Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.18 @ 19:15:17 Player: Bingus Khan Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (545) 545 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2230 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 13/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Core Analyzer Phasing AFG GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Reactive Plating Phasing AFG > --- WEAPON ----------- Particle Gun CR-A16's Pointy Stick > --- INVENTORY -------- Targeting Computer Core Analyzer Improved Light Cannon Grenade Launcher Datajack GAL Module [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 8 3 14 3 1 8 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 2 . . . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 3 1 5 3 1 4 Device 11 | 2 . 3 2 1 3 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 11 | 2 1 6 . . 2 Energy Gun 5 | 1 . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 98 100 100 64 Engine 11 | . 14 11 11 11 7 Leg 31 | . 28 33 33 33 14 Device 15 | . 14 14 11 17 11 Storage 11 | . 14 11 11 11 9 Protection 4 | . . 5 11 4 2 Energy Gun 11 | . 14 10 11 11 9 Ballistic Cannon 10 | . 12 11 11 11 3 Peak Build Rating 25 | 9 10 14 14 17 25 Average Rating 13 | 5 9 12 14 15 15 On Entrance 10 | . 9 9 14 14 17 Naked Turns 3 | . . . . . 3 Heaviest Build 49 | 14 20 30 30 30 49 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 16 | 4 . . . . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 1 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 9 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 788 | 173 145 190 135 145 . Remotely . | . . . . . . Salvage Created 448 | 93 67 229 . . 59 Parts 27 | 8 1 15 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 2 12 . . 2 Guns 3 | . 1 2 . . . Cannons 6 | . 1 4 . . 1 AOE 7 | . . 6 . . 1 Classes Destroyed 9 | 2 1 4 . . 2 Worker 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 6 . . . Grunt 5 | . 2 3 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | 2 2 10 . . 1 Combat Bots Only 7 | . 2 7 . . 1 Max Kills in Single Turn 5 | 1 1 5 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 234 | . 11 65 . . 158 Missed 82 | . 2 21 . . 59 Damage Taken 1600 | . 100 411 . . 1089 Core 443 | . 33 31 . . 379 Absorbed by Shields 8 | . . . . . 8 Ignored by Resistances 571 | . 31 123 . . 417 Regen/Repaired (Parts) 1 | . . 1 . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 47 | 5 9 23 . 1 9 Largest 2 | 2 2 2 . 2 2 Hottest 104 | 60 75 104 . 104 104 Shots Fired 90 | 10 17 46 . 2 15 Gun 46 | 10 8 19 . 1 8 Cannon 39 | . 9 23 . 1 6 Launcher 5 | . . 4 . . 1 Special . | . . . . . . Kinetic 44 | 5 9 23 . 1 6 Thermal 41 | 5 8 19 . 1 8 Explosive 5 | . . 4 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 6 13 20 . . 8 Robot Miss Streak 3 | 1 1 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | 8 15 36 . . 16 Core Hits 45 | 3 5 33 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1579 | 91 192 941 . . 355 Guns 561 | 91 91 259 . . 120 Cannons 505 | . 101 280 . . 124 Explosions 442 | . . 394 . . 48 Melee 63 | . . . . . 63 Ramming 8 | . . 8 . . . Kinetic 554 | 49 101 280 . . 124 Thermal 512 | 42 91 259 . . 120 Explosive 442 | . . 394 . . 48 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 63 | . . . . . 63 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . 6 1 . . 3 Impact . | . . . . . . Kinetic 9 | . 5 1 . . 3 Secondary 1 | . 1 . . . . Self-Inflicted Damage 24 | . . 24 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 4 | . 1 3 . . . Kicked 4 | . 1 3 . . . Crushed . | . . . . . . Highest Temperature 303 | . 201 303 . 36 159 Average Temperature 83 | . 105 81 . 22 74 Received Heat Transfer 252 | . 96 144 . . 12 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 956 | 100 200 397 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 249 | 10 94 249 79 . . Initial 79 | . 5 . 79 . . Average 76 | 3 47 109 79 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 83 100 . . Level 1 8 | . . 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 3 18 . . 5 Peak Tracking Total 9 | . 2 9 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 4 5 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 13 18 . . . Successful 18 | . 7 11 . . . Failed 13 | . 6 7 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 3 8 . 5 . Terminals 24 | . 9 15 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 5 | . 4 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 8 . . . Record 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 3 1 . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events 5 | . 2 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter 5 | . 5 . . . . Retrieved Matter 5 | . 5 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 48 | . . . . 48 48 Highest-Rated Ally 28 | . . . . 28 28 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 24 | . . . . . 24 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2469 | 92 316 469 104 1368 120 Spaces Moved 1794 | 50 225 275 82 1110 52 Core 42 | 15 . . . . 27 Treads . | . . . . . . Legs 1752 | 35 225 275 82 1110 25 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 123 120 120 120 120 131 Slowest Speed 850 | 250 120 120 120 120 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 34 31 28 76 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 26 . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 26 . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2003 | 66 254 368 86 1147 82 Wait 77 | . 8 44 . 20 5 Move 1789 | 49 224 274 81 1109 52 Hop . | . . . . . . Pick Up 23 | 4 6 2 1 8 2 Fast Attach 10 | 7 . 2 . . 1 Attach 9 | . . 3 . . 6 Detach 2 | . . 1 . . 1 Swap 18 | 1 3 9 3 1 1 Drop 21 | . 3 7 1 8 2 Fire 47 | 5 9 23 . 1 9 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 4 | . 1 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Materials 328 | -10/Materials | Build established: Mutant 386 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Repaired Imp. Terrain Scanner 860 | -9/Materials | Discovered new exit (range 12) 871 | -9/Materials | Destroyed 7 combat bots 878 | -9/Materials | Entered Mines 974 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 982 | -9/Mines | Entered Zion 1101 | -7/Zion | Found GAL Module 1249 | -7/Zion | Received a hallucinogenic algorithm 1463 | -7/Zion | Gained Derelict followers 1624 | -7/Zion | Found CR-A16's Pointy Stick 1732 | -7/Zion | Learned location of Armory (-3) 1915 | -7/Zion | Learned Factory terminal intel 2308 | -7/Zion | Found Prototype Device 2327 | -7/Zion | Discovered new exit (range 15) 2350 | -7/Zion | Entered Proximity Caves 2350 | -6/Proximity Caves | Accompanied by 2 allies 2353 | -6/Proximity Caves | Ambushed by research squad 2421 | -6/Proximity Caves | Identified Phasing AFG 2446 | -6/Proximity Caves | Core integrity fell below 50% 2450 | -6/Proximity Caves | Lost 6 parts (1p3n2u) 2451 | -6/Proximity Caves | Released all parts (6) 2459 | -6/Proximity Caves | Spotted B-75 Beast 2467 | -6/Proximity Caves | Core integrity fell below 20% 2470 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02450_ Slug penetrates Wall. 02450_ Penetrated by Slug. 02451_ Released Phasing AFG. 02451_ Released Reactive Plating. 02451_ Released Particle Gun. 02451_ Released Med. Storage Unit. 02451_ Released CR-A16's Pointy Stick. 02451_ Released Lgt. Ion Engine. 02451_ Acquired Lgt. Ion Engine. 02454_ Dropped Datajack. 02455_ Acquired Phasing AFG. 02456_ Slug penetrates Wall. 02462_ Penetrated by Slug. 02462_ Lgt. Ion Engine destroyed. 02464_ Slug penetrates Wall. 02464_ Penetrated by Slug. Particle Gun ripped apart by quantum tension. 02467_ H-66 Slayer destroyed. 02469_ Penetrated by Slug. 02470_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????# ??????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ???### ???????????????##????????????????????????? | | ???% ????????????## ##???????????????????????? | | ?? ???????????# #????????#??????????????? | | ??? ?????????## #??????? #???#??????????? | | ?? ???????## #??#### ## ??????????? | | ?? B ####?## #?## #?????????? | | ??# B ; ### ## h ?????????? | | ??# ; ##% ????????? | | ?????????#### % ;# ????????? | | ???????????# #### @ % ????????? | | ???????????####### / ????????? | | ?????????????????# %!/ ## ????????? | | ????????????????# !=h]%[ ##? ?????????? | | ????????????????##*= = ## ?????????? | | ????????????######%%! ??????????? | | ????????????#%!%##### ??????????? | | ????????????#%*=###### ######### ###??????????? | | ????????????#/%=# ## #???????????#????????????? | | ????????????# %! #????????????????????????? | | ????????????# ## #????????????????????????? | | ???????????## ## ?????????????????? | | ???????????# ?????????????????? | | ???????????## ## ####???????????????????? | | ????????????## ### ###??????????????????????? | | ?????????????#####?## ##????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Spear | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Gravmag System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed TargetWaveKinecellerator Manual? 0 Play Time 00:36:53 Cumulative 10.9 hours Start 2025.04.18 @ 18:37:53 End 2025.04.18 @ 19:15:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 20 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f934ef68-73c5-4051-b14d-c0e783c39055