Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 23:08:02 Player: Anting Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (570) 2850 Value Destroyed (26727) 26727 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 44084 Bonus ------- High Alert Combat Kills 5052 Follower Combat Kills 5017 Awakened Behemoth Slayer 1000 Entered Garrisons 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -15962 Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 454/700 System Corruption 12% Temperature Cool (10) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (11) ----- Experimental Energy Well Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Energy Well Experimental Energy Well Advanced Gravity Neutralizer Triangulator Makeshift Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Hacking Suite Advanced System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Advanced Variable Charge Gun HERF Cannon > --- INVENTORY -------- Experimental Energy Well Potential Cannon Potential Cannon [Rating: 140] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . 1 . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 456 | 6 7 4 18 3 . 4 14 15 6 8 3 14 3 14 19 10 15 9 13 1 7 9 28 7 3 4 2 13 4 5 11 25 23 16 5 7 8 5 12 13 22 22 2 14 3 Power 32 | 1 1 . 1 1 . 1 1 . . 1 . 1 . 1 1 1 . 1 . . . 1 2 . . . . 2 . . 1 1 1 1 . . . . 2 1 3 2 . 3 . Engine 15 | 1 1 . 1 1 . 1 1 . . 1 . 1 . 1 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 3 2 . 3 . Propulsion 87 | 2 2 2 5 . . 1 4 3 . 1 . 2 1 2 4 2 3 4 1 1 . 1 8 1 . . . 2 . . 3 1 4 4 . . 2 . 2 . 5 8 1 4 1 Treads 66 | . . 2 5 . . 1 4 3 . 1 . 2 1 2 4 2 3 4 1 1 . 1 8 1 . . . 2 . . 3 1 4 4 . . 2 . 2 . . 2 . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 1 3 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 153 | 1 2 2 1 . . 1 4 4 2 2 . 2 1 2 4 4 4 2 11 . 6 1 7 1 1 . 1 7 . 1 7 13 4 7 5 3 2 4 4 5 8 12 1 3 1 Device 76 | . . . . . . . 2 3 . 2 . 1 . . 2 2 3 1 5 . 5 1 4 1 . . 1 4 . . 5 6 3 3 1 3 . 1 2 3 4 6 1 . 1 Storage 10 | 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 1 . Processor 15 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 1 . . . . . 1 1 . . 3 . . . . 1 1 2 . . . Hackware 9 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 . . . Protection 43 | . 1 1 1 . . 1 2 1 1 . . 1 . 2 1 1 1 1 2 . . . 3 . . . . 3 . 1 1 5 1 3 1 . 2 2 2 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 2 . 11 2 . 1 5 8 4 4 3 9 1 9 10 3 8 2 1 . 1 6 11 5 2 4 1 2 4 4 . 10 14 4 . 4 4 1 4 7 6 . . 4 1 Energy Gun 9 | 1 . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Energy Cannon 21 | . . . 1 . . . 1 . . . . 1 1 . 2 . . . . . . . 1 . . . . . . . . 1 3 . . . 1 . 1 . 3 . . 4 1 Ballistic Gun 61 | 1 2 . 8 1 . . 2 4 3 1 3 3 . 5 4 2 3 1 1 . . 1 1 1 . 1 . 2 . 1 . 2 2 1 . 1 2 1 1 . . . . . . Ballistic Cannon 52 | . . . . . . . . . . . . 1 . . 1 1 2 . . . . 4 6 3 2 3 1 . 3 2 . 5 6 3 . 3 . . 2 4 . . . . . Launcher 34 | . . . 2 1 . 1 1 3 . 2 . 4 . 4 2 . 3 1 . . . 1 2 1 . . . . 1 1 . . 2 . . . . . . 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . 1 1 1 . . . 1 . . . 1 . . . . . 1 . 6 . . . 1 . . . . 1 . . 4 . 1 . . . 4 . . 2 8 2 . 2 . Parts Lost 111 | . . . . 1 . 2 . 7 1 3 . 4 . 3 5 . 3 1 . . . 1 8 2 . . . . . . . 2 9 3 . . . . 15 8 2 16 . 15 . Power 12 | . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . 1 . 2 . Propulsion 36 | . . . . . . 1 . 3 . 1 . 1 . . 1 . 2 . . . . 1 3 . . . . . . . . . 2 1 . . . . 2 2 . 8 . 8 . Utility 38 | . . . . . . 1 . 2 . 1 . 2 . 1 . . . 1 . . . . 2 . . . . . . . . 2 4 2 . . . . 6 3 . 6 . 5 . Weapon 25 | . . . . . . . . 2 1 . . 1 . 1 3 . 1 . . . . . 2 2 . . . . . . . . 3 . . . . . 5 1 2 1 . . . Highest Loss Streak 14 | . . . . 1 . 1 . 2 1 1 . 3 . 3 2 . 1 1 . . . 1 5 1 . . . . . . . 2 5 3 . . . . 10 4 1 14 . 8 . To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 99 100 99 100 100 97 99 97 99 99 94 100 96 99 99 99 97 99 100 99 99 97 99 99 77 100 95 100 100 99 96 84 57 80 84 83 84 81 52 36 60 39 30 9 Engine 4 | . 14 14 11 10 11 11 9 9 9 8 9 8 9 8 8 . . . . . . . 2 6 6 6 6 4 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 6 7 4 7 7 6 6 3 . . . . . 5 5 3 2 2 . . . . . . . . . . . . Treads 23 | . . 27 33 33 33 33 26 26 27 27 27 26 27 27 26 30 30 29 30 30 26 25 24 26 26 26 26 23 23 23 23 19 18 11 10 10 9 10 9 4 . . 8 2 . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . . . . . . . 8 8 1 8 9 6 9 9 9 14 15 14 13 7 12 13 13 13 13 13 14 17 17 17 16 18 22 8 13 20 15 16 13 14 3 7 . 1 . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 3 . 5 . . 4 Processor 5 | . . . . . . . . . . . . . . . . . . . 1 7 13 13 13 13 18 20 18 11 11 11 11 11 7 1 10 15 15 15 15 12 3 9 8 7 4 Protection 7 | . 2 13 11 11 11 11 9 9 8 9 9 5 2 6 4 7 7 7 6 7 6 6 5 6 1 . . 6 11 11 11 8 4 7 11 5 9 8 9 . . . . . . Energy Cannon 2 | . . . 1 11 11 11 8 9 9 9 9 8 9 9 9 7 5 . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Ballistic Gun 13 | . 27 28 31 21 22 18 17 19 13 18 21 23 18 15 17 15 14 14 15 15 13 8 4 5 6 1 6 4 5 5 5 5 6 2 5 5 2 9 9 . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . 2 9 9 8 7 8 15 15 15 12 17 19 19 20 3 20 17 16 16 17 15 11 12 15 15 15 10 9 13 . . . . . Peak Build Rating 140 | 6 15 23 23 23 22 24 36 35 34 34 36 37 39 39 38 50 54 57 64 58 71 71 81 78 80 80 80 97 98 99 104 107 122 109 112 119 136 137 137 110 120 140 84 110 48 Average Rating 61 | 4 13 15 20 22 22 22 33 33 32 29 30 34 38 36 34 45 50 51 56 57 68 68 73 77 79 60 79 91 97 98 100 104 109 81 107 117 128 135 128 69 60 99 77 61 22 On Entrance 61 | . 6 15 16 23 22 22 21 35 33 34 27 36 37 39 38 34 49 54 57 58 58 65 71 77 78 80 80 80 97 98 99 104 107 107 97 112 118 136 137 86 3 112 77 84 18 Naked Turns 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . 98 28 . . . . Heaviest Build 135 | 12 56 56 60 60 58 63 75 75 70 69 63 71 71 78 78 80 82 92 89 85 89 92 113 107 107 88 95 120 111 112 121 130 127 128 129 126 135 130 127 103 65 88 3 46 2 Greatest Support 160 | 20 20 40 66 66 66 66 66 69 66 66 63 63 60 60 60 88 91 99 99 99 99 99 113 113 113 113 113 120 118 118 118 124 124 145 140 140 160 160 160 155 64 116 14 80 13 Greatest Overweight (x) 2 | . 2 2 . . . . 1 1 1 1 . 1 1 1 1 . . 1 . . . 1 1 . . . . 1 . . 1 1 1 1 . . . . . 1 1 2 . 1 . Average Overweight (x) . | . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 5 5 5 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 16 5 12 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 5 16 5 5 4 Average Carried 18 | 2 16 19 19 20 20 19 19 19 17 18 19 19 20 19 18 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 19 19 15 15 19 19 20 19 18 8 4 9 5 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 20 18 20 18 18 20 20 20 20 18 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 13 20 20 20 20 20 13 5 5 5 5 4 4 Class Distribution -------------------- 37% | Tank 17% | Scavenger-Tank 16% | Gunner 11% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Skirmisher | -4/Extension Commander-Tank | -4/Cetus Commander-Skirmisher | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Matter Collected 24055 | 211 398 402 1056 534 . 374 657 823 66 357 127 506 160 445 764 443 744 511 36 316 49 1275 1108 612 274 . 510 1209 831 474 727 1213 1147 1560 185 912 373 398 1196 637 51 384 . . . Remotely 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 . . . . . . Salvage Created 21052 | . 532 384 1014 523 . 273 926 1605 58 696 100 719 286 560 1237 334 524 496 . 89 83 991 1533 255 129 . 386 1231 381 421 250 1020 1475 132 248 496 356 111 516 271 87 226 . 98 . Parts 1023 | . 42 11 70 40 . 18 56 70 1 38 6 37 14 36 61 14 21 14 . 6 3 42 74 12 . . 8 57 19 12 11 45 77 . 4 18 5 10 24 16 13 13 . 5 . Haulers Intercepted 12 | . 2 . 4 . . . 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 18 | 1 2 1 1 . . . . . . . . . 1 . 2 . . . . . . . 2 . . . . 5 . . . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . . . . . . . . . . . 14 24 . 5 . . . 8 11 . 8 . 18 10 . 59 . . . . . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 . . . . 6 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Combat Hostiles Destroyed 443 | . 14 5 19 17 . 7 16 38 1 23 2 20 6 24 27 9 15 3 . 3 1 30 21 9 3 . 7 22 13 14 4 12 27 . 1 4 1 . 9 10 4 . . 2 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 152 | . 14 5 13 6 . 4 10 18 . 10 2 6 1 3 10 7 3 1 . 2 1 8 2 2 1 . 3 5 3 1 2 2 3 . . 1 . . 3 . . . . . . Cannons 164 | . . . . 7 . 1 2 9 1 4 . 4 5 7 13 1 3 2 . 1 . 19 13 4 2 . 4 17 5 4 2 8 10 . 1 3 . . 6 5 . . . 1 . AOE 111 | . . . 6 3 . 2 4 8 . 9 . 10 . 14 4 . 9 . . . . 3 5 3 . . . . 5 9 . . 8 . . . . . . 5 4 . . . . Classes Destroyed 28 | . 6 1 2 2 . 1 1 1 . 1 . 4 . . . . 2 1 . 1 . . 1 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . Worker 28 | . 1 . 3 1 . . . . . . . . 1 . 1 . . . . . 1 . 3 . . . . 2 . . . . 3 . 1 2 . . 5 1 2 . . 1 . Builder 27 | . . . . 1 . . . . . . 1 . . . 2 1 . . . . . . 5 . . . . 3 . . . . 8 . . 1 . . 1 . 1 2 . 1 . Tunneler 5 | . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 12 | . 2 . 4 . . . 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 18 | . . 2 3 1 . 2 3 . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 1 . . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . Swarmer 112 | . 8 3 9 6 . 6 7 7 . 10 . . . 10 . 4 3 . . . . 9 2 2 1 . . 4 5 2 . . 5 . . . . . . 5 4 . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 169 | . 6 2 6 10 . . 6 23 . 8 1 10 5 8 22 . 6 . . . 1 7 7 5 . . 5 6 2 6 . 7 8 . . . . . 2 . . . . . . Brawler 22 | . . . . . . . . 4 . 2 . 1 . 2 . . . . . 1 . 1 4 . . . 1 . 1 . 1 1 3 . . . . . . . . . . . . Duelist 22 | . . . . . . . 1 . . 1 1 1 . 2 . . 3 1 . . . 4 1 1 . . 1 1 2 1 . . 1 . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 45 | . . . 4 . . . 2 4 1 . . 2 1 . 3 3 1 1 . . . 5 . 1 . . . 6 1 2 . 1 2 . 1 2 . . 1 1 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 24 | . . . . . . 1 . . . . . 2 . 2 1 . . . . . . 1 2 . . . . 1 . 2 . 2 6 . . 1 . . 1 2 . . . . . Programmer 31 | . . . . . . . . . . 2 . . . . . 2 1 1 . . . 3 2 . . . . 4 2 1 3 . 3 . . 1 . . 2 2 . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Courier 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 3 . . . . . 2 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 4 6 . 4 7 5 1 5 3 7 3 6 5 5 8 1 . 2 2 4 9 6 1 . 4 10 5 10 2 4 11 . 1 5 1 2 12 6 7 2 . 2 . Combat Bots Only 10 | . 3 3 4 6 . 4 4 5 1 5 2 7 3 6 5 5 6 1 . 2 1 4 6 6 1 . 4 6 5 10 2 4 8 . 1 1 1 . 8 5 4 . . 1 . Max Kills in Single Turn 5 | . 2 2 4 2 . 1 2 3 1 4 1 3 2 2 3 1 2 1 . 1 2 2 3 2 1 . 1 2 3 3 1 1 3 1 2 3 1 1 2 4 5 1 . 2 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 1 . 1 2 3 . 4 . 3 . 2 3 . 2 . . . . 2 2 2 . . . . 3 3 . . 2 . . . . . . 4 3 . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . YI-UF0 (-10/Mines) A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Hostile Shots Fired 2849 | . 59 17 56 58 . 40 73 119 5 73 5 52 18 73 62 94 75 17 . . 7 107 144 38 14 . 6 89 34 66 42 75 221 2 9 14 5 . 353 198 77 202 . 239 11 Missed 860 | . 14 7 16 18 . 7 21 26 2 15 1 20 5 23 13 41 18 1 . . . 36 39 8 4 . 2 23 18 17 12 24 72 . 3 4 5 . 59 60 36 79 . 109 2 Damage Taken 33385 | . 409 104 468 457 . 336 619 1444 45 753 58 576 149 526 784 541 716 175 . . 116 832 2225 590 142 . 112 672 197 675 620 789 3246 90 238 310 24 21 5171 2158 621 2953 . 3171 252 Core 5686 | . 82 62 29 44 . 34 86 147 . 35 . 110 12 40 75 48 42 21 . . . 53 211 81 44 . 20 51 22 . 79 21 196 . . 30 . . 223 820 71 1295 . 1350 252 Absorbed by Shields 2082 | . . . . . . . . . . . . 37 58 168 40 94 253 65 . . 42 269 . . . . . 333 50 78 89 241 122 . . 50 . . . . . 93 . . . Reduced by Siege Mode 540 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 102 . . . . . 402 30 . . . . . Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Ignored by Resistances 700 | . . . . . . . . . . . . . . . . . . . . . . . . 59 9 . . 230 51 226 70 55 . . . . . . . . . . . . . Regen/Repaired (Parts) 1574 | . . . . . . . 283 . 265 . . . . . . . . . . . . . 263 . . . . . . . 268 . . 58 146 . 29 188 74 . . . . . . Core Remaining (%) 54 | 100 . 42 . . . 73 . . . . . . . . 8 . . . . 84 . . . . . . 51 . . . . 82 . . . . . . 60 . 31 . 10 . . Volleys Fired 1348 | . 51 32 44 33 . 17 38 102 3 70 4 45 11 30 42 33 32 49 1 10 9 65 46 14 16 . 10 61 21 20 20 25 66 44 6 28 80 62 48 24 12 16 . 7 1 Largest 4 | . 2 2 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 1 4 4 4 1 1 . 1 1 Hottest 253 | . 46 46 114 114 . 114 183 183 183 183 152 177 184 184 184 177 172 157 53 162 162 200 253 193 201 . 201 204 212 212 214 214 214 214 212 215 88 215 215 220 113 240 . 200 200 Shots Fired 3363 | . 102 64 122 85 . 45 143 294 10 133 17 94 40 72 164 84 70 74 1 19 12 201 161 37 38 . 40 192 60 53 76 90 160 83 25 101 81 63 144 77 12 16 . 7 1 Gun 1679 | . 102 64 116 52 . 28 106 196 7 68 13 44 19 28 80 49 32 56 . 13 2 81 25 10 7 . 10 55 13 16 19 22 43 44 7 24 72 60 80 . . 16 . . . Cannon 1574 | . . . 2 29 . 14 35 86 3 53 4 38 21 34 80 35 25 17 1 6 10 118 132 22 31 . 30 137 41 32 57 68 110 39 18 77 9 3 64 75 10 . . 7 1 Launcher 109 | . . . 4 4 . 3 2 12 . 12 . 12 . 10 4 . 13 1 . . . 2 4 5 . . . . 6 5 . . 6 . . . . . . 2 2 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 2720 | . 102 64 116 52 . 28 71 156 4 50 13 48 29 43 120 70 45 73 1 19 12 199 149 32 38 . 40 192 54 48 76 88 124 83 25 101 73 63 144 75 . . . . . Thermal 494 | . . . 2 29 . 14 70 126 6 71 4 34 11 19 40 14 12 . . . . . 8 . . . . . . . . . . . . . . . . . 10 16 . 7 1 Explosive 109 | . . . 4 4 . 3 2 12 . 12 . 12 . 10 4 . 13 1 . . . 2 4 5 . . . . 6 5 . . 6 . . . . . . 2 2 . . . . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . 8 . . . . . . . . Robot Hit Streak 40 | . 8 12 13 13 . 5 20 17 5 11 4 6 6 12 15 15 13 40 . 8 7 13 27 16 16 . 17 23 14 7 7 13 25 15 11 10 13 4 24 12 2 6 . 9 . Robot Miss Streak 10 | . 3 6 3 7 . 2 8 3 2 3 1 3 2 1 3 3 3 5 . 10 2 4 2 1 . . 3 3 4 2 4 2 4 2 2 5 3 4 6 10 1 4 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . 1 1 1 2 2 . . . . . . Secondary Targets 5 | . 1 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2019 | . 65 44 78 37 . 21 69 166 5 58 9 40 21 38 105 58 40 63 . 12 3 123 100 26 13 . 20 134 32 36 37 59 99 57 19 53 81 32 96 53 2 10 . 5 . Core Hits 1178 | . 25 14 47 27 . 11 38 66 1 37 4 42 8 36 62 30 50 25 . 17 6 100 74 21 6 . 12 62 19 29 15 31 63 18 9 21 28 15 30 64 6 6 . 3 . Critical Kills 21 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . 4 2 1 6 . . . . 1 . Critical Parts Destroyed 21 | . 1 . 1 2 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . 1 . 4 4 1 2 . . . . . . Critical Strikes 150 | . 1 . 1 2 . 1 . 4 . . . . 2 1 2 2 . 1 . . . 11 10 3 1 . 2 26 1 6 4 7 10 2 1 20 11 3 12 2 . . . 1 . Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 41 | . 1 . 1 2 . 1 . . . . . . . . 1 . . . . . . . . 2 . . . 2 . 1 . . 1 1 . 8 8 3 9 . . . . . . Blast 100 | . . . . . . . . . . . . . 2 1 1 1 . 1 . . . 11 10 1 1 . 2 24 1 5 4 7 9 1 1 12 . . 3 2 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 35 | . . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . . 2 . . . . 20 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . . 2 . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 20 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70261 | 2 1037 661 1645 1108 . 470 1696 3581 85 1684 204 1792 534 2129 2971 1269 2657 1411 . 249 117 3505 4454 1247 460 . 575 4874 1638 2134 1787 1845 5368 1710 710 2130 3723 1008 3228 2021 755 412 . 1375 . Guns 23774 | . 1021 660 1162 351 . 191 922 1893 43 745 161 455 198 281 1132 786 432 1121 . 219 59 1154 387 182 143 . 205 942 324 233 485 423 820 875 123 506 2136 984 1640 . . 380 . . . Cannons 29449 | . . . 44 331 . 143 462 1094 42 303 43 254 334 537 1160 438 290 266 . 30 58 1982 2637 439 317 . 370 3904 818 654 1302 1422 2825 835 587 1564 259 24 1547 1300 38 . . 796 . Explosions 15070 | . . . 421 391 . 136 303 594 . 636 . 1083 . 1311 658 . 1935 24 . . . 369 1224 626 . . . . 496 1247 . . 1723 . . . . . . 706 717 . . 470 . Melee 1517 | . . . . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . 1328 . . . . . . . . Ramming 451 | 2 16 1 18 35 . . 9 . . . . . 2 . 21 45 . . . . . . 17 . . . . 28 . . . . . . . 60 . . 41 15 . 32 . 109 . Kinetic 45605 | . 1021 660 1162 351 . 191 464 1448 25 549 161 487 415 566 1695 1045 640 1387 . 249 117 3136 2896 621 460 . 575 4846 1142 887 1787 1781 2682 1710 710 2070 2174 1008 3187 1300 . . . . . Thermal 6778 | . . . 44 331 . 143 920 1539 60 499 43 222 117 252 597 179 82 . . . . . 128 . . . . . . . . . . . . . . . . . 38 380 . 1204 . Explosive 14215 | . . . 421 391 . 136 303 594 . 636 . 1083 . 1311 658 . 1935 24 . . . 369 839 626 . . . . 496 1247 . . 1723 . . . . . . 706 717 . . . . Electromagnetic 1695 | . . . . . . . . . . . . . . . . . . . . . . . 385 . . . . . . . . 64 963 . . . 221 . . . . . . 62 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1328 . . . . . . . . Piercing 189 | . . . . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 2 2 2 2 3 3 1 1 1 1 . . 2 4 4 4 4 4 1 2 2 6 6 5 5 5 5 5 5 14 5 5 14 14 12 12 Average Corruption 3 | . . . . . . . . . . 1 2 2 2 2 3 1 1 1 1 . . 1 2 4 4 4 4 1 1 2 4 6 1 5 5 5 5 4 9 4 5 6 14 8 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 486 | . . . . . . . . . . 14 3 27 7 14 22 5 10 15 . . . 15 27 25 29 2 13 3 15 17 9 54 13 26 12 32 13 11 9 3 5 7 4 20 5 Message Errors 118 | . . . . . . . . . . 3 . 9 1 4 4 1 3 3 . . . 3 5 9 8 . 3 . 3 4 . 16 3 7 4 10 3 2 2 1 1 2 2 2 . Matter Fused 102 | . . . . . . . . . . 4 . 7 . 1 7 . 2 2 . . . 1 7 4 9 1 . . 6 2 . 19 4 4 3 7 1 1 2 . 3 . 2 1 2 Heat Flow Errors 70 | . . . . . . . . . . 2 . 2 2 3 6 1 1 2 . . . 2 2 4 3 . 5 . 2 2 . 4 4 2 3 6 1 4 1 . 1 3 . 1 1 Energy Discharges 56 | . . . . . . . . . . 1 . 1 3 . 5 1 1 3 . . . 4 3 1 6 . 1 1 1 2 2 5 1 2 1 4 1 . . 2 . 1 . 3 . Parts Rejected 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . 1 . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 2 . . . . . . . Data Loss (minor) 42 | . . . . . . . . . . 1 . 4 . 4 . 2 2 4 . . . 1 1 2 . . 2 . . 2 1 2 . 2 . 4 5 . 2 . . . . 1 . Data Loss (major) 17 | . . . . . . . . . . . 2 . . 1 . . . . . . . . 4 . 1 1 1 1 2 . 3 1 . . . . . . . . . . . . . Misfires 26 | . . . . . . . . . . . 1 1 . 1 . . . 1 . . . 1 4 1 2 . . . . 3 2 4 . 2 1 1 1 . . . . . . . . Alerts 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . 1 1 . . 1 3 . . 1 . . . . . . 1 . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 2 Weapon Failures 18 | . . . . . . . . . . 3 . 2 1 . . . . . . . . 3 . . . . . 1 . 1 . 1 . 2 . . . 2 2 . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Overflow Damage 1975 | . . . 48 28 . . 24 5 . 2 . 8 13 160 22 25 38 . . . . 62 132 50 93 . . 126 47 7 73 8 203 . 8 . 144 . 60 148 44 . . 397 . Projectiles 923 | . . . . . . . 6 5 . 2 . . 13 18 22 13 8 . . . . 37 57 . 93 . . 126 23 7 73 8 137 . 8 . . . 51 . . . . 216 . Explosions 834 | . . . 48 28 . . 18 . . . . 8 . 142 . . 30 . . . . 25 37 50 . . . . 24 . . . 66 . . . . . . 148 44 . . 166 . Melee 218 | . . . . . . . . . . . . . . . . 12 . . . . . . 38 . . . . . . . . . . . . . 144 . 9 . . . . 15 . Knockbacks 147 | . . . . . . . . . . . . . . 1 3 3 . 5 . . 1 15 11 2 1 . . 32 5 2 5 8 17 . . 4 . . 9 22 . 1 . . . Impact 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kinetic 138 | . . . . . . . . . . . . . . 1 3 2 . 5 . . 1 15 11 2 1 . . 28 5 2 4 8 17 . . 3 . . 8 22 . . . . . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . 1 . . . . . . Self-Inflicted Damage 529 | . . . . . . 31 . 65 . . . 48 . 66 . . 9 . . . . . 34 37 . . . . . . . . 85 . . . . . 89 . . 14 . 51 . Shots 17 | . . . . . . 1 . 3 . . . 2 . 3 . . 1 . . . . . 1 1 . . . . . . . . 4 . . . . . 1 . . . . . . Rammed 52 | . . 1 3 5 . . 3 . . . . . 1 . 6 2 . . . . . . 3 . . . . 3 . . . 1 . . . 4 . . 4 3 . 3 . 10 . Targets Rammed 63 | 1 6 1 4 7 . . 3 . . . . . 1 . 6 3 . . . . . . 3 . . . . 3 . . . 1 . . . 4 . . 4 3 . 3 . 10 . Kicked 7 | 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 14 45 75 306 . 247 356 378 186 369 79 331 374 404 458 224 123 192 360 9 . 236 404 244 249 . 171 343 408 315 306 469 317 250 192 336 74 213 471 278 406 548 . 270 120 Average Temperature 100 | . 7 26 20 103 . 102 98 109 83 132 31 110 144 111 96 26 21 91 181 6 . 29 108 81 55 . 58 97 174 101 126 158 82 92 86 112 39 95 209 74 100 141 . 106 50 Received Heat Transfer 4646 | . 114 54 138 189 . . 243 612 36 180 36 81 72 141 462 40 113 12 . . 6 176 396 180 . . 36 61 36 77 22 174 187 . 18 37 . . 453 48 . 72 . 99 45 Effects 38 | . . . . 3 . . 2 3 . . . 1 1 . 2 . . . . . . . . . . . . 1 4 1 . 1 . 2 . . . . 8 . . 9 . . . Shutdowns 8 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . Energy Bleed 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 . . 1 . . . Interference 12 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 1 . . . . . Total Turns 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 32 . . . . . 107 17 . . . . . Longest Duration 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 19 . . . . . 107 17 . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . 1 9 . . . . . . . . . . 5 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Robots Melted 5 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 5 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . . . . . 4 8 . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Heat Transferred 10120 | . . . 74 555 . 259 1702 2808 111 888 74 381 185 370 962 296 148 . . . . . 200 . . . . . . . . . . . . . . . . . 37 420 . 650 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Peak Influence 1974 | . 258 103 376 458 . 135 514 1608 783 1542 856 1486 802 1216 933 433 . . . . 856 1974 1377 . . . . 513 . . . . 734 310 352 633 548 388 1370 1110 855 861 487 769 593 Initial 1036 | . . 33 3 146 . . . 236 783 344 751 556 742 382 592 373 . . . . 750 506 1036 . . . . . . . . . 36 256 . 74 291 148 135 693 551 474 472 292 479 Average 530 | . 55 20 260 294 . 35 129 917 573 996 804 1004 712 862 694 292 . . . . 750 1321 1225 . . . . 161 . . . . 349 184 105 317 429 351 650 802 671 624 480 500 517 Maximum Alert Level 5 | . 1 . 1 2 . . 2 5 3 4 3 4 3 4 3 2 . . . . 3 5 4 . . . . 2 . . . . 3 1 1 2 2 1 4 4 3 3 2 3 2 Low Security (%) 29 | 100 97 100 22 19 . 100 80 . . . . . . . . 2 . . . . . . . . . . . 69 . . . . 36 52 74 20 . 3 8 . . . . . . Level 1 20 | . 2 . 77 61 . . 10 10 . 4 . . . 5 . 88 . . . . . . . . . . . 21 . . . . 26 47 25 49 50 96 31 . . . . 26 . Level 2 17 | . . . . 19 . . 9 27 76 26 . 16 30 20 57 9 . . . . . 8 . . . . . 8 . . . . 24 . . 30 49 . 18 11 52 70 100 62 100 Level 3 17 | . . . . . . . . 28 23 23 100 50 69 50 42 . . . . . 99 18 13 . . . . . . . . . 12 . . . . . 25 87 47 29 . 11 . Level 4 13 | . . . . . . . . 28 . 45 . 32 . 23 . . . . . . . 52 86 . . . . . . . . . . . . . . . 15 . . . . . . Level 5 1 | . . . . . . . . 4 . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 3 . 3 . . . 3 . 2 . . . 1 . 4 3 . . . . 1 . 10 . . . . 8 . 1 . 2 8 . 4 2 . . 9 9 3 2 . 4 . Investigation 14 | . 2 . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . 2 . . . 2 . . . . . . 1 . . 1 . 1 . Extermination 12 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . 1 1 1 . . 1 . Reinforcement 32 | . 1 . 2 . . . 1 . . . . . 1 . 2 1 . . . . 1 . 5 . . . . 1 . . . . 4 . . 2 . . 3 3 2 1 . 2 . Assault 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 2 . . . . . Garrison 17 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Construction Impeded 13 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 3 . . . . 1 . . . . 2 . . 2 . . . 1 . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Distress Signals 53 | . 6 . 5 1 . . 3 2 1 . . . . . 3 . 1 . . . . . 3 . . . . 4 . . . 2 4 . . 1 2 . 4 3 1 4 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 875 | . 29 3 29 19 . 8 30 49 4 26 8 22 9 25 38 14 20 14 . 3 10 40 36 11 14 . 7 34 12 13 40 18 34 6 4 22 11 23 44 35 18 41 1 47 4 Peak Tracking Total 21 | . 4 1 5 4 . 4 11 5 4 4 3 6 3 5 7 4 5 4 . 2 6 5 8 5 5 . 4 6 5 11 14 4 10 5 3 5 5 1 8 19 9 21 1 13 2 Tactical Retreats 64 | . 2 . 1 2 . . 1 4 . 2 . . . 1 2 . 2 5 . 1 . 4 . 1 5 . . 3 . 1 . . 1 . . . . . 4 4 2 7 . 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Traps Triggered 26 | . 2 . . . . . . 2 . 1 . 1 . 7 1 1 . . . . . 6 . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . 6 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Disabled 99 | . 1 . 2 . . 1 1 7 . 12 1 9 . 4 1 1 1 . . . 3 8 7 3 3 . . 1 1 2 . 2 4 . 1 . 1 4 11 . 2 . . 5 . Max in Single Turn 6 | . 1 . 1 . . 1 1 1 . 1 . 2 . 1 1 1 1 . . . . 1 2 1 1 . . 1 1 2 . 1 1 . . . . 1 6 . 1 . . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 27 | . . . . . . . . 5 . 9 . 5 . 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Accessed 75 | . 7 . 5 . 1 . 4 4 3 2 3 2 4 2 7 5 1 2 . . 2 . 2 . 2 3 . 2 1 . 2 1 1 . 4 . . . . 1 . 1 . 1 . Terminals 37 | . 7 . 5 . . . 1 4 1 2 2 2 3 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Repair Stations 8 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . Total Hacks 203 | . 19 . 12 . 1 . 10 9 12 5 7 3 7 4 17 13 1 8 . . 3 . 11 . 5 26 . 3 1 . 5 4 1 . 8 . . . . 1 . 2 . 5 . Successful 119 | . 11 . 4 . 1 . 8 2 7 1 2 2 2 . 9 6 1 8 . . 2 . 6 . 5 26 . 2 1 . 5 4 . . 2 . . . . . . 1 . 1 . Failed 82 | . 7 . 7 . . . 2 7 5 4 5 1 5 4 8 7 . . . . 1 . 5 . . . . 1 . . . . 1 . 6 . . . . 1 . 1 . 4 . Catastrophic 16 | . 1 . . . . . . 1 1 . 1 . 2 2 3 1 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 172 | . 16 . 13 . . . 2 . . . . . 6 . 4 4 . . . . 6 6 5 . . . . 11 . . 1 . 3 . 8 13 1 . 22 12 7 13 2 4 13 Terminals 82 | . 19 . 12 . . . 1 9 5 5 3 3 6 4 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 4 . . . . . . . 1 . . . . . Repair Stations 30 | . . . . . . . 8 . 4 . . . . . . 5 . . . . 2 . 6 . . . . . . . . . . . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . 10 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 1 . 3 . 4 . 1 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . . . . . 5 . Terminal Hacks 70 | . 5 . 3 . 1 . 1 2 2 1 1 2 1 . 2 2 1 8 . . . . . . 5 26 . . 1 . 5 . . . . . . . . . . 1 . . . Record 23 | . . . . . 1 . . . . . . . . . . . . 7 . . . . . . 4 6 . . 1 . 4 . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 2 . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . 6 . 4 . . . . . . 3 . . . . 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 12 | . . . . . . . 3 . 2 . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . Repair 8 | . . . . . . . 3 . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 9 | . 6 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminals 8 | . 6 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . 5 . . . 3 3 3 2 2 1 3 2 5 5 . . . . 1 . 2 . . . . 1 . . . 1 1 . 3 . . . . 1 . . . . . Full Trace Events 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . . . . . . . 2 . . . 15 . . 8 . . . 10 . . . . . . . . . . . . . . . . . . 12 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . 3 . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 394 | . . . . . . . 134 . 89 . . . . . . 78 . . . . . . 93 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 110 | . . . . . . . . 22 . 33 . 20 . 12 . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 107 | . . . . . . . . 22 . 33 . 20 . 12 . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 46 | . . . . . . . . 7 . 6 . . . . . . 2 . . . . 9 . . 4 . . . 1 1 . 6 . . . 10 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total Allies 129 | . . . . 1 . . . 7 . 6 . . . . . . 2 2 4 . . 9 5 . 4 . . 1 1 1 . 6 . 18 5 24 5 . 17 5 . 4 . 2 . Largest Group 19 | . . . . 1 . . . 4 3 6 5 . . . . . 2 2 4 4 2 6 4 4 4 3 3 1 1 1 1 5 2 18 14 19 19 13 16 3 . 2 . 2 . Highest-Rated Group 1064 | . . . . 31 . . . 112 48 63 58 . . . . . 36 62 159 159 80 180 123 112 124 93 93 31 30 30 30 166 60 656 531 857 1064 802 981 243 . 244 . 100 . Highest-Rated Ally 159 | . . . . 31 . . . 31 16 16 16 . . . . . 20 31 41 41 41 41 41 28 31 31 31 31 30 30 30 46 30 50 96 159 159 96 96 81 . 122 . 50 . Zionite Dispatches 23 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 4 . . 6 3 . 3 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Resource Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 4 . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Ally Attacks 885 | . . . . . . . . 41 26 7 50 . . . . . 6 4 . 15 14 53 20 10 4 . 25 3 . . . 33 . 52 104 152 77 28 146 4 . 5 . 6 . Total Damage 24005 | . . . . . . . . 495 314 59 409 . . . . . 80 46 . 283 876 1452 762 136 63 . 335 20 . . . 1528 . 2327 2237 4116 2430 1064 4171 61 . 343 . 398 . Kills 132 | . . . . . . . . 2 2 1 4 . . . . . 3 . . 2 10 12 4 1 1 . 1 1 . . . 5 . 8 6 22 9 4 29 . . 3 . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . . . . . . . . 2 1 2 . . . . 2 1 . 1 . . 1 . 2 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 3 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 11 5 . 21 . . . Items 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 1 . . . . . Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Guards 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 5 3 . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . 1 . . 1 1 1 1 . . 3 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Turns Passed 44781 | 71 1943 2249 990 958 223 846 854 1786 380 1233 269 1251 478 1212 1268 1472 2000 2218 2101 695 421 1505 1376 1371 1214 136 538 1076 1395 1418 1076 1804 752 843 436 1363 706 379 862 443 250 344 79 384 113 Spaces Moved 22573 | 53 672 891 461 514 140 491 229 706 111 562 152 549 172 340 416 762 1100 1245 1287 417 229 573 503 821 665 81 310 508 814 817 572 742 260 503 252 633 256 142 369 308 406 577 148 590 224 Core 1216 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 . . . . . 190 175 180 145 192 148 Treads 19534 | . . 887 461 514 140 491 229 706 111 562 152 549 172 340 416 762 1100 1245 1287 417 229 573 503 821 665 81 310 508 814 817 572 742 260 326 252 633 256 142 369 118 . . . 2 . Legs 720 | 44 672 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 397 3 352 . Flight 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 76 Fastest Speed 16 | 50 120 240 160 160 160 160 160 160 160 160 160 160 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 166 50 160 160 160 160 152 50 36 16 50 35 40 Average Speed 163 | 108 207 240 160 160 160 160 238 178 239 161 160 198 240 240 239 160 160 160 160 160 160 198 200 160 160 160 160 161 160 160 174 208 203 132 160 160 160 160 159 105 44 42 51 54 46 Slowest Speed 260 | 120 260 260 160 160 160 160 240 240 240 240 160 240 240 240 240 160 160 240 160 160 160 240 240 160 160 160 160 240 160 160 245 246 250 247 160 160 160 160 160 225 88 180 130 224 50 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 83 99 35 97 51 99 29 71 14 75 23 71 32 53 46 20 98 97 89 64 7 71 16 84 69 68 51 15 97 97 78 65 11 96 10 82 57 74 51 22 61 23 21 21 9 Regions Visited 45 Branch Regions 23 Pre-discovered Areas 14 | . 1 1 . . 1 . . . . . . . . . . . 1 1 3 . . . . . 3 1 . . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 20 | . 1 1 1 . . 1 1 . 1 . 1 . 1 . . 1 . . . . 1 . 1 . 1 1 1 1 . . . . . . . 1 . . 1 1 . 1 1 . . Unknown Exits Taken 18 | 1 . . . 1 1 . . . . . . . . . 1 . 1 1 1 1 . . . 1 . . . . 1 1 1 1 . . 1 . 1 1 . . 1 . . 1 . Scrap Searched 29 | . . 1 . 1 . 1 . . . . . . . . . . 4 4 2 . . . . 3 3 . 2 . 3 2 . 3 . . . . . . . . . . . . . Spaces Dug 171 | . . . . 5 . 27 6 22 . . . . . 6 . 1 . 8 . . 5 1 1 4 9 . . 1 1 . 4 1 41 10 . 9 . . . 2 3 1 . 3 . Terrain Destroyed 1379 | . . . 36 20 . 27 16 120 . 14 . 123 4 33 50 5 97 12 . 2 6 7 64 49 21 . 15 46 44 54 20 13 101 24 5 33 24 15 172 14 42 3 . 37 11 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 423 | . . . . . . . . . . . . . 4 . 28 5 . 4 . 2 3 5 33 7 21 . 15 46 19 18 20 13 45 24 5 33 24 15 16 7 6 3 . 1 1 AOE 953 | . . . 36 20 . 27 16 120 . 14 . 123 . 33 22 . 97 8 . . . 2 31 42 . . . . 25 36 . . 56 . . . . . 156 7 36 . . 36 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total 28049 | 63 1114 938 626 579 139 518 444 1046 216 778 168 635 210 681 575 954 1278 1405 1328 431 265 805 742 851 789 88 328 679 878 900 621 957 400 639 273 933 467 249 553 371 458 661 149 637 230 Wait 2532 | . 350 3 68 23 . 4 143 134 95 22 5 17 19 283 79 130 107 100 12 1 13 44 135 5 64 . 4 68 9 11 6 87 41 29 7 146 94 35 98 9 7 18 . 7 . Move 22532 | 52 671 890 460 513 139 490 229 705 111 561 152 548 172 339 415 761 1099 1244 1286 416 229 572 502 820 664 80 309 507 813 816 571 741 260 502 251 632 255 141 368 307 405 576 147 587 224 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 206 | 4 20 3 13 . . 1 7 9 . 8 . 5 1 . 8 7 7 2 3 1 2 2 6 3 1 . 1 8 2 2 1 8 6 32 1 3 2 1 5 9 3 7 . 2 . Fast Attach 187 | 6 3 2 3 1 . . 6 1 3 2 3 3 1 1 2 4 . 1 9 . 2 3 12 2 2 4 2 8 1 . 7 12 2 8 4 2 6 4 3 4 18 17 2 9 2 Attach 94 | . 1 2 2 . . 2 2 7 1 2 . 2 . 2 5 1 4 3 . . 2 1 2 2 . . . 2 . . . 4 9 6 . . . . 8 7 4 5 . 5 1 Detach 21 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . 1 2 6 . 4 1 Swap 175 | . 3 . 13 2 . 2 6 7 2 4 . 9 2 11 12 5 11 5 4 1 3 5 14 3 1 . . 3 3 5 4 9 12 2 1 5 2 1 1 2 . . . . . Drop 262 | . 9 5 19 . . 2 9 7 . 4 3 4 3 1 6 10 4 1 13 2 2 6 12 2 2 4 2 17 4 4 12 17 4 16 3 8 8 5 2 5 7 13 . 4 1 Fire 1348 | . 51 32 44 33 . 17 38 102 3 70 4 45 11 30 42 33 32 49 1 10 9 65 46 14 16 . 10 61 21 20 20 25 66 44 6 28 80 62 48 24 12 16 . 7 1 Melee 35 | . . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . . 2 . . . . 20 . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 9 . Kick 7 | 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . . 1 4 7 . . 3 . . . . . 1 . 6 3 . . . . . . 3 . . . . 3 . . . 1 . . . 4 . . 4 2 . 1 . 2 . Escape Stasis 30 | . . . . . . . . 2 . . . 2 . 14 . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Rewire 561 | . . . . . . . . 72 . 105 . . . . . . 14 . . . . 95 . . 38 . . . 25 42 . 49 . . . 105 . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 183 | -10/Materials | Discovered new exit (range 8) 186 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 425 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Learned 2 Storage zone layouts 551 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Identified exit to Subcaves 600 | -10/Materials | Learned location of Recycling (-9) 641 | -10/Materials | Learned location of 1 exit from Recycling 701 | -10/Materials | Learned location of 2 exits from Mines 747 | -10/Materials | Learned 2 Mines zone layouts 785 | -10/Materials | Learned location of 2 exits from Mines 832 | -10/Materials | Learned location of 1 exit from Recycling 2015 | -10/Materials | Entered Mines 2733 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2855 | -10/Mines | Learned Materials terminal intel 2901 | -10/Mines | Learned location of Zion (-7) 3802 | -10/Mines | Murdered YI-UF0 3818 | -10/Mines | Found Prototype Storage 3818 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 3949 | -10/Mines | Core integrity fell below 50% 4264 | -10/Mines | Entered Materials 4264 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4265 | -9/Materials | Loaded intel: 12 terminal locations 4294 | -9/Materials | Central database locked down 4555 | -9/Materials | Discovered new exit (range 12) 4587 | -9/Materials | Build established: Tank 4753 | -9/Materials | Discovered new exit (range 15) 5193 | -9/Materials | Identified exit to Mines 5193 | -9/Materials | Identified exit to Storage 5254 | -9/Materials | Entered Mines 5255 | -9/Mines | Identified exit to Materials 5291 | -9/Mines | Learned Materials terminal intel 5324 | -9/Mines | Discovered exit to Materials (range 6) 5579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5579 | -9/Mines | Discovered new exit (range 5) 5621 | -9/Mines | Received a Mining Laser from a helpful Derelict 5937 | -9/Mines | Excavation squad dispatched 5937 | -9/Mines | A large section of the Mines collapsed 6123 | -9/Mines | Learned 4 Materials zone layouts 6212 | -9/Mines | Entered Exiles 6252 | -9/Exiles | Met 8R-AWN 6278 | -9/Exiles | Met EX-HEX 6328 | -9/Exiles | Met EX-BIN 6352 | -9/Exiles | Met EX-DEC 6420 | -9/Exiles | Discovered new exit (range 10) 6435 | -9/Exiles | Entered Mines 6439 | -8/Mines | Found DCF Scrap (13 items) 6497 | -8/Mines | Discovered exit to Materials (range 5) 6802 | -8/Mines | Discovered exit to Materials (range 6) 7281 | -8/Mines | Entered Materials 7281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7283 | -8/Materials | Loaded intel: 12 terminal locations 7649 | -8/Materials | Repaired Imp. Treads 7702 | -8/Materials | Repaired Imp. Assault Rifle 7974 | -8/Materials | Repaired Adv. Beam Cannon 8027 | -8/Materials | Garrison activated, responded to threat 8123 | -8/Materials | Discovered new exit (range 16) 8135 | -8/Materials | Identified exit to Garrison 8135 | -8/Materials | Entered Garrison 8179 | -8/Garrison | Learned Materials security intel 8294 | -8/Garrison | Triggered checkpoint 8395 | -8/Garrison | Garrison Relay disabled 8411 | -8/Garrison | Triggered checkpoint 8802 | -8/Garrison | Triggered checkpoint 8824 | -8/Garrison | Triggered checkpoint 8870 | -8/Garrison | Lost 4 allies 8889 | -8/Garrison | Spotted B-75 Beast 8889 | -8/Garrison | Spotted B-75 Beast 9049 | -8/Garrison | Triggered checkpoint 9084 | -8/Garrison | Discovered new exit (range 15) 9127 | -8/Garrison | Triggered checkpoint 9299 | -8/Garrison | Triggered checkpoint 9417 | -8/Garrison | Triggered checkpoint 9464 | -8/Garrison | Garrison Relay disabled 9640 | -8/Garrison | Discovered new exit (range 11) 9669 | -8/Garrison | Triggered checkpoint 9716 | -8/Garrison | Garrison Relay disabled 9773 | -8/Garrison | Phase Generator disabled 9831 | -8/Garrison | Triggered checkpoint 9854 | -8/Garrison | Discovered new exit (range 3) 9921 | -8/Garrison | Entered Materials 9921 | -8/Materials | Accompanied by 3 allies 10197 | -8/Materials | Repaired Imp. Assault Rifle 10236 | -8/Materials | Repaired Imp. Light Armor Plating 10301 | -8/Materials | Identified exit to Garrison 10301 | -8/Materials | Entered Garrison 10532 | -8/Garrison | Triggered checkpoint 10561 | -8/Garrison | Garrison Relay disabled 10597 | -8/Garrison | Triggered checkpoint 10677 | -8/Garrison | Triggered checkpoint 10705 | -8/Garrison | Build established: Scavenger-Tank 10728 | -8/Garrison | Garrison Relay disabled 10752 | -8/Garrison | Garrison Relay disabled 10756 | -8/Garrison | Garrison Relay disabled 10765 | -8/Garrison | Garrison Relay disabled 10774 | -8/Garrison | Garrison Relay disabled 10831 | -8/Garrison | Discovered new exit (range 10) 10883 | -8/Garrison | Triggered checkpoint 10951 | -8/Garrison | Discovered new exit (range 12) 10994 | -8/Garrison | Discovered new exit (range 48) 10994 | -8/Garrison | Discovered new exit (range 14) 10994 | -8/Garrison | Discovered new exit (range 53) 11057 | -8/Garrison | Triggered checkpoint 11109 | -8/Garrison | Triggered checkpoint 11118 | -8/Garrison | Garrison Relay disabled 11397 | -8/Garrison | Triggered checkpoint 11463 | -8/Garrison | Garrison Relay disabled 11534 | -8/Garrison | Entered Materials 11534 | -8/Materials | Accompanied by 5 allies 11803 | -8/Materials | Identified exit to Garrison 11803 | -8/Materials | Entered Garrison 11823 | -8/Garrison | Discovered new exit (range 73) 11823 | -8/Garrison | Discovered new exit (range 88) 11823 | -8/Garrison | Discovered new exit (range 67) 11875 | -8/Garrison | Triggered checkpoint 11890 | -8/Garrison | Garrison Relay disabled 11897 | -8/Garrison | Garrison Relay disabled 12006 | -8/Garrison | Triggered checkpoint 12013 | -8/Garrison | Triggered checkpoint 12014 | -8/Garrison | Core integrity fell below 50% 12098 | -8/Garrison | Destroyed 7 combat bots 12101 | -8/Garrison | Lost 3 parts (1n2u) 12251 | -8/Garrison | Garrison Relay disabled 12478 | -8/Garrison | Triggered checkpoint 12953 | -8/Garrison | Triggered checkpoint 12991 | -8/Garrison | Garrison Relay disabled 13054 | -8/Garrison | Phase Generator disabled 13054 | -8/Garrison | Entered Materials 13532 | -8/Materials | Identified exit to Garrison 13532 | -8/Materials | Entered Garrison 13534 | -8/Garrison | Triggered checkpoint 13594 | -8/Garrison | Triggered checkpoint 13675 | -8/Garrison | Garrison Relay disabled 13848 | -8/Garrison | Triggered checkpoint 13988 | -8/Garrison | Triggered checkpoint 14044 | -8/Garrison | Garrison Relay disabled 14127 | -8/Garrison | Discovered new exit (range 9) 14201 | -8/Garrison | Triggered checkpoint 14241 | -8/Garrison | Lost 3 parts (1p1u1w) 14362 | -8/Garrison | Triggered checkpoint 14408 | -8/Garrison | Garrison Relay disabled 14471 | -8/Garrison | Discovered new exit (range 12) 14744 | -8/Garrison | Entered Materials 14868 | -8/Materials | Core integrity fell below 20% 15144 | -8/Materials | First assault squad dispatched 15278 | -8/Materials | Build established: Scavenger-Gunner 15893 | -8/Materials | Discovered new exit (range 10) 15952 | -8/Materials | Build established: Scavenger-Tank 16012 | -8/Materials | Entered Factory 16012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16638 | -7/Factory | Discovered new exit (range 11) 16948 | -7/Factory | Repaired Broken Lrn. Proton Cannon 17268 | -7/Factory | Identified exit to Lower Caves 17484 | -7/Factory | Entered Lower Caves 17490 | -7/Lower Caves | Met a Warlord Commander 17491 | -7/Lower Caves | Learned location of Warlord (-5) 17492 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17497 | -7/Lower Caves | Found Encrypted Comm Array 17518 | -7/Lower Caves | Build established: Tank 17617 | -7/Lower Caves | Spotted B-75 Beast 18588 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19202 | -7/Lower Caves | Found Imp. Powered Armor 19229 | -7/Lower Caves | Discovered new exit (range 13) 19324 | -7/Lower Caves | Learned Factory garrison access intel 19484 | -7/Lower Caves | Entered another Lower Caves area 19484 | -7/Lower Caves | Accompanied by 1 ally 19485 | -7/Lower Caves | Encountered a Warlord checkpoint 19685 | -7/Lower Caves | Discovered new exit (range 13) 19957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20835 | -7/Lower Caves | Murdered 3 allies 21498 | -7/Lower Caves | Learned Armory security intel 21498 | -7/Lower Caves | Learned Factory security intel 21498 | -7/Lower Caves | Learned Extension emergency access door positions 21500 | -7/Lower Caves | A Commander dispatched an escort 21629 | -7/Lower Caves | Discovered new exit (range 15) 21702 | -7/Lower Caves | Entered Zion 21702 | -7/Zion | Accompanied by 2 allies 21703 | -7/Zion | Commander's escort returned to base 21703 | -7/Zion | Commander's escort returned to base 21837 | -7/Zion | System corruption cleaned by Quarantine Array 21931 | -7/Zion | Given the Hacking Drone Bay 21932 | -7/Zion | Found Prototype Device 22019 | -7/Zion | Discovered new exit (range 11) 22157 | -7/Zion | Learned location of Quarantine (-2) 22334 | -7/Zion | Learned 8 Factory zone layouts 22564 | -7/Zion | Met Imprinter 22872 | -7/Zion | Found Prototype Device 22872 | -7/Zion | Identified Bomb Factory No. 2 23043 | -7/Zion | Identified Hacking Drone Bay 23229 | -7/Zion | Found CR-A16's Pointy Stick 23383 | -7/Zion | Found Prototype Processor 23383 | -7/Zion | Identified Exp. Targeting Computer 23389 | -7/Zion | Found Prototype Processor 23389 | -7/Zion | Identified Exp. Terrain Scan Processor 23393 | -7/Zion | Found Prototype Processor 23393 | -7/Zion | Identified Exp. Armor Integrity Analyzer 23526 | -7/Zion | Imprinted 23528 | -7/Zion | Declared Zion's savior 23674 | -7/Zion | Build established: Gunner 23803 | -7/Zion | Entered Proximity Caves 23803 | -6/Proximity Caves | Accompanied by 4 allies 23904 | -6/Proximity Caves | Spotter reported a threat 23957 | -6/Proximity Caves | Spotter reported a threat 24012 | -6/Proximity Caves | Spotter reported a threat 24050 | -6/Proximity Caves | Spotter reported a threat 24157 | -6/Proximity Caves | Spotter reported a threat 24464 | -6/Proximity Caves | Discovered new exit (range 8) 24498 | -6/Proximity Caves | Entered Factory 24498 | -6/Factory | Accompanied by 2 allies 24498 | -6/Factory | Evolved 2 slots: Utility x2 24499 | -6/Factory | Identified exit to Lower Caves 24500 | -6/Factory | Identified exit to Factory 24502 | -6/Factory | Loaded intel: 4 garrison access locations 24610 | -6/Factory | Retrieved Zion intel report: Branch Access 24848 | -6/Factory | Search patrols dispatched 24919 | -6/Factory | Identified exit to Garrison 24919 | -6/Factory | Entered Garrison 24919 | -6/Garrison | Accompanied by 1 ally 24955 | -6/Garrison | Triggered checkpoint 25006 | -6/Garrison | Garrison Relay disabled 25231 | -6/Garrison | Triggered checkpoint 25517 | -6/Garrison | Heavy support dispatched to Factory 25524 | -6/Garrison | Lost 3 allies 25526 | -6/Garrison | Heavy support dispatched to Factory 25644 | -6/Garrison | Discovered new exit (range 7) 25682 | -6/Garrison | Lost 3 allies 25685 | -6/Garrison | Triggered checkpoint 25737 | -6/Garrison | Garrison Relay disabled 25787 | -6/Garrison | Triggered checkpoint 25798 | -6/Garrison | Garrison Relay disabled 25937 | -6/Garrison | Triggered checkpoint 25980 | -6/Garrison | Garrison Relay disabled 26075 | -6/Garrison | Discovered new exit (range 14) 26142 | -6/Garrison | Triggered checkpoint 26253 | -6/Garrison | Triggered checkpoint 26311 | -6/Garrison | Garrison Relay disabled 26328 | -6/Garrison | Retrieved Zion intel report: Prototype Schematics 26397 | -6/Garrison | Discovered new exit (range 10) 26424 | -6/Garrison | Entered Factory 26424 | -6/Factory | Accompanied by 3 allies 26589 | -6/Factory | Repaired Broken Med. Treads 26622 | -6/Factory | Repaired Imp. Treads 26696 | -6/Factory | Spotted B-75 Beast 26746 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 26749 | -6/Factory | Destroyed B-75 Beast 26774 | -6/Factory | First assault squad dispatched 26776 | -6/Factory | Lost 5 parts (2n1u2w) 27029 | -6/Factory | Zion Kinetic Resupply teleported in 27083 | -6/Factory | Build established: Scavenger-Gunner 27662 | -6/Factory | Zion Fire squad teleported in 27716 | -6/Factory | Discovered exit to Lower Caves (range 16) 27734 | -6/Factory | Build established: Gunner 27800 | -6/Factory | Entered Lower Caves 27800 | -6/Lower Caves | Accompanied by 4 allies 28209 | -6/Lower Caves | Attracted the attention of an 0b10 base 28241 | -6/Lower Caves | Lost 4 allies 28335 | -6/Lower Caves | Found DRS Beacon 28592 | -6/Lower Caves | Learned Factory security intel 28815 | -6/Lower Caves | Learned 12 Factory zone layouts 28976 | -6/Lower Caves | Found DCF Scrap (10 items) 29040 | -6/Lower Caves | Discovered new exit (range 8) 29171 | -6/Lower Caves | Entered another Lower Caves area 29499 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 29584 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 29812 | -6/Lower Caves | Discovered new exit (range 7) 29816 | -6/Lower Caves | Encountered a Warlord checkpoint 30328 | -6/Lower Caves | Identified exit to Data Miner 30385 | -6/Lower Caves | Entered Data Miner 30385 | -6/Data Miner | Accompanied by 3 allies 30385 | -6/Data Miner | Discovered new exit (range 6) 30392 | -6/Data Miner | Identified exit to Proximity Caves 30418 | -6/Data Miner | Met Data Miner 30445 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30445 | -6/Data Miner | Learned location of Section 7 (-2) 30469 | -6/Data Miner | Received God Mode back door access code from Data Miner 30521 | -6/Data Miner | Entered Proximity Caves 30521 | -5/Proximity Caves | Accompanied by 3 allies 30662 | -5/Proximity Caves | Learned Factory security intel 31048 | -5/Proximity Caves | Discovered exit to Factory (range 5) 31059 | -5/Proximity Caves | Entered Factory 31059 | -5/Factory | Accompanied by 1 ally 31059 | -5/Factory | Evolved 2 slots: Utility x2 31060 | -5/Factory | Identified exit to Upper Caves 31352 | -5/Factory | Retrieved Zion intel report: Trap Installations 31612 | -5/Factory | Incoming investigation squad redirected 31632 | -5/Factory | Incoming investigation squad redirected 31735 | -5/Factory | Discovered exit to Upper Caves (range 15) 31835 | -5/Factory | Garrison activated, responded to threat 32005 | -5/Factory | Retrieved Zion intel report: Emergency Access 32006 | -5/Factory | Zion Defense Resupply teleported in 32135 | -5/Factory | Entered Upper Caves 32182 | -5/Upper Caves | Build established: Tank 32902 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 33168 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6a 33464 | -5/Upper Caves | Discovered new exit (range 3) 33530 | -5/Upper Caves | Entered another Upper Caves area 33531 | -5/Upper Caves | Encountered a Warlord checkpoint 33660 | -5/Upper Caves | Discovered new exit (range 15) 34084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34251 | -5/Upper Caves | Ambushed by research squad 34728 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34768 | -5/Upper Caves | Discovered new exit (range 9) 34778 | -5/Upper Caves | Destroyed 10 combat bots 34948 | -5/Upper Caves | Entered Warlord 34948 | -5/Warlord | Accompanied by 1 ally 35001 | -5/Warlord | System corruption cleaned by Quarantine Array 35444 | -5/Warlord | Warlord's base attacked by MAIN.C 35537 | -5/Warlord | Rebuked by Warlord 35555 | -5/Warlord | Opened Warlord's prototype stash 35563 | -5/Warlord | Found Prototype Device 35563 | -5/Warlord | Identified Exp. Cloaking Device 35577 | -5/Warlord | Found Prototype Device 35577 | -5/Warlord | Identified System Purifier 35581 | -5/Warlord | Found Prototype Processor 35581 | -5/Warlord | Identified Spectral Analyzer 35593 | -5/Warlord | Found Prototype Reactor 35757 | -5/Warlord | Spotted Executioner 35771 | -5/Warlord | P-70 Sage assimilated allied 2L-5A2(B) 35773 | -5/Warlord | Spotted 2L-5A2(B) 35794 | -5/Warlord | Warlord forces counterattacked 35797 | -5/Warlord | P-70 Sage assimilated allied 2P-EB1(Y) 35800 | -5/Warlord | Lost 9 allies 35844 | -5/Warlord | Spotted Striker 35917 | -5/Warlord | Lost 5 allies 35946 | -5/Warlord | Spotted Striker 35946 | -5/Warlord | Spotted Executioner 35995 | -5/Warlord | Lost 10 allies 35997 | -5/Warlord | Discovered new exit (range 12) 36024 | -5/Warlord | Entered Proximity Caves 36150 | -4/Proximity Caves | Spotted B-86 Titan 36153 | -4/Proximity Caves | Activated DRS Beacon 36217 | -4/Proximity Caves | Destroyed B-86 Titan 36514 | -4/Proximity Caves | Build established: Scavenger-Tank 36796 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 36805 | -4/Proximity Caves | Learned Research security intel 36813 | -4/Proximity Caves | Spotted B-86 Titan 36822 | -4/Proximity Caves | Destroyed B-86 Titan 37247 | -4/Proximity Caves | Discovered new exit (range 13) 37447 | -4/Proximity Caves | Fabricated Micro-nuke Launcher (x1) 37489 | -4/Proximity Caves | Build established: Scavenger-Gunner 37508 | -4/Proximity Caves | Fabricated Lrn. Sensor Array? 37828 | -4/Proximity Caves | Entered Factory 37828 | -4/Factory | Accompanied by 2 allies 37828 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 38130 | -4/Factory | Garrison activated, responded to threat 38146 | -4/Factory | Identified Vortex Chain Reactor 38188 | -4/Factory | Lost 5 parts (1n3u1w) 38231 | -4/Factory | Destroyed 8 combat bots 38358 | -4/Factory | Destroyed 7 combat bots 38580 | -4/Factory | Sucked down chute 38580 | -4/Factory | Entered Waste 38677 | -4/Waste | Spotted C-40 Crusher 38683 | -4/Waste | Spotted C-40 Crusher 38752 | -4/Waste | Spotted C-40 Crusher 38752 | -4/Waste | Spotted C-40 Crusher 38785 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 38800 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 38800 | -4/Waste | Released all parts (10) 38816 | -4/Waste | Lost 3 parts (1n2u) 38842 | -4/Waste | Warlord forces began an assault 38854 | -4/Waste | Allies destroyed C-40 Crusher 38855 | -4/Waste | Spotted C-40 Crusher 38857 | -4/Waste | Spotted C-40 Crusher 38858 | -4/Waste | Allies destroyed C-40 Crusher 38862 | -4/Waste | Allies destroyed C-40 Crusher 38863 | -4/Waste | Allies destroyed C-40 Crusher 38866 | -4/Waste | Allies destroyed C-40 Crusher 39316 | -4/Waste | Discovered new exit (range 12) 39365 | -4/Waste | Build established: Scavenger-Tank 39423 | -4/Waste | Entered Factory 39423 | -4/Factory | Accompanied by 14 allies 39517 | -4/Factory | Zion Infowar Resupply teleported in 39569 | -4/Factory | Zion Infowar Resupply teleported in 39624 | -4/Factory | Discovered new exit (range 16) 39682 | -4/Factory | Garrison activated, responded to threat 39704 | -4/Factory | Garrison activated, responded to threat 39711 | -4/Factory | Spotted B-86 Titan 39736 | -4/Factory | Allies destroyed B-86 Titan 39763 | -4/Factory | Lost 4 allies 39827 | -4/Factory | Zion Light squad teleported in 39859 | -4/Factory | Entered Extension 39859 | -4/Extension | Accompanied by 10 allies 40002 | -4/Extension | Identified exit to Research 40008 | -4/Extension | Identified exit to Cetus 40034 | -4/Extension | Retrieved Zion intel report: Trap Installations 40035 | -4/Extension | Zion Infowar Resupply teleported in 40150 | -4/Extension | Rescued a captive Derelict 40151 | -4/Extension | Rescued a captive Derelict 40208 | -4/Extension | Zion Kinetic Resupply teleported in 40514 | -4/Extension | Build established: Skirmisher 40641 | -4/Extension | Spotted B-86 Titan 40653 | -4/Extension | Allies destroyed B-86 Titan 40669 | -4/Extension | Spotted B-86 Titan 40674 | -4/Extension | Allies destroyed B-86 Titan 40697 | -4/Extension | Lost 7 allies 40760 | -4/Extension | Zion Hacking Resupply teleported in 40769 | -4/Extension | Rescued a captive Derelict 40785 | -4/Extension | Rescued A7 40842 | -4/Extension | Rescued a captive Derelict 40843 | -4/Extension | Rescued a captive Derelict 40866 | -4/Extension | Zion Thermal Resupply teleported in 40904 | -4/Extension | Rescued a captive Derelict 41076 | -4/Extension | Rescued a captive Derelict 41083 | -4/Extension | Rescued a captive Derelict 41093 | -4/Extension | Rescued a captive Derelict 41106 | -4/Extension | Terminal network hard line cut 41222 | -4/Extension | Entered Cetus 41222 | -4/Cetus | Accompanied by 18 allies (A7) 41227 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 41249 | -4/Cetus | Spotted Cetus Guard 41249 | -4/Cetus | Spotted Cetus Guard 41250 | -4/Cetus | Spotted Cetus Guard 41250 | -4/Cetus | Spotted Cetus Guard 41258 | -4/Cetus | Allies destroyed Cetus Guard 41258 | -4/Cetus | Allies destroyed Cetus Guard 41262 | -4/Cetus | Allies destroyed Cetus Guard 41265 | -4/Cetus | Destroyed Cetus Guard 41273 | -4/Cetus | Build established: Commander-Skirmisher 41338 | -4/Cetus | Started Cetus Manufacturing Module 41363 | -4/Cetus | Manufactured an Enhanced Grunt 41381 | -4/Cetus | Discovered new exit (range 15) 41388 | -4/Cetus | Manufactured an Enhanced Grunt 41413 | -4/Cetus | Manufactured an Enhanced Grunt 41419 | -4/Cetus | Spotted Cetus Guard 41423 | -4/Cetus | Spotted Cetus Guard 41423 | -4/Cetus | Spotted Cetus Guard 41438 | -4/Cetus | Manufactured an Enhanced Grunt 41439 | -4/Cetus | Allies destroyed Cetus Guard 41440 | -4/Cetus | Spotted Cetus Guard 41441 | -4/Cetus | Allies destroyed Cetus Guard 41444 | -4/Cetus | Allies destroyed Cetus Guard 41452 | -4/Cetus | Allies destroyed Cetus Guard 41456 | -4/Cetus | Discovered exit to Research (range 15) 41463 | -4/Cetus | Manufactured an Enhanced Grunt 41472 | -4/Cetus | Scared off Revision 17 41477 | -4/Cetus | Lost 4 allies 41583 | -4/Cetus | Build established: Commander-Tank 41845 | -4/Cetus | Murdered A7 41862 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 41869 | -4/Cetus | Found Prototype Protection 41869 | -4/Cetus | Identified Med. Regenerative Plating 41928 | -4/Cetus | Entered Archives 41928 | -4/Archives | Accompanied by 13 allies 41981 | -4/Archives | Discovered new exit (range 14) 42174 | -4/Archives | Discovered new exit (range 16) 42227 | -4/Archives | Build established: Commander-Skirmisher 42251 | -4/Archives | Discovered exit to Research (range 15) 42307 | -4/Archives | Entered Hub_04(d) 42307 | -4/Hub_04(d) | Accompanied by 10 allies 42321 | -4/Hub_04(d) | Zion Recon squad teleported in 42340 | -4/Hub_04(d) | Zion Fire squad teleported in 42352 | -4/Hub_04(d) | Discovered exit to Research (range 14) 42398 | -4/Hub_04(d) | Zion Light squad teleported in 42406 | -4/Hub_04(d) | Lost 4 allies 42409 | -4/Hub_04(d) | Zion Fire squad teleported in 42575 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 42589 | -4/Hub_04(d) | Garrison activated, responded to threat 42628 | -4/Hub_04(d) | Discovered exit to Research (range 16) 42664 | -4/Hub_04(d) | Build established: Scavenger-Skirmisher 42763 | -4/Hub_04(d) | Zion Fire squad teleported in 42807 | -4/Hub_04(d) | First assault squad dispatched 42821 | -4/Hub_04(d) | Lost 5 allies 42839 | -4/Hub_04(d) | Zion Fire squad teleported in 42919 | -4/Hub_04(d) | Discovered exit to Research (range 15) 42978 | -4/Hub_04(d) | Lost 13 allies 43006 | -4/Hub_04(d) | System corruption reached 10% 43056 | -4/Hub_04(d) | Lost 10 parts (1p2n4u3w) 43083 | -4/Hub_04(d) | Destroyed 8 combat bots 43138 | -4/Hub_04(d) | Network Hub disabled 43147 | -4/Hub_04(d) | Spotted Lightning 43153 | -4/Hub_04(d) | Spotted Lightning 43153 | -4/Hub_04(d) | Spotted Lightning 43169 | -4/Hub_04(d) | Entered Research 43169 | -3/Research | Evolved 2 slots: Propulsion x2 43170 | -3/Research | Identified exit to Armory 43195 | -3/Research | Lost 5 parts (1p2u2w) 43273 | -3/Research | Garrison activated, responded to threat 43307 | -3/Research | Lost 3 parts (1p1n1u) 43466 | -3/Research | First assault squad dispatched 43487 | -3/Research | Incoming assault squad redirected 43509 | -3/Research | Released all parts (11) 43526 | -3/Research | Retrieved Zion intel report: Branch Access 43526 | -3/Research | Identified exit to Testing 43527 | -3/Research | Zion Hacker squad teleported in 43536 | -3/Research | Lost 4 parts (1p1n1u1w) 43556 | -3/Research | Zion Resource Resupply teleported in 43573 | -3/Research | Zion Kinetic Resupply teleported in 43594 | -3/Research | Core integrity fell below 50% 43612 | -3/Research | Entered Testing 43617 | -3/Testing | Lost 3 allies 43650 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 43662 | -3/Testing | Found Prototype Device 43662 | -3/Testing | Identified Exp. Focal Shield 43684 | -3/Testing | Spotted Striker 43780 | -3/Testing | Found Prototype Energy Cannon 43780 | -3/Testing | Identified Disintegrator 43826 | -3/Testing | Discovered new exit (range 15) 43851 | -3/Testing | Found Prototype Energy Cannon 43852 | -3/Testing | Found Prototype Energy Cannon 43862 | -3/Testing | Entered Research 43862 | -2/Research | Evolved 2 slots: Power x1, Utility x1 43891 | -2/Research | Zion Infowar Resupply teleported in 43917 | -2/Research | Zion Resource Resupply teleported in 43936 | -2/Research | Found Prototype Device 43936 | -2/Research | Identified Exp. Force Field 43942 | -2/Research | Zion Heavy squad teleported in 43969 | -2/Research | Spotted B-90 Cyclops 43982 | -2/Research | Spotted B-90 Cyclops 44011 | -2/Research | Retrieved Zion intel report: Component Stockpiles 44045 | -2/Research | Spotted B-90 Cyclops 44136 | -2/Research | Core integrity fell below 50% 44166 | -2/Research | Lost 14 parts (1p8n4u1w) 44175 | -2/Research | System corruption reached 10% 44187 | -2/Research | Core integrity fell below 20% 44203 | -2/Research | Discovered new exit (range 9) 44206 | -2/Research | Identified exit to Quarantine 44206 | -2/Research | Entered Quarantine 44253 | -2/Quarantine | Discovered new exit (range 9) 44285 | -2/Quarantine | Identified exit to Access 44285 | -2/Quarantine | Entered Access 44285 | -1/Access | Evolved 2 slots: Power x1, Utility x1 44336 | -1/Access | Build established: Hacker-Mutant 44369 | -1/Access | Identified Potential Cannon (x2) 44466 | -1/Access | Spotted B-99 Colossus 44497 | -1/Access | System corruption reached 10% 44521 | -1/Access | Zion Demo squad teleported in 44535 | -1/Access | Search patrols dispatched 44571 | -1/Access | Lost 4 parts (1p2n1u) 44629 | -1/Access | Core integrity fell below 50% 44662 | -1/Access | Core integrity fell below 20% 44665 | -1/Access | Discovered new exit (range 7) 44669 | -1/Access | Entered Command 44685 | -1/Command | Lost 8 parts (1p5n2u) 44700 | -1/Command | Retrieved Zion intel report: Component Stockpiles 44719 | -1/Command | Retrieved Zion intel report: Trap Installations 44724 | -1/Command | Retrieved Zion intel report: Component Schematics 44782 | -1/Command | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- [ Seismic Detector ] [ Gamma Rifle ] [ Fusion Compressor ] [ Impulse Thruster Array ] [ Adv. Power Amplifier ] [ Imp. Shock Absorption System ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Guard Positions ] >>\\ZION-SEEK-2 [ Targeting Guard Positions... ] 44729_ Terminal unresponsive. 44744_ Acquired Nuclear Pulse Array. 44747_ Acquired Unknown Device. 44747_ Identified Recoil Nullifier. 44749_ Dropped Recoil Nullifier. 44764_ System corrupted: Matter fused (-6). 44777_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????] #???????????????????? | | ?????#########???????? #???????????????????? | | ????# ???????? #???????????????????? | | ????? ??#### #???????????????????? | | ?????? ??# #"" #???????????????????? | | ??????? ?# #""" #???????????????????? | | ???????? !?# #"R #???????????????????? | | ????????? "" # #""" ####????????????????? | | ????????? """" ! # #"" ## ######### ???? | | ????????? """" +^^# ## """"" # ?? | | ?????? "" # #?? ??# ""T"" # #? | | ??????? # #####+##### # #? | | ????? ! ?# # # #? | | ????# ?# / ! ]! # #? | | ????###########??# ########### ]! # #? | | ????############?# #?????????# *! # ! #? | | ????" ?# #?????????# # #? | | ???Y" # #????################ #? | | ??? " # #????# # #? | | ?? + #????# # #? | | ?? # #????# ! # #? | | ?? # #????# # ?? | | ??? ?# #????# # ???? | | ???############### ##???# ###+##???? | | ????????????????# ###############+#### #???? | | ????????????????# @ "" #???? | | ????????????????# k Y T #???? | | ????????????????# ###############+#### #???? | | ??????????????####+#####???# ## ##???? | | ??????????????# #???# ## #????? | | ??????????????# #???# "" "" ## #????? | | ??????????????# #???#"""" """## #????? | | ??????????????# #???#"""" T"## #????? | | ??????????????# " " #???# "" """## #????? | | ??????????????# "T" #???# "" ## #????? | | ??????????????# """ #???# ## ###### | | ??????????????# #???# ## # ! | | ??????????????# #???# ## # | | ??????????????##########???# ## # | | ???????????????????????????# ## # ! | | ??????????????????????????################ # | | ??????????????????????????# # # "" | | ??????????????????????????# # # """ | | ??????????????????????????# + + """ | | ??????????????????????????# # # "" | | ??????????????????????????# ! # # | | ??????????????????????????# # # ! | | ??????????????????????????##" """######### # | | ??????????????????????????# ""?????????#/####### | | ??????????????????????????####?????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 55 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 30 Offensive Hacking 10 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Enh. Gauss Cannon | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Force Booster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Prc. Rocket Launcher | -6/Garrison | Z-intel Scatter Rocket Array | -6/Garrison | Z-intel Antimatter Cannon | -6/Garrison | Z-intel Adv. Beam Rifle | -6/Garrison | Z-intel Cld. Airjet | -6/Garrison | Z-intel Prc. Shock Rifle | -6/Garrison | Z-intel Cld. Plasma Cannon | -6/Garrison | Z-intel Cld. Pulse Rifle | -6/Garrison | Z-intel Lrn. Sensor Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Focal Shield | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Adv. Datajack | -1/Command | Z-intel Biometal Leg | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Seismic Detector | -1/Command | Z-intel Gamma Rifle | -1/Command | Z-intel Fusion Compressor | -1/Command | Z-intel Impulse Thruster Array | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -4/Proximity Caves | Authchip Lrn. Sensor Array | x2 | -4/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPulseSystem Manual? 0 Play Time 04:32:28 Cumulative 215.4 hours Start 2025.04.20 @ 18:31:38 End 2025.04.20 @ 23:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/1/0/0/0/1/0 Lore% 74 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ee4792-f70b-4990-9fad-698f57c01418