Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:02:44 Player: Ev Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2038) 2038 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5788 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Weapon Mount Layered Medium Armor Plating EM Disruption Field Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Autogun > --- INVENTORY -------- Energy Well Compact Matter Pod Advanced Targeting Computer EM Disruption Field Hardlight Generator Coil Gun [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Hover Unit Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 79 | 6 4 6 20 13 5 25 Power 12 | 1 . 3 4 1 . 3 Engine 6 | 1 . 3 1 . . 1 Core 6 | . . . 3 1 . 2 Reactor . | . . . . . . . Propulsion 16 | 2 2 . 5 3 . 4 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 12 | . 2 . 5 3 . 2 Utility 25 | 1 1 2 4 4 4 9 Device 10 | . . 1 2 3 2 2 Storage 3 | 1 1 . . . . 1 Processor 7 | . . 1 1 . 1 4 Hackware . | . . . . . . . Protection 5 | . . . 1 1 1 2 Artifact . | . . . . . . . Weapon 26 | 2 1 1 7 5 1 9 Energy Gun 11 | 1 1 . 4 3 . 2 Energy Cannon 6 | . . 1 1 2 . 2 Ballistic Gun 7 | 1 . . 1 . . 5 Ballistic Cannon 2 | . . . 1 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . 1 1 2 4 . 1 Corrupted Parts 3 | . . . 3 . . . System Corruption 12 | . . . 12 . . . Parts Lost 42 | . . . 5 5 . 32 Power 6 | . . . 2 . . 4 Propulsion 11 | . . . 1 1 . 9 Utility 13 | . . . . 1 . 12 Weapon 12 | . . . 2 3 . 7 Highest Loss Streak 20 | . . . 5 3 . 20 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 7 7 6 7 5 Power . | . 1 1 1 . 1 . Propulsion 1 | 1 2 2 1 1 2 . Utility 3 | . . . 3 4 2 4 Weapon 1 | . 1 3 1 . 2 . Tool/Special . | . . . . . . . Unused Backups 16 | 2 2 . 4 3 1 4 Power 1 | . . . . . 1 . Propulsion 4 | 2 2 . . . . . Utility 7 | . . . 1 2 . 4 Weapon 4 | . . . 3 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 85 86 96 99 92 74 Engine 3 | . 14 11 2 . . 3 Core 4 | . . . 6 6 7 3 Flight 27 | . 21 22 35 30 30 24 Device 11 | . . 11 8 15 19 12 Storage 7 | . 14 21 7 6 7 4 Processor 11 | . . 8 17 15 15 9 Protection 3 | . . . . 6 3 5 Energy Gun 6 | . 14 . 11 8 . 3 Energy Cannon 1 | . . 10 2 . 1 . Ballistic Gun 3 | . 14 1 1 4 . 2 Peak Build Rating 56 | 6 12 18 35 48 44 56 Average Rating 34 | 4 10 15 30 43 43 41 On Entrance 22 | . 6 11 16 34 44 43 Naked Turns . | . . . . . . . Heaviest Build 34 | 11 11 16 22 28 23 34 Greatest Support 40 | 40 40 16 20 29 29 34 Greatest Overweight (x) 2 | . 2 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 7 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 2 6 7 7 6 7 5 Final Capacity 8 | 8 8 8 5 8 8 5 Final Carried 8 | 4 7 8 5 8 8 5 Class Distribution -------------------- 46% | Sprinter 28% | Mutant 24% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1628 | 243 61 160 379 259 200 326 Remotely . | . . . . . . . Salvage Created 2480 | . 61 203 922 626 190 478 Parts 138 | . 4 6 55 31 8 34 Haulers Intercepted 6 | . 1 1 3 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 47 | . 1 2 15 12 4 13 Guns 36 | . 1 . 14 8 . 13 Cannons 10 | . . 2 . 4 4 . Classes Destroyed 11 | . 2 2 4 1 . 2 Builder 1 | . . . . . . 1 Hauler 6 | . 1 1 3 1 . . Recycler 1 | . . 1 . . . . Operator 3 | . . . 1 2 . . Watcher 4 | . . . 1 1 1 1 Swarmer 18 | . 1 . 3 4 . 10 Grunt 14 | . . 2 6 6 . . Duelist 1 | . . . . 1 . . Sentry 10 | . . . 5 1 3 1 Hunter 2 | . . . 1 . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 1 2 7 5 3 6 Combat Bots Only 6 | . 1 2 5 5 1 6 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 680 | . 10 7 69 83 53 458 Missed 288 | . 6 2 24 24 33 199 Hits 392 | . 4 5 45 59 20 259 Projectile 392 | . 4 5 45 59 20 259 Critical Strikes 9 | . . . 4 1 . 4 Actively Blocked 2 | . . . . . . 2 Damage Taken 4604 | . 38 65 686 838 141 2836 Core 1257 | . 10 22 179 144 34 868 Absorbed by Shields 8 | . . . . 8 . . Redirected to Shielding 152 | . . . . . . 152 Core Remaining (%) 86 | 100 96 94 67 . 74 . Volleys Fired 216 | . 19 16 41 44 25 71 Largest 2 | . 2 1 2 2 1 2 Hottest 111 | . 60 68 100 111 40 103 Shots Fired 329 | . 38 16 81 75 25 94 Gun 263 | . 38 . 67 64 . 94 Cannon 66 | . . 16 14 11 25 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 145 | . 19 . 17 20 25 64 Thermal 100 | . 19 16 7 32 . 26 Explosive . | . . . . . . . Electromagnetic 84 | . . . 57 23 . 4 Robot Hit Streak 15 | . 6 9 15 15 11 10 Robot Miss Streak 4 | . 2 1 3 2 2 4 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 6 | . . . 3 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 240 | . 23 14 62 59 19 63 Core Hits 107 | . 6 5 35 26 9 26 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 9 | . . . . 3 1 5 Burn 3 | . . . . 3 . . Destroy 4 | . . . . . . 4 Blast 1 | . . . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4963 | . 225 286 1240 1271 512 1429 Guns 3567 | . 225 . 1032 881 . 1429 Cannons 1275 | . . 286 208 269 512 . Explosions 121 | . . . . 121 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2084 | . 115 . 285 258 512 914 Thermal 1573 | . 110 286 102 590 . 485 Explosive . | . . . . . . . Electromagnetic 1306 | . . . 853 423 . 30 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 12 . . 5 Average Corruption 5 | . . . 10 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 3 . . 3 Message Errors 2 | . . . 2 . . . Energy Discharges 2 | . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 96 | . . 12 21 63 . . Projectiles 36 | . . 12 21 3 . . Explosions 60 | . . . . 60 . . Melee . | . . . . . . . Knockbacks 2 | . . . 1 . 1 . Impact . | . . . . . . . Kinetic 2 | . . . 1 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . . . 39 58 . . Shots 3 | . . . 1 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 66 348 338 31 10 112 Average Temperature 58 | . 28 169 71 7 5 30 Received Heat Transfer 966 | . . 36 315 204 21 390 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 6 | . . . 4 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . 4 . . Heat Transferred 2866 | . 250 518 185 1173 . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 71 | 100 100 100 81 22 51 87 Level 1 28 | . . . 18 77 48 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 340 | . 105 81 303 340 252 273 Initial 150 | . . 35 31 133 150 105 Average 124 | . 18 38 123 227 198 99 Influence Increases 2026 | . 127 101 492 495 173 638 Destroy 0b10 Robot/C 940 | . 20 40 300 240 80 260 Destroy 0b10 Robot/NC 75 | . 5 10 25 20 5 10 Destroy Leader 270 | . 12 12 98 44 42 62 Successful Hack 44 | . . 9 5 12 12 6 Disable Machine 15 | . . . . . . 15 Destroy Structure 22 | . . . 4 14 4 . Partial Spotted 165 | . 15 30 15 45 . 60 Lose Combat Pursuer 495 | . 75 . 45 120 30 225 Influence Decreases 1895 | . 42 110 275 456 272 740 Entered New Map 565 | . . 50 45 160 182 128 Time Decay 920 | . 42 60 180 246 90 302 Lost Part 410 | . . . 50 50 . 310 Squads Dispatched 13 | . 1 . 3 4 3 2 Investigation 2 | . . . 1 1 . . Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . 1 . 1 2 2 . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 7 | . . 1 2 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 8 6 26 22 18 39 Peak Tracking Total 11 | . 5 5 7 6 11 9 Tactical Retreats 16 | . 1 . 2 3 1 9 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 15 | . . 2 2 4 2 5 Terminals 9 | . . 2 2 1 1 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units 3 | . . . . 1 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . . 6 6 8 5 7 Successful 16 | . . 5 2 3 3 3 Failed 16 | . . 1 4 5 2 4 Catastrophic 6 | . . . 2 2 1 1 Database Lockouts . | . . . . . . . Manual 5 | . . 2 . . . 3 Terminals 21 | . . 6 6 2 3 4 Fabricators . | . . . . . . . Repair Stations 6 | . . . . 4 2 . Recycling Units 5 | . . . . 2 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 3 2 . 2 1 Record 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 . 1 . Open DSF 1 | . . . . . . 1 Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 1 1 . Scan Component 2 | . . . . 1 1 . Recycling Unit Hacks 3 | . . . . 2 . 1 Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 2 . . . 1 Terminals 3 | . . 2 . . . 1 Track 1 | . . 1 . . . . Operators 2 | . . 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 14 | . . 1 2 4 2 5 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 1261 | . . 120 371 524 189 57 Optics 1261 | . . 120 371 524 189 57 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 2349 | 115 207 137 371 524 189 806 Spaces Moved 2841 | 63 234 169 357 603 309 1106 Core 154 | 17 . . . . . 137 Treads 66 | 46 20 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 8 | . . . . . . 8 Flight 2613 | . 214 169 357 603 309 961 Fastest Speed 23 | 50 37 37 28 26 26 23 Average Speed 32 | 130 48 37 28 26 26 30 Slowest Speed 180 | 160 180 37 98 28 26 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 24 | . 1 . 3 5 6 9 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 42 17 43 22 47 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 18 | . . . 2 10 4 2 Melee . | . . . . . . . Projectile 7 | . . . . 1 4 2 AOE 11 | . . . 2 9 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3918 | 97 293 227 546 887 386 1482 Wait 647 | 15 27 24 94 177 48 262 Move 2789 | 62 231 168 351 592 296 1089 Hop 22 | . 1 . 2 5 6 8 Pick Up 80 | 12 6 6 18 17 3 18 Fast Attach 17 | . 1 . 5 4 . 7 Attach 45 | 6 1 3 9 7 . 19 Detach 6 | . 1 1 1 2 . 1 Swap 31 | . 2 5 7 9 5 3 Drop 48 | 2 4 4 18 13 3 4 Fire 216 | . 19 16 41 44 25 71 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . 17 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 3) 255 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 375 | -9/Materials | Discovered new exit (range 10) 460 | -9/Materials | Entered another Materials area 460 | -8/Materials | Evolved 2 slots: Propulsion x2 756 | -8/Materials | Build established: Sprinter 784 | -8/Materials | Garrison activated, responded to threat 785 | -8/Materials | System corruption reached 10% 826 | -8/Materials | Discovered new exit (range 15) 831 | -8/Materials | Entered Factory 831 | -7/Factory | Evolved 2 slots: Utility x2 839 | -7/Factory | Lost 5 parts (2p1n2w) 1352 | -7/Factory | Discovered new exit (range 6) 1355 | -7/Factory | Entered Storage 1365 | -7/Storage | Lost 3 parts (1n1u1w) 1473 | -7/Storage | Garrison activated, responded to threat 1539 | -7/Storage | Discovered new exit (range 17) 1544 | -7/Storage | Entered Factory 1544 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1868 | -6/Factory | Spotted B-75 Beast 1907 | -6/Factory | Build established: Scavenger-Sprinter 2161 | -6/Factory | Core integrity fell below 50% 2194 | -6/Factory | Lost 20 parts (3p5n6u6w) 2314 | -6/Factory | Lost 5 parts (2n3u) 2315 | -6/Factory | Core integrity fell below 20% 2350 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02273_ Acquired 39 matter. 02275_ Airjet destroyed. 02280_ Y-54 Guardian destroyed. 02282_ W-25 Informer destroyed. 02283_ Adv. Targeting Computer destroyed. 02285_ Acquired 63 matter. 02285_ K-01 Serf collects debris. 02286_ Acquired 34 matter. 02288_ System corrupted: Energy discharge (-35). 02289_ K-01 Serf collects debris. 02292_ K-01 Serf cleans the Nuclear Reactor. 02315_ Destroyed Mic. Nuclear Core. 02316_ Core Shielding destroyed. 02319_ Hvy. Machine Gun destroyed. 02335_ Acquired 30 matter. 02336_ Acquired 25 matter. 02336_ Acquired 30 matter. 02344_ Connecting with DSF Access... 02348_ Knocked back. 02350_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# ### #### # # | | ?????????????????????# # ####### ## | | ?????????????????????# # | | ?????????????????????# + " | | ?????????????????????# " | | ?????????????????????# ! 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"" H | | ??? | | ????????# """ ################### T########## | | ????????# """ # ]#?????????####????????? | | ????????# """ + """ #?????????????????????? | | ????????# # """ #?????????????????????? | | ????????# !!] # """ #?????????????????????? | | ####????# !]] #? #?????????????????????? | | #????# !] #?######??????????????????????? | | #????# #?????????????????????????????? | | #????# #?????????????????????????????? | | #?#######+#####+#?????????????????????????????? | | #?# #?????????????????????????????? | | #?#] """""" #?????????????????????????????? | | #?# """""" #?????????????????????????????? | | #?# """""" #?????????????????????????????? | | #?# """""" #?????????????????????????????? | | #?# ! #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# !!! #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 490 Matter Stores 365 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed ExplosiveGlidesysOptics Manual? 0 Play Time 00:49:23 Cumulative 42.7 hours Start 2025.05.13 @ 00:13:48 End 2025.05.13 @ 01:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 659190cf-d232-4611-bdc5-3e3204cf8baa