Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 22:53:30 Player: CrossedViper Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (882) 4410 Value Destroyed (50031) 50031 Prototype IDs (103) 2060 Alien Tech Used (6) 1200 Bonus (55090) 55090 TOTAL SCORE: 124291 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 27211 Follower Combat Kills 3166 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6936 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -5123 Cogmind --------- Core Integrity 0/1600 Matter 110/300 Energy 67/100 System Corruption 97% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Matter Compressor (400) NK-0LA's Tesla Doomcannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Particle Accelerator Improved Weapon Cycler Zionite Shade Armor Medium Regenerative Plating Beam Splitter Experimental EM Disruption Field Advanced Corruption Screen > --- WEAPON ----------- NK-0LA's Tesla Doomcannon Zionite Alpha Cannon Mk. II CR-A16's Behemoth Slayer > --- INVENTORY -------- Graviton Reactor Graviton Reactor Armored Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Transmission Jammer Advanced Cloaking Device Zionite Shade Armor Advanced Force Field AEGIS Remote Shield Antimissile System Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Experimental System Shield Quantum Router Transdimensional Reconstructor Neutron Missile Launcher Improved Plasma Cutter Multitool [Rating: 240] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Graviton Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Neutron Cannon Energy Gun Improved Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Neutron Missile Launcher Special Weapon Multitool Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . 4 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 1 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 714 | 6 3 3 11 25 22 . 29 5 52 3 5 21 . 27 7 6 5 33 4 2 16 21 38 14 29 . 13 38 4 20 52 17 29 98 56 Power 64 | 1 1 . . 1 2 . 2 . 4 1 . 1 . 5 . . . 2 . . 3 1 1 3 2 . 3 2 . 3 12 1 . 7 6 Engine 13 | 1 1 . . 1 1 . . . 2 1 . . . 3 . . . 1 . . 2 . . . . . . . . . . . . . . Core 15 | . . . . . 1 . 2 . 2 . . . . 2 . . . . . . . 1 1 2 1 . 1 1 . 1 . . . . . Reactor 36 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 1 . 2 1 . 2 12 1 . 7 6 Propulsion 123 | 2 . . 2 9 7 . 7 1 9 . . 6 . 2 . . . 3 1 . 6 8 7 6 8 . 2 11 1 1 7 1 2 11 3 Treads 100 | 2 . . 1 7 7 . 7 1 5 . . 2 . . . . . 2 1 . 5 8 6 6 5 . 2 9 1 1 6 . 2 11 3 Leg 7 | . . . . . . . . . . . . 3 . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Wheel 12 | . . . 1 2 . . . . 4 . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 288 | 1 2 . . 6 4 . 6 2 14 1 3 9 . 11 3 3 2 18 1 . 4 2 19 3 13 . 6 15 1 10 21 10 25 46 27 Device 159 | . . . . 2 1 . 1 . 3 . . 5 . 7 2 2 2 15 1 . 1 1 11 1 11 . 6 9 . 7 14 7 18 24 8 Storage 18 | 1 . . . 3 . . . . 1 . . 1 . 1 . . . 1 . . 1 . 2 . . . . . . . 1 . . 2 4 Processor 14 | . 1 . . . . . . . 2 1 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 3 2 . Hackware 9 | . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 Protection 88 | . 1 . . . 2 . 5 2 7 . 2 2 . 2 1 1 . 2 . . 2 1 5 2 2 . . 4 1 3 6 3 4 18 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 239 | 2 . 3 9 9 9 . 14 2 25 1 2 5 . 9 4 3 3 10 2 2 3 10 11 2 6 . 2 10 2 6 12 5 2 34 20 Energy Gun 31 | . . . 1 . . . 3 . 1 . 1 . . 5 1 1 . . . . . . 1 1 . . . 1 . . . 2 . 8 5 Energy Cannon 79 | . . . . 1 . . . . 6 . . 3 . 1 1 1 3 6 1 1 1 5 2 . 6 . . 6 1 4 11 1 1 11 6 Ballistic Gun 56 | 2 . . 4 5 8 . 7 1 12 . . . . . . . . . . . . . 5 . . . . . . . 1 . . 9 2 Ballistic Cannon 20 | . . 2 4 1 . . . . 1 . . 1 . . 1 1 . 1 . . 1 3 . 1 . . 1 2 . . . . . . . Launcher 35 | . . 1 . 2 1 . 4 1 5 1 1 . . 2 1 . . 1 . 1 . 2 3 . . . . 1 . . . . . 3 5 Special Weapon 6 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 2 . 1 . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 84 | . . . . 2 . . . . 3 . 1 4 . 2 1 1 . 8 . . 5 . 4 . 1 . . 7 . 2 4 9 7 12 11 Corrupted Parts 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . 1 . . 1 6 System Corruption 91 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . 12 . . 8 . . 7 34 Parts Lost 133 | . . . 5 4 5 . 8 1 18 2 1 . . 1 . . . . 2 . . 5 16 7 . . 2 3 . 1 3 1 . 22 26 Power 14 | . . . . . 2 . 1 . 1 1 . . . 1 . . . . . . . . 1 1 . . 1 . . . . . . 3 2 Propulsion 24 | . . . 2 3 . . 1 1 2 . . . . . . . . . . . . 1 2 4 . . . . . . . 1 . 2 5 Utility 59 | . . . . 1 1 . 1 . 5 1 1 . . . . . . . 2 . . 3 9 1 . . 1 1 . 1 2 . . 15 14 Weapon 36 | . . . 3 . 2 . 5 . 10 . . . . . . . . . . . . 1 4 1 . . . 2 . . 1 . . 2 5 Highest Loss Streak 18 | . . . 3 2 2 . 4 1 4 1 1 . . 1 . . . . 1 . . 3 5 3 . . 1 2 . 1 1 1 . 9 18 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 Average Slot Usage (%) 87 | . 94 100 96 98 99 100 99 100 89 75 70 80 100 99 100 98 99 94 90 88 91 94 84 48 57 80 79 86 86 77 77 75 84 76 69 Engine 4 | . 14 14 14 9 7 9 3 . 1 6 7 5 . 7 12 12 12 11 11 11 11 10 2 . . . . . . . . . . . . Core 2 | . . . . . 1 . 5 9 5 . . . . 2 . . . . . . . . 6 5 5 5 4 6 10 4 . . . . . Reactor 2 | . . . . . . . . . . . . 1 7 1 . . . . . . . . . . 3 5 4 3 . 4 10 13 12 9 7 Treads 14 | . 28 28 22 13 27 27 27 27 8 7 7 11 . . . . . 8 11 11 14 19 22 9 10 20 20 24 25 21 14 14 12 10 9 Leg 3 | . . . . . . . . . . . . 2 23 26 25 25 25 5 . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 12 . . . . 6 7 7 3 . . . . . 3 5 5 1 . . . 3 . . . . . . . . . . Device 15 | . . . . 8 4 . . . 11 15 7 7 15 13 17 16 12 20 26 27 27 25 17 10 12 25 28 24 20 22 25 28 34 25 19 Storage 6 | . 14 14 14 9 9 9 9 9 7 7 7 7 7 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 Processor 8 | . . 14 14 9 9 9 9 3 9 14 15 20 15 13 12 12 12 11 11 11 11 11 11 7 5 5 1 3 5 4 4 4 4 4 2 Hackware 1 | . . . . 8 4 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 6 | . 7 . . . 9 9 12 23 14 7 7 4 7 5 6 7 12 10 3 . 2 4 4 4 4 5 5 6 5 4 4 2 3 7 8 Energy Gun 1 | . . . 4 . . . 4 . . . . . . 4 5 5 1 . . . . . . 1 . . . 2 . . . . . 1 3 Energy Cannon 4 | . . . . . . . . . 2 . . 3 23 13 8 5 10 10 10 10 6 4 3 . 3 5 5 6 9 8 10 3 4 2 1 Ballistic Gun 6 | . 28 8 10 18 26 27 20 26 17 . . . . . . . . . . . . . 7 . . . . . . . . . . 3 . Ballistic Cannon 3 | . . 16 12 7 . . . . . 7 7 3 . . 3 5 6 5 5 5 9 10 2 3 5 5 5 . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 264 | 14 20 22 22 103 79 69 84 93 135 116 132 135 135 145 141 143 148 155 148 139 143 162 165 160 184 167 173 185 176 197 210 210 196 258 264 Greatest Support 240 | 40 40 40 40 60 60 60 90 90 80 28 28 84 84 112 112 112 112 112 28 28 128 128 194 127 210 194 194 194 179 184 220 209 240 240 220 Greatest Overweight (x) 9 | 1 . . 1 4 1 1 1 1 4 4 4 4 1 1 1 1 1 5 5 4 6 1 1 6 9 . . 1 . 1 1 1 1 1 2 Average Overweight (x) 1 | . . . . 1 . 1 . . 3 3 3 2 1 . 1 1 1 3 4 4 2 1 . 4 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 8 16 20 20 20 20 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 1 8 8 8 20 20 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 2 7 7 13 19 19 15 19 23 23 24 21 25 23 23 24 24 23 24 25 24 23 24 23 23 24 24 24 24 23 24 24 24 24 18 Final Capacity 25 | 8 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 8 8 6 20 19 19 18 20 25 24 25 25 25 25 23 25 25 24 25 25 25 25 23 24 24 25 25 25 25 24 23 25 25 25 5 Class Distribution -------------------- 39% | Scavenger-Gunner 24% | Scavenger-Mutant 22% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Messiah-Tank | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 19352 | 278 193 177 266 1454 943 . 855 263 1635 302 195 256 16 397 221 60 108 702 124 46 124 514 1151 816 716 43 247 437 147 230 607 386 655 3905 883 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 54341 | 88 360 136 232 2407 1081 . 1276 621 2844 484 235 374 131 1569 257 . 154 1140 185 242 124 1125 2800 1393 1598 183 823 3132 288 1364 4411 90 534 13550 9110 Parts 2256 | 2 28 18 12 130 65 . 71 47 171 21 13 23 6 82 2 . 10 52 12 13 4 46 121 13 77 7 30 54 11 62 203 15 29 409 397 Haulers Intercepted 16 | . 1 . . 3 . . . . 2 . . . . 4 . . . 2 . . . . 2 . . . . . . . . . . 2 . Recyclers Shooed 22 | . . . . 2 . . . . 4 . . . . . . . . 6 . . . . . . 1 . . . . . . . 2 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . 7 . . . . . . 19 9 . 6 . 18 . 12 . 11 13 2 34 . . . 7 19 . 9 . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . 2 . . 3 . 9 . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 781 | . 8 7 6 34 23 . 29 10 49 15 5 4 3 24 5 . 3 15 3 5 . 27 35 6 26 4 10 49 3 20 65 1 4 196 87 Melee 13 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . 1 . 7 . Guns 176 | . 8 3 4 31 20 . 21 8 22 . . . . . 1 . . . . . . . 17 2 . . . . . . . . . 29 10 Cannons 248 | . . 2 2 3 . . . . 10 9 1 . 3 16 2 . 3 14 1 1 . 9 6 3 20 4 9 18 1 13 56 . 4 35 3 AOE 234 | . . 2 . . 3 . 8 2 17 6 4 . . 8 2 . . 1 . 4 . 15 10 . 1 . . 15 . 2 . . . 86 48 Classes Destroyed 30 | 1 3 1 2 8 3 . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . 4 . . . . . 1 1 Worker 36 | . . . . 5 . . . 1 7 . . . . 6 . . . 3 . . . . 3 . . . . . . 3 . . 2 5 1 Builder 25 | . . . . 1 . . . 2 3 . . . . 5 . . . . . . . . 6 . 2 . . . . . . . . 6 . Tunneler 7 | . . . . 2 . . . 1 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Hauler 16 | . 1 . . 3 . . . . 2 . . . . 4 . . . 2 . . . . 2 . . . . . . . . . . 2 . Recycler 32 | 1 . . . 8 . . . . 5 . . . . 2 . . . 1 . . . . 2 . 2 . . . . . . . 1 5 5 Mechanic 17 | . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 7 3 Operator 7 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . Watcher 20 | . . . . 3 . . . . 5 . . . . 1 . . . . . . . . 2 . 1 . . . . . 3 . 1 3 1 Swarmer 99 | . . 3 . 9 7 . 4 . 3 2 . . . 7 4 . . 2 . . . 8 4 . 10 2 . 5 . . 10 . 1 18 . Saboteur 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 7 6 Grunt 282 | . 8 4 2 14 4 . 18 4 22 10 4 . 1 7 . . 2 6 . 3 . 14 14 . 3 . 6 18 . 4 14 . . 71 29 Brawler 34 | . . . . . 2 . . . 4 . . . . . . . . . . 1 . 1 . . 1 . . 4 . . . . . 14 7 Duelist 32 | . . . . 1 . . . . 1 2 . . . . . . . . . . . . 2 . . . . 1 . . 10 . . 12 3 Protector 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . 1 . . 8 5 Sentry 56 | . . . . 7 4 . 7 3 2 1 . . . 3 . . . 3 1 1 . . 2 . 2 1 2 . . 3 2 . 1 11 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Specialist 25 | . . . . . 4 . . 1 4 . . . . 4 . . . . . . . . . . . . . 2 . 2 5 . . 2 1 Hunter 35 | . . . . 3 1 . . 1 3 . 1 . . . 1 . . . 1 . . 2 4 . . . . 3 2 2 2 . . 5 4 Programmer 110 | . . . . . 1 . . . 6 . . . 2 3 . . 1 4 . . . 1 8 . 9 1 2 1 . 8 18 . 2 29 14 Heavy 8 | . . . . . . . . 1 3 . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Behemoth 10 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . 6 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 4 Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 4 8 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Best Kill Streak 32 | 1 5 3 2 9 5 . 10 7 10 8 5 1 1 9 4 . 2 5 1 4 . 15 18 2 6 3 3 15 2 6 9 1 4 32 30 Combat Bots Only 28 | . 4 3 2 6 5 . 10 5 10 8 5 1 1 5 4 . 2 3 1 4 . 15 12 2 6 3 3 15 2 4 9 1 3 26 28 Max Kills in Single Turn 10 | 1 1 2 1 3 3 . 2 2 5 6 2 1 1 5 2 . 1 2 1 4 . 6 8 1 2 1 1 7 1 2 2 1 1 7 10 Gunslinging 2 | . . 1 . 1 2 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Exploded 10 | . . 1 . . 3 . 2 1 5 6 2 . . 3 2 . . 1 . 4 . 6 4 . 1 . . 7 . 1 . . . 6 10 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 NK-0LA (-5/Factory) A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 4491 | . 23 27 45 102 82 . 131 51 230 32 8 30 7 99 42 . 2 59 58 5 . 142 274 17 131 16 52 193 21 88 442 66 28 1335 653 Missed 1187 | . 6 8 11 29 23 . 35 9 69 14 . 7 2 29 9 . . 17 11 3 . 44 67 . 41 3 9 38 8 20 134 9 12 358 162 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Damage Taken 50688 | . 213 234 680 1187 1009 . 1525 883 3671 330 110 927 68 1093 514 . 43 879 663 98 . 1328 4220 771 1492 238 726 2635 187 701 3763 725 244 8816 10715 Core 4127 | . 49 35 125 95 98 . 239 112 306 28 . 88 14 176 27 . . 122 58 . . 140 117 97 45 30 97 215 23 16 152 25 35 487 1076 Absorbed by Shields 12988 | . . . . . . . 10 . . . . . . . . . . 207 226 38 . 268 . . . . . 419 . 628 2421 748 251 4825 2947 Reduced by Siege Mode 1242 | . . . . . . . . . . . . . . . . . . . . . . . 175 . 28 . 34 153 . . 232 13 . 178 429 Redirected to Shielding 784 | . 19 . . . . . . . . . . . . . . . . . . . . 166 113 . . . . . . . . . . 332 154 Ignored by Resistances 17485 | . . . . . 40 . 11 167 270 . . 127 18 32 . . . 112 206 22 . 649 541 . 332 20 184 601 4 208 172 . 15 11646 2108 Regen/Repaired (Parts) 1284 | . . . . 27 . . . . . . . . . 450 . . . . . . . . . . 143 . . 67 . . . 103 53 294 147 Core Remaining (%) 60 | 100 . . 16 . . . . 1 . . . . 37 . . . 76 . . . . 68 . . . . . . 45 . . 100 97 . . Volleys Fired 1955 | 3 34 18 44 105 73 . 78 24 126 23 8 . 5 52 18 1 10 77 8 2 . 28 84 67 108 20 69 148 9 54 153 23 26 329 128 Largest 4 | 2 2 2 2 3 3 . 3 3 3 1 1 . 3 3 3 1 3 3 3 3 . 3 3 1 2 1 1 1 1 1 3 2 1 4 4 Hottest 439 | 40 40 70 80 138 84 . 131 91 146 60 60 . 270 270 245 65 195 220 220 220 . 170 175 75 163 120 120 120 40 110 353 233 113 258 439 Shots Fired 3382 | 6 68 32 78 313 191 . 180 66 300 24 9 2 16 134 47 1 22 146 14 4 . 64 228 68 103 21 72 148 10 53 334 40 27 356 205 Gun 1552 | 6 68 8 62 237 190 . 172 63 239 . 1 . . 30 12 1 5 . . . . . 161 49 . . . . . . 1 . . 152 95 Cannon 1663 | . . 20 16 75 . . . . 54 22 6 2 16 99 34 . 17 128 14 3 . 59 63 19 103 21 65 145 9 53 333 34 23 154 76 Launcher 132 | . . 4 . 1 1 . 8 3 7 2 2 . . 5 1 . . . . 1 . 5 4 . . . . 3 1 . . . . 50 34 Special 35 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 7 . . . . 6 4 . . Kinetic 1597 | 6 68 28 63 301 190 . 134 63 238 22 6 1 . . 14 . 8 45 3 1 . 37 186 19 15 . 3 . . . 1 . . 128 17 Thermal 1164 | . . . 15 11 . . 38 . 54 . 1 1 16 129 32 1 14 101 11 2 . 17 34 49 36 21 69 14 . . 315 40 26 7 110 Explosive 88 | . . 4 . . 1 . 5 . 4 2 2 . . 5 1 . . . . 1 . 5 4 . . . . 3 1 . . . . 50 . Electromagnetic 415 | . . . . 1 . . 3 3 4 . . . . . . . . . . . . 5 4 . 52 . . 108 9 21 18 . 1 131 55 Entropic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 32 . . . . . Phasic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 23 Robot Hit Streak 51 | 3 12 8 12 40 17 . 11 7 11 7 9 . 11 14 16 . 10 15 11 20 . 26 13 19 21 3 21 51 2 10 17 8 7 41 40 Robot Miss Streak 10 | 1 3 5 2 4 3 . 3 2 7 2 4 . 1 3 8 . 2 4 . . . 3 4 2 3 5 1 3 2 6 6 3 3 10 6 Penetration Max 2 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 Secondary Targets 24 | . . 1 1 3 2 . 6 . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . 2 2 Max Gunslinging Chain 2 | . . 1 1 1 2 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Capacitor 416 | . . . . . . . . . . . . . . . . . . . . . . . 9 49 70 21 62 145 9 51 . . . . . Shots Hit Robots 2271 | 5 43 16 54 193 86 . 92 42 177 19 4 24 7 76 19 . 11 91 14 4 2 38 138 56 69 7 65 108 6 43 200 32 22 328 180 Core Hits 2144 | 2 23 9 18 90 36 . 50 19 174 41 16 13 4 54 9 . 6 40 5 16 . 78 94 14 30 5 22 89 3 34 118 7 11 569 445 Critical Kills 28 | . . . . 1 2 . 1 . 2 . . . . . . . . . 1 . . 2 8 . . . 1 . . . 7 . . 3 . Critical Parts Destroyed 20 | . . . . 1 1 . 3 1 2 . . . . . . . . . . . . . 12 . . . . . . . . . . . . Critical Strikes 126 | . . 1 3 2 4 . 7 1 4 1 . 2 . . . . . 1 4 . . 3 24 6 5 . 1 9 . 5 7 1 1 19 15 Burn 13 | . . . . . . . 2 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 6 Meltdown 12 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 . . . 7 . . . . Destroy 42 | . . . 1 2 4 . 5 1 4 . . . . . . . . . . . . . 21 . . . . . . . . . . 3 1 Blast 13 | . . 1 2 . . . . . . 1 . . . . . . . 1 1 . . . 2 1 4 . . . . . . . . . . Corrupt 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . . . 8 1 Impale 18 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 1 1 7 5 Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 162 | . . . . . . . . . . . . 49 . . . . . . 10 . 3 . . . . . . . 1 9 . 13 4 52 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . . 49 . . . . . . 10 . 3 . . . . . . . 1 9 . 13 4 52 21 Sneak Attacks 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 135996 | 81 558 455 872 4094 1764 . 2926 1330 7674 1534 442 972 297 4731 907 . 458 3368 476 548 66 3113 6995 2082 3377 411 2618 8289 201 3268 10265 1082 1271 38793 20678 Guns 25274 | 81 554 38 690 3073 1580 . 1928 1011 3148 . . . . 481 180 . 114 . . . . . 3377 902 . . . . . . 18 . . 5415 2684 Cannons 52695 | . . 206 182 782 . . . . 992 929 101 . 297 2297 540 . 344 2947 248 108 . 1338 1272 1180 3268 411 2575 4731 201 2829 10176 663 956 9953 3169 Explosions 54015 | . . 211 . 219 184 . 998 319 3534 605 341 . . 1950 187 . . 352 . 440 . 1775 2346 . 45 . . 3558 . 386 . . . 22343 14222 Melee 3593 | . . . . . . . . . . . . 972 . . . . . . 228 . 66 . . . . . . . . 34 . 399 306 997 591 Ramming 289 | . 4 . . 20 . . . . . . . . . 3 . . . 11 . . . . . . 64 . . . . 19 71 . . 85 12 Kinetic 27399 | 81 554 244 646 3700 1580 . 1591 1011 3112 929 101 . . . 239 . 221 971 75 39 . 632 3775 1180 883 . 81 . . . 18 . . 5301 435 Thermal 42683 | . . . 226 374 . . 422 . 2575 . . . 297 3091 481 . 237 2386 173 69 . 427 639 902 1279 411 2537 917 . 386 8978 683 965 4411 9817 Explosive 30787 | . . 211 . . 184 . 676 71 1567 605 341 . . 1637 187 . . . . 440 . 1775 2346 . . . . 2641 . . . . . 18106 . Electromagnetic 25979 | . . . . . . . 237 248 420 . . . . . . . . . . . . 279 235 . 1151 . . 3146 201 1324 1198 . . 8465 9075 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3593 | . . . . . . . . . . . . 972 . . . . . . 228 . 66 . . . . . . . . 34 . 399 306 997 591 Entropic 3090 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1585 . 1505 . . . . . Phasic 2176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1428 748 Highest Corruption 97 | . . . . . 1 1 2 2 6 6 6 6 6 1 1 1 . . . . . 33 5 23 27 27 27 27 12 6 20 30 2 19 97 Average Corruption 10 | . . . . . 1 1 1 2 2 6 6 6 6 1 1 1 . . . . . 5 4 21 24 27 27 12 12 4 14 28 1 10 42 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 17 35 Effects 778 | . . . . . 9 . 29 6 40 18 28 32 19 18 4 . . . . . . 18 15 34 70 27 46 23 18 14 72 36 12 91 99 Message Errors 189 | . . . . . 1 . 9 1 13 4 7 9 6 3 1 . . . . . . 2 4 9 19 9 10 6 6 3 14 10 1 28 14 Matter Fused 163 | . . . . . 4 . 5 . 7 6 6 6 3 6 1 . . . . . . 7 2 8 18 6 6 7 2 5 11 9 2 21 15 Heat Flow Errors 76 | . . . . . 1 . 5 1 2 1 4 6 3 1 . . . . . . . 1 3 2 4 3 3 3 2 2 8 . 2 11 8 Energy Discharges 85 | . . . . . 1 . 4 3 1 1 3 3 4 5 . . . . . . . 2 3 4 4 2 3 1 3 2 9 4 . 10 13 Parts Rejected 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Parts Fused 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 Data Loss (minor) 98 | . . . . . 1 . 3 . 9 2 3 3 1 2 . . . . . . . 3 2 3 10 2 12 4 1 1 11 7 4 8 6 Data Loss (major) 35 | . . . . . 1 . 1 . . 2 2 2 . . 1 . . . . . . 2 . 2 4 2 3 1 2 . 3 4 1 1 1 Misfires 34 | . . . . . . . 1 . 5 1 1 2 1 . 1 . . . . . . . 1 2 1 1 4 . 1 . 7 1 1 2 1 Alerts 17 | . . . . . . . . . 1 1 2 . 1 . . . . . . . . 1 . 1 2 1 2 1 . . . . 1 3 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 8 Weapon Failures 56 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 7 . 1 . . 1 7 1 . 5 32 Overload Shots 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 20 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3956 | . . 8 . 145 18 . 35 11 375 23 . . . 132 31 . . 34 . . . 66 166 . 326 . 42 449 . 196 298 . 129 955 517 Projectiles 1737 | . . 3 . 8 . . . . 113 23 . . . 20 31 . . 34 . . . 45 4 . 295 . 42 396 . 196 251 . 32 220 24 Explosions 2017 | . . 5 . 137 18 . 35 11 262 . . . . 112 . . . . . . . 21 162 . . . . 53 . . . . . 734 467 Melee 202 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . 47 . 97 1 26 Knockbacks 41 | . . 2 5 8 . . . . . 5 . . . 1 2 . . 7 . . . 6 1 . 2 . 1 . . . . . . 1 . Impact 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Kinetic 35 | . . 2 5 7 . . . . . 5 . . . . 2 . . 6 . . . 4 1 . 2 . 1 . . . . . . . . Secondary 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 4050 | . . 38 . 85 . . 210 . 969 . . . . 78 . . . 272 . 119 . 359 241 . 9 . . . . . . . . 829 841 Shots 132 | . . 1 . 1 . . 6 . 24 . . . . 2 . . . 4 . 4 . 12 3 . . . . . . . . . . 24 51 Rammed 12 | . 4 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 Targets Rammed 17 | . 4 . . 2 . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 2 1 . . 2 2 Kicked 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Highest Temperature 530 | . 3 195 . 298 153 . 364 276 341 157 280 211 214 427 331 13 182 342 196 122 . 195 199 298 248 172 224 288 149 197 530 505 145 226 462 Average Temperature 100 | . 2 70 . 75 39 . 102 111 48 39 83 83 91 104 126 13 84 108 73 68 . 85 99 109 84 95 114 117 83 68 152 238 74 34 125 Received Heat Transfer 6382 | . 117 63 120 378 261 . 696 153 258 135 54 . 27 255 . . . 189 231 12 . 283 568 . 153 18 223 350 9 63 334 . 8 695 729 Effects 37 | . . . . . . . 3 4 1 . . . . 7 2 . . . . . . . . 3 . . . 1 . . 10 3 . . 3 Shutdowns 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 2 . . . . Interference 14 | . . . . . . . 2 4 . . . . . 3 . . . . . . . . . 3 . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage (minor) 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 2 5 . 1 6 2 . 5 4 Total Turns 995 | . . . . . . . . . . . . . . . . . . . . . . . 53 . 12 1 17 278 . 7 101 39 . 360 127 Longest Duration 134 | . . . . . . . . . . . . . . . . . . . . . . . 43 . 6 1 10 134 . 7 33 38 . 133 58 Robots Corrupted 86 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . 17 1 4 2 . . 28 27 Combat Hostiles 83 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . 16 1 4 2 . . 27 26 Parts Fried 276 | . . . . . . . . 4 2 . . . . . . . . . . . . 3 2 . 13 . . 33 3 10 15 . . 97 94 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Robots Melted 17 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . 1 . . . 8 . . 3 . Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . 1 . . . 7 . . 3 . Parts Melted 109 | . . . . 1 2 . 1 . 5 . . . . 1 1 . . 1 2 . . 4 5 4 . . 7 . . . 31 . 2 27 15 Heat Transferred 32947 | . . . 275 409 . . 838 . 2049 . . . . 966 259 . 148 1853 150 50 . 650 848 2550 962 333 2284 1002 . 300 6482 722 679 2812 6326 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 69 | . . . . . . . 2 . . . . . . 3 . . . 2 . . . . 2 . 1 . . 4 . 2 . . . 26 27 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 7257 | 5 266 149 . 736 1819 886 2339 1562 2096 . . . . 692 . . . 777 . . . . 1387 470 691 . . . . 416 1661 . 703 5910 7257 Initial 3782 | . 3 25 . . 478 886 478 1140 626 . . . . . . . . . . . . . 132 470 142 . . . . 33 218 . . 354 3782 Average 1251 | 1 100 54 . 275 993 832 1327 1438 1162 . . . . 283 . . . 435 . . . . 657 331 343 . . . . 207 1001 . 253 3441 5312 Maximum Alert Level 5 | . 1 . . 3 5 3 5 4 5 . . . . 2 . . . 3 . . . . 4 2 2 . . . . 2 5 . 3 5 5 Low Security (%) 19 | 100 89 100 . 42 . . . . . . . . . 25 . . . 20 . . . . 25 . 44 . . . . 40 . . 62 . . Level 1 12 | . 10 . . 25 . . . . . . . . . 58 . . . 12 . . . . 9 42 15 . . . . 56 17 . 3 1 . Level 2 20 | . . . . 30 27 . 9 . 38 . . . . 16 . . . 55 . . . . 15 57 40 . . . . 2 14 . 24 9 . Level 3 14 | . . . . 1 38 100 40 . 18 . . . . . . . . 11 . . . . 33 . . . . . . . 20 . 9 6 . Level 4 11 | . . . . . 24 . 14 100 12 . . . . . . . . . . . . . 15 . . . . . . . 31 . . 14 . Level 5 10 | . . . . . 9 . 36 . 30 . . . . . . . . . . . . . . . . . . . . . 15 . . 5 28 High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 71 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 164 | . 3 . . 9 . . . 2 25 . . . . 16 . . . 9 . . . 1 9 . 4 . . . . 3 9 . 8 42 24 Investigation 10 | . 1 . . 3 . . . . 4 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Extermination 34 | . . . . . . . . . 5 . . . . 2 . . . 2 . . . . 4 . 4 . . . . 2 6 . 3 5 1 Reinforcement 35 | . 2 . . 4 . . . 2 7 . . . . 8 . . . 3 . . . . 3 . . . . . . 1 1 . . 4 . Assault 62 | . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 27 23 Garrison 17 | . . . . 2 . . . . 3 . . . . 6 . . . 3 . . . . . . . . . . . . . . . 3 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 20 | . 1 . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 4 . . 3 6 Communications Jammed 177 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 26 . . . . 26 100 . 14 3 . Distress Signals 163 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 26 100 . 14 1 . Times Spotted 1056 | . 16 8 9 50 24 . 37 14 79 13 5 4 2 28 5 . 6 24 3 5 . 24 41 6 33 4 10 73 3 28 83 1 23 260 135 Peak Tracking Total 27 | . 5 3 3 6 5 . 7 5 8 7 4 1 1 4 4 . 4 5 1 4 . 12 7 2 6 2 3 19 1 4 5 1 6 20 27 Tactical Retreats 39 | . 1 1 2 2 2 . 7 1 2 . . . . 1 . . . . . . . . 1 . 3 . . 2 . 2 1 . . 6 5 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 27 | . 1 . . 1 5 . 7 . 3 . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 51 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . 45 . . . . . . . Most Traps Carried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 175 | . . 1 . 4 10 . 10 2 42 . . 1 . 18 1 . . 19 . . 1 . 29 . 3 . . . . 2 13 2 2 8 7 Max in Single Turn 14 | . . 1 . 2 1 . 1 2 14 . . 1 . 4 1 . . 5 . . 1 . 4 . 1 . . . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 12 | . . . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 55 | . 1 . 1 7 3 2 3 1 14 . 2 4 . 3 . . . 1 . 1 4 1 . . 1 . 2 . . . 2 . . . 2 Terminals 25 | . 1 . . 2 3 1 3 1 9 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 2 Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 152 | . 4 . 1 20 5 4 7 7 22 . 3 30 . 8 . . . 1 . 1 17 4 . . 3 . 9 . . . 3 . . . 3 Successful 104 | . 2 . 1 14 1 2 1 3 6 . 3 30 . 5 . . . 1 . 1 17 4 . . 2 . 9 . . . . . . . 2 Failed 48 | . 2 . . 6 4 2 6 4 16 . . . . 3 . . . . . . . . . . 1 . . . . . 3 . . . 1 Catastrophic 9 | . . . . 1 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 4 . . 11 . 3 . 4 6 . . . . 2 . . . 14 . . . . 10 . 11 . . 1 . 14 20 1 10 9 2 Terminals 58 | . 4 . . 9 5 3 7 7 13 . . . . 3 . . . . . . . 4 . . . . . . . . . . . . 3 Fabricators 8 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 11 | . . . . 2 . . . . 1 . . . . 5 . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 82 | . 2 . 1 5 1 1 1 3 1 . 3 30 . 1 . . . . . 1 17 4 . . . . 9 . . . . . . . 2 Record 31 | . . . 1 . . . . . . . 2 11 . . . . . . . . 5 4 . . . . 8 . . . . . . . . Part Schematic 15 | . . . . 1 . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . Scan Component 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Repair 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . 6 2 1 3 1 11 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . Full Trace Events 9 | . . . . 1 2 . 2 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . 3 . . . . . . . 10 . . . 14 . . . . 4 . . . . . . . . . 22 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Time 250 | . . . . 32 . . . . . . . . . 115 . . . . . . . . . . 103 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . 19 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 48 | . . . . . 15 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 83 | . . . . . . . 4 . . . . . . . . 9 . 1 . . . . . . . . 2 . . . . . 4 5 58 Largest Group 28 | . . . . . . . 3 1 . . . . . . . 9 9 5 . . . . . . . . 2 . . . . . 4 4 28 Highest-Rated Group 3264 | . . . . . . . 120 40 . . . . . . . 259 259 240 . . . . . . . . 75 . . . . . 540 488 3264 Highest-Rated Ally 269 | . . . . . . . 40 40 . . . . . . . 40 40 146 . . . . . . . . 46 . . . . . 269 269 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 3 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 456 | . . . . . . . 12 5 . . . . . . . . 59 48 . . . . . . . . . . . . . . 63 25 244 Total Damage 25477 | . . . . . . . 378 77 . . . . . . . . 846 1373 . . . . . . . . . . . . . . 6004 2444 14355 Kills 111 | . . . . . . . 5 2 . . . . . . . . 3 8 . . . . . . . . . . . . . . 25 8 60 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 9 | . 2 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 1 . . . . . . 1 2 . 1 . . 1 . . 2 3 . 1 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 3 5 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 43196 | 75 502 1055 1224 1798 2334 53 2411 426 2964 697 1054 1161 828 1695 543 1811 1448 1004 763 897 434 895 1741 694 1285 550 988 1849 501 999 1618 754 1314 3725 1106 Spaces Moved 18223 | 44 219 499 584 805 748 22 856 141 1435 384 640 456 425 678 250 943 737 412 395 556 179 318 684 118 471 297 484 499 281 322 649 249 610 1460 373 Core 70 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Treads 10087 | 31 219 499 474 165 748 22 856 141 121 . . 75 . . . . . . . . 113 318 684 118 336 297 484 499 281 322 649 249 610 1460 316 Legs 3204 | . . . . . . . . . . . . 63 425 678 250 943 737 108 . . . . . . . . . . . . . . . . . Wheels 4862 | . . . 110 640 . . . . 1314 384 640 318 . . . . . 304 395 556 66 . . . 135 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 90 160 240 160 160 145 145 145 145 190 120 190 190 190 175 160 160 160 245 163 246 145 175 175 168 166 166 161 161 155 155 50 Average Speed 186 | 129 160 160 166 144 231 240 230 228 164 159 159 182 190 187 190 190 190 178 165 160 217 248 196 490 213 175 175 176 166 239 169 240 192 179 175 Slowest Speed 650 | 160 160 160 240 240 240 240 240 243 243 160 160 400 190 190 190 190 190 190 175 160 650 250 250 640 640 175 175 254 168 250 250 243 241 256 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 51 | 3 43 91 37 62 78 3 87 22 54 58 77 81 63 17 33 89 86 16 61 78 61 40 14 78 15 52 61 91 50 11 55 95 17 53 20 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 16 | . . 1 . 2 . . . . . 2 . 1 . . . 3 . 1 1 1 3 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . . . . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 22 | 1 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . 1 1 1 . . 1 1 . 1 . Scrap Searched 28 | . . 2 1 . . . . . . . 4 . 1 . 3 3 4 . 3 . . 2 . . . 1 3 . 1 . . . . . . Spaces Dug 208 | . . . . . 7 . 3 . 3 . . . . 21 1 . 2 . 3 . . 44 11 . 1 1 . 8 . 10 2 . . 67 24 Terrain Destroyed 2275 | . . 28 . 7 10 . 27 39 233 53 61 1 9 91 23 . 7 73 7 18 . 122 253 3 35 10 6 66 35 23 85 . 5 891 54 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 1 Projectile 396 | . . . . . 4 . 6 8 26 7 3 1 9 23 13 . 7 23 7 . . 24 79 3 14 10 6 10 . 9 85 . 5 13 1 AOE 1870 | . . 28 . 7 6 . 21 31 207 46 58 . . 68 10 . . 50 . 18 . 98 174 . 21 . . 56 35 10 . . . 874 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 24979 | 53 300 723 754 1200 1202 22 1151 196 1816 444 661 717 432 968 285 964 772 578 473 559 219 382 933 213 699 328 622 1469 314 531 985 358 723 2239 694 Wait 3067 | . 32 202 104 222 326 . 124 23 156 33 2 155 3 164 6 6 12 16 54 . . 1 99 3 70 11 35 730 13 106 63 24 20 202 50 Move 18191 | 43 218 498 583 805 747 22 855 140 1434 383 639 455 424 677 249 942 736 411 394 555 178 317 684 117 470 296 483 498 280 321 648 248 609 1459 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | 1 7 1 7 26 9 . 8 3 23 1 3 12 . 29 . 3 2 12 2 . 8 3 9 5 6 1 7 19 2 6 16 9 6 29 21 Fast Attach 334 | 6 3 . 1 9 5 . 13 2 23 . 2 11 . 11 4 2 5 12 1 . 7 6 20 10 16 . 5 21 2 7 35 16 19 47 13 Attach 228 | . . . 5 9 6 . 11 1 21 3 3 9 . 1 2 4 . 10 1 . 3 7 10 4 5 . 5 13 1 7 14 1 7 28 37 Detach 94 | . . . . 1 2 . 3 . 6 1 2 5 . . . 3 . 4 . . . 4 3 2 . . 4 3 . 3 5 3 5 15 20 Swap 160 | . . 3 5 7 11 . 5 2 9 . . 1 . 15 2 . . 11 2 2 7 8 8 . 8 . 3 4 1 6 4 2 4 24 6 Drop 413 | . 2 1 5 14 13 . 15 1 18 . 2 20 . 17 4 3 7 24 1 . 13 8 16 5 14 . 11 33 5 10 46 19 23 46 17 Fire 1955 | 3 34 18 44 105 73 . 78 24 126 23 8 . 5 52 18 1 10 77 8 2 . 28 84 67 108 20 69 148 9 54 153 23 26 329 128 Melee 162 | . . . . . . . . . . . . 49 . . . . . . 10 . 3 . . . . . . . 1 9 . 13 4 52 21 Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Crush 13 | . 4 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 2 2 Escape Stasis 30 | . . . . . 8 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Rewire 29 | . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Entered Mines 662 | -10/Mines | Assembled infested the area 1006 | -10/Mines | Learned location of Storage (-8) 1043 | -10/Mines | Discovered new exit (range 10) 1106 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1106 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1531 | -10/Mines | Discovered new exit (range 15) 1630 | -10/Mines | Discovered new exit (range 3) 1633 | -10/Mines | Entered Subcaves 1634 | -10/Subcaves | Identified exit to Recycling 1672 | -10/Subcaves | Discovered new exit (range 6) 1883 | -10/Subcaves | Visited Clippyterm 2140 | -10/Subcaves | Core integrity fell below 50% 2192 | -10/Subcaves | Lost 3 parts (1n2w) 2405 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2421 | -10/Subcaves | Core integrity fell below 20% 2696 | -10/Subcaves | Discovered new exit (range 11) 2698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2717 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2857 | -10/Subcaves | Entered Materials 2857 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2858 | -8/Materials | Identified exit to Storage 3312 | -8/Materials | Discovered exit to Storage (range 5) 3360 | -8/Materials | Build established: Scavenger-Gunner 3848 | -8/Materials | Repaired Multitool? 3851 | -8/Materials | Build established: Gunner 4296 | -8/Materials | Discovered new exit (range 16) 4458 | -8/Materials | Build established: Scavenger-Gunner 4511 | -8/Materials | Garrison activated, responded to threat 4655 | -8/Materials | Identified exit to Garrison 4655 | -8/Materials | Entered Garrison 4768 | -8/Garrison | Garrison Relay disabled 5207 | -8/Garrison | Triggered checkpoint 5281 | -8/Garrison | Triggered checkpoint 5419 | -8/Garrison | Garrison Relay disabled 5597 | -8/Garrison | Discovered new exit (range 9) 5693 | -8/Garrison | Triggered checkpoint 5736 | -8/Garrison | Discovered new exit (range 6) 6049 | -8/Garrison | Build established: Scavenger-Tank 6081 | -8/Garrison | Triggered checkpoint 6203 | -8/Garrison | Discovered new exit (range 14) 6339 | -8/Garrison | Triggered checkpoint 6393 | -8/Garrison | Garrison Relay disabled 6501 | -8/Garrison | Triggered checkpoint 6615 | -8/Garrison | Triggered checkpoint 6642 | -8/Garrison | Garrison Relay disabled 6989 | -8/Garrison | Entered Materials 7042 | -8/Materials | Identified exit to Garrison 7042 | -8/Materials | Entered Garrison 7187 | -8/Garrison | Triggered checkpoint 7202 | -8/Garrison | Triggered checkpoint 7281 | -8/Garrison | Destroyed 10 combat bots 7286 | -8/Garrison | Lost 4 parts (1u3w) 7348 | -8/Garrison | Discovered new exit (range 8) 7367 | -8/Garrison | Core integrity fell below 50% 7392 | -8/Garrison | Rescued a captive Derelict 7392 | -8/Garrison | Rescued a captive Derelict 7422 | -8/Garrison | Triggered checkpoint 7526 | -8/Garrison | Garrison Relay disabled 7728 | -8/Garrison | Triggered checkpoint 7844 | -8/Garrison | Discovered new exit (range 12) 7914 | -8/Garrison | Triggered checkpoint 8325 | -8/Garrison | Discovered new exit (range 5) 8440 | -8/Garrison | Garrison Relay disabled 8444 | -8/Garrison | Garrison Relay disabled 8448 | -8/Garrison | Garrison Relay disabled 8452 | -8/Garrison | Garrison Relay disabled 8526 | -8/Garrison | Triggered checkpoint 8585 | -8/Garrison | Garrison Relay disabled 8854 | -8/Garrison | Triggered checkpoint 8883 | -8/Garrison | Garrison Relay disabled 8962 | -8/Garrison | Triggered checkpoint 8990 | -8/Garrison | Discovered new exit (range 3) 9156 | -8/Garrison | Triggered checkpoint 9225 | -8/Garrison | Spotted B-75 Beast 9453 | -8/Garrison | Entered Materials 9453 | -8/Materials | Accompanied by 1 ally 9503 | -8/Materials | Core integrity fell below 20% 9837 | -8/Materials | Discovered new exit (range 15) 9879 | -8/Materials | Entered Factory 9879 | -7/Factory | Evolved 2 slots: Utility x2 10744 | -7/Factory | Garrison activated, responded to threat 10750 | -7/Factory | Discovered new exit (range 14) 10772 | -7/Factory | Identified exit to Factory 10943 | -7/Factory | Cargo convoy interrupted 11079 | -7/Factory | First assault squad dispatched 11299 | -7/Factory | Lost 4 parts (1n2u1w) 11369 | -7/Factory | Fabricated Multitool (x1) 11634 | -7/Factory | Found Prototype Launcher 11634 | -7/Factory | Identified Rocket Array 11823 | -7/Factory | Lost 4 parts (1p1n1u1w) 11963 | -7/Factory | Destroyed 10 combat bots 12127 | -7/Factory | Build established: Scavenger-Mutant 12785 | -7/Factory | Discovered new exit (range 9) 12835 | -7/Factory | Lost 4 parts (1u3w) 12843 | -7/Factory | Entered Lower Caves 12843 | -7/Lower Caves | Spotted B-75 Beast 12854 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12892 | -7/Lower Caves | Destroyed 8 combat bots 12951 | -7/Lower Caves | Met a Warlord Commander 12952 | -7/Lower Caves | Learned location of Warlord (-4) 12953 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12966 | -7/Lower Caves | Found Encrypted Comm Array 13262 | -7/Lower Caves | Learned location of Zion (-6) 13324 | -7/Lower Caves | Discovered new exit (range 7) 13540 | -7/Lower Caves | Entered another Lower Caves area 13588 | -7/Lower Caves | Encountered a Warlord checkpoint 13835 | -7/Lower Caves | Learned Factory terminal intel 14566 | -7/Lower Caves | Discovered new exit (range 15) 14594 | -7/Lower Caves | Entered Data Miner 14595 | -7/Data Miner | Discovered new exit (range 6) 14701 | -7/Data Miner | Met Data Miner 14743 | -7/Data Miner | Learned location of Section 7 (-2) 14743 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14759 | -7/Data Miner | Received God Mode back door access code from Data Miner 14845 | -7/Data Miner | Data Conduit disabled 14985 | -7/Data Miner | Core integrity fell below 50% 14993 | -7/Data Miner | Found Prototype Device 15058 | -7/Data Miner | Build established: Mutant 15145 | -7/Data Miner | Found Prototype Device 15145 | -7/Data Miner | Identified Exp. Thermal Shield (x2) 15755 | -7/Data Miner | Entered Proximity Caves 15841 | -6/Proximity Caves | Build established: Scavenger-Gunner 16576 | -6/Proximity Caves | Discovered exit to Factory (range 3) 16583 | -6/Proximity Caves | Entered Factory 16583 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16584 | -6/Factory | Identified exit to Lower Caves 16585 | -6/Factory | Loaded intel: 28 terminal locations 16641 | -6/Factory | Garrison activated, responded to threat 16857 | -6/Factory | Discovered new exit (range 8) 16879 | -6/Factory | Joined by Warlord Ghost squad 17500 | -6/Factory | Joined by Warlord Pyro squad 17737 | -6/Factory | Repaired Huge Storage Unit? 17935 | -6/Factory | Repaired Neutron Cannon 18278 | -6/Factory | Entered Lower Caves 18303 | -6/Lower Caves | Found Alien Artifact 18303 | -6/Lower Caves | Identified Core Expander 18303 | -6/Lower Caves | Installed Core Expander, added new Utility slot 18446 | -6/Lower Caves | Encountered a Warlord checkpoint 18803 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18821 | -6/Lower Caves | Entered Zion 18908 | -6/Zion | System corruption cleaned by Quarantine Array 19127 | -6/Zion | Given the Hacking Drone Bay 19129 | -6/Zion | Discovered new exit (range 14) 19157 | -6/Zion | Found Prototype Device 19159 | -6/Zion | Identified Hacking Drone Bay 20027 | -6/Zion | Learned location of Quarantine (-3) 20154 | -6/Zion | Found Unknown Piercing Weapon 20267 | -6/Zion | Imprinted 20269 | -6/Zion | Declared Zion's savior 20548 | -6/Zion | Gained Derelict followers 20632 | -6/Zion | Entered Proximity Caves 20632 | -5/Proximity Caves | Accompanied by 9 allies 21029 | -5/Proximity Caves | Spotted B-75 Beast 21041 | -5/Proximity Caves | Allies destroyed B-75 Beast 21408 | -5/Proximity Caves | Discovered new exit (range 9) 22080 | -5/Proximity Caves | Entered Factory 22080 | -5/Factory | Accompanied by 5 allies 22080 | -5/Factory | Evolved 2 slots: Utility x2 22081 | -5/Factory | Identified exit to Upper Caves 22383 | -5/Factory | Zion hero teleported in (NK-0LA) 22410 | -5/Factory | Garrison activated, responded to threat 22474 | -5/Factory | Murdered NK-0LA 22474 | -5/Factory | Destroyed NK-0LA 22480 | -5/Factory | Found Prototype Energy Cannon 22502 | -5/Factory | Found Prototype Device 22503 | -5/Factory | Identified Adv. EM Disruption Field 22517 | -5/Factory | Found Prototype Device 22517 | -5/Factory | Identified Thermal Barrier 22585 | -5/Factory | Build established: Scavenger-Tank 22604 | -5/Factory | Identified NK-0LA's Tesla Doomcannon 22861 | -5/Factory | Retrieved Zion intel report: Active Terminals 23027 | -5/Factory | Discovered exit to Upper Caves (range 11) 23045 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 23084 | -5/Factory | Entered Upper Caves 23120 | -5/Upper Caves | Encountered a Warlord checkpoint 23226 | -5/Upper Caves | Spotted B-75 Beast 23329 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23399 | -5/Upper Caves | Identified CR-A16's Pointy Stick 23430 | -5/Upper Caves | Destroyed B-75 Beast 23482 | -5/Upper Caves | Learned Factory garrison access intel 23517 | -5/Upper Caves | Learned location of Armory (-3) 23758 | -5/Upper Caves | Build established: Scavenger-Gunner 23796 | -5/Upper Caves | Discovered new exit (range 5) 23847 | -5/Upper Caves | Entered another Upper Caves area 23849 | -5/Upper Caves | Discovered new exit (range 8) 23944 | -5/Upper Caves | Learned Factory stockpile data 24240 | -5/Upper Caves | Learned 12 Factory zone layouts 24339 | -5/Upper Caves | Discovered new exit (range 15) 24744 | -5/Upper Caves | Entered Zhirov 24744 | -5/Zhirov | Discovered new exit (range 3) 24773 | -5/Zhirov | Met Zhirov 24808 | -5/Zhirov | Found Alien Artifact 24808 | -5/Zhirov | Identified Integrated Reactor 24808 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24873 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 24881 | -5/Zhirov | Found Hvy. Reflective Plating 24962 | -5/Zhirov | Found Alien Artifact 25072 | -5/Zhirov | Learned location of Testing (-2) 25072 | -5/Zhirov | Learned location of Command (-1) 25104 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25178 | -5/Zhirov | Entered Proximity Caves 25422 | -4/Proximity Caves | Attracted the attention of an 0b10 base 25465 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 25471 | -4/Proximity Caves | Destroyed 15 combat bots 25585 | -4/Proximity Caves | Learned Extension terminal intel 25585 | -4/Proximity Caves | Learned Extension security intel 25585 | -4/Proximity Caves | Learned Armory trap positions 25585 | -4/Proximity Caves | Learned Extension trap positions 25883 | -4/Proximity Caves | Spotted B-86 Titan 25901 | -4/Proximity Caves | Destroyed B-86 Titan 25934 | -4/Proximity Caves | System corruption reached 10% 26045 | -4/Proximity Caves | Discovered new exit (range 5) 26071 | -4/Proximity Caves | System corruption reached 30% 26073 | -4/Proximity Caves | Entered Factory 26073 | -4/Factory | Evolved 2 slots: Propulsion x2 26074 | -4/Factory | Identified exit to Research 26076 | -4/Factory | Loaded intel: 4 garrison access locations 26177 | -4/Factory | Retrieved Zion intel report: Trap Installations 26754 | -4/Factory | Lost 5 parts (3u2w) 26851 | -4/Factory | First assault squad dispatched 26870 | -4/Factory | Retrieved Zion intel report: Guard Positions 26976 | -4/Factory | Destroyed 12 combat bots 27002 | -4/Factory | Lost 5 parts (1p1n3u) 27184 | -4/Factory | Found Quantum Capacitor 27532 | -4/Factory | Terminal network hard line cut 27814 | -4/Factory | Sucked down chute 27814 | -4/Factory | Entered Waste 27829 | -4/Waste | EMP discharged 27829 | -4/Waste | System corruption reached 10% 27834 | -4/Waste | Build established: Scavenger-Mutant 27851 | -4/Waste | Spotted C-40 Crusher 27876 | -4/Waste | Spotted C-40 Crusher 27879 | -4/Waste | Destroyed C-40 Crusher 27888 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27891 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 27894 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27894 | -4/Waste | Destroyed C-40 Crusher 27900 | -4/Waste | Spotted C-40 Crusher 27921 | -4/Waste | Destroyed C-40 Crusher 27925 | -4/Waste | Lost 3 parts (2n1u) 27929 | -4/Waste | EMP discharged 27941 | -4/Waste | Found Damper Plating 28007 | -4/Waste | Spotted C-40 Crusher 28016 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28019 | -4/Waste | Crushed by Compactor (1 part destroyed) 28029 | -4/Waste | EMP discharged 28037 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 28040 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 28050 | -4/Waste | Lost 3 parts (1p1n1w) 28052 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 28055 | -4/Waste | Destroyed C-40 Crusher 28058 | -4/Waste | Spotted C-40 Crusher 28059 | -4/Waste | Destroyed C-40 Crusher 28095 | -4/Waste | Found Damper Plating 28096 | -4/Waste | Spotted C-40 Crusher 28101 | -4/Waste | Destroyed C-40 Crusher 28129 | -4/Waste | EMP discharged 28229 | -4/Waste | EMP discharged 28329 | -4/Waste | EMP discharged 28366 | -4/Waste | Discovered new exit (range 14) 28429 | -4/Waste | EMP discharged 28508 | -4/Waste | Entered Factory 28980 | -4/Factory | Repaired Corrupted Enh. Nova Cannon 29150 | -4/Factory | Identified exit to Upper Caves 29358 | -4/Factory | Retrieved Zion intel report: Active Terminals 29385 | -4/Factory | Build established: Scavenger-Gunner 29502 | -4/Factory | Retrieved Zion intel report: Active Garrisons 29655 | -4/Factory | Discovered exit to Research (range 8) 29761 | -4/Factory | Terminal network hard line cut 29793 | -4/Factory | Entered Upper Caves 29975 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30287 | -4/Upper Caves | Discovered new exit (range 6) 30343 | -4/Upper Caves | Entered another Upper Caves area 30345 | -4/Upper Caves | Discovered exit to Research (range 12) 30452 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30667 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30882 | -4/Upper Caves | Build established: Scavenger-Mutant 30951 | -4/Upper Caves | Learned 8 Research zone layouts 30951 | -4/Upper Caves | Learned Factory trap positions 30951 | -4/Upper Caves | Learned Extension emergency access door positions 30951 | -4/Upper Caves | Learned Armory emergency access door positions 30981 | -4/Upper Caves | A Commander dispatched an escort 31321 | -4/Upper Caves | Discovered new exit (range 5) 31331 | -4/Upper Caves | Entered Warlord 31331 | -4/Warlord | Accompanied by 2 allies 31332 | -4/Warlord | Commander's escort returned to base 31332 | -4/Warlord | Commander's escort returned to base 31394 | -4/Warlord | System corruption cleaned by Quarantine Array 31762 | -4/Warlord | Rebuked by Warlord 31780 | -4/Warlord | Opened Warlord's prototype stash 31787 | -4/Warlord | Warlord's base attacked by MAIN.C 31794 | -4/Warlord | Found Prototype Device 31794 | -4/Warlord | Identified Exp. Focal Shield 31808 | -4/Warlord | Found Prototype Reactor 31823 | -4/Warlord | Found Prototype Hackware 31843 | -4/Warlord | Found Prototype Processor 31940 | -4/Warlord | Found Prototype Energy Cannon 31940 | -4/Warlord | Identified Vortex Cannon 31953 | -4/Warlord | Found Vortex Cannon 31956 | -4/Warlord | Identified Exp. Core Analyzer 31957 | -4/Warlord | Found Vortex Cannon 31960 | -4/Warlord | Found Vortex Cannon 32137 | -4/Warlord | Warlord forces counterattacked 32238 | -4/Warlord | Spotted Striker 32240 | -4/Warlord | Spotted Striker 32245 | -4/Warlord | Build established: Scavenger-Gunner 32249 | -4/Warlord | Spotted Executioner 32250 | -4/Warlord | Destroyed Striker 32250 | -4/Warlord | P-70 Sage assimilated allied 4V-JL8(Y) 32274 | -4/Warlord | Destroyed Executioner 32290 | -4/Warlord | Lost 15 allies 32295 | -4/Warlord | Destroyed 7 combat bots 32338 | -4/Warlord | Spotted Striker 32342 | -4/Warlord | Destroyed Striker 32358 | -4/Warlord | Spotted Striker 32363 | -4/Warlord | Destroyed Striker 32400 | -4/Warlord | Destroyed 11 combat bots 32433 | -4/Warlord | Spotted Striker 32445 | -4/Warlord | Destroyed Striker 32453 | -4/Warlord | Spotted Executioner 32459 | -4/Warlord | Spotted Executioner 32462 | -4/Warlord | Warlord base infiltrated, sounded retreat 32476 | -4/Warlord | Destroyed Executioner 32476 | -4/Warlord | Core integrity fell below 50% 32479 | -4/Warlord | Destroyed Executioner 32501 | -4/Warlord | Destroyed 11 combat bots 32587 | -4/Warlord | Spotted Striker 32588 | -4/Warlord | Spotted Executioner 32588 | -4/Warlord | Spotted Executioner 32590 | -4/Warlord | Destroyed Executioner 32590 | -4/Warlord | Destroyed Executioner 32614 | -4/Warlord | Destroyed 15 combat bots 32637 | -4/Warlord | Discovered new exit (range 12) 32844 | -4/Warlord | Build established: Scavenger-Mutant 33180 | -4/Warlord | Entered Proximity Caves 33226 | -3/Proximity Caves | Spotted B-86 Titan 33244 | -3/Proximity Caves | Lost 3 allies 33260 | -3/Proximity Caves | Destroyed B-86 Titan 33269 | -3/Proximity Caves | Found Hvy. Reflective Plating 33567 | -3/Proximity Caves | Build established: Scavenger-Gunner 33666 | -3/Proximity Caves | Discovered exit to Research (range 10) 33681 | -3/Proximity Caves | Entered Research 33681 | -3/Research | Evolved 2 slots: Power x1, Utility x1 33682 | -3/Research | Identified exit to Armory 33682 | -3/Research | Identified Vortex Chain Reactor 33885 | -3/Research | Retrieved Zion intel report: Trap Installations 34027 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 34365 | -3/Research | Discovered new exit (range 8) 34365 | -3/Research | Spotted B-90 Cyclops 34514 | -3/Research | Retrieved Zion intel report: Component Stockpiles 34592 | -3/Research | Destroyed B-90 Cyclops 34680 | -3/Research | Entered Armory 34681 | -3/Armory | Loaded intel: 43 trap records 34739 | -3/Armory | Retrieved Zion intel report: Branch Access 35043 | -3/Armory | System corruption reached 10% 35072 | -3/Armory | Destroyed 8 combat bots 35073 | -3/Armory | Found Prototype Device 35073 | -3/Armory | Identified Adv. Kinecellerator 35251 | -3/Armory | Retrieved Zion intel report: Active Terminals 35334 | -3/Armory | Destroyed 9 combat bots 35414 | -3/Armory | Retrieved Zion intel report: Unaware Schematics 35469 | -3/Armory | First assault squad dispatched 35488 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 35501 | -3/Armory | Retrieved Zion intel report: Component Schematics 35670 | -3/Armory | Discovered new exit (range 3) 35737 | -3/Armory | Destroyed 7 combat bots 36183 | -3/Armory | Terminal network hard line cut 36260 | -3/Armory | Identified Transdimensional Reconstructor 36260 | -3/Armory | Warped through subspace to slip node 36260 | -3/Armory | Discovered new exit (range 1) 36298 | -3/Armory | Entered Lab 36298 | -3/Lab | Discovered new exit (range 9) 36330 | -3/Lab | Unable to decrypt terminal 36330 | -3/Lab | Opened the door to a hidden lab 36331 | -3/Lab | Gained access to the hidden lab's interior 36333 | -3/Lab | Detected by scanners 36342 | -3/Lab | Confronted by A5 36437 | -3/Lab | System corruption reached 30% 36454 | -3/Lab | Destroyed A5 36483 | -3/Lab | Found Prototype Protection 36483 | -3/Lab | Identified Med. Regenerative Plating 36575 | -3/Lab | Unable to decrypt terminal 36614 | -3/Lab | Found Prototype Hackware 36620 | -3/Lab | Found Prototype Device 36620 | -3/Lab | Identified AEGIS Remote Shield 36628 | -3/Lab | Found Prototype Energy Gun 36628 | -3/Lab | Identified Tachyon Dispersion Ray 36635 | -3/Lab | Found Prototype Energy Gun 36635 | -3/Lab | Identified Hyp. EM Gauss Rifle 36676 | -3/Lab | Build established: Scavenger-Mutant 36692 | -3/Lab | Found Alien Artifact 36692 | -3/Lab | Identified Core Regenerator 36692 | -3/Lab | Used Core Regenerator, restored core integrity (+306) 36706 | -3/Lab | Found Alien Artifact 36706 | -3/Lab | Identified Integrated Dissipator 36706 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 36724 | -3/Lab | Found Transdimensional Reconstructor 36832 | -3/Lab | Found Prototype Hackware 36842 | -3/Lab | Found Prototype Hackware 36888 | -3/Lab | Found Alien Artifact 37052 | -3/Lab | Entered Research 37052 | -2/Research | Evolved 2 slots: Utility x2 37054 | -2/Research | Identified Core Reset Matrix 37054 | -2/Research | Used Core Reset Matrix 37359 | -2/Research | Discovered new exit (range 12) 37422 | -2/Research | Zion Experimental squad teleported in 37752 | -2/Research | Zion Defense Resupply teleported in 37758 | -2/Research | Found Prototype Device 37758 | -2/Research | Identified Beam Splitter 37836 | -2/Research | Intercept squad dispatched 37848 | -2/Research | Zion Heavy squad teleported in 37857 | -2/Research | Spotted Tracker 37858 | -2/Research | Spotted Tracker 37858 | -2/Research | Allies destroyed Tracker 37863 | -2/Research | Allies destroyed Tracker 37886 | -2/Research | Spotted Combat Programmer 37888 | -2/Research | Allies destroyed Combat Programmer 37888 | -2/Research | Spotted Combat Programmer 37894 | -2/Research | Allies destroyed Combat Programmer 37907 | -2/Research | Found Prototype Protection 37912 | -2/Research | Found Prototype Protection 37913 | -2/Research | Identified Zio. Weapon Casing 38313 | -2/Research | Identified exit to Access 38343 | -2/Research | First assault squad dispatched 38366 | -2/Research | Entered Access 38366 | -1/Access | Accompanied by 1 ally 38366 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 38523 | -1/Access | Zion Zionite Resupply teleported in 38527 | -1/Access | Found Prototype Protection 38528 | -1/Access | Identified Zio. Shade Armor 38542 | -1/Access | Spotted B-99 Colossus 38562 | -1/Access | Destroyed B-99 Colossus 38602 | -1/Access | Found Corrupted Prototype Energy Cannon 38602 | -1/Access | Identified Zio. Alpha Cannon Mk. II 38606 | -1/Access | Found Zio. Shade Armor 38657 | -1/Access | First assault squad dispatched 38746 | -1/Access | Found Prototype Device 38747 | -1/Access | Identified Exp. EM Disruption Field 38805 | -1/Access | Garrison activated, responded to threat 38810 | -1/Access | Warped through subspace 38819 | -1/Access | Destroyed 11 combat bots 38959 | -1/Access | Intercept squad dispatched 38972 | -1/Access | Spotted Tracker 38973 | -1/Access | Spotted Tracker 38997 | -1/Access | Destroyed Tracker 38997 | -1/Access | Destroyed Tracker 39001 | -1/Access | Spotted Combat Programmer 39008 | -1/Access | Spotted Combat Programmer 39125 | -1/Access | Destroyed Combat Programmer 39165 | -1/Access | Destroyed Combat Programmer 39288 | -1/Access | Spotted B-99 Colossus 39295 | -1/Access | Destroyed B-99 Colossus 39311 | -1/Access | Found Prototype Ballistic Gun 39311 | -1/Access | Identified Multirail 39344 | -1/Access | Zion Heavy squad teleported in 39387 | -1/Access | Zion Heavy squad teleported in 39529 | -1/Access | Lost 4 allies 39557 | -1/Access | Found Prototype Protection 39558 | -1/Access | Identified Zio. Weapon Casing 39566 | -1/Access | Destroyed 10 combat bots 39740 | -1/Access | High security lockdown imminent 39820 | -1/Access | High security lockdown engaged 39935 | -1/Access | Destroyed 10 combat bots 40088 | -1/Access | Build established: Scavenger-Tank 40103 | -1/Access | Scanned by Researcher 40125 | -1/Access | Destroyed Investigator 40140 | -1/Access | Spotted Executioner 40140 | -1/Access | Spotted Striker 40146 | -1/Access | Destroyed Striker 40147 | -1/Access | Destroyed Executioner 40178 | -1/Access | Destroyed 12 combat bots 40210 | -1/Access | Spotted Striker 40213 | -1/Access | Spotted Executioner 40213 | -1/Access | Spotted Striker 40213 | -1/Access | Spotted Executioner 40219 | -1/Access | Destroyed Executioner 40221 | -1/Access | Destroyed Executioner 40221 | -1/Access | Destroyed Striker 40224 | -1/Access | Destroyed Striker 40256 | -1/Access | Destroyed 19 combat bots 40258 | -1/Access | Spotted Investigator 40261 | -1/Access | Destroyed Investigator 40333 | -1/Access | Spotted Striker 40333 | -1/Access | Spotted Executioner 40338 | -1/Access | Destroyed Executioner 40345 | -1/Access | Destroyed Striker 40351 | -1/Access | Sterilization system engaged 40366 | -1/Access | Destroyed 25 combat bots 40445 | -1/Access | Destroyed 7 combat bots 40578 | -1/Access | Build established: Messiah-Tank 40586 | -1/Access | System corruption reached 10% 40633 | -1/Access | Destroyed 26 combat bots 40639 | -1/Access | Lost 3 parts (1p2u) 40651 | -1/Access | Ambient heat levels rising (+10) 40672 | -1/Access | Found Exp. Core Analyzer 40801 | -1/Access | Ambient heat levels rising (+10) 40839 | -1/Access | Destroyed 9 combat bots 40934 | -1/Access | Energy Cycler disabled 40951 | -1/Access | Ambient heat levels rising (+10) 41012 | -1/Access | Build established: Scavenger-Gunner 41084 | -1/Access | Spotted B-99 Colossus 41101 | -1/Access | Ambient heat levels rising (+10) 41131 | -1/Access | Spotted B-99 Colossus 41152 | -1/Access | Destroyed B-99 Colossus 41180 | -1/Access | Destroyed B-99 Colossus 41194 | -1/Access | Found Unknown Protection 41194 | -1/Access | Identified Hvy. Reflective Plating 41207 | -1/Access | Lost 9 parts (1p2n5u1w) 41241 | -1/Access | Found Multirail 41251 | -1/Access | Ambient heat levels rising (+10) 41318 | -1/Access | Discovered new exit (range 6) 41401 | -1/Access | Ambient heat levels rising (+10) 41492 | -1/Access | Build established: Scavenger-Tank 41551 | -1/Access | Ambient heat levels rising (+10) 41701 | -1/Access | Ambient heat levels rising (+10) 41819 | -1/Access | Found Prototype Launcher 41819 | -1/Access | Identified Enh. Gamma Bomb Array 41851 | -1/Access | Ambient heat levels rising (+10) 41913 | -1/Access | Spotted B-99 Colossus 41916 | -1/Access | Spotted B-99 Colossus 41932 | -1/Access | Destroyed B-99 Colossus 41960 | -1/Access | Destroyed B-99 Colossus 41981 | -1/Access | Lost 3 parts (3u) 41985 | -1/Access | Found Unknown Protection 41985 | -1/Access | Identified Hvy. Insulated Plating 42001 | -1/Access | Ambient heat levels rising (+10) 42081 | -1/Access | Discovered new exit (range 4) 42091 | -1/Access | Entered Command 42203 | -1/Command | Identified Exp. System Shield 42204 | -1/Command | Identified Quantum Router 42205 | -1/Command | Identified System Mapper 42206 | -1/Command | Identified Exp. Hacking Suite 42212 | -1/Command | Disengaged cave seal 42212 | -1/Command | Zionites emerged from the dark tunnel 42263 | -1/Command | Murdered Z-Experimental 42271 | -1/Command | Found Prototype Protection 42275 | -1/Command | Found Corrupted Prototype Device 42280 | -1/Command | Found Zio. Weapon Casing 42282 | -1/Command | Found Prototype Protection 42342 | -1/Command | High security lockdown imminent 42353 | -1/Command | Disengaged cave seal 42353 | -1/Command | Zionites emerged from the dark tunnel 42356 | -1/Command | Identified Zio. Shade Armor (x2) 42357 | -1/Command | Identified Exp. Weapon Cycler 42422 | -1/Command | High security lockdown engaged 42468 | -1/Command | P-80 Master assimilated allied 41-4A8(Z) 42520 | -1/Command | Lost 18 allies 42615 | -1/Command | Spotted Executioner 42615 | -1/Command | Spotted Striker 42615 | -1/Command | Spotted Executioner 42615 | -1/Command | Spotted Executioner 42627 | -1/Command | Destroyed Executioner 42627 | -1/Command | Destroyed Striker 42627 | -1/Command | Destroyed Investigator 42630 | -1/Command | Destroyed Executioner 42631 | -1/Command | Destroyed Executioner 42673 | -1/Command | Destroyed 25 combat bots 42739 | -1/Command | Spotted Executioner 42739 | -1/Command | Spotted Executioner 42745 | -1/Command | Spotted Executioner 42745 | -1/Command | Spotted Striker 42745 | -1/Command | Destroyed Executioner 42745 | -1/Command | Destroyed Striker 42747 | -1/Command | Destroyed Executioner 42753 | -1/Command | Destroyed Executioner 42756 | -1/Command | Spotted Executioner 42760 | -1/Command | System corruption reached 30% 42772 | -1/Command | Destroyed Executioner 42800 | -1/Command | Destroyed 23 combat bots 42822 | -1/Command | Spotted M Guard 42834 | -1/Command | Spotted M Guard 42839 | -1/Command | Spotted Combat Programmer 42859 | -1/Command | Destroyed M Guard 42863 | -1/Command | Destroyed M Guard 42872 | -1/Command | Spotted Combat Programmer 42872 | -1/Command | Destroyed Combat Programmer 42877 | -1/Command | Destroyed Combat Programmer 42877 | -1/Command | All MAIN.C guards destroyed 42899 | -1/Command | Found Corrupted Prototype Energy Cannon 42899 | -1/Command | Identified Cld. Nova Cannon 42908 | -1/Command | Lost 3 parts (3u) 42914 | -1/Command | Found Corrupted Prototype Reactor 42914 | -1/Command | Identified Zero-point Reactor 42920 | -1/Command | Found Corrupted Cld. Nova Cannon 42926 | -1/Command | Found Corrupted Prototype Protection 42926 | -1/Command | Identified Hvy. Regenerative Plating 42988 | -1/Command | Lost 3 allies 43003 | -1/Command | Spotted Executioner 43009 | -1/Command | Core integrity fell below 50% 43012 | -1/Command | Destroyed Striker 43014 | -1/Command | Destroyed Striker 43019 | -1/Command | Destroyed Executioner 43042 | -1/Command | Destroyed 28 combat bots 43053 | -1/Command | Met MAIN.C 43056 | -1/Command | 0b10 Conduit disabled 43129 | -1/Command | Destroyed MAIN.C Shell 43132 | -1/Command | MAIN.C activated Command garrisons 43132 | -1/Command | Released all parts (12) 43136 | -1/Command | Emitted hypermatrix ping 43141 | -1/Command | Assembled emerged from beneath the floor 43163 | -1/Command | Lost 18 parts (2p3n9u4w) 43183 | -1/Command | Core integrity fell below 20% 43197 | -1/Command | Lost 8 allies 43197 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 43162_ as-66851 destroyed. 43163_ Acquired 12 matter. 43166_ as-01960 destroyed. 43171_ |U#B R6 ZB#2BM65F1JGPPDAQH&3A 43171_ Destroyed Prototype Device. 43173_ Knocked back. 43185_ Penetrated by Slug. 43185_ Hdn. Centrium Heavy Treads destroyed. 43186_ =SBNXK40KHELQC#BAB7,V5E79:UJ1DXELZ/ 43188_ Knocked back. 43191_ MAIN.C suffers critical hit (Impale). 43193_ Knocked back. 43193_ Slug penetrates Reinforced Barrier. 43193_ Critical hit (Destroy). 43193_ Hdn. Centrium Heavy Treads destroyed. 43195_ MAIN.C suffers critical hit (Impale). 43196_ Slug penetrates Reinforced Barrier. 43196_ Slug penetrates 0b10 Conduit. 43197_ CR-A16's Behemoth Slayer destroyed. 43197_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ????????????? """" #?????????????????????? | | ???????????? "" #?????????????????????? | | ???????????? "" ####################### | | ??????????""""""" %%% *|!]! !]===%!=%[=[# | | ??????????" """ % % %!!%!===!%=%%%[=![ # | | ???????????" %% ;h !=]!!=%=/%%*=[=%%=!# | | ????????????"""" % ###################! # | | ????????????"""" !% @%#?????????????????# "? | | ??????????? "" ! #?????????????????# ""# | | ??????????? M ""#?????????????????# T | | ??????????""""" """ ""#?????????????????#+++# | | ??????????? """" """"#?????????????????# | | ?????????? """""""""""#?????????????????# | | ????????? " " " " #?????????????????# | | ????????? " " " " ??????????????????# | | ????????? "?"?? """" "???????????????????# | | ?????????? "?????? ??""?????????????????????# | | ?????????? ??????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Coolant Potential 100 Energy Generation 115 Energy Capacity 2890 Matter Stores 300 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Corruption Block 20 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 12 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 41 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Multitool | x1 | -7/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseBombardmentSpecial Manual? 0 Play Time 05:05:15 Cumulative 817.0 hours Start 2024.06.03 @ 12:29:12 End 2024.06.13 @ 22:53:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 510 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 97 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d40638f8-2d73-48ff-8959-db442bd4960d