Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.01 @ 16:38:22 Player: Delta Epsilon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (324) 1620 Value Destroyed (12202) 12202 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1487) 1487 TOTAL SCORE: 23389 Bonus ------- High Alert Combat Kills 1872 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -2385 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Makeshift ECM Suite Neutron Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Target Analyzer Layered Medium Armor Plating Light Regenerative Plating Force Field Improved Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- High-capacity Storage Unit Advanced Energy Well Compact Matter Pod Seismic Detector Advanced Particle Charger Transmission Jammer Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] High-powered Tractor Beam Neutron Cannon Rocket Array Rocket Array Remote Datajack Plasma Cutter Molecular Deconstructor Impact Mace [Rating: 76] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Target Analyzer Device Transmission Jammer Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 448 | 7 10 2 . 17 52 18 18 18 65 23 18 2 47 99 26 2 1 3 10 5 4 . 1 Power 34 | 1 2 . . 1 3 1 2 1 4 1 1 . 3 7 5 . . . . 1 1 . . Engine 13 | 1 2 . . . . . . . 1 . . . . 6 3 . . . . . . . . Core 20 | . . . . 1 3 1 2 1 3 1 1 . 2 1 2 . . . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 85 | 2 2 . . 5 12 3 6 3 7 2 5 . 8 16 9 1 . . 4 . . . . Treads 55 | 2 . . . . 10 3 6 3 7 2 5 . 4 8 5 . . . . . . . . Leg 20 | . . . . 2 2 . . . . . . . 4 4 4 . . . 4 . . . . Wheel 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 89 | 2 1 1 . 1 11 2 2 8 11 5 2 . 12 18 5 . . . 2 3 3 . . Device 30 | 1 . . . . 1 1 . 4 5 2 1 . 4 6 4 . . . . . 1 . . Storage 9 | 1 1 . . . 1 . . . . . . . 1 3 1 . . . . 1 . . . Processor 11 | . . . . . 4 . . . . . . . . 1 . . . . 2 2 2 . . Hackware 6 | . . . . . . . . . 3 1 . . . 2 . . . . . . . . . Protection 33 | . . 1 . 1 5 1 2 4 3 2 1 . 7 6 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 240 | 2 5 1 . 10 26 12 8 6 43 15 10 2 24 58 7 1 1 3 4 1 . . 1 Energy Gun 12 | . 1 1 . 4 5 . . . . . . . . . . . . . 1 . . . . Energy Cannon 19 | . . . . . . . 1 . 1 1 . . 12 3 . . . 1 . . . . . Ballistic Gun 80 | 2 1 . . 2 15 6 4 3 22 5 5 2 2 8 3 . . . . . . . . Ballistic Cannon 18 | . . . . 1 . . . . . 2 . . . 15 . . . . . . . . . Launcher 37 | . 2 . . 3 6 3 3 2 3 . 2 . 5 5 2 . . 1 . . . . . Special Weapon 44 | . . . . . . . . . 10 6 3 . 3 15 2 1 . 1 2 . . . 1 Impact Weapon 22 | . 1 . . . . 3 . 1 7 1 . . . 9 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 . . . 1 1 . . 4 2 . . . . . . . . . Corrupted Parts 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . System Corruption 7 | . . . . 2 . . . . . . . . . 5 . . . . . . . . . Parts Lost 81 | . 4 1 . 4 9 . . 3 1 2 1 . 14 15 17 . . 2 . 1 4 2 1 Power 15 | . 2 . . . 1 . . 1 . . . . 2 3 4 . . . . 1 1 . . Propulsion 33 | . 2 . . 2 4 . . . 1 2 . . 6 4 8 . . 1 . . 1 2 . Utility 20 | . . 1 . 1 3 . . 1 . . 1 . 3 7 3 . . . . . . . . Weapon 13 | . . . . 1 1 . . 1 . . . . 3 1 2 . . 1 . . 2 . 1 Highest Loss Streak 15 | . 2 1 . 2 4 . . 3 1 2 1 . 8 6 15 . . 1 . 1 2 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 71 96 91 100 99 99 98 96 99 86 85 83 83 12 18 14 23 59 66 43 27 Engine 2 | . 11 14 14 1 . . . . 2 6 . . . 6 7 2 . . . . . . . Core 4 | . . . . 12 8 9 8 8 3 . 7 7 2 1 3 . . . . 4 3 . . Treads 20 | . 20 . . . 26 36 36 35 29 27 30 30 10 10 4 . . . . . . . . Leg 3 | . . . . 2 4 . . . . . . . 9 3 21 . . . 13 23 18 8 . Wheel 1 | . 4 28 28 23 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 6 . . . . . . . . . Device 4 | . 14 7 . . . . . 6 6 2 5 7 2 8 12 . . . . . 4 4 . Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 8 3 5 . . . . 4 2 . . Processor 13 | . . . . . 15 18 18 18 15 15 15 15 15 14 6 6 6 6 5 13 27 29 25 Hackware 3 | . . . . . . . . . 7 11 7 7 7 4 . . . . . . . . . Protection 7 | . . 7 14 14 8 9 9 2 6 6 8 7 8 10 6 . . . . . . . . Ballistic Gun 9 | . 23 . . 6 15 14 17 12 12 9 11 2 1 2 10 . . . . . . . . Ballistic Cannon 1 | . . . . 3 . . . . . . . . . 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 2 2 . 2 2 1 . . . 2 5 2 . 1 Impact Weapon 1 | . 2 7 . . . 3 . 5 1 . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 32 38 38 39 74 62 63 62 71 73 76 70 85 132 123 3 3 12 7 61 69 8 3 Greatest Support 118 | 40 40 20 20 26 82 82 85 85 85 83 99 99 99 118 86 5 5 5 64 64 64 16 3 Greatest Overweight (x) 8 | . 7 1 1 3 8 . . . 1 1 . . 2 7 2 . . 3 . 1 1 2 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 5 5 5 5 20 20 5 5 Average Capacity 17 | 7 14 15 15 15 18 20 20 20 20 20 20 20 20 15 24 5 5 5 5 17 13 5 5 Most Carried 25 | . 11 11 11 15 20 20 20 20 20 20 20 20 20 23 25 5 5 5 5 5 4 5 5 Average Carried 16 | . 7 9 10 13 17 19 19 18 19 19 19 20 18 13 21 4 5 4 4 3 3 4 5 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 25 5 5 5 5 5 20 5 5 5 Final Carried 21 | . 10 9 11 14 20 20 20 19 19 20 20 20 16 21 5 5 5 5 5 3 4 5 5 Class Distribution -------------------- 43% | Mutant 26% | Bothacker-Mutant 20% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 11310 | 277 343 38 . 358 1469 636 465 258 1904 374 535 . 923 2562 639 46 . . 55 292 106 7 23 Remotely 314 | . . . . . . . . . . . . . . 177 137 . . . . . . . . Salvage Created 12563 | 120 746 138 . 542 1863 820 818 264 1951 252 476 . 946 2642 542 . . 50 55 261 72 . 5 Parts 617 | 8 46 5 . 25 120 63 45 8 108 15 35 . 27 58 27 . . 6 7 10 4 . . Haulers Intercepted 9 | . 1 . . . 5 . . . 2 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . 1 . . . 4 . 1 . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 5 8 . 17 . 9 . . 3 . . 9 . . Prevented 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 241 | . 17 3 . 22 36 27 16 7 29 6 9 . 23 30 9 . . 5 1 . . . 1 Melee 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Guns 98 | . 12 2 . 4 18 15 9 4 22 . 5 . 1 5 1 . . . . . . . . Cannons 25 | . . . . . . . . . . 3 . . 7 14 . . . 1 . . . . . AOE 111 | . 4 1 . 18 18 12 6 3 7 3 4 . 14 9 8 . . 4 . . . . . Classes Destroyed 23 | 2 6 . . 4 4 2 . . 1 2 1 . 1 . . . . . . . . . . Worker 18 | . 3 . . . 5 . 1 . 4 . . . . 5 . . . . . . . . . Builder 10 | . 3 . . . 2 . . . 2 . . . . 3 . . . . . . . . . Tunneler 7 | 2 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . Hauler 9 | . 1 . . . 5 . . . 2 . . . . 1 . . . . . . . . . Recycler 30 | 1 1 1 . 2 5 . 1 . 7 . . . . 12 . . . . . . . . . Mechanic 5 | . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . 2 1 1 . 1 . . . . 3 . . . . . . . . . Swarmer 57 | . 6 3 . 4 7 12 2 . 5 6 . . 2 . 4 . . 5 . . . . 1 Grunt 91 | . 11 . . 4 17 7 9 4 6 . 4 . 11 14 4 . . . . . . . . Brawler 10 | . . . . 1 2 . . . 2 . 1 . 3 1 . . . . . . . . . Duelist 8 | . . . . . . 4 . 1 1 . . . 2 . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 25 | . . . . 2 8 3 3 1 2 . 1 . 2 2 1 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . 1 . 2 1 2 . 1 . 2 4 . . . . . . . . . Programmer 24 | . . . . . . . . . 11 . 2 . . 10 . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 11 | . . . . . . . . . . . 2 . . . 1 . . . . 6 2 . . Tinkerer 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 4 . 10 12 8 5 6 5 3 4 . 6 7 4 . . 5 1 . . . 1 Combat Bots Only 10 | . 3 3 . 10 6 8 4 6 4 3 4 . 6 6 4 . . 5 1 . . . 1 Max Kills in Single Turn 4 | 1 4 1 . 2 3 4 3 3 4 2 1 . 4 2 4 . . 2 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . 2 3 4 2 3 3 2 1 . 4 2 4 . . 2 . . . . . Melee 1 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 17579 | . 672 55 . 627 1511 743 415 808 1847 420 503 . 2359 3348 1473 57 67 217 313 327 1006 705 106 Core 3013 | . 109 17 . 72 219 83 53 160 140 56 49 . 290 299 263 19 67 114 97 24 246 575 61 Absorbed by Shields 619 | . . . . . . . . . 217 40 24 . . 338 . . . . . . . . . Regen/Repaired (Parts) 2039 | . . . . . . . 659 . 861 . . . . 468 51 . . . . . . . . Core Remaining (%) 31 | 100 . . . 20 . . . 6 . . . . 23 . . . . 10 . . . . . Volleys Fired 903 | 17 64 4 . 35 104 70 37 24 141 35 49 . 73 178 55 1 . 4 . . 7 . 5 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 1 . 1 . . 1 . 1 Hottest 159 | 40 40 90 . 90 122 56 69 56 97 97 56 . 159 118 45 . . 90 . . 7 . 100 Shots Fired 1381 | 34 100 8 . 53 182 117 64 39 239 47 70 . 90 259 62 1 . 4 . . 7 . 5 Gun 840 | 34 98 8 . 31 158 109 54 30 196 7 41 . 15 45 14 . . . . . . . . Cannon 207 | . . . . 3 . . 4 . 1 19 . . 31 148 . . . 1 . . . . . Launcher 100 | . 2 . . 19 24 8 6 9 3 . 7 . 7 9 3 . . 3 . . . . . Special 234 | . . . . . . . . . 39 21 22 . 37 57 45 1 . . . . 7 . 5 Kinetic 935 | 34 98 . . 7 140 109 54 30 196 21 41 . 15 176 14 . . . . . . . . Thermal 182 | . . . . . 18 . . . . 12 21 . 46 34 45 . . 1 . . . . 5 Explosive 100 | . 2 . . 19 24 8 6 9 3 . 7 . 7 9 3 . . 3 . . . . . Electromagnetic 61 | . . 8 . 27 . . 4 . 1 5 . . 16 . . . . . . . . . . Robot Hit Streak 21 | 9 12 2 . 4 8 10 12 10 21 6 19 . 21 20 5 . . 2 . . 5 . 7 Robot Miss Streak 6 | 2 5 6 . 5 4 6 3 3 4 3 4 . 2 5 6 1 . 3 . . 1 . 1 Penetration Max 1 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . 1 2 . . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 933 | 24 70 5 . 21 107 58 41 24 185 28 53 . 70 180 40 . . 2 5 8 8 . 4 Core Hits 667 | 7 36 3 . 40 95 44 36 17 79 9 34 . 97 112 45 . . 4 2 6 1 . . Critical Kills 12 | . 2 . . . . 2 . . 5 . . . . 3 . . . . . . . . . Critical Parts Destroyed 27 | . 1 . . . 2 5 1 2 6 . 1 . 1 8 . . . . . . . . . Critical Strikes 69 | . 3 . . 1 4 8 1 2 13 4 5 . 7 16 1 . . . 1 . 1 . 2 Burn 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 Destroy 25 | . . . . . 2 8 1 2 10 . 1 . 1 . . . . . . . . . . Blast 7 | . . . . . . . . . . 3 . . . 4 . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 17 | . 3 . . . . . . . 3 . . . . 11 . . . . . . . . . Sever 13 | . . . . . . . . . . 1 4 . 6 1 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 207 | . 6 3 . . . 89 . 9 14 1 . . 2 63 . . 1 . 9 8 2 . . Impact 167 | . 6 3 . . . 89 . 9 14 1 . . . 45 . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . 2 18 . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . 1 . 9 8 2 . . Sneak Attacks 46 | . 5 1 . . . . . . 12 1 . . . 17 . . . . . 8 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34252 | 211 1354 152 . 1592 4774 1947 1605 783 5348 409 1205 . 3598 8462 1380 . . 544 160 537 140 . 51 Guns 9814 | 211 516 56 . 285 1780 1232 731 411 2951 37 599 . 151 715 139 . . . . . . . . Cannons 3154 | . . . . 53 . . 88 . 31 201 . . 675 2071 . . . 35 . . . . . Explosions 14976 | . 362 40 . 1254 2994 715 766 372 1263 . 421 . 2500 2881 899 . . 509 . . . . . Melee 5179 | . 476 56 . . . . . . 1103 60 . . 49 2601 . . . . 160 537 137 . . Ramming 53 | . . . . . . . 20 . . . . . . 29 . . . . . . 3 . 1 Kinetic 11434 | 211 516 . . 91 1520 1232 731 411 2951 189 599 . 151 2693 139 . . . . . . . . Thermal 2041 | . . 40 . . 374 . . . 50 111 185 . 563 291 342 . . 35 . . . . 50 Explosive 14705 | . 362 . . 1254 2880 715 766 372 1179 . 421 . 2500 2848 899 . . 509 . . . . . Electromagnetic 840 | . . 56 . 247 . . 88 . 65 49 . . 335 . . . . . . . . . . Impact 4296 | . 476 56 . . . . . . 1103 60 . . . 2601 . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . 49 . . . . . . . . . . Piercing 834 | . . . . . . . . . . . . . . . . . . . 160 537 137 . . Highest Corruption 22 | . 2 2 2 4 . . . . 8 8 10 10 10 22 22 22 22 . 3 3 3 3 . Average Corruption 8 | . 2 2 2 3 . . . . 3 8 9 10 10 13 22 22 22 . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 473 | . 12 2 9 21 . . . . 80 27 42 6 62 125 47 9 3 . 4 9 15 . . Message Errors 121 | . 3 1 1 6 . . . . 18 5 14 2 19 34 12 . 1 . 2 1 2 . . Matter Fused 105 | . 4 1 2 2 . . . . 16 9 10 3 10 26 12 2 2 . 1 1 4 . . Heat Flow Errors 64 | . . . . 3 . . . . 14 5 8 . 6 21 4 . . . . 2 1 . . Energy Discharges 54 | . . . 2 4 . . . . 11 3 3 . 6 13 9 . . . . 1 2 . . Parts Rejected 6 | . 1 . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . . Data Loss (minor) 65 | . 2 . 2 2 . . . . 11 2 1 1 13 14 5 4 . . 1 4 3 . . Data Loss (major) 24 | . . . 2 1 . . . . 2 1 3 . 4 8 1 . . . . . 2 . . Misfires 17 | . . . . 2 . . . . 6 2 2 . 1 2 2 . . . . . . . . Alerts 10 | . 1 . . 1 . . . . 1 . . . 2 3 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 6 | . 1 . . . . . . . . . 1 . . 3 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2664 | . 220 16 . 15 65 . . . 728 46 22 . 43 1196 52 . . 87 6 32 136 . . Projectiles 237 | . . . . . . . . . . 1 22 . 5 142 40 . . 27 . . . . . Explosions 330 | . 13 . . 15 65 . . . 85 . . . 38 42 12 . . 60 . . . . . Melee 2097 | . 207 16 . . . . . . 643 45 . . . 1012 . . . . 6 32 136 . . Knockbacks 42 | . . . . 2 . . 1 . 4 2 . . . 33 . . . . . . . . . Impact 14 | . . . . . . . 1 . 4 . . . . 9 . . . . . . . . . Kinetic 25 | . . . . 2 . . . . . 2 . . . 21 . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Self-Inflicted Damage 1081 | . 47 . . 21 188 4 . 89 20 . 17 . 265 300 104 . . 26 . . . . . Shots 39 | . 1 . . 1 6 1 . 2 1 . 1 . 10 9 5 . . 2 . . . . . Rammed 8 | . 1 . . . . . 3 . . . . . . 3 . . . . . . . . 1 Targets Rammed 9 | . 1 . . . . . 3 . . . . . . 3 . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 726 | . 18 139 . 319 264 24 101 70 256 233 273 . 508 454 199 . . 16 . 183 259 726 40 Average Temperature 100 | . 6 70 . 70 45 5 22 25 90 75 114 . 128 120 103 . . 12 . 88 131 373 23 Received Heat Transfer 2999 | . 234 . . 87 531 243 99 225 120 . 84 . 297 563 279 . . 39 63 27 108 . . Effects 23 | . . . . . . . . . . . . . 6 11 . . . . . . . 6 . Shutdowns 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . 2 3 . . . . . . . 1 . Interference 7 | . . . . . . . . . . . . . 2 4 . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 50 | . 8 1 . 1 . . 1 . 9 . . . 1 29 . . . . . . . . . Impact Corruptions 56 | . 6 1 . . . . . . 14 1 . . . 34 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . 2 . . . . . 1 . . . 5 . . . . . . . 1 Heat Transferred 5156 | . . . . . 679 . . . 50 370 629 . 1036 605 1147 . . . . . . . 640 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 1631 | 15 236 176 . 369 783 1631 847 694 812 . . . . 1299 . . . . 260 . . . . Initial 794 | . 9 45 . . 85 492 794 427 364 . . . . 113 . . . . 170 . . . . Average 532 | 6 140 95 . 200 417 1339 669 588 301 . . . . 389 . . . . 205 . . . . Maximum Alert Level 5 | . 1 . . 1 3 5 3 2 3 . . . . 4 . . . . 1 . . . . Low Security (%) 34 | 100 79 100 . 35 20 . . . 42 . . . . 54 . . . . 52 . . . . Level 1 16 | . 20 . . 64 23 . . . 30 . . . . 6 . . . . 47 . . . . Level 2 20 | . . . . . 45 4 54 100 24 . . . . 8 . . . . . . . . . Level 3 12 | . . . . . 10 14 45 . 2 . . . . 22 . . . . . . . . . Level 4 14 | . . . . . . 71 . . . . . . . 8 . . . . . . . . . Level 5 1 | . . . . . . 9 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 5 . . . 8 . 5 . 14 . . . 1 19 . . . . 1 . . . . Investigation 10 | . 3 . . . 1 . 2 . 1 . . . . 3 . . . . . . . . . Extermination 19 | . . . . . . . . . 10 . . . . 9 . . . . . . . . . Reinforcement 11 | . 2 . . . 2 . . . 2 . . . . 4 . . . . 1 . . . . Assault 9 | . . . . . 2 . 2 . 1 . . . 1 3 . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 10 | . 2 . . . 5 1 . . . . . . . 2 . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Times Spotted 378 | . 26 3 . 23 53 30 24 8 37 12 8 . 23 51 11 3 4 15 7 5 23 4 8 Peak Tracking Total 11 | . 4 3 . 11 6 6 4 5 4 4 4 . 8 5 7 3 4 9 3 4 8 4 5 Tactical Retreats 30 | . 1 . . 2 . 2 . 1 . 3 . . . 5 . . . 5 2 1 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 18 | . 4 . . . 1 3 2 . 1 . . . . 3 . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 52 | . 1 4 . . 9 7 6 2 11 1 . . . 11 . . . . . . . . . Max in Single Turn 4 | . 1 3 . . 2 2 1 1 4 1 . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 6 | . . . . . . 4 . 2 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 37 | . 2 . 1 . 6 . 4 . 5 . 1 4 . 11 . . 1 1 . . 1 . . Terminals 13 | . 2 . . . 3 . 2 . 2 . . . . 3 . . . 1 . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Total Hacks 133 | . 13 . 1 . 18 . 15 . 15 . 1 27 . 32 . . 5 1 . . 5 . . Successful 93 | . 7 . 1 . 10 . 10 . 9 . 1 27 . 17 . . 5 1 . . 5 . . Failed 40 | . 6 . . . 8 . 5 . 6 . . . . 15 . . . . . . . . . Catastrophic 5 | . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 9 . 1 . 5 . 3 . 1 2 . . . 9 . . . . . . . . . Terminals 39 | . 13 . . . 8 . 6 . 3 . . . . 8 . . . 1 . . . . . Fabricators 11 | . . . . . . . . . 3 . . . . 8 . . . . . . . . . Repair Stations 18 | . . . . . 2 . 7 . 5 . . . . 4 . . . . . . . . . Recycling Units 12 | . . . . . . . . . 4 . . . . 8 . . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . . . . . 2 . . . . . . . . . Garrison Access 7 | . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . Terminal Hacks 55 | . 7 . 1 . 2 . 2 . 1 . 1 27 . 3 . . 5 1 . . 5 . . Record 19 | . . . . . . . . . . . 1 11 . 1 . . . 1 . . 5 . . Part Schematic 15 | . . . . . 1 . . . . . . 9 . . . . 5 . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . . . . 1 . 6 . 2 . . . . 4 . . . . . . . . . Scan Component 7 | . . . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . Repair 6 | . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . Process 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 5 . . . . . . . . 1 . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Coupler Status 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 5 . 4 . 5 . . . . 10 . . . 1 . . . . . Full Trace Events 5 | . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . . . . 9 . . . . 5 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 6 | . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . Time 174 | . . . . . . . 108 . 19 . . . . 47 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 383 | . . . . . . . . . 328 . . . . 55 . . . . . . . . . Retrieved Matter 401 | . . . . . . . . . 401 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 42 | . . . . . . . . . 14 6 1 . . 18 . . . . . . 3 . . Non-combat 33 | . . . . . . . . . 13 1 1 . . 18 . . . . . . . . . Combat 9 | . . . . . . . . . 1 5 . . . . . . . . . . 3 . . Robot Hacks Applied 62 | . . . . . . . . . 25 6 1 . . 26 . . . . . . 4 . . parse_system 9 | . . . . . . . . . 2 2 1 . . . . . . . . . 4 . . find_chute 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_repairs 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . map_walls 13 | . . . . . . . . . 8 . . . . 5 . . . . . . . . . map_earth 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . drop_inventory 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . find_recycling 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . ignore_parts 8 | . . . . . . . . . 1 . . . . 7 . . . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 16 . 10 . . . . . 5 . . . . . . . . . Machine Destruction 28 | . . . . . . 16 . 10 . . . . . 2 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Attached 5 | . . . . . . . . . 3 1 . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 6 | . . . . . . . . . 2 1 . . 1 2 . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 1 . . 1 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 40 21 . . 96 32 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 26 21 . . 96 32 . . . . . . . . . Total Orders 31 | . . . . . . . . . 25 . . . . 6 . . . . . . . . . STAY 15 | . . . . . . . . . 12 . . . . 3 . . . . . . . . . FOLLOW 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . AID 8 | . . . . . . . . . 7 . . . . 1 . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Total Damage 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 2 1 . 1 . 2 . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 32610 | 241 1260 98 374 1169 3239 4345 1235 917 5481 880 1346 178 1953 6664 973 155 92 208 276 591 650 192 93 Spaces Moved 19139 | 121 662 71 393 854 1640 2443 489 504 2750 428 688 106 815 4160 407 364 249 434 312 460 439 202 148 Core 801 | 6 3 . . . 1 . . . . . . . . . 30 130 . 197 212 . . 74 148 Treads 10921 | 115 481 . . . 1427 2443 489 504 2750 428 688 106 121 1287 82 . . . . . . . . Legs 2573 | . . . . 51 212 . . . . . . . 694 194 295 . . . 100 460 439 128 . Wheels 1445 | . 178 71 393 803 . . . . . . . . . . . . . . . . . . . Hover 2679 | . . . . . . . . . . . . . . 2679 . . . . . . . . . Flight 720 | . . . . . . . . . . . . . . . . 234 249 237 . . . . . Fastest Speed 35 | 50 95 95 95 95 120 156 156 156 156 156 162 162 162 52 50 35 35 35 50 120 120 50 50 Average Speed 139 | 154 158 95 95 113 167 156 156 156 157 165 162 162 202 123 190 40 35 43 72 121 142 94 50 Slowest Speed 610 | 160 400 95 95 190 450 156 160 156 235 243 162 162 320 610 260 50 35 200 120 190 190 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 86 24 88 94 67 97 27 42 24 58 75 75 86 30 54 64 14 57 4 69 61 22 29 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 1 . . . 1 . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . 1 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 19 | . . 1 . 2 . . . . . 4 2 . 3 . 1 2 . . . 2 1 . 1 Spaces Dug 119 | . . 2 . . . 42 10 34 . . . . . 31 . . . . . . . . . Terrain Destroyed 1401 | . 9 2 . 81 163 177 85 85 97 4 102 . 202 327 41 . . 26 . . . . . Melee 51 | . . 2 . . . 41 . . . . . . . 8 . . . . . . . . . Projectile 84 | . . . . . . 5 1 2 3 4 1 . 7 61 . . . . . . . . . AOE 1266 | . 9 . . 81 163 131 84 83 94 . 101 . 195 258 41 . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 23109 | 144 778 87 394 999 1954 2706 890 574 3652 535 822 112 973 5284 508 369 250 449 341 474 453 202 159 Wait 2072 | . 18 6 . 79 99 71 336 18 652 32 55 3 17 659 10 . . 6 6 2 . . 3 Move 19114 | 120 661 70 392 853 1639 2440 489 502 2749 427 687 105 814 4159 406 363 248 433 311 459 438 201 148 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | . 14 1 . 11 25 7 2 3 14 6 4 . 4 52 4 1 . . 1 . . . . Fast Attach 119 | 7 4 . . 1 17 . 4 1 4 6 1 2 15 35 5 1 1 . 7 3 4 . 1 Attach 65 | . 1 1 . 7 5 . . 5 4 1 3 . 10 12 8 1 . 3 2 2 . . . Detach 38 | . . . 2 . 3 . . . 1 3 . . 4 10 5 1 . 3 3 . 1 1 1 Swap 265 | . 5 1 . 9 31 18 14 12 57 16 14 . 22 52 13 . . . 1 . . . . Drop 155 | . 4 1 . 4 31 11 5 . 16 8 9 2 12 48 2 1 . . 1 . . . . Fire 903 | 17 64 4 . 35 104 70 37 24 141 35 49 . 73 178 55 1 . 4 . . 7 . 5 Melee 207 | . 6 3 . . . 89 . 9 14 1 . . 2 63 . . 1 . 9 8 2 . . Ram 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 13) 1076 | -10/Materials | Discovered new exit (range 14) 1205 | -10/Materials | Discovered new exit (range 13) 1415 | -10/Materials | Identified exit to Materials 1502 | -10/Materials | Entered Mines 1525 | -10/Mines | Discovered exit to Materials (range 8) 1533 | -10/Mines | Met a Derelict bent on vengeance 1536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1565 | -10/Mines | Core integrity fell below 50% 1594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1595 | -10/Mines | Discovered new exit (range 5) 1600 | -10/Mines | Entered Exiles 1623 | -10/Exiles | Met 8R-AWN 1640 | -10/Exiles | Met EX-HEX 1676 | -10/Exiles | Met EX-BIN 1686 | -10/Exiles | Aligned with FarCom system 1687 | -10/Exiles | Given EX-Vault access code 1718 | -10/Exiles | Opened EX-Vault 1747 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1775 | -10/Exiles | Met EX-DEC 1813 | -10/Exiles | Visited The Gauntlet 1966 | -10/Exiles | Discovered new exit (range 10) 1974 | -10/Exiles | Entered Mines 1975 | -9/Mines | Assembled infested the area 2056 | -9/Mines | Destroyed 10 combat bots 2407 | -9/Mines | Destroyed 7 combat bots 2628 | -9/Mines | Learned location of Storage (-8) 2702 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2762 | -9/Mines | Discovered new exit (range 4) 2852 | -9/Mines | Discovered new exit (range 10) 3143 | -9/Mines | Entered Materials 3143 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3579 | -8/Materials | Lost 4 parts (1p2n1u) 3753 | -8/Materials | Lost 3 parts (1n2u) 4100 | -8/Materials | Discovered new exit (range 14) 4232 | -8/Materials | Build established: Scavenger-Mutant 4450 | -8/Materials | Garrison activated, responded to threat 4834 | -8/Materials | Discovered new exit (range 15) 5549 | -8/Materials | Build established: Mutant 5943 | -8/Materials | First assault squad dispatched 6256 | -8/Materials | Identified exit to Garrison 6382 | -8/Materials | Entered Garrison 6570 | -8/Garrison | Triggered checkpoint 6603 | -8/Garrison | Destroyed 8 combat bots 6676 | -8/Garrison | Triggered checkpoint 6759 | -8/Garrison | Garrison Relay disabled 6907 | -8/Garrison | Discovered new exit (range 13) 6934 | -8/Garrison | Installed Relay Interface Framework 7246 | -8/Garrison | Discovered new exit (range 9) 7290 | -8/Garrison | Triggered checkpoint 7309 | -8/Garrison | Garrison Relay disabled 7441 | -8/Garrison | Build established: Scavenger-Mutant 7566 | -8/Garrison | Triggered checkpoint 7630 | -8/Garrison | Core integrity fell below 50% 7692 | -8/Garrison | Triggered checkpoint 7759 | -8/Garrison | Garrison Relay disabled 7951 | -8/Garrison | Discovered new exit (range 11) 8008 | -8/Garrison | Triggered checkpoint 8090 | -8/Garrison | Garrison Relay disabled 8980 | -8/Garrison | Triggered checkpoint 10314 | -8/Garrison | Phase Generator disabled 10727 | -8/Garrison | Entered Materials 10772 | -8/Materials | Garrison activated, responded to threat 10857 | -8/Materials | Build established: Bothacker-Mutant 11127 | -8/Materials | First assault squad dispatched 11405 | -8/Materials | Discovered new exit (range 12) 11638 | -8/Materials | Build established: Mutant 11838 | -8/Materials | Repaired Adv. Treads 11884 | -8/Materials | Repaired Gauss Rifle 11911 | -8/Materials | Repaired Huge Storage Unit 11962 | -8/Materials | Identified exit to Garrison 11962 | -8/Materials | Entered Garrison 12209 | -8/Garrison | Core integrity fell below 20% 12234 | -8/Garrison | Lost 3 parts (1p1u1w) 12327 | -8/Garrison | Garrison Relay disabled 12631 | -8/Garrison | Build established: Bothacker-Mutant 12742 | -8/Garrison | Triggered checkpoint 12760 | -8/Garrison | Garrison Relay disabled 12827 | -8/Garrison | Discovered new exit (range 10) 12865 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 12879 | -8/Garrison | Entered Factory 12879 | -7/Factory | Evolved 2 slots: Utility x2 12926 | -7/Factory | Repaired Nuclear Core 13103 | -7/Factory | Identified exit to Lower Caves 14640 | -7/Factory | Fabricated M-13 Machinist? 14716 | -7/Factory | Discovered new exit (range 12) 16619 | -7/Factory | Found Rocket Array 16624 | -7/Factory | Found Rocket Array 18079 | -7/Factory | First assault squad dispatched 18360 | -7/Factory | Entered Lower Caves 18373 | -7/Lower Caves | Learned location of 1 exit from Factory 18532 | -7/Lower Caves | Identified exit to Lower Caves 18692 | -7/Lower Caves | Encountered a Warlord checkpoint 19109 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19150 | -7/Lower Caves | Found Prototype Special Weapon 19150 | -7/Lower Caves | Identified Molecular Deconstructor 19240 | -7/Lower Caves | Entered another Lower Caves area 19480 | -7/Lower Caves | Discovered new exit (range 5) 19610 | -7/Lower Caves | Build established: Mutant 19724 | -7/Lower Caves | System corruption reached 10% 20419 | -7/Lower Caves | Discovered new exit (range 11) 20428 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20505 | -7/Lower Caves | Learned 4 Factory zone layouts 20586 | -7/Lower Caves | Entered Data Miner 20586 | -7/Data Miner | Discovered new exit (range 6) 20618 | -7/Data Miner | Met Data Miner 20667 | -7/Data Miner | Learned location of Section 7 (-2) 20667 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20683 | -7/Data Miner | Received God Mode back door access code from Data Miner 20764 | -7/Data Miner | Entered Proximity Caves 20819 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 20829 | -6/Proximity Caves | Spotted B-75 Beast 20832 | -6/Proximity Caves | Escorted by Enhanced Grunt 21122 | -6/Proximity Caves | Found Prototype Device 21122 | -6/Proximity Caves | Identified Exp. Thermal Shield 21313 | -6/Proximity Caves | Destroyed B-75 Beast 21388 | -6/Proximity Caves | Learned Factory stockpile data 21644 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22048 | -6/Proximity Caves | Core integrity fell below 50% 22177 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22257 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 22694 | -6/Proximity Caves | Discovered new exit (range 9) 22717 | -6/Proximity Caves | Entered Factory 22717 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22718 | -6/Factory | Identified exit to Factory 23301 | -6/Factory | Build established: Scavenger-Mutant 23630 | -6/Factory | Repaired Gauss Rifle 23847 | -6/Factory | Build established: Bothacker-Mutant 23894 | -6/Factory | Discovered exit to Factory (range 5) 24233 | -6/Factory | Identified exit to Lower Caves 25409 | -6/Factory | Build established: Infiltrator-Mutant 26214 | -6/Factory | Incoming investigation squad redirected 26351 | -6/Factory | Fabricated Lgt. Regenerative Plating? 27020 | -6/Factory | Incoming investigation squad redirected 27402 | -6/Factory | System corruption reached 10% 27657 | -6/Factory | Build established: Mutant 27903 | -6/Factory | Repaired Magnetic Acceleration Cannon 27967 | -6/Factory | First assault squad dispatched 28882 | -6/Factory | Lost 6 parts (1p1n3u1w) 29092 | -6/Factory | Lost 4 parts (3n1u) 29381 | -6/Factory | Entered Lower Caves 29502 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29521 | -6/Lower Caves | Learned location of 1 exit from Factory 29651 | -6/Lower Caves | Learned Factory stockpile data 29854 | -6/Lower Caves | Build established: Scavenger-Mutant 30152 | -6/Lower Caves | Discovered new exit (range 5) 30289 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 30328 | -6/Lower Caves | Core integrity fell below 50% 30354 | -6/Lower Caves | Entered another Lower Caves area 30372 | -6/Lower Caves | Lost 15 parts (3p8n2u2w) 30410 | -6/Lower Caves | Encountered a Warlord checkpoint 30503 | -6/Lower Caves | Discovered new exit (range 7) 30509 | -6/Lower Caves | Entered Zion 30523 | -6/Zion | Found Unknown Piercing Weapon 30523 | -6/Zion | Identified CR-A16's Pointy Stick 30539 | -6/Zion | Discovered new exit (range 10) 30570 | -6/Zion | System corruption cleaned by Quarantine Array 30572 | -6/Zion | RIF detected upon attempting to enter Zion 30572 | -6/Zion | Attacked by Zionites 30572 | -6/Zion | Spotted Q2-ECF(B) 30572 | -6/Zion | Spotted 13-51X(B) 30601 | -6/Zion | Build established: Mutant 30601 | -6/Zion | Entered Proximity Caves 30672 | -5/Proximity Caves | Core integrity fell below 20% 30804 | -5/Proximity Caves | Discovered exit to Factory (range 5) 30809 | -5/Proximity Caves | Entered Factory 30809 | -5/Factory | Evolved 2 slots: Utility x2 30810 | -5/Factory | Identified exit to Upper Caves 30811 | -5/Factory | Identified exit to Factory 31085 | -5/Factory | Entered Upper Caves 31212 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31486 | -5/Upper Caves | Identified exit to Upper Caves 31676 | -5/Upper Caves | Entered another Upper Caves area 31804 | -5/Upper Caves | Learned Extension security intel 31804 | -5/Upper Caves | Learned Armory terminal intel 32066 | -5/Upper Caves | Build established: Derelict-Mutant 32157 | -5/Upper Caves | Encountered a Warlord checkpoint 32308 | -5/Upper Caves | Discovered new exit (range 12) 32326 | -5/Upper Caves | Entered Warlord 32446 | -5/Warlord | System corruption cleaned by Quarantine Array 32451 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 32451 | -5/Warlord | Attacked by Warlord forces 32476 | -5/Warlord | Spotted EB-9LZ(B) 32476 | -5/Warlord | Spotted IV-KLV(B) 32478 | -5/Warlord | Core integrity fell below 50% 32488 | -5/Warlord | Core integrity fell below 20% 32499 | -5/Warlord | Discovered new exit (range 14) 32518 | -5/Warlord | Entered Proximity Caves 32534 | -4/Proximity Caves | Learned Research stockpile data 32611 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 32499_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 32534_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 32554_ Discarded Broken 0b10 Decoder Chip [Generic]. 32573_ Searching scrap... 32573_ Found Unknown Special Weapon. 32573_ Found 18 Matter. 32574_ Acquired 18 matter. 32576_ Acquired Unknown Special Weapon. 32576_ Identified Plasma Flamer. 32586_ S-27 Virus suffers critical hit (Burn). 32587_ S-27 Virus critical meltdown. 32587_ VTOL Module melted. 32590_ Acquired 5 matter. 32592_ S-27 Virus suffers critical hit (Burn). 32604_ Plasma Flamer destroyed. 32610_ Slammed into S-27 Virus. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??###?????????????????## ##??????????????????????? | | ?## ##????# ######## #??????????????????????? | | ?# #????# ##?????????????????????? | | ?# ##?### #?????????????????????? | | ## ### ##?????????????????????? | | # #??????????????????????? | | ## ??# #??????????????????????? | | #?????# ????# #??????????????????????? | | #???????????# #??????????????????????? | | ##########??# #??????????????????????? | | #??# #??????????????????????? | | #??# ##?????????????????????? | | ###### #### #?????????????????????? | | ## #???# #?????????????????????? | | ### ###### #?????????????????????? | | ##### #????# #?????????????????????? | | ##??# #???# s #?????????????????????? | | ##?# #??##s #?????????????????????? | | ## ## ####@ #?????????????????????? | | #??# #### s#?????????????????????? | | # ##??? #??## #?????????????????????? | | # ##????# #???## #?????????????????????? | | # #?????? ????## #?????????????????????? | | ## #????? ?????##?????????????????????? | | ?### #????? ??????????????????????????????? | | ???? #????? ????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ????# ## ?????????????????????????????????????? | | ????? ##?# ??????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 63 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Infiltrator Tester Challenges ------------ None Game ------ Seed LightMassBeam Manual? 0 Play Time 03:47:53 Cumulative 57.4 hours Start 2023.02.01 @ 11:20:23 End 2023.02.01 @ 16:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d2e870b-1859-4c49-887b-f3fb25ba2e8e