Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 00:28:52 Player: OctagonalPrism Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3679) 3679 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (229) 229 TOTAL SCORE: 8088 Bonus ------- High Alert Combat Kills 229 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Advanced Targeting Computer Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Assault Cannon Axe > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Structural Scanner Hardened Heavy Armor Plating [Rating: 55] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Advanced Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 4 | . . . 2 1 1 . . Weapon 2 | . . 2 . . . . . Parts Attached 142 | 7 9 19 20 49 15 10 13 Power 20 | 1 2 3 3 6 2 1 2 Engine 14 | 1 2 3 . 4 2 . 2 Core 6 | . . . 3 2 . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 5 3 14 1 . 2 Treads 20 | 2 . 5 3 10 . . . Leg . | . . . . . . . . Wheel 5 | . . . . 4 1 . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 61 | 2 1 4 7 24 7 9 7 Device 46 | 1 . 3 7 15 5 9 6 Storage 11 | 1 1 1 . 6 2 . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 34 | 2 6 7 7 5 5 . 2 Energy Gun 2 | . . . 1 . 1 . . Energy Cannon 13 | . . 4 5 2 1 . 1 Ballistic Gun 12 | 2 4 2 . 2 1 . 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . 2 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 34 | . 1 2 2 9 3 . 17 Power 5 | . . . . 2 . . 3 Propulsion 8 | . . 1 . 3 . . 4 Utility 7 | . 1 . . 1 . . 5 Weapon 14 | . . 1 2 3 3 . 5 Highest Loss Streak 10 | . 1 1 1 4 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 93 98 96 92 85 85 63 Engine 5 | . 14 11 1 5 6 . 2 Core 2 | . . . 7 . . 5 2 Treads 11 | . 28 21 18 17 . . . Wheel 5 | . . . . 3 13 13 8 Device 16 | . 7 7 26 22 17 12 10 Storage 10 | . 14 14 9 7 8 13 8 Processor 5 | . . . . 1 13 13 12 Energy Gun 1 | . . . 1 . 2 6 3 Energy Cannon 14 | . . 29 24 19 5 6 3 Ballistic Gun 4 | . 27 2 . 3 5 . . Ballistic Cannon 1 | . . . . . 4 6 2 Slashing Weapon 6 | . . 10 6 6 6 6 3 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 18 32 44 64 50 49 47 Greatest Support 67 | 40 40 43 45 67 56 56 56 Greatest Overweight (x) 13 | 1 . 1 1 13 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 8 Most Carried 10 | 1 5 10 10 10 8 6 5 Average Carried 6 | . 2 7 7 7 6 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 1 4 10 8 10 5 5 2 Class Distribution -------------------- 35% | Gunner 19% | Scavenger-Gunner 15% | Scavenger-Skirmisher 13% | Mutant 5% | Tank 5% | Infiltrator-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Infiltrator-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2265 | 271 269 248 190 657 258 268 104 Remotely . | . . . . . . . . Salvage Created 4303 | 52 332 844 696 1693 462 40 184 Parts 247 | 4 25 59 40 79 35 1 4 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 1 4 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 89 | . 11 21 12 28 12 1 4 Guns 19 | . 6 3 . 5 2 . 3 Cannons 62 | . . 17 12 21 10 1 1 AOE 5 | . 5 . . . . . . Classes Destroyed 13 | 1 5 1 2 4 . . . Worker 1 | . 1 . . . . . . Builder 2 | . . . 1 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 8 | . 1 . 2 5 . . . Operator 2 | . . . 1 . 1 . . Watcher 7 | . 1 2 1 1 2 . . Swarmer 31 | . 6 4 4 9 7 . 1 Grunt 31 | . 5 13 5 6 . . 2 Sentry 15 | . . 4 3 5 1 1 1 Specialist 4 | . . . . 4 . . . Hunter 1 | . . . . 1 . . . Programmer 7 | . . . . 3 4 . . Best Kill Streak 6 | 1 5 5 3 6 4 1 2 Combat Bots Only 5 | . 3 5 3 4 4 1 2 Max Kills in Single Turn 3 | 1 3 2 2 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 737 | . 48 91 54 251 46 44 203 Missed 231 | . 9 16 15 81 14 14 82 Damage Taken 7037 | . 443 836 491 2457 442 305 2063 Core 1604 | . 38 114 66 536 46 42 762 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 168 | . . . . 168 . . . Core Remaining (%) 73 | 100 84 71 88 23 . . . Volleys Fired 218 | 7 31 37 29 76 21 4 13 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 204 | 40 50 204 204 201 189 189 189 Shots Fired 558 | 14 57 91 82 220 61 12 21 Gun 169 | 14 48 10 3 53 24 4 13 Cannon 380 | . . 81 79 167 37 8 8 Launcher 9 | . 9 . . . . . . Special . | . . . . . . . . Kinetic 172 | 14 48 10 . 53 39 4 4 Thermal 377 | . . 81 82 167 22 8 17 Explosive 9 | . 9 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 7 8 7 10 29 20 12 18 Robot Miss Streak 5 | 3 3 3 2 5 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 338 | 9 37 47 48 138 30 9 20 Core Hits 159 | 3 20 22 23 52 20 3 16 Critical Kills 3 | . . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . 2 1 . . Meltdown 3 | . . 1 . 2 . . . Blast 1 | . . . . . 1 . . Melee Attacks 28 | . . 2 . 3 6 9 8 Impact . | . . . . . . . . Slashing 28 | . . 2 . 3 6 9 8 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8406 | 85 944 1029 1207 3558 753 254 576 Guns 1824 | 85 349 63 15 654 214 98 346 Cannons 5871 | . . 966 1192 2835 539 156 183 Explosions 595 | . 595 . . . . . . Melee 110 | . . . . 69 . . 41 Ramming 6 | . . . . . . . 6 Kinetic 1809 | 85 349 63 . 654 504 78 76 Thermal 5886 | . . 966 1207 2835 249 176 453 Explosive 595 | . 595 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 110 | . . . . 69 . . 41 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 4 3 3 5 Average Corruption 3 | . . . . 3 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . 18 5 14 9 Message Errors 13 | . . . . 5 1 2 5 Matter Fused 9 | . . . . 4 2 2 1 Heat Flow Errors 6 | . . . . 3 . 3 . Energy Discharges 5 | . . . . 2 . 2 1 Parts Rejected 3 | . . . . 1 . . 2 Data Loss (minor) 8 | . . . . 1 2 5 . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 123 | . 9 5 1 92 10 . 6 Projectiles 59 | . . 5 1 37 10 . 6 Explosions 64 | . 9 . . 55 . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . . 1 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 352 | . 36 . . 313 . . 3 Shots 5 | . 2 . . 3 . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 574 | . 43 574 179 452 60 236 319 Average Temperature 96 | . 16 152 49 80 19 107 120 Received Heat Transfer 1710 | . 180 273 279 390 21 108 459 Effects 7 | . . 6 . . . . 1 Shutdowns 2 | . . 2 . . . . . Energy Bleed 4 | . . 3 . . . . 1 Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . 2 . . . Combat Hostiles 3 | . . 1 . 2 . . . Parts Melted 17 | . . 2 3 12 . . . Heat Transferred 9510 | . . 1739 1961 4181 370 336 923 Parts Sabotaged 2 | . . . . . 2 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 644 | 10 257 364 456 644 573 . . Initial 291 | . 6 74 153 179 291 . . Average 300 | 3 122 171 302 357 449 . . Maximum Alert Level 2 | . 1 1 2 2 2 . . Low Security (%) 29 | 100 93 61 12 12 . . . Level 1 38 | . 6 38 71 43 23 . . Level 2 32 | . . . 15 43 76 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 5 1 8 5 . . Investigation 8 | . 2 3 1 1 1 . . Extermination 4 | . . . . 1 3 . . Reinforcement 7 | . . 2 . 5 . . . Assault 2 | . . . . 1 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 6 | . 2 1 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 193 | . 15 31 16 43 23 16 49 Peak Tracking Total 15 | . 4 4 4 6 5 5 15 Tactical Retreats 22 | . . 1 1 . 2 6 12 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 5 | . . 2 . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 10 | . 1 1 2 6 . . . Max in Single Turn 3 | . 1 1 1 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 23 | . 4 5 7 5 2 . . Terminals 16 | . 4 3 6 2 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 67 | . 12 16 26 8 5 . . Successful 38 | . 2 10 21 4 1 . . Failed 29 | . 10 6 5 4 4 . . Catastrophic 3 | . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . Manual 33 | . 9 9 11 2 2 . . Terminals 50 | . 12 12 22 2 2 . . Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 4 4 . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 14 | . . 3 11 . . . . Record 3 | . . . 3 . . . . Robot Analysis 1 | . . . 1 . . . . Emergency Access Points 3 | . . 1 2 . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 4 4 . . . . Insert Component 4 | . . 2 2 . . . . Analyze 4 | . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 2 3 6 . 1 . . Terminals 12 | . 2 3 6 . 1 . . Track 1 | . . . 1 . . . . Botnet 11 | . 2 3 5 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 16 | . 3 3 4 4 2 . . Full Trace Events 6 | . 2 1 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . Part Schematics Acquired 3 | . . 2 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 5804 | 141 444 693 645 1665 777 866 573 Spaces Moved 3582 | 70 213 311 281 785 632 717 573 Core 234 | 8 . . . 4 . . 222 Treads 1439 | 62 213 311 281 572 . . . Legs . | . . . . . . . . Wheels 1840 | . . . . 209 632 717 282 Hover 69 | . . . . . . . 69 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 152 100 100 100 50 Average Speed 120 | 150 160 161 170 138 100 100 81 Slowest Speed 700 | 160 160 240 240 700 100 100 126 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 7 39 38 40 22 17 80 70 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug 23 | . . . . 2 6 9 6 Terrain Destroyed 106 | . 41 . 7 34 8 10 6 Melee 22 | . . . . 1 6 9 6 Projectile 23 | . . . 7 13 2 1 . AOE 61 | . 41 . . 20 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4548 | 90 263 425 383 1185 719 838 645 Wait 494 | 6 1 42 36 242 42 95 30 Move 3575 | 69 212 310 280 784 631 716 573 Hop . | . . . . . . . . Pick Up 29 | 1 5 6 3 11 1 1 1 Fast Attach 32 | 7 . 3 3 11 3 . 5 Attach 36 | . 2 3 4 11 5 3 8 Detach 14 | . 1 2 1 4 . 2 4 Swap 75 | . 7 13 13 27 7 7 1 Drop 45 | . 4 7 14 16 3 1 . Fire 218 | 7 31 37 29 76 21 4 13 Melee 28 | . . 2 . 3 6 9 8 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Weapon x2 888 | -9/Materials | Build established: Gunner 1248 | -9/Materials | Discovered new exit (range 7) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Utility x2 1832 | -8/Materials | Discovered new exit (range 10) 1888 | -8/Materials | Build established: Scavenger-Gunner 1924 | -8/Materials | Entered Factory 1924 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -7/Factory | Build established: Scavenger-Skirmisher 2263 | -7/Factory | Fabricated Adv. Treads? 3127 | -7/Factory | Core integrity fell below 50% 3179 | -7/Factory | Repaired Adv. Treads 3210 | -7/Factory | Lost 4 parts (1p1n2w) 3524 | -7/Factory | First assault squad dispatched 3552 | -7/Factory | Build established: Scavenger-Gunner 3577 | -7/Factory | Discovered new exit (range 11) 3589 | -7/Factory | Entered another Factory area 3589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3939 | -6/Factory | First assault squad dispatched 4342 | -6/Factory | Discovered new exit (range 15) 4366 | -6/Factory | Entered Lower Caves 4431 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4506 | -6/Lower Caves | Encountered a Warlord checkpoint 4516 | -6/Lower Caves | Identified exit to Lower Caves 4531 | -6/Lower Caves | Build established: Gunner 5232 | -6/Lower Caves | Entered another Lower Caves area 5283 | -6/Lower Caves | Learned Factory terminal intel 5432 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5538 | -6/Lower Caves | Found Alien Artifact 5538 | -6/Lower Caves | Identified Core Expander 5538 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 5622 | -6/Lower Caves | Lost 3 parts (1n2w) 5731 | -6/Lower Caves | Core integrity fell below 50% 5736 | -6/Lower Caves | Lost 10 parts (2p3n4u1w) 5772 | -6/Lower Caves | Core integrity fell below 20% 5805 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 23 matter. Acquired Mak. Shrapnel Gun. S-27 Virus springs to life. Arm. Huge Wheel destroyed. S-27 Virus springs to life. Lgt. Angular Momentum Engine destroyed. Med. Storage Unit destroyed. G-50 Soldier springs to life. Mak. Shrapnel Gun destroyed. Antigrav System destroyed. System corrupted: Energy discharge (-51). Angular Momentum Engine destroyed. Antigrav System destroyed. Adv. ECM Suite destroyed. Imp. Heat Sink destroyed. Structural Scanner destroyed. J7-2RJ(k) destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | #######################??????????????????????????? | | ################# ########?????????????????????? | | # ### #######?????????????????????? | | ### ##?????????????????????? | | ### ## ########???????????????? | | ##### #### ########???????????????? | | ########## ???????????????? | | ###?######## ??????????????????? | | ###?????##### !! #######++#??????????????????? | | ##???????###### #" ???"??????????????? | | ##????????##### #""s ?????"""?????????????? | | ###???????????## #" ##?###""T"#????????????? | | ###???????????##! #""s #""" #????????????? | | # ##????????????## #" # g #????????????? | | ## ????????????##! / #g """ ??????????????? | | ### ????????????## / @/ """ ??????????????? | | #### ??????????## / / """ ??????????????? | | ###### ? ?????### s # """ ??????????????? | | ## ?????### s#"s # g #????????????? | | ## ?????## #""s #""" #????????????? | | ### ### ?????## #" ####+#""""#????????????? | | ## #### ?????### #"" #?????????????????? | | ### ##???### #" # # ##????????? | | ## ##???## #######++####### ##????????? | | # ## ###??## ##????????? | | ## ## ####### ##????????? | | ## #### #### ##### #######?###????????? | | ## ###### ### ##### #######????????????? | | # ###### ## #??###### ##?????????????????? | | # ###### ########## ##?????????????????? | | # ##?## #########?## ##?????????????????? | | ##??# ###### ##### ##?????????????????? | | ## ##??# #####?### ##### ##?????????????????? | | ## ###?## #####??## ### ###????????????????? | | ## ###### ###????## ## ###????????????????# | | ##### ########## ## ##????????????????# | | #### ######### ### ###???????????????# | | ### #### ### ###???????????????# | | !%! ### ### ### ##???????????????# | | = ### #### ### ##??????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 53 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Significant Disruption Challenges ------------ None Game ------ Seed LatentVisualGravjet Manual? 0 Play Time 01:32:08 Cumulative 20.8 hours Start 2024.07.22 @ 22:56:27 End 2024.07.23 @ 00:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4b6ed87-b9e8-402e-bacd-b6caf99d8ff4