Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.26 @ 05:31:42 Player: Olexender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4000) 4000 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8900 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 119/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg VTOL Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Gatling Laser Minigun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Micro Fission Core Large Storage Unit Compact Battery Large Matter Pod Medium Armor Plating Gauss Rifle Gauss Rifle Coil Gun Gauss Cannon Magnetic Acceleration Cannon Mining Laser Great Maul Katana [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion 4 | . . 1 1 . 1 . . 1 Utility 4 | . . 1 . 1 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 73 | 6 9 18 13 7 4 1 . 15 Power 12 | 1 1 2 2 2 . . . 4 Engine 8 | 1 1 2 1 2 . . . 1 Core 3 | . . . 1 . . . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 16 | 2 2 4 6 1 . . . 1 Treads 10 | . . 3 6 1 . . . . Leg 6 | 2 2 1 . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 3 10 2 2 4 . . 3 Device 9 | . 1 4 . 1 1 . . 2 Storage 4 | 1 1 2 . . . . . . Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . 1 . . . . . . Protection 9 | . . 3 2 1 2 . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 3 2 3 2 . 1 . 7 Energy Gun 5 | 1 2 . . 1 . 1 . . Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 6 | 1 . 1 1 . . . . 3 Ballistic Cannon 5 | . . 1 1 1 . . . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . 2 Parts Lost 37 | . 3 1 6 3 1 2 . 21 Power 3 | . 1 . 1 . . . . 1 Propulsion 11 | . 1 . 1 1 . 1 . 7 Utility 11 | . . 1 1 2 1 . . 6 Weapon 12 | . 1 . 3 . . 1 . 7 Highest Loss Streak 20 | . 2 1 3 1 1 2 . 20 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 1 6 8 17 15 15 16 15 13 Power . | 1 . . . . 1 1 1 2 Propulsion 2 | . 1 1 5 3 2 2 1 . Utility 6 | . 3 4 8 7 5 5 5 3 Weapon 4 | . . 1 3 3 7 8 8 7 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 1 1 . 3 . . . 4 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . 1 1 . 1 . . . 2 Weapon 3 | . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 99 98 99 99 98 78 Engine 11 | . 13 11 11 11 13 13 13 5 Core 2 | . . . 6 2 . . . 3 Treads 26 | . . 20 35 29 33 32 31 25 Leg 4 | . 27 12 . . . . . . Device 10 | . 5 7 9 14 12 13 13 7 Storage 8 | . 14 11 9 7 6 6 6 4 Processor 2 | . 4 2 . . 4 6 6 4 Protection 6 | . . 8 9 6 7 6 6 8 Energy Gun 3 | . 9 . . 3 6 6 6 3 Energy Cannon 4 | . 4 11 7 3 . . . . Ballistic Gun 5 | . 13 6 1 6 6 6 6 4 Ballistic Cannon 5 | . . 4 9 7 6 6 6 5 Peak Build Rating 68 | 6 9 21 36 47 57 57 55 68 Average Rating 36 | 3 7 17 33 42 54 55 54 51 On Entrance 31 | . 6 8 20 35 47 56 53 55 Naked Turns 25 | . . . . . . . . 25 Heaviest Build 100 | 13 20 62 73 88 95 87 87 100 Greatest Support 136 | 20 20 66 112 104 122 122 114 136 Greatest Overweight (x) 27 | 1 1 1 . 1 . . . 27 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 14 20 20 20 20 20 17 Most Carried 20 | 6 9 14 20 19 17 18 17 16 Average Carried 13 | 2 6 8 17 15 15 16 15 13 Final Capacity 20 | 8 10 20 20 20 20 20 20 5 Final Carried 18 | 1 6 13 18 16 16 17 15 3 Class Distribution -------------------- 51% | Tank 42% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2665 | 200 260 500 381 553 143 104 . 524 Remotely . | . . . . . . . . . Salvage Created 3844 | . 368 862 839 863 154 237 . 521 Parts 208 | . 21 45 59 46 3 9 . 25 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . Prevented 3 | . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 89 | . 11 16 21 19 3 8 . 11 Melee 4 | . . . . . . . . 4 Guns 36 | . 9 2 2 8 3 7 . 5 Cannons 47 | . 1 14 18 11 . 1 . 2 Classes Destroyed 14 | . 4 3 2 2 . 1 . 2 Worker 1 | . . . . . . . . 1 Builder 2 | . . . 1 . . . . 1 Tunneler 1 | . . . . . . . . 1 Recycler 4 | . 1 1 1 1 . . . . Operator 6 | . . 3 2 1 . . . . Watcher 9 | . 1 2 2 2 . . . 2 Swarmer 27 | . 6 . 6 6 . 5 . 4 Grunt 33 | . 5 9 10 2 3 1 . 3 Brawler 2 | . . . 1 . . . . 1 Duelist 1 | . . 1 . . . . . . Sentry 14 | . . 6 4 3 . 1 . . Hunter 6 | . . . . 3 . . . 3 Programmer 5 | . . . . 5 . . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 7 | . 5 6 7 4 3 4 . 4 Combat Bots Only 4 | . 4 3 4 4 3 4 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 996 | . 118 77 141 189 11 84 . 376 Missed 310 | . 33 21 36 75 3 34 . 108 Hits 686 | . 85 56 105 114 8 50 . 268 Melee 5 | . . 5 . . . . . . Projectile 681 | . 85 51 105 114 8 50 . 268 Critical Strikes 20 | . 2 3 3 2 . 1 . 9 Damage Taken 7131 | . 617 598 1141 743 88 511 . 3433 Core 1450 | . 104 104 89 51 . 89 . 1013 Absorbed by Shields 885 | . . 85 . 272 32 191 . 305 Ignored by Resistances 2314 | . 202 195 337 317 32 202 . 1029 Core Remaining (%) 82 | 100 58 74 83 92 . . 89 . Volleys Fired 270 | . 39 48 72 53 7 18 . 33 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 145 | . 80 90 105 145 145 145 . 145 Shots Fired 639 | . 78 96 144 159 21 54 . 87 Gun 266 | . 68 27 4 73 14 36 . 44 Cannon 373 | . 10 69 140 86 7 18 . 43 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 392 | . 35 48 76 106 14 36 . 77 Thermal 247 | . 43 48 68 53 7 18 . 10 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 14 18 21 24 20 23 . 24 Robot Miss Streak 4 | . 3 3 4 4 2 2 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 3 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 484 | . 56 70 114 117 17 40 . 70 Core Hits 209 | . 18 33 40 49 10 21 . 38 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 Critical Strikes 18 | . 1 1 2 4 1 . . 9 Meltdown 2 | . 1 . 1 . . . . . Destroy 3 | . . . . 2 . . . 1 Blast 11 | . . 1 1 2 1 . . 6 Sever 2 | . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10113 | . 704 1213 2362 2439 389 988 . 2018 Guns 3651 | . 583 242 59 1027 283 719 . 738 Cannons 6012 | . 121 971 2303 1412 106 269 . 830 Explosions 114 | . . . . . . . . 114 Melee 332 | . . . . . . . . 332 Ramming 4 | . . . . . . . . 4 Kinetic 5075 | . 339 496 1073 1184 205 455 . 1323 Thermal 4702 | . 365 717 1289 1255 184 533 . 359 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 332 | . . . . . . . . 332 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 2 . . . . Average Corruption 1 | . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 1 4 . . . . Message Errors 4 | . . . 1 3 . . . . Matter Fused 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . 5 71 32 . . . 9 Projectiles 117 | . . 5 71 32 . . . 9 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 21 | . . . 8 5 2 . . 6 Impact . | . . . . . . . . . Kinetic 21 | . . . 8 5 2 . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . 2 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 455 | . 138 262 117 199 298 288 . 455 Average Temperature 83 | . 59 85 35 51 105 109 . 156 Received Heat Transfer 3072 | . 231 302 738 159 48 268 . 1326 Effects 9 | . . 2 . . . . . 7 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 2 | . . 2 . . . . . . Matter Decay 4 | . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . Parts Melted 9 | . 4 2 . 2 1 . . . Heat Transferred 8907 | . 909 1517 2146 2110 425 1150 . 650 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . 1 Low Security (%) 90 | 100 100 82 72 100 100 . . 99 Level 1 9 | . . 17 27 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 261 | . 65 241 261 152 53 . . 219 Initial 75 | . . 15 75 48 20 . . . Average 76 | . 23 89 154 50 13 . . 52 Influence Increases 2961 | . 302 516 670 704 73 180 . 516 Destroy 0b10 Robot/C 1780 | . 220 320 420 380 60 160 . 220 Destroy 0b10 Robot/NC 115 | . 10 30 30 20 . . . 25 Destroy Leader 468 | . 42 124 94 144 10 20 . 34 Successful Hack 153 | . 30 17 45 26 . . . 35 Disable Machine 135 | . . 9 . 36 . . . 90 Destroy Structure 100 | . . 1 6 8 3 . . 82 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 195 | . . 15 75 75 . . . 30 Influence Decreases 2853 | . 259 348 756 779 123 150 30 408 Entered New Map 280 | . . 28 136 77 30 . 9 . Time Decay 2091 | . 232 310 560 557 83 130 21 198 Lost Part 353 | . 27 10 60 16 10 20 . 210 Purge Threat 129 | . . . . 129 . . . . Squads Dispatched 22 | . 3 2 7 5 2 . . 3 Investigation 14 | . 3 1 5 1 2 . . 2 Extermination 4 | . . . . 3 . . . 1 Reinforcement 3 | . . 1 1 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 10 | . 1 3 4 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 14 20 34 24 3 8 . 21 Peak Tracking Total 8 | . 5 4 6 4 2 5 . 8 Tactical Retreats 11 | . . 1 4 4 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 3 | . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 15 | . . 1 . 4 . . . 10 Max in Single Turn 8 | . . 1 . 1 . . . 8 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 35 | . 7 8 9 5 1 1 . 4 Terminals 23 | . 6 6 7 2 . . . 2 Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 2 1 1 1 . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 107 | . 27 22 30 13 3 1 . 11 Successful 73 | . 20 17 22 8 1 1 . 4 Failed 34 | . 7 5 8 5 2 . . 7 Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 87 | . 25 20 26 8 . . . 8 Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units 14 | . 2 2 3 1 3 . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 60 | . 18 15 19 4 . 1 . 3 Record 21 | . 3 5 11 1 . . . 1 Robot Analysis 2 | . . . 1 . . . . 1 Prototype ID Bank 5 | . 2 2 1 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 5 | . 4 . 1 . . . . . Terminal Index 2 | . . 1 1 . . . . . Alert Level 4 | . 1 2 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . Dispatch Records 3 | . 1 2 . . . . . . Security Status 1 | . . . . 1 . . . . Surveillance Status 1 | . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Registered Prototypes 2 | . . 1 . 1 . . . . Zone Layout 7 | . 3 1 2 . . . . 1 Fabricator Hacks 3 | . . . . 3 . . . . Network Status 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 2 2 2 1 1 . . 1 Report Inventory 7 | . 1 2 1 1 1 . . 1 Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 4 | . . 2 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 5 7 4 1 . . 4 Full Trace Events 15 | . 4 1 6 1 1 . . 2 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 66 | . . . 66 . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 2122 | . 429 168 . . 239 633 151 502 Optics 1889 | . 196 168 . . 239 633 151 502 Terrain 322 | . 233 89 . . . . . . Robot Analysis Total 2 | . . . 1 . . . . 1 Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 5559 | 43 579 829 1125 1319 297 633 151 583 Spaces Moved 3005 | 31 366 472 521 713 167 380 98 257 Core 50 | 11 . . . . . . . 39 Treads 2351 | . . 256 521 713 167 380 98 216 Legs 604 | 20 366 216 . . . . . 2 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 145 152 151 148 148 50 Average Speed 146 | 100 120 133 160 155 151 150 152 150 Slowest Speed 1400 | 120 190 190 162 243 151 151 153 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 77 55 55 21 4 62 14 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . . . 5 4 1 3 . 42 Melee . | . . . . . . . . . Projectile 23 | . . . 5 4 1 3 . 10 AOE 32 | . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3588 | 43 435 576 663 809 194 400 100 368 Wait 92 | . 3 2 34 19 8 . . 26 Move 2997 | 30 365 471 520 712 166 379 97 257 Hop . | . . . . . . . . . Pick Up 85 | 7 13 22 16 9 4 2 . 12 Fast Attach . | . . . . . . . . . Attach 50 | 6 5 6 8 5 3 1 1 15 Detach 1 | . . . . . . . . 1 Swap 46 | . 6 13 9 5 5 . 1 7 Drop 34 | . 4 14 4 6 1 . 1 4 Fire 270 | . 39 48 72 53 7 18 . 33 Melee 12 | . . . . . . . . 12 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 46 | -10/Materials | Discovered new exit (range 8) 61 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 18) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Discovered new exit (range 7) 1406 | -9/Materials | Discovered new exit (range 16) 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1899 | -8/Materials | Garrison activated, responded to threat 2201 | -8/Materials | Lost 3 parts (1p1n1w) 2549 | -8/Materials | Discovered new exit (range 16) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2885 | -7/Factory | Build established: Tank 3562 | -7/Factory | Fabricated Imp. Antigrav System? 3874 | -7/Factory | Discovered new exit (range 15) 3896 | -7/Factory | Entered another Factory area 3896 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3973 | -6/Factory | Discovered new exit (range 21) 4193 | -6/Factory | Entered Lower Caves 4195 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4386 | -6/Lower Caves | Learned location of 1 exit from Factory 4715 | -6/Lower Caves | Spotted B-75 Beast 4753 | -6/Lower Caves | Destroyed B-75 Beast 4773 | -6/Lower Caves | Learned location of Extension (-5) 4808 | -6/Lower Caves | Discovered new exit (range 12) 4826 | -6/Lower Caves | Entered another Lower Caves area 4846 | -6/Lower Caves | Learned Factory terminal intel 4973 | -6/Lower Caves | Discovered new exit (range 5) 4977 | -6/Lower Caves | Entered Factory 4977 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4978 | -5/Factory | Identified exit to Extension 4979 | -5/Factory | Loaded intel: 27 terminal locations 5479 | -5/Factory | Released all parts (4) 5504 | -5/Factory | Core integrity fell below 50% 5531 | -5/Factory | Core integrity fell below 20% 5560 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05505_ K-01 Serf collects debris. 05506_ Acquired Katana. 05509_ U-05 Engineer builds a Door. 05509_ K-01 Serf collects debris. 05522_ S-27 Virus destroyed. 05524_ G-50 Soldier Carbon-fiber Leg severed. 05527_ Adv. Heat Sink destroyed. 05528_ Acquired VTOL Module. 05529_ Mining Laser destroyed. 05530_ Acquired Carbon-fiber Leg. 05534_ S-27 Virus destroyed. 05537_ Acquired 20 matter. 05538_ Carbon-fiber Leg destroyed. 05543_ Critical hit (Burn: +37). 05546_ G-50 Soldier destroyed. 05547_ Acquired 58 matter. 05549_ G-50 Soldier Adv. Heat Sink severed. 05551_ Katana destroyed. 05552_ Acquired Autogun. 05554_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #########???## % | | ?????????????# | | ##########???# % % % | | # ############ % % | | # """" ! # % % |= % | | # """" # ! ! | | # """" + * % | | # """" # % * | | # """" !# | | # """" ## ! * * | | # "# %* %%! =% | | # "# %% % %== ##### | | ########### !]!! #???? | | # # [/* ##???? | | # # [ #????? | | # # %# ???? | | # # #"#### | | # # % # = | | # # # | | | # # ! # "" | | # + + "" | | # # # "" | | # # == # | | # # =%[ ## ##+##+ | | # ####/########## | | # # @gg! ! ## | | # ?# gg[ ## | | # ?# ## #### | | # ?# ## ???# | | #######???# """""" ## ???# | | ??????????# """""" ## ???# | | ??????????# """""" ## ##+####+# | | ??????????# """""" ## ## + | | ??????????#######????#### ## ## | | ????????????????????????# ## """ ## | | ????????????????????????# ## """ ## | | ?????????????############ ## """ #? | | ?????????????# ## ## #? | | ?????????????# """"" ## #####+###? | | ?????????????# ""Y"" ## #?# #? | | ?????????????# ## ### #? | | ?????????????# """ """ + " #? | | ?????????????# """ """ ######| #? | | ?????????????# """ """ #????# ! #? | | ?????????????# #????### ###? | | ?????????????#####+#####??????# #??? | | ??????????????# #???????# #???? | | ??????????????# ##??????# #???? | | ??????????????# +??????# #???? | | ??????????????# ##??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantCoolantBox Manual? 0 Play Time 01:12:30 Cumulative 310.8 hours Start 2025.07.26 @ 04:04:32 End 2025.07.26 @ 05:31:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 254 Rogue 0 Adventurer 191 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b2f8d6d-20a3-4afe-8c44-5fad9cc886bb