Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 19:53:57 Player: Matt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (603) 603 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2413 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (6) ---- Light Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 7 4 16 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 1 | . . . 1 Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 5 | 1 1 . 3 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 1 5 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 . 2 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . . 18 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 75 | . 88 63 69 Engine 10 | . 14 10 6 Core 1 | . . . 4 Leg 5 | . . . 17 Wheel 8 | . 21 . . Flight 9 | . 6 20 2 Device 2 | . . . 8 Storage 11 | . 14 11 9 Processor 7 | . 7 11 3 Energy Gun 4 | . 9 . 2 Ballistic Gun 11 | . 14 11 9 Naked Turns . | . . . . Heaviest Build 25 | 11 11 8 25 Greatest Support 35 | 32 32 8 35 Greatest Overweight (x) 3 | 3 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 4 | 3 5 4 1 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 4 2 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 715 | 256 98 59 302 Remotely . | . . . . Salvage Created 569 | . 186 . 383 Parts 31 | . 10 . 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 6 . 11 Guns 14 | . 5 . 9 Cannons 2 | . . . 2 AOE 1 | . 1 . . Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 9 | . 3 . 6 Hunter 2 | . . . 2 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2073 | . 210 . 1863 Core 620 | . 58 . 562 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 76 100 . Volleys Fired 93 | . 37 . 56 Largest 2 | . 1 . 2 Hottest 68 | . 40 . 68 Shots Fired 132 | . 37 . 95 Gun 113 | . 37 . 76 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 24 . 86 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 11 | . 6 . 11 Robot Miss Streak 4 | . 4 . 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 95 | . 21 . 74 Core Hits 40 | . 11 . 29 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1394 | . 322 . 1072 Guns 1027 | . 237 . 790 Cannons 268 | . . . 268 Explosions 85 | . 85 . . Melee . | . . . . Ramming 14 | . . . 14 Kinetic 1074 | . 103 . 971 Thermal 172 | . 85 . 87 Explosive . | . . . . Electromagnetic 134 | . 134 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Effects 7 | . . 7 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . 16 . . Projectiles . | . . . . Explosions 16 | . 16 . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 50 | . 46 . 4 Shots 2 | . 2 . . Rammed 8 | . . . 8 Targets Rammed 9 | . . . 9 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 192 | . 12 186 192 Average Temperature 60 | . 6 99 68 Received Heat Transfer 633 | . 30 . 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 287 | . 100 . 187 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 269 | . 121 83 269 Average Influence 66 | . 58 60 95 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 86 Level 1 3 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 1 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 12 6 21 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 7 5 2 Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 19 15 7 Successful 28 | . 15 10 3 Failed 13 | . 4 5 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 14 5 7 Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 12 2 3 Record 3 | . 2 . 1 Prototype ID Bank 3 | . 2 . 1 Scanalyzer Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . . 1 . Maintenance Status 2 | . 2 . . Recall Investigation 1 | . 1 . . Registered Components 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 5 | . . 5 . Repair 3 | . . 3 . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1444 | 81 554 409 400 Spaces Moved 1043 | 60 507 301 175 Core 55 | 22 . 2 31 Treads . | . . . . Legs 112 | . . . 112 Wheels 374 | 38 336 . . Hover . | . . . . Flight 502 | . 171 299 32 Fastest Speed 37 | 50 37 37 37 Average Speed 74 | 105 79 37 112 Slowest Speed 200 | 200 125 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 71 27 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1593 | 77 630 596 290 Wait 372 | . 65 287 20 Move 1036 | 59 506 296 175 Hop 2 | . . 2 . Pick Up 33 | 12 5 3 13 Fast Attach 3 | . 2 1 . Attach 27 | 6 4 3 14 Detach 4 | . 3 1 . Swap 3 | . 1 . 2 Drop 11 | . 7 3 1 Fire 93 | . 37 . 56 Melee . | . . . . Ram 1 | . . . 1 Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 114 | -10/Materials | Discovered new exit (range 20) 144 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Repaired Lgt. Ion Engine 691 | -9/Materials | Repaired Flight Unit 717 | -9/Materials | Repaired Flight Unit 1038 | -9/Materials | Discovered new exit (range 13) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1142 | -8/Materials | Lost 4 parts (1p2n1u) 1209 | -8/Materials | Lost 3 parts (1p2w) 1306 | -8/Materials | Core integrity fell below 50% 1306 | -8/Materials | Garrison activated, responded to threat 1418 | -8/Materials | Core integrity fell below 20% 1445 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01414_ Destabilizing: Short circuit. 01414_ Broken Imp. Heat Sink permanently disabled. 01415_ Slammed into Y-45 Defender. 01416_ Acquired 23 matter. 01416_ Broken Imp. Heat Sink destroyed. 01416_ Slammed into Y-45 Defender. 01417_ Aluminum Leg destroyed. 01417_ Slammed into Y-45 Defender. 01417_ Destabilizing: Core damaged (-22). 01419_ Slammed into Y-45 Defender. 01419_ K-01 Serf collects debris. 01422_ Carbon-fiber Leg destroyed. 01423_ U-05 Engineer lays Concrete. 01424_ T-07 Excavator is excavating. 01424_ U-05 Engineer lays Concrete. 01426_ Slammed into B-36 Bruiser. 01428_ T-07 Excavator is excavating. 01430_ Targeting Computer destroyed. 01434_ Acquired Pulse Rifle. 01436_ Material Compactor disabled. 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