Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 18:04:20 Player: ChromeKnight Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3591) 3591 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 7378 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 83 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 100/100 System Corruption 11% Temperature Cool (24) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Power Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Signal Interpreter Hacking Suite Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [NC] (26) Relay Coupler [NC] (25) Relay Coupler [Sentry] (23) Drone Bay (2/2) Precision Beam Rifle Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Signal Interpreter Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Drone Bay Arc Projector Arc Projector Rocket Launcher Datajack [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 92 | 6 11 . 14 15 10 36 Power 6 | 1 1 . 2 . . 2 Engine 4 | 1 . . 2 . . 1 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 26 | 2 2 . 4 8 1 9 Treads 17 | 2 2 . 4 7 1 1 Leg . | . . . . . . . Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight 5 | . . . . 1 . 4 Utility 29 | 1 4 . 5 5 4 10 Device 5 | . 2 . . . 1 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 1 . 1 Hackware 5 | . . . . . 2 3 Protection 14 | . 1 . 4 4 1 4 Artifact . | . . . . . . . Weapon 31 | 2 4 . 3 2 5 15 Energy Gun 18 | . 2 . 3 2 3 8 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 . . . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . . 3 Unidentified Prototypes 5 | . 1 . 1 1 . 2 Parts Lost 30 | . . . 4 1 1 24 Power 4 | . . . 2 . . 2 Propulsion 8 | . . . 1 . . 7 Utility 11 | . . . 1 1 1 8 Weapon 7 | . . . . . . 7 Highest Loss Streak 6 | . . . 3 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 99 99 100 79 Engine 7 | . 3 . 10 11 11 2 Core 3 | . 10 14 . . . 1 Treads 20 | . 27 28 21 21 22 7 Wheel 1 | . . . . . . 5 Device 9 | . 7 14 11 11 11 5 Storage 11 | . 14 14 11 11 11 9 Processor 3 | . . . . 11 10 4 Hackware 4 | . . . . . 4 18 Protection 11 | . 3 . 21 10 7 8 Energy Gun 18 | . 11 28 22 21 21 9 Ballistic Gun 2 | . 15 . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 34 33 42 45 42 43 Greatest Support 46 | 40 40 40 40 46 43 40 Greatest Overweight (x) 10 | . . . 1 1 . 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 Average Carried 13 | . 7 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Mutant 22% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Matter Collected 1666 | 224 216 25 175 199 177 650 Remotely . | . . . . . . . Salvage Created 4105 | . 403 214 669 1484 335 1000 Parts 234 | . 26 13 39 69 31 56 Haulers Intercepted 4 | . 1 . 1 1 . 1 Recyclers Shooed 4 | . . . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 93 | . 9 2 19 26 21 16 Guns 70 | . 9 2 19 23 7 10 Cannons 3 | . . . . . . 3 AOE 14 | . . . . . 14 . Classes Destroyed 11 | . 6 1 3 1 . . Worker 5 | . 1 . . . . 4 Builder 1 | . . . 1 . . . Hauler 4 | . 1 . 1 1 . 1 Recycler 4 | . . 2 . 2 . . Mechanic 2 | . . . . 2 . . Operator 2 | . 1 . . 1 . . Watcher 7 | . 2 . 1 1 . 3 Swarmer 32 | . 3 . 11 4 14 . Grunt 43 | . 6 2 3 13 7 12 Brawler 3 | . . . 1 1 . 1 Sentry 15 | . . . 4 8 . 3 Best Kill Streak 11 | . 3 2 6 8 11 2 Combat Bots Only 11 | . 3 2 6 6 11 2 Max Kills in Single Turn 5 | . 2 1 1 2 5 2 Gunslinging 1 | . 1 . . 1 . . Exploded 5 | . . . . . 5 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Damage Taken 5161 | . 409 41 826 1094 391 2400 Core 966 | . 23 . 135 189 42 577 Absorbed by Shields . | . . . . . . . Redirected to Shielding 97 | . . . 22 3 . 72 Regen/Repaired (Parts) 287 | . 287 . . . . . Core Remaining (%) 66 | 100 . 90 . . 8 . Volleys Fired 307 | 1 49 4 48 72 18 115 Largest 2 | 2 2 2 2 2 2 2 Hottest 112 | 40 112 112 112 112 112 112 Shots Fired 547 | 2 98 8 96 144 37 162 Gun 521 | 2 98 8 96 144 32 141 Cannon 21 | . . . . . . 21 Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 115 | 2 68 . . . . 45 Thermal 364 | . 30 8 96 144 32 54 Explosive 5 | . . . . . 5 . Electromagnetic 63 | . . . . . . 63 Robot Hit Streak 45 | 1 9 7 16 45 5 19 Robot Miss Streak 9 | 1 3 . 9 3 7 5 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 . 5 5 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 374 | 1 62 6 59 107 15 124 Core Hits 183 | . 26 5 28 42 22 60 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . . 1 4 11 1 4 Burn 21 | . . 1 4 11 1 4 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6817 | 8 635 102 1071 1835 1187 1979 Guns 5216 | 8 635 102 1071 1835 254 1311 Cannons 293 | . . . . . . 293 Explosions 1302 | . . . . . 933 369 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 948 | 8 401 . . . . 539 Thermal 4378 | . 234 102 1071 1835 254 882 Explosive 933 | . . . . . 933 . Electromagnetic 552 | . . . . . . 552 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 1 1 2 2 2 11 Average Corruption 2 | . 1 1 2 2 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 128 | . 4 13 9 36 13 53 Message Errors 31 | . . 4 2 6 3 16 Matter Fused 36 | . 1 4 4 9 2 16 Heat Flow Errors 17 | . 1 2 1 8 1 4 Energy Discharges 15 | . 1 2 . 5 2 5 Parts Rejected 3 | . . . . 2 . 1 Data Loss (minor) 13 | . 1 1 1 3 2 5 Data Loss (major) 6 | . . . 1 2 1 2 Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 173 | . . . . . 30 143 Projectiles . | . . . . . . . Explosions 173 | . . . . . 30 143 Melee . | . . . . . . . Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary . | . . . . . . . Self-Inflicted Damage 398 | . . . . . 91 307 Shots 8 | . . . . . 3 5 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 628 | . 159 187 213 256 94 628 Average Temperature 102 | . 22 72 30 64 19 144 Received Heat Transfer 1905 | . 171 21 105 411 36 1161 Effects 13 | . . . . . . 13 Energy Bleed 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 7 | . . . . . . 7 Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 3 . 1 Combat Hostiles 4 | . . . . 3 . 1 Parts Melted 32 | . . 1 11 15 3 2 Heat Transferred 10660 | . 518 296 2627 4810 629 1780 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Peak Influence 948 | . 161 79 335 369 948 484 Initial 462 | . . 4 . 105 239 462 Average 141 | . 61 26 37 161 761 219 Maximum Alert Level 3 | . . . 1 1 3 2 Low Security (%) 77 | 100 100 100 92 65 . 62 Level 1 15 | . . . 7 34 18 25 Level 2 2 | . . . . . 1 12 Level 3 4 | . . . . . 80 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 1 4 . 2 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Distress Signals 4 | . . . . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 24 2 24 40 22 32 Peak Tracking Total 15 | . 3 2 7 6 15 4 Tactical Retreats 9 | . 1 . 4 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Machines Disabled 16 | . 2 . 1 1 2 10 Max in Single Turn 8 | . 1 . 1 1 1 8 Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Machines Accessed 24 | . 8 . 2 9 . 5 Terminals 22 | . 7 . 2 8 . 5 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 57 | . 21 . 6 17 . 13 Successful 31 | . 15 . 1 8 . 7 Failed 26 | . 6 . 5 9 . 6 Catastrophic 5 | . . . . 4 . 1 Database Lockouts . | . . . . . . . Manual 42 | . 13 . 6 10 . 13 Terminals 46 | . 13 . 6 14 . 13 Fabricators . | . . . . . . . Repair Stations 8 | . 8 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 5 | . . . . 5 . . Open Door 3 | . . . . 3 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 7 . . . . . Scan Component 4 | . 4 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 18 | . 8 . 1 2 . 7 Terminals 18 | . 8 . 1 2 . 7 Assimilate 3 | . 2 . . . . 1 Botnet 13 | . 5 . 1 2 . 5 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 20 | . 6 . 2 7 . 5 Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . . 4 Non-combat 2 | . . . . . . 2 Combat 2 | . . . . . . 2 Robot Hacks Applied 4 | . . . . . . 4 ignore_parts 1 | . . . . . . 1 formatsys_low 1 | . . . . . . 1 formatsys_high 2 | . . . . . . 2 Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Attached 3 | . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Total Allies 8 | . 1 . . 2 . 5 Largest Group 4 | . 1 1 1 3 . 4 Highest-Rated Group 72 | . 10 10 10 72 . 46 Highest-Rated Ally 31 | . 10 10 10 31 . 18 Total Orders 18 | . . 4 4 4 . 6 STAY 10 | . . 2 2 2 . 4 FOLLOW 8 | . . 2 2 2 . 2 Ally Attacks 22 | . . . . 12 . 10 Total Damage 492 | . . . . 230 . 262 Kills 3 | . . . . 2 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Turns Passed 15547 | 78 2002 1155 5408 2681 892 3331 Spaces Moved 4536 | 42 670 674 524 819 399 1408 Core 38 | 1 . . . . . 37 Treads 3648 | 41 670 674 524 819 399 521 Legs . | . . . . . . . Wheels 769 | . . . . . . 769 Hover . | . . . . . . . Flight 81 | . . . . . . 81 Fastest Speed 50 | 50 160 160 160 160 160 90 Average Speed 166 | 157 160 160 164 185 160 164 Slowest Speed 550 | 160 160 160 240 240 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 92 99 20 92 50 60 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 103 | . . . . . 26 77 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 103 | . . . . . 26 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Total 11995 | 49 1514 743 4979 1841 619 2250 Wait 6936 | . 763 64 4376 911 177 645 Move 4529 | 41 669 673 523 818 397 1408 Hop . | . . . . . . . Pick Up 55 | 1 14 1 7 10 8 14 Fast Attach 49 | 6 11 . 5 5 2 20 Attach 21 | . . . 4 3 2 12 Detach 5 | . 1 . 1 . . 3 Swap 22 | . . . 5 7 6 4 Drop 56 | . 7 1 10 15 9 14 Fire 307 | 1 49 4 48 72 18 115 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Repaired Lgt. Treads 825 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Repaired Lgt. Assault Rifle 1950 | -10/Materials | Discovered new exit (range 11) 2070 | -10/Materials | Discovered new exit (range 8) 2081 | -10/Materials | Entered Mines 2081 | -10/Mines | Accompanied by 1 ally 2151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2294 | -10/Mines | Learned 2 Materials zone layouts 2297 | -10/Mines | Discovered new exit (range 9) 2439 | -10/Mines | Learned location of Mines (-9) 2691 | -10/Mines | Learned location of Storage (-9) 2693 | -10/Mines | Discovered new exit (range 12) 3236 | -10/Mines | Entered Materials 3236 | -9/Materials | Accompanied by 1 ally 3236 | -9/Materials | Evolved 2 slots: Utility x2 3237 | -9/Materials | Identified exit to Mines 3555 | -9/Materials | Lost 3 parts (1p1n1u) 3879 | -9/Materials | Build established: Scavenger-Mutant 8368 | -9/Materials | Discovered new exit (range 5) 8381 | -9/Materials | Identified exit to Storage 8644 | -9/Materials | Entered Storage 8644 | -9/Storage | Accompanied by 1 ally 8807 | -9/Storage | Met a pair of Derelict thieves 8920 | -9/Storage | Core integrity fell below 50% 9010 | -9/Storage | Build established: Mutant 10045 | -9/Storage | Learned location of Armory (-4) 10256 | -9/Storage | Discovered new exit (range 7) 10653 | -9/Storage | Core integrity fell below 20% 11323 | -9/Storage | Identified exit to Garrison 11325 | -9/Storage | Entered Garrison 11333 | -9/Garrison | Installed Relay Interface Framework 11374 | -9/Garrison | Triggered checkpoint 11395 | -9/Garrison | Garrison Relay disabled 11497 | -9/Garrison | Triggered checkpoint 11521 | -9/Garrison | Destroyed 11 combat bots 11694 | -9/Garrison | Triggered checkpoint 11709 | -9/Garrison | Build established: Bothacker-Mutant 11789 | -9/Garrison | Discovered new exit (range 9) 11846 | -9/Garrison | Triggered checkpoint 11921 | -9/Garrison | Garrison Relay disabled 12045 | -9/Garrison | Identified exit to Materials 12217 | -9/Garrison | Entered Materials 12217 | -8/Materials | Evolved 2 slots: Utility x2 13134 | -8/Materials | Lost 3 parts (1p1n1w) 13847 | -8/Materials | Lost 3 parts (1n2u) 14156 | -8/Materials | Discovered new exit (range 11) 14814 | -8/Materials | Core integrity fell below 50% 14851 | -8/Materials | System corruption reached 10% 14881 | -8/Materials | Lost 6 parts (1n4u1w) 14937 | -8/Materials | Lost 3 parts (1n2w) 15192 | -8/Materials | Build established: Commander-Mutant 15471 | -8/Materials | Core integrity fell below 20% 15548 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 15500_ |HY>PUTR7MCY% O TT,|7 15500_ System corrupted: Flak Cannon jammed. 15502_ Arc Projector destroyed. 15502_ Critical hit (Burn: +37). 15503_ G-47 Trooper knocked back. 15515_ G-47 Trooper destroyed. 15517_ Acquired 36 matter. 15518_ X8PW/=T9W X4QMQ9W=J1<79 Q 15536_ G-47 Trooper knocked back. 15542_ G-47 Trooper destroyed. 15547_ RKU,BKM9/EIVH9<=S3