Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 22:30:25 Player: muesli Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (2055) 2055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 5585 Bonus ------- Follower Combat Kills 110 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 160/160 System Corruption 10% Temperature Cool (9) Movement Flying (72) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster > --- UTILITY (4) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Deuterium Engine Titanium Leg Improved Targeting Computer Shock Absorption System Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Titanium Leg Titanium Leg Cesium-ion Thruster Sensor Array Improved Targeting Computer Shock Absorption System Plasma Cutter [Rating: 45] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 2 | . . . 1 1 . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . . 1 1 . . Weapon . | . . . . . . . . Parts Attached 85 | 7 7 6 10 21 8 18 8 Power 22 | 2 . 1 3 8 . 4 4 Engine 15 | 2 . 1 2 7 . 1 2 Core 7 | . . . 1 1 . 3 2 Reactor . | . . . . . . . . Propulsion 26 | 2 2 3 3 7 2 7 . Treads 4 | . 2 2 . . . . . Leg 16 | 2 . 1 2 7 2 2 . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 5 | . . . . . . 5 . Utility 14 | 1 4 . 2 1 2 1 3 Device 2 | . . . . . 1 . 1 Storage 5 | 1 3 . 1 . . . . Processor 6 | . 1 . 1 . 1 1 2 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 23 | 2 1 2 2 5 4 6 1 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 1 . 2 4 3 6 1 Ballistic Cannon 3 | . . 1 . 1 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 31 | . 1 3 4 2 1 14 6 Power 11 | . . 1 1 2 . 5 2 Propulsion 12 | . 1 1 3 . . 5 2 Utility 4 | . . . . . 1 2 1 Weapon 4 | . . 1 . . . 2 1 Highest Loss Streak 9 | . 1 3 1 1 1 9 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 89 | . 97 95 81 92 99 81 82 Engine 15 | . 14 12 17 14 23 13 9 Core 3 | . . . 1 9 . 3 7 Treads 4 | . 2 21 12 . . . . Leg 15 | . 24 5 3 24 30 15 . Flight 4 | . . . . . . 9 26 Device 1 | . . . . . 4 4 . Storage 9 | . 25 14 11 9 7 4 . Processor 13 | . 1 14 11 9 14 17 26 Protection 2 | . . . . 7 2 . . Energy Gun 2 | . 9 12 4 . . . . Ballistic Gun 12 | . 18 6 12 16 10 12 9 Ballistic Cannon 2 | . . 7 4 1 3 . . Peak Build Rating 45 | 6 7 8 18 37 45 45 42 Average Rating 24 | 4 6 7 11 22 44 36 37 On Entrance 19 | . 6 7 8 16 37 45 38 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 54 16 19 48 48 46 26 Greatest Support 71 | 20 20 40 40 51 71 71 14 Greatest Overweight (x) 6 | 1 2 1 6 1 . 6 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 5 Average Capacity 7 | 6 10 8 8 8 8 6 5 Most Carried 8 | 2 7 8 8 8 8 8 5 Average Carried 6 | 1 4 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 8 8 8 5 5 Class Distribution -------------------- 64% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 1916 | 211 108 152 243 281 404 326 191 Remotely 381 | . . . . . 244 137 . Salvage Created 2170 | . 123 224 353 391 381 437 261 Parts 126 | . 10 12 22 25 19 27 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 53 | . 6 4 11 8 7 11 6 Guns 48 | . 6 3 7 8 7 11 6 Cannons 5 | . . 1 4 . . . . Classes Destroyed 8 | . 2 1 1 1 . 3 . Recycler 2 | . . 1 . . 1 . . Operator 1 | . . . . 1 . . . Swarmer 11 | . 5 . 3 . 3 . . Cutter 3 | . . . . . . 3 . Grunt 25 | . 1 4 6 5 4 2 3 Sentry 9 | . . . 2 3 . 2 2 Hunter 4 | . . . . . . 3 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 3 3 2 3 4 2 Combat Bots Only 4 | . 3 2 3 2 2 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 522 | . 45 29 53 51 50 250 44 Missed 162 | . 11 4 4 12 22 97 12 Damage Taken 4980 | . 411 350 562 593 484 1977 603 Core 987 | . 66 36 72 111 66 491 145 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . 34 18 . . Core Remaining (%) 80 | 100 . 59 82 79 . . . Volleys Fired 204 | . 14 16 30 28 24 67 25 Largest 2 | . 2 2 2 2 2 2 2 Hottest 100 | . 70 100 100 69 69 53 48 Shots Fired 329 | . 28 21 60 56 46 89 29 Gun 291 | . 28 18 44 45 38 89 29 Cannon 38 | . . 3 16 11 8 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 304 | . 22 18 44 56 46 89 29 Thermal 25 | . 6 3 16 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 2 8 5 11 8 12 5 Robot Miss Streak 5 | . 4 1 5 5 5 3 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 1 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 206 | . 12 10 30 38 23 70 23 Core Hits 120 | . 7 8 18 21 18 36 12 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 1 1 . Critical Strikes 5 | . . . 1 1 1 1 1 Destroy 4 | . . . . 1 1 1 1 Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3341 | . 156 142 519 660 406 1119 339 Guns 2939 | . 153 122 380 487 347 1119 331 Cannons 362 | . . 17 135 158 52 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 40 | . 3 3 4 15 7 . 8 Kinetic 3141 | . 128 95 424 645 399 1119 331 Thermal 160 | . 25 44 91 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 9 | . . . . . . 9 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 7 27 Message Errors 9 | . . . . . . 1 8 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 4 | . . . . . . 3 1 Misfires 1 | . . . . . . . 1 Alerts 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . 1 3 3 . . Impact . | . . . . . . . . Kinetic 7 | . . . 1 3 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 4 | . 1 1 . . . . 2 Targets Rammed 15 | . 3 4 1 3 2 . 2 Kicked 10 | . 2 2 1 3 2 . . Crushed 1 | . . 1 . . . . . Highest Temperature 278 | . 39 141 261 158 40 39 278 Average Temperature 66 | . 14 56 85 47 17 11 111 Received Heat Transfer 1275 | . 24 198 252 234 90 279 198 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 407 | . 74 111 222 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 336 | . 110 111 173 199 202 336 271 Initial 176 | . . 21 42 57 40 141 176 Average 97 | . 23 64 56 55 67 251 216 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 84 | 100 100 100 100 100 96 43 35 Level 1 15 | . . . . . 3 56 64 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 1 3 2 . 3 Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . . . 1 2 . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 7 | . 1 . 2 1 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 11 4 20 13 16 12 16 Peak Tracking Total 6 | . 5 2 4 2 6 5 4 Tactical Retreats 8 | . . . . . 2 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 13 | . 1 . . 1 2 7 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 15 | . 3 . 3 2 4 . 3 Terminals 9 | . 2 . 3 1 1 . 2 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 26 | . 6 . 3 7 5 . 5 Successful 17 | . 6 . 2 5 2 . 2 Failed 8 | . . . 1 1 3 . 3 Catastrophic 2 | . . . . . 2 . . Database Lockouts 1 | . . . . 1 . . . Manual 3 | . . . . 3 . . . Terminals 13 | . 2 . 3 3 1 . 4 Fabricators 3 | . . . . . 2 . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 2 . 2 2 1 . 1 Record 3 | . . . . 2 . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . Investigation Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 1 1 2 . 3 Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter 18 | . 18 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 142 | . . . . . . 142 142 Highest-Rated Ally 80 | . . . . . . 80 80 Total Orders . | . . . . . . . . Ally Attacks 43 | . . . . . . . 43 Total Damage 955 | . . . . . . . 955 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 5374 | 95 607 365 1042 1139 795 614 717 Spaces Moved 3560 | 73 363 177 602 613 542 349 841 Core 44 | 8 . . 7 . . 29 . Treads 624 | . 58 123 443 . . . . Legs 1892 | 65 305 54 137 613 542 176 . Wheels . | . . . . . . . . Hover 15 | . . . 15 . . . . Flight 985 | . . . . . . 144 841 Fastest Speed 26 | 50 120 160 120 120 130 26 26 Average Speed 125 | 115 149 169 153 157 130 102 71 Slowest Speed 350 | 120 260 190 350 190 130 285 152 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 46 38 46 34 13 36 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 4156 | 80 397 218 665 745 600 531 920 Wait 153 | . 5 10 16 58 20 18 26 Move 3551 | 72 362 176 601 612 541 348 839 Hop 1 | . . . . . . . 1 Pick Up 19 | 1 3 2 4 7 2 . . Fast Attach 48 | 6 4 4 3 6 2 17 6 Attach 8 | . 1 1 2 2 2 . . Detach 4 | . 3 1 . . . . . Swap 30 | 1 2 1 5 13 4 2 2 Drop 27 | . . 3 3 16 3 1 1 Fire 204 | . 14 16 30 28 24 67 25 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 10 | . 2 2 1 3 2 . . Crush 3 | . 1 2 . . . . . Escape Stasis 96 | . . . . . . 78 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 593 | -10/Materials | Discovered new exit (range 14) 703 | -10/Materials | Entered Mines 752 | -10/Mines | Lost 3 parts (1p1n1w) 1037 | -10/Mines | Discovered new exit (range 13) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1395 | -9/Materials | Discovered new exit (range 17) 2086 | -9/Materials | Discovered new exit (range 13) 2110 | -9/Materials | Entered another Materials area 2110 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2486 | -8/Materials | Central database locked down 2714 | -8/Materials | Build established: Scavenger-Mutant 3241 | -8/Materials | Discovered new exit (range 5) 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -7/Factory | Build established: Mutant 4013 | -7/Factory | Garrison activated, responded to threat 4042 | -7/Factory | Identified exit to Garrison 4044 | -7/Factory | Entered Garrison 4060 | -7/Garrison | Triggered checkpoint 4322 | -7/Garrison | Triggered checkpoint 4345 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Lost 5 parts (2p2n1w) 4432 | -7/Garrison | Core integrity fell below 50% 4446 | -7/Garrison | System corruption reached 10% 4460 | -7/Garrison | Triggered checkpoint 4466 | -7/Garrison | Lost 9 parts (3p3n2u1w) 4621 | -7/Garrison | Discovered new exit (range 17) 4632 | -7/Garrison | Found embedded Infiltrators 4658 | -7/Garrison | Entered Factory 4658 | -7/Factory | Accompanied by 2 allies 4791 | -7/Factory | Build established: Scavenger-Mutant 5110 | -7/Factory | Discovered new exit (range 14) 5121 | -7/Factory | Core integrity fell below 20% 5239 | -7/Factory | Lost 4 parts (1p2n1u) 5375 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05288_ System corrupted: Heat flow error (+284). 05298_ Acquired Hpw. Shotgun. 05302_ Penetrated by Slug. 05303_ System corrupted: Mic. Fission Core rejected. 05303_ Acquired 6 matter. 05305_ U-05 Engineer builds a Wall. 05320_ >=O MDZMBA8H|WHQ:>IOMEYAQBZUTOGLZ 05329_ K-01 Serf cleans the Power Conduit. 05331_ A-02 Transporter calls for reinforcements. 05331_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05332_ G-47 Trooper destroyed. 05344_ System corrupted: Matter fused (-7). 05362_ W-25 Informer sends out distress signal. 05365_ Acquired 41 matter. 05366_ K-01 Serf collects debris. 05367_ Acquired Lgt. Nuclear Core. 05368_ Acquired 46 matter. 05369_ K-01 Serf collects debris. 05372_ Critical hit (Burn: +37). 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""T"????????????????? | | ? g """?????????????????? | | #############+##################?????????????????? | | #?????????= ???????????????????????????????????? | | #???????? ????????????????????????????????????? | | #??????? ????????????????????????????????????? | | #??????# ?????????????????????????????????????? | | #??????# ?????????????????????????????????????? | | #??????# ??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##+###??????????????????????????????????????????? | | ###????????????????????????????????????????? | | / ???????????????????????????????????????? | | ###????????????????????????????????????????? | | ##+###??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 44 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer One Hack Too Far Oops Safety First System Compromised Use The Force Challenges ------------ None Game ------ Seed SwordMicrowarpCore Manual? 0 Play Time 01:03:57 Cumulative 4.4 hours Start 2025.01.11 @ 21:23:15 End 2025.01.11 @ 22:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4a0d2aa-48ff-42d4-9b76-f5d049c25f86