Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 00:55:20 Player: jagoly Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (269) 1345 Value Destroyed (10282) 10282 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4950) 4950 TOTAL SCORE: 24877 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1061 Follower Combat Kills 2458 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 675/675 System Corruption 0% Temperature Cool (0) Movement Hovering (96) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Cooled Gravmag System > --- UTILITY (9) ------ Advanced Cooling System Advanced Coolant Injector Energy Well Experimental Optical Array Long-range Sensor Array Advanced Melee Analysis Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Energy Well (350) Advanced Thermal Shield Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Cooling System Energy Well Experimental Optical Array Advanced Melee Analysis Suite Advanced Thermal Shield Hacking Suite Heart of Steel > --- WEAPON ----------- Improved Remote Datajack Power Sword > --- INVENTORY -------- Light Antimatter Reactor Cooled Gravmag System Energy Well Microactuators Improved Plasma Cutter [Rating: 120] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun KE Penetrator Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . Utility 7 | . . . 1 . 2 1 . . . . . . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 397 | 6 15 . 29 29 28 36 11 13 . . . 5 48 4 13 10 . 32 22 41 20 35 Power 44 | 1 2 . 4 5 2 4 1 2 . . . . 1 . 2 . . 3 1 9 4 3 Engine 26 | 1 2 . 4 5 2 4 1 1 . . . . . . 1 . . 1 . 2 2 . Core 10 | . . . . . . . . 1 . . . . 1 . 1 . . . . 7 . . Reactor 8 | . . . . . . . . . . . . . . . . . . 2 1 . 2 3 Propulsion 111 | 2 7 . 5 11 7 11 1 4 . . . . 19 . 2 . . 5 8 11 8 10 Treads 32 | . 2 . 5 11 4 . . . . . . . 1 . . . . . 7 . 2 . Leg 30 | 2 5 . . . 3 10 1 4 . . . . 4 . . . . . . . 1 . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Hover 44 | . . . . . . 1 . . . . . . 14 . 2 . . 5 1 11 . 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 1 3 . 11 3 9 13 4 7 . . . 4 24 4 2 4 . 16 7 7 3 19 Device 73 | . 2 . 5 1 4 6 3 2 . . . 4 13 4 1 2 . 6 5 4 1 10 Storage 16 | 1 1 . . . 2 . . 1 . . . . 2 . . . . 2 . . 1 6 Processor 19 | . . . 2 1 1 1 . 3 . . . . 2 . . 1 . 3 . 2 . 3 Hackware 6 | . . . . 1 1 . . . . . . . . . . . . 2 1 1 . . Protection 27 | . . . 4 . 1 6 1 1 . . . . 7 . 1 1 . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 3 . 9 10 10 8 5 . . . . 1 4 . 7 6 . 8 6 14 5 3 Energy Gun 27 | 1 . . 5 6 5 5 2 . . . . 1 . . . . . . . 1 1 . Energy Cannon 29 | . 2 . 1 . 5 . . . . . . . 2 . 4 3 . 6 3 2 1 . Ballistic Gun 19 | 1 1 . 3 1 . 1 3 . . . . . 1 . 1 . . . . 7 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 1 . . . . . . 1 . 2 2 . 2 3 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Impact Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Slashing Weapon 5 | . . . . 3 . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 2 . 4 . 1 . . . . 3 . . 3 . 2 . 2 2 3 Parts Lost 83 | . . . 2 . 1 9 . 2 . . . 3 4 . 3 . . 14 2 16 10 17 Power 13 | . . . 1 . . 2 . . . . . . . . . . . 2 1 2 3 2 Propulsion 31 | . . . . . . 2 . . . . . . 2 . 1 . . 9 1 5 4 7 Utility 28 | . . . 1 . 1 3 . 2 . . . 2 1 . 1 . . 3 . 7 1 6 Weapon 11 | . . . . . . 2 . . . . . 1 1 . 1 . . . . 2 2 2 Highest Loss Streak 15 | . . . 1 . 1 2 . 1 . . . 2 3 . 2 . . 4 2 15 9 7 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 100 98 100 99 91 92 86 84 84 84 81 92 100 99 99 100 80 72 79 16 67 Engine 6 | . 13 14 10 11 9 6 7 6 7 7 7 7 2 . . . . 2 6 1 . . Core 1 | . . . . . . . . . . . . . 3 6 5 6 6 . . 8 . . Treads 8 | . 6 28 33 33 14 . . . . . . . . . . . . . 9 10 1 . Leg 8 | . 21 . . . 12 25 23 17 15 15 15 15 6 . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 26 40 39 40 40 24 2 10 . 25 Device 13 | . 13 14 13 11 13 12 19 24 23 23 23 19 11 13 11 7 13 5 6 7 1 11 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 4 1 7 Processor 8 | . . . . . 8 7 7 8 15 15 15 15 14 13 13 13 13 14 13 6 . 4 Hackware 4 | . . . . 10 11 4 . . . . . . . . . . . 10 11 10 5 5 Protection 4 | . . . 7 . 1 9 10 4 . . . . 5 6 7 11 6 1 1 3 1 1 Energy Gun 8 | . . . 11 20 7 13 8 15 15 15 15 15 6 . . . . . . . . . Energy Cannon 4 | . 13 14 . . 10 . . . . . . . 2 6 10 12 13 10 6 4 . . Ballistic Gun 2 | . 13 14 9 . . . 6 . . . . . 3 6 1 . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 31 31 41 41 53 64 60 60 51 51 51 51 60 56 58 56 53 57 50 67 33 61 Greatest Support 220 | 20 40 40 60 60 62 68 63 64 60 60 60 60 92 57 58 58 58 58 220 220 52 66 Greatest Overweight (x) 12 | . 3 . . . . 1 . . . . . . 1 . . . . 12 1 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 3 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 1 6 8 12 14 14 13 14 14 14 15 15 14 14 15 12 14 15 14 13 14 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 9 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 15 13 5 5 5 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Mutant 14% | Hacker-Mutant 11% | Sprinter 6% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Matter Collected 5566 | 260 189 36 462 290 275 420 111 358 69 47 . 102 718 100 187 69 99 262 224 572 266 450 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12430 | . 344 127 671 1235 1475 1488 41 530 160 356 . 523 1497 178 415 . 128 722 1207 708 243 382 Parts 498 | . 21 9 36 61 59 51 . 17 4 14 . 23 66 9 25 . 10 37 8 33 4 11 Haulers Intercepted 20 | . 1 . 2 5 6 1 . 3 . . . . 1 . . . . . . 1 . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 4 14 . 28 . 9 15 5 13 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Combat Hostiles Destroyed 197 | . 6 3 8 20 20 26 . 8 3 7 . 12 20 5 14 . 5 14 6 11 2 7 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Guns 121 | . 1 2 6 17 7 25 . 7 1 7 . 12 19 4 3 . . . . 10 . . Cannons 33 | . 5 1 . . 13 . . . . . . . 1 1 3 . 3 4 1 . . 1 AOE 20 | . . . . . . . . . . . . . . . 8 . . 8 4 . . . Classes Destroyed 17 | . 6 . 3 . 1 1 . 1 . . . 1 1 . . . 1 1 1 . . . Worker 15 | . . . 2 . 3 2 . . . . . . 6 . . . . 1 . 1 . . Builder 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 20 | . 1 . 2 5 6 1 . 3 . . . . 1 . . . . . . 1 . . Recycler 9 | . 2 1 1 . . 3 . . . . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 9 | . 1 . 1 1 1 2 . . . . . . 1 . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 15 | . 2 . 3 2 2 . . 1 . . . . 3 . . . . . . 2 . . Swarmer 56 | . 5 3 . 3 . 10 . 3 . . . 6 4 3 8 . 3 4 . 2 . 2 Grunt 63 | . 1 . 4 5 12 7 . 2 2 6 . 5 4 . 4 . . 3 . 7 1 . Duelist 6 | . . . . . . . . 1 1 . . . . . . . . 1 . . . 3 Sentry 38 | . . . 4 12 6 4 . 1 . 1 . . 7 1 1 . . 1 . . . . Hunter 14 | . . . . . 2 2 . . . . . . 2 . 1 . . 3 . 1 1 2 Programmer 12 | . . . . . . 3 . 1 . . . . 3 1 . . 1 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Best Kill Streak 9 | . 4 4 3 6 4 5 . 4 2 4 . 3 7 3 8 . 3 5 2 9 3 2 Combat Bots Only 8 | . 2 3 2 4 4 4 . 4 2 4 . 3 6 3 8 . 3 4 2 8 2 2 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 . 1 1 2 . 2 2 1 3 . 1 3 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Hostile Shots Fired 1766 | . 26 13 43 108 102 302 . 57 25 22 . 70 208 32 53 . 7 159 1 146 198 194 Missed 562 | . 9 4 12 24 23 88 . 9 11 5 . 18 83 14 15 . 4 55 . 52 73 63 Damage Taken 18163 | . 148 75 480 1132 1143 2498 . 663 218 202 . 870 1350 110 434 . 70 1670 72 2399 1809 2820 Core 3279 | . 9 17 52 192 147 248 . 79 18 58 . 125 126 19 43 . 39 430 3 513 401 760 Absorbed by Shields 1341 | . . . . . 82 127 . 137 16 88 . 128 141 71 133 . . 180 . 164 74 . Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . . . . 16 . . Redirected to Shielding 56 | . . . . . . . . . . . . . 56 . . . . . . . . . Ignored by Resistances 147 | . . . . . . 17 . 75 . . . . . . . . . 55 . . . . Regen/Repaired (Parts) 599 | . . . . . . . . . . . . . . . . . . . 294 305 . . Core Remaining (%) 57 | 100 . 89 . 39 73 . . . . . . 24 . . . . 73 . . 5 . . Volleys Fired 698 | . 24 7 59 74 84 102 29 31 14 19 . 31 83 10 19 1 5 35 22 32 . 17 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 1 2 . 1 Hottest 180 | . 80 80 80 112 130 122 60 120 120 80 . 120 123 123 123 90 180 180 90 180 . 20 Shots Fired 1273 | . 42 14 117 148 168 183 35 58 27 37 . 63 151 20 32 1 10 64 24 62 . 17 Gun 941 | . 18 7 115 148 70 183 35 58 27 37 . 63 107 10 15 . . . . 48 . . Cannon 295 | . 24 7 2 . 98 . . . . . . . 44 10 13 1 10 59 15 12 . . Launcher 19 | . . . . . . . . . . . . . . . 4 . . 5 9 1 . . Special 18 | . . . . . . . . . . . . . . . . . . . . 1 . 17 Kinetic 267 | . 18 7 59 . . 16 28 . . . . . 66 10 15 . . . . 48 . . Thermal 987 | . 24 7 58 148 168 167 7 58 27 37 . 63 85 10 13 1 10 59 15 13 . 17 Explosive 19 | . . . . . . . . . . . . . . . 4 . . 5 9 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 5 2 14 11 13 28 18 15 21 25 . 41 30 10 9 . 7 15 10 13 . 3 Robot Miss Streak 6 | . 4 2 4 3 4 3 1 4 1 1 . 2 5 3 4 . 2 5 2 2 . 6 Penetration Max 1 | . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . Secondary Targets 12 | . . . . 2 1 2 . 1 2 1 . 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 1 . 1 . . . . . . . 1 . . Shots Hit Robots 935 | . 20 7 80 101 118 155 13 42 24 34 . 52 111 14 18 . 7 45 18 44 4 28 Core Hits 440 | . 12 5 26 36 50 61 5 14 4 16 . 27 52 6 28 . 2 33 24 26 . 13 Critical Kills 7 | . . . . . . . . . . . . . 2 . . . 2 1 1 1 . . Critical Parts Destroyed 9 | . . . 2 . . . 1 . . . . . 2 . 1 . . . . 3 . . Critical Strikes 72 | . . . 6 13 6 17 1 6 2 2 . 3 6 . 1 . 2 1 1 4 . 1 Burn 55 | . . . 4 13 6 17 . 6 2 2 . 3 2 . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . Destroy 12 | . . . 2 . . . 1 . . . . . 4 . 1 . . . . 4 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 72 | . . . . 3 . . . . . . . . . . . . . . . 32 8 29 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Slashing 35 | . . . . 3 . . . . . . . . . . . . . . . . 3 29 Piercing 32 | . . . . . . . . . . . . . . . . . . . . 32 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26229 | . 323 106 1240 1778 2840 2896 296 1061 577 664 . 1237 3063 357 984 . 222 2090 3669 1479 341 1006 Guns 14577 | . 112 34 1205 1778 1084 2896 296 1061 577 664 . 1237 2286 183 176 . . . . 988 . . Cannons 5401 | . 211 72 35 . 1756 . . . . . . . 777 174 158 . 222 1247 361 388 . . Explosions 4898 | . . . . . . . . . . . . . . . 650 . . 843 3308 97 . . Melee 1233 | . . . . . . . . . . . . . . . . . . . . . 336 897 Ramming 11 | . . . . . . . . . . . . . . . . . . . . 6 5 . Kinetic 3907 | . 112 34 572 . . 291 277 . . . . . 1274 183 176 . . . . 988 . . Thermal 16180 | . 211 72 668 1778 2840 2605 19 1061 577 664 . 1237 1789 174 158 . 222 1247 361 388 . 109 Explosive 4898 | . . . . . . . . . . . . . . . 650 . . 843 3308 97 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 336 | . . . . . . . . . . . . . . . . . . . . . 336 . Slashing 897 | . . . . . . . . . . . . . . . . . . . . . . 897 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 7 7 8 8 8 8 8 . . . . . 9 9 13 . . Average Corruption 6 | . . . . . . 4 7 7 8 8 8 8 . . . . . 6 7 11 . . Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . . 32 32 29 16 26 3 39 . . . . . 15 23 4 . . Message Errors 53 | . . . . . . 9 8 10 4 5 . 10 . . . . . 1 5 1 . . Matter Fused 48 | . . . . . . 9 6 8 6 6 1 6 . . . . . 2 4 . . . Heat Flow Errors 18 | . . . . . . 2 2 . 2 3 . 3 . . . . . 3 1 2 . . Energy Discharges 30 | . . . . . . 3 5 4 1 3 2 6 . . . . . 4 2 . . . Parts Rejected 5 | . . . . . . 1 . 1 . . . . . . . . . . 3 . . . Parts Fused 6 | . . . . . . . . 1 1 2 . . . . . . . . 2 . . . Data Loss (minor) 26 | . . . . . . 3 6 4 1 3 . 4 . . . . . 2 3 . . . Data Loss (major) 11 | . . . . . . 1 . 1 . 3 . 3 . . . . . 1 1 1 . . Misfires 13 | . . . . . . 1 2 . 1 1 . 4 . . . . . 2 2 . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . 2 3 . . . . 3 . . . . . . . . . . Overload Shots 62 | . . . . . . . 3 18 7 1 . 14 19 . . . . . . . . . Effects 5 | . . . . . . . 1 1 . . . 2 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Overflow Damage 336 | . . . . . 11 . . . . . . . 13 . 1 . 23 97 . 2 153 36 Projectiles 148 | . . . . . 11 . . . . . . . 13 . 1 . 23 79 . . 21 . Explosions 20 | . . . . . . . . . . . . . . . . . . 18 . 2 . . Melee 168 | . . . . . . . . . . . . . . . . . . . . . 132 36 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 193 | . . . . . . . . . . . . . . . 10 . . 56 34 91 2 . Shots 9 | . . . . . . . . . . . . . . . 1 . . 3 2 3 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 126 . 238 84 317 336 236 15 237 227 . 275 286 349 418 85 246 575 193 460 . . Average Temperature 62 | . 44 . 52 22 55 105 102 4 68 89 . 99 64 120 56 29 82 128 107 105 . . Received Heat Transfer 3587 | . 6 . 213 426 552 408 . 230 105 101 . 241 187 11 50 . . 137 . 614 129 177 Effects 18 | . . . . . . 3 . . . . . . 3 1 2 . . 7 . 2 . . Shutdowns 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Energy Bleed 4 | . . . . . . 2 . . . . . . . 1 . . . . . 1 . . Interference 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 32 | . . . . . . . . . . . . . . . . . . . . 32 . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . 26 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted 16 | . . . 2 3 . 1 . 1 2 . . . . . . . 2 3 1 1 . . Combat Hostiles 15 | . . . 2 3 . 1 . 1 2 . . . . . . . 2 2 1 1 . . Parts Melted 107 | . 2 . 5 18 15 28 . 12 3 1 . 6 5 . . . 5 7 . . . . Heat Transferred 32323 | . 444 148 1887 4847 5032 6549 37 2245 1114 1419 . 2302 2752 222 222 . 311 1608 481 444 . 259 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Peak Influence 2353 | . 243 93 270 532 401 316 923 961 . . . . 581 . . . . 233 204 2353 1428 1023 Initial 1152 | . . 18 . 70 56 115 151 484 . . . . 128 . . . . 12 63 . 1152 686 Average 368 | . 108 69 148 254 241 136 553 783 . . . . 223 . . . . 112 37 1418 1276 760 Maximum Alert Level 5 | . 1 . 1 2 2 1 3 3 . . . . 2 . . . . 1 1 5 4 3 Low Security (%) 49 | 100 82 100 73 34 28 79 1 . . . . . 63 . . . . 86 97 5 . . Level 1 21 | . 17 . 26 47 69 20 30 . . . . . 10 . . . . 13 2 1 . . Level 2 11 | . . . . 17 2 . 40 27 . . . . 25 . . . . . . 14 . 21 Level 3 9 | . . . . . . . 26 72 . . . . . . . . . . . 5 . 78 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 23 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 4 . . High Security 3 | . . . . . . . . . . . . . . . . . . . . 45 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 1 3 2 9 . 3 . . . . 5 . . . . 2 . 25 6 1 Investigation 5 | . . . . 2 1 1 . . . . . . 1 . . . . . . . . . Extermination 8 | . . . . . . 3 . 1 . . . . 2 . . . . 1 . 1 . . Reinforcement 17 | . 1 . 1 1 1 1 . 1 . . . . 2 . . . . 1 . 5 3 . Assault 19 | . . . . . . . . 1 . . . . . . . . . . . 16 1 1 Garrison 9 | . . . . . . 4 . . . . . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Distress Signals 22 | . 3 . 2 2 4 1 . . . . . . . . . . . 1 . 5 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 12 3 18 24 32 34 . 23 7 8 . 18 25 6 15 . 6 23 6 110 34 25 Peak Tracking Total 30 | . 5 3 3 5 7 4 . 4 4 4 . 4 4 3 5 . 4 8 4 30 14 8 Tactical Retreats 29 | . 2 . . . 1 1 . 1 . 1 . 1 . 1 1 . 1 4 . 12 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Traps Triggered 18 | . 3 . . 3 1 2 1 . . . . . 3 . . . . 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Machines Disabled 33 | . . . . 5 2 . 6 2 . . . . 5 . . . . 2 . 8 2 1 Max in Single Turn 2 | . . . . 1 1 . 1 . . . . . 2 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Machines Accessed 76 | . 4 . 4 11 6 16 2 5 1 . 4 . 10 . 1 . 1 6 . 1 1 3 Terminals 48 | . 3 . 3 10 5 9 2 2 . . . . 5 . 1 . 1 6 . . . 1 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Repair Stations 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Recycling Units 12 | . 1 . 1 1 . 4 . 1 . . . . 3 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . Total Hacks 193 | . 9 . 10 27 18 37 4 9 1 . 31 . 17 . 1 . 1 18 . 1 1 8 Successful 86 | . 2 . 5 11 7 12 2 1 1 . 31 . 3 . 1 . 1 5 . 1 1 2 Failed 107 | . 7 . 5 16 11 25 2 8 . . . . 14 . . . . 13 . . . 6 Catastrophic 22 | . 1 . 1 3 1 7 . 1 . . . . 3 . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 5 . 2 12 9 10 . 1 . . . . 2 . . . . 5 . . . . Terminals 121 | . 7 . 8 24 16 27 4 4 . . . . 8 . 1 . 1 18 . . . 3 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 5 Repair Stations 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . Recycling Units 21 | . 2 . 2 3 . 5 . 2 . . . . 6 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 4 . . . . . . 1 . . . . . . . . . Terminal Hacks 72 | . . . 5 10 6 7 2 1 1 . 31 . 1 . 1 . 1 5 . . . 1 Record 14 | . . . . . 1 . . . . . 11 . . . 1 . 1 . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . Prototype ID Bank 11 | . . . 3 3 1 1 . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . 3 . . 1 . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Unreport Threat 5 | . . . . 2 1 1 . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . 2 . . . . . . 1 . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 6 | . 2 . . 1 . 2 . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Mechanics 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . 1 2 . . . . . . 1 . . . . 1 . . . . Used 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Hacking Detections 62 | . 3 . 4 10 5 14 1 5 . . . . 10 . . . . 6 . 1 . 3 Full Trace Events 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 11 . . . . 13 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . 42 . 69 Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . . . . 16 . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . 7 . 1 . . . . . . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 4 19 . . . . . . . . . . . . . . . Machine Destruction 19 | . . . . . . . 19 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 5 . . . . . . . . . . . . . 6 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Total Allies 43 | . . 3 . . . . 8 . . . . 1 . . . 3 . . 18 . 6 4 Largest Group 18 | . . 3 3 . . . 8 8 . . . 1 1 . . 3 3 . 18 18 5 4 Highest-Rated Group 656 | . . 40 40 . . . 305 305 . . . 96 96 . . 82 82 . 656 656 247 272 Highest-Rated Ally 96 | . . 16 16 . . . 95 95 . . . 96 96 . . 31 31 . 50 50 65 68 Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 381 | . . . 45 . . . 22 52 . . . 16 6 . . . 6 . . 182 32 20 Total Damage 13019 | . . . 463 . . . 229 1529 . . . 421 226 . . . 167 . . 6782 1643 1559 Kills 93 | . . . 8 . . . 3 13 . . . 5 . . . . 2 . . 42 10 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Robot Analysis Total 4 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 . 1 . 1 2 . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Turns Passed 18522 | 63 675 523 1164 1601 1303 1778 1168 875 555 737 118 997 1278 280 406 824 429 551 1352 994 377 474 Spaces Moved 14799 | 44 409 301 567 801 676 1015 801 547 366 467 85 633 1529 634 710 1687 763 466 618 843 299 538 Core 217 | 2 1 . . . . . . . . . . . . . . . . 2 . 25 187 . Treads 2994 | . 90 301 567 801 309 . . . . . . . . . . . . . 581 345 . . Legs 4943 | 42 318 . . . 367 1015 801 547 366 467 85 633 300 . . . . . . . 2 . Wheels 128 | . . . . . . . . . . . . . . . . . . . . . 110 18 Hover 6517 | . . . . . . . . . . . . . 1229 634 710 1687 763 464 37 473 . 520 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 160 160 160 130 125 126 126 140 140 140 140 31 33 31 31 31 31 96 38 50 30 Average Speed 93 | 116 129 160 160 160 142 132 126 135 140 140 140 140 56 33 31 31 31 68 144 85 68 38 Slowest Speed 650 | 120 200 160 160 160 160 225 126 140 140 140 140 140 142 33 33 31 31 650 160 240 120 150 Overloaded Moves 76 | . . . . . . . . . . . . . . . . . . 43 . . . 33 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 64 49 43 95 57 31 95 20 52 67 71 87 37 83 79 88 82 18 97 33 10 26 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . 1 . . . 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 . . . 1 1 1 . . . 1 1 . . . 1 . . Scrap Searched 18 | . . 1 . . . . . . 1 3 . 2 . 2 3 4 2 . . . . . Spaces Dug 71 | . . . . 1 . . . . . . . . . . . . . . . 66 2 2 Terrain Destroyed 399 | . . . . 1 27 . . 3 1 . . 1 36 3 68 . 1 49 136 69 2 2 Melee 28 | . . . . 1 . . . . . . . . . . . . . . . 23 2 2 Projectile 67 | . . . . . 27 . . 3 1 . . 1 12 3 6 . 1 7 1 5 . . AOE 304 | . . . . . . . . . . . . . 24 . 62 . . 42 135 41 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Total 18027 | 52 510 329 711 974 853 1270 930 621 384 514 84 682 1799 682 858 1987 944 626 1040 1005 448 724 Wait 1508 | . 46 19 6 33 17 67 27 16 1 29 . 10 73 35 110 278 177 60 368 15 63 58 Move 14778 | 43 408 300 566 800 675 1015 799 546 365 466 84 632 1528 633 709 1686 762 466 617 842 298 538 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 3 7 2 18 7 17 16 11 4 1 . . . 15 . . 2 . 6 3 11 . 4 Fast Attach 205 | 6 10 . 11 7 8 16 2 10 . . . 3 29 . 3 7 . 15 9 22 18 29 Attach 71 | . . . 3 1 6 12 1 2 . . . 1 8 . 6 2 . 5 5 12 2 5 Detach 66 | . 2 . 8 2 2 10 1 2 . . . . 8 . 5 3 . 3 5 8 2 5 Swap 121 | . 5 . 15 21 14 8 8 1 . . . 1 11 4 4 1 . 12 8 7 . 1 Drop 229 | . 8 1 25 26 30 20 16 9 3 . . 3 31 . 1 7 . 11 3 23 2 10 Fire 698 | . 24 7 59 74 84 102 29 31 14 19 . 31 83 10 19 1 5 35 22 32 . 17 Melee 72 | . . . . 3 . . . . . . . . . . . . . . . 32 8 29 Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 4 . . . . . . 13 . . . . 13 . . . . Rewire 119 | . . . . . . . 36 . . . . 1 . . 1 . . . . . 54 27 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 478 | -10/Materials | Build established: Scavenger-Mutant 505 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Derelicts attacked the area 739 | -10/Materials | Entered Mines 762 | -10/Mines | Discovered new exit (range 11) 873 | -10/Mines | Build established: Mutant 915 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1095 | -10/Mines | Found a hidden stash of uninstalled traps 1118 | -10/Mines | Learned location of Storage (-9) 1262 | -10/Mines | Entered Materials 1262 | -9/Materials | Accompanied by 3 allies 1262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | Discovered new exit (range 5) 1518 | -9/Materials | Discovered new exit (range 7) 1607 | -9/Materials | Build established: Scavenger-Mutant 1764 | -9/Materials | Discovered new exit (range 11) 1835 | -9/Materials | Identified exit to Materials 2272 | -9/Materials | Discovered new exit (range 16) 2323 | -9/Materials | Identified exit to Storage 2426 | -9/Materials | Entered Storage 2961 | -9/Storage | Used back door to open Recycling access 2961 | -9/Storage | Discovered new exit (range 3) 3109 | -9/Storage | Discovered exit to Materials (range 16) 3121 | -9/Storage | Core integrity fell below 50% 4027 | -9/Storage | Entered Materials 4027 | -8/Materials | Evolved 2 slots: Utility x2 4422 | -8/Materials | Discovered new exit (range 15) 5000 | -8/Materials | Discovered new exit (range 15) 5006 | -8/Materials | Build established: Mutant 5330 | -8/Materials | Entered Factory 5330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5724 | -7/Factory | Garrison activated, responded to threat 5779 | -7/Factory | Found Prototype Launcher 5779 | -7/Factory | Identified Rocket Array 5799 | -7/Factory | Discovered new exit (range 5) 5806 | -7/Factory | Identified exit to Factory 5864 | -7/Factory | Identified exit to Lower Caves 7057 | -7/Factory | Garrison activated, responded to threat 7106 | -7/Factory | Identified exit to Garrison 7108 | -7/Factory | Entered Garrison 7108 | -7/Garrison | Discovered recently destroyed garrison 7111 | -7/Garrison | Rescued a captive Derelict 7316 | -7/Garrison | Discovered new exit (range 10) 7329 | -7/Garrison | Garrison Relay disabled 7407 | -7/Garrison | Discovered new exit (range 3) 7621 | -7/Garrison | Garrison Relay disabled 7665 | -7/Garrison | Found embedded Infiltrators 7728 | -7/Garrison | Build established: Commander-Mutant 7811 | -7/Garrison | Garrison Relay disabled 7954 | -7/Garrison | Discovered new exit (range 12) 7969 | -7/Garrison | Garrison Relay disabled 8114 | -7/Garrison | Discovered new exit (range 14) 8142 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8276 | -7/Garrison | Entered Factory 8276 | -7/Factory | Accompanied by 8 allies 8599 | -7/Factory | Discovered exit to Lower Caves (range 10) 8651 | -7/Factory | Lost 5 allies 8886 | -7/Factory | Build established: Mutant 8937 | -7/Factory | Discovered exit to Factory (range 15) 9076 | -7/Factory | First assault squad dispatched 9151 | -7/Factory | Entered Lower Caves 9192 | -7/Lower Caves | Met a Warlord Commander 9193 | -7/Lower Caves | Learned location of Warlord (-5) 9194 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9213 | -7/Lower Caves | Found Prototype Device 9286 | -7/Lower Caves | Learned 4 Factory zone layouts 9674 | -7/Lower Caves | Discovered new exit (range 11) 9706 | -7/Lower Caves | Entered another Lower Caves area 10050 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10080 | -7/Lower Caves | Core integrity fell below 50% 10430 | -7/Lower Caves | Discovered new exit (range 5) 10443 | -7/Lower Caves | Entered Data Miner 10443 | -7/Data Miner | Discovered new exit (range 6) 10470 | -7/Data Miner | Met Data Miner 10501 | -7/Data Miner | Learned location of Section 7 (-2) 10501 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10529 | -7/Data Miner | Received God Mode back door access code from Data Miner 10561 | -7/Data Miner | Entered Proximity Caves 10943 | -6/Proximity Caves | Learned location of 1 exit from Factory 11108 | -6/Proximity Caves | Escorted by Enhanced Grunt 11394 | -6/Proximity Caves | Spotted B-75 Beast 11406 | -6/Proximity Caves | Destroyed B-75 Beast 11417 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11558 | -6/Proximity Caves | Entered Factory 11558 | -6/Factory | Accompanied by 1 ally 11558 | -6/Factory | Evolved 2 slots: Propulsion x2 11559 | -6/Factory | Identified exit to Factory 12063 | -6/Factory | Identified Heart of Steel 12067 | -6/Factory | Lost 3 parts (1n1u1w) 12174 | -6/Factory | Discovered exit to Factory (range 18) 12781 | -6/Factory | Discovered new exit (range 16) 12792 | -6/Factory | Spotted B-75 Beast 12794 | -6/Factory | Identified exit to Lower Caves 12836 | -6/Factory | Entered Lower Caves 12837 | -6/Lower Caves | Encountered a Warlord checkpoint 12922 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12944 | -6/Lower Caves | Identified exit to Lower Caves 12946 | -6/Lower Caves | Spotted B-75 Beast 13116 | -6/Lower Caves | Entered another Lower Caves area 13127 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13273 | -6/Lower Caves | Destroyed 8 combat bots 13303 | -6/Lower Caves | Learned 4 Factory zone layouts 13367 | -6/Lower Caves | Discovered new exit (range 9) 13383 | -6/Lower Caves | Learned Factory emergency access door positions 13522 | -6/Lower Caves | Entered Zion 13534 | -6/Zion | Gained Derelict followers 13537 | -6/Zion | Discovered new exit (range 15) 13613 | -6/Zion | Found Prototype Launcher 13613 | -6/Zion | Identified Gui. Missile Launcher 13619 | -6/Zion | Found Rocket Array 13639 | -6/Zion | Found Prototype Device 13639 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13932 | -6/Zion | Given A8's code to call for help 14346 | -6/Zion | Entered Proximity Caves 14346 | -5/Proximity Caves | Accompanied by 3 allies 14448 | -5/Proximity Caves | Build established: Sprinter 14624 | -5/Proximity Caves | Learned 12 Factory zone layouts 14772 | -5/Proximity Caves | Discovered exit to Factory (range 11) 14775 | -5/Proximity Caves | Entered Factory 14775 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14776 | -5/Factory | Identified exit to Upper Caves 14965 | -5/Factory | Lost 4 parts (4n) 15161 | -5/Factory | Found Unknown Device 15161 | -5/Factory | Identified Launcher Loader 15248 | -5/Factory | Build established: Hacker-Mutant 15316 | -5/Factory | Lost 3 parts (2n1u) 15320 | -5/Factory | Discovered new exit (range 9) 15326 | -5/Factory | Sucked down chute 15326 | -5/Factory | Entered Waste 15352 | -5/Waste | Spotted C-40 Crusher 15377 | -5/Waste | Destroyed C-40 Crusher 15397 | -5/Waste | Spotted C-40 Crusher 15413 | -5/Waste | Destroyed C-40 Crusher 15419 | -5/Waste | Spotted C-40 Crusher 15442 | -5/Waste | Spotted C-40 Crusher 15442 | -5/Waste | Spotted C-40 Crusher 15483 | -5/Waste | Spotted C-40 Crusher 15504 | -5/Waste | Destroyed C-40 Crusher 15533 | -5/Waste | Destroyed C-40 Crusher 15539 | -5/Waste | Destroyed C-40 Crusher 15616 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 15697 | -5/Waste | Destroyed C-40 Crusher 15814 | -5/Waste | Discovered new exit (range 12) 15833 | -5/Waste | Warlord forces began an assault 16678 | -5/Waste | Entered Factory 16678 | -5/Factory | Accompanied by 18 allies 16933 | -5/Factory | Spotted B-75 Beast 16934 | -5/Factory | Lost 3 allies 16945 | -5/Factory | Allies destroyed B-75 Beast 16978 | -5/Factory | First assault squad dispatched 17151 | -5/Factory | Lost 4 allies 17200 | -5/Factory | Garrison activated, responded to threat 17220 | -5/Factory | High security lockdown imminent 17229 | -5/Factory | Fabricated Biometal Leg? 17250 | -5/Factory | Lost 3 allies 17257 | -5/Factory | Destroyed 8 combat bots 17300 | -5/Factory | High security lockdown engaged 17510 | -5/Factory | Core integrity fell below 50% 17549 | -5/Factory | Crushed by falling debris 17549 | -5/Factory | System corruption reached 10% 17660 | -5/Factory | Core integrity fell below 20% 17665 | -5/Factory | Discovered new exit (range 14) 17672 | -5/Factory | Entered another Factory area 17672 | -4/Factory | Evolved 2 slots: Utility x2 17673 | -4/Factory | Identified exit to Armory 17689 | -4/Factory | Lost 15 parts (2p5n6u2w) 17771 | -4/Factory | Discovered new exit (range 6) 17898 | -4/Factory | Garrison activated, responded to threat 17922 | -4/Factory | First assault squad dispatched 17953 | -4/Factory | Lost 6 allies 17998 | -4/Factory | Lost 9 parts (3p4n2w) 18049 | -4/Factory | Entered Armory 18225 | -4/Armory | Core integrity fell below 50% 18299 | -4/Armory | First assault squad dispatched 18320 | -4/Armory | Found Prototype Processor 18320 | -4/Armory | Identified Exp. Terrain Scan Processor 18377 | -4/Armory | Incoming assault squad redirected 18396 | -4/Armory | Lost 3 parts (1p1n1u) 18429 | -4/Armory | Core integrity fell below 20% 18469 | -4/Armory | Fabricated Centrium Leg? 18474 | -4/Armory | Lost 3 allies 18480 | -4/Armory | Lost 7 parts (1p3n2u1w) 18514 | -4/Armory | Lost 3 parts (3n) 18523 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18480_ Slug penetrates Terminal. 18480_ Terminal disabled. 18480_ Cld. Gravmag System destroyed. 18480_ Transfer Shaft disabled. 18480_ Cld. Gravmag System destroyed. 18483_ Penetrated by Slug. 18483_ Cld. Gravmag System destroyed. 18483_ Penetrated by Slug. 18487_ Slug penetrates Terminal. 18487_ Slug penetrates Wall. 18491_ Penetrated by Slug. 18508_ Connecting with Terminal... >>Index(Terminals) Found 15 terminals. Downloaded coordinate data. 18508_ Connecting with Terminal... 18522_ Triggered Tiamat Bomb Trap. 18522_ An explosion rips through the floor. 18522_ Hacking Suite destroyed. 18522_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ???????????????????#"T # | | ???????????????????#""" # ####" F"######### | | ???????????????????# # #??#""""#???????# | | ???????????????????# # #??######???????# | | ???????????????????# !] # #???????????????# | | ???????????????????# """ !] # #???????????????# | | ???????????????????# """ ]] # #???????????????# | | ???????????????????# """ # #???????????????# | | ???????????????????# # #??????????????? | | ???????????????????# """ """ + #??????????????? T | | ???????????????????# """ """ # #??????????????? | | ???????????????????# """ """ # #???????????????! | | ???????????????????# # #???????????????# | | ???????????????????# # #???????????????# | | ???????????????????#######+### #???????????????# | | ???????????????????????# ## ???????????????# | | ???????????????????????# ## #???????????????? | | ???????????????????????# ## #???????????????? | | ??????????????????????## hh ## #????????????????? | | ?????????????????????##"# ### #????????????????? | | ???????????????????###;## #?# #????????????????? | | ???????????????????# # ### #????????????????? | | ???????????????????# T ] Y ## #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# !!! #????????????????? | | ???????????????????# !!! #????????????????? | | ???????????????????# !! #????????????????? | | ???????????????????###### w???????????????? | | ???????????????????????? ! ! ?????????????? | | ????????????????????????########+## ???????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 31 Energy Capacity 1375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Melee Speed Boost 40 Evasion (%) 59 Targeting Accuracy 22 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -6/Zion | Archive Fission Core | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive I-36 Angel | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Biometal Leg | x2 | -5/Factory | Preloaded Centrium Leg | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed EncryptedEtherialMachine Manual? 0 Play Time 06:22:48 Cumulative 118.3 hours Start 2024.07.19 @ 17:34:07 End 2024.07.20 @ 00:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad9ca58-4755-4c7b-8c07-830b2f629b48