Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 13:40:48 Player: Morgan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1729) 1729 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 6834 Bonus ------- Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 415/500 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 2 . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 2 | . . . . 1 1 . . . Weapon 2 | . . . . 1 . . . 1 Parts Attached 48 | 7 . 11 . 17 1 . 5 7 Power 17 | 1 . 5 . 4 1 . 3 3 Engine 10 | 1 . 5 . 1 . . 1 2 Core 7 | . . . . 3 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . 4 . . . 2 Treads 6 | 2 . . . 4 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 9 | 2 . 2 . 4 . . 1 . Device 4 | 1 . . . 3 . . . . Storage 2 | 1 . 1 . . . . . . Processor 2 | . . 1 . 1 . . . . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 4 . 5 . . 1 2 Energy Gun 4 | . . 2 . 1 . . . 1 Energy Cannon 2 | . . . . 1 . . 1 . Ballistic Gun 7 | 2 . 2 . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 36 | . . 2 . 5 . . 9 20 Power 12 | . . . . 2 . . 2 8 Propulsion 7 | . . . . . . . 4 3 Utility 6 | . . . . 1 . . 1 4 Weapon 11 | . . 2 . 2 . . 2 5 Highest Loss Streak 20 | . . 2 . 2 . . 8 20 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 2 7 10 9 6 7 5 3 Power 3 | . 1 3 5 4 1 2 3 3 Propulsion 1 | . . 1 3 3 2 2 . . Utility . | . . 1 1 . 1 1 . . Weapon 1 | 1 1 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 2 | . 1 1 . . . . . . Power 2 | . 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 100 98 92 92 83 76 Engine 14 | . 14 32 33 16 4 . 4 6 Core 8 | . . . . 10 18 23 17 10 Treads 16 | . 28 21 22 18 23 23 11 5 Flight 2 | . . . . . . . . 10 Device 6 | . 14 . . 5 7 7 6 5 Storage 8 | . 14 11 11 9 7 7 7 5 Processor 7 | . . 10 11 12 7 7 7 5 Hackware 2 | . . . . . . . 5 5 Energy Gun 2 | . . 4 . 6 . . . 1 Energy Cannon 5 | . . . . . 7 7 12 11 Ballistic Gun 13 | . 28 16 22 18 7 7 4 5 Launcher 1 | . . . . 1 7 7 2 . Peak Build Rating 46 | 9 9 16 15 24 25 25 30 46 Average Rating 21 | 5 9 12 15 20 24 25 27 36 On Entrance 16 | . 9 9 15 15 23 25 25 30 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 14 14 37 35 40 39 39 48 56 Greatest Support 60 | 40 40 40 40 40 60 60 60 20 Greatest Overweight (x) 9 | . . 1 . . . . 9 8 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 9 Most Carried 10 | 4 5 10 10 10 7 7 8 6 Average Carried 5 | 2 2 7 10 9 6 7 5 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 2 5 10 10 7 7 7 4 . Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Gunner 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -7/Garrison Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Matter Collected 1320 | 252 49 236 . 520 . . 104 159 Remotely . | . . . . . . . . . Salvage Created 1890 | 28 50 429 . 733 . . 305 345 Parts 117 | 7 3 38 . 32 . . 26 11 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 4 | 1 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Combat Hostiles Destroyed 41 | . 1 11 . 14 . . 12 3 Guns 26 | . 1 11 . 12 . . 2 . Cannons 8 | . . . . 1 . . 6 1 AOE 5 | . . . . 1 . . 4 . Classes Destroyed 10 | 1 1 2 . 4 . . 1 1 Worker 4 | . . . . 3 . . . 1 Tunneler 3 | 2 . 1 . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . . . 1 . . . 1 Operator 1 | . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . Swarmer 16 | . . 4 . 4 . . 8 . Grunt 16 | . 1 4 . 6 . . 3 2 Sentry 7 | . . 3 . 4 . . . . Programmer 2 | . . . . . . . 1 1 Best Kill Streak 9 | 1 1 4 . 5 . . 9 2 Combat Bots Only 9 | . 1 4 . 4 . . 9 1 Max Kills in Single Turn 3 | 1 1 1 . 2 . . 3 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . 1 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Hostile Shots Fired 379 | . 3 77 . 73 . . 57 169 Missed 106 | . . 24 . 23 . . 18 41 Hits 273 | . 3 53 . 50 . . 39 128 Projectile 273 | . 3 53 . 50 . . 39 128 Critical Strikes 7 | . . 1 . 4 . . . 2 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 4242 | . 81 644 . 869 . . 691 1957 Core 1156 | . 10 111 . 36 . . 136 863 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 96 . 72 93 . . 80 . Volleys Fired 114 | 7 2 37 . 38 . . 14 16 Largest 4 | 2 2 2 . 3 . . 3 4 Hottest 244 | 40 40 70 . 128 . . 180 244 Shots Fired 276 | 14 4 69 . 101 . . 33 55 Gun 211 | 14 4 69 . 91 . . 8 25 Cannon 51 | . . . . 2 . . 19 30 Launcher 14 | . . . . 8 . . 6 . Special . | . . . . . . . . . Kinetic 168 | 14 4 51 . 75 . . 8 16 Thermal 72 | . . 8 . 6 . . 19 39 Explosive 14 | . . . . 8 . . 6 . Electromagnetic 22 | . . 10 . 12 . . . . Robot Hit Streak 12 | 3 1 6 . 7 . . 12 4 Robot Miss Streak 5 | 4 1 3 . 5 . . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 161 | 6 2 45 . 59 . . 17 32 Core Hits 96 | 3 2 23 . 38 . . 16 14 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Burn 1 | . . . . . . . . 1 Meltdown 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3661 | 89 30 503 . 1451 . . 753 835 Guns 1905 | 89 24 503 . 940 . . 55 294 Cannons 855 | . . . . 50 . . 281 524 Explosions 878 | . . . . 461 . . 417 . Melee . | . . . . . . . . . Ramming 23 | . 6 . . . . . . 17 Kinetic 1391 | 89 24 349 . 699 . . 55 175 Thermal 1128 | . . 75 . 129 . . 281 643 Explosive 812 | . . . . 395 . . 417 . Electromagnetic 307 | . . 79 . 228 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 . . . . . 1 8 Average Corruption 1 | . 1 . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . 5 2 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . 38 . . 19 . Projectiles . | . . . . . . . . . Explosions 57 | . . . . 38 . . 19 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . . . . 68 . . 168 8 Shots 7 | . . . . 2 . . 5 . Rammed 6 | . 1 . . 1 . . . 4 Targets Rammed 6 | . 1 . . 1 . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 589 | . . 237 . 410 . . 210 589 Average Temperature 107 | . . 61 . 117 . . 63 192 Received Heat Transfer 648 | . 18 135 . 378 . . 72 45 Effects 16 | . . . . 4 . . . 12 Shutdowns 7 | . . . . 2 . . . 5 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . Damage (major) 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . 1 . . . . . 1 Heat Transferred 1767 | . . 222 . 211 . . 407 927 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 87 | 100 100 100 100 100 100 100 32 100 Level 1 12 | . . . . . . . 67 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 240 | 5 30 122 40 167 75 6 240 126 Initial 126 | . . 5 40 . 75 6 . 126 Average 60 | 1 2 48 12 47 47 1 191 27 Influence Increases 1251 | 10 30 326 . 463 . . 330 92 Destroy 0b10 Robot/C 820 | . 20 220 . 280 . . 240 60 Destroy 0b10 Robot/NC 65 | 10 . 5 . 35 . . . 15 Destroy Leader 146 | . 10 50 . 76 . . 10 . Allied During Kill 1 | . . . . 1 . . . . Successful Hack 18 | . . 5 . 13 . . . . Disable Machine 15 | . . . . 15 . . . . Anti-Garrison Action 50 | . . . . . . . 50 . Destroy Structure 76 | . . 1 . 43 . . 30 2 Lose Combat Pursuer 60 | . . 45 . . . . . 15 Influence Decreases 1251 | 10 16 234 106 296 152 15 90 332 Entered New Map 290 | . . 9 66 . 92 9 . 114 Time Decay 755 | 10 16 205 40 236 60 6 . 182 Lost Part 186 | . . 20 . 40 . . 90 36 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 7 | . 1 1 . 1 . . . 4 Investigation 4 | . 1 . . 1 . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . 1 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 1 16 . 17 . . 14 13 Peak Tracking Total 12 | . 1 4 . 4 . . 5 12 Tactical Retreats 4 | . . 3 . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Traps Triggered 5 | . 2 1 . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Machines Disabled 2 | . . . . 1 . . 1 . Max in Single Turn 1 | . . . . 1 . . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Machines Accessed 8 | . . 1 . 3 . 1 . 3 Terminals 7 | . . 1 . 3 . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 19 | . . 2 . 9 . 2 . 6 Successful 9 | . . 1 . 6 . 1 . 1 Failed 10 | . . 1 . 3 . 1 . 5 Catastrophic 4 | . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . Manual 9 | . . 2 . 3 . . . 4 Terminals 17 | . . 2 . 9 . . . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 8 | . . 1 . 6 . . . 1 Record 3 | . . . . 3 . . . . Robot Analysis 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 5 | . . 1 . 2 . . . 2 Full Trace Events 5 | . . 1 . 2 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Used RIF Installer 2 | . . . . . . . 2 . Structural Interface 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 2 . . . . Highest-Rated Group 40 | . . . 40 24 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . Total Damage 33 | . . . . 33 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Active Infowar (turns) 836 | 35 596 40 . 165 . . . . Sensors 165 | . . . . 165 . . . . Terrain 671 | 35 596 40 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Turns Passed 3790 | 95 596 587 151 719 129 80 706 727 Spaces Moved 1454 | 44 74 263 95 330 79 51 266 252 Core 85 | 9 . . . . . . 3 73 Treads 1196 | 35 74 263 95 330 79 51 263 6 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 173 | . . . . . . . . 173 Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 191 | 137 160 160 160 160 160 160 245 256 Slowest Speed 620 | 160 160 240 160 160 160 160 500 620 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 20 28 30 33 4 8 39 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 66 | . . . . 48 . . 18 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 66 | . . . . 48 . . 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Total 2227 | 66 548 366 94 440 81 50 293 289 Wait 527 | . 467 34 . 26 . . . . Move 1446 | 43 73 262 94 329 78 50 265 252 Hop . | . . . . . . . . . Pick Up 54 | 9 4 15 . 14 1 . 5 6 Fast Attach . | . . . . . . . . . Attach 41 | 7 . 6 . 9 1 . 8 10 Detach . | . . . . . . . . . Swap 24 | . . 8 . 13 1 . 1 1 Drop 15 | . 1 4 . 10 . . . . Fire 114 | 7 2 37 . 38 . . 14 16 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 2 | . 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 4) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Power x2 1265 | -9/Materials | Discovered new exit (range 7) 1279 | -9/Materials | Entered Mines 1287 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1291 | -9/Mines | Met a Derelict bent on vengeance 1355 | -9/Mines | Discovered new exit (range 8) 1430 | -9/Mines | Entered Materials 1430 | -8/Materials | Accompanied by 2 allies 1430 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1924 | -8/Materials | Build established: Scavenger-Gunner 2130 | -8/Materials | Discovered new exit (range 12) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -7/Factory | Discovered new exit (range 9) 2278 | -7/Factory | Discovered new exit (range 9) 2278 | -7/Factory | Entered Storage 2357 | -7/Storage | Identified exit to Garrison 2358 | -7/Storage | Entered Garrison 2398 | -7/Garrison | Triggered checkpoint 2445 | -7/Garrison | Garrison Relay disabled 2463 | -7/Garrison | Installed Relay Interface Framework 2548 | -7/Garrison | Triggered checkpoint 2570 | -7/Garrison | Triggered checkpoint 2591 | -7/Garrison | Triggered checkpoint 2624 | -7/Garrison | Lost 8 parts (2p3n1u2w) 2630 | -7/Garrison | Destroyed 9 combat bots 2661 | -7/Garrison | Heavy support dispatched to Factory 2820 | -7/Garrison | Discovered new exit (range 12) 2845 | -7/Garrison | Expanded RIF knowledge: Structural Interface 2900 | -7/Garrison | Triggered checkpoint 3064 | -7/Garrison | Entered Factory 3064 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3177 | -6/Factory | Build established: Gunner 3668 | -6/Factory | Cargo convoy interrupted 3732 | -6/Factory | Core integrity fell below 50% 3757 | -6/Factory | Core integrity fell below 20% 3791 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slug penetrates Wall. Wall collapses. Slug penetrates Wall. Imp. Ion Engine destroyed. Slammed into X-67 Chaingunner. Acquired 6 matter. K-01 Serf cleans the Terminal. RIF reveals location of hidden door. Acquired Gauss Rifle. K-01 Serf cleans the Terminal. Relay Coupler [Swarmer] destroyed. Slug penetrates Wall. RIF reveals location of hidden door. Acquired Prototype Engine. Identified F-cell Engine. System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. Gauss Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ###### ## """ #???????????????????????? | | + ## #???????????????????????? | | ###### ## #???????????????????????? | | #????# #####+###???????????????????????? | | #????# #???# #?????????????????????????? | | #????# #???# #?????????????????????????? | | ####"########### ##### ######## #?????????????? | | ?? #?????????????? | | ? #####??????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ? #??????????????????????? | | ???? #??????????????????????? | | ??????############ ######?????????????????? | | ????????????# + ??????????? | | ????????????# "####### ###############?????????? | | ????????????# "#?????# ## """ """ #?????????? | | ????????????# "#?????# ## """ """ #?????????? | | ????????????# T#?????# ## """=""" #?????????? | | ????????????# "#?????# ## ! #?????????? | | ????????????# "#?????# ## %#?????????? | | ????????????# "#?????# ########+#########??????? | | ????????????# #?????# #????# # """S""?????? | | ????????????######?????# ###### # """ """ #??? | | ???????????????????????# @ " + #??? | | ???????????????????????#p###### # ! #??? | | ???###########?????????# #????# # #??? | | ???+ #?????#####/######## ###? #??? | | ???# ####### [[[#??# #??? #??? | | ???# ! / / [[[#??# #???? #??? | | ???#! ####### [[[#??# #????########??? | | ???#####+#####?????# #??# #??????????????? | | ???# ##############+##### #######????????? | | #### #????????? | | #????????? | | #????????? | | T #????????? | | #????????? | | !=* #????????? | | #### %% */!= #????????? | | ???# ##"###########%##### #????????? | | ???############ #?????????#%#???? #????????? | | ??????????????# #?????????#!#???? #????????? | | ??????????????# #?????????# #???? #????????? | | ??????????????# ########### #???? #????????? | | ??????????????# # / #???? ???????? | | ??????????????# # ! # #???? ???????? | | ??????????????# " # #???? =???????? | | ??????????????# # # #????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Challenges ------------ None Game ------ Seed SubatomicGrapheneAutobeam Manual? 0 Play Time 00:35:29 Cumulative 4.6 hours Start 2025.06.12 @ 13:05:50 End 2025.06.12 @ 13:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 278b313e-7c76-4215-b04c-9fe50ed01f2c