Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 12:03:43 Player: skye Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (628) 628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1848 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 213/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Small Battery (100) Medium Matter Pod (100) Terrain Scan Processor Targeting Computer Core Shielding Power Shielding Hacking Suite Medium Laser Medium Laser Beam Cannon Light Assault Rifle Light Cannon Light Cannon Rocket Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Matter Pod Terrain Scan Processor Targeting Computer Core Shielding Power Shielding Hacking Suite Medium Laser Medium Laser Beam Cannon Light Assault Rifle Light Cannon Light Cannon Rocket Launcher Datajack Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | . 14 6 1 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 6 1 1 Treads 6 | . 4 1 1 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | . 4 4 . Energy Gun 2 | . 2 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 5 1 . Power 1 | . 1 . . Propulsion 3 | . 2 1 . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 99 88 Engine 13 | . 13 14 11 Treads 18 | . 19 13 22 Wheel 8 | . 7 14 11 Device 6 | . 8 . . Storage 13 | . 14 14 11 Protection 6 | . 4 13 11 Energy Gun 12 | . 17 1 . Energy Cannon 2 | . 3 1 . Ballistic Gun 8 | . 6 12 11 Launcher 3 | . . 10 11 Peak Build Rating 12 | 6 11 11 12 Average Rating 9 | 6 9 9 12 On Entrance 8 | 6 6 11 11 Naked Turns . | . . . . Heaviest Build 92 | 12 91 92 92 Greatest Support 40 | 20 40 10 10 Greatest Overweight (x) 29 | . 29 9 9 Average Overweight (x) 6 | . 5 8 9 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 8 22 25 25 Most Carried 25 | 6 17 25 25 Average Carried 13 | 6 10 17 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 17 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 618 | 192 294 132 . Remotely . | . . . . Salvage Created 780 | . 634 146 . Parts 43 | . 36 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 13 6 . Guns 11 | . 9 2 . Cannons 3 | . 2 1 . AOE 3 | . . 3 . Classes Destroyed 6 | . 6 . . Worker 1 | . 1 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 14 | . 10 4 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 137 | . 102 35 . Missed 43 | . 33 10 . Damage Taken 1097 | . 784 313 . Core 242 | . 146 96 . Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . 4 . Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 51 | 100 . 3 . Volleys Fired 82 | . 61 21 . Largest 2 | . 2 2 . Hottest 110 | . 110 110 . Shots Fired 150 | . 121 29 . Gun 124 | . 111 13 . Cannon 18 | . 10 8 . Launcher 8 | . . 8 . Special . | . . . . Kinetic 41 | . 36 5 . Thermal 101 | . 85 16 . Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 9 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | . 83 18 . Core Hits 42 | . 31 11 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 6 . . Burn 6 | . 6 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1717 | . 1114 603 . Guns 1063 | . 957 106 . Cannons 244 | . 157 87 . Explosions 410 | . . 410 . Melee . | . . . . Ramming . | . . . . Kinetic 309 | . 293 16 . Thermal 998 | . 821 177 . Explosive 410 | . . 410 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 1 7 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles 4 | . . 4 . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 221 | . 221 141 . Average Temperature 66 | . 65 68 . Received Heat Transfer 558 | . 414 144 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 3 . . Combat Hostiles 2 | . 2 . . Parts Melted 10 | . 9 1 . Heat Transferred 3182 | . 2738 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 271 | . 120 271 53 Initial 30 | . . 30 27 Average 65 | . 44 140 34 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 73 100 Level 1 5 | . . 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 22 9 1 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 8 . 3 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 20 . 7 Successful 15 | . 11 . 4 Failed 12 | . 9 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 20 | . 13 . 7 Terminals 25 | . 18 . 7 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Botnet 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 19 | . 19 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2631 | 3 1863 584 181 Spaces Moved 1020 | 3 679 255 83 Core 1 | . 1 . . Treads 260 | . 260 . . Legs 28 | 3 25 . . Wheels 731 | . 393 255 83 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 200 215 Average Speed 219 | 120 226 202 215 Slowest Speed 1500 | 120 1500 215 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 93 50 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . . 69 . Melee . | . . . . Projectile . | . . . . AOE 69 | . . 69 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1261 | 2 880 294 85 Wait 104 | . 99 5 . Move 1017 | 2 678 254 83 Hop . | . . . . Pick Up 31 | . 22 8 1 Fast Attach . | . . . . Attach 9 | . 7 1 1 Detach 1 | . 1 . . Swap 12 | . 7 5 . Drop 5 | . 5 . . Fire 82 | . 61 21 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 6) 845 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Identified exit to Mines 1116 | -10/Materials | Discovered new exit (range 15) 1455 | -10/Materials | Repaired Lgt. Nuclear Core 1585 | -10/Materials | Core integrity fell below 50% 1867 | -10/Materials | Entered Mines 1878 | -10/Mines | Core integrity fell below 20% 1963 | -10/Mines | Learned Materials security intel 1980 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2348 | -10/Mines | Discovered new exit (range 9) 2394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2451 | -10/Mines | Entered Materials 2451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2632 | -9/Materials | Self-destructed Last Messages --------------- 02604_ Connecting with Terminal... 02604_ Current location identified: Materials 02608_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 11 terminals. Downloaded coordinate data. 02619_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 4M layout... Downloaded map data. 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