Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 10:07:48 Player: Alexbot Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (282) 1410 Value Destroyed (14529) 14529 Prototype IDs (108) 2160 Alien Tech Used (10) 2000 Bonus (19274) 19274 TOTAL SCORE: 49873 Bonus ------- High Alert Combat Kills 974 Follower Combat Kills 2117 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -1317 Cogmind --------- Core Integrity 1483/1850 Matter 270/300 Energy 2370/2380 System Corruption 0% Temperature Cool (10) Movement Hovering (44) Location 0b10 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Particle Accelerator Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Experimental Powered Armor Beam Splitter EM Dispersion Field > --- WEAPON (2) ------- Null Cannon Hellfire Missile Launcher > --- INVENTORY (28) --- Neutrino Core Field Propulsion Array Diametric Drive Improved Q-thruster Experimental Coolant Injector YI-UF0's Bottomless Matter Pit (1500) Experimental Terrain Scanner Advanced Weapon Cycler Advanced Transmission Jammer Experimental Propulsion Shielding SHELL Armor AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Core Regenerator Stasis Generator Long-range Proton Cannon Long-range Proton Cannon Cooled Nova Cannon Guided Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Particle Accelerator Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Hellfire Missile Launcher > --- INVENTORY -------- Neutrino Core Field Propulsion Array Diametric Drive Improved Q-thruster Experimental Coolant Injector YI-UF0's Bottomless Matter Pit Experimental Terrain Scanner Advanced Transmission Jammer Experimental Propulsion Shielding SHELL Armor Beam Splitter EM Dispersion Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Core Regenerator Stasis Generator Long-range Proton Cannon Long-range Proton Cannon Null Cannon Advanced Micro-nuke Launcher Guided Remote Datajack Enhanced Force Lance [Rating: 215] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Power Sword Energy Gun Tesla Rifle Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Utility 14 | . . . 2 . . . 2 . . . 2 . . . . 1 . . . . 1 . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 498 | . 4 4 1 2 6 1 4 23 10 2 27 . 2 15 32 34 14 11 1 18 19 74 4 15 54 12 13 33 10 53 Power 34 | . 2 . . 1 . . . 2 . . 4 . . 1 3 7 1 . . 3 . 6 . . 2 . . . . 2 Engine 10 | . 2 . . 1 . . . 2 . . 1 . . 1 2 1 . . . . . . . . . . . . . . Core 22 | . . . . . . . . . . . 3 . . . 1 6 1 . . 3 . 6 . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 94 | . . 2 . . . . 1 7 1 . 5 . 2 7 12 10 4 4 . 3 9 17 . 5 1 1 . 2 . 1 Treads 17 | . . 2 . . . . 1 6 1 . 1 . . . . 1 1 2 . . . 2 . . . . . . . . Leg 18 | . . . . . . . . . . . 2 . 1 7 2 5 . . . . . 1 . . . . . . . . Wheel 6 | . . . . . . . . 1 . . 1 . 1 . . 1 . 2 . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . 1 . . . . . 3 . . 3 . 10 . 5 1 1 . 2 . 1 Flight 26 | . . . . . . . . . . . . . . . 10 3 . . . . 9 4 . . . . . . . . Utility 251 | . 1 1 . . 6 . 2 5 3 . 9 . . 5 11 15 5 4 . 5 9 30 1 10 36 10 13 26 7 37 Device 144 | . . . . . 2 . . 1 . . 4 . . 2 1 6 . 1 . 1 6 19 . 4 26 4 9 25 4 29 Storage 28 | . 1 . . . 4 . . . 1 . . . . . 1 2 2 1 . 2 1 3 1 3 2 . . . 1 3 Processor 8 | . . . . . . . . . . . 1 . . . 2 1 . . . . . 1 . . 2 1 . . . . Hackware 20 | . . . . . . . 1 . . . . . . . 4 3 . . . 1 1 2 . 1 2 4 . . 1 . Protection 51 | . . 1 . . . . 1 4 2 . 4 . . 3 3 3 3 2 . 1 1 5 . 2 4 1 4 1 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | . 1 1 1 1 . 1 1 9 6 2 9 . . 2 6 2 4 3 1 7 1 21 3 . 15 1 . 5 3 13 Energy Gun 14 | . . . . . . . . 1 . . 1 . . . . . 1 . . 2 . 4 2 . 3 . . . . . Energy Cannon 34 | . . . . . . . . . . . . . . . 2 1 . . . . . 8 1 . 7 1 . 3 2 9 Ballistic Gun 17 | . 1 1 1 1 . . 1 4 4 1 2 . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . Launcher 15 | . . . . . . 1 . 1 2 . 2 . . . 2 . 1 . . . . . . . 1 . . 1 . 4 Special Weapon 17 | . . . . . . . . 3 . 1 1 . . . 1 1 1 . . 1 1 5 . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . 3 . . 2 1 . 1 . 1 1 . 4 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 . . . . . 1 . . . 2 . . 2 . 1 1 . 2 1 8 1 . 2 . 5 Parts Lost 92 | . 2 2 1 1 . . . 7 1 . 11 . . 7 20 5 4 3 . 10 . 13 . . 3 . . . . 2 Power 17 | . 1 . . 1 . . . . . . 3 . . 1 4 . . 1 . 2 . 2 . . 2 . . . . . Propulsion 28 | . . 1 . . . . . 2 . . 2 . . 3 8 3 1 . . 3 . 5 . . . . . . . . Utility 29 | . . . . . . . . 2 1 . 4 . . 3 6 2 1 1 . 3 . 4 . . 1 . . . . 1 Weapon 18 | . 1 1 1 . . . . 3 . . 2 . . . 2 . 2 1 . 2 . 2 . . . . . . . 1 Highest Loss Streak 9 | . 2 2 1 1 . . . 2 1 . 4 . . 2 9 4 3 3 . 5 . 7 . . 2 . . . . 1 Average Slot Usage (%) 92 | . 90 99 77 75 90 88 81 95 99 100 83 93 99 93 86 90 93 86 76 80 92 88 98 94 97 97 100 97 100 98 Engine 4 | . 13 14 11 9 11 11 9 9 9 9 2 6 6 5 1 2 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 3 . . . 1 4 11 10 5 8 10 9 10 9 5 4 4 4 4 3 Treads 5 | . . 23 22 22 22 22 18 15 18 18 7 6 6 1 . . . 5 5 4 . . . . . . . . . . Leg 5 | . 28 4 . . . . . . . . . . 5 21 7 8 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 2 . . 3 6 12 2 . 1 . 4 5 4 . . . . . . . . . . Hover 6 | . . . . . . . . . . . 3 6 . . . . 13 . . . . 10 26 23 23 21 21 20 20 20 Flight 2 | . . . . . . . . . . . . . . . 14 6 6 . . . 26 10 . . . . . . . . Device 6 | . . . . . 6 . . 6 1 . 5 6 6 4 1 3 5 4 5 9 12 11 6 8 10 10 8 6 9 14 Storage 21 | . 19 26 11 11 22 33 27 27 34 36 26 26 26 26 25 16 14 16 17 13 9 10 19 19 21 18 17 17 16 17 Processor 5 | . . . . . . . . . . . 1 6 6 6 9 6 11 10 5 5 5 6 10 9 9 8 8 8 8 8 Hackware 9 | . . . . . . . 7 9 9 9 6 6 6 1 2 17 11 11 11 16 20 15 15 14 8 18 23 21 24 19 Protection 5 | . . 1 11 11 5 . 1 10 8 9 7 6 6 7 6 4 6 6 5 3 2 3 . 3 4 1 1 4 6 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . 2 . . . . . 2 5 4 3 3 4 3 4 3 Ballistic Gun 4 | . 17 27 22 22 22 19 13 9 16 17 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 6 13 13 13 9 5 5 . 5 4 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 11 15 15 13 15 57 58 59 67 84 84 96 88 88 97 95 88 59 74 64 75 41 78 94 90 126 111 111 114 111 160 Greatest Support 153 | 20 20 40 40 40 40 40 40 40 40 40 40 12 22 76 76 65 60 80 80 80 48 110 110 153 153 153 149 149 149 149 Greatest Overweight (x) 22 | . . . . . 1 1 1 3 2 2 7 7 7 7 22 5 1 2 2 3 . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . 1 1 1 1 2 4 7 3 1 2 2 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 32 | . 8 8 6 6 22 22 22 22 28 28 28 28 28 28 28 22 16 16 16 16 16 22 28 28 32 32 28 28 28 28 Average Capacity 23 | . 6 7 6 6 14 22 22 22 27 28 28 28 28 28 23 21 14 16 16 16 10 16 26 28 30 29 28 28 28 28 Most Carried 32 | . 6 6 5 6 13 13 13 22 28 28 28 28 28 28 27 22 16 16 16 16 12 22 28 28 32 32 28 28 28 28 Average Carried 21 | . 5 5 4 5 8 13 11 19 25 28 27 27 28 27 21 20 13 15 15 15 9 15 25 27 28 28 27 27 27 26 Final Capacity 32 | 6 8 6 6 6 22 22 22 22 28 28 28 28 28 28 22 10 16 16 16 16 10 22 28 28 32 28 28 28 28 28 Final Carried 32 | 6 5 5 5 6 13 13 12 22 28 28 28 28 28 27 18 10 16 16 16 13 10 22 28 28 32 28 28 28 28 25 Class Distribution -------------------- 26% | Bothacker-Mutant 17% | Scavenger-Mutant 14% | Hauler-Mutant 9% | Wizard-Mutant 8% | Mutant 5% | Wizard-Scout 5% | Machinist-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Derelict-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Scout | -3/Research Machinist-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Scout | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 9948 | 200 201 70 54 164 . 58 56 1598 288 79 768 59 349 230 352 300 218 527 37 264 248 1062 . 544 622 58 140 398 208 796 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13661 | . 415 71 174 287 . 199 56 753 264 . 846 17 214 362 698 892 1063 546 73 945 34 1095 . 252 1392 89 147 475 326 1976 Parts 659 | . 19 9 9 15 . 5 5 44 28 . 29 1 14 23 28 52 30 22 3 42 3 52 . 6 69 5 . 24 14 108 Haulers Intercepted 6 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . 1 . . . . 1 . Recyclers Shooed 15 | . 1 . 1 1 . 1 2 . . . 1 . . . . 4 2 . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 14 . 23 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 219 | . 7 5 5 5 . 6 1 15 12 . 17 1 5 2 18 13 10 12 . 11 . 17 . . 15 1 . 8 1 32 Melee 67 | . . . . . . . . . . . 5 1 5 2 12 11 6 . . 8 . 5 . . . . . . . 12 Guns 51 | . 7 5 5 5 . . 1 14 7 . 1 . . . . . . . . 1 . 5 . . . . . . . . Cannons 47 | . . . . . . . . . . . . . . . 1 2 . 12 . 2 . 2 . . 15 1 . 3 1 8 AOE 41 | . . . . . . 6 . 1 5 . 11 . . . 5 . 1 . . . . . . . . . . 5 . 7 Classes Destroyed 23 | . 4 1 1 1 . . . . . . 6 1 . 3 . 1 1 . . . . 3 . . . . . . . 1 Worker 9 | . 1 . . 1 . . . 1 . . 1 . . . . . . . . 2 . . . . 2 . . . 1 . Builder 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Hauler 6 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . 1 . . . . 1 . Recycler 13 | . 1 . . . . . . . . . 1 . . . . 1 3 . . 2 . . . 1 2 . 1 . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Watcher 9 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . . 3 . 1 Swarmer 53 | . . 5 2 3 . . . 1 7 . . . 3 . 5 4 . 4 . 5 . 1 . . . . . 5 . 8 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 75 | . 7 . 2 1 . 5 . 9 2 . 12 . 1 . 8 1 8 1 . 1 . 2 . . 11 . . . . 4 Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . Sentry 27 | . . . 1 . . . 1 5 3 . . . . . 1 2 1 . . 3 . 5 . . . 1 . 2 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 11 | . . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . 1 . 4 Programmer 25 | . . . . . . . . . . . 2 . . . . 4 . . . 2 . 5 . . 3 . . . . 9 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 2 3 2 4 . 6 1 4 3 . 11 1 5 3 3 4 5 6 . 6 1 5 . 1 7 1 1 6 3 6 Combat Bots Only 8 | . 2 3 2 2 . 6 1 4 3 . 8 1 5 2 3 4 5 6 . 6 . 5 . . 5 1 . 5 1 6 Max Kills in Single Turn 6 | . 1 1 1 1 . 2 1 1 2 . 2 1 1 1 1 1 2 1 . 6 1 1 . 1 1 1 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 2 . 2 . . . 1 . 1 . . . . . . . . . . 3 . 3 Melee 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 . . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Damage Taken 22295 | . 506 156 224 190 . 160 29 1432 409 . 1723 10 196 1990 1885 1193 1269 1755 . 2628 167 2843 . . 1567 86 201 44 70 1562 Core 3203 | . 149 24 52 16 . 71 . 170 76 . 156 . 61 193 342 148 278 187 . 306 . 455 . . 211 20 41 . . 247 Absorbed by Shields 449 | . . . . . . . . 20 . . 158 . . . . . 42 . . . . 158 . . 71 . . . . . Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . . . . 113 . . . 33 . . . . . . . . Core Remaining (%) 58 | 100 . 30 . . . 65 . . . 55 . . . . 11 . . . . 8 . . 60 . 83 . . 96 . 80 Volleys Fired 750 | . 56 9 12 36 . 9 9 71 25 6 35 . . . 24 15 6 42 . 34 1 81 4 16 108 15 18 38 16 64 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 2 . . . 1 1 1 2 . 1 1 2 1 1 1 1 1 1 1 2 Hottest 240 | . 70 40 40 40 . 30 40 100 48 100 100 . . . 90 98 43 114 . 240 40 240 120 120 130 100 100 130 130 162 Shots Fired 969 | . 104 16 23 71 . 9 18 116 43 7 38 . . . 24 15 7 73 . 34 1 84 4 16 107 15 18 38 15 73 Gun 416 | . 104 16 23 71 . . 18 103 36 2 8 . . . . . 1 . . 7 . 21 . . 6 . . . . . Cannon 432 | . . . . . . . . . . . . . . . 8 12 . 73 . 26 . 45 4 16 97 15 18 36 15 67 Launcher 68 | . . . . . . 9 . 1 7 . 26 . . . 11 . 6 . . . . . . . . . . 2 . 6 Special 53 | . . . . . . . . 12 . 5 4 . . . 5 3 . . . 1 1 18 . . 4 . . . . . Kinetic 413 | . 61 16 23 71 . . 18 79 36 2 8 . . . . . . 73 . 26 . . . . . . . . . . Thermal 344 | . 43 . . . . . . 12 . 5 4 . . . 8 12 1 . . 6 . 32 4 16 97 15 18 36 15 20 Explosive 62 | . . . . . . 9 . 1 7 . 26 . . . 11 . . . . . . . . . . . . 2 . 6 Electromagnetic 118 | . . . . . . . . 24 . . . . . . . . 6 . . 1 . 34 . . 6 . . . . 47 Robot Hit Streak 39 | . 9 4 11 9 . 11 9 26 10 . 22 . . . 30 3 1 9 . 11 6 12 . 4 39 . 26 5 . 5 Robot Miss Streak 8 | . 4 2 3 4 . 1 1 3 4 3 1 . . . 1 6 2 8 . 4 . 2 . 1 1 . . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Shots Hit Robots 806 | . 66 11 16 21 . 5 15 83 23 . 60 1 13 54 49 44 26 40 5 42 3 68 . 4 64 . 1 9 5 78 Core Hits 512 | . 22 6 10 15 . 17 3 42 17 . 74 1 7 21 32 21 18 20 2 52 2 24 . 2 35 2 . 14 6 47 Critical Hits 76 | . 1 . . 1 . . . 1 . . . . . 1 2 3 1 32 . 5 . . . 1 14 . 1 3 3 7 Critical Kills 29 | . 1 . . 1 . . . . . . . . . . . . . 14 . . . . . 1 4 . . 3 1 4 Critical Parts Destroyed 39 | . . . . . . . . 1 . . . . . 1 2 2 1 14 . 4 . . . . 10 . . . 2 2 Melee Attacks 508 | . . . . . . . . . . . 44 4 20 84 41 57 43 . 6 35 26 17 . . . 1 . 25 20 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 377 | . . . . . . . . . . . 44 4 20 84 41 57 43 . 6 35 26 17 . . . . . . . . Piercing 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 25 20 85 Sneak Attacks 34 | . . . . . . . . . . . 3 . . 2 9 5 7 . . . 1 1 . . . . . 1 4 1 Combat Hostiles 11 | . . . . . . . . . . . . . . . 9 . 1 . . . . 1 . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . 8 . 4 7 . . 1 . . . . . . . . . . . . . Damage Inflicted 37268 | . 847 117 194 462 . 555 157 1217 739 . 4001 38 494 2497 3030 2196 2040 926 816 2602 177 1851 . 174 4328 185 48 1226 991 5360 Guns 4101 | . 847 117 194 462 . . 157 1090 234 . 94 . . . . . . . . 209 . 564 . . 133 . . . . . Cannons 10286 | . . . . . . . . . . . . . . . 259 223 . 926 . 550 . 704 . 174 4195 185 48 600 531 1891 Explosions 7863 | . . . . . . 555 . 103 505 . 2481 . . . 868 . 587 . . 1143 . . . . . . . 394 . 1227 Melee 14981 | . . . . . . . . . . . 1426 38 494 2497 1903 1973 1453 . 816 687 177 583 . . . . . 232 460 2242 Ramming 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Kinetic 3902 | . 434 117 194 462 . . 157 734 234 . 94 . . . . . . 926 . 550 . . . . . . . . . . Thermal 8178 | . 413 . . . . . . 24 . . . . . . 259 223 . . . 188 . 528 . 174 4195 185 48 600 531 810 Explosive 6095 | . . . . . . 555 . 103 505 . 2481 . . . 868 . . . . . . . . . . . . 394 . 1189 Electromagnetic 4099 | . . . . . . . . 356 . . . . . . . . 587 . . 1164 . 740 . . 133 . . . . 1119 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12047 | . . . . . . . . . . . 1426 38 494 2497 1903 1973 1453 . 816 687 177 583 . . . . . . . . Piercing 2934 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 460 2242 Highest Corruption 12 | . . . 1 1 1 1 . . . . 3 3 3 3 2 5 5 5 5 12 . 6 6 . 8 . . . . . Average Corruption 2 | . . . 1 1 1 1 . . . . 1 3 3 1 2 3 5 5 5 5 . 4 6 . 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . . 1 3 4 . . . . . 5 4 6 9 9 8 22 12 2 21 . 26 2 . 42 . . . . . Message Errors 45 | . . . . 1 3 . . . . . 1 1 2 5 1 1 6 3 1 1 . 4 1 . 14 . . . . . Matter Fused 24 | . . . . . . . . . . . 1 1 1 . . 1 2 1 . 4 . 7 . . 6 . . . . . Heat Flow Errors 16 | . . . . . . . . . . . . 1 2 . . . 4 1 1 3 . 2 . . 2 . . . . . Energy Discharges 21 | . . . 1 . . . . . . . 1 . 1 3 2 . 2 1 . 3 . 2 1 . 4 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . 1 . . . . . 1 1 . 1 3 2 3 . . 1 . 3 . . 2 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . Misfires 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . Targeting Errors 33 | . . . . 1 . . . . . . 1 . . . 3 3 3 5 . 5 . 2 . . 10 . . . . . Weapon Failures 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Overflow Damage 2599 | . . . . . . . . . 8 . 207 . 39 242 292 316 143 . 382 13 . 129 . 15 248 2 . 126 74 363 Projectiles 333 | . . . . . . . . . . . . . . . 20 2 . . . . . 21 . 15 248 2 . 22 . 3 Explosions 218 | . . . . . . . . . 8 . 30 . . . 23 . . . . 13 . . . . . . . . . 144 Melee 2048 | . . . . . . . . . . . 177 . 39 242 249 314 143 . 382 . . 108 . . . . . 104 74 216 Knockbacks 12 | . . . . . . . . . . . . . . . . . . 4 . 8 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . 4 . 8 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . . . . 54 . 12 . . . 80 . . . . 69 . 31 . . . . . . . . Shots 10 | . . . . . . . . . 2 . 1 . . . 5 . . . . 1 . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 171 . 19 1 . 2 . 96 11 48 . 86 75 . 160 325 273 209 177 229 157 354 254 106 452 42 246 115 25 54 Average Temperature 77 | . 59 . 9 1 . 1 . 25 5 21 . 44 47 . 55 141 119 79 116 89 39 114 153 34 77 19 90 27 25 34 Received Heat Transfer 4227 | . 279 . 69 42 . 81 9 606 90 . 355 . 27 306 408 126 390 12 . 516 18 267 . . 264 9 . . 9 344 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . Total Turns 69 | . . . . . . . . . . . . . . . . . . 65 . . . 4 . . . . . . . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . 21 . . . 4 . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . 1 . . . . 5 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . 1 . . . . 5 Parts Fried 27 | . . . . . . . . . . . . . . . . . 4 . . 2 . 5 . . 1 . . . . 15 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . 5 . . . . . Heat Transferred 7119 | . 1221 . . . . . . 50 . . . . . . 400 350 . . . 235 . 507 . 148 2831 148 37 433 407 352 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 1057 | . 160 109 140 169 . 164 99 439 887 414 1057 . . . . 209 193 301 224 885 562 857 . 140 265 578 324 352 484 501 Average Influence 233 | . 70 52 63 107 . 28 75 209 626 228 941 . . . . 77 82 181 138 224 414 443 . 46 117 242 50 80 211 126 Maximum Alert Level 3 | . . . . . . . . 2 3 2 3 . . . . 1 . 1 1 3 2 3 . . 1 2 1 1 2 2 Low Security (%) 64 | . 100 100 100 100 . 100 100 53 . 36 . . . . . 97 100 44 91 54 15 12 . 100 88 65 96 83 59 83 Level 1 15 | . . . . . . . . 38 12 57 . . . . . 2 . 55 8 44 13 41 . . 11 . 3 16 . 14 Level 2 8 | . . . . . . . . 8 43 6 . . . . . . . . . . 70 19 . . . 34 . . 40 2 Level 3 10 | . . . . . . . . . 44 . 100 . . . . . . . . . . 26 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . . . . . . 4 . . 5 . . . . 2 1 . . 4 4 3 . 5 5 2 2 3 1 9 Investigation 11 | . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 1 2 . . 3 Extermination 17 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . 2 . . 1 1 . 2 1 5 Reinforcement 22 | . 3 . . . . . . 4 . . 1 . . . . 1 . . . 1 1 1 . 5 3 . . 1 . 1 Assault 4 | . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 32 | . . . . . . 1 . 3 . . 1 . . . . 2 2 2 . 1 . 1 . 3 6 . . 2 . 8 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . 5 4 . . 11 . . 1 . 10 Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . 5 4 . . 11 . . 1 . 10 Times Spotted 531 | . 18 6 7 5 . 6 2 38 14 13 30 1 6 68 35 20 21 19 . 26 17 46 . 4 38 5 10 16 6 54 Peak Tracking Total 28 | . 3 3 4 2 . 4 2 5 3 5 7 1 4 4 5 4 9 5 . 28 6 9 . 1 8 6 11 6 3 8 Tactical Retreats 82 | . 2 . . . . . . 2 2 . 5 . 1 26 8 1 3 1 . 2 2 4 . . 7 . 3 2 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . 2 . 1 . . . . 2 5 . . . . . . 1 4 . . . . 1 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 69 | . . . . . . . . 4 3 . . . . . . . . . 1 19 1 8 2 . 6 . 8 12 . 5 Max in Single Turn 18 | . . . . . . . . 1 1 . . . . . . . . . . 18 1 1 1 . 1 . 1 1 . 2 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . 1 1 . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 125 | . 1 . 2 . 1 . 2 5 . 6 4 1 . . . 6 12 1 . 5 9 12 . 7 12 2 8 14 7 8 Terminals 87 | . 1 . 2 . . . 2 3 . 4 2 . . . . 2 12 1 . 5 6 8 . 2 8 1 7 10 5 6 Fabricators 13 | . . . . . . . . . . . 2 . . . . . . . . . 1 4 . 2 2 1 . . 1 . Repair Stations 9 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 1 . . 1 . 2 Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 2 . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . 1 1 . Total Hacks 554 | . 2 . 3 . 1 . 3 16 . 11 7 1 . . . 11 33 3 . 15 63 85 . 31 79 19 39 67 30 35 Successful 323 | . . . . . 1 . 1 7 . 6 4 1 . . . 8 10 2 . 6 30 47 . 22 37 16 31 47 20 27 Failed 227 | . 2 . 3 . . . 2 9 . 5 3 . . . . 3 22 1 . 9 33 38 . 9 41 2 7 20 10 8 Catastrophic 37 | . . . 1 . . . . . . . 1 . . . . 1 11 . . . 2 6 . 2 9 . . 4 . . Database Lockouts 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 1 . . . Manual 313 | . 2 . 1 . 1 . 3 9 . 3 1 . . . . . 31 3 . 10 33 38 . 12 48 20 21 36 16 25 Terminals 389 | . 2 . 3 . . . 3 13 . 9 3 . . . . 2 33 3 . 15 36 58 . 10 49 13 37 48 23 29 Fabricators 90 | . . . . . . . . . . . 4 . . . . . . . . . 17 27 . 7 24 6 . . 5 . Repair Stations 33 | . . . . . . . . 2 . . . . . . . 4 . . . . 4 . . 5 4 . . 8 . 6 Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . 7 . . 2 9 . . Garrison Access 11 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 2 . . 2 2 . Terminal Hacks 132 | . . . . . 1 . 1 3 . 3 1 1 . . . 1 7 1 . 1 7 15 . 2 12 8 24 22 11 11 Part Schematic 25 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 4 4 8 3 1 . Robot Schematic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 3 . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Terminal Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Unreport Threat 29 | . . . . . . . . . . 2 . . . . . . 2 1 . . 3 3 . . 1 . 4 4 3 6 Locate Traps 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 4 1 1 Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 48 | . . . . . . . . . . . 3 . . . . . . . . . 5 16 . 5 11 4 . . 4 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Load Schematic 21 | . . . . . . . . . . . 2 . . . . . . . . . 3 7 . 2 3 2 . . 2 . Build 25 | . . . . . . . . . . . 1 . . . . . . . . . 2 9 . 2 7 2 . . 2 . Repair Station Hacks 25 | . . . . . . . . 2 . . . . . . . 3 . . . . 2 . . 2 2 . . 8 . 6 Scan Component 13 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 1 . . 4 . 3 Repair 12 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 . . 4 . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . . . . . . . . . . . . 2 . . . . 6 . . 7 . . 2 8 . . Insert Component 20 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 7 . . 2 8 . . Analyze 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 2 . . 2 2 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 1 . Coupler Status 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 1 . Unauthorized Hacks 82 | . . . . . . . . 1 . 3 . . . . . . 3 1 . 5 10 16 . 4 10 4 5 7 3 10 Terminals 64 | . . . . . . . . 1 . 1 . . . . . . 3 1 . 5 8 10 . 2 7 2 5 7 2 10 Track 25 | . . . . . . . . 1 . . . . . . . . . 1 . 3 4 6 . . 1 . . 4 . 5 Assimilate 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . 3 Botnet 25 | . . . . . . . . . . 1 . . . . . . 3 . . 1 3 4 . 1 5 1 2 1 2 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 Fabricators 16 | . . . . . . . . . . . . . . . . . . . . . 2 6 . 2 3 2 . . 1 . Prioritize 9 | . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 1 1 . . 1 . Siphon 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 1 . 2 . . . 1 3 . 4 3 . . . . 3 11 1 . 5 7 11 . 4 9 2 7 7 3 4 Full Trace Events 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 186 | . . . . . . . . . . . 186 . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . . . . . . . . . 1 3 . . . 2 1 . 1 14 4 8 3 1 . Parts Built 28 | . . . . . . . . . . . . . . . . . . . . . 2 11 . 4 7 2 . . 2 . Matter 5227 | . . . . . . . . . . . . . . . . . . . . . 426 1759 . 486 1221 501 . . 834 . Time 956 | . . . . . . . . . . . . . . . . . . . . . 76 414 . 115 218 59 . . 74 . Total Part Build Rating 176 | . . . . . . . . . . . . . . . . . . . . . 10 59 . 36 40 13 . . 18 . Parts Repaired 12 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 . . 4 . 3 Time 525 | . . . . . . . . 26 . . . . . . . 26 . . . . 13 . . 26 26 . . 302 . 106 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . 5 2 . . . 1 1 1 . . 1 . . . . . Non-combat 5 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . 1 . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . . . . . 5 2 . . . 1 1 1 . . 4 . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . report_schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . reboot_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . 13 . . . . . . 1 . . . 1 . . . 3 . . . . . . Machine Destruction 18 | . . . . . . . . . 13 . . . . . . 1 . . . 1 . . . 3 . . . . . . Attached 5 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . 7 . . . . 8 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 35 | . . . . . . . . 1 . . . . . . 1 1 13 . 3 . 2 9 . 1 . . 1 . . 3 Largest Group 7 | . . . . . . . . 1 1 . . . . . 1 2 7 3 3 . 1 7 . 1 1 . 1 . . 2 Highest-Rated Group 357 | . . . . . . . . 99 99 . . . . . 41 71 194 93 357 . 26 335 . 26 26 . 44 . . 67 Highest-Rated Ally 122 | . . . . . . . . 99 99 . . . . . 41 41 37 37 122 . 26 56 . 26 26 . 44 . . 44 Total Orders 25 | . . . . . 2 . . . . . . . . 2 . . . . . 1 . 9 . . 4 . . . . 7 STAY 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . 2 GOTO 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . RETURN 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 291 | . . . . . . . . 34 . . . . . 71 12 12 24 43 10 . . 85 . . . . . . . . Total Damage 10150 | . . . . . . . . 1076 . . . . . 3856 556 548 623 644 454 . . 2393 . . . . . . . . Kills 70 | . . . . . . . . 14 . . . . . 19 5 2 5 7 3 . . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 3 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Drone Recoveries 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 24133 | . 505 534 239 544 773 501 108 1774 932 482 1117 371 306 3965 1009 1327 751 323 87 541 567 1299 91 684 1253 308 390 1259 415 1678 Spaces Moved 16958 | 1 274 328 127 271 440 174 42 730 420 229 486 228 220 1300 359 700 622 138 52 276 708 1060 113 1066 1585 407 680 1623 483 1816 Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Treads 2999 | . . 268 127 271 440 174 42 730 420 229 216 . . . . . . 12 21 9 . 40 . . . . . . . . Legs 1966 | 1 274 60 . . . . . . . . . . . 1108 176 347 . . . . . . . . . . . . . . Wheels 1520 | . . . . . . . . . . . 270 228 220 192 . 202 . 126 31 251 . . . . . . . . . . Hover 8814 | . . . . . . . . . . . . . . . . . 570 . . 16 . 455 113 1066 1585 407 680 1623 483 1816 Flight 1658 | . . . . . . . . . . . . . . . 182 151 52 . . . 708 565 . . . . . . . . Fastest Speed 28 | 120 120 120 160 160 160 180 180 180 180 200 150 160 115 115 163 34 34 120 120 65 28 28 60 48 48 44 44 44 44 44 Average Speed 93 | 120 120 152 160 160 170 180 180 188 196 200 177 160 117 159 206 143 66 123 136 118 28 47 60 55 48 44 44 44 44 45 Slowest Speed 1150 | 120 120 160 160 160 180 180 180 220 200 200 200 160 160 165 1150 360 186 180 160 290 28 145 60 60 48 48 44 48 44 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 44 71 19 65 63 46 9 87 56 55 15 39 36 88 51 18 70 56 58 45 20 50 95 21 83 15 77 61 11 41 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . 1 1 2 1 . . . . . . . . . . . . . . . Spaces Dug 181 | . . . . . . . . 7 . 3 4 2 . 2 5 7 10 . 1 8 22 13 . 9 9 8 6 28 18 19 Terrain Destroyed 711 | . . . . . . 27 . 18 21 4 61 2 . 2 46 12 11 20 1 177 22 18 . 11 11 9 7 70 18 143 Melee 110 | . . . . . . . . . . . . 2 . 2 5 7 10 . 1 8 22 2 . . . . . 18 14 19 Projectile 111 | . . . . . . . . 7 . 4 . . . . . 5 1 20 . 2 . 11 . 11 11 9 7 15 4 4 AOE 490 | . . . . . . 27 . 11 21 . 61 . . . 41 . . . . 167 . 5 . . . . . 37 . 120 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 23530 | . 346 347 142 318 467 353 58 996 481 236 642 232 253 3112 544 937 891 216 59 404 1041 1753 132 1147 1998 517 748 2074 642 2444 Wait 4162 | . 8 1 2 1 2 170 3 132 6 . 31 . 15 1700 71 61 64 18 . 26 255 451 . 30 189 75 30 325 107 389 Move 16920 | . 273 327 126 270 439 173 41 730 418 228 485 227 219 1297 358 699 621 137 51 275 705 1055 112 1065 1584 406 679 1622 482 1816 Hop 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . Pick Up 246 | . 3 4 1 5 9 . . 22 9 . 15 1 1 10 8 27 16 1 1 7 13 28 7 7 23 2 4 10 4 8 Fast Attach 122 | . 2 . . 1 3 . 1 3 . . 10 . 2 6 8 13 3 5 . 5 6 15 1 3 13 3 . 10 1 8 Attach 159 | . 2 3 1 . 2 . 1 7 1 . 10 . . 5 18 10 7 . 1 8 7 32 . 4 11 3 1 9 3 13 Detach 108 | . . . . . 4 . . 1 . . 2 . . 3 7 10 2 2 . 3 4 27 2 2 15 2 1 4 . 17 Swap 232 | . . 1 . 1 1 1 2 13 9 2 7 . . 4 6 11 4 6 . 5 6 27 3 9 30 6 12 27 6 33 Drop 211 | . 2 2 . 4 5 . 1 13 3 . 11 1 2 12 3 34 11 5 . 4 17 17 3 11 25 4 3 4 3 11 Fire 750 | . 56 9 12 36 . 9 9 71 25 6 35 . . . 24 15 6 42 . 34 1 81 4 16 108 15 18 38 16 64 Melee 480 | . . . . . . . . . . . 35 3 14 74 40 57 42 . 6 35 26 17 . . . 1 . 25 20 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 3 10 . . . . . . . 44 . . . . . . . . . . . . . Rewire 75 | . . . . . . . . 1 . . 1 . . . 1 . 71 . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 366 | -10/Materials | Core integrity fell below 50% 498 | -10/Materials | Discovered new exit (range 7) 506 | -10/Materials | Entered Mines 509 | -10/Mines | Learned location of 1 exit from Materials 737 | -10/Mines | Learned Materials terminal intel 1024 | -10/Mines | Discovered new exit (range 10) 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Identified exit to Mines 1042 | -9/Materials | Loaded intel: 12 terminal locations 1279 | -9/Materials | Entered Mines 1608 | -9/Mines | Learned location of 1 exit from Materials 1705 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1757 | -9/Mines | Destroyed YI-UF0 1768 | -9/Mines | Found Prototype Storage 1815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -9/Mines | Discovered new exit (range 5) 1823 | -9/Mines | Entered Exiles 1863 | -9/Exiles | Met 8R-AWN 1887 | -9/Exiles | Met EX-HEX 1934 | -9/Exiles | Met EX-BIN 1951 | -9/Exiles | Aligned with FarCom system 1953 | -9/Exiles | Given EX-Vault access code 1991 | -9/Exiles | Opened EX-Vault 2007 | -9/Exiles | Found Supersonic Drone Bay 2039 | -9/Exiles | Found Deploy-a-Sentry 2042 | -9/Exiles | Found Deploy-a-Sentry 2075 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2121 | -9/Exiles | Met EX-DEC 2380 | -9/Exiles | Found 0b10 Alert Chip 2383 | -9/Exiles | Found Deploy-a-Sentry 2470 | -9/Exiles | Build established: Hauler-Mutant 2480 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 2549 | -9/Exiles | Discovered new exit (range 16) 2596 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Supersonic Drone Bay, Deploy-a-Sentry 2596 | -9/Exiles | Entered Mines 3072 | -8/Mines | Discovered new exit (range 14) 3097 | -8/Mines | Entered Materials 3097 | -8/Materials | Evolved 2 slots: Utility x2 3098 | -8/Materials | Identified exit to Factory 3140 | -8/Materials | Identified exit to Storage 3205 | -8/Materials | Entered Storage 3480 | -8/Storage | Build established: Scavenger-Mutant 3753 | -8/Storage | Repaired Lgt. Armor Plating 3864 | -8/Storage | Met 01-MTF 4979 | -8/Storage | Identified exit to Garrison 4979 | -8/Storage | Entered Garrison 4979 | -8/Garrison | Accompanied by 1 ally 4984 | -8/Garrison | 01-MTF left 5080 | -8/Garrison | Triggered checkpoint 5098 | -8/Garrison | Garrison Relay disabled 5299 | -8/Garrison | Discovered new exit (range 10) 5376 | -8/Garrison | Triggered checkpoint 5408 | -8/Garrison | Build established: Hauler-Mutant 5429 | -8/Garrison | Garrison Relay disabled 5528 | -8/Garrison | Triggered checkpoint 5628 | -8/Garrison | Discovered new exit (range 9) 5658 | -8/Garrison | Installed Relay Interface Framework 5736 | -8/Garrison | Triggered checkpoint 5791 | -8/Garrison | Garrison Relay disabled 5911 | -8/Garrison | Entered Recycling 5956 | -8/Recycling | Spotter reported a threat 5961 | -8/Recycling | Spotter reported a threat 6072 | -8/Recycling | Spotter reported a threat 6125 | -8/Recycling | Spotter reported a threat 6169 | -8/Recycling | Spotter reported a threat 6175 | -8/Recycling | Spotter reported a threat 6244 | -8/Recycling | Spotter reported a threat 6327 | -8/Recycling | Spotter reported a threat 6334 | -8/Recycling | Spotter reported a threat 6346 | -8/Recycling | Spotter reported a threat 6346 | -8/Recycling | Spotter reported a threat 6346 | -8/Recycling | Spotter reported a threat 6359 | -8/Recycling | Discovered new exit (range 16) 6371 | -8/Recycling | Spotter reported a threat 6380 | -8/Recycling | Spotter reported a threat 6393 | -8/Recycling | Entered Factory 6393 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6395 | -6/Factory | FarCom data flow suspended 6553 | -6/Factory | Identified exit to Lower Caves 6743 | -6/Factory | First assault squad dispatched 6857 | -6/Factory | Lost 3 parts (1p2w) 6945 | -6/Factory | Destroyed 8 combat bots 6953 | -6/Factory | Lost 4 parts (2n2u) 7255 | -6/Factory | Fabricated L-31 Rogue? 7510 | -6/Factory | Entered Lower Caves 7579 | -6/Lower Caves | Build established: Bothacker-Mutant 7596 | -6/Lower Caves | Spotted B-75 Beast 7862 | -6/Lower Caves | Discovered new exit (range 10) 7881 | -6/Lower Caves | Entered another Lower Caves area 8171 | -6/Lower Caves | Discovered new exit (range 15) 8185 | -6/Lower Caves | Encountered a Warlord checkpoint 8187 | -6/Lower Caves | Entered Zion 8258 | -6/Zion | Discovered new exit (range 19) 8348 | -6/Zion | System corruption cleaned by Quarantine Array 8926 | -6/Zion | DAS Turret deployed 8935 | -6/Zion | RIF detected upon attempting to enter Zion 8935 | -6/Zion | Attacked by Zionites 8935 | -6/Zion | Spotted BA-4D8(B) 8935 | -6/Zion | Spotted 9I-SBF(B) 8952 | -6/Zion | DAS Turret deployed 8957 | -6/Zion | Allies destroyed 9I-SBF(B) 8977 | -6/Zion | Allies destroyed BA-4D8(B) 11259 | -6/Zion | Allies destroyed Imprinter 11265 | -6/Zion | Extracted access codes from Imprinter's data core 12152 | -6/Zion | Entered Proximity Caves 12154 | -5/Proximity Caves | Core integrity fell below 50% 12263 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12284 | -5/Proximity Caves | Spotted B-75 Beast 12384 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 12444 | -5/Proximity Caves | DAS Turret deployed 12474 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 12525 | -5/Proximity Caves | Spotted I5-78Y(f) 12526 | -5/Proximity Caves | Encountered a Master Thief 12531 | -5/Proximity Caves | Supersonic Drone Bay stolen by Master Thief 12532 | -5/Proximity Caves | Destroyed I5-78Y(f) 12541 | -5/Proximity Caves | Spotted E6-E1E(f) 12542 | -5/Proximity Caves | Encountered a Master Thief 12543 | -5/Proximity Caves | 0b10 Alert Chip stolen by Master Thief 12544 | -5/Proximity Caves | Destroyed E6-E1E(f) 12846 | -5/Proximity Caves | Core integrity fell below 20% 13031 | -5/Proximity Caves | Lost 9 parts (2p4n3u) 13069 | -5/Proximity Caves | Discovered new exit (range 7) 13101 | -5/Proximity Caves | Found Imp. Powered Armor 13161 | -5/Proximity Caves | Entered Factory 13161 | -5/Factory | Accompanied by 1 ally 13161 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13799 | -5/Factory | Lost 4 parts (2n2u) 14101 | -5/Factory | Repaired Lrg. Storage Unit 14377 | -5/Factory | Found Imp. Powered Armor 14483 | -5/Factory | Discovered new exit (range 18) 14488 | -5/Factory | Entered Extension 14539 | -5/Extension | Energy Cycler disabled 14539 | -5/Extension | Rescued a captive Derelict 14539 | -5/Extension | Rescued a captive Derelict 14539 | -5/Extension | Rescued a captive Derelict 14539 | -5/Extension | Rescued a captive Derelict 14539 | -5/Extension | Rescued a captive Derelict 14542 | -5/Extension | Rescued a captive Derelict 14542 | -5/Extension | Rescued a captive Derelict 14544 | -5/Extension | Rescued a captive Derelict 14544 | -5/Extension | Rescued a captive Derelict 14545 | -5/Extension | Rescued a captive Derelict 14546 | -5/Extension | Rescued a captive Derelict 14547 | -5/Extension | Rescued a captive Derelict 14549 | -5/Extension | Rescued a captive Derelict 14549 | -5/Extension | Rescued a captive Derelict 14584 | -5/Extension | Lost 3 parts (1n1u1w) 14815 | -5/Extension | Spotted B-75 Beast 14893 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14895 | -5/Extension | Discovered new exit (range 18) 14918 | -5/Extension | Destroyed B-75 Beast 15000 | -5/Extension | Central database locked down 15145 | -5/Extension | Build established: Derelict-Mutant 15205 | -5/Extension | Discovered new exit (range 13) 15207 | -5/Extension | Discovered new exit (range 6) 15239 | -5/Extension | Entered Cetus 15239 | -5/Cetus | Accompanied by 3 allies 15263 | -5/Cetus | Spotted Cetus Guard 15263 | -5/Cetus | Spotted Cetus Guard 15266 | -5/Cetus | Destroyed Cetus Guard 15266 | -5/Cetus | Spotted Cetus Guard 15271 | -5/Cetus | Allies destroyed Cetus Guard 15272 | -5/Cetus | Spotted Cetus Guard 15282 | -5/Cetus | Destroyed Cetus Guard 15286 | -5/Cetus | Allies destroyed Cetus Guard 15383 | -5/Cetus | Discovered new exit (range 16) 15404 | -5/Cetus | Spotted Cetus Guard 15404 | -5/Cetus | Spotted Cetus Guard 15414 | -5/Cetus | Destroyed Cetus Guard 15414 | -5/Cetus | Spotted Cetus Guard 15418 | -5/Cetus | Allies destroyed Cetus Guard 15420 | -5/Cetus | Destroyed Cetus Guard 15420 | -5/Cetus | Spotted Cetus Guard 15421 | -5/Cetus | Core integrity fell below 50% 15429 | -5/Cetus | Allies destroyed Cetus Guard 15454 | -5/Cetus | Discovered new exit (range 15) 15461 | -5/Cetus | Met Revision 17 15509 | -5/Cetus | Build established: Scavenger-Mutant 15562 | -5/Cetus | Entered Archives 15565 | -5/Archives | Lost 3 parts (1p1u1w) 15613 | -5/Archives | Met Zhirov 15619 | -5/Archives | Reinforcements dispatched to Archives 15629 | -5/Archives | Discovered new exit (range 15) 15649 | -5/Archives | Entered Hub_04(d) 15866 | -5/Hub_04(d) | Lost 3 parts (1p1u1w) 15868 | -5/Hub_04(d) | Discovered new exit (range 11) 15880 | -5/Hub_04(d) | Spotted B-75 Beast 15901 | -5/Hub_04(d) | Discovered new exit (range 20) 16160 | -5/Hub_04(d) | Core integrity fell below 20% 16186 | -5/Hub_04(d) | Network Hub disabled 16187 | -5/Hub_04(d) | System corruption reached 10% 16190 | -5/Hub_04(d) | Entered Factory 16190 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16217 | -4/Factory | Lost 5 parts (3n2u) 16405 | -4/Factory | Fabricated Exp. Sensor Array? 16440 | -4/Factory | First assault squad dispatched 16473 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 16643 | -4/Factory | Discovered new exit (range 18) 16646 | -4/Factory | Repaired Lrg. Storage Unit 16757 | -4/Factory | Entered Armory 17056 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 17276 | -4/Armory | P-70 Sage assimilated allied Disruptor 7a 17308 | -4/Armory | Lost 3 parts (2n1u) 17339 | -4/Armory | Spotted B-86 Titan 17484 | -4/Armory | Lost 7 parts (3n2u2w) 17674 | -4/Armory | Fabricated Exp. Propulsion Shielding? 17825 | -4/Armory | Identified exit to Research 17829 | -4/Armory | Discovered new exit (range 13) 17892 | -4/Armory | Fabricated Lrg. Storage Unit (x1) 17894 | -4/Armory | Fabricated Q-thruster? 17905 | -4/Armory | Fabricated Lrg. Storage Unit? 17971 | -4/Armory | Fabricated Q-thruster? 17984 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 18013 | -4/Armory | Fabricated Cmb. Airjet (x2) 18055 | -4/Armory | Identified exit to Lab 18056 | -4/Armory | Entered Lab 18056 | -4/Lab | Discovered exit to Research (range 9) 18063 | -4/Lab | Hidden lab's door opened automatically 18063 | -4/Lab | Sensor layout match revealed 18064 | -4/Lab | Gained access to the hidden lab's interior 18082 | -4/Lab | Found Alien Artifact 18088 | -4/Lab | Found Alien Artifact 18094 | -4/Lab | Found Alien Artifact 18106 | -4/Lab | Found Prototype Hackware 18108 | -4/Lab | Found Prototype Protection 18110 | -4/Lab | Found Prototype Energy Cannon 18112 | -4/Lab | Identified Warp Cannon 18117 | -4/Lab | Found Prototype Energy Gun 18117 | -4/Lab | Identified Hyp. EM Gauss Rifle 18129 | -4/Lab | Found Prototype Special Weapon 18144 | -4/Lab | Unable to decrypt terminal 18147 | -4/Lab | Entered Research 18147 | -3/Research | Evolved 2 slots: Utility x2 18182 | -3/Research | Identified Transdimensional Reconstructor 18182 | -3/Research | Identified Core Regenerator 18182 | -3/Research | Identified Integrated Dissipator 18182 | -3/Research | Identified Quantum Router 18182 | -3/Research | Identified Exp. Powered Armor 18183 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18185 | -3/Research | Identified Gui. Remote Datajack 18347 | -3/Research | Revision forces began assault on 0b10 18391 | -3/Research | Repaired Exp. Utility Shielding 18397 | -3/Research | Met up with Revision 17++ 18558 | -3/Research | Discovered new exit (range 10) 18561 | -3/Research | Identified exit to Testing 18693 | -3/Research | Fabricated Cmb. Linear Gravjet? 18713 | -3/Research | Fabricated Cmb. Linear Gravjet? 18771 | -3/Research | Build established: Hacker-Scout 18831 | -3/Research | Entered Testing 18831 | -3/Testing | Accompanied by 1 ally 18858 | -3/Testing | Found Prototype Energy Gun 18858 | -3/Testing | Identified Warp Gun 18955 | -3/Testing | Found Prototype Device 18955 | -3/Testing | Identified Exp. Phase Shifter 18981 | -3/Testing | Spotted PP-0YAVJE4JBM 19033 | -3/Testing | Found Prototype Processor 19033 | -3/Testing | Identified Exp. Target Analyzer 19066 | -3/Testing | Found Null Cannon 19144 | -3/Testing | Found Quantum Capacitor 19186 | -3/Testing | Destroyed PP-0YAVJE4JBM 19210 | -3/Testing | Found Prototype Reactor 19210 | -3/Testing | Identified Zero-point Reactor 19227 | -3/Testing | Found Gui. Remote Datajack 19265 | -3/Testing | Found Unknown Launcher 19442 | -3/Testing | Build established: Machinist-Mutant 19462 | -3/Testing | Discovered new exit (range 10) 19483 | -3/Testing | Found Antimissile System 19502 | -3/Testing | Repaired Exp. Utility Shielding 19637 | -3/Testing | Central database locked down 19743 | -3/Testing | Found SHELL Armor 19795 | -3/Testing | Fabricated Exp. Signal Interpreter? 19820 | -3/Testing | Fabricated Exp. Terrain Scanner (x1) 19828 | -3/Testing | Fabricated Adv. Hacking Suite? 19864 | -3/Testing | Identified Fusion Bomb Launcher 19876 | -3/Testing | Fabricated Adv. Hacking Suite? 19907 | -3/Testing | Fabricated Adv. Hacking Suite (x1) 19936 | -3/Testing | Fabricated Adv. Hacking Suite? 19982 | -3/Testing | Fabricated Adv. Hacking Suite? 20011 | -3/Testing | Identified exit to Research 20084 | -3/Testing | Entered Research 20084 | -2/Research | Evolved 2 slots: Utility x2 20222 | -2/Research | Identified exit to Quarantine 20222 | -2/Research | Central database locked down 20268 | -2/Research | Fabricated Exp. Terrain Scan Processor (x1) 20287 | -2/Research | Local fabrication network quarantined 20304 | -2/Research | Fabricated EM Dispersion Field (x1) 20392 | -2/Research | Entered Quarantine 20410 | -2/Quarantine | Identified exit to Access 20455 | -2/Quarantine | Cryocooling Duct disabled 20457 | -2/Quarantine | Cryocooling Duct disabled 20470 | -2/Quarantine | Ambient heat levels rising (+20) 20470 | -2/Quarantine | Non-combat units ordered to evacuate 20472 | -2/Quarantine | Ambient heat levels rising (+20) 20472 | -2/Quarantine | Combat units ordered to evacuate 20503 | -2/Quarantine | Central database locked down 20507 | -2/Quarantine | Found Alien Artifact 20510 | -2/Quarantine | Found Alien Artifact 20523 | -2/Quarantine | Build established: Wizard-Scout 20525 | -2/Quarantine | Identified Dimensional Node Initializer 20525 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20572 | -2/Quarantine | Quarantine Guard activated 20572 | -2/Quarantine | Cryocooling Duct disabled 20574 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20575 | -2/Quarantine | Spotted Quarantine Guard 20587 | -2/Quarantine | Ambient heat levels rising (+20) 20629 | -2/Quarantine | Found Alien Artifact 20641 | -2/Quarantine | Found Alien Artifact 20647 | -2/Quarantine | Cryocooling Duct disabled 20662 | -2/Quarantine | Ambient heat levels rising (+20) 20677 | -2/Quarantine | Spotted Quarantine Guard 20750 | -2/Quarantine | Spotted Fortress 20780 | -2/Quarantine | Discovered new exit (range 6) 20782 | -2/Quarantine | Identified exit to Section 7 20782 | -2/Quarantine | Entered Section 7 20794 | -2/Section 7 | Identified Subatomic Replicator 20794 | -2/Section 7 | Identified Stasis Generator 20812 | -2/Section 7 | Found Alien Artifact 20819 | -2/Section 7 | Identified Integrated Reactor 20819 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 20830 | -2/Section 7 | Spotted S7 Guard 20832 | -2/Section 7 | Found Alien Artifact 20841 | -2/Section 7 | Identified Integrated Singularity Reactor 20882 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 20883 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 20885 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 20894 | -2/Section 7 | Found Alien Artifact 20953 | -2/Section 7 | Found Alien Artifact 20998 | -2/Section 7 | Spotted B-90 Cyclops 21009 | -2/Section 7 | Spotted S7 Guard 21078 | -2/Section 7 | Discovered exit to Access (range 30) 21149 | -2/Section 7 | Repaired Cmb. Linear Gravjet 21223 | -2/Section 7 | Initialized slip node 21224 | -2/Section 7 | Repaired Cmb. Linear Gravjet 21235 | -2/Section 7 | Spotted S7 Guard 21240 | -2/Section 7 | Found Core Regenerator 21335 | -2/Section 7 | Repaired Exp. Utility Shielding? 21360 | -2/Section 7 | Identified Integrity Redistributor 21360 | -2/Section 7 | Identified Core Reset Matrix 21374 | -2/Section 7 | Found Alien Artifact 21402 | -2/Section 7 | Identified Core Membrane 21402 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21443 | -2/Section 7 | Build established: Wizard-Mutant 21474 | -2/Section 7 | Found Integrated Reactor 21474 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21498 | -2/Section 7 | Spotted S7 Guard 21501 | -2/Section 7 | Found Alien Artifact 21557 | -2/Section 7 | Identified Integrated Heat Negator 21557 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 21643 | -2/Section 7 | Found Integrated Reactor 21643 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21721 | -2/Section 7 | Spotted B-99 Colossus 21764 | -2/Section 7 | Found Alien Artifact 21764 | -2/Section 7 | Identified LRC Insulator 21764 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21769 | -2/Section 7 | Found LRC Insulator 21769 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21772 | -2/Section 7 | Found Alien Artifact 21772 | -2/Section 7 | Identified LRC Armor 21772 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21799 | -2/Section 7 | Found Integrated Dissipator 21799 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 22021 | -2/Section 7 | Repaired Adv. Reaction Control System 22041 | -2/Section 7 | Entered Access 22041 | -1/Access | Evolved 2 slots: Utility x2 22062 | -1/Access | Found Antimissile System 22066 | -1/Access | Identified exit to Command 22122 | -1/Access | Fabricated Adv. Particle Accelerator (x1) 22145 | -1/Access | Local fabrication network quarantined 22159 | -1/Access | Fabricated Beam Splitter (x1) 22343 | -1/Access | Build established: Wizard-Scout 22398 | -1/Access | Found Enh. Force Lance 22456 | -1/Access | Entered Command 22509 | -1/Command | Disengaged cave seal 22643 | -1/Command | Repaired Exp. Utility Shielding 22720 | -1/Command | Discovered new exit (range 23) 22746 | -1/Command | Build established: Wizard-Mutant 23152 | -1/Command | Disengaged cave seal 23152 | -1/Command | Wild derelicts emerged from the dark tunnel 23216 | -1/Command | Repaired Exp. Utility Shielding? 23251 | -1/Command | Spotted B-99 Colossus 23280 | -1/Command | Phase Generator disabled 23448 | -1/Command | Repaired Exp. Terrain Scanner 23805 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-120) 23852 | -1/Command | Spotted Combat Programmer 23853 | -1/Command | Destroyed Combat Programmer 23854 | -1/Command | Spotted Combat Programmer 23854 | -1/Command | Destroyed Combat Programmer 23874 | -1/Command | Destroyed M Guard 23876 | -1/Command | Spotted M Guard 23906 | -1/Command | Destroyed M Guard 23906 | -1/Command | Destroyed all MAIN.C guards 23915 | -1/Command | Found Prototype Device 23915 | -1/Command | Identified AEGIS Remote Shield 23920 | -1/Command | Found Prototype Launcher 23920 | -1/Command | Identified Adv. Micro-nuke Launcher 23923 | -1/Command | Found Prototype Energy Cannon 23923 | -1/Command | Identified Cld. Nova Cannon 23936 | -1/Command | Found Zero-point Reactor 23969 | -1/Command | Found Prototype Launcher 23969 | -1/Command | Identified Hellfire Missile Launcher 24033 | -1/Command | Met MAIN.C 24100 | -1/Command | Build established: Machinist-Mutant 24134 | -1/Command | Interfaced with 0b10 Conduit 24134 | *** | Assimilated 0b10! Last Messages --------------- your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 24043_ Door malfunctions. 24134_ Interfacing with system... 24134_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ###############""""""" """" ############## | | ###############"" "" ############## | | #####""""" "" ############## | | #####""""""""""" / | | #####" " """ / | | #####"" """""" ; | | #####"" """""" ############## | | ##### " """""" ############## | | ##### " "" ############## | | ##### " " ""############## | | #####""""""""" """""""############## | | #####"" @ """""""""############## | | ##### """""""""""############## | | ##### " " " " ############## | | #######+####### " " " " ############## | | # """ " " " """" " ############## | | # """ """ " " """" ############## | | # """ " " " " ############## | | #R############# """""""""" " ############## | | # ## ##### " """ " """"""""############## | | # ## ##### """ " " " ############## | | # ""######################################## | | # ""######################################## | | + Y"######################################## | | # ""######################################## | | #### ""######################################## | | #### ######################################## | | + ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | # ######################################## | | ############################################### | | ## ######################################## | | ## ######################################## | | ## ######################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 131 Energy Capacity 2455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 75 Resistance: EM 100 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 70 Defensive Hacking 37 Item Schematics ----------------- Cmb. Airjet | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Extension | Hacked Exp. Propulsion Shielding | -5/Extension | Hacked Exp. Sensor Array | -5/Extension | Hacked Lrg. Storage Unit | -4/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed Q-thruster | -4/Armory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Exp. Actuator Array | -3/Testing | Hacked Adv. Thermal Generator | -3/Testing | Reported Adv. Matter Compressor | -3/Testing | Reported Diametric Drive | -3/Testing | Reported Imp. Matter Compressor | -3/Testing | Reported Exp. Myomer Leg | -3/Testing | Reported EM Disruption Field | -3/Testing | Reported Adv. Targeting Computer | -3/Testing | Reported Adv. Shield Generator | -3/Testing | Reported Point Defense System | -3/Testing | Reported Ionic Axe | -3/Testing | Reported Adv. Hacking Suite | -3/Testing | Hacked Exp. Signal Interpreter | -3/Testing | Hacked Exp. Terrain Scanner | -3/Testing | Hacked Exp. Terrain Scan Processor | -2/Research | Hacked Exp. Weapon Shielding | -2/Research | Hacked EM Dispersion Field | -2/Research | Hacked Beam Splitter | -2/Research | Hacked Com. Tesla Bomb Launcher | -2/Quarantine | Hacked Singularity Reactor | -2/Quarantine | Hacked Imp. Q-thruster | -2/Quarantine | Hacked Exp. Gyrokinetic Inverter | -2/Quarantine | Hacked Dimensional Manipulator | -2/Quarantine | Hacked Mni. Smartbomb Launcher | -2/Quarantine | Hacked Mni. Fusion Reactor | -2/Quarantine | Hacked Assault Cannon | -2/Quarantine | Hacked Exp. Core Analyzer | -2/Section 7 | Hacked Exp. Armor Integrity Analyzer | -2/Section 7 | Hacked Cld. Q-thruster | -2/Section 7 | Hacked Adv. Particle Accelerator | -1/Access | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked C-65 Expert | -2/Quarantine | Hacked H-77 Assassin | -2/Section 7 | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Armory Exp. Propulsion Shielding | x1 | -4/Armory Lrg. Storage Unit | x1 | -4/Armory Q-thruster | x2 | -4/Armory Lrg. Storage Unit | x1 | -4/Armory Q-thruster | x2 | -4/Armory Exp. Utility Shielding | x1 | -4/Armory Cmb. Airjet | x2 | -4/Armory Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Exp. Signal Interpreter | x1 | -3/Testing Exp. Terrain Scanner | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Exp. Terrain Scan Processor | x1 | -2/Research EM Dispersion Field | x1 | -2/Research Adv. Particle Accelerator | x1 | -1/Access Beam Splitter | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Subatomic Replicator Integrated Singularity Reactor Dimensional Node Initializer Core Membrane Integrated Heat Negator LRC Insulator LRC Armor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonHardenedCutter Manual? 0 Play Time 05:05:50 Cumulative 898.7 hours Start 2020.08.28 @ 09:06:52 End 2020.08.29 @ 10:07:48 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type 4 Total 56 Types 41/1/4/4/4/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327a145d-08a4-4193-86ba-5ca030f9ccfb