Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 05:26:38 Player: Moddy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1857) 1857 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4772 Bonus ------- None Cogmind --------- Core Integrity 16/700 Matter 123/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Machine Analyzer Improved Signal Interpreter Recoil Stabilizer Weapon Cycler Transmission Jammer EM Disruption Field Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Battery Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Machine Analyzer Improved Signal Interpreter Recoil Stabilizer Weapon Cycler Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating EM Disruption Field [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 52 | 7 6 . 13 15 11 Power 10 | 1 1 . 2 1 5 Engine 6 | 1 1 . 2 1 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 18 | 3 2 . 4 8 1 Treads 1 | 1 . . . . . Leg 12 | 2 2 . 4 3 1 Wheel . | . . . . . . Hover 5 | . . . . 5 . Flight . | . . . . . . Utility 11 | 1 2 . 2 4 2 Device 1 | . . . . 1 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 13 | 2 1 . 5 2 3 Energy Gun 4 | 1 . . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . 3 1 . Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 23 | . 2 . 2 5 14 Power 6 | . 1 . 1 . 4 Propulsion 7 | . 1 . . 2 4 Utility 4 | . . . . 1 3 Weapon 6 | . . . 1 2 3 Highest Loss Streak 14 | . 2 . 1 3 14 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 9 9 8 9 Power . | . . . . 1 1 Propulsion 2 | 2 3 4 4 2 . Utility 4 | . 1 3 4 4 8 Weapon . | 1 2 2 . . . Tool/Special . | . . . . . . Unused Backups 28 | . 2 . 4 13 9 Power 4 | . . . . 2 2 Propulsion 9 | . 1 . . 8 . Utility 12 | . 1 . 1 3 7 Weapon 3 | . . . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 100 97 97 93 Engine 9 | . 14 14 10 9 7 Core 1 | . . . . . 5 Leg 21 | . 28 28 22 8 27 Hover 4 | . . . . 17 . Storage 16 | . 14 14 17 18 14 Processor 5 | . . . 10 6 . Protection 10 | . 12 14 4 11 14 Energy Gun 8 | . 14 14 12 1 6 Ballistic Gun 17 | . 14 14 19 23 9 Peak Build Rating 49 | 6 8 7 13 37 49 Average Rating 21 | 3 6 7 11 27 42 On Entrance 11 | . 6 7 7 13 37 Naked Turns . | . . . . . . Heaviest Build 62 | 12 18 18 27 46 62 Greatest Support 80 | 20 20 20 20 60 80 Greatest Overweight (x) 4 | . . . 1 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 9 10 10 10 Average Carried 8 | 3 7 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 4 9 9 9 8 6 Class Distribution -------------------- 40% | Gunner 29% | Mutant 22% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1477 | 213 182 . 322 514 246 Remotely . | . . . . . . Salvage Created 2194 | . 308 . 685 923 278 Parts 119 | . 13 . 40 45 21 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 50 | . 7 . 13 20 10 Guns 43 | . 7 . 12 20 4 Cannons 6 | . . . . . 6 AOE 1 | . . . 1 . . Classes Destroyed 11 | . 2 . 5 2 2 Worker 2 | . . . 2 . . Tunneler 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 3 | . 1 . 1 1 . Swarmer 18 | . . . 7 4 7 Grunt 23 | . 7 . 3 12 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . 3 2 1 Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 2 . 9 5 4 Combat Bots Only 5 | . 2 . 5 5 4 Max Kills in Single Turn 3 | . 1 . 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 453 | . 43 16 64 95 235 Missed 122 | . 9 5 17 34 57 Hits 331 | . 34 11 47 61 178 Melee 14 | . . . . 1 13 Projectile 317 | . 34 11 47 60 165 Critical Strikes 14 | . 1 . 1 4 8 Actively Blocked 1 | . . . . . 1 Damage Taken 4890 | . 452 121 565 996 2756 Core 1007 | . 44 18 130 131 684 Absorbed by Shields . | . . . . . . Redirected to Shielding 220 | . 17 4 . 4 195 Core Remaining (%) 79 | 100 . 75 67 76 . Volleys Fired 162 | . 34 . 34 58 36 Largest 3 | . 2 . 3 3 3 Hottest 135 | . 70 . 125 106 135 Shots Fired 396 | . 68 . 90 165 73 Gun 366 | . 68 . 90 165 43 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 295 | . 34 . 62 151 48 Thermal 79 | . 34 . 6 14 25 Explosive . | . . . . . . Electromagnetic 22 | . . . 22 . . Robot Hit Streak 12 | . 12 . 10 9 10 Robot Miss Streak 4 | . 3 . 3 4 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 244 | . 45 . 59 99 41 Core Hits 101 | . 15 . 25 44 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . 1 . 1 . 2 Burn 1 | . 1 . . . . Destroy 1 | . . . 1 . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4097 | . 568 . 1018 1545 966 Guns 3466 | . 560 . 900 1545 461 Cannons 499 | . . . . . 499 Explosions 112 | . . . 112 . . Melee . | . . . . . . Ramming 20 | . 8 . 6 . 6 Kinetic 3021 | . 282 . 654 1412 673 Thermal 858 | . 278 . 160 133 287 Explosive . | . . . . . . Electromagnetic 198 | . . . 198 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . 27 . 20 Projectiles 20 | . . . . . 20 Explosions 27 | . . . 27 . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 23 | . . . 22 . 1 Shots 1 | . . . 1 . . Rammed 2 | . . . . . 2 Targets Rammed 8 | . 1 2 2 . 3 Kicked 6 | . 1 2 2 . 1 Crushed . | . . . . . . Highest Temperature 468 | . 150 . 157 324 468 Average Temperature 123 | . 46 . 48 100 230 Received Heat Transfer 1518 | . 276 45 174 396 627 Effects 13 | . . . . . 13 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1963 | . 888 . 261 259 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 94 | 100 100 100 90 90 100 Level 1 5 | . . . 9 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 263 | . 71 9 228 263 141 Initial 108 | . . 9 . 80 108 Average 66 | . 27 4 56 138 43 Influence Increases 1418 | . 192 . 452 503 271 Destroy 0b10 Robot/C 1000 | . 140 . 260 400 200 Destroy 0b10 Robot/NC 45 | . 5 . 30 5 5 Destroy Leader 218 | . 42 . 64 92 20 Successful Hack 18 | . 4 . . . 14 Disable Machine 60 | . . . 30 . 30 Destroy Structure 17 | . 1 . 8 6 2 Lose Combat Pursuer 60 | . . . 60 . . Influence Decreases 1418 | . 168 24 260 456 510 Entered New Map 258 | . . 15 . 112 131 Time Decay 933 | . 148 9 240 294 242 Lost Part 227 | . 20 . 20 50 137 Squads Dispatched 8 | . 2 . . 5 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 11 5 19 27 14 Peak Tracking Total 6 | . 4 5 5 4 6 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 3 . 3 2 2 Terminals 8 | . 2 . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 . 7 3 3 Successful 5 | . 3 . 1 . 1 Failed 13 | . 2 . 6 3 2 Catastrophic 5 | . . . 1 3 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 12 | . 3 . 3 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Prototype ID Bank 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 3 2 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2619 | 63 441 40 835 640 600 Spaces Moved 1266 | 45 236 32 291 326 336 Core 24 | 11 . . . . 13 Treads . | . . . . . . Legs 1001 | 34 236 32 291 85 323 Wheels . | . . . . . . Hover 241 | . . . . 241 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 102 130 Average Speed 135 | 102 120 120 181 111 134 Slowest Speed 250 | 120 120 120 190 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 36 12 25 33 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 6 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1855 | 62 328 33 524 484 424 Wait 231 | . 34 . 158 30 9 Move 1261 | 44 235 31 290 325 336 Hop . | . . . . . . Pick Up 84 | 10 13 . 15 30 16 Fast Attach . | . . . . . . Attach 33 | 7 3 . 4 12 7 Detach 1 | 1 . . . . . Swap 24 | . 3 . 10 6 5 Drop 51 | . 5 . 11 23 12 Fire 162 | . 34 . 34 58 36 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 6 | . 1 2 2 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 8) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 839 | -9/Materials | Build established: Gunner 1350 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Entered another Materials area 1380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -8/Materials | Garrison activated, responded to threat 1884 | -8/Materials | Lost 3 parts (1n1u1w) 1995 | -8/Materials | Discovered new exit (range 13) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2373 | -7/Factory | Build established: Tank 2592 | -7/Factory | Core integrity fell below 50% 2602 | -7/Factory | Core integrity fell below 20% 2620 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Hvy. Particle Gun destroyed. K-01 Serf destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Nuclear Core destroyed. Imp. Titanium Leg destroyed. Med. Battery destroyed. Acquired 5 matter. U-05 Engineer builds a Wall. Slammed into L-41 Fighter. K-01 Serf collects debris. Acquired 26 matter. Acquired 4 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Imp. Utility Shielding destroyed. Acquired 13 matter. K-01 Serf collects debris. Critical hit (Burn: +37). 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