Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.29 @ 22:30:26 Player: mirimur Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1620) 1620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 3573 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Hammer > --- INVENTORY (8) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Beam Rifle Minigun High-powered Shotgun > --- INVENTORY -------- Medium Storage Unit Minigun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 47 | 6 6 14 21 Power 8 | 1 1 3 3 Engine 6 | 1 1 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 2 3 10 Treads . | . . . . Leg 17 | 2 2 3 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 2 | 1 . . 1 Storage 2 | . 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | . . 4 3 Ballistic Cannon 2 | . 2 . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 33 | . 1 7 25 Power 7 | . 1 2 4 Propulsion 12 | . . 1 11 Utility 4 | . . 1 3 Weapon 10 | . . 3 7 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes 2 | . . 1 1 Average Slot Usage (%) 80 | . 84 91 64 Engine 8 | . 11 10 4 Core 1 | . . . 2 Leg 26 | . 27 30 22 Device 3 | . 14 . . Storage 8 | . 2 11 9 Processor 6 | . . 9 5 Energy Gun 4 | . 21 . 1 Ballistic Gun 14 | . . 21 14 Ballistic Cannon 4 | . 6 7 . Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 46 | 6 46 21 26 Greatest Support 37 | 20 20 30 37 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 8 8 Average Capacity 7 | 5 7 7 8 Most Carried 8 | 2 6 8 8 Average Carried 4 | . 3 5 4 Final Capacity 8 | 5 5 8 8 Final Carried 6 | 1 1 6 1 Class Distribution -------------------- 40% | Mutant 39% | Scavenger-Skirmisher 16% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1494 | 250 102 616 526 Remotely . | . . . . Salvage Created 1722 | 38 347 661 676 Parts 99 | 4 15 48 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | 1 7 19 14 Melee 4 | . . . 4 Guns 26 | 1 5 10 10 Cannons 9 | . 2 7 . AOE 2 | . . 2 . Classes Destroyed 9 | 1 3 4 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 6 | . 2 4 . Grunt 24 | 1 5 8 10 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 4 5 3 Combat Bots Only 5 | 1 3 5 3 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3939 | 55 293 1030 2561 Core 847 | 11 15 268 553 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 95 89 33 . Volleys Fired 149 | 5 25 52 67 Largest 3 | 2 2 3 3 Hottest 106 | 80 80 103 106 Shots Fired 320 | 10 50 131 129 Gun 257 | 10 42 76 129 Cannon 61 | . 8 53 . Launcher 2 | . . 2 . Special . | . . . . Kinetic 253 | . 8 129 116 Thermal 65 | 10 42 . 13 Explosive 1 | . . 1 . Electromagnetic 1 | . . 1 . Robot Hit Streak 13 | 2 11 7 13 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 211 | 6 29 70 106 Core Hits 77 | 2 15 29 31 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 5 | . . 2 3 Blast 2 | . . 2 . Smash 3 | . . . 3 Melee Attacks 22 | . . . 22 Impact 22 | . . . 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3998 | 63 400 1560 1975 Guns 2685 | 63 296 748 1578 Cannons 602 | . 103 499 . Explosions 313 | . . 313 . Melee 397 | . . . 397 Ramming 1 | . 1 . . Kinetic 2811 | . 103 1247 1461 Thermal 765 | 63 296 289 117 Explosive 22 | . . 22 . Electromagnetic 2 | . . 2 . Impact 397 | . . . 397 Slashing . | . . . . Piercing . | . . . . Highest Corruption 22 | . . 2 22 Average Corruption 6 | . . 2 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . 10 20 Message Errors 7 | . . 3 4 Matter Fused 6 | . . 3 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . 1 2 Parts Rejected 2 | . . . 2 Data Loss (minor) 5 | . . 1 4 Data Loss (major) 2 | . . 2 . Alerts 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 148 | . . 92 56 Projectiles . | . . . . Explosions 92 | . . 92 . Melee 56 | . . . 56 Knockbacks 3 | . 1 2 . Impact . | . . . . Kinetic 3 | . 1 2 . Secondary . | . . . . Self-Inflicted Damage 278 | . . 278 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 157 | 114 30 117 157 Average Temperature 39 | 55 14 33 50 Received Heat Transfer 1368 | 30 144 222 972 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1421 | 150 675 300 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 651 | 20 230 651 423 Initial 267 | . 13 96 267 Average 349 | 4 96 511 338 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 25 | 100 94 5 . Level 1 35 | . 5 11 90 Level 2 38 | . . 82 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | 1 13 26 21 Peak Tracking Total 9 | 1 5 6 9 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 2 4 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 12 4 13 Successful 19 | . 8 3 8 Failed 9 | . 4 1 4 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 22 | . 10 4 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 14 | . 7 3 4 Record 8 | . 1 3 4 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2176 | 133 387 940 716 Spaces Moved 1288 | 98 207 618 365 Core 19 | 19 . . . Treads . | . . . . Legs 1269 | 79 207 618 365 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 121 | 106 134 120 118 Slowest Speed 260 | 120 260 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 40 38 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . . 92 . Melee . | . . . . Projectile . | . . . . AOE 92 | . . 92 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1620 | 117 271 719 513 Wait 38 | . 11 5 22 Move 1285 | 97 206 617 365 Hop . | . . . . Pick Up 59 | 8 12 23 16 Fast Attach . | . . . . Attach 47 | 6 6 14 21 Detach . | . . . . Swap . | . . . . Drop 19 | 1 10 8 . Fire 149 | 5 25 52 67 Melee 22 | . . . 22 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 134 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 609 | -9/Materials | Lost 3 parts (1p1n1u) 919 | -9/Materials | Discovered new exit (range 18) 950 | -9/Materials | Core integrity fell below 50% 1048 | -9/Materials | Discovered new exit (range 9) 1157 | -9/Materials | Build established: Scavenger-Skirmisher 1461 | -9/Materials | Entered another Materials area 1461 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1676 | -8/Materials | Central database locked down 1697 | -8/Materials | Lost 4 parts (1p2n1w) 1772 | -8/Materials | Lost 3 parts (1p1n1w) 1824 | -8/Materials | System corruption reached 10% 1856 | -8/Materials | Lost 5 parts (1n2u2w) 1987 | -8/Materials | Core integrity fell below 50% 1988 | -8/Materials | Lost 3 parts (1p1n1w) 2151 | -8/Materials | Core integrity fell below 20% 2177 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02155_ B-36 Bruiser suffers critical hit (Smash). 02156_ R-06 Scavenger inserts Particle Gun into recycling unit. 02156_ Ion Engine destroyed. 02156_ Reaction Control System destroyed. 02157_ K-01 Serf collects debris. 02159_ R-06 Scavenger inserts Autogun into recycling unit. 02159_ Critical hit (Burn: +37). 02160_ Recycling unit begins recycling process. 02162_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02165_ R-06 Scavenger collects Terrain Scan Processor. 02166_ System corrupted: Heat flow error (+186). 02168_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 02168_ R-06 Scavenger destroyed. 02169_ Recycling unit begins recycling process. 02170_ Autogun destroyed. 02170_ Aluminum Leg destroyed. 02170_ System corrupted by crushing effect (+5). 02170_ System corrupted by crushing effect (+1). 02172_ Knocked back. 02177_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? #???????????? | | ???????????????????????????????????# #??##???????? | | ???????????????????????????????????# #?? ????????? | | ??????????????????????????########## #? ?? ?????? | | ????????????????########### ## ??????? | | ?????????# !%% ??????? | | ????????????????########Y##! #??????????? | | ???????????????????# =*%[# """ #??????????? | | ???????????????????# !%!@# ^ """"" #??????????? | | ???????????????????# !b# """"" #??????????? | | ???????????????????# *%*# """"" #??????????? | | ???????????????????# "Y" # """ #??????????? | | ???????????????????#! 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