Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 23:26:11 Player: SunShine214 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1083) 1083 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5303 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 38/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Spectral Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Light Ion Engine Light Fission Core Large Storage Unit Heavy Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Improved Core Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Rifle Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Spiked Treads Armored Treads Carbon-fiber Leg Wheel Armored Huge Wheel Gauss Rifle Gauss Rifle Missile Launcher CPS Tube CPS Tube Great Maul [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Protection Makeshift Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 54 | 7 . . 3 11 33 Power 5 | 1 . . 1 . 3 Engine 4 | 1 . . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 . . . 5 11 Treads 8 | 2 . . . 3 3 Leg 9 | . . . . 2 7 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . . . 3 8 Device 5 | 1 . . . . 4 Storage 3 | 1 . . . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 18 | 2 . . 2 3 11 Energy Gun 4 | 2 . . . 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | . . . . 1 3 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . 1 1 . 32 Power 3 | . . . . . 3 Propulsion 13 | . . . 1 . 12 Utility 7 | . . . . . 7 Weapon 11 | . . 1 . . 10 Highest Loss Streak 13 | . . 1 1 . 13 To Critical Strikes . | . . . . . . Average Backups 8 | . 1 1 3 12 5 Power . | . . . . . . Propulsion 1 | . . . . 1 1 Utility 1 | . . . 1 3 . Weapon 3 | . 1 1 2 4 1 Tool/Special . | . . . . . . Unused Backups 18 | . . . 3 10 5 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 9 | . . . 3 6 . Weapon 4 | . . . . 3 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 88 | . 100 97 88 98 74 Engine 10 | . 14 14 14 14 4 Treads 16 | . 28 28 22 19 7 Leg 7 | . . . . 6 11 Device 10 | . 14 14 14 10 8 Storage 10 | . 14 14 14 14 3 Processor 3 | . . . . 3 6 Protection 4 | . . . . . 12 Energy Gun 10 | . 28 25 7 12 5 Ballistic Gun 6 | . . . . 12 1 Ballistic Cannon 2 | . . . 6 1 2 Impact Weapon 2 | . . . 8 1 2 Peak Build Rating 68 | 7 7 7 12 33 68 Average Rating 27 | 6 7 6 9 22 46 On Entrance 10 | . 7 7 6 12 33 Avg Prop Armor Cover (%) 7 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 54 | 14 14 14 22 37 54 Greatest Support 98 | 40 40 40 40 50 98 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 13 10 Most Carried 15 | 1 1 1 8 15 14 Average Carried 8 | . 1 1 3 13 6 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 15 | 1 1 1 7 15 4 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 934 | 256 . . 25 120 533 Remotely . | . . . . . . Salvage Created 1448 | 131 . . 151 . 1166 Parts 55 | 10 . . 3 . 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 19 | . . . 1 . 18 Melee 7 | . . . 1 . 6 Guns 4 | . . . . . 4 Cannons 2 | . . . . . 2 AOE 2 | . . . . . 2 Classes Destroyed 10 | 3 . . 1 . 6 Worker 5 | 2 . . . . 3 Builder 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Recycler 4 | 1 . . 1 . 2 Operator 2 | . . . . . 2 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . . 3 Grunt 11 | . . . . . 11 Sentry 3 | . . . 1 . 2 Hunter 2 | . . . . . 2 Best Kill Streak 5 | 2 . . 1 . 5 Combat Bots Only 5 | . . . 1 . 5 Max Kills in Single Turn 3 | 1 . . 1 . 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 457 | . . 81 4 . 372 Missed 137 | . . 31 1 . 105 Hits 320 | . . 50 3 . 267 Projectile 320 | . . 50 3 . 267 AOE 2 | . . . . . 2 Critical Strikes 16 | . . 1 . . 15 Actively Blocked 1 | . . . . . 1 Damage Taken 5244 | . . 485 45 . 4714 Core 994 | . . 136 . . 858 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . . . . . 25 Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 61 | 9 . 2 . . 50 Largest 3 | 2 . 2 . . 3 Hottest 215 | 80 . 80 . . 215 Shots Fired 122 | 18 . 4 . . 100 Gun 86 | 18 . 4 . . 64 Cannon 33 | . . . . . 33 Launcher 2 | . . . . . 2 Special 1 | . . . . . 1 Kinetic 39 | . . . . . 39 Thermal 69 | 9 . 2 . . 58 Explosive 2 | . . . . . 2 Electromagnetic 11 | 9 . 2 . . . Robot Hit Streak 6 | 4 . 1 . . 6 Robot Miss Streak 4 | 1 . 1 . . 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 119 | 10 . 2 2 . 105 Core Hits 60 | 7 . . 1 . 52 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 5 | . . . 1 . 4 Critical Strikes 9 | . . . 2 . 7 Blast 1 | . . . . . 1 Smash 7 | . . . 2 . 5 Impale 1 | . . . . . 1 Melee Attacks 66 | . . . 3 . 63 Impact 42 | . . . 3 . 39 Slashing . | . . . . . . Piercing 24 | . . . . . 24 Sneak Attacks 6 | . . . 1 . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 3974 | 166 3 . 156 . 3649 Guns 1341 | 121 . . . . 1220 Cannons 547 | . . . . . 547 Explosions 197 | . . . . . 197 Melee 1778 | . . . 155 . 1623 Ramming 111 | 45 3 . 1 . 62 Kinetic 763 | . . . . . 763 Thermal 1060 | 56 . . . . 1004 Explosive 197 | . . . . . 197 Electromagnetic 65 | 65 . . . . . Impact 1502 | . . . 155 . 1347 Slashing . | . . . . . . Piercing 276 | . . . . . 276 Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 656 | . . . 112 . 544 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee 644 | . . . 112 . 532 Knockbacks 13 | . . . 1 . 12 Impact 9 | . . . 1 . 8 Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 22 | 16 1 . 1 . 4 Targets Rammed 31 | 18 1 . 1 . 11 Kicked 6 | . . . . . 6 Crushed 3 | 2 . . . . 1 Highest Temperature 472 | 54 . . . . 472 Average Temperature 143 | 29 . . . . 168 Received Heat Transfer 1248 | . . 264 18 . 966 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 1 . 5 Combat Hostiles 3 | . . . . . 3 Parts Fried 10 | . . . 1 . 9 Impact Corruptions 19 | . . . 2 . 17 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2274 | 125 . . . . 2149 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | 10 . . 20 . 162 Initial 14 | . . . 14 . . Average 28 | 1 . . 2 . 45 Influence Increases 782 | 25 . 60 40 . 657 Destroy 0b10 Robot/C 380 | . . . 20 . 360 Destroy 0b10 Robot/NC 85 | 25 . . 5 . 55 Destroy Leader 72 | . . . . . 72 Disable Machine 15 | . . . 15 . . Destroy Structure 20 | . . . . . 20 Lose Combat Pursuer 210 | . . 60 . . 150 Influence Decreases 693 | 25 . 30 70 . 568 Entered New Map 16 | . . . 16 . . Time Decay 461 | 25 . 20 54 . 362 Lost Part 216 | . . 10 . . 206 Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 1 10 1 . 42 Peak Tracking Total 8 | . 1 8 1 . 6 Tactical Retreats 8 | . . 1 . . 7 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 7 | . . . 4 2 1 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 14 | . . . 7 5 2 Successful 9 | . . . 3 5 1 Failed 5 | . . . 4 . 1 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . . . 1 5 . Record 4 | . . . . 4 . Branch Access Points 1 | . . . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . . . 3 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 4385 | 127 97 43 595 2039 1484 Optics 2033 | . . . . 549 1484 Seismic 2352 | 127 97 43 595 1490 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 4496 | 224 97 43 595 2039 1498 Spaces Moved 2342 | 100 25 24 315 1165 713 Core 99 | 2 . . . . 97 Treads 1566 | 98 25 24 315 949 155 Legs 633 | . . . . 216 417 Wheels 44 | . . . . . 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 162 | 157 160 160 181 169 145 Slowest Speed 260 | 160 160 160 240 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 2 5 54 83 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 6 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 21 | . . . . . 21 Melee 9 | . . . . . 9 Projectile 4 | . . . . . 4 AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2790 | 134 82 25 335 1248 966 Wait 173 | . 57 . . 30 86 Move 2337 | 99 24 23 314 1164 713 Hop . | . . . . . . Pick Up 41 | 1 . . 10 22 8 Fast Attach 25 | 7 . . . 1 17 Attach 14 | . . . 1 . 13 Detach . | . . . . . . Swap 23 | . . . 2 11 10 Drop 30 | . . . 4 20 6 Fire 61 | 9 . 2 . . 50 Melee 55 | . . . 3 . 52 Ram . | . . . . . . Kick 6 | . . . . . 6 Crush 25 | 18 1 . 1 . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 226 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Subcaves 322 | -10/Subcaves | Accompanied by 5 allies 323 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 323 | -10/Subcaves | Continued accompanying wandering Federalists (5) 323 | -10/Subcaves | Approached by a straggling Scientist 343 | -10/Subcaves | Discovered new exit (range 15) 362 | -10/Subcaves | Core integrity fell below 50% 365 | -10/Subcaves | Lost 5 allies 365 | -10/Subcaves | Entered Recycling 802 | -8/Recycling | Discovered new exit (range 16) 898 | -8/Recycling | Scanned before Scraplab entrance 934 | -8/Recycling | Entered Scraplab 953 | -8/Recycling | Discovered new exit (range 4) 960 | -8/Recycling | Entered Scraptown 1237 | -8/Scraptown | Visited Symbiants 1257 | -8/Scraptown | Visited UFD Registry 1257 | -8/Scraptown | Registered with UFD as "Bioframe" 1278 | -8/Scraptown | Visited Junk Repository 1351 | -8/Scraptown | Visited Comm Corps 1385 | -8/Scraptown | Visited Spacefarers 1430 | -8/Scraptown | Visited Shadow of the Wyrm 1463 | -8/Scraptown | Visited CPS Storage 1919 | -8/Scraptown | Visited Fellowship of the Rings 2035 | -8/Scraptown | Discovered new exit (range 11) 2387 | -8/Scraptown | Visited Science Guys 2438 | -8/Scraptown | Visited Infowarlord's Domain 2450 | -8/Scraptown | Found Spectral Analyzer 2482 | -8/Scraptown | Visited Chapter 10 2511 | -8/Scraptown | Visited Junk Repository 2595 | -8/Scraptown | Visited Abandonware Association 2612 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2612 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2650 | -8/Scraptown | Visited Supply Room 2721 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2738 | -8/Scraptown | Found DCF Scrap (32 items) 2873 | -8/Scraptown | Met Optimus 2873 | -8/Scraptown | Accepted into 0bPrime 2991 | -8/Scraptown | Discovered new exit (range 5) 2999 | -8/Scraptown | Entered Factory 2999 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3024 | -6/Factory | Garrison activated, responded to threat 3165 | -6/Factory | Lost 5 parts (1p3n1w) 3210 | -6/Factory | Garrison activated, responded to threat 3773 | -6/Factory | Attached CPS modules to H-66 Slayer 3906 | -6/Factory | Core integrity fell below 50% 3919 | -6/Factory | Lost 13 parts (1p4n4u4w) 3924 | -6/Factory | Discovered new exit (range 12) 4228 | -6/Factory | Build established: Scavenger-Mutant 4347 | -6/Factory | Core integrity fell below 20% 4497 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04460_ R-10 Processor collects Carbon-fiber Leg. 04461_ Imp. Reaction Control System destroyed. 04464_ R-10 Processor collects Wheel. 04464_ K-01 Serf collects debris. 04467_ R-10 Processor collects Corrupted Med. Storage Unit. 04468_ R-10 Processor collects Lgt. Ion Engine. 04468_ Imp. Heat Sink destroyed. 04475_ Sneak attack on O-16 Technician. 04475_ Destroyed Hover Unit. 04475_ Destroyed Hacking Suite. 04475_ Destroyed Datajack. 04475_ O-16 Technician system corrupted by crushing effect. 04475_ Lgt. Ion Engine fried. 04475_ O-16 Technician destroyed. 04477_ Great Maul destroyed. 04480_ Imp. Carbon-fiber Leg destroyed. 04492_ Plasma Cannon destroyed. 04495_ Imp. Carbon-fiber Leg destroyed. 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""" """ """ #????????????????????????? | | ?????# """ """ """ #????????????????????????? | | ?????? ??? #????????????????????????? | | ??????????""??""" ]] ????????????????????????? | | ??????????????"""?? ] ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????"" ????????????????????????? | | ???????????????????"" ?????????????????????????? | | ????????????????????" ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 200 Core Shielding 30 Evasion (%) 65 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTeslaCharger Manual? 0 Play Time 00:30:07 Cumulative 198.9 hours Start 2026.08.27 @ 23:02:31 End 2026.08.27 @ 23:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7acab16-85fd-4cf2-af8f-1cea53388628