Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 02:18:00 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (129) 645 Value Destroyed (3368) 3368 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (1703) 1703 TOTAL SCORE: 14736 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Win 3000 Friendly Fire -1618 Cogmind --------- Core Integrity 1552/1600 Matter 131/300 Energy 192/200 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY (13) ----- Machine Analyzer Improved Transmission Jammer ECM Suite Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Skeleton Box > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Stasis Canceller Enhanced Nova Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Machine Analyzer Improved Transmission Jammer ECM Suite Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Skeleton Box > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Stasis Canceller Enhanced Nova Cannon Makeshift Hammer [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . 1 . . . 1 . 1 1 1 Utility 11 | . . . 1 . . . 2 1 . . . 2 2 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 160 | 6 22 3 22 4 2 7 22 10 3 1 2 20 6 5 5 20 Power 9 | 1 1 . 1 1 . 1 1 1 . . . 1 1 . . . Engine 5 | 1 1 . 1 1 . 1 . . . . . . . . . . Core 4 | . . . . . . . 1 1 . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 47 | 2 9 . 6 1 . . 8 4 . 1 . 9 . 1 2 4 Treads 31 | 2 9 . 6 1 . . 8 4 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . 9 . 1 2 4 Utility 40 | 1 4 1 5 . . . 6 3 . . 1 7 3 2 2 5 Device 12 | . 2 1 2 . . . . . . . . 2 2 1 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . 3 1 . . . . . . . . Hackware 11 | . . . . . . . 1 1 . . 1 4 1 . 1 2 Protection 10 | . 1 . 2 . . . 2 1 . . . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 2 8 2 10 2 2 6 7 2 3 . 1 3 2 2 1 11 Energy Gun 8 | 1 4 1 2 . . . . . . . . . . . . . Energy Cannon 18 | . . . 1 1 . 3 3 1 1 . . . 1 1 1 5 Ballistic Gun 8 | 1 1 . 3 . 1 . 2 . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . Launcher 14 | . 1 . 3 1 . 3 2 . 2 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 . . . . 1 . . 1 1 1 1 . 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . 1 . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . Parts Lost 11 | . 1 1 1 . . 1 1 2 . . . . 1 1 . 2 Power 5 | . . . 1 . . 1 1 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . 1 . . . . . 1 . . . . . . . 2 Weapon 2 | . 1 . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . 1 1 1 . . 1 1 1 . . . . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 98 100 100 94 99 99 99 100 84 87 89 91 88 88 Engine 6 | . 14 14 11 11 11 5 4 . . . . . . . . . Core 3 | . . . . . . . 4 7 7 7 7 11 10 9 8 8 Treads 25 | . 27 28 32 33 33 33 27 30 30 30 30 . . . . . Flight 3 | . . . . . . . . . . . . 22 21 21 23 26 Device 6 | . 8 . 11 11 11 11 1 . . . . 8 10 18 17 18 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 . . . . . Processor 5 | . . . . . . . 16 15 15 15 7 5 5 4 4 4 Hackware 8 | . . . . . . . 8 14 15 15 23 23 26 23 26 24 Protection 8 | . 3 13 9 11 11 11 8 7 7 7 7 5 5 3 4 4 Energy Gun 3 | . 13 14 9 . . . . . . . . . . . . . Energy Cannon 4 | . . . . 10 11 10 8 6 6 7 . . . . . 1 Ballistic Gun 7 | . 2 14 10 11 7 11 9 7 7 7 . . . . . . Peak Build Rating 121 | 6 10 10 21 21 22 25 31 34 36 34 32 66 79 92 101 121 Average Rating 32 | 4 8 7 18 20 20 21 29 33 34 34 29 56 73 85 92 110 On Entrance 35 | . 6 7 10 21 20 22 25 29 34 34 34 31 66 79 85 101 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 33 32 58 62 62 64 65 59 58 56 52 22 29 33 33 39 Greatest Support 80 | 40 40 40 63 63 60 60 60 80 80 80 80 29 29 36 43 50 Greatest Overweight (x) 4 | . 4 . . 1 1 1 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 6 9 15 18 20 20 20 20 20 20 20 20 5 5 5 5 5 Most Carried 20 | 6 8 10 20 20 20 20 20 20 20 20 20 14 5 5 5 5 Average Carried 15 | 3 7 8 17 18 19 20 19 19 19 19 19 4 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 7 8 20 18 20 20 20 20 19 20 14 5 5 5 5 3 Class Distribution -------------------- 55% | Scavenger-Mutant 30% | Mutant 5% | Hacker-Ninja 4% | Wizard-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 2747 | 169 355 245 429 142 . 237 435 165 . 76 10 173 80 23 36 172 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4061 | . 447 328 925 95 . 349 909 425 . 197 . 57 104 23 36 166 Parts 234 | . 30 17 55 2 . 8 69 28 . 9 . 3 4 4 . 5 Haulers Intercepted 12 | . 2 . 3 . . . 5 2 . . . . . . . . Recyclers Shooed 6 | . 2 . 2 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 91 | . 14 9 20 9 . 9 19 5 . 2 . . . . . 4 Melee 1 | . . . . . . . . 1 . . . . . . . . Guns 32 | . 3 9 9 2 . . 6 2 . 1 . . . . . . Cannons 24 | . 7 . 1 3 . 3 8 2 . . . . . . . . AOE 31 | . 4 . 9 3 . 6 5 . . . . . . . . 4 Classes Destroyed 15 | . 4 . 6 1 . . 2 1 . . . . 1 . . . Worker 6 | . . . 2 . . 1 . 2 . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . 2 . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . 1 Hauler 12 | . 2 . 3 . . . 5 2 . . . . . . . . Recycler 6 | . . . 3 . . 1 1 . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 7 | . 3 . . . . . . . . . . 1 2 1 . . Watcher 6 | . . . 1 . . . . 1 . . . . 1 . 1 2 Swarmer 33 | . 3 6 10 3 . . 7 . . . . . . . . 4 Grunt 31 | . 11 3 4 . . 9 4 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 15 | . . . 6 . . . 6 1 . 2 . . . . . . Hunter 4 | . . . . . . . 1 3 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 6 3 5 3 . 4 5 2 . 2 . 1 5 1 1 4 Combat Bots Only 5 | . 4 3 4 3 . 3 5 1 . 2 . . . . . 4 Max Kills in Single Turn 3 | . 3 1 3 3 . 2 3 1 . 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 . 2 3 . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 316 | . 38 38 69 6 . 32 56 53 . . . 1 2 6 2 13 Missed 107 | . 6 10 28 1 . 14 18 18 . . . . 1 5 2 4 Damage Taken 2980 | . 388 281 489 101 . 331 520 408 . . . 18 152 25 . 267 Core 431 | . 32 58 154 . . 21 54 44 . . . . 20 . . 48 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 322 | . . . 210 . . . . . . . . . . 112 . . Core Remaining (%) 89 | 100 . 64 . . . 56 90 . . . 93 100 98 100 100 97 Volleys Fired 308 | . 42 42 59 15 . 23 51 29 . 5 . 1 7 2 1 31 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 . 1 1 1 1 1 Hottest 120 | . 85 70 93 93 . 93 93 93 . 93 . 36 90 113 120 120 Shots Fired 543 | . 82 82 108 29 . 36 99 56 . 9 . 1 7 2 1 31 Gun 333 | . 44 82 101 14 . 13 48 27 . 4 . . . . . . Cannon 183 | . 36 . 2 14 . 13 48 29 . 5 . . 7 2 1 26 Launcher 27 | . 2 . 5 1 . 10 3 . . . . 1 . . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 242 | . 40 42 54 14 . 13 48 27 . 4 . . . . . . Thermal 274 | . 40 40 49 14 . 13 48 29 . 5 . . 7 2 1 26 Explosive 27 | . 2 . 5 1 . 10 3 . . . . 1 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 14 13 18 5 . 8 16 17 . 7 . . . 1 . 3 Robot Miss Streak 4 | . 4 3 3 1 . 2 2 4 . 1 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 375 | . 54 60 77 20 4 19 76 41 . 7 . 1 4 1 1 10 Core Hits 182 | . 31 17 33 9 . 27 36 17 . 2 . 1 1 1 . 7 Critical Kills 4 | . . . . 2 . . . 1 . 1 . . . . . . Critical Parts Destroyed 5 | . . 1 1 . . . . . . . . 1 . . . 2 Critical Strikes 22 | . 5 5 5 2 . . . 1 . 1 . 1 . . . 2 Burn 12 | . 4 4 4 . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . 1 . . . . . . Destroy 3 | . . 1 1 1 . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . . 1 . . . 2 Melee Attacks 66 | . . 1 1 . 4 . . 2 . . . 11 17 3 6 21 Impact 61 | . . . 1 . . . . 2 . . . 11 17 3 6 21 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 1 1 . 4 . . 1 . . . 1 1 . . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10282 | 1 1048 748 2087 523 . 1205 1891 918 . 151 . 141 357 37 78 1097 Guns 3776 | . 351 738 1246 192 . 121 734 347 . 47 . . . . . . Cannons 2312 | . 449 . 46 205 . 190 778 438 . 83 . . . 37 . 86 Explosions 3008 | . 222 . 685 105 . 894 308 . . . . 55 124 . . 615 Melee 957 | . . . 58 . . . . 106 . . . 86 233 . 78 396 Ramming 229 | 1 26 10 52 21 . . 71 27 . 21 . . . . . . Kinetic 3112 | . 481 430 760 192 . 121 734 347 . 47 . . . . . . Thermal 2976 | . 319 308 532 205 . 190 778 438 . 83 . . . 37 . 86 Explosive 3008 | . 222 . 685 105 . 894 308 . . . . 55 124 . . 615 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 957 | . . . 58 . . . . 106 . . . 86 233 . 78 396 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 751 | . 2 . 26 35 . 11 8 . . . . 86 195 . 54 334 Projectiles 46 | . 2 . 15 20 . 9 . . . . . . . . . . Explosions 140 | . . . 11 15 . 2 8 . . . . . 82 . . 22 Melee 565 | . . . . . . . . . . . . 86 113 . 54 312 Knockbacks 7 | . 1 . . . . . . 1 . . . . 1 . 1 3 Impact 6 | . . . . . . . . 1 . . . . 1 . 1 3 Kinetic 1 | . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . 13 . . 51 . . . . . . 133 . . 56 Shots 7 | . . . 1 . . 3 . . . . . . 2 . . 1 Rammed 34 | 2 9 2 5 3 . . 8 4 . 1 . . . . . . Targets Rammed 38 | 2 9 2 8 3 . . 8 5 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . 3 . . . . 1 . . . . . . . . Highest Temperature 312 | . 202 312 74 48 . 45 239 224 . 108 . 5 224 104 66 189 Average Temperature 73 | . 102 115 24 21 . 17 82 78 . 56 . 2 92 45 49 63 Received Heat Transfer 948 | . 192 78 195 . . 216 198 42 . . . 9 . . . 18 Effects 8 | . . 4 . . . . . 4 . . . . . . . . Energy Bleed 2 | . . 1 . . . . . 1 . . . . . . . . Interference 5 | . . 2 . . . . . 3 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 3 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . 2 9 . 1 7 Impact Corruptions 21 | . . . . . . . . . . . . 2 7 . 2 10 Robots Melted 3 | . . . 1 1 . . . . . 1 . . . . . . Combat Hostiles 3 | . . . 1 1 . . . . . 1 . . . . . . Parts Melted 12 | . 2 1 5 . . . 2 . . 2 . . . . . . Heat Transferred 6875 | . 1103 1184 1517 370 . 333 1332 777 . 148 . . . 37 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Peak Influence 396 | . 247 290 369 143 . 275 396 124 61 75 . 63 301 56 127 234 Initial 143 | . . 96 11 143 . . 29 6 55 23 . . 30 8 15 76 Average 104 | . 143 154 164 36 . 147 116 37 58 60 . 52 120 18 74 123 Maximum Alert Level 1 | . 1 1 1 . . 1 1 . . . . . 1 . . 1 Low Security (%) 86 | 100 66 69 78 100 . 96 80 100 100 100 . 100 76 100 100 93 Level 1 13 | . 33 30 21 . . 3 19 . . . . . 23 . . 6 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 2 . . . 3 2 3 . . . 1 . 1 2 Investigation 5 | . 1 . 1 . . . 1 . . . . . 1 . . 1 Extermination 2 | . . . . . . . . 1 . . . . . . . 1 Reinforcement 7 | . 2 . 1 . . . 1 1 1 . . . . . 1 . Assault 2 | . . . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 5 | . 1 . 3 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 148 | . 22 9 27 8 . 9 28 6 . 2 . 2 5 11 3 16 Peak Tracking Total 6 | . 6 3 4 2 . 3 5 2 1 2 . 2 4 5 2 4 Tactical Retreats 11 | . 1 1 1 1 . . 1 . . . . 1 1 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 9 | . 6 . . . . . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 15 | . 1 . 2 . . 1 1 . . . . . 6 2 . 2 Max in Single Turn 2 | . 1 . 2 . . 1 1 . . . . . 2 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 57 | . 1 . 9 . 2 1 9 4 2 2 . 3 8 4 4 8 Terminals 40 | . 1 . 5 . . 1 6 1 2 2 . 2 7 2 4 7 Fabricators 3 | . . . . . . . . 2 . . . 1 . . . . Repair Stations 6 | . . . 2 . . . 1 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . 1 Total Hacks 166 | . 6 . 27 . 2 2 24 8 8 4 . 11 33 13 10 18 Successful 79 | . 1 . 12 . 2 1 11 2 3 1 . 8 21 6 7 4 Failed 85 | . 4 . 14 . . 1 13 6 5 3 . 3 12 7 3 14 Catastrophic 14 | . . . 3 . . . 3 1 . 1 . . . . 1 5 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 66 | . 2 . 10 . 1 2 9 . 4 . . 7 12 3 3 13 Terminals 131 | . 6 . 15 . . 2 19 2 8 4 . 8 32 8 10 17 Fabricators 6 | . . . . . . . . 3 . . . 3 . . . . Repair Stations 18 | . . . 8 . . . 2 3 . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . 1 Terminal Hacks 56 | . 1 . 3 . 2 1 7 . 3 1 . 5 20 3 7 3 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 1 . 1 1 . . . Robot Analysis 6 | . 1 . 2 . . 1 . . 1 . . . 1 . . . Prototype ID Bank 9 | . . . . . . . 1 . 1 . . 1 5 1 . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . . . . . . 2 . . . . . 4 1 . . Locate Traps 9 | . . . . . . . 1 . . . . 1 4 . 2 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . . 1 . . . . . 2 . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . 3 . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . . 6 . . . 1 1 . . . . . 3 . . Scan Component 8 | . . . 4 . . . 1 1 . . . . . 2 . . Repair 3 | . . . 2 . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . 1 Seal Access 3 | . . . . . . . 1 . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 45 | . 1 . 7 . . 1 8 4 2 2 . . 6 3 4 7 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 1 . . 1 . 1 1 . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 106 | . . . . . . . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . 1 . . Time 81 | . . . 62 . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . 1 . . 4 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 2 | . . 1 . . 1 . . . . . . . . . . . Robot Hacks Applied 5 | . . 1 . . 4 . . . . . . . . . . . parse_system 5 | . . 1 . . 4 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 5 | . . 1 . 2 . . . . 2 . . . . . . . Largest Group 2 | . . 1 . 2 . . . . 2 2 1 1 . . . . Highest-Rated Group 62 | . . 31 . 41 . . . . 62 62 31 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . 7 . 8 . . . . . 9 . 1 . . . . Total Damage 296 | . . 83 . 64 . . . . . 149 . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Robot Analysis Total 6 | . 1 . 2 . . 1 . . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 12065 | 85 777 854 1599 1693 547 448 2017 776 206 308 1001 356 224 187 123 864 Spaces Moved 7631 | 46 363 442 623 657 260 171 846 352 92 180 621 409 383 421 258 1507 Core 6 | 5 1 . . . . . . . . . . . . . . . Treads 4647 | 41 362 442 623 657 260 171 846 352 92 180 621 . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2978 | . . . . . . . . . . . . 409 383 421 258 1507 Fastest Speed 18 | 50 160 160 160 160 160 160 160 160 160 160 160 26 27 26 23 18 Average Speed 118 | 148 160 160 160 225 207 187 190 160 160 160 160 27 27 26 25 25 Slowest Speed 250 | 160 250 160 160 240 240 240 240 160 160 160 160 97 27 27 26 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 6 2 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 58 81 51 97 69 44 58 10 16 43 54 15 12 10 11 41 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . 1 . . . . . Scrap Searched 10 | . . 1 . 2 . . . . . . 7 . . . . . Spaces Dug 90 | . . . 19 9 . . . 1 . . . 10 11 1 4 35 Terrain Destroyed 311 | . 7 . 52 11 . 48 28 1 . . . 17 57 2 4 84 Melee 37 | . . . . . . . . 1 . . . 10 9 1 3 13 Projectile 33 | . . . . 2 . . . . . . . . 5 1 1 24 AOE 241 | . 7 . 52 9 . 48 28 . . . . 7 43 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 10001 | 59 468 505 1120 843 267 262 1170 506 151 191 633 636 471 487 306 1926 Wait 1650 | . 19 12 374 148 . 62 204 102 52 2 . 182 61 55 31 346 Move 7584 | 45 362 441 622 656 259 170 845 351 91 179 620 408 370 416 257 1492 Hop 15 | . . . . . . . . . . . . . 6 2 . 7 Pick Up 77 | 6 5 3 18 5 2 . 15 4 1 2 2 3 3 2 3 3 Fast Attach 47 | 6 13 . 4 . . 1 3 1 2 . . 4 1 3 3 6 Attach 27 | . 1 1 4 . . . 2 4 . . 2 7 2 . 1 3 Detach 8 | . . . 3 . . . 2 1 . . 1 . . . . 1 Swap 86 | . 8 2 14 4 2 6 17 5 1 1 . 9 3 2 1 11 Drop 90 | . 9 1 13 7 . . 23 2 4 1 8 11 1 2 3 5 Fire 308 | . 42 42 59 15 . 23 51 29 . 5 . 1 7 2 1 31 Melee 66 | . . 1 1 . 4 . . 2 . . . 11 17 3 6 21 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 38 | 2 9 2 8 3 . . 8 5 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 9) 332 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Central database locked down 431 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 7) 863 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 5) 944 | -10/Mines | Escorted by a lone wolf Derelict 1312 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1370 | -10/Mines | Murdered YI-UF0 1446 | -10/Mines | Discovered new exit (range 3) 1717 | -10/Mines | Entered Materials 1717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -9/Materials | Repaired Lgt. Treads 2089 | -9/Materials | Repaired Broken Lgt. Treads 2142 | -9/Materials | Discovered new exit (range 5) 2162 | -9/Materials | Identified exit to Mines 3080 | -9/Materials | Central database locked down 3316 | -9/Materials | Entered Mines 3317 | -9/Mines | Assembled infested the area 3322 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3535 | -9/Mines | Learned location of Zion (-6) 3677 | -9/Mines | Found a hidden stash of uninstalled traps 3921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3923 | -9/Mines | Discovered new exit (range 5) 3980 | -9/Mines | Build established: Scavenger-Mutant 4239 | -9/Mines | Discovered new exit (range 6) 4318 | -9/Mines | Discovered new exit (range 12) 5009 | -9/Mines | Entered Exiles 5068 | -9/Exiles | Met 8R-AWN 5103 | -9/Exiles | Met EX-HEX 5164 | -9/Exiles | Met EX-DEC 5237 | -9/Exiles | Met EX-BIN 5263 | -9/Exiles | Aligned with FarCom system 5265 | -9/Exiles | Given EX-Vault access code 5323 | -9/Exiles | Opened EX-Vault 5335 | -9/Exiles | Found Skeleton Box 5384 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5537 | -9/Exiles | Discovered new exit (range 10) 5556 | -9/Exiles | Left Exiles lab with Skeleton Box 5556 | -9/Exiles | Entered Mines 5997 | -8/Mines | Discovered new exit (range 4) 6004 | -8/Mines | Entered Materials 6004 | -8/Materials | Evolved 2 slots: Utility x2 6674 | -8/Materials | Garrison activated, responded to threat 6801 | -8/Materials | Discovered new exit (range 16) 7594 | -8/Materials | Discovered new exit (range 6) 8021 | -8/Materials | Entered Factory 8021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8553 | -7/Factory | Discovered new exit (range 15) 8777 | -7/Factory | Identified exit to Storage 8797 | -7/Factory | Entered Storage 8971 | -7/Storage | Met a pair of Derelict thieves 8992 | -7/Storage | Used back door to open Recycling access 8992 | -7/Storage | Discovered new exit (range 5) 8997 | -7/Storage | Identified exit to Recycling 9003 | -7/Storage | Entered Recycling 9003 | -7/Recycling | Accompanied by 2 allies 9269 | -7/Recycling | Scanned before Scraplab entrance 9291 | -7/Recycling | Entered Scraplab 9304 | -7/Recycling | Discovered new exit (range 3) 9305 | -7/Recycling | Identified exit to Scraptown 9311 | -7/Recycling | Entered Scraptown 9311 | -7/Scraptown | Accompanied by 1 ally 9314 | -7/Scraptown | System corruption cleaned by C-Scrubber 9610 | -7/Scraptown | Discovered new exit (range 11) 9712 | -7/Scraptown | Visited Bundlers 9804 | -7/Scraptown | Visited Assassins FH 9851 | -7/Scraptown | Visited SPCMW 9884 | -7/Scraptown | Visited Shadow of the Wyrm 9899 | -7/Scraptown | Visited Cave Peace 9952 | -7/Scraptown | Visited Cyclists 9972 | -7/Scraptown | Visited TADAMA 10022 | -7/Scraptown | Turned away by UFD registrar 10312 | -7/Scraptown | Entered Factory 10312 | -5/Factory | Accompanied by 1 ally 10312 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10337 | -5/Factory | Identified exit to Factory 10500 | -5/Factory | Fabricated Adv. Hacking Suite? 10668 | -5/Factory | Entered another Factory area 10668 | -4/Factory | Evolved 2 slots: Utility x2 10751 | -4/Factory | Identified exit to Research 10892 | -4/Factory | Entered Research 10892 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10915 | -3/Research | Repaired Imp. Light Armor Plating 10959 | -3/Research | Identified exit to Research 11011 | -3/Research | Build established: Hacker-Ninja 11079 | -3/Research | Entered another Research area 11079 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11088 | -2/Research | Identified exit to Access 11202 | -2/Research | Entered Access 11202 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11371 | -1/Access | Build established: Wizard-Ninja 12064 | -1/Access | Remotely autohacked Sealed Barrier 12065 | -1/Access | Discovered new exit (range 6) 12066 | *** | Escaped! Last Messages --------------- 12029_ Connecting with Garrison Access... >>Seal Access door sealed. 12038_ Reaction Control System destroyed. 12039_ Destroyed Xenon Bombardment Thruster. 12039_ S-43 Plague destroyed. 12039_ Destroyed Xenon Bombardment Thruster. 12040_ Structural Scanner destroyed. 12041_ S-43 Plague destroyed. 12047_ The unstable cave ceiling collapses. 12052_ Connecting with Terminal... 12054_ Skeleton Box locks onto door control terminal, ETC: 10. 12064_ Skeleton Box finishes hacking Sealed Barrier. 12065_ The Access Shell folds into the floor. 12065_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????## * # ""G"" """"??? | | ??????????????## # " " """"?? | | """"??????????## # " " """" | | """"??????????##+######## """" | | """"??????????## ######## "" | | """"??????????## ##????## [ ? | | """"??????????## ##????## ??? | | ??????????????## ##????## ???? | | ?????## ##????## ?????? | | +####+########## ######## ##?????? | | #########+################### ##?????? | | # ############## ##?????? | | # ##??????????## # ####?????? | | + ##??????????#### ####?????? | | # ##????????????## ##???????? | | #] ##????????????## ##???????? | | # ##????????????## ##???????? | | +## #################????????????## ##???????? | | # #################????????????## ##???????? | | # ##????????????????????###????## ##???????? | | # ##???????????########## ####### ##???????? | | # ##???????????" ##???????? | | # ##?????BB????" ##???????? | | # ##?????BB????" ##???????? | | # ???????????" ##???????? | | + ????????????" "@ #????????? | | # ???????????" "" #????????? | | # ?????????" #????????? | | # ### ???BB????" #????????? | | # ### ???BB????" """ """ #????????? | | ### ????????????????" """T""" #????????? | | # ????????????????########## ####### #????????? | | # ?????????????????????????###?????? #????????? | | ]# ?????????????????????????????????? #????????? | | # ?????????????????????????????????? #????????? | | # ?????????????????????????????????? #????????? | | # ?? ##????????????????????????????? #????????? | | ### ##????????????????????????????? #????????? | | ?????????????????????????????? #????????? | | ?????????????????????????????? #????????? | | ?????????????????????????????? #????????? | | ????????????????????????????????????????? | | ### ##????????????????????????????????????????? | | ### ? ##????????????????????????????????????????? | | ?????? ##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 66 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Recycling | Hacked Cld. VTOL Module | -5/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionScrapMultirail Manual? 0 Play Time 01:27:42 Cumulative 1690.8 hours Start 2024.09.17 @ 00:51:15 End 2024.09.17 @ 02:18:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1154 Rogue 1150 Adventurer 4 Explorer 0 Win Type 0 Total 214 Types 160/11/15/9/3/1/3/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f68d5ec-ade5-4bb4-8a94-f576974b32e9