Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 12:55:44 Player: Noggity Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2910) 2910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8730 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 86/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Multireflex Exoskeleton Multireflex Exoskeleton Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Seismic Detector Improved Melee Analysis Suite Layered Light Armor Plating Advanced Shield Generator Improved Point Defense System Advanced System Restoration Module > --- WEAPON ----------- Great Axe Companion Sword > --- INVENTORY -------- Micro Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg Compact Matter Pod Point Defense System DRS Beacon [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Slots Evolved 12 | . . . . 8 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . . . 3 . . . 1 Utility 6 | . . . . 3 . . 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 103 | 7 1 1 21 16 7 11 33 6 Power 14 | 1 . . 1 2 1 3 5 1 Engine 6 | 1 . . 1 1 1 2 . . Core 8 | . . . . 1 . 1 5 1 Reactor . | . . . . . . . . . Propulsion 34 | 2 . . 5 3 5 6 12 1 Treads 6 | . . . 4 2 . . . . Leg 24 | 2 . . . . 5 6 10 1 Wheel 3 | . . . . 1 . . 2 . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 35 | 2 . . 8 5 1 1 15 3 Device 17 | 1 . . 3 2 1 . 8 2 Storage 7 | 1 . . 3 . . . 2 1 Processor 5 | . . . 1 2 . . 2 . Hackware 1 | . . . . . . . 1 . Protection 5 | . . . 1 1 . 1 2 . Artifact . | . . . . . . . . . Weapon 20 | 2 1 1 7 6 . 1 1 1 Energy Gun 5 | . . 1 . 3 . . . 1 Energy Cannon 3 | . . . 2 1 . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 2 . Parts Lost 55 | . . . . 2 3 10 28 12 Power 13 | . . . . 1 1 3 6 2 Propulsion 19 | . . . . 1 1 5 11 1 Utility 19 | . . . . . 1 2 10 6 Weapon 4 | . . . . . . . 1 3 Highest Loss Streak 16 | . . . . 2 2 5 16 12 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 6 6 8 12 11 8 6 7 Power 1 | . 1 1 . 1 1 1 1 . Propulsion 2 | 1 3 2 1 1 2 3 4 4 Utility 2 | . . 1 2 4 6 4 1 1 Weapon 2 | . 1 2 4 4 . . . . Tool/Special . | . . . . . . . . . Unused Backups 28 | . . 4 9 8 . . 3 4 Power 6 | . . 1 1 1 . . 2 1 Propulsion 7 | . . 2 . 1 . . 1 3 Utility 5 | . . 1 4 . . . . . Weapon 10 | . . . 4 6 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 99 80 67 75 67 59 Engine 10 | . 14 14 14 10 5 7 . . Core 1 | . . . . . . 2 8 7 Treads 15 | . . . 26 23 1 . . . Leg 9 | . 28 28 1 . 19 25 13 11 Device 11 | . 14 14 13 6 9 6 11 18 Storage 10 | . 14 14 13 6 6 6 5 3 Processor 4 | . . . . 11 13 13 6 4 Protection 1 | . . . . 6 2 3 4 3 Energy Gun 6 | . . 7 12 4 . . . . Ballistic Gun 9 | . 27 20 14 4 . . . . Slashing Weapon 2 | . . . . 2 6 6 7 8 Peak Build Rating 96 | 7 7 9 18 59 56 61 86 96 Average Rating 29 | 4 7 8 10 40 47 52 62 72 On Entrance 31 | . 7 7 9 15 55 53 54 79 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 . Naked Turns 54 | . . . . . . . . 54 Heaviest Build 124 | 13 15 16 36 64 44 55 68 124 Greatest Support 160 | 20 20 20 43 160 160 86 92 108 Greatest Overweight (x) 5 | 1 . . 5 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 25 Average Capacity 11 | 7 8 8 9 15 15 15 15 12 Most Carried 15 | 5 8 8 13 15 15 13 15 15 Average Carried 9 | 3 6 7 8 13 13 11 8 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 5 8 8 13 15 7 12 11 5 Scrap Suit Usage (%) 1 | . . . 1 . . . . . Class Distribution -------------------- 72% | Mutant 9% | Gladiator 8% | Scavenger-Mutant 5% | Derelict-Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gladiator | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Matter Collected 2322 | 180 128 62 304 416 148 557 512 15 Remotely . | . . . . . . . . . Salvage Created 3667 | 15 141 35 . 714 304 859 1264 335 Parts 164 | 6 8 2 . 36 8 30 64 10 Haulers Intercepted 5 | . . . . 2 . . 2 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . 3 . . 5 31 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 52 | . 3 1 . 8 4 14 19 3 Melee 46 | . . . . 7 4 14 18 3 Guns 3 | . 1 1 . 1 . . . . AOE 3 | . 2 . . . . . 1 . Classes Destroyed 14 | 1 2 1 . 7 1 1 1 . Worker 3 | . . . . 1 . . 2 . Builder 1 | . . . . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . Hauler 5 | . . . . 2 . . 2 1 Recycler 1 | . . . . 1 . . . . Watcher 4 | . 1 . . 2 . . 1 . Swarmer 7 | . . . . 3 . . 4 . Grunt 25 | . 3 . . 2 . 10 8 2 Duelist 3 | . . . . 1 . 2 . . Sentry 2 | . . . . . . 1 1 . Hunter 4 | . . . . 1 . . 2 1 Programmer 6 | . . . . 1 . 1 4 . Subdweller 1 | . . 1 . . . . . . Samaritan 1 | . . . . . 1 . . . Thug 4 | . . . . . 4 . . . Best Kill Streak 7 | 1 3 1 . 4 4 7 3 1 Combat Bots Only 7 | . 2 1 . 4 4 7 3 1 Max Kills in Single Turn 3 | 1 3 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Hostile Shots Fired 786 | . 6 5 . 67 18 164 274 252 Missed 224 | . 1 2 . 12 5 46 76 82 Deflected 5 | . . . . . . 5 . . Hits 562 | . 5 3 . 55 13 118 198 170 Melee 7 | . . . . 4 . 3 . . Projectile 555 | . 5 3 . 51 13 115 198 170 AOE 1 | . . . . . . . 1 . Critical Strikes 17 | . . . . 2 . 4 6 5 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 9627 | . 57 62 . 1001 298 2295 3627 2287 Core 2575 | . . 25 . 142 63 567 621 1157 Absorbed by Shields 312 | . . . . . . . 48 264 Regen/Repaired (Parts) 92 | . . . 92 . . . . . Core Remaining (%) 59 | 100 . . 90 . . 9 37 . Volleys Fired 30 | 3 5 6 1 14 . . . 1 Largest 3 | 2 2 2 2 3 . . . 1 Hottest 148 | 40 50 50 80 148 . . . 63 Shots Fired 73 | 6 10 12 2 42 . . . 1 Gun 69 | 6 9 10 2 41 . . . 1 Cannon 1 | . . . . 1 . . . . Launcher 3 | . 1 2 . . . . . . Special . | . . . . . . . . . Kinetic 50 | 6 9 10 1 24 . . . . Thermal 5 | . . . 1 3 . . . 1 Explosive 3 | . 1 2 . . . . . . Electromagnetic 15 | . . . . 15 . . . . Robot Hit Streak 13 | 2 6 9 . 13 . . . . Robot Miss Streak 4 | 4 1 2 . 4 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 221 | 2 8 9 . 49 15 46 66 26 Core Hits 109 | 2 7 4 . 33 6 21 28 8 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . Critical Strikes 11 | . . . . 1 . 4 6 . Destroy 1 | . . . . 1 . . . . Smash 2 | . . . . . . 2 . . Melee Attacks 217 | . . . . 27 15 54 90 31 Impact 3 | . . . . . . 2 1 . Slashing 214 | . . . . 27 15 52 89 31 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . 5 2 1 5 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 13 | . . . . 2 . 3 2 6 Martial Strikes 10 | . . . . . . 6 4 . Damage Inflicted 8599 | 14 188 145 . 1585 659 1776 3192 1040 Guns 653 | 14 58 59 . 522 . . . . Cannons . | . . . . . . . . . Explosions 207 | . 121 86 . . . . . . Melee 7723 | . . . . 1063 659 1776 3192 1033 Ramming 16 | . 9 . . . . . . 7 Kinetic 447 | 14 58 59 . 316 . . . . Thermal 19 | . . . . 19 . . . . Explosive 207 | . 121 86 . . . . . . Electromagnetic 187 | . . . . 187 . . . . Impact 77 | . . . . . . 77 . . Slashing 7646 | . . . . 1063 659 1699 3192 1033 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 3 3 3 4 5 Average Corruption 3 | . . . . 2 3 3 3 4 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . 7 12 11 5 2 Message Errors 12 | . . . . 3 2 5 2 . Matter Fused 12 | . . . . 2 5 3 2 . Heat Flow Errors 4 | . . . . . 2 1 1 . Energy Discharges 4 | . . . . 2 . 1 . 1 Data Loss (minor) 4 | . . . . . 2 1 . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 436 | . . . . 123 14 91 189 19 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 436 | . . . . 123 14 91 189 19 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . 2 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 307 | . 16 . 40 198 166 307 136 . Average Temperature 66 | . 9 . 20 59 79 102 48 . Received Heat Transfer 1940 | . 30 . . 72 93 1081 375 289 Siege Activations . | . . . . . . . . . Martial Activations 4 | . . . . . . 2 2 . Total Turns 461 | . . . . . . 414 47 . Longest Duration 387 | . . . . . . 387 42 . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 25 | . . . . 25 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 112 | 5 85 . . 83 . . 112 35 Initial 9 | . . . . . . . 9 9 Average 26 | . 29 . . 26 . . 31 5 Influence Increases 1486 | 5 95 . . 275 15 340 624 132 Destroy 0b10 Robot/C 940 | . 60 . . 160 . 280 380 60 Destroy 0b10 Robot/NC 80 | 5 5 . . 35 . . 30 5 Destroy Leader 188 | . 22 . . 28 . 30 86 22 Successful Hack 55 | . . . . 21 . . 34 . Disable Machine 45 | . . . . 30 . . 15 . Destroy Structure 13 | . 8 . . 1 . . 4 . Lose Combat Pursuer 165 | . . . . . 15 30 75 45 Influence Decreases 1451 | 5 50 45 . 266 24 325 620 116 Entered New Map 42 | . . 22 . . 4 . 6 10 Time Decay 1103 | 5 50 23 . 246 20 255 448 56 Lost Part 306 | . . . . 20 . 70 166 50 Squads Dispatched 18 | . 1 . . 4 . 1 10 2 Investigation 3 | . . . . 1 . . 1 1 Extermination 5 | . . . . 2 . . 3 . Reinforcement 5 | . 1 . . . . . 3 1 Assault 1 | . . . . . . 1 . . Garrison 4 | . . . . 1 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Distress Signals 4 | . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 6 4 . 13 9 17 42 25 Peak Tracking Total 17 | . 4 2 . 4 4 7 12 17 Tactical Retreats 9 | . . . . . 1 2 5 1 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Traps Triggered 4 | . . . . 3 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Machines Disabled 3 | . . . . 2 . . 1 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Machines Accessed 18 | . 1 . 7 4 . . 4 2 Terminals 6 | . 1 . . 1 . . 3 1 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . . . 2 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 85 | . 2 . 48 21 . . 12 2 Successful 66 | . . . 48 10 . . 7 1 Failed 18 | . 2 . . 10 . . 5 1 Catastrophic 5 | . . . . 3 . . 1 1 Database Lockouts 1 | . . . . 1 . . . . Manual 16 | . . . 1 8 . . 5 2 Terminals 22 | . 2 . . 9 . . 10 1 Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 12 | . . . . 10 . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 54 | . . . 48 2 . . 4 . Record 49 | . . . 47 . . . 2 . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . . . . . . . 2 . Open Door 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 7 . . 1 . Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Retrieve Study 2 | . . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . . 2 1 Terminals 3 | . . . . 1 . . 2 . Assimilate 1 | . . . . . . . 1 . Botnet 2 | . . . . 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Fedlink 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . 4 . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Active Infowar (turns) 9375 | 19 225 613 4700 1108 730 883 848 249 Sensors 429 | . . . . . . . 429 . Seismic 6839 | 19 225 613 4700 659 . . 374 249 Machine Analysis 2866 | . . . . 830 730 883 423 . Jamming 22 | . . . . . . . 22 . Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered 5 | . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Turns Passed 10176 | 93 225 613 4776 1108 730 883 1429 319 Spaces Moved 6395 | 61 170 455 2917 547 572 492 979 202 Core 118 | 7 . . 1 . . . . 110 Treads 3248 | . . . 2688 547 13 . . . Legs 2726 | 54 170 455 228 . 559 492 676 92 Wheels 303 | . . . . . . . 303 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 115 116 100 50 Average Speed 140 | 116 120 120 156 165 117 152 114 77 Slowest Speed 300 | 120 120 120 300 173 180 234 260 180 Overloaded Moves 160 | . . . . . . 147 13 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 22 27 97 14 72 46 26 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . . 11 . 2 2 . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 22 | . 8 13 . . . . 1 . Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE 21 | . 8 13 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Total 7268 | 75 182 514 3120 705 617 570 1161 324 Wait 311 | . 1 39 85 46 9 17 32 82 Move 6387 | 60 169 454 2916 546 571 491 978 202 Hop . | . . . . . . . . . Pick Up 81 | 5 3 6 25 20 3 3 16 . Fast Attach 69 | 7 . . 22 10 4 6 19 1 Attach 39 | . 1 . 1 9 5 4 16 3 Detach 19 | . 1 . 4 4 1 1 4 4 Swap 36 | . 1 3 13 6 . 3 7 3 Drop 89 | . . 6 41 24 9 . 8 1 Fire 30 | 3 5 6 1 14 . . . 1 Melee 191 | . . . . 25 15 45 81 25 Ram 2 | . . . . . . . . 2 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . 12 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Entered Subcaves 320 | -10/Subcaves | Approached by a straggling Scientist 446 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 525 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 932 | -10/Subcaves | Entered Scraptown 1166 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1724 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1801 | -9/Scraptown | Discovered new exit (range 5) 1897 | -9/Scraptown | Visited Cave Peace 2177 | -9/Scraptown | Visited Comm Corps 2288 | -9/Scraptown | Visited CR-KLE's Repair Center 2299 | -9/Scraptown | CR-KLE repaired 5 parts 2661 | -9/Scraptown | Visited Bundlers 2886 | -9/Scraptown | Visited Red Mages 2970 | -9/Scraptown | Visited UFD Registry 2996 | -9/Scraptown | Visited IN-MT5's Study 3178 | -9/Scraptown | Visited Fellowship of the Rings 3503 | -9/Scraptown | Registered with UFD as "Fluxtube" 3577 | -9/Scraptown | Visited Observation Area 3655 | -9/Scraptown | Visited Curators Association 3743 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3753 | -9/Scraptown | Found DCF Scrap (28 items) 3895 | -9/Scraptown | Discovered new exit (range 5) 3952 | -9/Scraptown | Found Scrap Suit 4103 | -9/Scraptown | Visited Scrapoid Research Area 4165 | -9/Scraptown | Visited Junk Repository 4253 | -9/Scraptown | Visited Derelict Rescue Squad 4271 | -9/Scraptown | Found DRS Beacon 4354 | -9/Scraptown | Visited Chapter 10 4470 | -9/Scraptown | Visited Sword Containment 4542 | -9/Scraptown | Visited Supply Room 4871 | -9/Scraptown | Visited Abandonware Association 4882 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4890 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5376 | -9/Scraptown | Found Prototype Slashing Weapon 5530 | -9/Scraptown | Met Optimus 5530 | -9/Scraptown | Accepted into 0bPrime 5708 | -9/Scraptown | Entered Factory 5708 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5830 | -6/Factory | Garrison activated, responded to threat 5881 | -6/Factory | Central database locked down 6010 | -6/Factory | Build established: Derelict-Tank 6163 | -6/Factory | Identified exit to Lower Caves 6163 | -6/Factory | Identified exit to Extension 6305 | -6/Factory | Identified Companion Sword 6310 | -6/Factory | Spotted B-75 Beast 6704 | -6/Factory | Build established: Mutant 6816 | -6/Factory | Entered Lower Caves 7080 | -6/Lower Caves | Learned Factory stockpile data 7087 | -6/Lower Caves | Spotted B-75 Beast 7306 | -6/Lower Caves | Encountered a Warlord checkpoint 7399 | -6/Lower Caves | Ambushed by wild Derelicts 7518 | -6/Lower Caves | Discovered new exit (range 15) 7546 | -6/Lower Caves | Entered another Lower Caves area 7611 | -6/Lower Caves | Discovered new exit (range 11) 7743 | -6/Lower Caves | Learned location of Extension (-6) 7745 | -6/Lower Caves | Build established: Scavenger-Mutant 7761 | -6/Lower Caves | Encountered a Warlord checkpoint 7877 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7915 | -6/Lower Caves | Core integrity fell below 50% 7950 | -6/Lower Caves | Destroyed 7 combat bots 7950 | -6/Lower Caves | Lost 5 parts (2p3n) 8123 | -6/Lower Caves | Learned Factory security intel 8142 | -6/Lower Caves | Found DCF Scrap (15 items) 8254 | -6/Lower Caves | Spotted B-75 Beast 8333 | -6/Lower Caves | Core integrity fell below 20% 8357 | -6/Lower Caves | Lost 4 parts (1p2n1u) 8429 | -6/Lower Caves | Entered Factory 8429 | -5/Factory | Evolved 2 slots: Utility x2 8597 | -5/Factory | Garrison activated, responded to threat 8614 | -5/Factory | Lost 3 parts (1p1n1w) 8912 | -5/Factory | Lost 16 parts (3p8n5u) 9058 | -5/Factory | Lost 5 parts (1p2n2u) 9131 | -5/Factory | Build established: Mutant 9326 | -5/Factory | Core integrity fell below 50% 9503 | -5/Factory | Build established: Gladiator 9765 | -5/Factory | Discovered new exit (range 11) 9858 | -5/Factory | Entered another Factory area 9858 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10118 | -4/Factory | Core integrity fell below 50% 10129 | -4/Factory | Spotted B-86 Titan 10132 | -4/Factory | Loaded intel: 8 recycling unit locations 10146 | -4/Factory | Core integrity fell below 20% 10154 | -4/Factory | Lost 12 parts (2p1n6u3w) 10177 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10142_ K-01 Serf pushes I-47 Archangel. 10142_ K-01 Serf pushes G-67 Veteran. 10143_ K-01 Serf pushes I-47 Archangel. 10143_ K-01 Serf pushes G-67 Veteran. 10144_ K-01 Serf pushes I-47 Archangel. 10144_ K-01 Serf pushes G-67 Veteran. 10145_ K-01 Serf pushes I-47 Archangel. 10145_ K-01 Serf pushes G-67 Veteran. 10145_ K-01 Serf pushes I-47 Archangel. 10145_ K-01 Serf pushes G-67 Veteran. 10158_ K-01 Serf cleans the Assembly Bed. 10167_ U-05 Engineer works on Subcomponent Replicator. 10168_ K-01 Serf cleans the Fabricator. 10171_ U-05 Engineer works on Subcomponent Replicator. 10173_ System corrupted: Energy discharge (-25). 10176_ U-05 Engineer works on Subcomponent Replicator. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??? ???????????????????????????? | | ???? ??? ??? ??? ??? ??? ?????????????????????? | | ??? ?? ??? ??? ?? ??? ???????????????????? | | ???# "? ?? ??? ?? ??? #???????????????????? | | ???# "? "? "?? ?? ?? #???????????????????? | | ???# """ """ """ """ """ #???????????????????? | | ##?# """ """ """ """ """ #???????????????????? | | ""?# """ """ """ """ """ #???????????????????? | | F"## #???????????????????? | | "" "" "" "" " #???????????????????? | | "" "" "" "" #??????????"""??????? | | "" """ """ """ """ ##??????????Y"??????? | | "" = """ """ """ """ " #?????????"""??????? | | "" """ """ """ """ ""< #??????????????????? | | "" u #??????????????????? | | +??????????????????? | | s #??????????????????? | | #########################s #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ #??????????????????? | | ?????????????????????""?# #??????????????????? | | ?????????????????????Y"?# #??????????????????? | | ?????????????????????""?# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ssst#??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? s ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 600 Matter Stores 334 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Launcher Accuracy 30 Recoil Reduction 5 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Deductive Reasoning Ew, Corruption For Emergencies Only I Have A Map? Item+ Link The Feds Nice Directions, Buddy Organ Harvest Overwhelming Physics Protects There's More Where That Came From This Is Interesting... We Love MA Challenges ------------ None Game ------ Seed ProcessingShadingStorm Manual? 0 Play Time 03:07:22 Cumulative 37.2 hours Start 2025.11.14 @ 18:38:49 End 2025.11.17 @ 12:55:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53476311-94c5-4453-b7e3-ff9e58aee7f4