Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.17 @ 14:27:16 Player: oshi0ne1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (244) 244 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2369 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 519/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit Terrain Scanner Seismic Detector Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Wheel Combat Airjet Advanced Targeting Computer Advanced Targeting Computer Splice Drone Bay (6/6) Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner Advanced Targeting Computer Splice Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Combat Airjet Seismic Detector Advanced Targeting Computer Light Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 22 | 6 7 . 5 2 2 Power 4 | 1 1 . 1 . 1 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 7 | 1 1 . 3 1 1 Device 3 | . 1 . 1 1 . Storage 2 | 1 . . . . 1 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 . . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 3 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 6 | . 6 8 7 7 6 Power . | . 1 1 . . . Propulsion 3 | . 4 4 3 2 2 Utility 1 | . . 1 . 1 2 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 13 | 1 . 2 1 5 4 Power 1 | . . 1 . . . Propulsion 5 | . . 1 1 2 1 Utility 3 | . . . . 1 2 Weapon 4 | 1 . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 88 100 93 100 90 Engine 13 | . 14 14 11 11 18 Wheel 21 | . 13 28 20 22 18 Flight 3 | . 14 . . . . Device 14 | . 3 14 17 22 18 Storage 12 | . 14 14 11 11 9 Processor 5 | . . . 11 11 9 Ballistic Gun 24 | . 28 28 22 22 18 Peak Build Rating 19 | 6 7 8 13 19 16 Average Rating 10 | 4 6 7 12 13 14 On Entrance 8 | . 6 7 8 13 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 15 | 14 14 11 12 12 15 Greatest Support 22 | 20 20 20 22 22 22 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 7 Average Carried 7 | . 6 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 8 8 7 7 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 603 | 234 25 162 . 134 48 Remotely . | . . . . . . Salvage Created 414 | 78 74 44 82 64 72 Parts 37 | 2 12 6 3 9 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 12 | . 3 3 1 4 1 Guns 12 | . 3 3 1 4 1 Classes Destroyed 5 | 1 2 . 1 . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 10 | . 3 3 . 4 . Sentry 2 | . . . 1 . 1 Best Kill Streak 4 | 1 3 3 1 4 1 Combat Bots Only 4 | . 3 3 1 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 66 | . 8 9 16 21 12 Missed 20 | . 4 2 7 5 2 Hits 46 | . 4 7 9 16 10 Projectile 46 | . 4 7 9 16 10 Critical Strikes 1 | . . . 1 . . Damage Taken 374 | . 22 38 105 91 118 Core 76 | . . 5 24 16 31 Absorbed by Shields . | . . . . . . Ignored by Resistances 117 | . 8 14 29 32 34 Regen/Repaired (Parts) 26 | . . . 26 . . Core Remaining (%) 96 | 100 . 98 . 90 . Volleys Fired 49 | 7 5 6 15 7 9 Largest 2 | 1 2 2 2 2 2 Hottest 40 | 20 40 40 40 40 40 Shots Fired 92 | 7 10 13 30 14 18 Gun 92 | 7 10 13 30 14 18 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | 7 10 13 30 14 18 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 6 4 20 9 8 Robot Miss Streak 2 | 1 1 2 1 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 73 | 6 6 8 27 11 15 Core Hits 27 | 2 5 5 5 5 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 655 | 82 66 57 231 99 120 Guns 655 | 82 66 57 231 99 120 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 655 | 82 66 57 231 99 120 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 1 6 . . . Message Errors 3 | . . 3 . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . . 108 6 . 8 Average Temperature 43 | . . 77 4 . 7 Received Heat Transfer 108 | . . . 72 . 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | 5 70 60 30 80 30 Initial 19 | . . . 19 . . Average 7 | 1 11 2 9 11 3 Influence Increases 367 | 5 80 94 63 90 35 Destroy 0b10 Robot/C 260 | . 60 80 20 80 20 Destroy 0b10 Robot/NC 20 | 5 5 . 5 . 5 Destroy Leader 54 | . 12 10 12 10 10 Successful Hack 33 | . 3 4 26 . . Influence Decreases 367 | 5 80 34 123 90 35 Entered New Map 41 | . . . 41 . . Time Decay 326 | 5 80 34 82 90 35 Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 5 6 4 4 2 Peak Tracking Total 4 | . 4 3 2 4 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 5 1 2 1 1 Terminals 7 | . 4 1 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 2 5 1 4 Successful 17 | . 7 1 4 1 4 Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 6 2 3 . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 1 2 1 4 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 126 | . . 126 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1715 | . 124 535 207 596 253 Terrain 970 | . . . 121 596 253 Seismic 1713 | . 124 535 207 594 253 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2116 | 66 459 535 207 596 253 Spaces Moved 1881 | 49 361 575 155 586 155 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1750 | 44 235 575 155 586 155 Hover . | . . . . . . Flight 126 | . 126 . . . . Fastest Speed 50 | 50 80 80 80 85 85 Average Speed 84 | 76 92 80 84 85 85 Slowest Speed 117 | 80 117 80 85 85 85 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 64 98 16 91 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2327 | 70 472 642 207 675 261 Wait 324 | . 84 56 26 67 91 Move 1876 | 48 360 574 154 585 155 Hop . | . . . . . . Pick Up 30 | 7 10 3 3 6 1 Fast Attach 6 | 2 1 . 1 . 2 Attach 8 | 4 . . 3 . 1 Detach 1 | . . . 1 . . Swap 13 | . 8 . 2 3 . Drop 20 | 2 4 3 2 7 2 Fire 49 | 7 5 6 15 7 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Entered Mines 534 | -10/Mines | Received a Mining Laser from a helpful Derelict 537 | -10/Mines | Assembled infested the area 542 | -10/Mines | Assisted by a Guerilla fighting off Assembled 624 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 668 | -10/Mines | Build established: Mutant 952 | -10/Mines | Discovered new exit (range 9) 1018 | -10/Mines | Discovered new exit (range 6) 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Utility x2 1244 | -9/Materials | Repaired Wheel 1259 | -9/Materials | Discovered new exit (range 12) 1268 | -9/Materials | Entered Mines 1272 | -9/Mines | Met a Derelict bent on vengeance 1326 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1340 | -9/Mines | Learned location of 1 exit from Materials 1341 | -9/Mines | Discovered new exit (range 12) 1421 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1423 | -9/Mines | Found Scrap Suit 1520 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1627 | -9/Mines | Found the Drone Emporium 1630 | -9/Mines | Found Prototype Device 1631 | -9/Mines | Identified Splice Drone Bay 1864 | -9/Mines | Entered Materials 1864 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1865 | -8/Materials | Identified exit to Factory 2117 | -8/Materials | Self-destructed Last Messages --------------- 5x Surveillance 5x Patrol 6x Transport 1x Reinforcement Connecting with Terminal... >>Enumerate(Reinforcements) Retrieving latest reported positions... Found 1 active reinforcement squad. Downloaded coordinate data. >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad BDJZ6FYWJZ. K-01 Serf collects debris. Acquired Adv. Targeting Computer. Y-45 Defender destroyed. Acquired Lrg. Storage Unit. Dropped Sml. Storage Unit. Acquired Sml. Storage Unit. Dropped Lrg. Storage Unit. Acquired 48 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????? ????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????#???????? | | ????????????????????????????? ????????? | | ?????????????????????######???????????? | | ?????????????????????#] [ #???????????? | | ????????????????????## #???????????? | | ?????????????????????# !!!#???????????? | | ??????################ !!!#???????????? | | ??????# ## !! #???????????? | | ??????# """"" """"" #?? #???????????? | | ??????# """"" """"" #####@####+###????? | | ??????# """"" """"" + #????? | | ??#???# # #????? | | ??????# ! ] # % ##+#+#????? | | ??????############### #?? ? ????? | | ??????????#### ### #????"?? ?? | | ????????? = +? ??"???? | | ????????#???## [% #?????"???? | | ?????????#???# ! ##### ## ????????? | | ??????#???#??## ##???# #??????????? | | ???????????#### #????# #??"???? ??? | | ??????????##! ######+####??????????? | | ??????#???#! # ##????????????? | | ??????????#! # """ =#??#??????????# | | ??? ??????#! # """ #???#?????????# | | ????????#?#! # """ #?###########?? | | ??????????##! + ### #?? | | ???????????#### # #?# """ """ #?? | | ????#???????#?# ####+##### """ """ #?? | | ?????????#????# + """ """ #?? | | ????#?????????# / #### #?? | | ??????#????#?## %""#??# #?? | | #?????######### *T"#?## #?? | | ??????# ! T ## ""#??# #?? | | ??????# ## ######+#######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 35% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMachineBarrier Manual? 0 Play Time 00:19:34 Cumulative 15.6 hours Start 2025.11.17 @ 10:36:33 End 2025.11.17 @ 14:27:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 1 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00435b3e-c35c-4625-b9e7-fe6688b9bf1d