Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 04:16:41 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (384) 384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2244 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 288/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Insulated Plating > --- WEAPON (4) ------- Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Minigun > --- INVENTORY (6) ---- Insulated Plating Particle Gun Assault Rifle Assault Rifle Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Insulated Plating > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Insulated Plating Particle Gun Assault Rifle Assault Rifle Grenade Launcher Makeshift Spear [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Insulated Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 22 | 2 3 7 6 4 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 1 1 1 1 1 Treads 3 | . 1 . 1 1 Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 1 . 1 Device 3 | . 2 1 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 1 . 4 4 2 Energy Gun 2 | . . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 . 2 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . Average Slot Usage (%) 94 | . 92 87 100 100 Engine 12 | . 14 14 11 9 Treads 12 | . 6 14 11 18 Leg 1 | . 6 . . . Wheel 12 | . 14 14 11 9 Device 7 | . 7 2 11 9 Storage 12 | . 14 14 11 9 Protection 1 | . . . . 9 Energy Gun 5 | . . 1 11 9 Energy Cannon 1 | . . . 1 9 Ballistic Gun 27 | . 28 26 31 18 Naked Turns . | . . . . . Heaviest Build 26 | 13 14 13 21 26 Greatest Support 40 | 16 16 20 10 40 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 6 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 Class Distribution -------------------- 47% | Mutant 31% | Gunner 21% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 554 | 200 . 151 145 58 Remotely . | . . . . . Salvage Created 464 | . . 135 271 58 Parts 22 | . . 9 11 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 12 | . . 5 6 1 Guns 10 | . . 3 6 1 AOE 2 | . . 2 . . Classes Destroyed 3 | . . 2 1 . Swarmer 3 | . . 3 . . Grunt 7 | . . 2 5 . Sentry 2 | . . . 1 1 Best Kill Streak 3 | . . 3 3 1 Combat Bots Only 3 | . . 3 3 1 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 464 | . 164 68 145 87 Core 25 | . 15 10 . . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 90 100 . Volleys Fired 21 | . 2 7 9 3 Largest 4 | . 2 2 4 4 Hottest 157 | . 40 40 125 157 Shots Fired 65 | . 4 13 36 12 Gun 61 | . 4 12 36 9 Cannon 3 | . . . . 3 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 49 | . 4 12 27 6 Thermal 12 | . . . 9 3 Explosive 1 | . . 1 . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 17 | . 2 4 10 17 Robot Miss Streak 2 | . 1 1 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 45 | . 3 10 23 9 Core Hits 22 | . 1 8 11 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 721 | . 39 210 336 136 Guns 587 | . 39 114 336 98 Cannons 38 | . . . . 38 Explosions 96 | . . 96 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 439 | . 39 114 230 56 Thermal 148 | . . . 106 42 Explosive 96 | . . 96 . . Electromagnetic 38 | . . . . 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 92 | . 6 9 54 92 Average Temperature 27 | . 5 9 24 46 Received Heat Transfer 150 | . 42 15 66 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 259 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 138 | . 31 137 138 80 Initial 53 | . . 12 53 35 Average 51 | . 15 71 51 63 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 10 5 6 1 Peak Tracking Total 9 | . 9 3 3 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 1 1 1 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 2 5 1 Successful 8 | . 4 1 3 . Failed 6 | . 2 1 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 3 2 5 1 Terminals 14 | . 6 2 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 1 1 . Terminals 4 | . 2 1 1 . Botnet 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 660 | 3 146 195 208 108 Spaces Moved 500 | 1 130 140 137 92 Core . | . . . . . Treads 2 | . . 1 . 1 Legs . | . . . . . Wheels 498 | 1 130 139 137 91 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 100 100 80 90 100 Average Speed 94 | 100 100 90 90 100 Slowest Speed 160 | 100 100 160 100 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 41 29 19 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 639 | 2 143 196 199 99 Wait 77 | . . 37 40 . Move 496 | . 129 139 136 92 Hop . | . . . . . Pick Up 8 | . 4 1 3 . Fast Attach 5 | . 2 2 1 . Attach 5 | . 1 . 2 2 Detach . | . . . . . Swap 12 | 2 . 5 3 2 Drop 15 | . 5 5 5 . Fire 21 | . 2 7 9 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Entered Mines 157 | -10/Mines | Learned location of Mines (-9) 195 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 307 | -10/Mines | Build established: Mutant 323 | -10/Mines | Assembled infested the area 332 | -10/Mines | Discovered new exit (range 8) 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Weapon x2 543 | -9/Materials | Discovered new exit (range 11) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -8/Materials | Self-destructed Last Messages --------------- 00513_ Acquired 38 matter. 00517_ Dropped Particle Gun. 00519_ Dropped Lgt. Treads. 00525_ Acquired 20 matter. 00526_ R-06 Scavenger collects Ion Engine. 00526_ Dropped Lgt. Ion Engine. 00529_ Acquired 10 matter. 00530_ R-06 Scavenger collects Sml. Laser. 00539_ Dropped Assault Rifle. 00539_ Acquired Lgt. EM Pulse Cannon. 00543_ EXIT=FOUND PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00564_ Connecting with Terminal... 00564_ Current location identified: Materials 00600_ Y-45 Defender destroyed. 00600_ Door malfunctions. 00607_ Acquired 58 matter. 00636_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????#+######???????????????????? | | ????# #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# """ #???????????????????? | | ????# ##########??????????? | | ????# @ !# T #??????????? | | ????####+### #??????????? | | ?????# # """ #??????????? | | ?????# # """"" #??????????? | | ?????# + """"" #??????????? | | ?????# # """"" #??????????? | | ?????# # """ #??????????? | | ######## ###= #??????????? | | # # #?# #??????????? | | # # ############??????????? | | # / #??????????????????? | | # """ #### #??????????????????? | | # """ #??# #??????????????????? | | # """ #??# #??????????????????? | | ########??# #########??????????? | | ??????????# # #??????????? | | ??????????# # """ #??????????? | | ??????????# # """ #??????????? | | ????????### # """ #??????????? | | ????????# # #??????????? | | ????????# + "" #??????????? | | ????????# # "" #??????????? | | ????????# # "T #??????????? | | ????????# # "" #??????????? | | ????????# # "" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 150 Resistance: EM 15 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPortableAccelerator Manual? 0 Play Time 00:23:02 Cumulative 28.2 hours Start 2021.04.13 @ 00:13:03 End 2022.03.05 @ 04:16:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d6b876e4-c65b-4913-82bb-c716faad352b