Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 14:20:00 Player: souux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (3638) 3638 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6939 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 220/700 Matter 269/300 Energy 76/300 System Corruption 2% Temperature Cool (0) Movement Flying (235) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System High-capacity Storage Unit Compact Matter Pod (150) Weight Redist. System Component Analysis Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Trap Scanner Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Autogun > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Surge Thruster Surge Thruster Medium Storage Unit Compact Matter Pod Weight Redist. System Machine Analyzer Seismic Detector ECM Suite Hacking Suite System Shield System Shield Component Analysis Suite Rocket Launcher Plasma Cutter Heavy Mace [Rating: 51] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 92 | 8 8 11 . 40 25 Power 13 | 1 2 1 . 5 4 Engine 7 | 1 1 1 . 2 2 Core 6 | . 1 . . 3 2 Reactor . | . . . . . . Propulsion 25 | 2 1 5 . 13 4 Treads 1 | . . 1 . . . Leg . | . . . . . . Wheel 22 | 2 1 4 . 13 2 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 28 | 2 2 2 . 10 12 Device 14 | 1 . 1 . 7 5 Storage 5 | 1 2 . . . 2 Processor 2 | . . . . . 2 Hackware 3 | . . . . . 3 Protection 4 | . . 1 . 3 . Artifact . | . . . . . . Weapon 26 | 3 3 3 . 12 5 Energy Gun 8 | 1 . . . 5 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 2 2 . 5 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 4 1 Parts Lost 41 | . 1 5 . 12 23 Power 6 | . 1 . . 1 4 Propulsion 12 | . . 2 . 6 4 Utility 12 | . . . . 3 9 Weapon 11 | . . 3 . 2 6 Highest Loss Streak 8 | . 1 1 . 3 8 To Critical Strikes . | . . . . . . Average Backups 16 | 4 9 16 20 18 16 Power 1 | . . 2 3 1 . Propulsion 2 | 2 3 3 3 2 2 Utility 6 | . 1 3 6 7 10 Weapon 4 | . 3 6 7 5 1 Tool/Special . | . . . . . . Unused Backups 22 | . 4 . . 12 6 Power 4 | . 1 . . 2 1 Propulsion 3 | . 3 . . . . Utility 9 | . . . . 5 4 Weapon 4 | . . . . 4 . Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 87 | . 98 98 100 90 73 Engine 4 | . 4 11 11 2 5 Core 4 | . 8 . . 6 . Wheel 26 | . 27 32 33 34 14 Device 17 | . 14 18 11 12 25 Storage 9 | . 14 11 11 9 7 Protection 4 | . . 2 11 8 1 Energy Gun 3 | . . . . 5 3 Ballistic Gun 13 | . 27 21 22 12 3 Impact Weapon 1 | . . . . . 3 Peak Build Rating 51 | 7 12 17 14 44 51 Average Rating 26 | 4 11 15 14 25 42 On Entrance 14 | . 7 10 14 14 44 Naked Turns . | . . . . . . Heaviest Build 80 | 12 52 57 56 77 80 Greatest Support 64 | 20 26 48 48 64 62 Greatest Overweight (x) 3 | 3 2 2 1 2 3 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 18 Most Carried 20 | 8 13 20 20 20 20 Average Carried 16 | 4 9 16 20 19 17 Final Capacity 20 | 8 20 20 20 20 10 Final Carried 20 | 7 13 20 20 20 6 Class Distribution -------------------- 47% | Scavenger-Mutant 39% | Mutant 8% | Infiltrator-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3251 | 308 549 491 . 1371 532 Remotely . | . . . . . . Salvage Created 5154 | 123 841 769 . 2062 1359 Parts 246 | 6 51 48 . 96 45 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 13 | . 2 5 . 4 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 88 | . 16 12 . 38 22 Melee 6 | . . . . . 6 Guns 66 | . 13 9 . 33 11 AOE 11 | . 3 3 . 5 . Classes Destroyed 12 | 3 3 1 . 3 2 Worker 5 | 1 . . . 2 2 Builder 5 | . . . . . 5 Tunneler 4 | 1 . . . 3 . Hauler 1 | . . . . 1 . Recycler 17 | 1 3 4 . 5 4 Operator 2 | . . . . 2 . Watcher 4 | . 2 . . 1 1 Swarmer 23 | . 3 4 . 10 6 Grunt 38 | . 13 1 . 18 6 Duelist 1 | . . . . 1 . Sentry 22 | . . 7 . 9 6 Programmer 4 | . . . . . 4 Best Kill Streak 6 | 3 4 4 . 6 4 Combat Bots Only 5 | . 3 4 . 5 4 Max Kills in Single Turn 3 | 1 2 3 . 3 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 650 | . 38 64 . 190 358 Missed 186 | . 16 15 . 38 117 Hits 464 | . 22 49 . 152 241 Melee 5 | . . . . 5 . Projectile 459 | . 22 49 . 147 241 Critical Strikes 20 | . 1 2 . 12 5 Damage Taken 6169 | . 262 639 . 2332 2936 Core 1042 | . 67 174 . 321 480 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 73 . 56 41 . Volleys Fired 285 | 6 50 51 . 134 44 Largest 2 | 2 2 2 . 2 2 Hottest 145 | 60 46 46 . 92 145 Shots Fired 555 | 12 98 101 . 263 81 Gun 544 | 12 96 100 . 256 80 Cannon . | . . . . . . Launcher 11 | . 2 1 . 7 1 Special . | . . . . . . Kinetic 404 | 10 96 100 . 167 31 Thermal 138 | . . . . 89 49 Explosive 11 | . 2 1 . 7 1 Electromagnetic 2 | 2 . . . . . Robot Hit Streak 25 | 5 15 13 . 25 11 Robot Miss Streak 9 | 1 9 4 . 2 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 427 | 8 56 68 . 193 102 Core Hits 216 | 4 32 28 . 94 58 Critical Kills 4 | . . . . 2 2 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 14 | . . . . 6 8 Burn 5 | . . . . 4 1 Destroy 3 | . . . . 2 1 Smash 6 | . . . . . 6 Melee Attacks 75 | . . . . . 75 Impact 75 | . . . . . 75 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . . . . 10 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9251 | 93 1015 1099 . 3588 3456 Guns 6142 | 93 833 968 . 3033 1215 Cannons . | . . . . . . Explosions 987 | . 182 131 . 555 119 Melee 2122 | . . . . . 2122 Ramming . | . . . . . . Kinetic 4148 | 68 833 968 . 1874 405 Thermal 2048 | . . . . 1159 889 Explosive 908 | . 182 131 . 555 40 Electromagnetic 25 | 25 . . . . . Impact 2122 | . . . . . 2122 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 2 2 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 8 . . 8 4 Message Errors 4 | . 1 . . 2 1 Matter Fused 3 | . 2 . . 1 . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 4 | . 2 . . 1 1 Data Loss (minor) 4 | . 1 . . 1 2 Misfires 2 | . . . . 2 . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 760 | . 16 . . 40 704 Projectiles 28 | . . . . . 28 Explosions 79 | . 16 . . 40 23 Melee 653 | . . . . . 653 Knockbacks 7 | . . . . . 7 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 195 | . . . . 45 150 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 461 | . 191 11 . 461 74 Average Temperature 88 | . 21 6 . 119 27 Received Heat Transfer 2418 | . 153 252 . 1116 897 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . . . . . 11 Combat Hostiles 4 | . . . . . 4 Parts Fried 19 | 1 . . . . 18 Impact Corruptions 30 | . . . . . 30 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . . 6 6 Heat Transferred 4469 | . . . . 2627 1842 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 . Low Security (%) 87 | 100 100 100 100 64 100 Level 1 12 | . . . . 33 . Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 405 | 5 121 103 . 405 182 Initial 181 | . 3 16 . . 181 Average 96 | 1 47 48 . 147 92 Influence Increases 2957 | 15 501 440 . 1137 864 Destroy 0b10 Robot/C 1760 | . 320 240 . 760 440 Destroy 0b10 Robot/NC 185 | 15 25 20 . 65 60 Destroy Leader 490 | . 84 90 . 174 142 Successful Hack 90 | . 22 17 . 13 38 Disable Machine 90 | . . 15 . 30 45 Destroy Structure 132 | . 20 13 . 50 49 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 180 | . 30 45 . 45 60 Influence Decreases 2954 | 10 467 479 . 738 1260 Entered New Map 243 | . 2 23 . . 218 Time Decay 1853 | 10 328 377 . 506 632 Lost Part 343 | . 10 40 . 82 211 Purge Threat 515 | . 127 39 . 150 199 Squads Dispatched 20 | . 4 2 . 5 9 Investigation 7 | . 3 1 . 3 . Extermination 5 | . . . . . 5 Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 1 2 . 3 1 Communications Jammed 32 | . . . . 32 . Distress Signals 32 | . . . . 32 . Times Spotted 149 | . 26 22 . 60 41 Peak Tracking Total 6 | . 4 5 . 6 5 Tactical Retreats 17 | . 2 2 . 6 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 10 | . 4 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 1 1 . 2 3 Max in Single Turn 3 | . 1 1 . 1 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 25 | . 7 3 . 9 6 Terminals 24 | . 7 3 . 8 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 21 7 . 27 14 Successful 35 | . 13 3 . 10 9 Failed 34 | . 8 4 . 17 5 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 52 | . 13 6 . 22 11 Terminals 68 | . 21 7 . 26 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 7 1 . 2 3 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Unreport Threat 7 | . 3 1 . 1 2 Locate Traps 4 | . 3 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 21 | . 6 2 . 7 6 Terminals 21 | . 6 2 . 7 6 Assimilate 1 | . . . . 1 . Botnet 20 | . 6 2 . 6 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 6 3 . 6 3 Full Trace Events 7 | . 4 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 4889 | 11 1121 982 73 1085 1617 Terrain 199 | . . . . 199 . Traps 559 | . . . . . 559 Seismic 4226 | 11 1121 982 73 1034 1005 Machine Analysis 518 | . . . . . 518 Jamming 664 | . . . . 70 594 ECM 1166 | . . . . 766 400 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7098 | 102 1121 982 73 2562 2258 Spaces Moved 4089 | 55 795 493 62 1359 1325 Core 33 | 33 . . . . . Treads 2 | . . 1 . 1 . Legs . | . . . . . . Wheels 4036 | 22 795 492 62 1358 1307 Hover . | . . . . . . Flight 18 | . . . . . 18 Fastest Speed 50 | 50 80 108 115 100 100 Average Speed 109 | 110 94 115 115 111 112 Slowest Speed 320 | 200 110 320 115 320 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 98 44 20 94 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 46 | . 11 . . 9 26 Terrain Destroyed 142 | . 14 11 . 61 56 Melee 26 | . . . . . 26 Projectile . | . . . . . . AOE 116 | . 14 11 . 61 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 6088 | 84 1088 814 65 2164 1873 Wait 1314 | 1 204 238 2 524 345 Move 4084 | 54 794 492 61 1358 1325 Hop . | . . . . . . Pick Up 95 | 14 15 16 1 40 9 Fast Attach 19 | . 4 . . 10 5 Attach 56 | 7 3 7 . 15 24 Detach 7 | . . . . . 7 Swap 66 | 2 6 8 . 34 16 Drop 71 | . 12 2 1 49 7 Fire 285 | 6 50 51 . 134 44 Melee 75 | . . . . . 75 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Discovered new exit (range 6) 659 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Discovered new exit (range 8) 1224 | -10/Materials | Entered another Materials area 1224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -9/Materials | Build established: Scavenger-Mutant 1656 | -9/Materials | Discovered new exit (range 5) 1927 | -9/Materials | Discovered new exit (range 9) 2206 | -9/Materials | Entered Mines 2237 | -9/Mines | Discovered new exit (range 12) 2241 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2279 | -9/Mines | Entered Materials 2279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -8/Materials | Lost 3 parts (1p1u1w) 2970 | -8/Materials | Build established: Mutant 3657 | -8/Materials | Discovered new exit (range 12) 3690 | -8/Materials | Build established: Scavenger-Mutant 3946 | -8/Materials | Core integrity fell below 50% 4622 | -8/Materials | Discovered new exit (range 3) 4841 | -8/Materials | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Utility x2 4864 | -7/Factory | Build established: Mutant 5374 | -7/Factory | Build established: Scavenger-Mutant 6187 | -7/Factory | Build established: Infiltrator-Mutant 6491 | -7/Factory | Lost 7 parts (1p3u3w) 6593 | -7/Factory | Garrison activated, responded to threat 6762 | -7/Factory | Lost 4 parts (1n2u1w) 7038 | -7/Factory | Core integrity fell below 50% 7099 | -7/Factory | Self-destructed Last Messages --------------- to Factory Zone 9G. 07057_ Acquired 10 matter. 07058_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 07062_ R-06 Scavenger collects Lgt. Nuclear Core. 07062_ G-47 Trooper knocked back. 07067_ Enh. Nuclear Core destroyed. 07068_ Destroyed Particle Gun. 07068_ G-47 Trooper system corrupted by crushing effect. 07086_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 07087_ Recycling unit begins recycling process. 07088_ Recycling unit begins matter transfer process. 07090_ System corrupted: Component data lost. 07092_ Hvy. Mace destroyed. 07095_ Surge Thruster destroyed. 07095_ Destroyed Surge Thruster. 07095_ Rocket Launcher destroyed. 07095_ Destroyed Rocket Launcher. 07097_ Identified Imp. Signal Interpreter. 07098_ The unstable cave ceiling collapses. 07098_ R-06 Scavenger crushed by falling debris. 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