Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 01:42:11 Player: Pitt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1618) 1618 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 6857 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 636 Met Imprinter 300 Was Imprinted 300 Friendly Fire -456 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 392/400 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Q-thruster > --- UTILITY (6) ------ Compact Battery Terrain Scan Processor Microactuators Hacking Suite > --- WEAPON (4) ------- Axe CR-A16's Pointy Stick > --- INVENTORY (4) ---- Neutrino Core Compact Battery (300) Compact Battery (300) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Maneuvering Thrusters Hacking Suite System Shield Advanced Recalibrator > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Light Fission Core Micro Fission Core VTOL Module Q-thruster Q-thruster Mobile Refinery Mk. CCLXVII Heavy Laser CR-A16's Pointy Stick [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Improved EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 3 . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 109 | 7 8 6 9 . 7 14 13 6 21 18 Power 14 | 1 1 1 1 . . 2 2 . 2 4 Engine 10 | 1 1 1 1 . . . 2 . 1 3 Core 3 | . . . . . . 2 . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 3 2 3 . 2 7 4 . 6 4 Treads 7 | . . . . . . 7 . . . . Leg 2 | 2 . . . . . . . . . . Wheel 3 | . . . 2 . 1 . . . . . Hover . | . . . . . . . . . . . Flight 21 | . 3 2 1 . 1 . 4 . 6 4 Utility 31 | 2 1 1 2 . 3 2 5 4 6 5 Device 17 | 1 . . 1 . 2 1 2 4 4 2 Storage 8 | 1 . 1 . . 1 1 1 . 1 2 Processor 2 | . 1 . . . . . . . 1 . Hackware 2 | . . . 1 . . . 1 . . . Protection 2 | . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 3 2 3 . 2 3 2 2 7 5 Energy Gun 8 | 2 1 . 2 . . 1 . . 1 1 Energy Cannon 3 | . . . . . 1 1 . 1 . . Ballistic Gun 7 | . 1 . . . . . 1 . 4 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . 1 . 1 . 1 . . 1 1 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . 1 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 . 1 2 Parts Lost 26 | . 1 1 3 . . . . . 6 15 Power 3 | . . . . . . . . . 1 2 Propulsion 8 | . . 1 2 . . . . . . 5 Utility 8 | . . . . . . . . . 3 5 Weapon 7 | . 1 . 1 . . . . . 2 3 Highest Loss Streak 7 | . 1 1 3 . . . . . 2 7 Average Slot Usage (%) 89 | . 94 100 93 88 99 99 63 65 63 67 Engine 6 | . 14 14 11 11 11 . 10 8 3 5 Core 3 | . . . . . . 10 . . 2 . Treads 10 | . . . . . . 30 1 . . . Wheel 6 | . . . . 22 22 1 . . . . Flight 10 | . 11 28 29 11 11 . 18 20 20 16 Device 7 | . 14 12 10 11 9 2 12 14 7 6 Storage 6 | . 8 1 9 . 1 11 6 6 6 10 Processor 8 | . 5 14 11 11 11 8 . . 2 6 Hackware 9 | . . . . 11 11 11 10 13 11 6 Energy Gun 4 | . 20 12 7 11 1 7 . . . . Energy Cannon 6 | . . . . . 10 10 . . . . Launcher 3 | . 1 4 . . 9 3 . 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 12 12 20 13 31 35 50 38 29 35 Greatest Support 71 | 20 20 10 20 20 20 71 68 21 27 22 Greatest Overweight (x) 9 | . 2 1 2 . 2 2 9 2 7 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 4 8 10 10 8 8 8 Average Capacity 7 | 5 5 4 5 4 4 9 8 8 8 6 Most Carried 10 | 6 6 6 6 2 5 10 10 8 8 8 Average Carried 6 | 3 5 4 5 2 4 9 7 7 7 5 Final Capacity 10 | 6 4 6 4 4 8 10 8 8 8 4 Final Carried 10 | 6 4 6 2 2 5 10 8 8 7 3 Class Distribution -------------------- 70% | Scavenger-Mutant 13% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Matter Collected 1658 | 205 78 53 129 . 140 250 . 170 353 280 Remotely . | . . . . . . . . . . . Salvage Created 2195 | 74 113 18 157 . . 1121 . . 336 376 Parts 97 | 10 11 1 15 . . 35 . . 15 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . 5 22 . . . 8 Prevented 24 | . . . . . . 24 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 35 | . 4 . 3 . . 15 . . 4 9 Melee 3 | . . . . . . . . . . 3 Guns 17 | . 3 . 1 . . 4 . . 4 5 Cannons 1 | . . . . . . . . . . 1 AOE 13 | . 1 . 2 . . 10 . . . . Classes Destroyed 16 | 1 3 1 4 . . 5 . . 2 . Worker 4 | . . 1 2 . . . . . 1 . Builder 1 | . . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . Minesweeper 1 | . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 8 | . 3 . . . . . . . 1 4 Saboteur 1 | . . . . . . 1 . . . . Grunt 17 | . 1 . 2 . . 9 . . 2 3 Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . . 2 . . . 1 Sentry 4 | . . . 1 . . 2 . . . 1 Programmer 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . 1 . . . . Guerrilla 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 2 1 1 6 . . 6 . . 4 3 Combat Bots Only 6 | . 1 . 2 . . 6 . . 2 3 Max Kills in Single Turn 5 | 1 1 1 2 . . 5 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . 1 . . 4 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Damage Taken 3684 | . 215 44 251 . . 641 . . 1038 1495 Core 1059 | . 44 . 72 . . 73 . . 221 649 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 82 . . . 63 . . . . Volleys Fired 176 | 6 25 1 21 . . 42 . 8 41 32 Largest 3 | 2 2 1 2 . . 2 . 1 2 3 Hottest 156 | 90 90 40 86 . . 138 . 90 83 156 Shots Fired 231 | 12 33 1 22 . . 49 . 8 57 49 Gun 170 | 12 33 1 16 . . 16 . . 53 39 Cannon 37 | . . . . . . 19 . 8 . 10 Launcher 23 | . . . 5 . . 14 . . 4 . Special 1 | . . . 1 . . . . . . . Kinetic 85 | . 5 . . . . . . . 38 42 Thermal 78 | 6 8 1 17 . . 16 . 8 15 7 Explosive 9 | . . . 5 . . . . . 4 . Electromagnetic 59 | 6 20 . . . . 33 . . . . Robot Hit Streak 15 | 3 5 1 15 . . 7 . 4 5 5 Robot Miss Streak 6 | 6 5 . 2 . . 4 . 6 4 5 Penetration Max 2 | . . . . . . . . . 2 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 154 | 3 15 1 20 . . 30 . 4 31 50 Core Hits 106 | 4 7 1 15 . . 40 . 1 14 24 Critical Hits 5 | . . . . . . . . . 4 1 Critical Kills 3 | . . . . . . . . . 3 . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 Melee Attacks 24 | . . . . . . . . . 10 14 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing 23 | . . . . . . . . . 10 13 Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4960 | 66 193 11 537 . . 2103 . 263 864 923 Guns 1675 | 66 167 11 224 . . 207 . . 557 443 Cannons 786 | . . . . . . 350 . 263 . 173 Explosions 2042 | . 26 . 303 . . 1546 . . 167 . Melee 447 | . . . . . . . . . 140 307 Ramming . | . . . . . . . . . . . Kinetic 764 | . 13 . . . . . . . 243 508 Thermal 1504 | 13 37 11 234 . . 524 . 263 314 108 Explosive 470 | . . . 303 . . . . . 167 . Electromagnetic 1775 | 53 143 . . . . 1579 . . . . Impact . | . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 37 Piercing 410 | . . . . . . . . . 140 270 Highest Corruption 2 | . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 4 Message Errors 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . 9 . . 8 . . 97 . Projectiles 8 | . . . . . . 8 . . . . Explosions 106 | . . . 9 . . . . . 97 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 29 . . 31 . . 99 . Shots 4 | . . . 1 . . 2 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 680 | 60 60 6 82 . . 550 . 252 266 680 Average Temperature 111 | 22 20 5 33 . . 159 . 99 40 310 Received Heat Transfer 750 | . 51 . 81 . . 237 . . 138 243 Effects 25 | . . . . . . 9 . . . 16 Shutdowns 3 | . . . . . . 1 . . . 2 Energy Bleed 5 | . . . . . . 2 . . . 3 Interference 6 | . . . . . . 3 . . . 3 Matter Decay 2 | . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . 2 . . . 2 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 9 | . 1 . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 2468 | 37 25 25 567 . . 757 . 400 407 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Peak Influence 239 | 20 219 90 185 72 . . 124 . 239 . Initial 124 | . 13 85 31 72 . . 124 . . . Average 83 | 7 95 89 94 72 . . 111 . 95 . Maximum Alert Level 1 | . 1 . . . . . . . 1 . Low Security (%) 90 | 100 91 100 100 100 . . 100 100 71 . Level 1 9 | . 8 . . . . . . . 28 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . 1 1 . 2 . Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . . . 1 . 1 . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Distress Signals 3 | . 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 12 . 8 . . 32 . 5 16 17 Peak Tracking Total 8 | . 3 . 3 . . 8 . 5 5 5 Tactical Retreats 14 | . 2 . . . . 5 . . 2 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Traps Triggered 4 | . 1 1 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Machines Disabled 4 | . . . 3 . . . . . 1 . Max in Single Turn 2 | . . . 2 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Machines Accessed 8 | . 2 1 2 . . . 2 . 1 . Terminals 2 | . 1 . 1 . . . . . . . Fabricators 3 | . . . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . 4 1 6 . . . 2 . 2 . Successful 6 | . 1 1 1 . . . 2 . 1 . Failed 9 | . 3 . 5 . . . . . 1 . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 4 . 2 . . . 5 . 4 . Terminals 4 | . 2 . 2 . . . . . . . Fabricators 4 | . . . . . . . 2 . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . Network Status 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . . 1 . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Matter 153 | . . . . . . . . . 153 . Time 40 | . . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Matter 256 | . . . . . . . 256 . . . Time 64 | . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Total Allies 14 | . . . . 2 6 . . . 6 . Largest Group 6 | . . . . 2 6 6 . . 3 2 Highest-Rated Group 214 | . . . . 39 214 214 . . 210 170 Highest-Rated Ally 85 | . . . . 31 38 38 . . 85 85 Zionite Dispatches 2 | . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . 1 . Light 1 | . . . . . . . . . 1 . Total Orders 2 | . . . . . . . 2 . . . ROAM 2 | . . . . . . . 2 . . . Ally Attacks 104 | . . . . . . 75 . . 25 4 Total Damage 2519 | . . . . . . 1108 . . 1187 224 Kills 23 | . . . . . . 13 . . 9 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Turns Passed 7496 | 139 281 359 238 83 1889 2576 416 197 727 591 Spaces Moved 4844 | 89 247 450 164 96 1415 1401 233 145 350 254 Core 14 | 7 . . . . . . . . 6 1 Treads 1241 | . . . . . . 1225 16 . . . Legs 176 | 82 94 . . . . . . . . . Wheels 1694 | . . . 9 96 1413 176 . . . . Hover . | . . . . . . . . . . . Flight 1719 | . 153 450 155 . 2 . 217 145 344 253 Fastest Speed 20 | 50 37 37 34 80 80 90 94 20 20 20 Average Speed 100 | 114 69 39 63 80 88 155 102 68 66 81 Slowest Speed 660 | 120 210 117 200 80 122 180 660 159 400 200 Overloaded Moves 227 | . . . . . . . . 58 158 11 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . 2 . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 42 86 21 13 92 98 7 76 10 42 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 8 | . . . . . 1 1 6 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 11 | . . 1 . . 4 5 . . . 1 Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 167 | . 3 . 23 . . 18 . . 123 . Melee 3 | . . . . . . . . . 3 . Projectile 4 | . . . . . . . . . 4 . AOE 160 | . 3 . 23 . . 18 . . 116 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Total 7226 | 111 326 628 276 101 2055 1747 415 236 763 568 Wait 1941 | 3 31 167 76 6 620 267 147 69 315 240 Move 4827 | 88 246 445 163 95 1414 1400 233 144 345 254 Hop 4 | . . 2 . . . . . . 2 . Pick Up 46 | 7 6 3 2 . 7 8 5 . 5 3 Fast Attach 54 | 6 3 2 3 . 4 5 8 4 7 12 Attach 28 | 1 2 1 5 . . 1 4 1 7 6 Detach 20 | . . . . . . 4 5 3 4 4 Swap 27 | . 3 3 1 . 3 8 1 1 7 . Drop 64 | . 10 4 5 . 7 12 12 6 5 3 Fire 176 | 6 25 1 21 . . 42 . 8 41 32 Melee 24 | . . . . . . . . . 10 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Discovered new exit (range 10) 421 | -10/Materials | Entered Mines 530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 589 | -10/Mines | Build established: Scavenger-Mutant 720 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 780 | -10/Mines | Entered Materials 780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Discovered new exit (range 6) 1012 | -9/Materials | Lost 3 parts (2n1w) 1018 | -9/Materials | Entered Mines 1019 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1101 | -9/Mines | Entered Zion 1372 | -7/Zion | Learned location of Data Miner (-6) 1400 | -7/Zion | Learned Factory emergency access door positions 1486 | -7/Zion | Found CR-A16's Pointy Stick 1649 | -7/Zion | Imprinted 1651 | -7/Zion | Declared Zion's savior 1781 | -7/Zion | Found Prototype Device 1782 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2919 | -7/Zion | Gained Derelict followers 2928 | -7/Zion | Discovered new exit (range 15) 2990 | -7/Zion | Entered Proximity Caves 2990 | -6/Proximity Caves | Accompanied by 6 allies 3166 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3806 | -6/Proximity Caves | Discovered new exit (range 5) 3880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5566 | -6/Proximity Caves | Entered Factory 5566 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 5845 | -6/Factory | Fabricated Q-thruster (x2) 5977 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5982 | -6/Factory | Sucked down chute 5982 | -6/Factory | Entered Waste 6080 | -6/Waste | Spotted C-40 Crusher 6085 | -6/Waste | Build established: Hacker-Mutant 6098 | -6/Waste | Spotted C-40 Crusher 6099 | -6/Waste | Spotted C-40 Crusher 6133 | -6/Waste | Spotted C-40 Crusher 6150 | -6/Waste | Spotted C-40 Crusher 6155 | -6/Waste | Spotted C-40 Crusher 6161 | -6/Waste | Discovered new exit (range 16) 6179 | -6/Waste | Entered Factory 6574 | -6/Factory | Zion Light squad teleported in 6671 | -6/Factory | Fabricated T-07 Excavator (x1) 6828 | -6/Factory | Discovered new exit (range 5) 6838 | -6/Factory | Zion Heavy squad teleported in 6906 | -6/Factory | Entered Lower Caves 6906 | -6/Lower Caves | Accompanied by 2 allies 6975 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6982 | -6/Lower Caves | Found Prototype Protection 6982 | -6/Lower Caves | Identified Zio. Weapon Casing 7287 | -6/Lower Caves | Core integrity fell below 50% 7306 | -6/Lower Caves | Core integrity fell below 20% 7339 | -6/Lower Caves | Build established: Mutant 7343 | -6/Lower Caves | Lost 7 parts (4n3u) 7461 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7497 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07433_ Overheating: Hacking Suite damaged (-5). 07434_ Overheating: System interference. 07434_ Autogun temporarily disabled. 07435_ Overheating: Energy bleed (-141). 07436_ Power failure, Rnf. Deuterium Engine shutdown. 07436_ Acquired Axe. 07437_ Overheating: Axe damaged (-10). 07437_ Overheating: Rnf. Deuterium Engine damaged (-37). 07437_ Overheating: Q-thruster damaged (-1). 07438_ Overheating: Energy bleed (-57). 07439_ Overheating: Energy bleed (-93). 07443_ Power failure, Rnf. Deuterium Engine shutdown. 07445_ G-50 Soldier suffers critical hit. 07445_ Destroyed Hvy. Laser. 07487_ Rnf. Deuterium Engine destroyed. 07489_ Autogun destroyed. 07491_ G-50 Soldier destroyed. 07493_ Cryofiber Web destroyed. 07494_ System corrupted: CR-A16's Pointy Stick targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ### ??????????????????????? | | ???????????????????? !%! ????????????????????? | | ????????????????? ! ???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? % ???????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ???? ???????????????? | | ?????????????????## ?? ???????????????? | | ????????????????## ## ????????????? | | ??????????????### ? ??????????? | | ??????????????# ?# ???????????? | | ??????????????# #?# ??????????? | | ???????????#### #?# ???????????? | | ??????????## ?## ????????????? | | ????????? ### #????????????? | | ????????? % ## ?????????????? | | ????????? ### ### #?????????????? | | ?????????????????????####! ### ##????????????? | | ???????????????????????##%gg#?# #???####?????? | | ??????????????????????## @ #?# #??## ##????? | | ??????????????????????# ### #### ###### | | ??????????????????????# # % # | | ??????????????????????# ## #### # | | ??????????????????????# ######## ##??# # | | ??????????????????????#### ##??????# #???# # | | ?????????????????????????# #???????## ##??## # | | ?????????????????????????# #????###?###?#??# | | ????????????????????????# ????# ###??????### | | ???????????????????????# ???# ##?????### | | ???????????????????????## ?## ##??##### | | ????????????????????????## ##### #### ### | | ?????????????????????????# ##???# | | ?????????????????#???????# ##????# | | ???????????????????????#?# #?#???## ## # "## | | ??????????????????#?#????#####?#??#?# ##### ""# | | ??????????????????????##???#?????#### ##?## """ | | ???????????????##????#??#????????#?## ###?# " | | ????????????????????##????#??#???###% ##### | | ????????????????????##??#?##???#### """" | | ???????????????????????#####????## % """" | | ??????????????????????## ######! ## ### " | | ???????????????#??????## !*% ### ### " | | ????????????????????### =%! #### #?# ###" | | ???????????????#????#?# ####! #??# ### ####" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns What Is This Thing? Challenges ------------ None Game ------ Seed TransmissionForceTreads Manual? 0 Play Time 01:44:03 Cumulative 99.2 hours Start 2021.06.13 @ 12:17:18 End 2021.06.15 @ 01:42:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30cd7522-ca4e-4a15-b9c6-d0d722fd8afc