Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 23:06:23 Player: Err. String Expected Got Nil Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (308) 1540 Value Destroyed (14607) 14607 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (10006) 10006 TOTAL SCORE: 38273 Bonus ------- High Alert Combat Kills 1682 Follower Combat Kills 989 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 734 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -199 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 94/190 System Corruption 15% Temperature Cool (2) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (13) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phasing Sabre Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced Transmission Jammer Improved Phase Shifter Graphene Brace Advanced Thermal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Phase Gun Phase Gun Quantum Rifle > --- INVENTORY -------- Fission Core Reinforced Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Energy Well Advanced Sensor Array Improved Shield Generator Subatomic Replicator Heavy Phase Cannon Railgun Railgun Phasing Sabre Sigix Containment Pod [Rating: 175] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Utility 11 | . . . . . 3 . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 508 | 6 4 3 2 1 36 35 20 8 7 . 14 42 13 8 2 4 46 3 7 7 1 41 16 9 19 4 3 103 28 16 Power 30 | 1 . 1 . . 1 1 3 . . . 1 4 1 . . 1 6 . 1 . . 2 2 1 1 . . . . 3 Engine 16 | 1 . 1 . . 1 . 2 . . . 1 4 1 . . 1 2 . 1 . . . . 1 . . . . . . Core 10 | . . . . . . 1 1 . . . . . . . . . 4 . . . . 1 2 . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Propulsion 74 | 2 . . . . 5 3 5 . 1 . 4 3 1 2 . 1 6 . 1 . . 9 6 1 7 . . 8 6 3 Treads 10 | 2 . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 64 | . . . . . . . 5 . 1 . 4 3 1 2 . 1 6 . 1 . . 9 6 1 7 . . 8 6 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 199 | 1 2 . . 1 13 3 6 7 1 . 3 18 6 5 2 2 14 2 2 3 . 11 1 3 4 2 2 67 18 . Device 168 | . 1 . . 1 8 2 3 6 1 . 1 18 6 5 2 2 11 1 1 2 . 8 1 3 2 2 1 63 17 . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Processor 10 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 4 1 . Hackware 5 | . . . . . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . Protection 12 | . . . . . 3 1 1 1 . . 1 . . . . . . 1 1 . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 205 | 2 2 2 2 . 17 28 6 1 5 . 6 17 5 1 . . 20 1 3 4 1 19 7 4 7 2 1 28 4 10 Energy Gun 112 | . 2 2 1 . 10 11 4 . 3 . 2 9 3 1 . . 8 . 2 3 . 11 3 1 5 1 1 21 2 6 Energy Cannon 34 | . . . . . 3 2 . . . . . 3 2 . . . 7 . . . 1 5 2 2 . . . 5 . 2 Ballistic Gun 24 | 2 . . . . . . 1 . 1 . 2 3 . . . . 4 1 . 1 . 3 2 . 1 . . . 1 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 5 . . 1 . 2 1 . . . . 1 . 1 . . . . 1 1 1 . 1 . . Special Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . 1 . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . . . 5 1 . 1 . 1 . . 2 . 1 . . 5 . . 3 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 System Corruption 19 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . 10 4 Parts Lost 102 | . . . . . 1 4 1 1 3 . 5 4 2 3 . 2 15 . 3 . . 3 13 1 1 . . 9 3 28 Power 11 | . . . . . . . . . . . . 1 1 . . 1 2 . 1 . . . 1 1 . . . . . 3 Propulsion 25 | . . . . . . 2 . . 1 . 1 1 . 1 . 1 4 . 1 . . 1 5 . . . . 1 . 6 Utility 38 | . . . . . 1 1 . . 1 . 3 2 1 1 . . 6 . . . . 2 4 . . . . 5 1 10 Weapon 28 | . . . . . . 1 1 1 1 . 1 . . 1 . . 3 . 1 . . . 3 . 1 . . 3 2 9 Highest Loss Streak 28 | . . . . . 1 1 1 1 2 . 4 3 1 2 . 2 5 . 2 . . 1 13 1 1 . . 3 2 28 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 95 | . 97 85 85 100 97 100 99 93 99 100 96 99 99 99 100 99 97 99 99 83 100 99 69 81 91 93 92 94 93 74 Engine 6 | . 14 14 14 14 9 2 5 7 7 7 7 12 12 13 13 12 5 . 1 5 5 1 . 2 1 . . . . . Core 1 | . . . . . . 6 1 . . . . . . . . . 5 11 8 5 5 5 4 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 3 Treads 7 | . 28 28 28 28 27 27 . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . 22 23 23 23 22 25 26 25 26 25 22 23 22 23 23 25 14 17 24 26 23 22 25 20 Device 20 | . 11 . . 14 21 18 23 21 23 23 18 19 25 26 26 26 21 21 21 22 23 25 12 21 25 25 23 24 29 23 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . 5 9 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 5 5 5 7 10 11 12 8 6 Hackware 3 | . . . . . . . . 7 7 7 5 4 . . . . 4 5 5 5 5 8 5 5 5 5 4 4 4 3 Protection 1 | . . . . . 6 9 6 1 . . 2 1 . . . . . . 1 . . 1 . . . . . . . . Energy Gun 15 | . 18 28 19 28 17 16 21 7 17 23 17 16 18 20 20 20 12 5 9 1 16 12 6 8 9 14 19 17 13 11 Ballistic Gun 1 | . 9 . . . . . . 7 4 . 3 2 . . . . 3 11 6 . . 1 7 3 . . . . 2 1 Peak Build Rating 175 | 6 8 8 8 9 38 40 47 45 46 46 52 69 81 72 76 72 94 94 94 92 92 120 121 103 147 147 154 160 175 172 Average Rating 75 | 4 7 7 7 8 31 37 44 42 43 46 45 65 69 71 72 71 87 93 91 74 92 109 84 95 124 145 152 154 169 143 On Entrance 71 | . 6 8 8 8 9 38 36 45 42 46 46 50 68 71 72 72 71 89 94 90 92 92 120 81 101 146 146 154 159 171 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 51 49 49 50 66 72 68 46 45 45 53 67 67 61 61 61 70 72 76 70 75 99 79 93 94 90 88 104 107 105 Greatest Support 162 | 40 40 40 40 40 66 66 64 52 52 49 55 80 75 75 72 72 81 81 81 76 76 118 118 85 133 133 133 133 161 162 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 . . . 1 1 . 1 . . 1 . 1 . . 1 1 1 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 17 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 4 19 20 20 19 20 20 19 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 11 19 19 18 19 19 13 14 13 15 14 14 13 13 14 12 14 14 14 14 15 14 10 11 14 15 14 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 19 20 20 19 20 18 15 15 15 15 15 14 13 14 14 12 15 15 14 15 15 15 10 15 15 15 15 15 15 3 Class Distribution -------------------- 39% | Scavenger-Skirmisher 28% | Mutant 15% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Commander-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 7423 | 173 637 111 . . 385 518 181 148 178 . 243 440 101 102 10 50 662 99 229 . 96 596 296 133 241 58 40 1146 341 209 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14795 | . 368 151 . . 1385 1446 356 206 292 . 318 1485 54 158 . 47 2306 . 407 . . 1210 507 311 113 70 81 2398 887 239 Parts 637 | . 27 9 . . 79 65 22 6 8 . 19 61 2 8 . 10 117 . 17 . . 46 10 10 1 6 4 79 26 5 Haulers Intercepted 17 | . 2 . . . 5 . . . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . Recyclers Shooed 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 6 9 . 17 . . 6 . 10 . . 13 . . . 15 4 . 6 . . . . Prevented 6 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 246 | . 6 5 . . 19 40 9 4 6 . 13 17 1 3 . 3 25 . 10 . . 15 7 4 4 5 1 39 7 3 Guns 199 | . 3 5 . . 16 31 9 4 4 . 5 17 1 3 . 3 25 . 7 . . 13 6 2 . 3 1 34 5 2 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 AOE 36 | . 3 . . . 2 8 . . 2 . 8 . . . . . . . 3 . . 2 . 2 3 2 . 1 . . Classes Destroyed 20 | . 4 1 . . 4 4 . . 3 . . . 1 . . 1 . . . . . . . . 1 . . 1 . . Worker 7 | . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Builder 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Hauler 17 | . 2 . . . 5 . . . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . Recycler 9 | . 1 . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Watcher 18 | . 3 . . . 4 . . . . . . 2 . . . . 5 . . . . 2 . . . . . 2 . . Swarmer 65 | . 6 3 . . 7 11 6 . . . 7 3 . . . . 3 . 4 . . 3 . 4 . 4 . 4 . . Grunt 77 | . . 2 . . 8 16 2 3 3 . 3 6 . 1 . . 7 . 6 . . 6 2 . 1 . . 8 1 2 Brawler 8 | . . . . . . . . . 1 . . 1 . . . . 2 . . . . . 1 . 1 . . 2 . . Duelist 7 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . . . 4 7 . . . . . 4 . 1 . . 1 . . . . 2 1 . . . 1 . . . Specialist 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 24 | . . . . . . 2 . . . . 2 . . 1 . . 6 . . . . 2 2 . . . . 4 4 1 Programmer 31 | . . . . . . 2 1 . 1 . . 3 . . . 1 6 . . . . 2 . . . . . 14 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 . . 7 7 3 3 3 . 4 4 1 2 . 2 7 . 5 . . 3 2 4 3 4 1 5 3 3 Combat Bots Only 7 | . 3 2 . . 7 7 3 3 3 . 4 4 1 2 . 2 5 . 5 . . 3 2 4 3 4 1 5 3 3 Max Kills in Single Turn 4 | . 3 1 . . 4 4 1 1 2 . 4 1 1 1 . 1 2 . 2 . . 1 1 2 3 2 1 2 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Exploded 4 | . 3 . . . 1 4 . . 2 . 4 . . . . . . . 2 . . 1 . 2 3 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1749 | . 10 11 . . 81 143 30 39 53 . 61 106 51 32 . 5 169 . 40 . . 113 118 14 3 9 2 296 64 299 Missed 629 | . 2 3 . . 24 54 3 5 27 . 26 40 27 14 . 3 43 . 13 . . 43 39 4 1 4 2 130 26 96 Damage Taken 18313 | . 75 84 . . 649 1273 296 513 301 . 589 855 292 288 . 43 2315 . 486 . . 1164 1594 111 151 109 . 2399 599 4127 Core 2917 | . . . . . 111 150 37 . 58 . 59 42 42 19 . . 264 . 19 . . 63 109 . . . . 254 73 1617 Absorbed by Shields 3096 | . . . . . 179 71 112 124 . . . 198 . . . . . . . . . 377 264 43 . . . 1137 315 276 Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 453 | . . . . . . . . . . . . . . . . . 71 . . . . 86 . . 162 . . 134 . . Core Remaining (%) 82 | 100 . . . 100 . 52 . . . . 78 . . . . 87 . . . . 71 . . . . 78 . 80 94 . Volleys Fired 932 | . 25 8 . . 101 108 29 14 29 . 19 51 31 30 . 9 102 . 20 . 2 98 36 14 8 9 2 130 34 23 Largest 4 | . 2 2 . . 2 2 3 3 3 . 3 3 3 3 . 3 3 . 3 . 1 3 3 2 3 3 4 4 4 4 Hottest 358 | . 80 80 . . 122 153 187 184 201 . 165 230 230 230 . 230 240 . 178 . 90 276 276 169 257 257 338 351 351 358 Shots Fired 2198 | . 50 16 . . 178 197 75 35 69 . 42 129 37 50 . 17 273 . 60 . 2 199 81 25 16 21 8 443 123 52 Gun 2025 | . 50 16 . . 171 176 75 34 67 . 35 121 9 50 . 17 258 . 58 . . 158 77 21 12 19 8 422 123 48 Cannon 140 | . . . . . 7 10 . . . . . 8 28 . . . 15 . . . 2 41 4 3 3 . . 15 . 4 Launcher 32 | . . . . . . 11 . . 2 . 7 . . . . . . . 2 . . . . 1 1 2 . 6 . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . 22 . . . . 5 . 14 18 . 10 12 . . . . 82 . 27 . . 22 18 1 1 . . . 16 5 Thermal 1661 | . . . . . 70 181 75 21 49 . 25 117 37 50 . 17 171 . 15 . 2 113 63 23 14 19 8 437 107 47 Explosive 32 | . . . . . . 11 . . 2 . 7 . . . . . . . 2 . . . . 1 1 2 . 6 . . Electromagnetic 252 | . 28 16 . . 108 . . . . . . . . . . . 20 . 16 . . 64 . . . . . . . . Robot Hit Streak 25 | . 5 6 . . 21 25 8 13 16 . 8 23 11 7 . 8 21 . 9 . . 13 22 7 5 3 5 21 9 10 Robot Miss Streak 9 | . 2 2 . . 5 3 7 1 5 . 1 6 1 4 . 7 3 . 2 . . 5 4 4 3 9 . 7 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Secondary Targets 39 | . 1 . . . 5 4 1 . . . 1 . . . . . 5 . 2 . . 2 1 1 . 1 . 12 2 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . . . 1 . . . . . 1 . 1 . . 1 1 1 . 1 . 2 1 1 Shots Hit Robots 1274 | . 27 8 4 . 108 117 45 31 47 . 25 97 7 13 . 7 163 . 43 . . 101 51 12 7 5 5 259 59 33 Core Hits 767 | . 16 6 . . 55 68 20 11 21 . 28 131 10 15 . 9 95 . 17 . . 55 23 8 15 7 4 120 19 14 Critical Kills 6 | . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . 1 . . . 8 . 1 . . . . . . . . . . . Critical Strikes 70 | . . . . . 7 15 3 2 1 . 3 1 1 . . . 12 . 1 . . 1 2 2 . . 1 13 3 2 Burn 51 | . . . . . 5 15 3 2 1 . 3 . . . . . . . . . . . 2 2 . . 1 13 2 2 Destroy 16 | . . . . . . . . . . . . 1 1 . . . 12 . 1 . . 1 . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 23 | . . . 4 . 5 10 . . . . . . . . . . . . . . . . . . . . . . 4 . Impact 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36235 | . 505 105 . . 2060 3038 879 526 1101 . 1437 2588 215 303 . 161 4511 . 1380 . . 3050 1377 564 847 633 120 8199 1744 892 Guns 29433 | . 374 105 . . 1727 2253 867 514 773 . 377 2394 215 303 . 161 4361 . 874 . . 2535 1377 322 96 131 120 7165 1564 825 Cannons 204 | . . . . . . . . . . . . . . . . . . . . . . 104 . . 33 . . . . 67 Explosions 6413 | . 130 . . . 333 785 . . 328 . 1060 176 . . . . 83 . 506 . . 411 . 242 718 502 . 1034 105 . Melee 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Ramming 98 | . 1 . . . . . 12 . . . . 18 . . . . 67 . . . . . . . . . . . . . Kinetic 3417 | . 136 . . . . . . 187 118 . 96 142 . . . . 1416 . 416 . . 396 308 . . . . . 169 33 Thermal 24860 | . 130 . . . 1200 2253 867 339 655 . 281 2365 215 303 . 161 2664 . 263 . . 1974 1069 322 129 131 120 7165 1395 859 Explosive 5175 | . . . . . . 785 . . 328 . 1060 . . . . . . . 506 . . . . 242 718 502 . 1034 . . Electromagnetic 2610 | . 238 105 . . 860 . . . . . . 63 . . . . 364 . 195 . . 680 . . . . . . 105 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . 4 4 5 5 5 7 7 7 7 . . 12 15 15 Average Corruption 3 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . 3 4 4 5 5 3 7 7 7 . . 3 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . . 1 2 10 2 7 2 9 4 . . 11 7 9 7 20 31 37 33 2 . . 41 18 4 Message Errors 59 | . . . . . . . . . 3 2 1 . 3 2 . . 2 2 . 3 4 7 10 8 1 . . 7 2 2 Matter Fused 65 | . . . . . . . 1 1 3 . 1 1 . 1 . . 2 1 . 2 5 7 15 6 . . . 13 6 . Heat Flow Errors 31 | . . . . . . . . 1 . . 2 . 3 . . . 1 1 3 . 3 4 3 4 . . . 4 2 . Energy Discharges 27 | . . . . . . . . . 2 . . 1 . . . . 1 1 2 1 4 1 4 2 . . . 4 3 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . . . 1 . 1 1 . . 2 . 3 1 2 2 2 5 1 . . 1 . . Data Loss (major) 12 | . . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 1 1 4 . . . . 1 . Misfires 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 2 2 . Alerts 14 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 2 1 3 . . . 3 1 . Weapon Failures 16 | . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . 7 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 311 | . 1 . . . 21 . . . . . 82 30 . . . . . . . . . 52 . 10 . 113 . . 2 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 311 | . 1 . . . 21 . . . . . 82 30 . . . . . . . . . 52 . 10 . 113 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . 7 . . . 36 26 . . . . 27 182 . . . . . . 11 . . 202 . . . . . . 18 . Shots 13 | . 1 . . . 1 1 . . . . 1 3 . . . . . . 1 . . 4 . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 . . . . . 3 . . . . 2 . . . . 6 . . . . . . . . . . . . . Kicked 11 | . . . . . . . 3 . . . . 2 . . . . 6 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 72 54 . . 90 165 336 346 306 . 300 312 192 185 . 135 582 106 284 . 172 432 222 211 90 90 161 512 206 . Average Temperature 78 | . 26 21 . . 25 47 99 155 70 . 119 72 115 65 . 51 77 60 119 . 63 83 42 90 41 37 84 112 81 . Received Heat Transfer 2673 | . . 18 . . 253 315 42 204 39 . 126 179 24 15 . . 369 . 162 . . 152 220 . . . . 251 8 296 Effects 10 | . . . . . . . 1 . . . . . . . . . 5 . 1 . . . . . . . . 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 2 1 . . 3 . . . . . . . . . . . 1 . . . . 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 4 2 . Combat Hostiles 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 4 2 . Parts Melted 116 | . . . . . 6 15 2 1 1 . 2 1 . 1 . 1 10 . 1 . . 4 4 . . . 1 51 11 4 Heat Transferred 40155 | . 200 . . . 2520 5373 1924 931 1480 . 814 2205 189 276 . 100 3575 . 407 . . 2560 1745 629 166 185 259 11211 2074 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . . . 4 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 2076 | . 109 205 . . 550 2076 1251 . . . . 306 . . . . 642 . . . . 216 . . . . 797 815 584 182 Initial 1089 | . . 40 . . . 234 1089 . . . . 81 . . . . . . . . . . . . . . 750 447 442 179 Average 375 | . 40 103 . . 298 1024 1059 . . . . 143 . . . . 227 . . . . 123 . . . . 768 318 435 151 Maximum Alert Level 5 | . . 1 . . 2 5 4 . . . . 1 . . . . 2 . . . . 1 . . . . 3 3 2 . Low Security (%) 44 | 100 100 92 . 100 21 . . . . . . 75 . . . . 57 . . . . 89 . . . . . 31 . 100 Level 1 24 | . . 7 . . 57 16 . . . . . 24 . . . . 18 . . . . 10 . . . . . 40 18 . Level 2 15 | . . . . . 20 16 . . . . . . . . . . 23 . . . . . . . . . . 19 81 . Level 3 9 | . . . . . . 24 75 . . . . . . . . . . . . . . . . . . . 100 8 . . Level 4 4 | . . . . . . 25 24 . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . . . 4 . 6 . . . . 9 . . . . 10 . . . . 6 . . . . . 12 2 8 Investigation 7 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 1 Extermination 15 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . 3 . . . . . 4 . 1 Reinforcement 16 | . . . . . 3 . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . 2 3 Assault 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . Garrison 15 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . 6 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 17 | . . . . . 4 . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 13 6 . . 39 50 28 4 9 . 13 23 2 4 . 3 41 . 10 . . 23 11 4 18 7 1 48 15 23 Peak Tracking Total 13 | . 5 3 . . 5 6 8 3 3 . 4 6 1 2 . 2 5 . 5 . . 5 5 4 13 2 1 4 6 8 Tactical Retreats 33 | . . 2 . . 3 7 2 . 2 . 2 2 1 1 . 1 5 . 1 . . 1 1 . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 12 | . . . . . . 5 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts 147 | . . . . . 73 28 33 . . . . 13 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . 8 5 2 . . . . 3 . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . 3 . 1 1 . . . . . 2 . . . . . . . . 2 2 16 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 33 | . 3 . . . 1 8 . . . . . 5 1 . . . 1 . . . . 7 . . 1 . . 5 1 . Max in Single Turn 2 | . 1 . . . 1 1 . . . . . 2 1 . . . 1 . . . . 2 . . . . . 2 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 74 | . 5 . 1 . 8 4 4 . . 3 . 5 1 1 1 . 11 . . . . 15 . . 7 . . 6 1 1 Terminals 38 | . 5 . . . 6 4 4 . . . . 2 . 1 . . 5 . . . . 5 . . . . . 5 1 . Fabricators 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . 1 . . Recycling Units 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Total Hacks 173 | . 16 . 4 . 20 5 10 . . 19 . 7 1 1 2 . 26 . . . . 30 . . 21 . . 8 1 2 Successful 121 | . 6 . 4 . 11 1 5 . . 19 . 3 1 1 2 . 16 . . . . 24 . . 21 . . 7 . . Failed 52 | . 10 . . . 9 4 5 . . . . 4 . . . . 10 . . . . 6 . . . . . 1 1 2 Catastrophic 9 | . . . . . 1 3 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 16 . . . 15 . 7 . . . . 3 . . 2 . 13 . . . . 9 . . 1 . . 3 1 . Terminals 88 | . 16 . . . 18 5 10 . . . . 3 . 1 . . 15 . . . . 12 . . . . . 7 1 . Fabricators 11 | . . . . . . . . . . . . 1 . . . . 6 . . . . 4 . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . 2 . . . . 2 . . . . 8 . . . . . 1 . . Recycling Units 7 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Terminal Hacks 78 | . 3 . 4 . 7 1 2 . . 19 . . 1 1 2 . 5 . . . . 7 . . 21 . . 5 . . Record 29 | . . . 4 . . . . . . 4 . . . 1 . . . . . . . 1 . . 15 . . 4 . . Part Schematic 12 | . . . . . . . . . . 9 . . . . 2 . 1 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 5 . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . 5 . . . . . . . . Scan Component 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . 3 . . . 3 . 3 . . . . 1 . . . . 3 . . . . 5 . . . . . 2 . . Terminals 18 | . 3 . . . 3 . 3 . . . . 1 . . . . 3 . . . . 4 . . . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 1 . 2 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 . . Operators 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 6 4 4 . . . . 5 . . . . 8 . . . . 13 . . . . . 2 1 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 9 . . . . 14 . 1 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 235 | . . . . . . . . . . . . . . . . . 182 . . . . 53 . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . 11 . . . . 6 . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . 40 . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . . . 1 . . . . 14 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 21 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 9 . . . . . 1 . . . . . . . . . . 1 . 5 . . . . . Allies Hacked 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 29 | . . . . . . 11 . . . . . 1 . . . . . . . . . 3 1 . 5 . . . . 8 Largest Group 10 | . . . . . . 10 10 . . . . 1 . . . . . . . . . 3 1 . 5 . . . . 8 Highest-Rated Group 282 | . . . . . . 176 166 . . . . 40 . . . . . . . . . 141 47 . 282 . . . . 117 Highest-Rated Ally 68 | . . . . . . 40 40 . . . . 40 . . . . . . . . . 47 47 . 68 . . . . 15 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . . . . . 21 83 . . . . . . . . . . . . . . 3 12 . 14 . . . . 31 Total Damage 3601 | . . . . . . 562 847 . . . . . . . . . . . . . . 114 370 . 917 . . . . 791 Kills 32 | . . . . . . 8 11 . . . . . . . . . . . . . . . 2 . 8 . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 1 2 . 3 . 1 1 2 . . 2 . . 3 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 31028 | 82 1110 575 663 330 3208 2173 1356 374 903 103 1068 2132 635 1124 953 572 2410 368 503 215 740 1616 1136 1001 1320 427 51 2552 933 395 Spaces Moved 17912 | 46 443 217 272 135 1532 1035 795 244 616 82 600 1220 436 758 804 478 1437 302 350 165 335 845 527 477 860 370 35 1568 665 263 Core 22 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3692 | 42 443 217 272 135 1532 1035 16 . . . . . . . . . . . . . . . . . . . . . . . Legs 14198 | . . . . . . . 779 244 616 82 600 1220 436 758 804 478 1437 302 350 165 335 845 527 477 860 370 35 1568 665 245 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 145 126 126 126 126 123 122 122 115 115 112 110 120 120 120 120 120 120 190 102 102 102 102 108 50 Average Speed 132 | 150 221 240 240 240 145 147 128 126 126 126 125 124 122 119 115 113 115 120 121 120 120 120 174 190 132 102 102 102 109 104 Slowest Speed 240 | 160 240 240 240 240 160 230 230 126 126 126 195 196 122 193 115 115 190 120 190 120 120 190 190 190 190 102 102 108 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 54 | 5 72 36 63 41 76 88 22 46 65 69 73 34 64 77 84 63 29 62 50 62 54 22 68 66 91 69 2 93 25 7 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . . 1 1 . . . . 1 . 1 . . . . 3 . . . . . 1 . . . 1 . . . . . Known Exits Taken 24 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . . 2 . . 3 . 1 3 4 2 . 2 2 . 2 . . 1 . 2 . . . . Spaces Dug 121 | . . . . . 9 6 . . . . 19 8 12 12 . . 13 . . . 2 26 2 2 2 . . 8 . . Terrain Destroyed 682 | . 5 . . . 24 131 . . 24 . 86 52 27 23 . 4 29 . 11 . 2 72 12 37 21 50 . 64 7 1 Melee 10 | . . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 196 | . . . . . 7 . . . . . . 12 27 23 . 4 25 . 2 . 2 43 12 6 5 . . 20 7 1 AOE 476 | . 5 . . . 13 125 . . 24 . 86 40 . . . . 4 . 9 . . 29 . 31 16 50 . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 23464 | 56 522 258 281 142 2333 1439 1067 281 688 81 881 1735 501 936 833 494 2027 306 392 182 671 1305 673 544 1034 401 44 2232 784 341 Wait 3332 | 1 32 21 . 5 525 142 166 9 34 . 229 356 17 137 20 4 390 1 16 . 334 278 76 40 66 17 5 347 32 32 Move 17883 | 45 442 216 271 134 1532 1034 794 243 615 81 599 1219 435 757 803 477 1436 301 349 164 334 844 526 476 859 369 34 1567 664 263 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 4 16 4 2 1 29 14 8 3 3 . 10 17 1 4 4 . 22 1 . 3 . 16 2 5 11 . . 15 2 1 Fast Attach 155 | 6 1 . . . 4 . 6 1 2 . 2 13 4 . . . 10 . 2 5 . 5 4 5 10 2 1 51 15 6 Attach 85 | . 1 . . 1 5 5 5 1 3 . 5 5 3 3 . 2 10 1 1 1 . 5 6 . 1 . 1 8 6 6 Detach 26 | . 1 1 . . 1 . 3 . . . . 1 1 . . . 1 . . 1 . 1 1 . 1 . . 8 5 . Swap 271 | . 2 3 2 . 27 30 9 6 2 . 7 24 6 5 2 2 26 2 4 2 1 32 6 4 8 2 1 45 7 4 Drop 272 | . 1 5 2 1 31 12 11 4 . . 10 28 3 . 4 . 19 . . 6 . 26 4 . 22 2 . 60 15 6 Fire 932 | . 25 8 . . 101 108 29 14 29 . 19 51 31 30 . 9 102 . 20 . 2 98 36 14 8 9 2 130 34 23 Melee 23 | . . . 4 . 5 10 . . . . . . . . . . . . . . . . . . . . . . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . 3 . . . . 2 . . . . 6 . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . Rewire 114 | . . . . . . 48 . . . . . 6 . . . . . . . . . . 12 . 48 . . . . . Trap 147 | . . . . . 73 28 33 . . . . 13 . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Entered Mines 1217 | -10/Mines | Met a Derelict bent on vengeance 1274 | -10/Mines | Discovered new exit (range 11) 1395 | -10/Mines | Learned location of Storage (-7) 1521 | -10/Mines | Discovered new exit (range 8) 1699 | -10/Mines | Learned 2 Materials zone layouts 1756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1759 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Exiles 1826 | -10/Exiles | Met 8R-AWN 1867 | -10/Exiles | Met EX-HEX 2107 | -10/Exiles | Met EX-BIN 2178 | -10/Exiles | Met EX-DEC 2273 | -10/Exiles | Learned location of Zion (-6) 2409 | -10/Exiles | Discovered new exit (range 11) 2431 | -10/Exiles | Entered Mines 2689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2717 | -9/Mines | Discovered new exit (range 8) 2749 | -9/Mines | Learned Materials stockpile data 2761 | -9/Mines | Entered Materials 2761 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3100 | -8/Materials | Destroyed 7 combat bots 4232 | -8/Materials | Discovered new exit (range 7) 4293 | -8/Materials | Identified exit to Factory 5041 | -8/Materials | Discovered exit to Factory (range 4) 5969 | -8/Materials | Identified exit to Garrison 5969 | -8/Materials | Entered Garrison 6213 | -8/Garrison | Triggered checkpoint 6377 | -8/Garrison | Triggered checkpoint 6416 | -8/Garrison | Garrison Relay disabled 6428 | -8/Garrison | Garrison Relay disabled 6447 | -8/Garrison | Triggered checkpoint 6538 | -8/Garrison | Discovered exit to Factory (range 12) 6896 | -8/Garrison | Phase Generator disabled 6922 | -8/Garrison | Spotted B-75 Beast 7009 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Discovered exit to Factory (range 14) 7180 | -8/Garrison | Triggered checkpoint 7261 | -8/Garrison | Garrison Relay disabled 7302 | -8/Garrison | Triggered checkpoint 7341 | -8/Garrison | Triggered checkpoint 7386 | -8/Garrison | Destroyed 7 combat bots 7497 | -8/Garrison | Garrison Relay disabled 7547 | -8/Garrison | Triggered checkpoint 7555 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Rescued a captive Derelict 7865 | -8/Garrison | Rescued a captive Derelict 7943 | -8/Garrison | Triggered checkpoint 8060 | -8/Garrison | Discovered exit to Factory (range 14) 8142 | -8/Garrison | Entered Factory 8142 | -7/Factory | Accompanied by 10 allies 8142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8459 | -7/Factory | Build established: Commander-Tank 8661 | -7/Factory | Discovered new exit (range 7) 8667 | -7/Factory | Identified exit to Storage 9035 | -7/Factory | Lost 4 allies 9162 | -7/Factory | Garrison activated, responded to threat 9265 | -7/Factory | Cargo convoy interrupted 9311 | -7/Factory | Lost 5 allies 9333 | -7/Factory | Identified exit to Lower Caves 9342 | -7/Factory | First assault squad dispatched 9498 | -7/Factory | Entered Lower Caves 9560 | -7/Lower Caves | Met a Warlord Commander 9561 | -7/Lower Caves | Learned location of Warlord (-4) 9562 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9567 | -7/Lower Caves | Found Encrypted Comm Array 9573 | -7/Lower Caves | Encountered a Warlord checkpoint 9818 | -7/Lower Caves | Learned Factory emergency access door positions 9860 | -7/Lower Caves | Discovered new exit (range 7) 9866 | -7/Lower Caves | Identified exit to Lower Caves 9872 | -7/Lower Caves | Entered another Lower Caves area 10196 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10474 | -7/Lower Caves | Learned Factory stockpile data 10565 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10690 | -7/Lower Caves | Learned Factory garrison access intel 10759 | -7/Lower Caves | Discovered new exit (range 11) 10774 | -7/Lower Caves | Identified exit to Data Miner 10775 | -7/Lower Caves | Entered Data Miner 10775 | -7/Data Miner | Discovered new exit (range 7) 10799 | -7/Data Miner | Build established: Skirmisher 10799 | -7/Data Miner | Met Data Miner 10825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10828 | -7/Data Miner | Learned location of Section 7 (-2) 10849 | -7/Data Miner | Received God Mode back door access code from Data Miner 10876 | -7/Data Miner | Identified exit to Proximity Caves 10878 | -7/Data Miner | Entered Proximity Caves 10887 | -6/Proximity Caves | Learned Factory stockpile data 10963 | -6/Proximity Caves | Found DCF Scrap (12 items) 11198 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11262 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11636 | -6/Proximity Caves | Lost 4 parts (1n3u) 11785 | -6/Proximity Caves | Identified exit to Factory 11946 | -6/Proximity Caves | Entered Factory 11946 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11947 | -6/Factory | Identified exit to Lower Caves 11950 | -6/Factory | Loaded intel: 4 garrison access locations 12069 | -6/Factory | Build established: Derelict-Skirmisher 12219 | -6/Factory | Garrison activated, responded to threat 12792 | -6/Factory | Build established: Skirmisher 12883 | -6/Factory | Discovered new exit (range 9) 12968 | -6/Factory | Identified exit to Factory 13358 | -6/Factory | Discovered exit to Factory (range 8) 13432 | -6/Factory | Lost 3 parts (1p1n1u) 13678 | -6/Factory | Build established: Scavenger-Skirmisher 13830 | -6/Factory | Incoming investigation squad redirected 14064 | -6/Factory | Spotted B-75 Beast 14078 | -6/Factory | Entered Lower Caves 14104 | -6/Lower Caves | Found Prototype Device 14104 | -6/Lower Caves | Identified Heart of Steel 14280 | -6/Lower Caves | Spotted B-75 Beast 14636 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14703 | -6/Lower Caves | Discovered new exit (range 9) 14706 | -6/Lower Caves | Learned Factory terminal intel 14712 | -6/Lower Caves | Identified exit to Lower Caves 14713 | -6/Lower Caves | Entered another Lower Caves area 14733 | -6/Lower Caves | Encountered a Warlord checkpoint 14938 | -6/Lower Caves | Build established: Skirmisher 15305 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15624 | -6/Lower Caves | Learned Factory terminal intel 15828 | -6/Lower Caves | Discovered new exit (range 8) 15836 | -6/Lower Caves | Identified exit to Zion 15837 | -6/Lower Caves | Entered Zion 15937 | -6/Zion | System corruption cleaned by Quarantine Array 16053 | -6/Zion | Learned 8 Factory zone layouts 16256 | -6/Zion | Learned 8 Factory zone layouts 16432 | -6/Zion | Received a hallucinogenic algorithm 16515 | -6/Zion | Given the Hacking Drone Bay 16515 | -6/Zion | Found Prototype Device 16516 | -6/Zion | Identified Hacking Drone Bay 16597 | -6/Zion | Given A8's code to call for help 16773 | -6/Zion | Discovered new exit (range 16) 16789 | -6/Zion | Identified exit to Proximity Caves 16790 | -6/Zion | Entered Proximity Caves 17035 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17344 | -5/Proximity Caves | Discovered exit to Factory (range 4) 17347 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 17362 | -5/Proximity Caves | Entered Factory 17362 | -5/Factory | Evolved 2 slots: Utility x2 17363 | -5/Factory | Identified exit to Factory 17365 | -5/Factory | Loaded intel: 26 terminal locations 17392 | -5/Factory | Incoming investigation squad redirected 17452 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17522 | -5/Factory | Incoming investigation squad redirected 17604 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17749 | -5/Factory | Build established: Scavenger-Gunner 18032 | -5/Factory | Identified exit to Upper Caves 18232 | -5/Factory | Garrison activated, responded to threat 18454 | -5/Factory | Lost 5 parts (1p1n1u2w) 18649 | -5/Factory | Build established: Scavenger-Skirmisher 19170 | -5/Factory | Repaired Force Rifle 19352 | -5/Factory | Lost 4 parts (1p3u) 19462 | -5/Factory | First assault squad dispatched 19482 | -5/Factory | Incoming assault squad redirected 19772 | -5/Factory | Entered Upper Caves 19945 | -5/Upper Caves | Encountered a Warlord checkpoint 20045 | -5/Upper Caves | Learned Factory interactive machine intel 20125 | -5/Upper Caves | Discovered new exit (range 10) 20138 | -5/Upper Caves | Identified exit to Upper Caves 20140 | -5/Upper Caves | Entered another Upper Caves area 20145 | -5/Upper Caves | Discovered exit to Factory (range 9) 20630 | -5/Upper Caves | Discovered new exit (range 13) 20642 | -5/Upper Caves | Identified exit to Zhirov 20643 | -5/Upper Caves | Entered Zhirov 20643 | -5/Zhirov | Discovered new exit (range 3) 20738 | -5/Zhirov | Found Alien Artifact 20739 | -5/Zhirov | Identified Integrated Dissipator 20739 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20755 | -5/Zhirov | Found Alien Artifact 20857 | -5/Zhirov | Identified exit to Proximity Caves 20858 | -5/Zhirov | Entered Proximity Caves 21060 | -4/Proximity Caves | Learned Research terminal intel 21196 | -4/Proximity Caves | Learned location of Quarantine (-3) 21592 | -4/Proximity Caves | Discovered exit to Factory (range 7) 21598 | -4/Proximity Caves | Entered Factory 21598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21599 | -4/Factory | Loaded intel: 52 interactive machine locations 21600 | -4/Factory | Loaded intel: 26 terminal locations 21628 | -4/Factory | Identified Transdimensional Reconstructor 21901 | -4/Factory | Identified exit to Upper Caves 21901 | -4/Factory | Identified exit to Armory 21993 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 22005 | -4/Factory | Warped through subspace 22127 | -4/Factory | Discovered new exit (range 6) 22132 | -4/Factory | Identified exit to Research 22299 | -4/Factory | Build established: Hacker-Skirmisher 22597 | -4/Factory | Found Fusion Bomb Launcher 22821 | -4/Factory | Discovered exit to Research (range 4) 22944 | -4/Factory | Build established: Scavenger-Skirmisher 23185 | -4/Factory | Repaired Adv. Cooling System 23214 | -4/Factory | Entered Upper Caves 23358 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23477 | -4/Upper Caves | Lost 13 parts (1p5n4u3w) 23774 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23782 | -4/Upper Caves | Build established: Skirmisher 24013 | -4/Upper Caves | Encountered a Warlord checkpoint 24102 | -4/Upper Caves | Learned Research security intel 24335 | -4/Upper Caves | Discovered new exit (range 8) 24349 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24349 | -4/Upper Caves | Identified exit to Upper Caves 24350 | -4/Upper Caves | Entered another Upper Caves area 24351 | -4/Upper Caves | Identified exit to Warlord 24605 | -4/Upper Caves | Discovered exit to Research (range 12) 24732 | -4/Upper Caves | Learned 4 Research zone layouts 25070 | -4/Upper Caves | Encountered a Warlord checkpoint 25351 | -4/Upper Caves | Entered Warlord 25416 | -4/Warlord | System corruption cleaned by Quarantine Array 25797 | -4/Warlord | Met Warlord 25822 | -4/Warlord | Warlord's base attacked by MAIN.C 25844 | -4/Warlord | Opened Warlord's prototype stash 25853 | -4/Warlord | Found Prototype Reactor 25853 | -4/Warlord | Identified Vortex Chain Reactor 25883 | -4/Warlord | Found Prototype Processor 25883 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 25891 | -4/Warlord | Found Prototype Device 25891 | -4/Warlord | Identified Exp. Phase Shifter 26089 | -4/Warlord | Learned location of Command (-1) 26089 | -4/Warlord | Learned Quarantine stockpile data 26090 | -4/Warlord | Learned 4 Armory zone layouts 26090 | -4/Warlord | Learned 4 Research zone layouts 26090 | -4/Warlord | Learned 4 Testing zone layouts 26090 | -4/Warlord | Learned 4 Command zone layouts 26092 | -4/Warlord | Learned Research terminal intel 26172 | -4/Warlord | Warlord forces counterattacked 26411 | -4/Warlord | Spotted Striker 26417 | -4/Warlord | Allies destroyed Striker 26468 | -4/Warlord | Spotted Executioner 26497 | -4/Warlord | Warlord base infiltrated, sounded retreat 26517 | -4/Warlord | Spotted Executioner 26518 | -4/Warlord | Destroyed Executioner 26537 | -4/Warlord | Lost 15 allies 26632 | -4/Warlord | Spotted Executioner 26633 | -4/Warlord | Spotted Striker 26633 | -4/Warlord | Spotted Executioner 26638 | -4/Warlord | Destroyed Executioner 26648 | -4/Warlord | Discovered new exit (range 15) 26669 | -4/Warlord | Identified exit to Proximity Caves 26671 | -4/Warlord | Entered Proximity Caves 26679 | -3/Proximity Caves | Lost 7 allies 26748 | -3/Proximity Caves | Spotter reported a threat 26786 | -3/Proximity Caves | Spotter reported a threat 26801 | -3/Proximity Caves | Spotter reported a threat 26878 | -3/Proximity Caves | Spotter reported a threat 27005 | -3/Proximity Caves | Spotter reported a threat 27093 | -3/Proximity Caves | Discovered exit to Research (range 6) 27098 | -3/Proximity Caves | Entered Research 27098 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27099 | -3/Research | Identified exit to Quarantine 27100 | -3/Research | Identified exit to Research 27102 | -3/Research | Loaded intel: 21 terminal locations 27117 | -3/Research | Discovered exit to Quarantine (range 15) 27149 | -3/Research | Entered Quarantine 27206 | -3/Quarantine | Found Alien Artifact 27206 | -3/Quarantine | Identified Core Reset Matrix 27206 | -3/Quarantine | Used Core Reset Matrix 27210 | -3/Quarantine | Detected hypermatrix surge 27210 | -3/Quarantine | Sensed 12 artifacts in vicinity 27399 | -3/Quarantine | Search patrols dispatched 27468 | -3/Quarantine | Cryocooling Duct disabled 27483 | -3/Quarantine | Ambient heat levels rising (+20) 27483 | -3/Quarantine | Non-combat units ordered to evacuate 28026 | -3/Quarantine | Discovered exit to Research (range 17) 28701 | -3/Quarantine | Garrison activated, responded to threat 29085 | -3/Quarantine | Found Prototype Device 29085 | -3/Quarantine | Identified Adv. EM Disruption Field 29368 | -3/Quarantine | Met incapacitated Sigix Warrior 29368 | -3/Quarantine | Lockdown squad dispatched 29371 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 29373 | -3/Quarantine | Unlocked Sigix quarantine chamber 29382 | -3/Quarantine | Found Sigix Containment Pod 29388 | -3/Quarantine | Spotted Lightning 29397 | -3/Quarantine | Garrison activated, responded to threat 29405 | -3/Quarantine | Spotted Lightning 29405 | -3/Quarantine | Spotted Lightning 29412 | -3/Quarantine | Destroyed Lightning 29412 | -3/Quarantine | Destroyed Lightning 29428 | -3/Quarantine | System corruption reached 10% 29438 | -3/Quarantine | Destroyed Lightning 29461 | -3/Quarantine | Lost 3 parts (2u1w) 29649 | -3/Quarantine | First assault squad dispatched 29678 | -3/Quarantine | Incoming assault squad redirected 29682 | -3/Quarantine | Build established: Scavenger-Tank 29694 | -3/Quarantine | Found Subatomic Replicator 29701 | -3/Quarantine | Entered Research 29701 | -2/Research | Warlord forces began assault on 0b10 29701 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29726 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 29811 | -2/Research | Research machine network offline 29867 | -2/Research | Lost 10 allies 29874 | -2/Research | Spotted B-90 Cyclops 30000 | -2/Research | Lost 4 allies 30111 | -2/Research | System corruption reached 10% 30371 | -2/Research | Build established: Scavenger-Skirmisher 30456 | -2/Research | Borebot progress halted 30531 | -2/Research | Discovered new exit (range 12) 30543 | -2/Research | Identified exit to Access 30634 | -2/Research | Entered Access 30634 | -1/Access | Evolved 2 slots: Utility x2 30656 | -1/Access | Garrison activated, responded to threat 30752 | -1/Access | Lost 6 allies 30993 | -1/Access | Core integrity fell below 50% 30998 | -1/Access | System corruption reached 10% 30999 | -1/Access | Emitted hypermatrix ping 31004 | -1/Access | Assembled emerged from beneath the floor 31006 | -1/Access | Core integrity fell below 20% 31029 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 31022_ K-01 Serf destroyed. 31022_ R-10 Processor collects Unknown Wheel. 31022_ as-17161 destroyed. 31024_ K-01 Serf collects debris. 31025_ System corrupted: Energy discharge (-40). 31025_ Slug penetrates Wall. 31026_ Acquired Corrupted Unknown Reactor. 31026_ Identified Lgt. Quantum Reactor. 31026_ Integrated Corrupted Lgt. Quantum Reactor (+4). 31026_ K-01 Serf collects debris. 31026_ Slug penetrates Wall. 31027_ R-10 Processor collects Unknown Wheel. 31028_ Slug penetrates Wall. 31028_ Slug penetrates as-33376. 31028_ as-33376 suffers critical hit (Destroy). 31028_ as-33376 destroyed. 31028_ as-79658 destroyed. 31029_ Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????####+#########???? | | ????????????????????????????????# # ??? | | ????????????????????????????????# # ?? | | ????????????????????????????????# ""G"" # | | ????????????????????????????????# " " # | | ????????????????????????????????# " " # " | | ????????????????????????????????#] # " | | ????????????????????????????????# ] # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# % # | | ????????????????????????????????# # | | ?????????????????##############+######+########### | | ?????????????????? % |* | | ????????????????? | | | ?????????????????? !=% | | ????????????????? %!% %! | | ????????????????? % %= |%% % | | ???????????????? ==* [[% = | | ????????????????? !%%*%= =%=% % | | ?????????????############### * %###+########### | | ?????????????# !% # # [ #???? | | ?????????????# % # u # #?? | | ?????????????# !=@%R% % # ## | | ?????????????# %!=%k# *% # ## | | ????????????## |[[[% # %! # ## | | ????????????## % !%%!![*# | # ## | | ?????######### h%%!%=%|%!!# # ?# | | ?????# %+ u[ = * # # ?# | | ?????# ####### p % # # ?# | | ?????# #????##=!! # #?? ? ???# | | ?????# #?????#!!! # #??????????# | | ?????# #?????############### ^ #??????????# | | ######+#########????######## #??????????#### | | # #????# #?????????????? | | # #????# #?????????????? | | # #????# #?????????????? | | + #????# #?????????????? | | # #????# #?????????????? | | # #????# #?????????????? | | ##################### #?????????????? | | [! %! % ########?????????????? | | !!%* % #?? ????????????????? | | !%[= * [! # ???????????????? | | !%%[*%! % %%*%[ + ????????????????? | | ! % =[[%*% [[ # ??????????????? | | [ !% % % #?? ???????????????? | | % % #???? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Armor Coverage 450 Resistance: TH 30 Resistance: EX 50 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- 30k Club Alien Roots Can't Touch This Challenges ------------ None Game ------ Seed BlastPointyStreamer Manual? 0 Play Time 04:56:29 Cumulative 79.6 hours Start 2025.02.25 @ 13:42:51 End 2025.02.25 @ 23:06:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5db2629-20ac-443b-b73f-f92b62a666ce