Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 14:14:25 Player: Phaethon Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (108) 540 Value Destroyed (3732) 3732 Prototype IDs (86) 1720 Alien Tech Used (10) 2000 Bonus (30860) 30860 TOTAL SCORE: 50152 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 113 Follower Combat Kills 68 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -221 Cogmind --------- Core Integrity 1261/1600 Matter 220/300 Energy 94/100 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location 0b11 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Q-thruster Improved Q-thruster > --- UTILITY (20) ----- Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Powered Armor Light Regenerative Plating Beam Splitter System Mapper Advanced System Shield Matter Drive > --- WEAPON (2) ------- Kinetic Spear Plasma Lance > --- INVENTORY (6) ---- Improved Q-thruster Advanced Actuator Array Transdimensional Reconstructor Vortex Rifle Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Powered Armor Light Regenerative Plating Beam Splitter System Mapper Advanced System Shield System Guard Matter Drive > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Improved Q-thruster Transdimensional Reconstructor Vortex Rifle Enhanced Nova Cannon Graviton Cannon Micro-nuke Launcher [Rating: 201] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Electron Diverter Treads Armored Heavy Treads Flight Unit Electron Diverter Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental Hacking Suite Protection Experimental Power Shielding Artifact Matter Drive Weapon Kinetic Spear Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 2 20 7 5 . 18 12 . 5 . 4 26 5 7 2 2 28 . . 5 3 17 . 5 . 2 5 5 41 22 21 14 28 22 30 Power 23 | . 5 2 1 . 1 3 . . . . 2 1 . . . 2 . . . . . . . . . 1 . 2 1 . 1 1 . . Engine 14 | . 5 2 1 . 1 1 . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . Propulsion 53 | . 10 2 . . 5 1 . . . . 1 1 . . . 3 . . 1 2 . . . . . . 1 9 3 5 2 7 . . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . 10 2 . . 5 1 . . . . 1 1 . . . 3 . . 1 2 . . . . . . 1 8 2 5 2 7 . . Utility 204 | . 1 1 2 . 10 8 . 2 . 3 17 1 5 . 2 20 . . 4 . 15 . 4 . . 3 2 21 10 12 10 18 10 23 Device 110 | . . 1 1 . 5 3 . 1 . 1 10 1 2 . 2 10 . . 2 . 10 . 1 . . 1 . 16 5 7 6 8 5 12 Storage 10 | . . . . . 1 . . . . 1 . . . . . 2 . . . . . . 1 . . 1 . . 1 . . 3 . . Processor 31 | . 1 . . . 3 2 . 1 . . 3 . . . . 2 . . 2 . 1 . 1 . . . 1 1 . 1 2 5 1 4 Hackware 20 | . . . 1 . 1 . . . . . 2 . 1 . . 5 . . . . 3 . 1 . . 1 . . 1 . 2 . 1 1 Protection 29 | . . . . . . 3 . . . 1 2 . 2 . . 1 . . . . 1 . . . . . 1 4 1 4 . 2 2 5 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Weapon 83 | 2 4 2 2 . 2 . . 3 . 1 6 2 2 2 . 3 . . . 1 2 . 1 . 2 1 2 9 8 4 1 2 12 7 Energy Gun 12 | . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . 1 . 1 2 1 1 . . Energy Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . 6 2 Ballistic Gun 11 | 2 3 2 . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 36 | . . . 1 . . . . 1 . 1 3 2 1 2 . 2 . . . . . . 1 . . 1 1 5 4 2 . 1 6 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 . . 3 2 . . . . 2 . . . . 6 . . 4 1 . . 1 . . 2 . . 2 5 5 7 1 6 Parts Lost 34 | . 5 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . 5 . . 6 3 . 1 9 Power 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 20 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . 5 1 . 1 8 Weapon 6 | . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Highest Loss Streak 7 | . 5 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . 5 . . 3 2 . 1 7 Average Slot Usage (%) 94 | . 70 86 88 100 97 95 100 94 84 83 90 98 100 100 100 94 94 94 94 94 93 94 94 94 91 95 97 98 98 97 82 96 94 96 Engine 2 | . 10 14 14 14 9 . . . . . 2 6 6 6 6 4 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 5 7 7 7 7 3 . . . . . 5 5 5 5 5 5 5 5 5 2 . . . . 1 4 4 3 Flight 12 | . 24 28 28 28 17 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 8 8 8 8 8 8 8 Device 17 | . . 2 2 14 21 15 15 18 15 14 18 19 19 20 20 22 17 17 16 17 16 15 15 15 11 12 12 17 15 15 16 20 22 19 Storage 5 | . . . . . 4 7 7 7 7 6 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 4 6 9 8 6 4 3 Processor 23 | . 8 14 11 . 13 12 15 18 23 23 25 26 26 26 26 23 23 23 27 29 26 26 26 26 26 26 27 28 28 28 26 27 27 31 Hackware 15 | . . . 3 14 13 15 15 15 15 15 13 13 13 13 13 16 17 17 17 17 19 21 21 21 21 22 19 14 18 16 11 17 16 14 Protection 3 | . . . . . . 6 7 . . . . . . . . . 5 5 1 . 5 5 5 5 5 5 6 10 3 2 4 3 3 6 Ballistic Gun 1 | . 21 27 14 . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 5 14 9 7 7 4 . . 4 11 6 7 13 3 . . . . . . . . . 2 3 3 3 4 . 1 3 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 3 6 6 8 8 14 17 17 17 12 12 23 18 19 17 17 21 18 18 18 25 20 19 19 19 19 29 32 40 35 33 29 39 45 44 Greatest Support 72 | 3 8 8 8 8 14 18 18 18 12 12 24 19 19 19 19 24 19 19 20 32 20 20 20 20 20 32 38 72 72 38 34 44 44 44 Greatest Overweight (x) 5 | . . . 1 . 1 4 . . . . . . 1 1 . 5 . . . . . . . . . . 2 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 12 16 12 12 Average Capacity 7 | 4 4 4 4 4 4 6 6 6 6 5 6 6 6 6 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 12 12 11 Most Carried 12 | 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 8 8 8 8 7 8 8 8 8 8 8 8 8 10 11 12 12 12 12 Average Carried 7 | 2 3 4 3 4 4 5 6 5 6 5 5 5 6 6 6 7 8 8 7 6 7 8 8 8 7 7 7 7 8 9 10 11 11 11 Final Capacity 12 | 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 12 12 12 6 Final Carried 12 | 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 8 8 8 7 7 8 8 8 8 8 8 6 8 10 10 12 12 12 6 Class Distribution -------------------- 34% | Hacker-Scout 23% | Wizard-Scout 10% | Wizard-Ninja 7% | Hacker-Sprinter 6% | Hacker-Ninja 5% | Hacker-Assassin 3% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Commander-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Hacker-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 4245 | 224 371 56 55 20 131 200 . 55 . 102 198 143 73 67 22 248 29 11 . 42 208 . 74 7 . 107 25 400 234 242 115 370 110 306 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6177 | 80 626 46 149 . 135 378 . . . . 144 74 68 . . 640 . . . 22 463 . . . . 452 . 546 305 675 180 161 . 1033 Parts 295 | 1 39 6 6 . 10 17 . . . . 10 3 5 . . 19 . . . 2 36 . . . . 4 . 39 29 35 10 2 . 22 Haulers Intercepted 10 | . 2 . . . 2 1 . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . 9 . . . . 2 24 3 . . . 1 . 2 . . . . . . . . Prevented 12 | . . . . . . . . . . . . . 1 . . . . . 8 . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 45 | . 14 3 . . . 2 . . . . 2 . 3 . . . . . . . 4 . . . . . . 4 3 5 . . . 5 Melee 27 | . . . . . . 2 . . . . 1 . 3 . . . . . . . 4 . . . . . . 4 3 5 . . . 5 Guns 18 | . 14 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 4 . . . 2 2 . . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 . . . Worker 7 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 10 | . 2 . . . 2 1 . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . Recycler 5 | 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 29 | . 1 . . . . 1 . . . . 1 . . . . 6 . . . . 9 . . . . . . 6 1 3 . . . 1 Swarmer 21 | . 9 3 . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . 2 Grunt 6 | . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Sentry 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . Programmer 11 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 3 2 . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 5 3 . . 1 2 . . . . 1 . 2 . . 2 . . . . 4 . . . . . . 2 3 4 2 1 . 1 Combat Bots Only 4 | . 4 3 . . . 1 . . . . 1 . 2 . . . . . . . 4 . . . . . . 2 3 4 . . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . . . . 1 1 1 . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 6314 | . 551 96 . . 76 105 . 55 . . 470 . 160 . . . . 19 . . 74 . 68 . 120 . 616 388 217 904 148 39 174 2034 Core 1240 | . 111 33 . . 37 29 . 30 . . 137 . . . . . . 19 . . 46 . 20 . 30 . 142 43 45 159 20 . . 339 Absorbed by Shields 500 | . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . 182 . 5 . 249 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Core Remaining (%) 82 | 100 . . . 42 93 . . . . 91 . . . . 83 . . . . 98 . . . . . . 79 . . 66 . 98 . 78 Volleys Fired 143 | 1 84 11 . . . . . 2 . . 3 . . . . . . . . 1 3 . . . 6 . 1 4 9 2 . . 10 6 Largest 2 | 2 2 2 . . . . . 1 . . 1 . . . . . . . . 1 1 . . . 1 . 1 1 1 1 . . 1 1 Hottest 120 | 40 60 40 . . . . . 25 . . 30 . . . . . . . . 40 40 . . . 40 . 40 98 113 40 . . 120 120 Shots Fired 201 | 2 134 16 . . . . . 4 . . 3 . . . . . . . . 1 3 . . . 6 . 1 4 9 2 . . 10 6 Gun 170 | 2 134 16 . . . . . 3 . . 2 . . . . . . . . 1 3 . . . 6 . 1 . . 2 . . . . Cannon 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . 10 6 Launcher 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | 2 128 16 . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thermal 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . 10 6 Explosive 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . 6 . 1 . . 2 . . . . Robot Hit Streak 14 | 2 14 6 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 332 | 2 87 13 11 . 6 21 . . . . 18 5 3 2 . 23 . . . 1 18 . . . . 8 . 19 12 24 10 8 . 41 Core Hits 168 | 2 32 6 3 . 4 8 . 1 . . 4 3 3 . . 10 . . . 1 14 . . . . 6 . 13 9 19 4 3 . 23 Critical Hits 10 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 586 | . . . 11 . 20 40 . 5 . . 30 6 11 2 5 48 1 2 4 4 60 . 24 3 4 8 1 62 37 45 28 42 29 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . 8 . 20 40 . 5 . . 30 6 11 . 5 20 . . . . . . . . . . . 10 8 5 . 20 15 3 Piercing 375 | . . . . . . . . . . . . . . . . 28 1 2 4 4 60 . 24 3 4 8 1 52 29 40 28 22 14 51 Sneak Attacks 40 | . . . . . 4 7 . . . . . 3 1 1 . 7 . . . 1 2 . . . . . . . 4 2 3 3 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . 1 . 9 Damage Inflicted 17308 | 20 870 88 849 . 568 1359 . 54 . . 676 638 213 . . 1942 . . . 136 1154 . . . . 1114 . 1127 931 1356 937 927 6 2343 Guns 966 | 20 822 88 . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . 48 . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 16231 | . . . 849 . 568 1359 . . . . 637 638 213 . . 1942 . . . 136 1154 . . . . 1114 . 1127 931 1356 937 927 . 2343 Ramming 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 . Kinetic 926 | 20 782 88 . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . Thermal 48 | . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5904 | . . . 849 . 568 1359 . . . . 637 638 213 . . 652 . . . . . . . . . . . 137 89 91 . 671 . . Piercing 10327 | . . . . . . . . . . . . . . . . 1290 . . . 136 1154 . . . . 1114 . 990 842 1265 937 256 . 2343 Highest Corruption 9 | . . . . . . 5 5 9 9 9 3 3 3 3 . . . . . . . 5 5 5 5 5 5 . 1 4 . . . . Average Corruption 4 | . . . . . . 3 5 6 9 9 2 3 3 3 . . . . . . . 5 5 5 5 5 5 . 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . . . . . . 21 1 18 1 11 3 7 12 2 . . . . . . . . 23 5 2 5 7 . 2 24 . . . . Message Errors 36 | . . . . . . 1 . 3 . 4 1 2 3 . . . . . . . . . 5 2 1 1 5 . 1 7 . . . . Matter Fused 33 | . . . . . . 6 . 4 . 2 . 3 6 2 . . . . . . . . 3 1 1 2 . . . 3 . . . . Heat Flow Errors 19 | . . . . . . 6 1 . . 3 . 1 . . . . . . . . . . 3 . . . 1 . . 4 . . . . Energy Discharges 18 | . . . . . . 3 . 2 . 2 . 1 3 . . . . . . . . . 3 1 . . . . . 3 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 19 | . . . . . . 3 . 4 . . 1 . . . . . . . . . . . 7 . . . 1 . 1 2 . . . . Data Loss (major) 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 10 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 1 1 . 1 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2232 | . . . 70 . 8 125 . . . . 76 72 . . . 743 . . . . 132 . . . . . . . 107 101 231 385 . 182 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2232 | . . . 70 . 8 125 . . . . 76 72 . . . 743 . . . . 132 . . . . . . . 107 101 231 385 . 182 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 31 . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . 3 . Shots 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 48 8 . . . 254 100 6 . 276 11 100 . . . . . . . . . . 177 . . . 97 18 . 239 . 256 12 120 Average Temperature 53 | . 5 3 . . . 117 58 3 . 112 11 63 . . . . . . . . . . 83 . . . 54 11 . 99 . 134 5 56 Received Heat Transfer 515 | . 42 . . . 9 . . . . . 58 . . . . . . . . . . . 18 . 9 . 111 27 9 118 . . 18 96 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1600 | 5 266 175 . 6 142 496 . . . . 167 . . . . 159 . . . . 216 42 441 . . . . 495 364 244 279 519 1600 1127 Initial 1100 | . 3 100 . . 1 12 . . . . . . . . . . . . . . 37 12 29 . . . . 148 278 31 131 68 232 1100 Average 191 | 1 164 126 . 1 42 68 . . . . 57 . . . . 42 . . . . 69 25 135 . . . . 322 180 70 183 235 250 986 Maximum Alert Level 5 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 1 1 2 5 4 Low Security (%) 71 | 100 75 100 . 100 100 96 . . . . 100 . . . . 100 . . . . 98 100 72 . . . . 4 56 95 60 49 54 . Level 1 17 | . 24 . . . . . . . . . . . . . . . . . . . 1 . 15 . . . . 90 43 4 39 35 40 . Level 2 2 | . . . . . . 3 . . . . . . . . . . . . . . . . 12 . . . . 4 . . . 14 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Squads Dispatched 41 | . 1 . . . 4 . . . . . 2 . . . . 3 . . . . 1 . 3 . . . . 4 1 8 . 6 . 8 Investigation 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . 2 Extermination 15 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 1 3 . 1 . 3 Reinforcement 15 | . . . . . 4 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . 4 . 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 48 | . 1 . . . 7 . . . . . 1 . . . . . . . 1 . . . 2 . . . . 2 . 3 6 7 . 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 24 4 . . 13 9 . . . . 12 . 5 . . 11 . 3 5 2 22 5 11 . 10 . 15 34 6 42 10 9 7 52 Peak Tracking Total 15 | . 5 3 . . 6 3 . . . . 4 . 3 . . 2 . 3 8 4 4 5 9 . 7 . 8 9 3 15 3 3 8 9 Tactical Retreats 45 | . 2 . . . 4 . . . . . 1 . 1 . . . . 1 . 2 3 . 1 . 2 . 8 7 . 5 3 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . 2 . . . . 1 . . . . 3 . . . . 1 . . . . 5 . . . . . . . . 2 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . . 1 . . . . . 6 1 . . . 1 . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 23 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 7 5 . 8 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 . . Garrison Access 21 | . . . . . 1 3 . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 1 . 3 . 5 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 186 | . 7 . 4 1 7 13 . 2 4 . 14 1 . 1 . 16 1 . 10 . 14 . 11 1 . 4 . 13 13 9 6 12 13 9 Terminals 97 | . 5 . . 1 4 6 . . . . 10 . . . . 8 . . . . 9 . 5 . . . . 6 8 8 2 8 8 9 Fabricators 13 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 4 . . . . 2 . . . 2 . . Repair Stations 7 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 . . Recycling Units 7 | . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . Scanalyzers 12 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 3 1 1 1 . . Garrison Access 22 | . . . . . 1 3 . . . . 1 . . . . 2 . . . . 3 . 2 . . . . 1 1 . 3 . 5 . Total Hacks 576 | . 20 . 27 5 25 48 . 13 31 . 43 1 . 6 . 51 1 . 17 . 49 . 45 1 . 16 . 31 21 23 13 39 29 21 Successful 465 | . 15 . 27 1 17 31 . 13 31 . 26 1 . 6 . 38 1 . 17 . 44 . 39 1 . 16 . 25 18 21 8 32 24 13 Failed 110 | . 4 . . 4 8 17 . . . . 17 . . . . 13 . . . . 5 . 6 . . . . 6 3 2 5 7 5 8 Catastrophic 11 | . . . . 1 1 1 . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 14 . 1 5 11 13 . . . . 19 . . . . 29 . . 1 . 19 . 30 . . . . 16 6 14 4 14 11 10 Terminals 326 | . 18 . . 5 19 28 . . . . 30 . . . . 33 . . . . 36 . 28 . . . . 16 14 22 6 28 22 21 Fabricators 52 | . . . . . . 4 . . . . 9 . . . . 10 . . . . . . 15 . . . . 7 . . . 7 . . Repair Stations 14 | . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . 2 2 . . 2 . . Recycling Units 10 | . 2 . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . Scanalyzers 29 | . . . . . . 9 . . . . . . . . . . . . . . 8 . . . . . . 3 4 1 2 2 . . Garrison Access 32 | . . . . . 2 4 . . . . 3 . . . . 2 . . . . 5 . 2 . . . . 1 1 . 5 . 7 . Terminal Hacks 264 | . 8 . 27 1 11 11 . 13 31 . 8 1 . 6 . 13 1 . 17 . 20 . 15 1 . 16 . 4 9 13 2 15 11 10 Record 92 | . . . 27 . . 2 . 12 11 . . . . . . 3 . . 15 . 4 . 1 . . 5 . 1 3 . . 2 4 2 Part Schematic 30 | . . . . . 1 3 . . 10 . . . . 6 . 3 . . . . 1 . 2 . . 3 . . . . . 1 . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . 1 . Prototype ID Bank 15 | . 1 . . . . 1 . . 3 . . . . . . 1 . . . . 2 . 1 . . 4 . . 1 1 . . . . Open Door 10 | . . . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . 2 . 1 . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 Terminal Index 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 . 1 . . Fabricator Index 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 15 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . 1 . 2 2 1 Unreport Threat 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 1 1 Locate Traps 9 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 1 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recall Extermination 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . 1 . . Recall Reinforcements 7 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hauler Manifests 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 8 | . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 33 | . . . . . . 2 . . . . 6 . . . . 5 . . . . . . 10 . . . . 5 . . . 5 . . Network Status 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . 1 . . Load Schematic 13 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 4 . . . . 2 . . . 2 . . Build 14 | . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 4 . . . . 2 . . . 2 . . Repair Station Hacks 11 | . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . 2 1 . . 2 . . Scan Component 6 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 . . Repair 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 7 | . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . 8 . . . . . . . . . . . . . . 8 . . . . . . 3 4 1 2 2 . . Insert Component 21 | . . . . . . 4 . . . . . . . . . . . . . . 5 . . . . . . 3 4 1 2 2 . . Analyze 7 | . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . 1 3 . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 1 . 3 . 5 . Seal Access 21 | . . . . . 1 3 . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 1 . 3 . 5 . Unauthorized Hacks 101 | . 5 . . . 3 5 . . . . 11 . . . . 12 . . . . 13 . 12 . . . . 10 3 7 1 8 8 3 Terminals 86 | . 5 . . . 3 5 . . . . 10 . . . . 9 . . . . 13 . 7 . . . . 6 3 7 1 6 8 3 Assimilate 25 | . . . . . 2 4 . . . . 2 . . . . 4 . . . . 4 . 1 . . . . 1 . 3 1 2 1 . Botnet 51 | . 4 . . . 1 1 . . . . 8 . . . . 5 . . . . 7 . 5 . . . . 4 3 3 . 3 6 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operators 8 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 1 1 Fabricators 13 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 5 . . . . 2 . . . 2 . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Prioritize 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . Siphon 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 4 . . 1 5 9 . . . . 12 . . . . 12 . . . . 8 . 7 . . . . 11 6 6 5 11 10 7 Full Trace Events 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 1 7 . . 10 . . . . 6 . 3 . . . . 3 . 2 . . 3 . . . . . 1 . . Parts Built 13 | . . . . . . 1 . . . . 1 . . . . 4 . . . . . . 3 . . . . 2 . . . 2 . . Matter 2962 | . . . . . . 285 . . . . 318 . . . . 530 . . . . . . 833 . . . . 498 . . . 498 . . Time 897 | . . . . . . 76 . . . . 169 . . . . 105 . . . . . . 219 . . . . 126 . . . 202 . . Total Part Build Rating 72 | . . . . . . 5 . . . . 6 . . . . 24 . . . . . . 17 . . . . 10 . . . 10 . . Parts Repaired 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Time 259 | . . . . . 80 . . . . . . . . . . 106 . . . . . . . . . . . 54 . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 3 . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 34 | . . . 3 5 1 3 . . . 1 2 . . . . 4 . . 5 . 4 . 1 . . . . 1 . 2 1 1 . . Largest Group 8 | . . . 3 8 8 3 3 3 1 1 1 1 1 . . 4 3 3 6 5 4 . 1 . . . . 1 . 1 1 1 . . Highest-Rated Group 258 | . . . 50 131 131 46 46 46 26 26 26 26 26 . . 75 46 46 258 186 148 . 26 . . . . 44 . 26 44 44 . . Highest-Rated Ally 60 | . . . 21 31 31 26 26 26 26 26 26 26 26 . . 29 26 26 60 60 46 . 26 . . . . 44 . 26 44 44 . . Total Orders 16 | . . . . . 3 2 . . . . 3 . . . . 4 . . . . 1 . . . . . . 1 . 1 . 1 . . STAY 12 | . . . . . 2 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . 1 . 1 . 1 . . FOLLOW 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . 48 . . . . 1 . . . . . 2 . . 1 6 6 . . . . . . . . . . . . . Total Damage 1077 | . . . . . 589 . . . . 52 . . . . . 22 . . 33 203 178 . . . . . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 11 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . 1 . Derelict Logs Recovered 18 | . . 1 . 3 . . . 3 . 1 . 2 1 1 1 . . 3 . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 19526 | 34 538 139 332 284 940 1116 54 577 38 459 1203 283 746 250 405 1359 146 120 343 193 1587 21 949 233 94 106 286 1184 923 1165 502 676 992 1249 Spaces Moved 31682 | 48 593 272 576 488 1109 1504 132 656 85 636 1944 608 751 925 531 2147 360 370 699 282 2575 70 1524 613 241 216 540 2024 1306 1713 1297 1265 1734 1848 Core 149 | 48 64 . 1 . . 2 . . . . . . . . . 29 . . . . . . . . . . 5 . . . . . . . Treads 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31524 | . 529 272 575 488 1109 1502 132 656 85 636 1944 608 751 925 531 2118 360 370 699 282 2575 70 1524 613 241 216 535 2016 1305 1713 1297 1265 1734 1848 Fastest Speed 20 | 50 37 37 37 37 29 32 32 32 32 32 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 27 27 32 32 29 20 24 32 32 Average Speed 30 | 50 38 37 37 37 35 32 32 32 32 32 32 25 25 25 25 27 25 25 26 26 27 27 27 27 27 27 29 32 32 32 27 27 32 32 Slowest Speed 300 | 50 50 37 100 37 120 250 32 32 32 32 35 25 115 115 25 300 25 25 27 27 27 27 27 27 27 27 150 170 170 34 34 120 92 32 Overloaded Moves 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 141 | . 6 1 2 5 6 1 . . . . 10 . . . . 13 . . 3 1 11 . 4 . 3 . 4 18 2 10 8 6 6 21 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 63 | 3 93 53 91 97 73 42 31 55 69 62 45 75 81 85 57 50 53 60 95 45 56 68 38 85 54 61 82 48 92 69 46 92 53 55 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 13 | . . 1 1 2 . . . 2 1 . . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 4 . . . 1 . 3 . 2 1 5 3 . . 1 . 1 . . . 2 1 . 2 . . . . . . . Spaces Dug 286 | . . . . . 7 7 . 5 . . 17 1 5 . 4 20 1 1 . 4 35 . 21 3 10 . 2 35 18 13 12 19 34 12 Terrain Destroyed 296 | . 4 . . . 7 7 . 11 . . 17 1 5 . 4 20 1 1 . 4 35 . 21 3 10 . 2 35 18 13 12 19 34 12 Melee 240 | . . . . . 7 7 . 5 . . 10 1 5 . 4 20 1 1 . 3 32 . 21 3 4 . 1 31 10 13 12 19 24 6 Projectile 39 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . 6 . 1 4 8 . . . 10 6 AOE 17 | . 4 . . . . . . 6 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 40582 | 54 785 298 680 586 1622 2093 143 1016 95 892 2470 728 1288 941 796 2844 413 393 853 390 3364 71 2022 675 255 250 659 2463 1763 2240 1393 1538 2103 2406 Wait 7468 | . 77 1 30 102 464 505 12 345 11 245 455 104 519 11 258 582 53 22 115 99 666 . 468 60 4 17 117 326 365 441 44 161 309 480 Move 31386 | 47 580 269 571 479 1096 1501 131 655 84 635 1925 607 750 924 530 2121 359 369 692 279 2554 69 1515 612 235 215 533 1988 1301 1693 1280 1252 1723 1812 Hop 123 | . 6 1 2 3 6 1 . . . . 9 . . . . 12 . . 3 1 10 . 4 . 2 . 2 17 2 9 8 6 5 14 Pick Up 113 | 4 5 1 . 1 7 5 . . . 2 5 2 . . . 8 . . 6 . 8 1 1 . . 1 . 14 15 8 5 7 2 5 Fast Attach 173 | 2 8 2 3 . 9 7 . . . 2 11 2 2 1 2 22 . . 5 2 2 . 1 . . 4 1 9 5 14 14 22 7 14 Attach 55 | . 3 . . . 1 2 . 2 . 2 4 1 . . . 1 . . . 1 9 . . . 2 2 2 4 5 4 2 1 3 4 Detach 34 | . . 1 1 . . 1 . 3 . 2 2 1 . . . 3 . . . 1 5 . 1 . 2 1 . 3 1 . 1 1 2 2 Swap 146 | . 9 5 2 . 8 3 . 3 . . 11 2 5 1 . 5 . . . . 6 . 4 . . . 2 28 12 9 1 6 12 12 Drop 225 | . 13 7 3 1 11 10 . 1 . 4 13 3 2 2 2 24 . . 12 2 5 1 4 . . 2 . 18 19 9 10 28 6 13 Fire 143 | 1 84 11 . . . . . 2 . . 3 . . . . . . . . 1 3 . . . 6 . 1 4 9 2 . . 10 6 Melee 535 | . . . 11 . 20 40 . 5 . . 30 6 10 2 4 46 1 2 4 4 60 . 24 3 4 8 1 52 29 40 28 34 24 43 Ram 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . 18 . . . . . . . . . 18 . . . . 36 . . . . . . . . 10 . 20 . . Rewire 77 | . . . 57 . . . . . . . . . . . . 2 . . 16 . . . . . . . . . . 1 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Lost 5 parts (1p2n2w) 347 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Build established: Scavenger-Mutant 573 | -10/Materials | Entered Mines 580 | -10/Mines | Discovered new exit (range 11) 608 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 608 | -10/Mines | Found Prototype Device 608 | -10/Mines | Identified Exp. Sensor Array 634 | -10/Mines | Learned location of Storage (-8) 640 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Core integrity fell below 50% 692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 692 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Entered Exiles 712 | -10/Exiles | Found Exiles lab destroyed 717 | -10/Exiles | Discovered new exit (range 15) 962 | -10/Exiles | Learned location of Zion (-6) 1010 | -10/Exiles | Discovered new exit (range 11) 1044 | -10/Exiles | Entered Mines 1044 | -9/Mines | Accompanied by 3 allies 1050 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1107 | -9/Mines | Found a hidden stash of uninstalled traps 1120 | -9/Mines | Discovered new exit (range 8) 1188 | -9/Mines | Discovered new exit (range 12) 1196 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1328 | -9/Mines | Entered Materials 1328 | -8/Materials | Accompanied by 8 allies 1328 | -8/Materials | Evolved 4 slots: Utility x4 1335 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1362 | -8/Materials | Build established: Commander-Mutant 1604 | -8/Materials | Discovered new exit (range 8) 1771 | -8/Materials | Identified exit to Storage 1775 | -8/Materials | Build established: Mutant 1941 | -8/Materials | Identified exit to Factory 2023 | -8/Materials | Repaired Exp. Sensor Array 2121 | -8/Materials | Build established: Hacker-Sprinter 2267 | -8/Materials | Discovered exit to Factory (range 5) 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Utility x2 2269 | -7/Factory | Identified exit to Lower Caves 2910 | -7/Factory | Discovered new exit (range 6) 3073 | -7/Factory | Discovered new exit (range 18) 3112 | -7/Factory | Build established: Hacker-Scout 3197 | -7/Factory | Discovered exit to Lower Caves (range 6) 3349 | -7/Factory | Local fabrication network quarantined 3365 | -7/Factory | Fabricated Exp. Sensor Array (x1) 3384 | -7/Factory | Entered Lower Caves 3384 | -7/Lower Caves | Accompanied by 3 allies 3403 | -7/Lower Caves | Encountered a Warlord checkpoint 3426 | -7/Lower Caves | Build established: Hacker-Sprinter 3430 | -7/Lower Caves | Discovered new exit (range 3) 3431 | -7/Lower Caves | Identified exit to Lower Caves 3438 | -7/Lower Caves | Entered another Lower Caves area 3438 | -7/Lower Caves | Accompanied by 3 allies 3441 | -7/Lower Caves | Encountered a Warlord checkpoint 3464 | -7/Lower Caves | Learned location of 1 exit from Factory 3787 | -7/Lower Caves | Crushed by falling debris 3812 | -7/Lower Caves | Build established: Hacker-Scout 3931 | -7/Lower Caves | Learned 4 Factory zone layouts 3936 | -7/Lower Caves | Identified exit to Data Miner 3940 | -7/Lower Caves | Learned location of Extension (-5) 3940 | -7/Lower Caves | Learned 8 Research zone layouts 3940 | -7/Lower Caves | Learned Research stockpile data 3940 | -7/Lower Caves | Learned Extension security intel 3940 | -7/Lower Caves | Learned Armory terminal intel 4015 | -7/Lower Caves | Entered Data Miner 4015 | -7/Data Miner | Accompanied by 1 ally 4015 | -7/Data Miner | Discovered new exit (range 6) 4017 | -7/Data Miner | Identified exit to Proximity Caves 4022 | -7/Data Miner | Met Data Miner 4030 | -7/Data Miner | Learned location of Section 7 (-3) 4030 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4033 | -7/Data Miner | Received God Mode back door access code from Data Miner 4053 | -7/Data Miner | Entered Proximity Caves 4053 | -6/Proximity Caves | Accompanied by 1 ally 4497 | -6/Proximity Caves | Spotted B-75 Beast 4507 | -6/Proximity Caves | Discovered new exit (range 11) 4510 | -6/Proximity Caves | Identified exit to Factory 4511 | -6/Proximity Caves | Learned location of 1 exit from Factory 4512 | -6/Proximity Caves | Entered Factory 4512 | -6/Factory | Evolved 2 slots: Utility x2 4513 | -6/Factory | Identified exit to Factory 4513 | -6/Factory | Identified exit to Lower Caves 5210 | -6/Factory | Incoming investigation squad redirected 5403 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 5671 | -6/Factory | Discovered exit to Lower Caves (range 10) 5715 | -6/Factory | Entered Lower Caves 5715 | -6/Lower Caves | Accompanied by 1 ally 5968 | -6/Lower Caves | Discovered new exit (range 15) 5988 | -6/Lower Caves | Identified exit to Lower Caves 5992 | -6/Lower Caves | Learned location of 1 exit from Factory 5998 | -6/Lower Caves | Entered another Lower Caves area 5998 | -6/Lower Caves | Accompanied by 1 ally 5999 | -6/Lower Caves | Discovered exit to Factory (range 8) 6146 | -6/Lower Caves | Learned Factory terminal intel 6737 | -6/Lower Caves | Discovered new exit (range 7) 6744 | -6/Lower Caves | Identified exit to Zion 6744 | -6/Lower Caves | Entered Zion 6755 | -6/Zion | Given the Hacking Drone Bay 6770 | -6/Zion | Learned location of Warlord (-5) 6788 | -6/Zion | Discovered new exit (range 16) 6810 | -6/Zion | System corruption cleaned by Quarantine Array 6856 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6895 | -6/Zion | Received a hallucinogenic algorithm 6923 | -6/Zion | Learned Factory emergency access door positions 6994 | -6/Zion | Identified exit to Proximity Caves 6994 | -6/Zion | Entered Proximity Caves 7294 | -5/Proximity Caves | Learned Factory security intel 7319 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7399 | -5/Proximity Caves | Entered Factory 7399 | -5/Factory | Evolved 2 slots: Utility x2 7400 | -5/Factory | Identified exit to Factory 7403 | -5/Factory | Loaded intel: 22 terminal locations 7461 | -5/Factory | Discovered new exit (range 9) 7487 | -5/Factory | Repaired Exp. Sensor Array 7724 | -5/Factory | Repaired Sml. Storage Unit 7833 | -5/Factory | Discovered exit to Factory (range 6) 8169 | -5/Factory | Discovered new exit (range 6) 8170 | -5/Factory | Identified exit to Extension 8192 | -5/Factory | Identified exit to Upper Caves 8559 | -5/Factory | Fabricated Mic. Fission Core (x2) 8696 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8724 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8758 | -5/Factory | Entered Upper Caves 8758 | -5/Upper Caves | Accompanied by 3 allies 8774 | -5/Upper Caves | Encountered a Warlord checkpoint 8885 | -5/Upper Caves | Discovered new exit (range 8) 8902 | -5/Upper Caves | Identified exit to Upper Caves 8904 | -5/Upper Caves | Entered another Upper Caves area 8904 | -5/Upper Caves | Accompanied by 3 allies 8905 | -5/Upper Caves | Encountered a Warlord checkpoint 8906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8949 | -5/Upper Caves | Learned Factory interactive machine intel 8974 | -5/Upper Caves | Learned 4 Factory zone layouts 8992 | -5/Upper Caves | Discovered new exit (range 15) 8996 | -5/Upper Caves | Identified exit to Warlord 8999 | -5/Upper Caves | Learned Factory garrison access intel 9024 | -5/Upper Caves | Entered Warlord 9024 | -5/Warlord | Accompanied by 1 ally 9118 | -5/Warlord | Met Warlord 9120 | -5/Warlord | Opened Warlord's prototype stash 9132 | -5/Warlord | Found Prototype Device 9132 | -5/Warlord | Identified System Purifier 9134 | -5/Warlord | Found Prototype Processor 9134 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9136 | -5/Warlord | Found Prototype Hackware 9139 | -5/Warlord | Found Prototype Processor 9139 | -5/Warlord | Identified Exp. Targeting Computer 9143 | -5/Warlord | Warlord's base attacked by MAIN.C 9216 | -5/Warlord | Found Prototype Energy Gun 9331 | -5/Warlord | Opened side exit 9337 | -5/Warlord | Discovered new exit (range 10) 9339 | -5/Warlord | Identified exit to Proximity Caves 9367 | -5/Warlord | Entered Proximity Caves 9367 | -4/Proximity Caves | Accompanied by 5 allies 9393 | -4/Proximity Caves | Spotted B-86 Titan 9437 | -4/Proximity Caves | Identified Vortex Rifle 9549 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9560 | -4/Proximity Caves | Entered Factory 9560 | -4/Factory | Accompanied by 1 ally 9560 | -4/Factory | Evolved 2 slots: Utility x2 9562 | -4/Factory | Loaded intel: 46 interactive machine locations 9563 | -4/Factory | Loaded intel: 4 garrison access locations 9744 | -4/Factory | Identified exit to Upper Caves 9820 | -4/Factory | Allied Derelicts emerged from ambush trap array 9914 | -4/Factory | Identified System Mapper 9942 | -4/Factory | Discovered new exit (range 15) 10086 | -4/Factory | Build established: Hacker-Ninja 10322 | -4/Factory | Discovered new exit (range 14) 10361 | -4/Factory | Identified exit to Research 10424 | -4/Factory | Build established: Wizard-Ninja 10619 | -4/Factory | Found Prototype Hackware 10663 | -4/Factory | Discovered exit to Research (range 12) 10694 | -4/Factory | Identified Exp. Hacking Suite 11147 | -4/Factory | Sucked down chute 11147 | -4/Factory | Entered Waste 11149 | -4/Waste | Found Adv. Force Booster 11154 | -4/Waste | Spotted C-40 Crusher 11156 | -4/Waste | Spotted C-40 Crusher 11156 | -4/Waste | Spotted C-40 Crusher 11157 | -4/Waste | Spotted C-40 Crusher 11162 | -4/Waste | EMP discharged 11165 | -4/Waste | Discovered new exit (range 12) 11167 | -4/Waste | Identified exit to Factory 11168 | -4/Waste | Entered Factory 11210 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 11278 | -4/Factory | Discovered exit to Research (range 26) 11331 | -4/Factory | Found Prototype Slashing Weapon 11331 | -4/Factory | Identified Vibroblade 11365 | -4/Factory | Discovered exit to Research (range 18) 11567 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 11715 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 11853 | -4/Factory | Local fabrication network quarantined 11908 | -4/Factory | Spotted B-86 Titan 11918 | -4/Factory | First assault squad dispatched 11946 | -4/Factory | Incoming assault squad redirected 12117 | -4/Factory | Entered Upper Caves 12151 | -4/Upper Caves | Learned 8 Research zone layouts 12202 | -4/Upper Caves | Learned 4 Research zone layouts 12245 | -4/Upper Caves | Encountered a Warlord checkpoint 12304 | -4/Upper Caves | Discovered new exit (range 23) 12350 | -4/Upper Caves | Identified exit to Upper Caves 12350 | -4/Upper Caves | Entered another Upper Caves area 12423 | -4/Upper Caves | Spotted B-86 Titan 12425 | -4/Upper Caves | Discovered new exit (range 23) 12438 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12444 | -4/Upper Caves | Identified exit to Zhirov 12444 | -4/Upper Caves | Entered Zhirov 12444 | -4/Zhirov | Discovered new exit (range 3) 12446 | -4/Zhirov | Identified exit to Proximity Caves 12450 | -4/Zhirov | Met Zhirov 12456 | -4/Zhirov | Learned location of Quarantine (-3) 12456 | -4/Zhirov | Learned location of Testing (-2) 12456 | -4/Zhirov | Learned location of Command (-1) 12460 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12464 | -4/Zhirov | Found Alien Artifact 12464 | -4/Zhirov | Identified Integrated Dissipator 12464 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12529 | -4/Zhirov | Found Alien Artifact 12550 | -4/Zhirov | Entered Proximity Caves 12640 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12679 | -3/Proximity Caves | Build established: Wizard-Scout 12822 | -3/Proximity Caves | Lost 5 parts (1n3u1w) 12832 | -3/Proximity Caves | Discovered exit to Research (range 6) 12836 | -3/Proximity Caves | Entered Research 12836 | -3/Research | Evolved 2 slots: Utility x2 12837 | -3/Research | Identified exit to Research 12837 | -3/Research | Identified exit to Quarantine 13038 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 13176 | -3/Research | Discovered exit to Quarantine (range 12) 13335 | -3/Research | Repaired Electron Diverter 13353 | -3/Research | Spotted B-86 Titan 13432 | -3/Research | Identified Transdimensional Reconstructor 13451 | -3/Research | Discovered new exit (range 14) 13602 | -3/Research | Fabricated Exp. Sensor Array? 13637 | -3/Research | Build established: Hacker-Scout 13689 | -3/Research | Found Exp. Hacking Suite 13759 | -3/Research | Spotted B-86 Titan 13815 | -3/Research | Identified exit to Armory 14020 | -3/Research | Entered Quarantine 14021 | -3/Quarantine | Spotted Alpha 7 14139 | -3/Quarantine | Found Alien Artifact 14139 | -3/Quarantine | Identified Phase Redirector 14215 | -3/Quarantine | Found Alien Artifact 14240 | -3/Quarantine | Identified Terrabomb 14259 | -3/Quarantine | Discovered exit to Research (range 28) 14278 | -3/Quarantine | Found Alien Artifact 14289 | -3/Quarantine | Identified Subatomic Replicator 14407 | -3/Quarantine | Build established: Wizard-Scout 14414 | -3/Quarantine | Found Alien Artifact 14492 | -3/Quarantine | Found Alien Artifact 14497 | -3/Quarantine | Found Alien Artifact 14511 | -3/Quarantine | Found Alien Artifact 14526 | -3/Quarantine | Identified Dimensional Node Initializer 14526 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 14539 | -3/Quarantine | Identified Matter Drive 14920 | -3/Quarantine | Spotted Fortress 14942 | -3/Quarantine | Discovered new exit (range 6) 14943 | -3/Quarantine | Identified exit to Section 7 14943 | -3/Quarantine | Entered Section 7 14982 | -3/Section 7 | Found Alien Artifact 15049 | -3/Section 7 | Identified Core Reset Matrix 15121 | -3/Section 7 | Found Alien Artifact 15121 | -3/Section 7 | Identified Integrity Redistributor 15121 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 15225 | -3/Section 7 | Incoming investigation squad redirected 15430 | -3/Section 7 | Found Alien Artifact 15430 | -3/Section 7 | Identified Integrated Reactor 15430 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15541 | -3/Section 7 | Lost 3 parts (1n2u) 15591 | -3/Section 7 | Found Antimissile System 15643 | -3/Section 7 | Discovered exit to Research (range 22) 15699 | -3/Section 7 | Warped through subspace 15781 | -3/Section 7 | Spotted S7 Guard 15792 | -3/Section 7 | Destroyed S7 Guard 15798 | -3/Section 7 | Found Alien Artifact 15856 | -3/Section 7 | Spotted Alpha 7 15870 | -3/Section 7 | Spotted B-86 Titan 15900 | -3/Section 7 | Spotted Executioner 15900 | -3/Section 7 | Spotted Executioner 15927 | -3/Section 7 | Spotted B-99 Colossus 15945 | -3/Section 7 | Found Integrated Reactor 15945 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15957 | -3/Section 7 | Found Alien Artifact 15957 | -3/Section 7 | Identified LRC Storage 15957 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15960 | -3/Section 7 | Found Alien Artifact 16034 | -3/Section 7 | Warped through subspace 16086 | -3/Section 7 | Build established: Hacker-Scout 16108 | -3/Section 7 | Entered Research 16108 | -2/Research | Warlord forces began assault on 0b10 16108 | -2/Research | Evolved 2 slots: Utility x2 16186 | -2/Research | Identified Core Membrane 16186 | -2/Research | Identified LRC Insulator 16186 | -2/Research | Installed Core Membrane, gained immunity to corruption 16187 | -2/Research | Installed LRC Insulator, gained EM resistance (25) 16214 | -2/Research | Identified exit to Testing 16218 | -2/Research | Research machine network offline 16304 | -2/Research | Met up with Warlord 16333 | -2/Research | Discovered new exit (range 13) 16337 | -2/Research | Identified exit to Access 16422 | -2/Research | Spotted Striker 16451 | -2/Research | Found Prototype Processor 16451 | -2/Research | Identified Exp. Core Analyzer 16466 | -2/Research | Spotted B-90 Cyclops 16486 | -2/Research | Discovered exit to Access (range 17) 16494 | -2/Research | Found Prototype Processor 16494 | -2/Research | Identified Exp. Target Analyzer 16535 | -2/Research | Borebot progress halted 16572 | -2/Research | Discovered exit to Access (range 19) 16598 | -2/Research | Found Prototype Device 16598 | -2/Research | Identified Exp. Shield Generator 16610 | -2/Research | Entered Testing 16659 | -2/Testing | Discovered exit to Access (range 22) 16662 | -2/Testing | Protovariant out of control (PP-174WQR8ZHA) 16662 | -2/Testing | Unleashed a protovariant (PP-174WQR8ZHA) 16679 | -2/Testing | Initialized slip node 16710 | -2/Testing | Incoming assault squad redirected 16720 | -2/Testing | Found Prototype Processor 16720 | -2/Testing | Identified Spectral Analyzer 16728 | -2/Testing | Repaired Imp. Light Armor Plating 16750 | -2/Testing | Build established: Wizard-Scout 16764 | -2/Testing | Fabricated Lgt. Regenerative Plating? 16819 | -2/Testing | Spotted PP-174WQR8ZHA 16864 | -2/Testing | Fabricated Exp. Signal Interpreter? 16910 | -2/Testing | Local fabrication network quarantined 17035 | -2/Testing | Found Prototype Energy Gun 17035 | -2/Testing | Identified Warp Gun 17044 | -2/Testing | Found Molecular Scythe 17049 | -2/Testing | Spotted Striker 17085 | -2/Testing | Found Prototype Device 17085 | -2/Testing | Identified Exp. Hardlight Generator 17132 | -2/Testing | Found Exp. Shield Generator 17232 | -2/Testing | Found Lgt. Regenerative Plating 17286 | -2/Testing | Entered Access 17286 | -1/Access | Evolved 2 slots: Utility x2 17589 | -1/Access | Discovered new exit (range 24) 17883 | -1/Access | Spotted B-99 Colossus 18137 | -1/Access | Discovered new exit (range 15) 18224 | -1/Access | Maximum security lockdown engaged 18277 | -1/Access | Identified exit to Command 18278 | -1/Access | Entered Command 18290 | -1/Command | Found Antimissile System 18327 | -1/Command | Disengaged cave seal 18328 | -1/Command | Welcomed Warlord to Command 18396 | -1/Command | Discovered new exit (range 17) 18414 | -1/Command | Incoming investigation squad redirected 18418 | -1/Command | Disengaged cave seal 18428 | -1/Command | Incoming investigation squad redirected 18456 | -1/Command | Spotted Alpha 7 18514 | -1/Command | Found Exp. Focal Shield 18694 | -1/Command | Spotted Executioner 18729 | -1/Command | Spotted Executioner 18964 | -1/Command | Spotted M Guard 18964 | -1/Command | Spotted M Guard 18965 | -1/Command | Spotted Combat Programmer 18965 | -1/Command | Spotted Combat Programmer 19070 | -1/Command | Warlord commented on Warlord statues 19088 | -1/Command | All MAIN.C guards destroyed 19303 | -1/Command | First assault squad dispatched 19360 | -1/Command | Met MAIN.C 19375 | -1/Command | Warlord shut down involuntarily 19388 | -1/Command | 0b10 Conduit disabled 19389 | -1/Command | Destroyed MAIN.C Shell 19391 | -1/Command | MAIN.C activated Command garrisons 19442 | -1/Command | Destroyed MAIN.C 19445 | -1/Command | Found Prototype Protection 19445 | -1/Command | Identified Exp. Powered Armor 19450 | -1/Command | Spotted B-99 Colossus 19458 | -1/Command | Spotted B-99 Colossus 19466 | -1/Command | Found Exp. Armor Integrity Analyzer 19468 | -1/Command | Found Prototype Device 19468 | -1/Command | Identified EM Dispersion Field 19470 | -1/Command | Found Prototype Device 19470 | -1/Command | Identified Beam Splitter 19472 | -1/Command | Found Prototype Device 19472 | -1/Command | Identified Femtoactuators 19474 | -1/Command | Lost 7 parts (1p6u) 19517 | -1/Command | Discovered new exit (range 15) 19523 | -1/Command | Identified exit to Surface 19527 | *** | Establishing 0b11! Last Messages --------------- 19490_ Slug penetrates Terminal. 19490_ Slug penetrates Wall. 19490_ Slug penetrates Terminal. 19496_ Penetrated by Slug. 19496_ Slug penetrates Wall. 19499_ Penetrated by Slug. 19506_ Acquired Unknown Device. 19506_ Identified System Guard. 19507_ Dropped System Guard. 19515_ Dropped Graviton Cannon. 19515_ Acquired Adv. Actuator Array. 19516_ Slug penetrates Wall. 19517_ EXIT=FOUND 19520_ Slug penetrates Wall. 19523_ EXIT=IDENTIFIED: SURFACE [Achievement: 50k Club] [Achievement: Tester] [Achievement: Commander 0b11] [Achievement: Inspector Gadget] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????#"" | | ?????????????????######???????=????????????????#"" | | ?????????????????# #???????# ???????????????#"" | | ?????????????????# #???????# ???????????????#" | | #????????????????# #???????# ##?????????????#"" | | ???????????????# #???????+ ?????????????#"" | | ??????????????# #???????# ?????????????# " | | #######+#####+# #???????# ????????????# " | | + ####????# ????????????# | | # #;;###??# ????????????# | | ???# #! ;; #??# ????????????# | | ???# ######; @ #??# ?####???????# | | #### #??# ?# #???????# | | ! #??# ## ######### | | [% ###########??# [%! = | | ### = #???????????????# = | | ???????# #???????????? " | | ????????# #??????? # ]!! ##### | | ????????# =! #### ! # ]!! #???# | | ????????# =! " * # !! ##??# | | ????????# ! ] ##### # "#??### | | ????????# ^ "" #??#+#####+#### ##????? | | ????????# """#??# ##????? | | ????????# T"#??# %"##???? | | ????????# !! """#??# #???? | | ????????# !! "" #??# #???? | | ????????# !! ####??# ! "###### | | ????????# #?????# ! | | ????????# #?????# | | ????????# #?????# ##"###"####""""" | | ????????######+###????# # ###"""" | | ???????????# ###### # #][] | | ???????????# + # "" # [ [ | | ???????????# ###### + """ " ! | | ???????????# #????#+###### # T" =#!! **= | | ???????????# #??? ???###### """ ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 47 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 12 Armor Coverage 550 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 66 Point Defense Rating 480 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Force Boost 5 Salvage Targeting 6 Stasis Canceling 2 Offensive Hacking 68 Defensive Hacking 26 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Mak. Power Source | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Mic. Fission Core | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Gravity Neutralizing Apparatus | -4/Factory | Scanalyzed Electron Diverter | -4/Factory | Scanalyzed Exp. Hacking Suite | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Terrain Scanner | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Lgt. Regenerative Plating | x1 | -2/Testing Exp. Signal Interpreter | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Matter Drive Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor LRC Storage Core Membrane LRC Insulator Dimensional Node Initializer Achievements -------------- 50k Club Commander 0b11 Corridor Of Doom Dodgeball, But With Guns Inspector Gadget Maybe Next Time I'll Detach My Launcher Meet Your Maker No Explosion For You Nope Overachiever Shutout Tester What Is This Thing? void main() Challenges ------------ None Game ------ Seed IonicSubatomicThruster Manual? 0 Play Time 14:51:52 Cumulative 94.8 hours Start 2021.10.29 @ 22:50:13 End 2021.11.04 @ 14:14:25 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type 1 Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32922b28-c53a-4b34-a112-303512034a0f