Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 03:18:33 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (6427) 6427 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5837) 5837 TOTAL SCORE: 20704 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 144 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2346 Friendly Fire -31 Cogmind --------- Core Integrity 775/1450 Matter 73/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Salvage Targeting Computer Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Warp Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Transmission Jammer Cloaking Device Cloaking Device Heavy Reactive Plating Medium Reflective Plating Advanced Force Field Point Defense System Improved System Shield Tech Extrapolator > --- WEAPON ----------- Vortex Shotgun Heavy Plasma Cannon Thermoblaster > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Impulse Thruster Array Force Field Advanced Force Field Compact HERF Cannon Advanced Plasma Cannon Vortex Driver Botcube [Rating: 132] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Tech Extrapolator Device Scrap Suit Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Medium Reactive Plating Weapon Light Cannon Energy Gun Vortex Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . . . . 10 2 . . . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . 2 . . Utility 10 | . . . . . . 6 2 . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 119 | 2 10 5 6 4 7 25 5 3 1 6 2 31 4 5 3 . Power 14 | . . 2 1 . 1 3 1 . . . . 6 . . . . Engine 3 | . . 1 . . 1 1 . . . . . . . . . . Core 6 | . . 1 1 . . 2 1 . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . 5 . . . . Propulsion 28 | 2 3 . 2 1 2 5 . . . . . 9 2 1 1 . Treads 8 | 2 2 . 1 . 2 1 . . . . . . . . . . Leg 3 | . . . . . . 1 . . . . . 2 . . . . Wheel 9 | . 1 . 1 1 . 2 . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 1 . . . . . 3 2 1 1 . Utility 43 | . 3 1 1 2 1 11 3 3 1 1 1 10 1 3 1 . Device 24 | . 2 1 . . . 6 3 1 1 1 1 5 . 2 1 . Storage 3 | . 1 . . 1 1 . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . . 1 . 1 . . Hackware 4 | . . . . . . 4 . . . . . . . . . . Protection 9 | . . . 1 . . 1 . 2 . . . 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | . 4 2 2 1 3 6 1 . . 5 1 6 1 1 1 . Energy Gun 3 | . . . . . . . . . . 1 . 1 1 . . . Energy Cannon 10 | . . . 1 . 1 1 1 . . 1 . 3 . 1 1 . Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . . . Ballistic Cannon 6 | . 3 1 . . . 2 . . . . . . . . . . Launcher 7 | . 1 1 1 1 . 1 . . . 1 1 . . . . . Special Weapon 5 | . . . . . 1 1 . . . 2 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 2 . 1 . 3 . 2 1 1 1 . Parts Lost 52 | . . 2 . 1 . 7 . 2 . . 1 24 . 3 4 8 Power 5 | . . . . . . . . . . . . 3 . . 1 1 Propulsion 10 | . . . . 1 . 2 . . . . . 2 . 1 1 3 Utility 24 | . . 1 . . . 2 . 2 . . 1 13 . . 2 3 Weapon 13 | . . 1 . . . 3 . . . . . 6 . 2 . 1 Highest Loss Streak 8 | . . 1 . 1 . 3 . 1 . . 1 8 . 3 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 13 | 6 9 20 20 9 12 13 13 13 14 13 11 9 3 2 2 2 Power 1 | 1 1 3 4 1 . . 1 2 1 1 1 1 . . . . Propulsion 2 | 4 3 8 4 2 1 . . . . . . 1 2 1 . . Utility 5 | . 1 5 6 3 7 6 6 6 7 5 4 3 . . . . Weapon 3 | 1 3 3 4 1 2 4 3 4 4 6 6 4 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 43 | . 6 3 12 . 9 4 1 . . 2 . 4 1 . . 1 Power 5 | . . 3 1 . . . . . . . . . 1 . . . Propulsion 12 | . 1 . 4 . 5 1 . . . . . 1 . . . . Utility 15 | . 1 . 5 . 3 2 1 . . 1 . 2 . . . . Weapon 10 | . 4 . 2 . 1 1 . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 95 99 100 77 98 77 77 77 76 76 78 77 42 56 49 27 Engine 5 | . 14 7 . . 12 5 5 5 5 5 5 1 . . . . Core 5 | . . 6 14 14 1 2 5 5 5 5 5 2 . . . . Treads 9 | . 23 14 14 14 14 5 . . . . . . . . . . Wheel 10 | . 4 14 14 14 14 6 10 10 10 10 10 12 . . . . Device 10 | . 9 13 8 . . 12 20 14 14 15 15 21 . 6 10 4 Storage 9 | . 14 14 14 14 14 5 5 5 5 5 5 3 . . . . Processor 4 | . . . . 6 14 5 5 5 5 5 5 4 9 11 9 8 Hackware 2 | . . . . . . 7 5 5 5 5 5 4 4 4 4 2 Protection 4 | . . . 5 7 . 4 5 9 10 10 10 6 . 3 1 . Energy Cannon 6 | . . . 2 2 24 3 8 10 10 7 5 5 3 2 3 1 Ballistic Cannon 9 | . 25 27 25 2 . 7 1 . . . . . . . . . Launcher 1 | . . . . 1 . 1 5 5 3 . 5 2 . . . . Peak Build Rating 132 | 6 8 14 33 33 30 88 101 102 101 113 108 132 78 108 114 82 Average Rating 52 | 6 6 11 17 19 25 79 100 99 99 105 106 112 70 104 96 47 On Entrance 60 | 6 6 8 14 33 14 30 88 101 99 96 103 107 70 72 91 82 Avg Prop Armor Cover (%) 10 | . 10 10 9 15 12 5 . . . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 10 90 98 100 100 42 90 96 115 116 125 116 137 25 38 40 23 Greatest Support 64 | 40 40 10 10 10 10 50 48 48 48 48 48 64 30 55 54 44 Greatest Overweight (x) 9 | . 8 9 9 9 4 4 1 2 2 2 2 7 . . . 2 Average Overweight (x) 3 | . 1 8 9 7 3 2 1 1 2 2 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 17 | 8 14 25 25 24 14 15 15 15 15 15 15 14 5 5 5 5 Most Carried 25 | 6 17 25 25 25 15 15 15 15 15 15 13 15 5 4 5 2 Average Carried 14 | 5 9 21 22 15 13 14 14 14 14 14 12 11 5 3 2 2 Final Capacity 25 | 8 25 25 25 10 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 25 | 3 16 24 25 10 15 14 15 15 15 14 12 5 5 4 2 2 Scrap Suit Usage (%) 1 | . . . . . . 2 1 . . . . . . . . . Class Distribution -------------------- 62% | Mutant 22% | Tank 3% | Infiltrator-Tank 3% | Hacker-Scrapper 3% | Derelict-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Scrapper | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Infiltrator-Tank | -3/Research Mutant | -3/Testing Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 3397 | 154 688 433 223 . 208 834 156 220 116 60 37 258 . 10 . . Remotely 381 | . 50 29 . . . 302 . . . . . . . . . . Salvage Created 4919 | . 817 368 118 70 . 987 223 438 326 349 138 1048 . 37 . . Parts 257 | . 62 22 14 2 . 49 7 21 12 7 8 49 . 4 . . Haulers Intercepted 3 | . 1 . . . . . 1 . . . . 1 . . . . Recyclers Shooed 5 | . 2 1 . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . 15 . . . . 14 8 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 127 | . 19 12 5 1 . 29 2 10 7 16 6 20 . . . . Guns 10 | . . . . . . . . . . 2 1 7 . . . . Cannons 58 | . 11 10 2 . . 20 2 4 2 2 . 5 . . . . AOE 54 | . 8 2 3 . . 7 . 5 4 12 5 8 . . . . Classes Destroyed 21 | . 7 1 3 . . 3 . 1 1 4 . . . 1 . . Worker 9 | . 3 3 . . . . . . . . . 2 . 1 . . Builder 5 | . . . . . . 1 . . . . . 4 . . . . Tunneler 4 | . 1 2 . . . . . . . . . 1 . . . . Hauler 3 | . 1 . . . . . 1 . . . . 1 . . . . Recycler 12 | . 7 2 . . . . . . . . . 3 . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . Turret 1 | . . . 1 . . . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . . Swarmer 49 | . 15 6 3 . . 9 . 5 . . 5 6 . . . . Grunt 34 | . 4 5 . . . 8 . 2 4 6 . 5 . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . . Sentry 9 | . . . 1 1 . 2 . 1 . . 1 3 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . 3 . . . . . 2 . . . . Programmer 17 | . . . . . . 7 2 1 2 1 . 4 . . . . Striker 2 | . . . . . . . . . . 2 . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 8 3 3 1 . 5 2 5 4 10 5 15 . 1 . . Combat Bots Only 10 | . 6 3 3 1 . 5 2 5 4 10 5 7 . . . . Max Kills in Single Turn 4 | . 4 2 3 1 . 2 1 3 2 3 4 3 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 4 2 3 . . 2 . 3 2 3 4 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 1099 | . 56 48 38 45 . 211 20 48 46 39 18 351 20 55 30 74 Missed 384 | . 14 11 20 22 . 66 6 15 12 12 9 112 8 30 14 33 Hits 715 | . 42 37 18 23 . 145 14 33 34 27 9 239 12 25 16 41 Melee 20 | . . 3 . . . . . 2 . . . 15 . . . . Projectile 695 | . 42 34 18 23 . 145 14 31 34 27 9 224 12 25 16 41 AOE 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 34 | . 2 1 . . . 4 1 1 1 1 . 15 1 . 2 5 Damage Taken 12367 | . 496 358 160 166 . 2524 287 480 381 530 153 4720 177 632 280 1023 Core 1812 | . 98 81 12 26 . 246 23 33 . . . 525 93 113 51 511 Absorbed by Shields 1486 | . . 56 12 . . . . 178 142 196 41 861 . . . . Ignored by Resistances 1020 | . . . . . . 171 . 52 99 47 54 468 . . 43 86 Regen/Repaired (Parts) 317 | . . . . . 314 . . . . 3 . . . . . . Core Remaining (%) 67 | 100 . . . . 13 75 . . . . 95 . 52 . . . Volleys Fired 423 | . 53 43 12 7 1 116 31 23 17 22 8 74 4 9 3 . Largest 2 | . 2 2 2 1 1 2 2 2 2 2 2 2 1 1 1 . Hottest 350 | . 60 60 60 36 . 134 188 188 188 158 158 350 98 120 120 . Shots Fired 652 | . 103 83 17 6 1 164 35 42 28 35 15 107 4 9 3 . Gun 49 | . . . . . . . . . . 12 7 24 3 3 . . Cannon 539 | . 100 81 9 . . 148 35 39 23 14 7 73 1 6 3 . Launcher 42 | . 3 2 8 6 . 7 . 3 5 . 1 7 . . . . Special 22 | . . . . . 1 9 . . . 9 . 3 . . . . Kinetic 291 | . 100 81 9 . . 101 . . . . . . . . . . Thermal 233 | . . . . . . 47 35 39 23 14 7 52 4 9 3 . Explosive 40 | . 3 2 8 . . 3 . 3 5 9 1 6 . . . . Electromagnetic 10 | . . . . 6 . 4 . . . . . . . . . . Entropic 68 | . . . . . . . . . . 12 7 49 . . . . Robot Hit Streak 17 | . 14 8 7 7 8 10 17 12 9 7 10 8 . 3 . . Robot Miss Streak 6 | . 4 4 1 . . 4 3 2 3 6 3 5 . 1 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 379 | . 58 45 5 3 1 105 23 21 18 28 8 60 . 4 . . Core Hits 275 | . 36 22 10 2 . 51 5 13 19 55 8 50 2 2 . . Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 3 1 1 . . . . Critical Strikes 25 | . . 3 . . . 3 . 1 1 5 1 11 . . . . Meltdown 2 | . . . . . . . . 1 1 . . . . . . . Blast 6 | . . 3 . . . 3 . . . . . . . . . . Sever 3 | . . . . . . . . . . 2 . 1 . . . . Detonate 5 | . . . . . . . . . . 3 1 1 . . . . Sunder 9 | . . . . . . . . . . . . 9 . . . . Melee Attacks 9 | . . . . . . . . . . . . 9 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . 9 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22710 | . 1455 981 329 102 . 4032 811 1176 1135 5709 801 5953 54 172 . . Guns 1956 | . . . . . . . . . . 667 276 874 54 85 . . Cannons 10227 | . 1039 817 90 . . 3222 811 707 493 340 68 2553 . 87 . . Explosions 9966 | . 416 164 239 102 . 793 . 469 642 4297 457 2387 . . . . Melee 41 | . . . . . . . . . . . . 41 . . . . Ramming 17 | . . . . . . 17 . . . . . . . . . . Kinetic 3883 | . 1039 817 90 . . 1937 . . . . . . . . . . Thermal 5698 | . . . . . . 1302 811 707 493 1012 175 972 54 172 . . Explosive 8571 | . 416 164 239 . . 559 . 469 642 3625 350 2107 . . . . Electromagnetic 369 | . . . . 102 . 217 . . . . . 50 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 544 | . . . . . . . . . . 405 . 139 . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 3628 | . . . . . . . . . . 667 276 2685 . . . . Highest Corruption 13 | . . 2 2 2 . 13 2 2 2 2 2 13 13 . . 2 Average Corruption 3 | . . 2 2 2 . 7 1 2 2 1 2 7 13 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 150 | . . 26 15 12 . 24 1 13 8 4 5 38 2 . . 2 Message Errors 30 | . . 7 4 1 . 3 . 2 1 . 2 8 1 . . 1 Matter Fused 32 | . . 4 5 4 . 6 . 1 4 . 1 7 . . . . Heat Flow Errors 18 | . . 4 2 1 . 4 . 2 . . 1 4 . . . . Energy Discharges 17 | . . 6 . 1 . 2 . 2 . . . 4 1 . . 1 Parts Rejected 3 | . . . . . . . 1 1 . . . 1 . . . . Data Loss (minor) 26 | . . 4 3 3 . 5 . 1 2 1 1 6 . . . . Data Loss (major) 7 | . . 1 . 1 . 1 . 2 . 1 . 1 . . . . Misfires 10 | . . . 1 . . 2 . 2 1 1 . 3 . . . . Misdirections 4 | . . . . . . 1 . . . . . 3 . . . . Weapon Failures 3 | . . . . 1 . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 710 | . 22 18 . . . 61 12 . 8 94 58 437 . . . . Projectiles 438 | . 14 18 . . . 61 12 . 8 . . 325 . . . . Explosions 272 | . 8 . . . . . . . . 94 58 112 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 42 | . 16 13 1 . . 12 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 40 | . 15 13 1 . . 11 . . . . . . . . . . Secondary 2 | . 1 . . . . 1 . . . . . . . . . . Self-Inflicted Damage 339 | . 59 7 . . . 28 . . . . 23 222 . . . . Shots 11 | . 3 1 . . . 3 . . . . 1 3 . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 18 259 171 167 . 295 6 264 348 113 229 419 112 271 7 12 Average Temperature 84 | . 11 69 82 53 . 92 2 105 112 44 68 89 55 87 6 12 Received Heat Transfer 1634 | . 156 124 66 42 . 225 9 64 33 107 12 553 . 45 36 162 Effects 7 | . . 1 . . . 3 . . 1 . . 2 . . . . Energy Bleed 2 | . . 1 . . . . . . 1 . . . . . . . Interference 4 | . . . . . . 3 . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . . 3 . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . Parts Melted 17 | . . . . . . 2 4 6 3 . . 1 . 1 . . Heat Transferred 6174 | . . . . . . 1308 1111 946 609 926 100 915 74 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 3 | . 1 . . . . 1 1 . . . . 3 2 2 1 1 Low Security (%) 56 | 100 37 100 . 100 . 39 44 . . . . 22 . . . 74 Level 1 37 | . 62 . . . . 60 55 . . . . 48 . 72 100 25 Level 2 5 | . . . . . . . . . . . . 21 100 27 . . Level 3 1 | . . . . . . . . . . . . 6 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 852 | . 347 149 . 90 . 323 312 . . . . 852 473 680 388 212 Initial 473 | . . 71 . . . . 132 . . . . 13 473 263 382 212 Average 173 | . 208 21 . 17 . 199 214 . . . . 344 467 345 363 167 Influence Increases 5879 | . 689 333 130 170 . 1082 284 245 155 365 130 1548 15 547 96 90 Destroy 0b10 Robot/C 2580 | . 380 220 100 20 . 660 40 200 120 280 120 440 . . . . Destroy 0b10 Robot/NC 195 | . 75 35 . . . 5 5 . . 10 . 55 . 10 . . Destroy Leader 432 | . 78 40 . . . 150 12 30 20 . 10 92 . . . . Allied During Kill 29 | . . . . . . 24 . . . . . 5 . . . . Successful Hack 75 | . 24 . . . . 28 9 . . . . 14 . . . . Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . Disable Machine 180 | . 60 . . . . 45 . . . . . 60 15 . . . Anti-Garrison Action 400 | . . . . . . . 200 . . . . 200 . . . . Destroy Structure 428 | . 12 8 . . . 110 18 . . . . 262 . 12 6 . Partial Spotted 75 | . 30 . . . . 15 . . . . . . . 30 . . Lose Combat Pursuer 1335 | . 30 30 30 . . 45 . 15 15 75 . 420 . 495 90 90 Influence Decreases 5697 | . 505 489 158 154 16 812 368 377 209 79 396 726 389 335 398 286 Entered New Map 1694 | . . 113 16 . 16 . 138 69 11 . 286 7 369 205 298 166 Time Decay 3153 | . 505 356 142 144 . 422 230 288 198 79 110 459 20 100 60 40 Lost Part 510 | . . 20 . 10 . 70 . 20 . . . 240 . 30 40 80 Lost Ally 40 | . . . . . . 20 . . . . . 20 . . . . Purge Threat 300 | . . . . . . 300 . . . . . . . . . . Squads Dispatched 42 | . 1 1 . . . 13 3 . . . . 12 . 6 2 4 Investigation 16 | . 1 1 . . . 2 2 . . . . 5 . 1 . 4 Extermination 10 | . . . . . . 3 1 . . . . 4 . 1 1 . Reinforcement 9 | . . . . . . 2 . . . . . 2 . 4 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 8 | . . 1 . . . 1 . . . 2 . 2 . . . 2 Communications Jammed 21 | . . . . . . . . . . . . 21 . . . . Distress Signals 21 | . . . . . . . . . . . . 21 . . . . Times Spotted 298 | . 28 14 9 1 . 41 8 10 7 38 6 59 2 46 11 18 Peak Tracking Total 19 | . 6 3 4 1 . 7 9 5 5 12 5 10 2 19 7 18 Tactical Retreats 33 | . 2 1 1 . . 2 . 1 1 3 . 12 . 6 2 2 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 11 | . 1 . . . . 1 . . . . . 5 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 16 | . 4 . 3 . . 3 . . 1 . . 4 1 . . . Max in Single Turn 3 | . 1 . 3 . . 1 . . 1 . . 1 1 . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 57 | . 8 1 2 5 4 8 5 . . 5 . 10 . 5 1 3 Terminals 19 | . 7 . . . . 5 1 . . . . 3 . 2 1 . Fabricators 3 | . . . . . . . . . . . . 1 . 2 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 19 | . 1 . . 5 . 2 2 . . . . 5 . 1 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . Total Hacks 148 | . 23 1 3 5 18 35 15 . . 8 . 20 . 11 1 8 Successful 78 | . 13 1 3 5 18 17 4 . . 8 . 7 . 2 . . Failed 70 | . 10 . . . . 18 11 . . . . 13 . 9 1 8 Catastrophic 10 | . . . . . . 3 1 . . . . 2 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 17 . . 5 . 21 10 . . . . 15 . 3 1 8 Terminals 66 | . 21 . . . . 31 5 . . . . 5 . 3 1 . Fabricators 10 | . . . . . . . . . . . . 3 . 7 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 35 | . 2 . . 5 . 2 6 . . . . 11 . 1 . 8 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 3 . . . . 1 . . . . Terminal Hacks 48 | . 7 1 3 . 18 9 1 . . 8 . . . 1 . . Record 26 | . . . 1 . 18 . 1 . . 6 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . . . Open Door 4 | . . 1 1 . . . . . . 2 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 27 | . 6 . . 5 . 7 3 . . . . 5 . 1 . . Terminals 13 | . 6 . . . . 5 1 . . . . 1 . . . . Botnet 13 | . 6 . . . . 5 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 5 . 2 1 . . . . 3 . 1 . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . Fedlink 7 | . . . . . . 2 1 . . . . 3 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . Jam 2 | . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 8 . . . . 5 4 . . . . 6 . 4 1 3 Full Trace Events 4 | . . . . . . . . . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 8 7 2 3 1 8 1 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 2 | . . . . . 1 . . . . . . 1 . . . . Largest Group 1 | . . . . . 1 1 . . . . . 1 . . . . Highest-Rated Group 48 | . . . . . 48 48 . . . . . 42 . . . . Highest-Rated Ally 48 | . . . . . 48 48 . . . . . 42 . . . . Initial UFD Resources 99 | . . . . . . 39 57 67 67 67 70 70 86 89 99 99 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . 18 . . . . . 4 . . . . Total Damage 597 | . . . . . . 452 . . . . . 145 . . . . Kills 6 | . . . . . . 4 . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . 1 . . . 1 . 1 . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 1865 | . . . . . . . 449 . . . . 1416 . . . . Structural 1 | . . . . . . . . . . . . 1 . . . . Cloaking 869 | . . . . . . . . . . . . 869 . . . . Jamming 1857 | . . . . . . . 449 . . . . 1408 . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . 2 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 14830 | 5 1685 1953 1498 1095 2111 1399 499 745 486 1013 226 1630 59 210 121 95 Spaces Moved 10060 | 1 671 804 651 470 1494 962 423 607 398 858 185 1334 127 554 295 226 Core 76 | . . . . . . . . . . . . . . . . 76 Treads 729 | 1 568 . . . . 160 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 7726 | . 103 804 651 470 1494 802 423 607 398 858 185 931 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1529 | . . . . . . . . . . . . 403 127 554 295 150 Fastest Speed 32 | 160 160 200 215 95 95 87 97 97 109 109 109 34 34 32 34 34 Average Speed 125 | 160 175 213 215 196 135 108 97 108 109 109 109 99 34 32 35 41 Slowest Speed 320 | 160 320 215 215 215 140 160 97 109 109 109 109 230 34 35 39 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . 7 2 13 5 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 97 99 29 44 87 25 11 82 63 83 41 47 24 20 57 21 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 8 | . . 2 . 5 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 17 | . . 2 2 . 11 . . 1 1 . . . . . . . Spaces Dug 109 | . 6 11 . . . 4 5 10 . . 16 52 . 3 2 . Terrain Destroyed 487 | . 8 11 9 . . 51 10 57 76 69 22 168 . 4 2 . Melee 5 | . . . . . . . . . . . . 5 . . . . Projectile 134 | . . . . . . 35 10 18 7 3 6 49 . 4 2 . AOE 348 | . 8 11 9 . . 16 . 39 69 66 16 114 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Tes Res Qua Frg Total 11546 | 5 1078 958 744 639 1587 1163 475 648 424 903 194 1508 137 560 302 221 Wait 694 | . 311 92 41 137 42 10 11 12 3 . . 32 . . 3 . Move 9983 | . 670 803 650 469 1493 961 422 606 397 857 184 1319 123 529 284 216 Hop 29 | . . . . . . . . . . . . 7 1 11 5 5 Pick Up 113 | . 21 10 9 9 20 19 3 1 1 8 . 11 . 1 . . Fast Attach 59 | . 1 1 1 . 5 10 2 3 1 2 . 19 3 7 4 . Attach 44 | . . 2 1 3 1 11 2 1 . 1 2 16 . 2 2 . Detach 11 | . . . 1 2 . 3 . . 1 . . 1 1 1 1 . Swap 55 | 2 12 4 5 1 5 13 2 1 1 3 . 5 1 . . . Drop 125 | 3 10 3 24 11 20 19 2 1 3 10 . 15 4 . . . Fire 423 | . 53 43 12 7 1 116 31 23 17 22 8 74 4 9 3 . Melee 9 | . . . . . . . . . . . . 9 . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Derelicts attacked the area 728 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 9) 1691 | -10/Materials | Entered Mines 1761 | -10/Mines | Excavation squad dispatched 1761 | -10/Mines | A large section of the Mines collapsed 1947 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Learned location of Storage (-7) 2431 | -10/Mines | Discovered new exit (range 10) 2562 | -10/Mines | Discovered new exit (range 14) 2653 | -10/Mines | Met a Derelict shopkeep closing up shop 3016 | -10/Mines | Learned 2 Materials zone layouts 3287 | -10/Mines | Discovered new exit (range 15) 3295 | -10/Mines | Learned location of Recycling (-7) 3644 | -10/Mines | Entered Subcaves 3708 | -10/Subcaves | Discovered new exit (range 4) 4620 | -10/Subcaves | Discovered new exit (range 14) 4952 | -10/Subcaves | Found SUBCON Basin 5142 | -10/Subcaves | Entered Recycling 5327 | -7/Recycling | Scanned before Scraplab entrance 5358 | -7/Recycling | Entered Scraplab 5411 | -7/Recycling | Discovered new exit (range 3) 6099 | -7/Recycling | Core integrity fell below 20% 6237 | -7/Recycling | Entered Scraptown 6237 | -7/Scraptown | System corruption cleaned by C-Scrubber 6495 | -7/Scraptown | Discovered new exit (range 11) 6556 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6560 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 6562 | -7/Scraptown | Learned location of 1 exit from Research 6624 | -7/Scraptown | Visited UFD Registry 6624 | -7/Scraptown | Registered with UFD as "Biogrid" 6639 | -7/Scraptown | Visited TADAMA 6675 | -7/Scraptown | Visited Cyclists 6710 | -7/Scraptown | Visited Bundlers 6826 | -7/Scraptown | Visited CR-KLE's Repair Center 6837 | -7/Scraptown | CR-KLE repaired 5 parts 6862 | -7/Scraptown | Visited Cave Peace 7086 | -7/Scraptown | Visited Observation Area 7163 | -7/Scraptown | Visited Abandonware Association 7175 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7179 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 7179 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 7232 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7354 | -7/Scraptown | Visited Curators Association 7410 | -7/Scraptown | Visited Scrap Suit Storage 7445 | -7/Scraptown | Visited Scrapoid Research Area 7492 | -7/Scraptown | Visited Botcube Research 7498 | -7/Scraptown | Found Botcube 7537 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7542 | -7/Scraptown | Found DCF Scrap (27 items) 7575 | -7/Scraptown | Botcube activated 7589 | -7/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 7651 | -7/Scraptown | Visited Modified Component R&D 7814 | -7/Scraptown | Visited Comm Corps 7969 | -7/Scraptown | Attached CPS modules to Mutated Botcube 8190 | -7/Scraptown | Found Scrap Suit 8238 | -7/Scraptown | Met Optimus 8238 | -7/Scraptown | Accepted into 0bPrime 8321 | -7/Scraptown | Discovered new exit (range 3) 8348 | -7/Scraptown | Entered Factory 8348 | -5/Factory | Accompanied by 1 ally 8348 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 8599 | -5/Factory | Garrison activated, responded to threat 8641 | -5/Factory | Found Botcube 8661 | -5/Factory | Build established: Hacker-Scrapper 8725 | -5/Factory | Discovered new exit (range 6) 9118 | -5/Factory | Build established: Derelict-Scrapper 9275 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 9354 | -5/Factory | Garrison activated, responded to threat 9357 | -5/Factory | System corruption reached 10% 9387 | -5/Factory | Lost 3 parts (1n1u1w) 9458 | -5/Factory | Loaded intel: 8 recycling unit locations 9522 | -5/Factory | Identified exit to Upper Caves 9556 | -5/Factory | Learned location of Protoforge (-2) 9634 | -5/Factory | Discovered new exit (range 4) 9678 | -5/Factory | Build established: Tank 9747 | -5/Factory | Entered another Factory area 9747 | -4/Factory | Evolved 2 slots: Utility x2 9977 | -4/Factory | Loaded intel: 8 recycling unit locations 10237 | -4/Factory | Discovered new exit (range 5) 10246 | -4/Factory | Entered Upper Caves 10248 | -4/Upper Caves | UFD Scientist delivered a prototype 10249 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10250 | -4/Upper Caves | Found Prototype Protection 10250 | -4/Upper Caves | Identified Enh. Scrap Shield 10425 | -4/Upper Caves | Spotted B-86 Titan 10811 | -4/Upper Caves | Learned Research emergency access door positions 10981 | -4/Upper Caves | Discovered new exit (range 9) 10991 | -4/Upper Caves | Entered another Upper Caves area 11011 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11060 | -4/Upper Caves | Discovered new exit (range 3) 11170 | -4/Upper Caves | Spotted B-86 Titan 11297 | -4/Upper Caves | Learned location of 1 exit from Research 11465 | -4/Upper Caves | Discovered new exit (range 5) 11477 | -4/Upper Caves | Entered Warlord 11517 | -4/Warlord | System corruption cleaned by Quarantine Array 11677 | -4/Warlord | Build established: Mutant 11750 | -4/Warlord | Found Prototype Special Weapon 11751 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11754 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11756 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11874 | -4/Warlord | Visited the Vortex Lab 11887 | -4/Warlord | Found Prototype Energy Cannon 11887 | -4/Warlord | Identified Vortex Driver 11890 | -4/Warlord | Warlord's base attacked by MAIN.C 11890 | -4/Warlord | Found Vortex Driver 11894 | -4/Warlord | Found Prototype Energy Gun 11897 | -4/Warlord | Found Prototype Energy Gun 11898 | -4/Warlord | Identified Vortex Shotgun (x2) 12014 | -4/Warlord | Build established: Tank 12220 | -4/Warlord | Spotted B-86 Titan 12240 | -4/Warlord | Warlord forces counterattacked 12288 | -4/Warlord | Lost 5 allies 12334 | -4/Warlord | Spotted Striker 12349 | -4/Warlord | Spotted B-90 Cyclops 12355 | -4/Warlord | Spotted Striker 12358 | -4/Warlord | Spotted Striker 12359 | -4/Warlord | Destroyed Striker 12361 | -4/Warlord | Destroyed Striker 12382 | -4/Warlord | Destroyed 10 combat bots 12390 | -4/Warlord | Spotted Executioner 12453 | -4/Warlord | Lost 16 allies 12460 | -4/Warlord | Opened side exit 12479 | -4/Warlord | Spotted Executioner 12481 | -4/Warlord | Discovered new exit (range 10) 12490 | -4/Warlord | Entered Proximity Caves 12491 | -3/Proximity Caves | Identified exit to Research 12606 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12716 | -3/Proximity Caves | Entered Research 12716 | -3/Research | Evolved 2 slots: Utility x2 12717 | -3/Research | Identified exit to Research 12717 | -3/Research | Identified exit to Testing 13126 | -3/Research | Destroyed 7 combat bots 13157 | -3/Research | Tech Extrapolator generated special schematic: Deep Structural Scanner 13216 | -3/Research | Spotted B-86 Titan 13514 | -3/Research | Build established: Infiltrator-Tank 13533 | -3/Research | Loaded intel: 5 recycling unit locations 13688 | -3/Research | Lost 8 parts (2p3u3w) 13716 | -3/Research | First assault squad dispatched 13754 | -3/Research | Found Hvy. Reactive Plating 14007 | -3/Research | System corruption reached 10% 14135 | -3/Research | Build established: Infiltrator-Mutant 14192 | -3/Research | Botcube activated 14200 | -3/Research | Botcube completed mutation into flying form, armed with 1 cannon. 14233 | -3/Research | Lost 7 parts (2n3u2w) 14340 | -3/Research | Allied Derelicts emerged from ambush trap array 14346 | -3/Research | Entered Testing 14391 | -3/Testing | Found Prototype Energy Gun 14391 | -3/Testing | Identified Warp Gun 14404 | -3/Testing | Discovered exit to Research (range 6) 14405 | -3/Testing | Entered Research 14405 | -2/Research | Evolved 2 slots: Propulsion x2 14497 | -2/Research | Identified exit to Quarantine 14507 | -2/Research | Spotted B-90 Cyclops 14590 | -2/Research | Loaded intel: 5 recycling unit locations 14596 | -2/Research | Found Prototype Launcher 14596 | -2/Research | Identified Mni. Smartbomb Launcher 14610 | -2/Research | Spotted B-90 Cyclops 14615 | -2/Research | Entered Quarantine 14623 | -2/Quarantine | Found Prototype Device 14623 | -2/Quarantine | Identified Exp. Thermal Shield 14643 | -2/Quarantine | Lost 3 parts (1n2w) 14685 | -2/Quarantine | Discovered new exit (range 6) 14711 | -2/Quarantine | Spotted Fortress 14721 | -2/Quarantine | Lost 4 parts (1p1n2u) 14734 | -2/Quarantine | Discovered new exit (range 6) 14734 | -2/Quarantine | Discovered new exit (range 7) 14736 | -2/Quarantine | Entered Protoforge 14745 | -2/Protoforge | Superfortress began startup sequence 14757 | -2/Protoforge | Spotted Hotshot 14757 | -2/Protoforge | Spotted Hotshot 14759 | -2/Protoforge | Spotted Hotshot 14760 | -2/Protoforge | Spotted Hotshot 14772 | -2/Protoforge | Spotted Hotshot 14776 | -2/Protoforge | Spotted Hotshot 14790 | -2/Protoforge | Spotted AP7-3 14790 | -2/Protoforge | Spotted AP7-3 14807 | -2/Protoforge | Spotted Decapitator 14807 | -2/Protoforge | Spotted Decapitator 14831 | -2/Protoforge | Lost 8 parts (1p3n3u1w) 14831 | -2/Protoforge | Self-destructed Last Messages --------------- 14786_ Penetrated by Slug. 14787_ Imp. System Shield destroyed. 14787_ Slug penetrates Wall. 14787_ Exp. Thermal Shield destroyed. 14792_ Impulse Thruster Array destroyed. 14799_ Critical hit (Destroy). 14799_ Adv. Weight Redist. System destroyed. 14800_ Penetrated by Slug. 14800_ Mic. Antimatter Reactor destroyed. 14826_ Connecting with Recycling Unit... 14826_ Current location identified: Protoforge 14826_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 14829_ Connecting with Recycling Unit... 14829_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 14831_ ,N:LS5WR:9HSXWE KZLNP8VMTXWJAHS&R 14831_ Connecting with Recycling Unit... 14831_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """""""""" "" " " "??????????????????????? | | """"""""" "" "" " "" ????????????????????? | | """""" "" "" ????????????????????? | | "" "" "" """ ""???????????????????? | | " "" "" "" """" ?????????????????? | | " " " " """" ?????????????????? | | " """" """" " "" """ "" #????????????????? | | "" """""""""" "" #????????????????? | | """ " #????????????????? | | "?" " """ " "" """" #????????????????? | | " " "" "" " "" #????????????????? | | """" " "" "" "" #????????????????? | | """ " " " "" #????????????????? | | """" "" " #????????????????? | | " " #????????????????? | | """""""""" """ #????????????????? | | """ #????????????????? | | "??""""""" " " " """""""#????????????????? | | ##?????############+++########???????????????????? | | ??????????????#"" ""#??????????????????????? | | ????????????###" "###????????????????????? | | ????????????#"" ""#????????????????????? | | ????????????#"" ""#????????????????????? | | ????????????#"" ""#????????????????????? | | ????????????#"Y Y"#????????????????????? | | ????????????#"" @""#????????????????????? | | ????????????#"" ""#????????????????????? | | ????????????#"" ""#????????????????????? | | ????????????###" "###????????????????????? | | ??????????????#"" ""#??????????????????????? | | ??????????????###"""Y"""###??????????????????????? | | ????????????????#"""""""#????????????????????????? | | ????????????????#########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1025 Resistance: KI 40 Resistance: TH 30 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 3 Defensive Hacking 31 Item Schematics ----------------- Beamcaster | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Kinetic Plating | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Mak. Thermal Plating | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. Trap Scanner | -4/Factory | Extrapolated Mak. Laser | -4/Upper Caves | Extrapolated Hvy. Beamcaster | -4/Upper Caves | Extrapolated Spk. Heavy Treads | -4/Upper Caves | Extrapolated Mak. Axe | -4/Upper Caves | Extrapolated Hvy. Battle Rifle | -4/Warlord | Extrapolated Mak. Medium Armor Plating | -4/Warlord | Extrapolated Mak. Ablative Armor | -4/Warlord | Extrapolated Mak. Hacking Suite | -4/Warlord | Extrapolated Arc Thrower | -4/Warlord | Extrapolated Mak. Targeting Computer | -4/Warlord | Extrapolated Mak. Shrapnel Gun | -4/Warlord | Extrapolated Bore Cannon | -4/Warlord | Extrapolated Mak. Hammer | -3/Proximity Caves | Extrapolated Deep Structural Scanner | -3/Research | Extrapolated Mak. Terrain Scanner | -3/Research | Extrapolated Multireflex Exoskeleton | -3/Research | Extrapolated Mak. Sensor Array | -3/Research | Extrapolated Imp. Arc Thrower | -3/Research | Extrapolated Mak. System Restoration Module | -3/Research | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed ChaosMatterDrivehammer Manual? 0 Play Time 01:55:54 Cumulative 198.7 hours Start 2026.06.25 @ 01:17:35 End 2026.06.25 @ 03:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263af73c-cbf4-476b-98ba-b49b1c72268c