Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 13:37:54 Player: Figgis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (196) 980 Value Destroyed (6903) 6903 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 14327 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 147 Met Data Miner 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Treading (330) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Armored Medium Treads VTOL Module > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Hacking Suite Advanced Drone Bay (2/2) > --- WEAPON (3) ------- Tesla Rifle Rocket Array CR-A16's Pointy Stick > --- INVENTORY (20) --- Large Matter Pod (150) High-capacity Matter Pod (200) Improved Power Shielding Authchip [Propulsion] System Restoration Module Heavy Laser Autogun KE Penetrator Rocket Array Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Hardened Medium Armor Plating Layered Light Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Battle Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Medium Treads Carbon-fiber Leg Thunder Leg Large Matter Pod High-capacity Matter Pod Advanced Sensor Array Authchip [Propulsion] System Restoration Module Heavy Laser Barrage Gun Heavy Machine Gun Rocket Array Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Thunder Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . 1 Utility 4 | . . . 1 . 1 1 . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 132 | 3 5 1 19 1 24 7 4 1 . 3 11 3 1 3 4 42 Power 20 | . 2 . 2 1 3 1 . 1 . 1 2 1 . . . 6 Engine 16 | . 2 . 2 1 2 1 . 1 . 1 1 1 . . . 4 Core 4 | . . . . . 1 . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 44 | 2 . 1 6 . 8 2 . . . 2 2 1 1 . 2 17 Treads 27 | 2 . 1 6 . 8 1 . . . 2 2 1 1 . 1 2 Leg 13 | . . . . . . . . . . . . . . . . 13 Wheel 2 | . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . . . . . . . 1 Utility 32 | . 2 . 4 . 6 2 2 . . . 4 1 . 3 1 7 Device 15 | . . . 2 . 2 . 1 . . . 2 . . . 1 7 Storage 4 | . 2 . 1 . . . . . . . 1 . . . . . Processor 1 | . . . 1 . . . . . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 10 | . . . . . 4 1 1 . . . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 1 1 . 7 . 7 2 2 . . . 3 . . . 1 12 Energy Gun 6 | . 1 . 1 . 1 . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . . 5 . 2 1 2 . . . . . . . 1 4 Ballistic Cannon 5 | . . . . . 3 . . . . . 2 . . . . . Launcher 5 | . . . . . 1 1 . . . . 1 . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 2 . . . . . . . 1 . 2 Parts Lost 66 | . . 1 2 1 7 1 . 1 . 5 2 2 1 . 7 36 Power 14 | . . . . 1 3 . . . . 2 1 1 . . . 6 Propulsion 28 | . . 1 . . 3 . . . . 2 . 1 . . 6 15 Utility 15 | . . . . . 1 1 . 1 . 1 1 . 1 . 1 8 Weapon 9 | . . . 2 . . . . . . . . . . . . 7 Highest Loss Streak 18 | . . 1 2 1 4 1 . 1 . 5 1 1 1 . 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 14 | 2 7 8 13 15 14 14 15 15 15 13 15 17 17 18 17 14 Power 1 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 1 . Propulsion 2 | . 1 1 4 6 3 1 2 2 2 . 1 2 3 3 1 2 Utility 3 | . 1 2 2 3 2 2 2 2 3 3 3 4 4 5 5 5 Weapon 7 | . 2 4 5 4 8 10 11 9 9 9 8 9 9 7 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 9 . 2 . 1 2 . . . . . 4 . 7 Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 4 . . . . . . . . . . . . . Utility 7 | . . . 1 . . . . . . . . . . 1 . 5 Weapon 13 | . . . 3 . 2 . 1 2 . . . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 84 99 99 97 96 100 97 92 80 86 92 97 100 92 65 Engine 11 | . 13 14 10 10 8 14 15 15 15 9 5 12 13 13 13 7 Treads 28 | . 27 27 32 33 35 29 30 30 30 29 29 32 33 33 23 4 Device 8 | . . . 10 11 8 7 14 12 7 7 7 6 10 12 6 7 Storage 7 | . 13 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 5 | . . . 10 11 9 7 7 7 7 7 6 6 6 2 . . Hackware 1 | . . . . . . 4 . . . . . . . 3 6 5 Protection 5 | . . . . . 8 7 7 7 7 2 3 6 5 6 12 3 Energy Gun 2 | . 13 14 5 . . . . . . . . . . . . 2 Ballistic Gun 11 | . 14 14 15 22 3 12 15 14 15 15 13 1 8 13 13 4 Ballistic Cannon 4 | . . . . . 13 2 . . . . 5 16 10 6 6 1 Peak Build Rating 89 | 3 8 7 25 22 33 41 43 45 40 40 61 61 60 64 65 89 Average Rating 41 | 1 6 6 19 21 30 36 42 42 40 36 51 59 56 60 60 59 On Entrance 34 | . 3 7 7 22 22 31 37 43 40 40 35 60 58 56 63 58 Avg Prop Armor Cover (%) 8 | 33 30 . . . . . . . . . . . . . 5 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 2 18 18 37 35 53 46 47 49 48 48 93 98 94 90 88 89 Greatest Support 138 | 3 40 40 69 69 92 88 88 88 88 88 113 113 121 121 121 138 Greatest Overweight (x) 26 | . 4 . 1 . 1 . . . . . . 1 . . 3 26 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 2 Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 5 8 10 14 15 15 15 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 5 8 10 15 15 15 15 15 15 15 15 20 19 20 20 20 20 Average Carried 15 | 2 7 9 13 14 14 14 15 14 15 13 16 18 18 19 18 15 Final Capacity 20 | 5 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 5 8 10 15 15 14 15 15 15 15 12 19 18 19 20 20 10 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Tank 14% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 7161 | 222 355 66 480 101 1384 325 387 113 . 88 989 557 952 142 271 729 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6284 | . 534 144 1051 171 1300 239 . 205 . 88 1110 95 351 . 141 855 Parts 340 | . 35 13 74 8 69 21 . 4 . 4 51 . 10 . 5 46 Haulers Intercepted 5 | . 1 . 2 . 1 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 4 . 4 . . 9 . 10 . Prevented 3 | . . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 157 | . 14 5 26 2 32 1 . 9 . 4 24 5 11 . 2 22 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 90 | . 14 5 25 2 11 1 . 4 . 4 10 . 5 . 1 8 Cannons 27 | . . . . . 14 . . . . . 4 2 5 . 1 1 AOE 33 | . . . . . 7 . . 5 . . 10 3 1 . . 7 Classes Destroyed 19 | . 5 . 2 . 4 2 . . . . 5 1 . . . . Worker 8 | . 2 . . . 2 1 . . . . 2 . . . . 1 Builder 12 | . . . 2 . 1 2 . . . . 2 . . . . 5 Hauler 5 | . 1 . 2 . 1 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 9 | . 2 . 1 . 4 2 . . . . . . . . . . Swarmer 47 | . 9 3 9 . 4 . . 5 . 4 3 . 3 . . 7 Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 55 | . 5 2 12 . 14 . . 4 . . 5 3 3 . . 7 Brawler 2 | . . . . . 1 . . . . . . . 1 . . . Duelist 6 | . . . . . 3 . . . . . 1 . 2 . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 19 | . . . 5 2 7 . . . . . 3 . 1 . . 1 Specialist 5 | . . . . . 2 . . . . . 1 . . . . 2 Hunter 9 | . . . . . . 1 . . . . 6 . . . 1 1 Programmer 7 | . . . . . . . . . . . 3 1 . . . 3 Heavy 2 | . . . . . 1 . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . 1 1 . 1 . Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | . 5 3 10 2 11 6 . 7 . 4 19 3 3 . 1 8 Combat Bots Only 13 | . 5 3 7 2 10 1 . 7 . 4 13 3 3 . 1 5 Max Kills in Single Turn 12 | . 2 1 2 1 3 3 . 5 . 1 12 1 1 . 1 3 Gunslinging 1 | . 1 . . . 1 . . . . . 1 . . . . . Exploded 8 | . . . . . 3 . . 5 . . 8 1 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1279 | . 52 24 150 18 177 42 . 46 . 42 139 55 112 . 60 362 Missed 424 | . 20 9 51 3 48 20 . 17 . 8 56 19 38 . 16 119 Hits 855 | . 32 15 99 15 129 22 . 29 . 34 83 36 74 . 44 243 Melee 7 | . . . . . 4 . . . . . 1 . 2 . . . Projectile 848 | . 32 15 99 15 125 22 . 29 . 34 82 36 72 . 44 243 Critical Strikes 22 | . . . 3 3 7 . . . . . 1 . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 13798 | . 292 171 1059 224 2333 184 . 492 . 503 1126 890 727 . 971 4826 Core 1881 | . 37 33 147 61 142 12 . 15 . 134 87 58 42 . 113 1000 Absorbed by Shields 544 | . . . . . . . . . . . 96 . 281 . . 167 Redirected to Shielding 100 | . . . . . 48 52 . . . . . . . . . . Ignored by Resistances 202 | . . . . . 192 . . . . . . . . . 10 . Regen/Repaired (Parts) 117 | . . . . . 117 . . . . . . . . . . . Core Remaining (%) 72 | 100 . 72 . 48 74 . . . . 77 . . . . 64 . Volleys Fired 447 | . 40 16 82 6 100 7 . 14 . 13 41 18 35 . 17 58 Largest 3 | . 2 2 2 2 2 2 . 2 . 2 3 3 3 . 3 3 Hottest 138 | . 60 60 98 46 109 68 . 75 . 60 134 130 118 . 101 138 Shots Fired 992 | . 77 32 153 13 198 14 . 28 . 26 123 49 107 . 51 121 Gun 661 | . 77 32 153 13 71 13 . 27 . 26 70 . 37 . 34 108 Cannon 294 | . . . . . 119 1 . . . . 49 40 66 . 17 2 Launcher 29 | . . . . . 8 . . 1 . . 4 9 4 . . 3 Special 8 | . . . . . . . . . . . . . . . . 8 Kinetic 807 | . 40 16 116 13 186 14 . 27 . 26 119 40 103 . 51 56 Thermal 135 | . 37 16 37 . 4 . . . . . . . . . . 41 Explosive 29 | . . . . . . . . 1 . . 4 9 4 . . 11 Electromagnetic 21 | . . . . . 8 . . . . . . . . . . 13 Robot Hit Streak 19 | . 10 6 19 13 15 6 . 3 . 9 15 8 16 . 4 10 Robot Miss Streak 7 | . 5 5 5 . 6 2 . 6 . 2 6 3 4 . 4 7 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . 1 1 Secondary Targets 13 | . 4 . 2 1 3 . . 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . 1 1 . . . . . Shots Hit Robots 640 | . 45 16 101 12 130 8 . 11 . 21 83 28 65 . 26 94 Core Hits 416 | . 28 7 35 5 61 20 . 24 . 4 91 25 25 . 9 82 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 . . . Critical Strikes 32 | . . 1 4 . 15 . . . . . 3 1 4 . . 4 Burn 3 | . . . 3 . . . . . . . . . . . . . Destroy 3 | . . 1 1 . . . . . . . . . 1 . . . Blast 22 | . . . . . 15 . . . . . 3 1 3 . . . Sever 2 | . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 31 | . . . 1 . . . . . . . . . . . . 30 Impact 1 | . . . 1 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . 30 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19705 | . 619 194 1743 174 3778 432 . 675 . 479 3645 1612 1795 . 675 3884 Guns 8130 | . 619 194 1743 174 991 130 . 241 . 479 998 . 498 . 446 1617 Cannons 4877 | . . . . . 2127 28 . . . . 903 618 942 . 229 30 Explosions 6112 | . . . . . 660 274 . 434 . . 1734 994 355 . . 1661 Melee 420 | . . . . . . . . . . . . . . . . 420 Ramming 10 | . . . . . . . . . . . 10 . . . . . Kinetic 11260 | . 332 138 1142 174 3042 158 . 241 . 479 1901 618 1440 . 675 920 Thermal 1929 | . 287 56 601 . 337 32 . . . . . . . . . 616 Explosive 5178 | . . . . . . . . 434 . . 1734 994 355 . . 1661 Electromagnetic 752 | . . . . . 399 242 . . . . . . . . . 111 Impact . | . . . . . . . . . . . . . . . . . Slashing 156 | . . . . . . . . . . . . . . . . 156 Piercing 420 | . . . . . . . . . . . . . . . . 420 Highest Corruption 9 | . . . 4 4 2 . . . . . . 2 2 2 . 9 Average Corruption 3 | . . . 4 4 1 . . . . . . 1 2 2 . 8 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 79 | . . . 13 18 1 . . . . . . 10 20 2 . 15 Message Errors 16 | . . . 1 6 . . . . . . . 2 4 . . 3 Matter Fused 15 | . . . 4 2 . . . . . . . 2 2 1 . 4 Heat Flow Errors 12 | . . . 1 2 1 . . . . . . 1 6 . . 1 Energy Discharges 10 | . . . 4 3 . . . . . . . . 2 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . 1 2 . . . . . . . 2 3 1 . 3 Data Loss (major) 6 | . . . 1 2 . . . . . . . 3 . . . . Misfires 3 | . . . . 1 . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 364 | . . . . . 143 . . 13 . . 12 49 52 . . 95 Projectiles 134 | . . . . . 33 . . . . . . 49 52 . . . Explosions 178 | . . . . . 110 . . 13 . . 12 . . . . 43 Melee 52 | . . . . . . . . . . . . . . . . 52 Knockbacks 35 | . . . . . 17 . . . . . 3 3 11 . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 15 . . . . . 3 3 10 . 1 . Secondary 3 | . . . . . 2 . . . . . . . 1 . . . Self-Inflicted Damage 414 | . . . . . 210 . . 49 . . 28 44 . . . 83 Shots 16 | . . . . . 6 . . 2 . . 1 2 . . . 5 Rammed 2 | . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 45 60 214 181 101 . . 9 . . 228 150 233 . 45 270 Average Temperature 48 | . 18 23 36 91 13 . . 9 . . 52 26 57 . 11 148 Received Heat Transfer 2471 | . 75 66 333 99 828 63 . 27 . . 248 135 141 . 96 360 Effects 6 | . . . . . . . . . . . 1 . . . . 5 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 Parts Melted 8 | . 3 . 3 . . . . . . . . . . . . 2 Heat Transferred 3591 | . 650 125 1295 . 398 50 . . . . . . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 . 2 1 . . . . 1 . . . . 1 Low Security (%) 81 | 100 100 100 61 100 78 48 . . . . 79 . . . . 89 Level 1 14 | . . . 38 . 1 51 . . . . 20 . . . . 10 Level 2 3 | . . . . . 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 509 | . 155 85 349 124 509 268 . . . . 370 . . . . 253 Initial 224 | . . . 6 124 13 224 . . . . . . . . . . Average 109 | . 38 21 141 20 208 187 . . . . 104 . . . . 80 Influence Increases 5007 | . 373 150 739 46 1105 214 . 215 . 90 692 130 265 . 170 818 Destroy 0b10 Robot/C 3180 | . 280 100 520 40 640 20 . 180 . 80 460 100 220 . 100 440 Destroy 0b10 Robot/NC 200 | . 25 . 25 5 40 35 . . . . 40 . . . . 30 Destroy Leader 708 | . 56 20 146 . 160 16 . 20 . 10 90 30 30 . 40 90 Allied During Kill 32 | . . . . . . 2 . . . . . . . . 30 . Successful Hack 66 | . 12 . 12 . 12 16 . . . . 14 . . . . . Disable Machine 300 | . . 15 30 . 120 120 . . . . . . . . . 15 Destroy Structure 326 | . . . 6 1 58 5 . . . . 58 . . . . 198 Lose Combat Pursuer 195 | . . 15 . . 75 . . 15 . . 30 . 15 . . 45 Influence Decreases 4786 | . 373 133 437 330 645 519 190 207 8 90 358 464 265 . 170 597 Entered New Map 703 | . . . 11 195 22 271 71 . 8 . . 125 . . . . Time Decay 3579 | . 373 133 406 135 553 238 119 197 . 60 338 329 255 . 160 283 Lost Part 504 | . . . 20 . 70 10 . 10 . 30 20 10 10 . 10 314 Squads Dispatched 26 | . 2 1 6 . 5 2 . . . . 5 . . . . 5 Investigation 2 | . . 1 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 1 . . . . 2 Reinforcement 16 | . 2 . 5 . 3 1 . . . . 2 . . . . 3 Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . 3 . 2 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 225 | . 19 5 41 2 52 8 . 9 . 4 29 5 11 . 5 35 Peak Tracking Total 11 | . 3 2 7 2 11 2 . 6 . 4 11 3 3 . 2 8 Tactical Retreats 12 | . . 1 . . 5 . . 1 . . 2 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 . 1 . 1 1 . . . . . . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 21 | . . 1 2 . 8 8 . 1 . . . . . . . 1 Max in Single Turn 4 | . . 1 1 . 2 4 . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 37 | . 5 1 3 . 10 2 1 . 4 . 3 1 1 1 . 5 Terminals 19 | . 5 . 2 . 6 1 . . . . 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Total Hacks 92 | . 12 1 12 . 21 2 1 . 27 . 3 1 1 3 . 8 Successful 56 | . 4 1 6 . 8 1 1 . 27 . 3 1 1 3 . . Failed 36 | . 8 . 6 . 13 1 . . . . . . . . . 8 Catastrophic 6 | . 1 . . . 3 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . 2 . . . . . . . . . . . . . . 2 Terminals 39 | . 12 . 9 . 10 1 . . . . 2 . . . . 5 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations 4 | . . . . . 3 . . . . . . . . . . 1 Recycling Units 5 | . . . . . 4 . . . . . 1 . . . . . Scanalyzers 5 | . . . 3 . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . Terminal Hacks 48 | . 4 1 4 . 3 1 1 . 27 . 2 1 1 3 . . Record 12 | . . . 1 . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . 8 . . . . 3 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 4 | . . 1 . . . . 1 . . . . 1 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 6 | . 4 . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 3 . 7 2 . . . . 2 . . . . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 8 . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . 1 . . . . . . . 5 . . Largest Group 5 | . . . . . . 1 1 1 . . . . . 5 5 . Highest-Rated Group 160 | . . . . . . 16 16 16 . . . . . 160 160 . Highest-Rated Ally 39 | . . . . . . 16 16 16 . . . . . 39 39 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . 5 . 1 . . . . . . 46 . Total Damage 643 | . . . . . . 60 . . . . . . . . 583 . Kills 3 | . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 843 | . . . 296 . . . . . . . . . . . . 547 Sensors 843 | . . . 296 . . . . . . . . . . . . 547 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 2 . 3 . . 1 1 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 17854 | 26 1247 516 1497 846 1610 516 1584 1151 121 647 972 1272 1422 1499 1728 1200 Spaces Moved 10032 | 30 690 291 715 510 731 298 996 696 77 381 487 731 820 940 1082 557 Core 46 | 30 9 . . . . . . . . . . . . . . 7 Treads 9054 | . 681 291 715 510 731 298 996 696 77 381 487 731 820 940 690 10 Legs 254 | . . . . . . . . . . . . . . . . 254 Wheels 678 | . . . . . . . . . . . . . . . 392 286 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 156 155 158 158 158 157 161 159 157 157 145 120 Average Speed 157 | 50 159 160 160 160 157 156 158 158 158 159 161 162 157 157 153 152 Slowest Speed 1350 | 50 250 160 240 160 185 158 158 158 158 161 161 218 159 157 221 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 62 75 90 79 9 98 67 68 50 10 76 94 85 98 10 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . 3 . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 23 | . . . . 1 . . 5 4 . . . 1 2 5 5 . Spaces Dug 5 | . . . . . . . . . . . . 3 . . . 2 Terrain Destroyed 528 | . . . . . 56 4 . 12 . . 82 130 106 . 6 132 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 117 | . . . . . 44 . . 1 . . 14 18 30 . 6 4 AOE 409 | . . . . . 12 4 . 11 . . 68 112 76 . . 126 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 11145 | 40 759 310 939 529 996 332 1007 723 76 396 585 765 865 969 1116 738 Wait 254 | . 12 . 77 12 104 8 . . . . 25 3 . 4 . 9 Move 10016 | 29 689 290 714 509 730 297 995 695 76 380 486 730 819 939 1081 557 Hop . | . . . . . . . . . . . . . . . . . Pick Up 131 | 8 7 3 23 1 17 6 . 4 . . 13 2 3 11 5 28 Fast Attach 27 | . 5 . 3 . 4 3 2 . . . 1 . . 2 2 5 Attach 82 | 3 3 1 4 1 12 2 . . . 3 7 2 2 . 4 38 Detach 5 | . . . . . 2 . . . . . 1 . . . . 2 Swap 61 | . 1 . 12 . 14 3 2 3 . . 7 8 6 1 1 3 Drop 78 | . 2 . 23 . 13 5 4 5 . . 2 1 . 12 3 8 Fire 447 | . 40 16 82 6 100 7 . 14 . 13 41 18 35 . 17 58 Melee 31 | . . . 1 . . . . . . . . . . . . 30 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . 1 4 2 . . . 1 . . 3 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Discovered new exit (range 5) 1078 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Entered Mines 1309 | -10/Mines | Met a Derelict bent on vengeance 1652 | -10/Mines | Discovered new exit (range 9) 1733 | -10/Mines | Met a Derelict shopkeep closing up shop 1790 | -10/Mines | Entered Materials 1790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2339 | -9/Materials | Discovered new exit (range 8) 2744 | -9/Materials | Destroyed 7 combat bots 2861 | -9/Materials | Discovered new exit (range 15) 3159 | -9/Materials | Discovered new exit (range 9) 3287 | -9/Materials | Entered Mines 3332 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3340 | -9/Mines | Discovered new exit (range 11) 3595 | -9/Mines | Discovered new exit (range 14) 3711 | -9/Mines | Identified exit to Exiles 3897 | -9/Mines | Found a hidden stash of uninstalled traps 4113 | -9/Mines | Core integrity fell below 50% 4133 | -9/Mines | Entered Materials 4133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -8/Materials | Discovered new exit (range 15) 5436 | -8/Materials | Lost 4 parts (1p3n) 5439 | -8/Materials | Destroyed 10 combat bots 5493 | -8/Materials | Discovered new exit (range 11) 5595 | -8/Materials | Discovered new exit (range 13) 5733 | -8/Materials | Repaired Adv. Treads+ 5733 | -8/Materials | First assault squad dispatched 5743 | -8/Materials | Entered Factory 5743 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5976 | -7/Factory | Identified exit to Lower Caves 6079 | -7/Factory | Found Prototype Launcher 6079 | -7/Factory | Identified Rocket Array 6090 | -7/Factory | Found Rocket Array 6259 | -7/Factory | Entered Lower Caves 6259 | -7/Lower Caves | Accompanied by 1 ally 6917 | -7/Lower Caves | Learned Factory trap positions 7504 | -7/Lower Caves | Discovered new exit (range 5) 7843 | -7/Lower Caves | Entered another Lower Caves area 7843 | -7/Lower Caves | Accompanied by 1 ally 8005 | -7/Lower Caves | Found DCF Scrap (12 items) 8017 | -7/Lower Caves | Learned 4 Factory zone layouts 8244 | -7/Lower Caves | Learned 8 Factory zone layouts 8607 | -7/Lower Caves | Destroyed 7 combat bots 8727 | -7/Lower Caves | Encountered a Warlord checkpoint 8852 | -7/Lower Caves | Discovered new exit (range 11) 8994 | -7/Lower Caves | Entered Data Miner 8994 | -7/Data Miner | Discovered new exit (range 6) 9025 | -7/Data Miner | Met Data Miner 9051 | -7/Data Miner | Learned location of Section 7 (-2) 9051 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9081 | -7/Data Miner | Received God Mode back door access code from Data Miner 9115 | -7/Data Miner | Entered Proximity Caves 9120 | -6/Proximity Caves | Identified exit to Factory 9379 | -6/Proximity Caves | Lost 5 parts (2p2n1u) 9711 | -6/Proximity Caves | Learned Factory emergency access door positions 9716 | -6/Proximity Caves | Learned Factory stockpile data 9762 | -6/Proximity Caves | Entered Factory 9762 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9763 | -6/Factory | Identified exit to Factory 9764 | -6/Factory | Loaded intel: 93 trap records 9965 | -6/Factory | Discovered new exit (range 12) 9995 | -6/Factory | Discovered exit to Factory (range 13) 10083 | -6/Factory | Build established: Gunner 10533 | -6/Factory | Cargo convoy interrupted 10535 | -6/Factory | Garrison activated, responded to threat 10598 | -6/Factory | Destroyed 13 combat bots 10734 | -6/Factory | Entered Lower Caves 11490 | -6/Lower Caves | Spotted B-75 Beast 11517 | -6/Lower Caves | Destroyed B-75 Beast 11695 | -6/Lower Caves | Discovered new exit (range 9) 12006 | -6/Lower Caves | Entered another Lower Caves area 12054 | -6/Lower Caves | Learned Factory emergency access door positions 12118 | -6/Lower Caves | Discovered exit to Factory (range 6) 12456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12835 | -6/Lower Caves | Spotted B-75 Beast 12856 | -6/Lower Caves | Destroyed B-75 Beast 12887 | -6/Lower Caves | Build established: Scavenger-Tank 13309 | -6/Lower Caves | Discovered new exit (range 7) 13428 | -6/Lower Caves | Entered Zion 13460 | -6/Zion | Learned location of Warlord (-4) 13568 | -6/Zion | Discovered new exit (range 11) 13591 | -6/Zion | Gained Derelict followers 13637 | -6/Zion | System corruption cleaned by Quarantine Array 13747 | -6/Zion | Found Rocket Array 13758 | -6/Zion | Found Rocket Array 14017 | -6/Zion | Learned Factory emergency access door positions 14066 | -6/Zion | Found Prototype Hackware 14066 | -6/Zion | Identified Exp. Hacking Suite 14140 | -6/Zion | Found CR-A16's Pointy Stick 14214 | -6/Zion | Found Prototype Special Weapon 14217 | -6/Zion | Found Prototype Special Weapon 14485 | -6/Zion | Learned location of Quarantine (-3) 14592 | -6/Zion | Received a hallucinogenic algorithm 14927 | -6/Zion | Entered Proximity Caves 14927 | -5/Proximity Caves | Accompanied by 5 allies 14987 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 15887 | -5/Proximity Caves | Spotted B-75 Beast 15944 | -5/Proximity Caves | Lost 3 allies 15970 | -5/Proximity Caves | Destroyed B-75 Beast 15999 | -5/Proximity Caves | Lost 4 parts (3n1u) 16044 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16108 | -5/Proximity Caves | Lost 3 parts (3n) 16351 | -5/Proximity Caves | Build established: Tank 16655 | -5/Proximity Caves | Entered Factory 16655 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17124 | -5/Factory | Identified RU-N14's Throwing Claymores (x2) 17175 | -5/Factory | Lost 18 parts (3p6n4u5w) 17528 | -5/Factory | Lost 8 parts (1p4n2u1w) 17593 | -5/Factory | Core integrity fell below 50% 17613 | -5/Factory | Core integrity fell below 20% 17636 | -5/Factory | Lost 8 parts (1p4n2u1w) 17855 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- to Factory Zone 9Q. 17805_ Wheel destroyed. 17813_ S-27 Virus destroyed. 17820_ JTT2 5&XO//E0C3:GNPIMTPR,YSLEMINM# 17834_ S-27 Virus destroyed. 17837_ Dropped Adv. Drone Bay. 17837_ Acquired Adv. Drone Bay. 17840_ Advanced Drone released from Adv. Drone Bay. 17843_ Advanced Drone retrieved by Adv. Drone Bay (no repairs). 17845_ Chain reaction triggered in Lgt. Fission Core. 17846_ System corrupted: Matter fused (-9). 17846_ U-05 Engineer lays Concrete. 17847_ Advanced Drone retrieved by Adv. Drone Bay (repair cost: 9). 17848_ Destroyed Unknown Special Weapon. 17848_ Destroyed Wheel. 17848_ U-05 Engineer destroyed. 17850_ The unstable cave ceiling collapses. 17852_ P-70 Sage destroyed. 17854_ The unstable cave ceiling collapses. 17854_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? % % | | ???????????????????????? ???######## ####### | | ???????????????????????? ???# # ##*% | | ???????????????????????? ???# "" # #"| | | ???????????????????????# ???# "" =# #" | | ???????????????????????# ???# "T # ##] | | ???????????????????????# ???# "" # ## | | ???????????????????????#% ??# "" # ##= ! | | ???????????????????????# ?# # ####### | | ???????????????????????# #####+### ##????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ????????+??????????????# #?????? | | ???????????????????????##R########+### #?????? | | ????????+???????????????#[#?# # ####### | | ????????????????????????#s#?# """ # | | ????????????????????????# #?# """ # | | ????????????????????????# #?# R" # | | ??????????????####??????# #?# """ # | | ??????????????# ????## ### # % | | ??????????????# ??# ## ######## | | ??????????????# ?# @ ## #??????# | | ??????????????# "" # ! #??????# | | ??????????????# "" #######+######## | | ??????????????# "T # ##### | | ??????????????# "" % | | ??????????????# "" p """ | | ??????????????# u """ # | | ??????????????#####+## ##### """ # | | ??????????? ????????### ## ###### # | | ??????????? ?????# ###] ## """ # | | ?????????? ###! #?# ## """ # | | ?????????? #?# """## """ # | | ????????????????####### #?#! """## # | | ??????????????????????# #?# """## # | | ??????????????????????# #?# ## """ # | | ??????????????????????? ###+##+#### """ # | | ????????????????????????# = F" # | | ????????????????????????# % ##### "" # | | ????????????????????????# *! #???# # | | ????????????????????????# #???# + | | ????????????????????#####+#######???#+###### # | | ????????????????????# #???? ???# # | | ????????????????????# #?? ?####### | | ????????????????????# !! #?# #??????? | | ????????????????????# !! #?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 16 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 31% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed MakeshiftLightShotgun Manual? 0 Play Time 01:32:12 Cumulative 218.1 hours Start 2026.09.10 @ 12:04:49 End 2026.09.10 @ 13:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 339 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68dc3524-09a3-4bb3-b390-3a5e59f45331