Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 10:54:01 Player: Btuck Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (195) 975 Value Destroyed (6413) 6413 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (4447) 4447 TOTAL SCORE: 21755 Bonus ------- High Alert Combat Kills 480 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 420 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -253 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced ECM Suite Improved Cloaking Device Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Heavy Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Advanced ECM Suite Improved Cloaking Device Gamma Rifle Enhanced Quantum Rifle Vibroblade [Rating: 150] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Focal Shield Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Lance Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . 1 Utility 11 | . . 2 . 2 . . 1 2 . . . . . . 1 . . . . 1 . 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 8 12 31 30 6 1 4 5 17 1 11 . 4 6 9 3 1 1 5 2 2 8 24 8 Power 23 | 1 2 5 2 . 1 . 1 . . . . 1 1 3 . . . 1 . . 1 3 1 Engine 13 | 1 1 5 2 . 1 . . . . . . 1 1 . . . . . . . . 1 . Core 5 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 . Reactor 5 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 1 Propulsion 50 | 2 1 4 7 3 . . 1 10 . 1 . . 1 5 2 . . 3 . . 1 6 3 Treads 11 | 2 1 . 7 . . . 1 . . . . . . . . . . . . . . . . Leg 20 | . . 3 . 3 . . . 6 . . . . . . . . . . . . . 6 2 Wheel 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . Flight 13 | . . . . . . . . 4 . 1 . . 1 5 1 . . . . . . . 1 Utility 63 | 2 4 8 9 2 . 2 2 5 1 5 . 1 2 1 1 1 . 1 2 2 2 8 2 Device 26 | 1 . 3 3 1 . 1 . 2 . 3 . 1 1 1 1 1 . 1 . 2 . 3 1 Storage 6 | 1 3 1 1 . . . . . . . . . . . . . . . . . . . . Processor 17 | . 1 2 4 1 . . 1 2 . 1 . . 1 . . . . . 2 . . 2 . Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Protection 11 | . . 2 1 . . 1 1 . 1 1 . . . . . . . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 5 14 12 1 . 2 1 2 . 5 . 2 2 . . . 1 . . . 4 7 2 Energy Gun 21 | 2 2 6 4 1 . . 1 . . 1 . . . . . . . . . . 1 2 1 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Ballistic Gun 16 | 1 3 4 7 . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Launcher 11 | . . 4 1 . . 1 . . . 2 . 2 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . 1 . . . . . . . 2 2 1 Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . . . . . . . . . 1 . . . . 5 . 1 4 1 . Parts Lost 96 | . 4 14 11 . 5 . . 2 . 1 . 3 4 10 . . 2 . . . 9 9 22 Power 15 | . . 3 1 . . . . . . . . 1 . 3 . . 1 . . . 1 2 3 Propulsion 26 | . 2 2 1 . 2 . . . . . . . 1 6 . . 1 . . . 2 3 6 Utility 29 | . 1 3 3 . 2 . . 1 . 1 . 2 2 . . . . . . . 4 2 8 Weapon 26 | . 1 6 6 . 1 . . 1 . . . . 1 1 . . . . . . 2 2 5 Highest Loss Streak 18 | . 2 4 5 . 5 . . 2 . 1 . 2 3 5 . . 1 . . . 6 8 18 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 72 90 97 73 35 43 64 71 76 82 79 82 66 68 78 75 69 83 79 68 75 83 Engine 4 | . 10 9 8 7 4 . . . . . . 4 5 . . . . . . . . . . Core 1 | . 3 1 . . . . . 5 5 5 5 . . 3 5 5 1 . . . . 2 3 Treads 4 | . 22 1 19 10 . . 1 1 . . . . . . . . . . . . . . . Leg 5 | . . 8 . 11 14 . . 10 . . . . . . . . . . . . . 20 24 Wheel 1 | . . . 1 . . . . . . . . . . . 3 5 5 5 5 4 2 . . Hover 1 | . . . . . . . . . . . . . . . . . . 2 15 14 15 1 . Flight 4 | . . . . . . . . 2 23 19 17 17 16 10 11 15 13 8 . . . . . Device 10 | . 3 7 8 15 10 5 6 6 11 11 17 21 21 12 15 21 21 21 15 18 8 4 6 Storage 4 | . 14 11 9 7 5 . . . . . . . . . . . . . . . . . . Processor 15 | . 5 9 13 20 21 15 13 7 11 12 17 17 17 23 21 21 21 21 29 28 23 16 15 Hackware 3 | . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 9 11 Protection 2 | . . 1 3 . . 7 6 9 1 9 11 4 . . . . . . . . 2 2 6 Energy Gun 4 | . 6 13 9 7 4 . . 5 5 2 . . 4 . . . . . . . . 1 . Ballistic Gun 5 | . 21 5 16 15 10 . . 2 . . . . . . . . . . . . . . . Launcher 1 | . . 3 . . . 2 6 1 . . . . 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 1 . 3 Peak Build Rating 150 | 7 11 17 29 35 35 19 47 59 61 73 69 72 73 71 82 89 85 99 95 104 118 138 150 Average Rating 53 | 4 7 10 21 32 27 14 23 49 58 65 69 68 69 54 62 83 82 79 93 101 93 108 132 On Entrance 56 | . 7 11 16 29 35 7 19 47 58 61 69 69 66 71 53 82 83 78 91 94 103 66 133 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 51 61 33 31 31 17 43 43 20 28 24 32 27 22 20 20 23 36 33 33 57 72 79 Greatest Support 185 | 40 40 20 60 60 38 3 30 48 28 28 27 27 27 25 23 23 23 33 33 33 43 155 185 Greatest Overweight (x) 16 | . 9 16 8 2 3 5 5 13 . . . 1 . 4 2 . 1 10 . . 1 3 1 Average Overweight (x) . | . . 4 . . . 1 4 . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 13 17 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 2 14 14 10 10 10 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 Average Carried 6 | 1 8 10 9 9 9 4 4 4 5 4 5 4 4 2 2 4 4 5 4 4 4 4 4 Final Capacity 20 | 8 20 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 2 14 10 10 10 5 3 5 5 5 5 5 4 5 2 3 5 5 5 4 5 5 5 4 Class Distribution -------------------- 42% | Mutant 12% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Assassin 6% | Scout 4% | Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Assassin | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Assassin | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4559 | 289 463 582 965 190 . . . 322 149 166 6 29 306 80 . 40 35 . 90 . 70 167 610 Remotely 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 8349 | 105 828 1484 1914 345 . . . 322 316 620 . 73 181 210 . . 73 . 154 . 544 651 529 Parts 434 | 7 48 96 102 16 . . . 11 5 28 . 7 12 8 . . 5 . 9 . 31 23 26 Haulers Intercepted 15 | . 1 2 4 1 . . . 1 . 3 . . . . . . . . . . 1 2 . Recyclers Shooed 5 | . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 6 . 7 . . 5 . 8 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 141 | . 17 31 36 5 . . . 3 1 9 . 5 5 9 . . 2 . 3 . 2 5 8 Melee 22 | . . . . . . . . . . 1 . 1 . 9 . . . . 3 . 1 4 3 Guns 75 | . 17 19 32 5 . . . 1 1 . . . . . . . . . . . . . . Cannons 9 | . . . . . . . . 1 . . . . . . . . 2 . . . 1 . 5 AOE 33 | . . 12 4 . . . . . . 8 . 4 5 . . . . . . . . . . Classes Destroyed 19 | 2 5 4 2 1 . . . . 1 . . . 1 . . . . . 1 . 1 . 1 Worker 7 | . 1 2 1 . . . . . . 1 . . . . . . . . . . 2 . . Builder 8 | . . 4 . . . . . . . 1 . . . . . . . . . . 2 . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 2 4 1 . . . 1 . 3 . . . . . . . . . . 1 2 . Recycler 5 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 12 | . 1 4 4 . . . . . . 1 . . . . . . . . . . . . 2 Swarmer 42 | . 5 7 6 . . . . . . 8 . 4 . 9 . . . . 1 . . . 2 Saboteur 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 62 | . 12 17 19 2 . . . 2 . 1 . . 2 . . . . . 1 . . 4 2 Brawler 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 5 9 2 . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Programmer 8 | . . . . 1 . . . . . . . . 1 . . . 2 . 1 . 1 . 2 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 3 7 6 8 3 . . . 3 1 9 . 4 2 5 . . 2 . 2 . 6 3 4 Combat Bots Only 8 | . 4 4 8 3 . . . 3 1 8 . 4 2 5 . . 2 . 2 . 1 3 4 Max Kills in Single Turn 6 | 1 2 6 2 1 . . . 1 1 5 . 3 2 1 . . 1 . 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 . . . . . . 4 . 3 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1319 | . 80 169 191 86 3 . 14 32 . 14 . 29 11 79 . . 40 . 34 8 177 65 287 Missed 415 | . 16 46 49 34 . . 7 12 . 5 . 5 4 24 . . 23 . 18 4 74 27 67 Damage Taken 15652 | . 734 1509 1995 430 126 . 136 709 . 289 . 397 391 699 . . 337 . 284 99 2068 865 4584 Core 3951 | . 143 279 318 85 36 . 36 168 . 19 . 40 135 295 . . 101 . 21 19 386 256 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . 3 . . . . . . . 73 . 28 . . . . . . . . . . . Ignored by Resistances 322 | . . . . . . . . . . 8 . 44 17 196 . . . . 39 18 . . . Regen/Repaired (Parts) 222 | . . . . . . . . . . . . . 109 . . . . . . . 113 . . Core Remaining (%) 65 | 100 42 30 42 . . 82 95 . . . . . . 34 . . . . 81 . 68 82 . Volleys Fired 414 | 9 74 105 107 21 . 2 . 16 13 6 . 7 13 . . . 5 . . . 5 1 30 Largest 3 | 2 2 2 3 3 . 2 . 3 1 1 . 1 2 . . . 1 . . . 1 2 2 Hottest 186 | 70 90 95 168 130 . 116 . 180 75 69 . 36 76 . . . 53 . . . 113 130 186 Shots Fired 843 | 17 148 167 300 63 . 3 . 43 13 6 . 7 25 . . . 5 . . . 5 2 39 Gun 736 | 17 148 152 295 63 . . . 28 13 3 . . 13 . . . . . . . . 2 2 Cannon 64 | . . . . . . 2 . 15 . . . . . . . . 5 . . . 5 . 37 Launcher 43 | . . 15 5 . . 1 . . . 3 . 7 12 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 469 | 9 127 39 207 42 . . . 13 . . . . . . . . 5 . . . . . 27 Thermal 256 | 8 11 50 88 21 . 2 . 30 13 3 . . 13 . . . . . . . 5 2 10 Explosive 35 | . . 7 5 . . 1 . . . 3 . 7 12 . . . . . . . . . . Electromagnetic 83 | . 10 71 . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 33 | 4 19 14 33 12 . . . 10 8 13 . . 18 . . . 23 . . . 27 . 6 Robot Miss Streak 7 | 2 3 7 5 3 . . . 4 1 . . . . . . . . . . . 1 . 3 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 5 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 635 | 10 105 106 202 46 . . . 24 11 15 . 4 5 16 . . 5 . 11 . 16 28 31 Core Hits 329 | 4 38 76 90 12 . . . 9 5 20 . 8 17 9 . . 2 . 5 . 7 12 15 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | 1 2 4 5 3 . . . . . 1 . . . 5 . . . . 2 . . 6 2 Burn 11 | 1 1 4 3 2 . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 7 | . . . . . . . . . . 1 . . . . . . . . . . . 6 . Impale 8 | . . . . . . . . . . . . . . 5 . . . . 2 . . . 1 Melee Attacks 176 | . . . . . . . . 5 . 14 . 6 . 38 1 . 1 . 15 8 32 36 20 Thermal 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . Impact 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . 11 . . . . . . . . . . 28 36 6 Piercing 75 | . . . . . . . . . . 2 . 6 . 24 1 . 1 . 15 8 4 . 14 Sneak Attacks 15 | . . . . . . . . . . 4 . . . . . . . . 1 . 8 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . 9 . . . . . . . 2 . Damage Inflicted 17946 | 112 1399 2649 3732 822 . . . 568 243 1713 . 491 597 474 . . 203 . 505 . 1287 1655 1496 Guns 7802 | 112 1397 1396 3390 812 . . . 332 243 59 . . 39 . . . . . . . . . 22 Cannons 1595 | . . . . . . . . 200 . . . . . . . . 203 . . . 202 . 990 Explosions 3403 | . . 1251 337 . . . . . . 918 . 339 558 . . . . . . . . . . Melee 5120 | . . . . . . . . 36 . 736 . 152 . 474 . . . . 505 . 1085 1655 477 Ramming 26 | . 2 2 5 10 . . . . . . . . . . . . . . . . . . 7 Kinetic 5612 | 37 1186 350 2302 537 . . . 133 . . . . . . . . 203 . . . . . 864 Thermal 3323 | 75 87 696 1088 275 . . . 399 243 93 . . 39 . . . . . . . 202 . 126 Explosive 2526 | . . 552 337 . . . . . . 740 . 339 558 . . . . . . . . . . Electromagnetic 1339 | . 124 1049 . . . . . . . 144 . . . . . . . . . . . . 22 Impact 113 | . . . . . . . . 36 . 77 . . . . . . . . . . . . . Slashing 3142 | . . . . . . . . . . 504 . . . . . . . . . . 983 1655 . Piercing 1865 | . . . . . . . . . . 155 . 152 . 474 . . . . 505 . 102 . 477 Highest Corruption 18 | . . . . 1 18 18 . 1 6 6 6 6 6 . . . 1 1 1 . 14 . 5 Average Corruption 4 | . . . . 1 10 18 . 1 5 6 6 6 6 . . . 1 1 1 . 9 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . 1 9 3 . 1 2 8 6 5 1 . . . 1 3 3 . 5 . 7 Message Errors 6 | . . . . . . . . 1 1 1 . 1 . . . . . . 1 . . . 1 Matter Fused 15 | . . . . . 2 1 . . . 3 2 1 . . . . . . . . 1 . 5 Heat Flow Errors 6 | . . . . 1 . . . . 1 1 . 1 . . . . . . . . 2 . . Energy Discharges 7 | . . . . . . 1 . . . 2 2 . 1 . . . . . 1 . . . . Parts Rejected 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . 1 . . . . . . 1 . . . . 1 3 1 . . . 1 Data Loss (major) 5 | . . . . . 2 . . . . . 2 1 . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 713 | . . 54 . . . . . 16 . 134 . 42 . 32 . . 3 . 16 . 268 66 82 Projectiles 72 | . . . . . . . . . . . . . . . . . 3 . . . 2 . 67 Explosions 143 | . . 54 . . . . . . . 47 . 42 . . . . . . . . . . . Melee 498 | . . . . . . . . 16 . 87 . . . 32 . . . . 16 . 266 66 15 Knockbacks 9 | . . . . . . . . . . . . . . . . . 3 . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . 3 . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . 109 . . . . . . . 13 . 21 100 . . . . . . . . . . Shots 11 | . . 6 . . . . . . . 1 . 1 3 . . . . . . . . . . Rammed 5 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 966 | 90 132 285 315 178 . 18 5 966 238 215 . 271 8 . . . . . . . 308 17 353 Average Temperature 107 | 43 41 61 53 29 . 12 5 322 137 70 . 141 2 . . . . . . . 165 12 151 Received Heat Transfer 2676 | . 357 576 810 135 . . 66 153 . 63 . 9 51 . . . 21 . 18 9 39 153 216 Effects 30 | . . 1 . . . . . 23 . 2 . . . . . . . . . . . . 4 Shutdowns 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 11 | . . 1 . . . . . 5 . 2 . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 24 | . . 9 9 3 . . . 2 . . . . . . . . . . . . 1 . . Heat Transferred 7849 | 296 333 1847 2701 741 . . . 850 550 161 . . 111 . . . . . . . 148 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 6 . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 955 | 15 216 509 955 625 148 103 50 144 62 545 . . . . 17 . . . . 70 399 348 141 Initial 434 | . 9 48 187 434 148 68 50 24 47 39 . . . . . . . . . . 39 224 7 Average 241 | 4 90 261 623 530 134 79 50 62 56 217 . . . . 3 . . . . 4 212 155 70 Maximum Alert Level 3 | . 1 2 3 2 . . . . . 2 . . . . . . . . . . 1 1 . Low Security (%) 54 | 100 86 27 . . 100 100 100 100 100 72 . . . . 100 . . . . 100 43 65 100 Level 1 23 | . 13 62 10 . . . . . . 3 . . . . . . . . . . 56 34 . Level 2 16 | . . 9 53 100 . . . . . 23 . . . . . . . . . . . . . Level 3 5 | . . . 34 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 3 9 2 . . 1 1 . 4 . 1 . . . . 1 . . . 4 . 2 Investigation 5 | . 2 1 1 . . . . . . 1 . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 Reinforcement 15 | . 1 2 4 1 . . . 1 . 2 . . . . . . . . . . 3 . 1 Assault 4 | . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 12 | . 1 1 3 . . . . 2 . 1 . . . . . . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 21 44 59 5 5 1 7 20 5 16 . 9 52 10 . . 12 . 6 5 22 15 39 Peak Tracking Total 15 | . 5 6 10 3 5 1 8 10 3 5 . 8 15 5 . . 13 . 5 5 9 5 13 Tactical Retreats 37 | . . 3 4 . . . . 2 1 2 . 2 4 2 . . 3 . 2 1 7 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 6 | . . . . 1 . . . 3 . 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Triggered 16 | . . . . . . . . . . 1 . . 11 1 . . . . 3 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 22 | . . 4 1 . . 2 . 1 . 7 . . . . . . . . . . 7 . . Max in Single Turn 6 | . . 2 1 . . 2 . 1 . 6 . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 38 | . 4 4 3 1 . 1 1 3 . 8 . . 2 . . . . 6 . . 3 2 . Terminals 26 | . 4 4 2 1 . 1 . 2 . 8 . . . . . . . . . . 3 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 93 | . 8 10 8 1 . 1 2 4 . 14 . . 3 . . . . 36 . . 4 2 . Successful 62 | . 3 4 2 1 . 1 1 2 . 6 . . 3 . . . . 36 . . 2 1 . Failed 31 | . 5 6 6 . . . 1 2 . 8 . . . . . . . . . . 2 1 . Catastrophic 7 | . 2 . 3 . . . 1 . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 4 3 1 . . 1 . 1 . 10 . . . . . . . . . . 1 . . Terminals 48 | . 8 10 6 1 . 1 . 3 . 14 . . . . . . . . . . 4 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . Terminal Hacks 59 | . 3 4 2 1 . 1 . 1 . 6 . . 3 . . . . 36 . . 2 . . Record 35 | . . . . . . . . . . 1 . . 2 . . . . 32 . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 4 3 . . . 1 1 . 7 . . . . . . . . . . 3 1 . Full Trace Events 6 | . 3 1 1 . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . Machine Destruction 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . Total Damage 234 | . . . . . . . . . 234 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 12056 | 116 918 2015 1379 424 150 92 336 578 99 326 198 157 1057 529 106 233 233 256 501 231 319 1171 632 Spaces Moved 10177 | 47 326 505 566 250 136 72 118 371 178 687 536 273 1720 577 104 566 278 212 871 165 279 917 423 Core 435 | 1 13 80 3 . 56 72 93 1 . . . . . 10 . . . 70 . . . 3 33 Treads 1026 | 46 313 58 439 76 . . 25 69 . . . . . . . . . . . . . . . Legs 1766 | . . 261 . 174 80 . . 182 . . . . . . . . . . . . . 704 365 Wheels 291 | . . 106 124 . . . . . . . . . . . 42 . 19 . . . . . . Hover 1591 | . . . . . . . . . . . . . . . . . . 66 871 165 279 210 . Flight 5068 | . . . . . . . . 119 178 687 536 273 1720 567 62 566 259 76 . . . . 25 Fastest Speed 34 | 50 160 120 105 120 50 50 160 36 36 36 37 37 34 34 35 35 35 39 47 47 35 38 40 Average Speed 88 | 157 192 326 151 133 107 109 275 129 36 36 37 37 37 73 86 35 52 113 47 47 63 101 112 Slowest Speed 850 | 160 500 850 450 260 200 300 300 700 36 37 37 117 39 250 192 35 125 550 47 47 97 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 . 1 . . 2 . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 5 52 60 54 8 83 2 3 14 81 29 69 45 92 64 2 68 42 62 77 5 36 35 9 Regions Visited 23 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . 2 2 . 1 . 2 . . 2 . . . . Spaces Dug 88 | . . . . . . 5 . 2 . 4 . . 47 . 1 . 1 . 4 5 11 5 3 Terrain Destroyed 246 | . . 48 34 . . 5 . 2 . 15 . 40 60 . 1 . 1 . 4 5 12 5 14 Melee 36 | . . . . . . . . 2 . 4 . . . . 1 . 1 . 4 5 11 5 3 Projectile 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 11 AOE 198 | . . 48 34 . . 5 . . . 11 . 40 60 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 12199 | 70 470 704 874 302 137 82 126 427 198 729 535 310 2108 623 116 600 359 224 940 305 366 1096 498 Wait 1051 | 5 39 37 128 12 . 5 . 5 7 1 . 19 365 7 8 31 74 3 29 128 31 105 12 Move 10148 | 46 325 504 565 250 135 71 118 369 177 684 535 272 1716 576 103 565 277 211 870 164 278 916 421 Hop 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 Pick Up 71 | 1 9 8 18 5 . . 2 3 . 2 . . 3 2 1 2 . . 5 1 2 6 1 Fast Attach 141 | 8 7 18 17 4 1 2 5 14 1 6 . 1 4 5 3 1 . 7 2 2 7 22 4 Attach 43 | . 2 7 8 2 . 2 . 2 . 5 . 3 1 4 . . 1 . . . 1 2 3 Detach 29 | 1 6 5 2 . . . 1 3 . 3 . 2 . . . . 1 . 1 1 . 2 1 Swap 17 | . 3 6 5 . . . . 1 . . . . 1 . . . . . . . . . 1 Drop 93 | . 4 13 23 7 . . . 8 . 7 . . 4 . . 1 . 3 7 1 5 8 2 Fire 414 | 9 74 105 107 21 . 2 . 16 13 6 . 7 13 . . . 5 . . . 5 1 30 Melee 165 | . . . . . . . . 5 . 14 . 6 . 29 1 . 1 . 15 8 32 34 20 Ram 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 13) 724 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Discovered new exit (range 8) 938 | -10/Materials | Identified exit to Materials 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Utility x2 1315 | -9/Materials | Lost 4 parts (1p1n2w) 1890 | -9/Materials | Core integrity fell below 50% 2019 | -9/Materials | Discovered new exit (range 15) 2275 | -9/Materials | Identified exit to Mines 2388 | -9/Materials | Lost 3 parts (2u1w) 2994 | -9/Materials | Discovered new exit (range 15) 3050 | -9/Materials | Entered another Materials area 3050 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3171 | -8/Materials | Garrison activated, responded to threat 3222 | -8/Materials | Lost 3 parts (1u2w) 3439 | -8/Materials | Lost 5 parts (1p1n3w) 3453 | -8/Materials | Destroyed 8 combat bots 3708 | -8/Materials | Build established: Scavenger-Gunner 3850 | -8/Materials | First assault squad dispatched 3850 | -8/Materials | Core integrity fell below 50% 4383 | -8/Materials | Discovered new exit (range 16) 4427 | -8/Materials | Identified exit to Factory 4429 | -8/Materials | Entered Factory 4429 | -7/Factory | Evolved 2 slots: Utility x2 4853 | -7/Factory | Sucked down chute 4853 | -7/Factory | Entered Waste 4868 | -7/Waste | EMP discharged 4868 | -7/Waste | System corruption reached 10% 4889 | -7/Waste | Spotted C-40 Crusher 4928 | -7/Waste | Spotted C-40 Crusher 4928 | -7/Waste | Spotted C-40 Crusher 4930 | -7/Waste | Spotted C-40 Crusher 4937 | -7/Waste | Spotted C-40 Crusher 4956 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4959 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4968 | -7/Waste | EMP discharged 4968 | -7/Waste | Spotted C-40 Crusher 4979 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4996 | -7/Waste | Discovered new exit (range 15) 5003 | -7/Waste | Identified exit to Factory 5003 | -7/Waste | Entered Factory 5010 | -7/Factory | Lost 5 parts (2n2u1w) 5020 | -7/Factory | Discovered new exit (range 14) 5020 | -7/Factory | Discovered new exit (range 13) 5092 | -7/Factory | Identified exit to Factory 5095 | -7/Factory | Entered another Factory area 5095 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5244 | -6/Factory | Build established: Mutant 5339 | -6/Factory | Discovered new exit (range 10) 5366 | -6/Factory | Identified exit to Factory 5431 | -6/Factory | Entered another Factory area 5431 | -5/Factory | Evolved 2 slots: Utility x2 5698 | -5/Factory | Build established: Tank 5940 | -5/Factory | Spotted B-75 Beast 6009 | -5/Factory | Sucked down chute 6009 | -5/Factory | Entered Waste 6010 | -5/Waste | Met a frightened Derelict 6019 | -5/Waste | Spotted C-40 Crusher 6021 | -5/Waste | Spotted C-40 Crusher 6024 | -5/Waste | EMP discharged 6074 | -5/Waste | Destroyed C-40 Crusher 6076 | -5/Waste | Spotted C-40 Crusher 6090 | -5/Waste | Spotted C-40 Crusher 6092 | -5/Waste | Spotted C-40 Crusher 6104 | -5/Waste | Discovered new exit (range 12) 6107 | -5/Waste | Identified exit to Factory 6108 | -5/Waste | Entered Factory 6377 | -5/Factory | Destroyed 8 combat bots 6421 | -5/Factory | Discovered new exit (range 15) 6430 | -5/Factory | Identified exit to Upper Caves 6434 | -5/Factory | Entered Upper Caves 6564 | -5/Upper Caves | Learned Factory terminal intel 6609 | -5/Upper Caves | Build established: Mutant 6629 | -5/Upper Caves | Discovered new exit (range 6) 6631 | -5/Upper Caves | Identified exit to Upper Caves 6632 | -5/Upper Caves | Entered another Upper Caves area 6632 | -5/Upper Caves | Discovered new exit (range 10) 6650 | -5/Upper Caves | Identified exit to Factory 6752 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6780 | -5/Upper Caves | Encountered a Warlord checkpoint 6781 | -5/Upper Caves | Discovered new exit (range 9) 6788 | -5/Upper Caves | Identified exit to Warlord 6789 | -5/Upper Caves | Entered Warlord 6802 | -5/Warlord | System corruption cleaned by Quarantine Array 7041 | -5/Warlord | Visited the Vortex Lab 7052 | -5/Warlord | Warlord's base attacked by MAIN.C 7063 | -5/Warlord | Met Warlord 7338 | -5/Warlord | Lost 3 allies 7402 | -5/Warlord | Warlord forces counterattacked 7473 | -5/Warlord | Spotted Striker 7500 | -5/Warlord | Spotted Executioner 7507 | -5/Warlord | Spotted Executioner 7530 | -5/Warlord | Spotted Striker 7579 | -5/Warlord | Lost 20 allies 7592 | -5/Warlord | Spotted Striker 7689 | -5/Warlord | Lost 21 allies 7710 | -5/Warlord | Spotted Executioner 7727 | -5/Warlord | Warlord base infiltrated, sounded retreat 7737 | -5/Warlord | Found Prototype Device 7737 | -5/Warlord | Identified Minesniffer Drone Bay 7742 | -5/Warlord | Lost 3 parts (1n1u1w) 7822 | -5/Warlord | Spotted Executioner 7826 | -5/Warlord | Discovered new exit (range 14) 7831 | -5/Warlord | Identified exit to Proximity Caves 7846 | -5/Warlord | Entered Proximity Caves 7857 | -4/Proximity Caves | Learned 8 Research zone layouts 7918 | -4/Proximity Caves | Core integrity fell below 50% 7948 | -4/Proximity Caves | Lost 5 parts (2p3n) 8087 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 8304 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8375 | -4/Proximity Caves | Entered Factory 8375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8376 | -4/Factory | Loaded intel: 27 terminal locations 8458 | -4/Factory | Discovered new exit (range 12) 8478 | -4/Factory | Identified exit to Upper Caves 8481 | -4/Factory | Entered Upper Caves 8695 | -4/Upper Caves | Discovered new exit (range 15) 8700 | -4/Upper Caves | Identified exit to Upper Caves 8714 | -4/Upper Caves | Entered another Upper Caves area 8864 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8894 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8934 | -4/Upper Caves | Discovered new exit (range 10) 8947 | -4/Upper Caves | Identified exit to Zhirov 8947 | -4/Upper Caves | Entered Zhirov 8947 | -4/Zhirov | Discovered new exit (range 3) 8948 | -4/Zhirov | Identified exit to Proximity Caves 8957 | -4/Zhirov | Met Zhirov 8971 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8980 | -4/Zhirov | Found Alien Artifact 8980 | -4/Zhirov | Identified Transdimensional Reconstructor 8980 | -4/Zhirov | Warped through subspace 9119 | -4/Zhirov | Found Alien Artifact 9119 | -4/Zhirov | Identified Integrated Reactor 9119 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9203 | -4/Zhirov | Entered Proximity Caves 9434 | -3/Proximity Caves | Spotted B-86 Titan 9559 | -3/Proximity Caves | Build established: Scout 9678 | -3/Proximity Caves | Discovered new exit (range 5) 9680 | -3/Proximity Caves | Identified exit to Research 9704 | -3/Proximity Caves | Entered Research 9704 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9705 | -3/Research | Identified exit to Testing 9935 | -3/Research | Entered Testing 9954 | -3/Testing | Found Prototype Protection 9954 | -3/Testing | Identified Lgt. Regenerative Plating 9957 | -3/Testing | Found Prototype Protection 9957 | -3/Testing | Identified Hvy. Regenerative Plating 10068 | -3/Testing | Found Prototype Energy Gun 10068 | -3/Testing | Identified Tachyon Dispersion Ray 10107 | -3/Testing | Scanned by Researcher 10147 | -3/Testing | Lost 6 parts (1p1n3u1w) 10188 | -3/Testing | System corruption reached 10% 10248 | -3/Testing | Discovered new exit (range 3) 10249 | -3/Testing | Identified exit to Research 10254 | -3/Testing | Entered Research 10254 | -2/Research | Warlord forces began assault on 0b10 10254 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10259 | -2/Research | Lost 3 parts (1n1u1w) 10364 | -2/Research | Research machine network offline 10477 | -2/Research | Lost 8 parts (1p3n2u2w) 10504 | -2/Research | Borebot progress halted 10681 | -2/Research | Spotted Striker 10806 | -2/Research | Build established: Scavenger-Mutant 10895 | -2/Research | Met up with Warlord 11066 | -2/Research | Discovered new exit (range 15) 11081 | -2/Research | Identified exit to Access 11124 | -2/Research | Build established: Scavenger-Assassin 11255 | -2/Research | Spotted Executioner 11255 | -2/Research | Spotted Executioner 11296 | -2/Research | Lost 3 allies 11425 | -2/Research | Entered Access 11425 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12021 | -1/Access | Core integrity fell below 50% 12043 | -1/Access | Lost 18 parts (3p6n5u4w) 12050 | -1/Access | Core integrity fell below 20% 12053 | -1/Access | Spotted B-99 Colossus 12054 | -1/Access | Spotted B-99 Colossus 12057 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12049_ Slug penetrates Wall. 12050_ ==HQYMRNGRI#7F8I4> 63JQ 5HA 12050_ Slug penetrates Sealed Heavy Doors. 12050_ Penetrated by Slug. 12051_ K-01 Serf collects debris. 12053_ Wall collapses. 12053_ Penetrated by Slug. 12053_ Slug penetrates Wall. 12053_ Slug penetrates Sealed Heavy Doors. 12053_ Penetrated by Slug. 12053_ Vibroblade destroyed. 12053_ Penetrated by Slug. 12053_ Slug penetrates Sealed Heavy Doors. 12053_ Penetrated by Slug. 12053_ Slug penetrates Sealed Heavy Doors. 12056_ Slug penetrates Wall. 12056_ Hacking Suite destroyed. 12057_ Penetrated by Slug. 12057_ Slug penetrates Wall. 12057_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????#####+##/######## # #??##? | | ???????????????# % # # #?? ? | | ?????? + / + !#?? ? | | ] ]] ##### #### # #?? ? | | ] = ??????????# """""" #??# # #?? #? | | ???????????????# """""" #### #########?? ## | | ???????????????# """""" ## #??????? # | | ???????????????# """""" ## "" ###### # | | ???????????????# """""" + T % # | | ???????????????# ## ## ### # | | ???????????????# ??? ## ## #???? % ? | | ???????????????#########??????#####+#### #?###/##? | | ????????????????? #?????????????? ??# #?# #? | | ??????????????????????????????????? ???# ### #? | | ??????????????????????????????????? ???# + ]#? | | ??????????????????????????????????? ???#####% #? | | ???????????????????????????????????"???????# #? | | ???????????????????????????????????"???????# *#? | | ???????????????????????????????????????????# #? | | ?????????????????????????????????????????### #? | | ????????????????????????????????##########"# #? | | ???????????????????????######???# #"#####? | | ???????????????????????# #??## ###????? | | ???????????????????????# % #??# """" #??????? | | ???????????????????????# #??## ""S"" #??????? | | ???????????????????????##@ #???# "" "" #??????? | | ????????????????????????# #???# #??????? | | ????????????????????????# #???# #??????? | | ????????????????????????# ##??# #??####? | | ????????????????????????#BBh;##########/### #? | | ????????????????????????"BB " % #? | | ????????????????????????" h " +? | | ????????????????????????" " #? | | ????????????????????????# ##### ###### #? | | ????????????????????????# #???# #?????# ##? | | ????????????????????????# #???# #?????? #?? | | ????????????????????????# #???# #??????? #?? | | ????????????????????????#BB #???# #???????? #?? | | ???????????????????????? BB #???# #????????? ?? | | ???????????????????????? #???# #?????????? ? | | ???????????????????????? #???# #??????????? | | ???????????????????????######???# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 65 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 825 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 32 Item Schematics ----------------- Adv. Dynamic Insulation System | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Robot Schematics ------------------ M-30 Cleanser | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Knowing Is Half The Battle Oh No You Don't! Rockin' Loadout Subspace Traveler The Science Guy Universal Adapter Challenges ------------ None Game ------ Seed HellfireHypercooledComputer Manual? 0 Play Time 03:14:47 Cumulative 55.1 hours Start 2025.04.26 @ 18:04:03 End 2025.05.02 @ 10:54:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce9daa41-b5e6-4694-b66c-a0cbaa2f65ff