Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 03:20:40 Player: Daniexpert Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (268) 1340 Value Destroyed (7819) 7819 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (-216) -216 TOTAL SCORE: 18463 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 39 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1339 Cogmind --------- Core Integrity 0/1300 Matter 282/300 Energy 340/340 System Corruption 30% Temperature Cool (0) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Q-thruster > --- UTILITY (10) ----- Large Storage Unit Machine Analyzer Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Precision Phase Gun HERF Cannon > --- INVENTORY (15) --- Advanced Cooling System Machine Analyzer Advanced Terrain Scanner Quantum Capacitor Advanced Transmission Jammer ECM Suite Advanced Component Analysis Suite Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Advanced Actuator Array Advanced Transmission Jammer Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Gravity Flail Vibroblade > --- INVENTORY -------- Advanced Power Amplifier Advanced Cooling System Machine Analyzer Advanced Terrain Scanner Quantum Capacitor ECM Suite Advanced Force Field Advanced Component Analysis Suite Transdimensional Reconstructor Cooled Plasma Rifle HERF Cannon Nova Cannon Fusion Bomb Launcher Dirty Datajack [Rating: 138] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . 1 Utility 8 | . . . 1 . . . 1 2 . . . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 450 | 8 12 9 36 8 2 2 22 48 12 15 1 15 39 36 19 3 14 6 7 136 Power 27 | 1 1 1 4 . . . . 4 . 1 . . 2 4 . . . 1 . 8 Engine 14 | 1 1 1 4 . . . . 3 . . . . . 2 . . . . . 2 Core 5 | . . . . . . . . 1 . 1 . . 1 2 . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . . . 1 . 6 Propulsion 90 | 2 . 1 10 . . . 5 13 2 3 . 4 6 2 3 . . . . 39 Treads 41 | 2 . 1 9 . . . 5 10 1 2 . 4 6 . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . 4 Wheel 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Hover 21 | . . . . . . . . 1 . . . . . . 1 . . . . 19 Flight 20 | . . . 1 . . . . 2 . 1 . . . 2 2 . . . . 12 Utility 174 | 2 5 1 5 2 1 . 6 16 6 3 . 5 19 21 11 2 8 5 1 55 Device 110 | . 1 . 3 1 . . 3 12 3 3 . 2 10 15 8 2 6 3 1 37 Storage 8 | 2 2 . . . 1 . . . . . . . 1 1 . . . . . 1 Processor 8 | . . . . . . . 2 . 1 . . . . 2 . . . . . 3 Hackware 8 | . . . . . . . . . . . . . . 1 2 . . . . 5 Protection 40 | . 2 1 2 1 . . 1 4 2 . . 3 8 2 1 . 2 2 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 159 | 3 6 6 17 6 1 2 11 15 4 8 1 6 12 9 5 1 6 . 6 34 Energy Gun 40 | 3 2 1 8 2 1 1 5 4 1 2 . 1 1 2 . . . . 2 4 Energy Cannon 22 | . . . 1 . . . 1 2 . . . 1 5 2 2 . 1 . . 7 Ballistic Gun 11 | . . 1 3 . . . 2 2 1 . . . 1 . . . . . . 1 Ballistic Cannon 14 | . 1 1 . . . . . . . . . 1 . 2 1 . 1 . . 7 Launcher 24 | . 2 1 2 2 . 1 1 3 1 2 1 1 1 . 1 . 1 . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 14 | . 1 2 3 2 . . . . . . . 1 . . . 1 1 . . 3 Slashing Weapon 31 | . . . . . . . 2 4 1 4 . 1 4 2 1 . 2 . 1 9 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 27 | . . . 5 . . . . 5 . . . . 4 2 . . . 4 . 7 Corrupted Parts 5 | . . . 1 . . . . . . . . 2 1 . . . . . . 1 System Corruption 24 | . . . 2 . . . . . . . . 15 6 . . . . . . 1 Parts Lost 69 | . . . 3 . . . . 5 1 1 . 7 18 . . . . . . 34 Power 6 | . . . 1 . . . . . . . . . 2 . . . . . . 3 Propulsion 27 | . . . 1 . . . . 1 . . . 2 7 . . . . . . 16 Utility 28 | . . . 1 . . . . 4 1 1 . 3 8 . . . . . . 10 Weapon 8 | . . . . . . . . . . . . 2 1 . . . . . . 5 Highest Loss Streak 19 | . . . 2 . . . . 1 1 1 . 7 8 . . . . . . 19 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 97 100 90 100 99 97 95 90 92 94 87 72 83 84 84 83 84 83 Engine 5 | . 14 14 10 11 11 11 9 4 . . . . . 1 . . . . . 1 Core 2 | . . . . . . . . 2 7 7 7 7 5 4 10 10 10 6 5 . Treads 22 | . 28 28 31 33 33 33 35 29 25 15 15 28 24 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 16 Flight 2 | . . . . . . . . . . . . . . 11 14 15 15 15 15 8 Device 12 | . 2 5 10 11 11 11 17 14 22 13 15 21 16 22 17 21 17 14 15 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 Processor 3 | . . . . . . . . 7 7 7 7 7 2 6 6 5 5 5 5 4 Hackware 3 | . . . . . . . . . . . . . . 3 11 15 15 15 15 20 Protection 9 | . 11 8 11 11 11 11 9 13 5 15 15 7 16 1 4 . 2 5 5 3 Energy Gun 6 | . 23 . 11 13 2 10 10 10 1 2 . . . 1 . . . . 3 . Energy Cannon 1 | . . . . . . . . . 6 . . 6 6 . 4 . . . . . Ballistic Gun 1 | . . 8 7 . . . . 1 1 . . . 1 . . . . . . . Impact Weapon 3 | . 2 8 2 7 11 11 4 . . . . . . . . 5 4 5 5 1 Slashing Weapon 2 | . . . . . . . 2 2 3 9 15 3 2 4 4 5 3 5 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 15 35 40 42 54 74 74 75 73 63 63 63 66 76 61 60 45 60 58 62 76 Greatest Support 112 | 40 40 40 66 66 66 66 88 112 112 28 28 88 108 56 62 62 62 62 62 87 Greatest Overweight (x) 6 | 2 . . . . 1 1 1 1 2 2 2 2 3 1 . . . . . 6 Average Overweight (x) . | . . . . . . 1 . . . 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 17 | 7 11 15 15 15 18 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 18 15 15 15 15 15 15 Average Carried 16 | 2 10 14 14 14 16 20 19 19 19 19 20 17 19 15 14 15 15 14 15 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Final Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 18 20 15 15 15 15 15 15 10 Class Distribution -------------------- 64% | Mutant 18% | Hacker-Mutant 9% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 6887 | 328 267 194 601 132 44 53 439 726 149 282 . 262 578 213 386 40 84 251 169 1689 Remotely 703 | . . . . . . . . 316 149 128 . . . 110 . . . . . . Salvage Created 10957 | 163 686 145 1510 376 . 72 451 2074 89 120 . 333 769 399 428 106 53 374 287 2522 Parts 537 | 8 39 1 100 18 . 11 31 79 6 11 . 12 36 17 12 7 2 5 14 128 Haulers Intercepted 20 | . 2 . 4 . . . 2 4 . . . . 1 3 1 . . . . 3 Recyclers Shooed 14 | . 1 . 2 1 . . . . . . . . 5 . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 3 3 . 6 . . . 5 2 3 4 . Prevented 16 | . . . . . . . . . . . . 5 . . . 2 . . 9 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 159 | . 14 1 23 8 . 3 9 31 3 10 . 6 10 2 2 1 2 . 7 27 Melee 17 | . . . . . . . . 1 . . . . 1 . 1 1 . . 1 12 Guns 65 | . 9 1 19 4 . . 4 23 . 2 . . 2 . . . . . . 1 Cannons 18 | . . . . . . . . 1 . . . 2 5 2 1 . 1 . . 6 AOE 51 | . 4 . 4 3 . 3 4 5 3 8 . 3 2 . . . 1 . 6 5 Classes Destroyed 18 | 3 6 . 2 . . . 1 2 1 1 . . 1 . . 1 . . . . Worker 24 | 2 1 1 2 2 . 2 . 1 . . . . 2 . . . . . . 11 Builder 13 | . 1 1 2 . . 1 . . . . . . 1 . . . . . . 7 Tunneler 12 | 3 . 1 2 1 . 2 . . . . . . . . 1 . . . . 2 Hauler 20 | . 2 . 4 . . . 2 4 . . . . 1 3 1 . . . . 3 Recycler 19 | 1 2 1 2 1 . . . 8 . . . . . . 2 . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Operator 6 | . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 Watcher 11 | . 2 . 3 . . . 2 1 . . . . . . . . . . . 3 Swarmer 59 | . 6 . 3 8 . 3 4 10 . 8 . . . . 1 . . . 7 9 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . Grunt 50 | . 8 1 12 . . . . 15 2 . . 3 5 . . . . . . 4 Brawler 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 19 | . . . 7 . . . 3 3 . . . . 2 . . 1 . . . 3 Hunter 4 | . . . . . . . 2 . . . . 1 1 . . . . . . . Programmer 20 | . . . . . . . . 3 . . . 1 . 2 1 . 2 . . 11 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 10 | 3 6 2 6 4 . 6 4 10 3 4 . 4 4 2 2 1 1 . 4 6 Combat Bots Only 7 | . 3 1 5 4 . 3 4 7 3 4 . 4 2 2 1 1 1 . 4 5 Max Kills in Single Turn 3 | 1 2 1 3 3 . 3 3 2 2 2 . 2 2 1 1 1 1 . 2 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 . 1 3 2 2 2 . 2 1 . . . 1 . 2 2 Melee 1 | . . . . . . . . 1 . . . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 16244 | . 667 302 601 186 . 12 323 2423 224 423 . 1207 2609 407 206 171 158 . 123 6202 Core 2134 | . 123 71 44 20 . . 15 169 57 28 . 123 125 36 . 17 . . 22 1284 Absorbed by Shields 796 | . . . . . . . . . . . . . . 102 71 43 59 . 38 483 Redirected to Shielding 102 | . . . . . . . . . . . . 102 . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . 11 . . . . . . . . . . . 27 Core Remaining (%) 78 | 100 . 22 . . . 84 97 . . . . 46 85 96 . . . . 96 . Volleys Fired 579 | 13 76 19 74 18 . 3 32 127 3 23 . 26 68 8 4 . 11 . 10 64 Largest 2 | 2 2 2 2 2 . 1 2 2 1 1 . 2 2 2 2 . 2 . 1 2 Hottest 165 | 100 100 58 122 122 . 30 136 122 30 61 . 109 165 123 123 . 140 . 72 113 Shots Fired 937 | 26 135 26 141 32 . 3 50 247 4 23 . 37 97 12 8 . 18 . 10 68 Gun 686 | 26 130 7 139 31 . . 40 238 . 10 . 11 31 . . . . . 3 20 Cannon 184 | . 1 17 . . . . 8 4 1 . . 20 58 9 8 . 14 . . 44 Launcher 64 | . 4 2 2 1 . 3 2 5 3 13 . 6 8 . . . 4 . 7 4 Special 3 | . . . . . . . . . . . . . . 3 . . . . . . Kinetic 252 | . 1 24 87 . . . . 43 . . . 16 30 4 4 . 7 . . 36 Thermal 590 | 26 130 . 41 31 . . 48 199 1 10 . 15 47 4 4 . 7 . 3 24 Explosive 45 | . 4 2 2 1 . 3 2 5 3 13 . 1 . . . . 4 . 1 4 Electromagnetic 47 | . . . 11 . . . . . . . . 5 20 1 . . . . 6 4 Robot Hit Streak 47 | 5 15 4 24 13 . . 25 47 6 7 . 6 15 8 6 . 8 . 8 15 Robot Miss Streak 5 | 1 3 2 3 2 . . 2 4 . 3 . 3 3 1 1 . 4 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 2 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . 6 Shots Hit Robots 804 | 18 87 18 92 28 . 1 42 203 3 9 . 21 68 21 16 9 10 9 4 145 Core Hits 391 | 7 35 4 55 15 . 10 18 80 7 17 . 16 31 9 5 3 5 5 13 56 Critical Kills 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . 1 . 1 . 3 Critical Strikes 80 | 5 8 1 9 5 . . 4 20 . 1 . 2 2 . . 2 . 1 . 20 Burn 47 | 5 8 . 7 4 . . 4 17 . 1 . 1 . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . Blast 6 | . . 1 . . . . . . . . . 1 . . . . . . . 4 Smash 7 | . . . . 1 . . . . . . . . . . . 1 . 1 . 4 Sever 16 | . . . . . . . . 3 . . . . 2 . . 1 . . . 10 Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 439 | . 6 6 7 7 . 3 18 38 17 23 . 2 18 41 30 13 1 9 7 193 Impact 89 | . 6 6 7 7 . 3 13 . . . . . 3 . . 4 . 1 5 34 Slashing 325 | . . . . . . . 5 38 17 23 . 2 15 41 30 9 1 8 2 134 Piercing 25 | . . . . . . . . . . . . . . . . . . . . 25 Sneak Attacks 58 | . . 3 2 3 . 1 2 1 . . . . . 4 7 2 . . . 33 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 11 | . . . . . . . . . . . . . . . . 1 . 1 . 9 Damage Inflicted 27477 | 224 1574 399 1708 772 . 368 1133 4230 290 1282 . 798 2014 780 908 505 397 775 456 8864 Guns 8325 | 224 1095 75 1354 419 . . 595 3476 . 88 . 137 399 . . . . . . 463 Cannons 3115 | . 15 173 . . . . 77 50 . . . 248 952 158 190 . 237 . . 1015 Explosions 5255 | . 451 . 198 104 . 290 191 359 290 1194 . 413 418 . . . 160 . 350 837 Melee 10690 | . . 151 115 223 . 74 270 337 . . . . 245 622 718 505 . 775 106 6549 Ramming 92 | . 13 . 41 26 . 4 . 8 . . . . . . . . . . . . Kinetic 3264 | . 15 248 665 . . . . 571 . . . 192 377 96 97 . 144 . . 859 Thermal 7912 | 224 1095 . 602 419 . . 672 2955 . 88 . 193 902 62 93 . 93 . . 514 Explosive 4170 | . 451 . 198 104 . 290 191 359 290 1194 . 50 . . . . 160 . 46 837 Electromagnetic 1349 | . . . 87 . . . . . . . . 363 490 . . . . . 304 105 Impact 1776 | . . 151 115 223 . 74 239 . . . . . . . . 71 . 141 58 704 Slashing 7863 | . . . . . . . 31 337 . . . . 245 622 718 434 . 634 48 4794 Piercing 1051 | . . . . . . . . . . . . . . . . . . . . 1051 Highest Corruption 30 | . . . 2 2 2 2 . 2 2 2 2 17 10 2 1 1 3 3 3 30 Average Corruption 3 | . . . 2 2 2 2 . 1 2 2 2 2 9 1 1 1 2 3 3 10 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 216 | . . . 16 15 13 8 . 29 18 13 . 10 13 . 1 1 2 1 6 70 Message Errors 53 | . . . 3 3 3 2 . 9 5 4 . 1 6 . 1 1 . . 1 14 Matter Fused 51 | . . . 4 5 4 4 . 5 2 1 . 4 3 . . . . . 2 17 Heat Flow Errors 18 | . . . 1 . . 1 . 2 1 3 . 1 . . . . 1 . 1 7 Energy Discharges 29 | . . . 2 1 3 1 . 5 4 1 . 2 . . . . 1 1 . 8 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Parts Fused 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 Data Loss (minor) 31 | . . . 5 5 . . . 6 2 1 . 1 2 . . . . . 1 8 Data Loss (major) 17 | . . . . . 2 . . 1 3 1 . . 1 . . . . . 1 8 Misfires 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 1 . . . . 1 . . . . . . . . . . . 2 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 2652 | . 37 65 45 96 . 50 13 32 23 114 . 18 3 31 221 125 28 199 69 1483 Projectiles 163 | . . 4 . . . . 3 . . . . 13 2 . 1 . 28 . . 112 Explosions 275 | . 33 . . 4 . 16 10 . 23 114 . 5 . . . . . . . 70 Melee 2214 | . 4 61 45 92 . 34 . 32 . . . . 1 31 220 125 . 199 69 1301 Knockbacks 24 | . 1 4 1 1 . . . . . . . . . 1 2 . 2 . 1 11 Impact 8 | . 1 2 1 1 . . . . . . . . . . . . . . 1 2 Kinetic 16 | . . 2 . . . . . . . . . . . 1 2 . 2 . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . . . . . 86 150 . 6 59 . . . . . . . Shots 11 | . . . . . . . . . 3 6 . 1 1 . . . . . . . Rammed 14 | . 2 . 4 5 . . . 3 . . . . . . . . . . . . Targets Rammed 15 | . 2 . 4 5 . 1 . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 510 | 213 394 106 198 199 . 285 100 323 160 181 . 510 410 144 156 . 414 . 177 261 Average Temperature 97 | 100 135 34 49 93 . 150 38 81 84 82 . 232 106 59 77 . 158 . 64 58 Received Heat Transfer 2471 | . 264 144 243 . . . 90 600 36 . . 27 720 60 . 39 . . . 248 Effects 15 | . 4 . . . . . . 3 . . . 1 3 . . . 3 . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 Interference 5 | . 2 . . . . . . 2 . . . . 1 . . . . . . . Matter Decay 4 | . 1 . . . . . . . . . . . 1 . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 20 | . . 5 2 2 . 1 . . . . . 2 1 . . . . . 2 5 Impact Corruptions 31 | . 1 5 3 4 . 2 . . . . . . . . . 1 . 5 3 7 Robots Melted 5 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . Parts Melted 43 | 3 6 . 9 3 . . 4 16 . . . . 1 . . . . . . 1 Heat Transferred 19943 | 1036 3681 . 1776 1184 . . 1702 7437 . 259 . 444 1304 74 111 . 111 . . 824 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 666 | 30 270 196 323 269 . 99 180 549 . . . . 312 469 247 . . . . 666 Initial 156 | . 19 62 10 66 . . . 30 . . . . . . 156 . . . . 117 Average 141 | 14 149 62 158 76 . 1 47 230 . . . . 118 197 128 . . . . 202 Maximum Alert Level 3 | . 1 . 1 1 . . . 2 . . . . 1 2 1 . . . . 3 Low Security (%) 73 | 100 78 100 62 95 . 100 100 42 . . . . 81 42 79 . . . . 66 Level 1 22 | . 21 . 37 4 . . . 48 . . . . 18 50 20 . . . . 19 Level 2 4 | . . . . . . . . 9 . . . . . 6 . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 4 1 . . 2 8 . . . . 5 6 2 . . . . 11 Investigation 8 | . . . 1 . . . 1 1 . . . . . 1 2 . . . . 2 Extermination 9 | . . . . . . . . 4 . . . . . 1 . . . . . 4 Reinforcement 20 | . 3 . 3 . . . 1 3 . . . . 3 3 . . . . . 4 Assault 4 | . . . . 1 . . . . . . . . 1 1 . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 12 | . 1 1 1 . . . 1 4 . . . . 1 . 1 . . . . 2 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . 30 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . 30 Times Spotted 275 | . 31 6 29 8 . 2 16 48 3 12 . 7 11 28 11 1 2 . 7 53 Peak Tracking Total 10 | . 4 5 4 4 . 3 4 6 3 4 . 4 5 10 3 1 1 . 4 8 Tactical Retreats 23 | . 2 2 1 . . . 1 1 . . . . 1 6 4 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . . . 1 . . . 1 . . . . 2 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 8 | . 1 . . . . . . . . . . . 3 1 . . . . . 3 Max in Single Turn 3 | . 1 . . . . . . . . . . . 3 1 . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . 5 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 76 | . 8 . 9 2 2 . 8 9 . . 2 . 3 7 9 . 1 3 . 13 Terminals 40 | . 5 . 8 1 . . 5 3 . . . . 1 5 6 . . . . 6 Fabricators 6 | . . . . . . . . 3 . . . . . 1 . . . . . 2 Repair Stations 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . 2 Recycling Units 7 | . 2 . . . . . 1 2 . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . . 1 . . . . . 1 1 1 . . . . 1 Total Hacks 247 | . 17 . 41 8 2 . 23 16 . . 19 . 5 24 37 . 1 13 . 41 Successful 129 | . 9 . 18 5 2 . 9 5 . . 19 . 2 4 14 . 1 13 . 28 Failed 116 | . 8 . 22 3 . . 13 11 . . . . 3 20 23 . . . . 13 Catastrophic 23 | . . . 5 . . . 3 4 . . . . . 3 4 . . . . 4 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Manual 80 | . 7 . 26 7 1 . 8 1 . . . . . 8 19 . . . . 3 Terminals 139 | . 12 . 35 7 . . 13 5 . . . . 1 20 29 . . . . 17 Fabricators 13 | . . . . . . . . 5 . . . . . 2 . . . . . 6 Repair Stations 8 | . 1 . . . . . . 2 . . . . . . 1 . . . . 4 Recycling Units 16 | . 4 . . . . . 2 4 . . . . 2 . 4 . . . . . Scanalyzers 25 | . . . 6 . . . 6 . . . . . . . . . . . . 13 Garrison Access 10 | . . . . . . . 2 . . . . . 2 2 3 . . . . 1 Terminal Hacks 87 | . 7 . 12 5 2 . 5 1 . . 19 . . 3 10 . 1 13 . 9 Record 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Part Schematic 16 | . . . 1 . . . . . . . 10 . . . . . . 4 . 1 Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 14 | . 3 . 4 . . . 2 . . . . . . . . . . 4 . 1 Prototype ID Bank 12 | . 1 . . 3 . . 1 . . . 3 . . . . . . 4 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Emergency Access Points 4 | . . . 1 . . . . . . . . . . 1 2 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 6 | . . . 2 . . . . . . . . . . . 2 . . . . 2 Locate Traps 9 | . 1 . 1 . . . 1 . . . . . . 1 3 . . . . 2 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . . . . . . . . 3 Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Repair 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . 2 . 1 . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . 2 . 1 . . . . . Scanalyzer 20 | . . . 4 . . . 4 . . . . . . . . . . . . 12 Insert Component 10 | . . . 2 . . . 2 . . . . . . . . . . . . 6 Analyze 10 | . . . 2 . . . 2 . . . . . . . . . . . . 6 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 6 | . . . 2 . . . . . . . . . . 1 2 . . . . 1 Terminals 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Extract 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 9 1 . . 8 9 . . . . 3 7 8 . . . . 10 Full Trace Events 6 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . . . . 56 Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 Part Schematics Acquired 34 | . . . 9 . . . 1 . . . 10 . . . . . . 4 . 10 Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Time 167 | . . . . . . . . 136 . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 2 . . . . . . . . . . . . 5 Part Schematics Acquired 8 | . . . 2 . . . 1 . . . . . . . . . . . . 5 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 2 1 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 2 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 10 | . . 2 . 4 . . . . . . . 1 . . 1 . . . . 2 Largest Group 3 | . . 2 . 3 . . . . . . . 1 1 . 1 1 1 1 1 1 Highest-Rated Group 96 | . . 45 . 40 . . . . . . . 96 96 . 26 26 21 21 21 65 Highest-Rated Ally 96 | . . 31 . 31 . . . . . . . 96 96 . 26 26 21 21 21 65 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 17 . 12 . . . . . . . 5 . . . . . . . . Total Damage 557 | . . 215 . 116 . . . . . . . 226 . . . . . . . . Kills 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 14 | . 3 . 4 . . . 2 . . . . . . . . . . 4 . 1 Derelict Logs Recovered 6 | . . . . 1 . . . . 1 1 . 1 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 18056 | 177 1352 592 1592 1036 1085 940 1245 2277 1074 1121 102 742 804 505 378 188 184 107 246 2309 Spaces Moved 12157 | 74 651 321 767 592 535 383 605 993 677 763 78 409 286 752 645 421 300 173 535 2197 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . Treads 6036 | 66 651 321 767 592 535 383 605 993 419 . . 393 286 . . . . . . 25 Legs 45 | . . . . . . . . . . . . . . . . . . . . 45 Wheels 1120 | . . . . . . . . . 258 763 78 16 . . . . . . . 5 Hover 1560 | . . . . . . . . . . . . . . . . . . . . 1560 Flight 3388 | . . . . . . . . . . . . . . 752 645 421 300 173 535 562 Fastest Speed 23 | 50 160 160 160 160 160 240 156 156 130 130 130 130 160 39 34 34 34 34 34 23 Average Speed 114 | 153 160 160 160 160 201 240 160 158 148 130 130 158 182 39 34 34 34 34 34 56 Slowest Speed 520 | 160 160 160 160 160 240 240 240 240 160 130 130 160 400 121 39 34 34 34 34 520 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 7 95 44 66 91 89 96 45 30 79 76 68 58 7 27 16 73 49 60 70 33 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . 1 1 . 1 1 1 1 . Scrap Searched 28 | . . . . 2 . 2 . . 7 12 . 1 . . . 2 1 . 1 . Spaces Dug 227 | . 11 11 16 3 . 2 16 26 17 22 . 2 5 23 14 . 1 . 4 54 Terrain Destroyed 541 | . 43 20 29 17 . 27 30 43 26 77 . 18 34 24 14 . 15 . 13 111 Melee 188 | . 4 1 5 3 . 2 13 26 17 19 . 2 4 23 14 . 1 . 4 50 Projectile 41 | . . . . . . . 5 1 . . . 9 6 1 . . 5 . 3 11 AOE 312 | . 39 19 24 14 . 25 12 16 9 58 . 7 24 . . . 9 . 6 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 14740 | 108 815 364 991 633 545 393 802 1403 714 837 78 470 454 896 740 442 356 206 572 2921 Wait 677 | 9 48 . 57 . . 2 93 144 . 1 . 11 22 7 24 6 27 9 15 202 Move 12137 | 73 650 320 766 591 534 382 604 992 676 762 77 408 285 751 644 420 299 172 534 2197 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 3 12 4 16 1 4 . 10 17 1 6 . 5 7 14 5 . 1 2 . 23 Fast Attach 179 | 8 3 . 11 1 1 . 12 14 5 7 . 1 22 17 7 . 1 7 . 62 Attach 76 | . 1 . 2 . . . 3 5 1 2 . 9 5 7 2 . . . . 39 Detach 70 | 2 1 . . . . . 3 1 2 1 . 2 4 10 4 . . . . 40 Swap 197 | . 8 9 23 7 1 2 7 29 6 6 1 5 12 12 10 3 13 . 7 36 Drop 240 | . 8 6 31 3 5 . 20 33 3 9 . 1 11 29 10 1 3 8 . 59 Fire 579 | 13 76 19 74 18 . 3 32 127 3 23 . 26 68 8 4 . 11 . 10 64 Melee 413 | . 6 6 7 7 . 3 18 38 17 20 . 2 18 41 30 12 1 8 6 173 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 . 4 5 . 1 . 3 . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 178 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 5) 1110 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Discovered new exit (range 5) 1530 | -10/Materials | Entered Mines 1575 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1631 | -10/Mines | Discovered new exit (range 5) 1749 | -10/Mines | Core integrity fell below 50% 1890 | -10/Mines | Assembled infested the area 1895 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2122 | -10/Mines | Entered Materials 2122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -9/Materials | Discovered new exit (range 15) 2493 | -9/Materials | Build established: Scavenger-Mutant 2679 | -9/Materials | Discovered new exit (range 14) 3084 | -9/Materials | Build established: Mutant 3104 | -9/Materials | Discovered new exit (range 13) 3656 | -9/Materials | Central database locked down 3714 | -9/Materials | Entered Mines 3896 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3905 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3908 | -9/Mines | Found Prototype Device 3937 | -9/Mines | Destroyed YI-UF0 3962 | -9/Mines | Discovered new exit (range 7) 4151 | -9/Mines | Discovered new exit (range 10) 4432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4432 | -9/Mines | Discovered new exit (range 6) 4482 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4534 | -9/Mines | Learned Materials terminal intel 4546 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4644 | -9/Mines | Met a Derelict testing a Signal Generator 4750 | -9/Mines | Entered Exiles 4789 | -9/Exiles | Met 8R-AWN 4816 | -9/Exiles | Met EX-HEX 4881 | -9/Exiles | Met EX-DEC 4901 | -9/Exiles | Learned location of Zion (-6) 4966 | -9/Exiles | Visited The Gauntlet 5222 | -9/Exiles | Discovered new exit (range 11) 5469 | -9/Exiles | Met EX-BIN 5498 | -9/Exiles | Aligned with FarCom system 5500 | -9/Exiles | Given EX-Vault access code 5558 | -9/Exiles | Opened EX-Vault 5577 | -9/Exiles | Found Flying Fortress v7 5588 | -9/Exiles | Found YOLO Cannon 5595 | -9/Exiles | Found 0b10 Alert Chip 5648 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5659 | -9/Exiles | Exiles lab attacked by MAIN.C 5835 | -9/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, YOLO Cannon 5835 | -9/Exiles | Entered Mines 5960 | -8/Mines | Discovered new exit (range 8) 6174 | -8/Mines | Discovered new exit (range 15) 6775 | -8/Mines | Entered Materials 6775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6776 | -8/Materials | Loaded intel: 12 terminal locations 6904 | -8/Materials | Central database locked down 7424 | -8/Materials | Discovered new exit (range 10) 7525 | -8/Materials | Identified Exp. Sensor Array 8018 | -8/Materials | Identified exit to Factory 8020 | -8/Materials | Entered Factory 8020 | -7/Factory | Evolved 2 slots: Utility x2 8022 | -7/Factory | FarCom data flow suspended 8662 | -7/Factory | Identified exit to Lower Caves 8948 | -7/Factory | Destroyed 7 combat bots 9407 | -7/Factory | Repaired Broken Exp. Sensor Array 9858 | -7/Factory | Fabricated Adv. System Shield? 10297 | -7/Factory | Entered Lower Caves 11134 | -7/Lower Caves | Encountered a Warlord checkpoint 11172 | -7/Lower Caves | Discovered new exit (range 10) 11184 | -7/Lower Caves | Identified exit to Lower Caves 11309 | -7/Lower Caves | Learned 4 Factory zone layouts 11371 | -7/Lower Caves | Entered another Lower Caves area 11504 | -7/Lower Caves | Discovered new exit (range 5) 12119 | -7/Lower Caves | Build established: Derelict-Mutant 12126 | -7/Lower Caves | Spotted Z6-GG0(f) 12127 | -7/Lower Caves | Encountered a Master Thief 12127 | -7/Lower Caves | Spotted 71-WZL(f) 12127 | -7/Lower Caves | Spotted NH-QI7(f) 12128 | -7/Lower Caves | Encountered a Master Thief 12128 | -7/Lower Caves | Encountered a Master Thief 12128 | -7/Lower Caves | Spotted HV-35X(f) 12128 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 12129 | -7/Lower Caves | Encountered a Master Thief 12129 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 12130 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 12131 | -7/Lower Caves | Destroyed HV-35X(f) 12131 | -7/Lower Caves | Destroyed 71-WZL(f) 12219 | -7/Lower Caves | Discovered new exit (range 10) 12223 | -7/Lower Caves | Learned Factory security intel 12245 | -7/Lower Caves | Identified exit to Data Miner 12492 | -7/Lower Caves | Entered Data Miner 12492 | -7/Data Miner | Discovered new exit (range 6) 12517 | -7/Data Miner | Met Data Miner 12564 | -7/Data Miner | Received God Mode back door access code from Data Miner 12593 | -7/Data Miner | Identified exit to Proximity Caves 12594 | -7/Data Miner | Entered Proximity Caves 12706 | -6/Proximity Caves | Lost 7 parts (2n3u2w) 12748 | -6/Proximity Caves | Escorted by Enhanced Grunt 12815 | -6/Proximity Caves | Learned Factory security intel 12977 | -6/Proximity Caves | Core integrity fell below 50% 13085 | -6/Proximity Caves | Discovered new exit (range 12) 13101 | -6/Proximity Caves | Identified exit to Factory 13134 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13334 | -6/Proximity Caves | System corruption reached 10% 13336 | -6/Proximity Caves | Entered Factory 13336 | -6/Factory | Accompanied by 1 ally 13336 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13796 | -6/Factory | System corruption reached 10% 13815 | -6/Factory | Lost 8 parts (1p4n2u1w) 14108 | -6/Factory | Discovered new exit (range 6) 14140 | -6/Factory | Entered another Factory area 14140 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14170 | -5/Factory | Lost 5 parts (2n3u) 14282 | -5/Factory | Build established: Mutant 14322 | -5/Factory | Incoming investigation squad redirected 14636 | -5/Factory | Discovered new exit (range 8) 14645 | -5/Factory | Entered another Factory area 14645 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14807 | -4/Factory | Identified exit to Upper Caves 14807 | -4/Factory | Identified exit to Armory 14956 | -4/Factory | Build established: Hacker-Mutant 15023 | -4/Factory | Entered Upper Caves 15023 | -4/Upper Caves | Accompanied by 1 ally 15025 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15099 | -4/Upper Caves | Learned Research security intel 15130 | -4/Upper Caves | Learned location of Armory (-4) 15147 | -4/Upper Caves | Spotted B-86 Titan 15171 | -4/Upper Caves | Discovered new exit (range 15) 15211 | -4/Upper Caves | Entered another Upper Caves area 15211 | -4/Upper Caves | Accompanied by 1 ally 15356 | -4/Upper Caves | Discovered new exit (range 6) 15395 | -4/Upper Caves | Entered Zhirov 15395 | -4/Zhirov | Accompanied by 1 ally 15395 | -4/Zhirov | Discovered new exit (range 3) 15402 | -4/Zhirov | Met Zhirov 15411 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15417 | -4/Zhirov | Found Alien Artifact 15417 | -4/Zhirov | Identified Integrated Dissipator 15417 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15478 | -4/Zhirov | Found Alien Artifact 15502 | -4/Zhirov | Entered Proximity Caves 15502 | -3/Proximity Caves | Accompanied by 1 ally 15525 | -3/Proximity Caves | Spotted B-86 Titan 15731 | -3/Proximity Caves | Discovered new exit (range 10) 15748 | -3/Proximity Caves | Entered Research 15748 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15800 | -3/Research | Identified Transdimensional Reconstructor 15815 | -3/Research | Identified exit to Quarantine 15911 | -3/Research | Incoming investigation squad redirected 15989 | -3/Research | Lost 3 parts (1n2u) 16548 | -3/Research | Found Quantum Capacitor 16700 | -3/Research | System corruption reached 10% 16750 | -3/Research | Found Fusion Bomb Launcher 16999 | -3/Research | Found Prototype Slashing Weapon 17001 | -3/Research | Identified Vibroblade 17035 | -3/Research | Repaired Adv. Transmission Jammer 17184 | -3/Research | Spotted B-86 Titan 17190 | -3/Research | Fabricated I-47 Archangel? 17748 | -3/Research | First assault squad dispatched 17774 | -3/Research | Incoming assault squad redirected 17846 | -3/Research | Core integrity fell below 50% 17881 | -3/Research | Warped through subspace 17882 | -3/Research | Core integrity fell below 20% 17938 | -3/Research | Lost 19 parts (2p6n7u4w) 17986 | -3/Research | System corruption reached 30% 18057 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17993_ U-05 Engineer builds a Door. 17994_ U-05 Engineer lays Concrete. 17997_ U-05 Engineer builds a Wall. 17998_ U-05 Engineer lays Concrete. 18000_ U-05 Engineer builds a Door. 18001_ U-05 Engineer lays Concrete. 18004_ U-05 Engineer builds a Wall. 18005_ U-05 Engineer lays Concrete. 18006_ U-05 Engineer builds a Wall. 18008_ System corrupted: Matter fused (-6). 18009_ U-05 Engineer builds a Wall. 18010_ U-05 Engineer lays Concrete. 18011_ Destroyed Wheel. 18013_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18014_ U-05 Engineer lays Concrete. 18016_ U-05 Engineer builds a Wall. 18023_ ALERT: Rogue bot located, Programmers report to Research Zone 2U. 18024_ System corrupted: IFF burst signal emitted. 18040_ JXER E9