Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.11 @ 19:04:36 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1509) 1509 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 7306 Bonus ------- Pacifist 200 Follower Combat Kills 37 Cogmind --------- Core Integrity 1104/1150 Matter 182/300 Energy 325/590 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (9) ------ Compact Battery Advanced Weight Redist. System Faulty Experimental Optical Array Improved Sensor Array Improved Signal Interpreter Improved Core Analyzer Advanced ECM Suite Sensor Drone Bay (20/20) > --- WEAPON (3) ------- High-powered Shock Rifle Improved Arc Projector Improved Remote Datajack > --- INVENTORY (4) ---- Advanced Transmission Jammer Advanced Shield Generator Recalibrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Compact Battery Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Core Analyzer Advanced ECM Suite Sensor Drone Bay > --- WEAPON ----------- Improved Arc Projector Improved Heavy Machine Gun Shock Maul > --- INVENTORY -------- Advanced Transmission Jammer Recalibrator [Rating: 94] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . . Utility 7 | . . 1 . . 1 . . 2 1 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 120 | 6 3 14 1 18 7 . 2 41 16 12 Power 20 | 1 . 2 . 2 . . . 10 2 3 Engine 15 | 1 . 2 . 2 . . . 7 2 1 Core 5 | . . . . . . . . 3 . 2 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 5 1 8 1 . . 7 4 3 Treads 3 | 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 20 | . . 2 . 8 1 . . 3 3 3 Flight 8 | . . 2 1 . . . . 4 1 . Utility 37 | 1 1 3 . 5 3 . 2 12 6 4 Device 27 | . . 1 . 4 3 . 2 10 4 3 Storage 6 | 1 1 1 . 1 . . . 1 1 . Processor 3 | . . . . . . . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 4 . 3 3 . . 12 4 2 Energy Gun 9 | . . . . 1 . . . 5 2 1 Energy Cannon 3 | . . . . 1 2 . . . . . Ballistic Gun 7 | 2 . . . . . . . 4 1 . Ballistic Cannon 5 | . 2 . . . 1 . . 2 . . Launcher 3 | . . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 2 | . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 2 . . 1 5 3 1 Parts Lost 4 | . . 1 . . . . . . . 3 Power 1 | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . . . . . 3 Average Slot Usage (%) 90 | . 97 90 46 84 95 100 92 90 92 91 Engine 10 | . 14 11 11 17 15 15 15 5 6 9 Core 2 | . . . . . . . . 5 5 5 Treads 4 | . 28 16 1 . . . . . . . Hover 13 | . . . . 25 30 30 30 19 4 13 Flight 3 | . . 5 20 . . . . 1 15 . Device 20 | . . 3 11 22 19 23 23 29 22 30 Storage 9 | . 26 19 1 2 7 7 7 6 8 5 Processor 2 | . . . . . . . . 2 8 10 Protection 1 | . . 7 . . . . . . . . Energy Gun 3 | . . . . 1 1 . . 9 2 5 Energy Cannon 2 | . . . . 5 11 15 15 . . . Ballistic Gun 2 | . 1 . . . . . . 2 10 4 Ballistic Cannon 5 | . 25 14 . . 1 7 . 2 . . Launcher 1 | . . 9 . . . . . . . . Slashing Weapon 1 | . . 2 1 8 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 19 35 15 32 37 37 42 51 41 66 Greatest Support 79 | 40 40 40 20 33 44 44 44 50 70 79 Greatest Overweight (x) 1 | 1 . . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 6 5 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 4 4 4 4 4 4 4 4 Average Carried 3 | 2 5 4 3 3 3 4 3 3 3 1 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 Final Carried 6 | 4 6 3 4 4 4 4 3 4 2 3 Class Distribution -------------------- 52% | Mutant 17% | Tank 11% | Generator-Mutant 8% | Scavenger-Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Generator-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Matter Collected 2025 | 213 . 407 154 117 . 107 . 687 277 63 Remotely . | . . . . . . . . . . . Salvage Created 2084 | . . 483 . 234 . 133 . 897 277 60 Parts 99 | . . 35 . 16 . 1 . 31 9 7 Haulers Intercepted 6 | . . 1 . 2 . . . 2 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 31 | . . 13 . . . 3 . 12 2 1 Melee 10 | . . 6 . . . . . 4 . . Guns 10 | . . . . . . . . 7 2 1 Cannons 7 | . . 3 . . . 3 . 1 . . AOE 4 | . . 4 . . . . . . . . Classes Destroyed 12 | . . 5 . 3 . 1 . 1 1 1 Worker 1 | . . . . . . . . . 1 . Builder 1 | . . . . 1 . . . . . . Hauler 6 | . . 1 . 2 . . . 2 1 . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 3 | . . . . 1 . . . 1 1 . Swarmer 5 | . . 3 . . . . . 2 . . Grunt 16 | . . 7 . . . 2 . 6 1 . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . 3 . . . . . 3 1 . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . . 4 . 1 . 3 . 6 3 1 Combat Bots Only 5 | . . 3 . . . 3 . 5 1 1 Max Kills in Single Turn 3 | . . 2 . 1 . 1 . 3 1 1 Gunslinging 2 | . . . . . . . . 2 . . Exploded 2 | . . 2 . . . . . . . . Melee 1 | . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Damage Taken 2338 | . . 562 . 254 . 59 . 690 355 418 Core 449 | . . 181 . 27 . . . 133 62 46 Absorbed by Shields 64 | . . . . 42 . 22 . . . . Core Remaining (%) 89 | 100 100 . 54 95 . . 100 84 93 . Volleys Fired 70 | . . 11 . 2 . 7 . 22 16 12 Largest 3 | . . 3 . 2 . 3 . 3 3 3 Hottest 164 | . . 107 . 113 . 164 . 123 80 140 Shots Fired 172 | . . 28 . 4 . 21 . 55 39 25 Gun 113 | . . . . 2 . . . 50 39 22 Cannon 45 | . . 17 . 2 . 21 . 5 . . Launcher 11 | . . 11 . . . . . . . . Special 3 | . . . . . . . . . . 3 Kinetic 73 | . . 17 . . . 7 . 11 30 8 Thermal 58 | . . . . . . 14 . 44 . . Explosive 4 | . . 4 . . . . . . . . Electromagnetic 34 | . . 7 . 4 . . . . 9 14 Robot Hit Streak 22 | . . 10 . 4 . 7 . 22 19 12 Robot Miss Streak 4 | . . 4 . 2 . 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . Max Gunslinging Chain 2 | . . . . . . . . 2 . . Shots Hit Robots 175 | . . 27 . 13 . 15 . 66 33 21 Core Hits 84 | . . 18 . 5 . 7 . 31 13 10 Critical Hits 6 | . . 1 . 2 . . . 3 . . Critical Kills 3 | . . . . 1 . . . 2 . . Critical Parts Destroyed 3 | . . 1 . 1 . . . 1 . . Melee Attacks 44 | . . 14 . 11 . . . 18 1 . Impact 1 | . . . . . . . . . 1 . Slashing 25 | . . 14 . 11 . . . . . . Piercing 18 | . . . . . . . . 18 . . Sneak Attacks 8 | . . 2 . 4 . . . 2 . . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4485 | . . 1129 . 636 . 318 . 1579 627 196 Guns 1692 | . . . . 34 . . . 861 601 196 Cannons 578 | . . 157 . 34 . 318 . 69 . . Explosions 413 | . . 413 . . . . . . . . Melee 1802 | . . 559 . 568 . . . 649 26 . Ramming . | . . . . . . . . . . . Kinetic 1006 | . . 157 . . . 93 . 101 493 162 Thermal 1179 | . . 125 . . . 225 . 829 . . Explosive 114 | . . 114 . . . . . . . . Electromagnetic 384 | . . 174 . 68 . . . . 108 34 Impact 26 | . . . . . . . . . 26 . Slashing 1127 | . . 559 . 568 . . . . . . Piercing 649 | . . . . . . . . 649 . . Highest Corruption 1 | . . . . 1 . . . . . 1 Average Corruption 1 | . . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . 33 . 24 . . . 19 . . Projectiles 24 | . . . . 24 . . . . . . Explosions 6 | . . 6 . . . . . . . . Melee 46 | . . 27 . . . . . 19 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 33 | . . 33 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | . . 105 . 144 . 194 . 137 72 422 Average Temperature 112 | . . 36 . 68 . 96 . 65 35 269 Received Heat Transfer 671 | . . 300 . 77 . 6 . 234 54 . Effects 5 | . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 6 . . Heat Transferred 2154 | . . 100 . . . 370 . 1684 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Peak Influence 340 | . 12 340 171 162 63 . . 299 208 129 Initial 111 | . . 4 111 56 63 . . 72 48 87 Average 100 | . 1 137 125 96 63 . . 108 107 107 Maximum Alert Level 1 | . . 1 . . . . . 1 1 . Low Security (%) 91 | 100 100 68 100 100 100 . . 93 89 100 Level 1 8 | . . 31 . . . . . 6 10 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 3 . 3 . . . 3 . 2 Investigation 1 | . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 8 | . . 3 . 3 . . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Distress Signals 4 | . . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . . 25 3 17 . 11 4 22 8 4 Peak Tracking Total 12 | . . 10 4 12 . 9 6 5 4 2 Tactical Retreats 14 | . . 2 2 3 . 4 . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . . . . 1 . . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . 5 . . . . . . 1 . Max in Single Turn 2 | . . 2 . . . . . . 1 . Garrison Access 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Machines Accessed 15 | . 2 2 1 . . 2 . 6 1 1 Terminals 7 | . 2 2 . . . . . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 44 | . 8 5 1 . . 8 . 18 2 2 Successful 32 | . 7 2 1 . . 8 . 11 1 2 Failed 12 | . 1 3 . . . . . 7 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 25 | . 8 5 . . . . . 10 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . 2 Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 26 | . 7 2 1 . . 8 . 7 1 . Record 7 | . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . Level Access Points 2 | . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . Zone Layout 2 | . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . 2 Scan Component 2 | . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 2 . . . . . 4 1 1 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 25 | . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Total Allies 5 | . . . 3 . . . . 2 . . Largest Group 3 | . . . 3 3 . . . 2 . . Highest-Rated Group 62 | . . . 40 40 . . . 62 . . Highest-Rated Ally 31 | . . . 16 16 . . . 31 . . Total Orders 4 | . . . . . . . 1 2 . 1 RETURN 4 | . . . . . . . 1 2 . 1 Ally Attacks 33 | . . . . 17 . . . 16 . . Total Damage 383 | . . . . 132 . . . 251 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . Drone Launches 5 | . . . . . . . 1 3 . 1 Drone Recoveries 5 | . . . . . . . 1 3 . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Turns Passed 3051 | 92 198 512 104 287 53 269 20 831 329 356 Spaces Moved 3329 | 52 113 370 251 222 94 595 37 941 420 234 Core 5 | 5 . . . . . . . . . . Treads 361 | 47 113 195 6 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2139 | . . . . 218 94 595 37 817 144 234 Flight 824 | . . 175 245 4 . . . 124 276 . Fastest Speed 27 | 50 160 34 34 34 38 38 38 27 27 55 Average Speed 53 | 153 160 100 37 46 38 38 38 42 38 55 Slowest Speed 160 | 160 160 160 160 116 38 38 38 110 61 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 22 39 62 20 2 83 9 24 14 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . 6 . . . . . . . . Terrain Destroyed 50 | . . 47 . . . 2 . 1 . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 2 . 1 . . AOE 47 | . . 47 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Total 4390 | 61 130 469 262 386 111 621 42 1305 560 443 Wait 657 | . 11 36 6 114 . 20 2 213 85 170 Move 3317 | 51 112 367 250 221 93 594 36 940 419 234 Hop 1 | . . 1 . . . . . . . . Pick Up 68 | 4 2 10 1 9 5 . . 23 7 7 Fast Attach 53 | 6 3 3 . 5 3 . . 20 8 5 Attach 30 | . . 4 . 5 3 . 1 9 4 4 Detach 8 | . . . 2 . . . . 6 . . Swap 37 | . . 7 1 8 1 . 1 12 4 3 Drop 105 | . 2 16 2 11 6 . 2 42 16 8 Fire 70 | . . 11 . 2 . 7 . 22 16 12 Melee 44 | . . 14 . 11 . . . 18 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 5) 262 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 778 | -9/Materials | Discovered new exit (range 12) 803 | -9/Materials | Entered Mines 846 | -9/Mines | Found the Drone Emporium 849 | -9/Mines | Found Prototype Device 880 | -9/Mines | Discovered new exit (range 5) 883 | -9/Mines | Identified exit to Materials 885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 907 | -9/Mines | Entered Materials 907 | -8/Materials | Accompanied by 3 allies 907 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 956 | -8/Materials | Build established: Mutant 1163 | -8/Materials | Discovered new exit (range 12) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -7/Factory | Discovered new exit (range 6) 1247 | -7/Factory | Entered Lower Caves 1305 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1368 | -7/Lower Caves | Learned Factory emergency access door positions 1376 | -7/Lower Caves | Learned Extension emergency access door positions 1376 | -7/Lower Caves | Learned Research garrison access intel 1376 | -7/Lower Caves | Learned Factory garrison access intel 1376 | -7/Lower Caves | Learned Factory terminal intel 1376 | -7/Lower Caves | Learned Armory stockpile data 1376 | -7/Lower Caves | Learned Factory stockpile data 1510 | -7/Lower Caves | Discovered new exit (range 10) 1516 | -7/Lower Caves | Entered another Lower Caves area 1518 | -7/Lower Caves | Identified Sensor Drone Bay 1526 | -7/Lower Caves | Discovered new exit (range 14) 1535 | -7/Lower Caves | Identified exit to Factory 1536 | -7/Lower Caves | Entered Factory 1536 | -6/Factory | Evolved 2 slots: Utility x2 1539 | -6/Factory | Loaded intel: 20 terminal locations 1540 | -6/Factory | Loaded intel: 4 garrison access locations 1643 | -6/Factory | Allied Derelicts emerged from ambush trap array 1963 | -6/Factory | Discovered new exit (range 14) 2013 | -6/Factory | Identified exit to Lower Caves 2220 | -6/Factory | Identified exit to Factory 2283 | -6/Factory | Garrison activated, responded to threat 2367 | -6/Factory | Entered another Factory area 2367 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2372 | -5/Factory | Identified exit to Factory 2696 | -5/Factory | Entered another Factory area 2696 | -4/Factory | Evolved 2 slots: Utility x2 2766 | -4/Factory | Repaired Gravmag Array 2937 | -4/Factory | Build established: Generator-Mutant 3052 | -4/Factory | Self-destructed Last Messages --------------- 03029_ The unstable cave ceiling collapses. 03029_ Dropped Fission Core. 03031_ Power failure averted by Imp. Cryofiber Web. 03033_ Nuclear Reactor explodes. 03033_ Imp. Cryofiber Web destroyed. 03033_ Dropped Angular Momentum Engine. 03033_ Acquired Mic. Fission Core. 03035_ Acquired Imp. Heat Sink. 03037_ The unstable cave ceiling collapses. 03037_ Acquired 3 matter. 03038_ The unstable cave ceiling collapses. 03046_ U-05 Engineer lays Concrete. 03047_ Slug penetrates Wall. 03047_ Penetrated by Slug. 03047_ Slug penetrates Wall. 03047_ Imp. Heat Sink destroyed. 03048_ U-05 Engineer builds a Wall. 03050_ Slug penetrates Wall. 03051_ Identified Exp. Optical Array. 03051_ Malfunction: Energy drain (-279). 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