3 Scanalyzers 11 | . . . 2 . 3 . . . 2 . . . . . . . . . 2 . . . . . . 2 Garrison Access 8 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 1 2 Terminal Hacks 81 | . 4 1 6 . 1 7 5 2 . . 8 21 1 . . 1 1 . 4 1 . 17 . . 1 . Record 17 | . . . . . . . . 1 . . 6 5 . . . . . . . . . 5 . . . . Part Schematic 15 | . . . . . . . 1 . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . 2 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . 1 . . 2 2 . . . . 3 . . . . . . . . . 4 . . . . Open Door 10 | . . 1 . . . 2 . 1 . . 2 . 1 . . 1 1 . . 1 . . . . . . Branch Access Points 6 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 6 . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 Retrieve Study 7 | . . . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 29 | . 1 . 6 . 1 1 5 . 3 . . . . 4 . . . . 6 . . . . . 2 . Terminals 10 | . . . 3 . . . 2 . . . . . . 1 . . . . 3 . . . . . 1 . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 2 . 1 . 3 . 3 . . . . 2 . . . . 3 . . . . . 1 . Tunnel 7 | . 1 . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 1 . 10 . 3 7 5 . 5 . . . . 6 . . . . 4 . . . . 6 4 7 Full Trace Events 8 | . . . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . 10 . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . 212 . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 3 . . 1 . . 9 . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 42 | . . . 1 . . 10 3 . . 1 3 . 10 7 . . 5 . 1 . . . . . 1 . Largest Group 10 | . . . 1 . . 10 5 5 5 1 4 1 6 5 1 . 5 2 1 1 1 1 1 1 1 . Highest-Rated Group 235 | . . . 10 . . 173 82 82 82 30 105 30 166 235 53 . 223 98 123 123 123 123 123 123 139 . Highest-Rated Ally 139 | . . . 10 . . 29 29 27 27 30 30 30 96 53 53 . 49 49 123 123 123 123 123 123 139 . Initial UFD Resources 66 | . . . . . . . . . 23 39 39 39 41 41 48 48 48 51 51 60 60 60 63 63 66 65 Total Orders 16 | . . . . . . . . . . . . . . 12 . . . . . . . 4 . . . . STAY 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . RETURN 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Ally Attacks 545 | . . . . . . 118 12 . 12 . 1 . 42 230 . . 47 10 2 14 2 . 13 13 29 . Total Damage 12918 | . . . . . . 1493 170 . 98 . 33 . 1290 4612 . . 1750 160 47 594 98 . 414 511 1648 . Kills 94 | . . . . . . 19 2 . . . 1 . 10 29 . . 9 3 1 4 1 . 4 3 8 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 17646 | . . . . . . . . 1180 579 551 632 89 710 1585 601 888 947 1050 1336 1125 748 260 435 1497 2426 1007 Optics 13505 | . . . . . . . . . . . . . . 1417 503 888 947 1050 1336 1125 748 260 435 1497 2292 1007 Sensors 13526 | . . . . . . . . 1180 579 551 632 89 272 117 601 888 508 994 1198 897 674 251 344 1310 1567 874 Traps 778 | . . . . . . . . . . . . . . 778 . . . . . . . . . . . . Decoding 1404 | . . . . . . . . . . . 605 89 710 . . . . . . . . . . . . . Cloaking 1006 | . . . . . . . . . . . . . . . . . 5 680 321 . . . . . . . Jamming 7051 | . . . . . . . . . . . . . . 1260 6 . . . 1077 1125 465 254 435 1436 993 . ECM 1497 | . . . . . . . . . . . . . . 11 . . . 729 259 . . . . . 498 . Robot Analysis Total 10 | . 2 . 1 . . 2 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Drone Recoveries 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 26320 | 65 548 526 1393 128 884 889 1157 1763 1001 641 632 89 2254 1713 601 888 947 1050 1336 1125 748 260 435 1497 2495 1255 Spaces Moved 15173 | 38 260 201 699 57 399 374 520 1007 489 404 500 78 1309 1066 395 607 650 621 852 592 321 154 242 1060 1279 999 Core 512 | 3 1 3 . . . . . . . . . . 384 . . . . . . . . . . . . 121 Treads 4340 | 35 259 39 513 57 399 374 520 1007 312 . . . 216 . . . . . . . . . . . 208 401 Legs 7389 | . . 25 . . . . . . 177 404 500 78 674 1024 . 586 650 621 852 592 321 88 . . 699 98 Wheels 2242 | . . 134 186 . . . . . . . . . 35 42 395 21 . . . . . . . 1057 372 . Hover 311 | . . . . . . . . . . . . . . . . . . . . . . 66 242 3 . . Flight 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . 379 Fastest Speed 40 | 50 100 110 110 160 160 200 200 160 112 115 115 115 50 112 130 107 104 107 105 175 175 100 152 110 110 40 Average Speed 137 | 151 165 183 151 160 185 200 200 168 145 117 115 115 124 115 132 109 123 112 115 175 207 149 157 110 136 100 Slowest Speed 850 | 160 240 850 240 160 200 200 200 213 213 185 185 115 245 190 150 177 176 179 185 175 245 320 162 190 220 270 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 51 36 69 8 35 74 94 80 15 53 65 68 63 33 51 72 78 56 22 78 69 62 51 23 25 32 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 13 | . 1 . 2 . 1 . 3 . 1 . 1 1 . . . . . . . . . 3 . . . . Known Exits Taken 17 | . 1 . 1 . 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . 3 . . 2 . 4 . 1 . . . . 1 1 . . . . . Spaces Dug 119 | . . . . . . . . . 3 17 4 . 6 9 . . . 31 9 . . . . . 31 9 Terrain Destroyed 1041 | . . . 22 . 19 . . . 12 44 27 . 45 124 71 36 42 53 84 22 23 . 8 97 269 43 Melee 81 | . . . . . . . . . 3 . . . . 9 . . . 27 9 . . . . . 28 5 Projectile 312 | . . . . . . . . . . 18 10 . 18 25 . . . 5 27 22 23 . 8 58 74 24 AOE 644 | . . . 22 . 19 . . . 9 26 17 . 27 86 71 36 42 21 48 . . . . 39 167 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18821 | 43 318 283 851 70 468 450 598 1074 658 532 540 77 1787 1379 453 795 751 890 1107 649 376 183 285 1277 1755 1172 Wait 1496 | . 3 24 6 . 7 10 7 38 27 67 21 . 152 116 38 162 17 205 149 40 41 5 36 93 173 59 Move 15139 | 37 259 200 698 56 398 373 519 1006 488 403 499 77 1308 1065 394 606 649 619 851 591 320 153 241 1059 1277 993 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 150 | . 7 3 11 1 8 6 . 7 8 4 1 . 32 17 2 1 3 1 5 1 . 2 . 11 12 7 Fast Attach 177 | 6 10 5 4 2 2 1 . . 5 . 2 . 33 21 . 3 5 . 9 . . 9 2 11 29 18 Attach 106 | . . 3 5 . 1 . . 2 8 10 1 . 19 11 . 1 1 5 7 . . 2 . 3 23 4 Detach 84 | . 2 2 4 . 1 . . 2 4 6 1 . 8 12 . . 2 2 6 . . 2 . 2 20 8 Swap 191 | . 1 3 11 1 10 10 2 7 17 1 . . 11 30 8 5 5 3 20 5 5 3 2 18 10 3 Drop 208 | . 1 . 17 . 4 15 2 12 20 3 2 . 29 30 2 3 10 . 8 . . 7 . 19 11 13 Fire 860 | . 30 41 92 10 36 31 19 . 73 32 13 . 84 63 9 14 23 15 28 12 10 . 4 41 147 33 Melee 143 | . . . . . . . . . 3 . . . 3 9 . . . 39 24 . . . . 8 51 6 Ram 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 9 Kick 7 | . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . Crush 32 | . 5 . 3 . 1 4 5 . . . . . . . . . . . . . . . . . . 14 Escape Stasis 17 | . . . . . . . . . 5 . . . . . . . . 1 . . . . . 8 1 2 Rewire 193 | . . . . . . . 44 . . 6 . . 107 . . . 36 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 520 | -10/Materials | Central database locked down 538 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Entered Mines 748 | -10/Mines | Core integrity fell below 50% 795 | -10/Mines | Lost 3 parts (3n) 1086 | -10/Mines | Discovered new exit (range 8) 1089 | -10/Mines | Build established: Scavenger-Mutant 1098 | -10/Mines | Met a Derelict shopkeep closing up shop 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1257 | -9/Materials | Discovered new exit (range 15) 1275 | -9/Materials | Identified exit to Mines 1962 | -9/Materials | Build established: Scavenger-Gunner 2207 | -9/Materials | Discovered new exit (range 4) 2487 | -9/Materials | Core integrity fell below 50% 2533 | -9/Materials | Entered Mines 2603 | -9/Mines | Discovered new exit (range 15) 2661 | -9/Mines | Entered Materials 2661 | -8/Materials | Evolved 2 slots: Utility x2 2695 | -8/Materials | Discovered new exit (range 15) 2701 | -8/Materials | Identified exit to Storage 3201 | -8/Materials | Central database locked down 3234 | -8/Materials | Discovered new exit (range 5) 3545 | -8/Materials | Entered Storage 3557 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3677 | -8/Storage | Garrison activated, responded to threat 3678 | -8/Storage | Lost 4 allies 3850 | -8/Storage | Build established: Commander-Gunner 3854 | -8/Storage | Found Prototype Protection 3854 | -8/Storage | Identified Lgt. Regenerative Plating 4140 | -8/Storage | Garrison activated, responded to threat 4265 | -8/Storage | Identified exit to Recycling 4345 | -8/Storage | First assault squad dispatched 4426 | -8/Storage | Used back door to open Recycling access 4434 | -8/Storage | Entered Recycling 4434 | -8/Recycling | Accompanied by 4 allies 4470 | -8/Recycling | Build established: Scavenger-Gunner 5277 | -8/Recycling | Scanned before Scraplab entrance 5378 | -8/Recycling | Build established: Commander-Gunner 5385 | -8/Recycling | Discovered new exit (range 9) 5569 | -8/Recycling | Entered Scraplab 5585 | -8/Recycling | Discovered new exit (range 2) 5591 | -8/Recycling | Entered Scraptown 5591 | -8/Scraptown | Accompanied by 5 allies 5876 | -8/Scraptown | Visited UFD Registry 5876 | -8/Scraptown | Registered with UFD as "Deathslider" 5932 | -8/Scraptown | Visited Cyclists 5948 | -8/Scraptown | Entered Cyclist Reading Room 6032 | -8/Scraptown | Visited Comm Corps 6068 | -8/Scraptown | Visited TADAMA 6094 | -8/Scraptown | Visited Supply Room 6218 | -8/Scraptown | Discovered new exit (range 13) 6581 | -8/Scraptown | Visited Infowarlord's Domain 6617 | -8/Scraptown | Found Exp. Sensor Array 6656 | -8/Scraptown | Visited Supply Room 6701 | -8/Scraptown | Visited Observation Area 6751 | -8/Scraptown | Visited Scrapoid Pod Storage 6776 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6792 | -8/Scraptown | Found DCF Scrap (29 items) 6834 | -8/Scraptown | Found Scrapoid Pod 6875 | -8/Scraptown | Visited Chapter 10 6906 | -8/Scraptown | Visited Scrap Suit Storage 6931 | -8/Scraptown | Visited Sword Containment 6948 | -8/Scraptown | Found Prototype Slashing Weapon 6989 | -8/Scraptown | Visited Science Guys 7170 | -8/Scraptown | Found Scrap Suit 7248 | -8/Scraptown | Met Optimus 7248 | -8/Scraptown | Accepted into 0bPrime 7336 | -8/Scraptown | Discovered new exit (range 5) 7354 | -8/Scraptown | Entered Factory 7354 | -6/Factory | Accompanied by 5 allies 7354 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7607 | -6/Factory | Lost 5 allies 7818 | -6/Factory | Garrison activated, responded to threat 7835 | -6/Factory | Build established: Scavenger-Gunner 7855 | -6/Factory | Identified Companion Sword 8171 | -6/Factory | Garrison activated, responded to threat 8185 | -6/Factory | Loaded intel: 8 recycling unit locations 8281 | -6/Factory | Learned location of Protoforge (-2) 8333 | -6/Factory | Discovered new exit (range 15) 8355 | -6/Factory | Entered Lower Caves 8858 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8982 | -6/Lower Caves | Discovered new exit (range 10) 8996 | -6/Lower Caves | Entered another Lower Caves area 8996 | -6/Lower Caves | Accompanied by 1 ally 9068 | -6/Lower Caves | Discovered new exit (range 6) 9224 | -6/Lower Caves | Build established: Mutant 9521 | -6/Lower Caves | Entered an active Warlord outpost 9543 | -6/Lower Caves | A Commander dispatched an escort 9544 | -6/Lower Caves | Learned Extension trap positions 9544 | -6/Lower Caves | Learned Extension security intel 9613 | -6/Lower Caves | Discovered new exit (range 6) 9628 | -6/Lower Caves | Entered Data Miner 9628 | -6/Data Miner | Accompanied by 4 allies 9628 | -6/Data Miner | Discovered new exit (range 6) 9629 | -6/Data Miner | Commander's escort returned to base 9629 | -6/Data Miner | Commander's escort returned to base 9629 | -6/Data Miner | Commander's escort returned to base 9650 | -6/Data Miner | Met Data Miner 9671 | -6/Data Miner | Learned location of Section 7 (-2) 9671 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9689 | -6/Data Miner | Received God Mode back door access code from Data Miner 9717 | -6/Data Miner | Entered Proximity Caves 9717 | -5/Proximity Caves | Accompanied by 1 ally 9718 | -5/Proximity Caves | Identified exit to Factory 10015 | -5/Proximity Caves | Spotted B-75 Beast 10249 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10299 | -5/Proximity Caves | System corruption reached 10% 10359 | -5/Proximity Caves | Spotted B-75 Beast 10360 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 10464 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 10569 | -5/Proximity Caves | Core integrity fell below 50% 10585 | -5/Proximity Caves | Escorted by Enhanced Grunt 10881 | -5/Proximity Caves | Attached CPS modules to Enhanced Grunt 11443 | -5/Proximity Caves | Found Prototype Device 11443 | -5/Proximity Caves | Identified Exp. Thermal Shield 11491 | -5/Proximity Caves | Lost 5 allies 11583 | -5/Proximity Caves | Core integrity fell below 20% 11654 | -5/Proximity Caves | Lost 6 parts (2p2u2w) 11679 | -5/Proximity Caves | System corruption reached 30% 11971 | -5/Proximity Caves | Entered Factory 11971 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11972 | -5/Factory | Identified exit to Factory 12128 | -5/Factory | Build established: Scavenger-Tank 12254 | -5/Factory | Fabricated Biometal Leg? 12354 | -5/Factory | Fabricated Combat Drone Bay (x1) 12470 | -5/Factory | Fabricated X-72 Disruptor? 12484 | -5/Factory | Attached CPS modules to Disruptor 6b 12700 | -5/Factory | Build established: Skirmisher 12871 | -5/Factory | First assault squad dispatched 13018 | -5/Factory | Build established: Scavenger-Skirmisher 13049 | -5/Factory | Loaded intel: 8 recycling unit locations 13330 | -5/Factory | Discovered new exit (range 8) 13418 | -5/Factory | Scrapoid reinforcements arrived 13421 | -5/Factory | Cargo convoy interrupted 13486 | -5/Factory | Found Spectral Analyzer 13489 | -5/Factory | Found Prototype Launcher 13489 | -5/Factory | Identified Hellfire Missile Launcher 13498 | -5/Factory | Found Prototype Device 13498 | -5/Factory | Identified Exp. ECM Suite 13500 | -5/Factory | Attached CPS modules to 05F03-D 13502 | -5/Factory | Attached CPS modules to 05F03-D 13505 | -5/Factory | Attached CPS modules to 05F04-D 13507 | -5/Factory | Attached CPS modules to 05F01-D 13531 | -5/Factory | Found Hellfire Missile Launcher 13545 | -5/Factory | Found PL-3XN's Ring of Power 13553 | -5/Factory | Found Prototype Device 13553 | -5/Factory | Identified Exp. Shock Absorption System 13573 | -5/Factory | Found Spectral Analyzer 13629 | -5/Factory | P-70 Sage assimilated allied 05F05-D 13683 | -5/Factory | Identified exit to Upper Caves 13684 | -5/Factory | Entered Upper Caves 13684 | -5/Upper Caves | Accompanied by 1 ally 13803 | -5/Upper Caves | Build established: Skirmisher 14275 | -5/Upper Caves | Discovered new exit (range 8) 14284 | -5/Upper Caves | Identified exit to Upper Caves 14285 | -5/Upper Caves | Entered another Upper Caves area 14322 | -5/Upper Caves | System corruption reached 10% 14632 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14667 | -5/Upper Caves | System corruption reached 30% 15152 | -5/Upper Caves | Discovered new exit (range 5) 15155 | -5/Upper Caves | Identified exit to Warlord 15173 | -5/Upper Caves | Entered Warlord 15210 | -5/Warlord | System corruption cleaned by Quarantine Array 15409 | -5/Warlord | Visited the Vortex Lab 15425 | -5/Warlord | Warlord's base attacked by MAIN.C 15663 | -5/Warlord | Opened Warlord's prototype stash 15679 | -5/Warlord | Found Prototype Reactor 15679 | -5/Warlord | Identified Vortex Chain Reactor 15685 | -5/Warlord | Found Prototype Device 15685 | -5/Warlord | Identified Thermal Barrier 15696 | -5/Warlord | Found Prototype Device 15696 | -5/Warlord | Identified Exp. Cloaking Device 15775 | -5/Warlord | Warlord forces counterattacked 15981 | -5/Warlord | Spotted Striker 15988 | -5/Warlord | Build established: Commander-Tank 15989 | -5/Warlord | Spotted Striker 15998 | -5/Warlord | Destroyed GC-6GT(B) 16002 | -5/Warlord | Allies destroyed Striker 16005 | -5/Warlord | Allies destroyed Striker 16036 | -5/Warlord | Lost 9 allies 16050 | -5/Warlord | Spotted Striker 16054 | -5/Warlord | Spotted Striker 16068 | -5/Warlord | Discovered new exit (range 22) 16085 | -5/Warlord | Destroyed Striker 16086 | -5/Warlord | Allies destroyed Striker 16100 | -5/Warlord | Warlord base infiltrated, sounded retreat 16106 | -5/Warlord | Destroyed 9 combat bots 16108 | -5/Warlord | Identified exit to Proximity Caves 16120 | -5/Warlord | Entered Proximity Caves 16120 | -4/Proximity Caves | Accompanied by 2 allies 16323 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16796 | -4/Proximity Caves | Build established: Infiltrator-Assassin 16910 | -4/Proximity Caves | Learned Research emergency access door positions 16932 | -4/Proximity Caves | Learned Research interactive machine intel 17141 | -4/Proximity Caves | Crushed by falling debris 17152 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17170 | -4/Proximity Caves | Entered Factory 17170 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17805 | -4/Factory | Discovered new exit (range 8) 17830 | -4/Factory | Identified exit to Upper Caves 17881 | -4/Factory | Build established: Hacker-Assassin 17900 | -4/Factory | Loaded intel: 8 recycling unit locations 17926 | -4/Factory | Incoming investigation squad redirected 18129 | -4/Factory | Central database locked down 18256 | -4/Factory | Watched by a mysterious "MATRIX" hacker 18333 | -4/Factory | Scraphulk reinforcements arrived? 18442 | -4/Factory | Found Prototype Processor 18442 | -4/Factory | Identified Exp. Melee Analysis Suite 18506 | -4/Factory | Entered Upper Caves 18506 | -4/Upper Caves | Accompanied by 1 ally 18688 | -4/Upper Caves | Spotted B-86 Titan 18701 | -4/Upper Caves | Destroyed B-86 Titan 18723 | -4/Upper Caves | Build established: Hacker-Skirmisher 18830 | -4/Upper Caves | Learned Research emergency access door positions 19336 | -4/Upper Caves | Learned Research garrison access intel 19615 | -4/Upper Caves | Discovered new exit (range 8) 19627 | -4/Upper Caves | Identified exit to Upper Caves 19631 | -4/Upper Caves | Entered another Upper Caves area 19631 | -4/Upper Caves | Accompanied by 1 ally 19749 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20353 | -4/Upper Caves | Discovered new exit (range 7) 20368 | -4/Upper Caves | Identified exit to Zhirov 20379 | -4/Upper Caves | Entered Zhirov 20379 | -4/Zhirov | Accompanied by 1 ally 20381 | -4/Zhirov | Discovered new exit (range 3) 20416 | -4/Zhirov | Met Zhirov 20447 | -4/Zhirov | Learned location of Testing (-3) 20447 | -4/Zhirov | Learned location of Quarantine (-2) 20447 | -4/Zhirov | Learned location of Command (-1) 20465 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20493 | -4/Zhirov | Found Alien Artifact 20493 | -4/Zhirov | Identified Integrated Reactor 20493 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20519 | -4/Zhirov | Found Alien Artifact 20621 | -4/Zhirov | Identified exit to Proximity Caves 20639 | -4/Zhirov | Entered Proximity Caves 20639 | -3/Proximity Caves | Accompanied by 1 ally 20894 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 21044 | -3/Proximity Caves | Discovered new exit (range 10) 21058 | -3/Proximity Caves | Identified exit to Research 21074 | -3/Proximity Caves | Entered Research 21074 | -3/Research | Accompanied by 1 ally 21074 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21076 | -3/Research | Loaded intel: 45 interactive machine locations 21077 | -3/Research | Loaded intel: 4 garrison access locations 21346 | -3/Research | Spotted B-86 Titan 21356 | -3/Research | Destroyed B-86 Titan 21640 | -3/Research | Destroyed 04F01-K 21736 | -3/Research | Build established: Skirmisher 21775 | -3/Research | Discovered new exit (range 7) 21781 | -3/Research | Identified exit to Research 21814 | -3/Research | Found Adv. Powered Armor 22268 | -3/Research | System corruption reached 10% 22319 | -3/Research | Lost 3 parts (2n1u) 22571 | -3/Research | Entered another Research area 22571 | -2/Research | Evolved 2 slots: Utility x2 22721 | -2/Research | Found Quantum Capacitor 22945 | -2/Research | Build established: Hacker-Assassin 23034 | -2/Research | Found Exp. Signal Interpreter 23165 | -2/Research | Discovered new exit (range 23) 23367 | -2/Research | Identified exit to Access 23403 | -2/Research | Cargo convoy interrupted 23674 | -2/Research | Identified Transdimensional Reconstructor 23674 | -2/Research | Warped through subspace 23704 | -2/Research | Lost 6 parts (3n3u) 23931 | -2/Research | Core integrity fell below 50% 23964 | -2/Research | Lost 6 parts (2p1n1u2w) 23982 | -2/Research | Build established: Hacker-Mutant 23990 | -2/Research | Scraphulk reinforcements arrived 24307 | -2/Research | Found Scrap Suit 24569 | -2/Research | Build established: Scavenger-Scrapper 24629 | -2/Research | Identified exit to Quarantine 24787 | -2/Research | Found Launcher Loader 24821 | -2/Research | First assault squad dispatched 24899 | -2/Research | Lost 5 parts (1p1n2u1w) 25037 | -2/Research | Lost 3 parts (1p1u1w) 25066 | -2/Research | Entered Access 25066 | -1/Access | Evolved 2 slots: Utility x2 25307 | -1/Access | Build established: Hacker-Mutant 25612 | -1/Access | Build established: Hacker-Skirmisher 25943 | -1/Access | Found Unknown Launcher 25943 | -1/Access | Identified Gamma Bomb Array 26060 | -1/Access | Lost 5 parts (1p4u) 26066 | -1/Access | First assault squad dispatched 26073 | -1/Access | Released all parts (9) 26104 | -1/Access | Lost 5 parts (2n3w) 26273 | -1/Access | Spotted B-99 Colossus 26294 | -1/Access | Spotted B-99 Colossus 26302 | -1/Access | Core integrity fell below 50% 26318 | -1/Access | System corruption reached 10% 26319 | -1/Access | Core integrity fell below 20% 26321 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26270_ Field strength at 94. 26271_ Field strength at 88. 26272_ Field strength at 82. 26273_ Knocked back. 26273_ Slug penetrates K-01 Serf. 26273_ Slug penetrates T-07 Excavator. 26273_ Penetrated by Slug. 26283_ System corrupted: Energy discharge (-25). 26298_ Field Propulsion Array destroyed. 26300_ System corrupted: Energy discharge (-37). 26300_ Discarded Adv. System Restoration Module. 26305_ Slammed into K-01 Serf. 26310_ Slammed into P-80 Master. 26316_ U-05 Engineer builds a Wall. 26318_ P-80 Master resets P-80 Master, system corruption cleaned. 26320_ P-80 Master resets K-01 Serf, system corruption cleaned. 26321_ Penetrated by Slug. 26321_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????# ??????????????? | | ###+###########??????????????# ???????????????? | | ##############?# ???????????????? | | # #?# ????????????????? | | # ] #?# ????????????????? | | # #?# ?????????????????? | | # #?# ?????????????????? | | # #?# #?????????????????? | | # ! #?# #?????????????????? | | ####### # #?# #?????????????????? | | ??????# # #?# #?????????????????? | | ####### # ? ??# #?????????????????? | | # # ??# #?????????????????? | | # #? ? ???# #?????????????????? | | # #? ??? ???# #?###?????????????? | | # ###+######;##### #####?????????????? | | # A sp u#?????????????? | | # @ ss #?????????????? | | # sp #?????????????? | | + k psk #?????????????? | | # s #?????????????? | | # #?????????????? | | # ## ### # | | ######## ####### *! | | #??????# Y #?????# !! | | #??????# #?????# | | #??????# #?????# ? | | #??????# #?????# ? | | #######??????#u #?????# ?? | | ?????????????# #?????# ?? | | ?????????????# #?????######### ###?? | | ?????????????# #?????????????? #???? | | ?????????????# #?????????????? #???? | | ???????###???# #?????????????? ???? | | ######## ##### #?????????????? = ???? | | # # #?????????????? ?????? | | # !!! # #??????????????? ""???????? | | #"" !!! # #??????????????? ??????????? | | #"" !!! # #???????????????????????????? | | #"" # #???????????????????????????? | | #S / #???????????????????????????? | | #"" # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Corruption Block 20 Armor Coverage 800 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Launcher Accuracy 40 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Biometal Leg | x2 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip X-72 Disruptor | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Arm. Leg | -4/Factory | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Network Effect Sniper Challenges ------------ None Game ------ Seed ReinforcedImpulseWell Manual? 0 Play Time 03:18:06 Cumulative 340.2 hours Start 2026.10.24 @ 17:35:26 End 2026.10.25 @ 00:53:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5275b15c-5c14-46a8-ba5a-f41267cec3ff