Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 21:26:17 Player: JackZewap Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 705 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 114/125 System Corruption 0% Temperature Hot (252) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (5) ---- Flight Unit Small Storage Unit Terrain Scanner Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 21 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight 4 | . 4 . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun 7 | 3 4 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 8 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon 3 | . 3 . Highest Loss Streak 7 | . 7 . To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 83 71 Engine 11 | . 11 14 Leg 19 | . 19 . Flight 7 | . 7 28 Device 7 | . 7 . Storage 3 | . 3 . Protection 7 | . 7 . Energy Gun 23 | . 23 28 Special Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 17 | 14 17 7 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 5 5 Most Carried 7 | 1 7 5 Average Carried 3 | . 4 5 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 424 | 200 224 . Remotely . | . . . Salvage Created 342 | . 342 . Parts 23 | . 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 136 | . 122 14 Missed 35 | . 29 6 Damage Taken 936 | . 834 102 Core 259 | . 206 53 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | . 44 5 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 80 | . 70 10 Gun 80 | . 70 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 80 | . 70 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 41 7 Core Hits 22 | . 19 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 651 | . 540 111 Guns 647 | . 536 111 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic . | . . . Thermal 647 | . 536 111 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 339 | . 339 246 Average Temperature 98 | . 94 129 Received Heat Transfer 240 | . 183 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2294 | . 1813 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 297 | . 297 115 Initial 115 | . . 115 Average 90 | . 104 115 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 76 100 Level 1 19 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 8 | . 8 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 477 | 64 399 14 Spaces Moved 309 | 47 261 1 Core 4 | 4 . . Treads . | . . . Legs 163 | 43 120 . Wheels . | . . . Hover . | . . . Flight 142 | . 141 1 Fastest Speed 37 | 50 37 37 Average Speed 84 | 114 78 37 Slowest Speed 280 | 120 280 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 41 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 439 | 54 379 6 Wait 36 | . 36 . Move 305 | 46 258 1 Hop 1 | . 1 . Pick Up 4 | . 4 . Fast Attach 18 | 7 11 . Attach 4 | . 4 . Detach 6 | 1 5 . Swap 6 | . 6 . Drop 7 | . 7 . Fire 49 | . 44 5 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 428 | -10/Materials | Core integrity fell below 20% 457 | -10/Materials | Lost 7 parts (1p2n2u2w) 464 | -10/Materials | Entered Mines 478 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00433_ Acquired 4 matter. 00434_ R-06 Scavenger collects Lgt. Assault Rifle. 00437_ Acquired Med. Laser. 00447_ Acquired 10 matter. 00448_ Acquired Lgt. Ion Engine. 00450_ Acquired Flight Unit. 00450_ K-01 Serf collects debris. 00451_ Acquired 14 matter. 00453_ K-01 Serf collects debris. 00456_ Acquired 17 matter. 00458_ Acquired Mining Claw. 00463_ R-06 Scavenger collects Flight Unit. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00471_ G-47 Trooper suffers critical hit (Burn). 00472_ G-47 Trooper heat short circuits Aluminum Leg. 00472_ G-47 Trooper overheating. 00474_ G-34 Mercenary suffers critical hit (Burn). 00478_ G-47 Trooper heat short circuits Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????##???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????????### #???????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????# @ g##?????????????????? | | ??????????????????????# g #?????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????### ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ###????????????????? | | ????????????????????????????#??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 294 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalPoweredPendant Manual? 0 Play Time 00:03:51 Cumulative 107.1 hours Start 2024.07.01 @ 21:22:32 End 2024.07.01 @ 21:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 120 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f2b07e-25b7-4dae-82dd-da17f0f5b0b8