Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 09:06:56 Player: DragoX Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (909) 909 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 258/300 Energy 125/125 System Corruption 0% Temperature Cool (168) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Targeting Computer Core Shielding Propulsion Shielding High-powered Tractor Beam Beam Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Targeting Computer Core Shielding Propulsion Shielding High-powered Tractor Beam Beam Rifle Datajack Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 7 16 1 10 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 4 | 2 . . 2 Leg 3 | . 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 8 . 3 Device 3 | . 2 . 1 Storage 7 | 2 5 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 3 | . 3 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 1 5 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 1 | . 1 . . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 2 1 2 Average Slot Usage (%) 95 | . 98 91 87 Engine 13 | . 13 14 8 Treads 13 | . 20 . 5 Leg 13 | . 7 28 14 Device 4 | . 4 . 10 Storage 19 | . 16 28 11 Processor 4 | . 4 . 10 Energy Gun 7 | . 7 7 6 Ballistic Cannon 16 | . 20 12 . Naked Turns . | . . . . Heaviest Build 45 | 15 45 33 27 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 8 16 12 12 Average Capacity 8 | 6 7 12 10 Most Carried 10 | 6 10 10 9 Average Carried 7 | 4 5 9 7 Final Capacity 12 | 8 12 12 10 Final Carried 10 | 4 10 10 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1059 | 270 406 304 79 Remotely . | . . . . Salvage Created 1165 | 100 531 257 277 Parts 75 | 1 34 22 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 32 | . 15 10 7 Guns 9 | . . 2 7 Cannons 23 | . 15 8 . Classes Destroyed 8 | 1 4 1 2 Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 5 | 1 2 1 1 Watcher 3 | . 3 . . Swarmer 16 | . 6 6 4 Grunt 13 | . 9 4 . Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1786 | . 687 367 732 Core 357 | . 114 54 189 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 147 | 8 65 37 37 Largest 2 | 1 2 2 2 Hottest 79 | 40 79 78 79 Shots Fired 219 | 8 104 59 48 Gun 79 | 8 10 13 48 Cannon 140 | . 94 46 . Launcher . | . . . . Special . | . . . . Kinetic 165 | . 94 46 25 Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic 43 | 8 10 13 12 Robot Hit Streak 14 | 4 6 7 14 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 138 | 7 63 31 37 Core Hits 57 | 1 25 15 16 Critical Hits 3 | . 2 1 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2535 | 98 1351 574 512 Guns 733 | 98 78 127 430 Cannons 1720 | . 1273 447 . Explosions 82 | . . . 82 Melee . | . . . . Ramming . | . . . . Kinetic 1900 | . 1273 447 180 Thermal 226 | . . . 226 Explosive . | . . . . Electromagnetic 409 | 98 78 127 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 20 6 1 Projectiles 26 | . 20 6 . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 16 | . 11 5 . Impact . | . . . . Kinetic 15 | . 10 5 . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 229 | . 229 126 168 Average Temperature 72 | . 87 50 58 Received Heat Transfer 600 | . 303 120 177 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | 1 . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 520 | . . . 520 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 228 | 5 123 228 177 Initial 23 | . 3 23 . Average 49 | 1 39 67 90 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 22 10 12 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 32 . 5 Successful 18 | . 17 . 1 Failed 19 | . 15 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 36 | . 31 . 5 Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 4 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Unreport Threat 2 | . 2 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 11 . 1 Terminals 9 | . 9 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Detonate 1 | . 1 . . Disrupt 1 | . 1 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 2 | . 1 . 1 Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events 5 | . 4 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3565 | 120 2238 920 287 Spaces Moved 1775 | 61 1073 536 105 Core 16 | 16 . . . Treads 744 | 45 653 . 46 Legs 1015 | . 420 536 59 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 149 | 141 149 150 152 Slowest Speed 180 | 160 180 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 96 99 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 18 | . 8 4 6 Melee . | . . . . Projectile 12 | . 8 4 . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2470 | 85 1606 594 185 Wait 465 | . 416 19 30 Move 1772 | 60 1072 535 105 Hop . | . . . . Pick Up 30 | 8 20 1 1 Fast Attach 14 | 5 4 . 5 Attach 10 | 2 3 1 4 Detach . | . . . . Swap 10 | . 9 . 1 Drop 22 | 2 17 1 2 Fire 147 | 8 65 37 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1060 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Discovered new exit (range 15) 1454 | -10/Materials | Discovered new exit (range 16) 1602 | -10/Materials | Discovered new exit (range 16) 2359 | -10/Materials | Entered Mines 2464 | -10/Mines | Discovered new exit (range 16) 2560 | -10/Mines | Core integrity fell below 50% 2715 | -10/Mines | Discovered new exit (range 11) 2803 | -10/Mines | Learned Materials terminal intel 3279 | -10/Mines | Entered Materials 3279 | -9/Materials | Evolved 2 slots: Utility x2 3280 | -9/Materials | Loaded intel: 9 terminal locations 3566 | -9/Materials | Self-destructed Last Messages --------------- 03472_ Acquired 4 matter. 03474_ Acquired 6 matter. 03481_ R-06 Scavenger collects Heat Sink. 03486_ R-06 Scavenger collects Flight Unit. 03495_ Imp. Aluminum Leg destroyed. 03506_ Y-45 Defender destroyed. 03509_ R-06 Scavenger collects Lgt. Treads. 03515_ Dropped Lgt. Assault Rifle. 03515_ Acquired Beam Rifle. 03518_ Acquired Hvy. Assault Rifle. 03521_ Acquired Lgt. Treads. 03557_ Lgt. Treads destroyed. 03557_ L-31 Rogue destroyed. 03557_ Switching to secondary target: G-34 Mercenary. 03561_ R-06 Scavenger collects Imp. Aluminum Leg. 03561_ O-16 Technician uses terminal to summon reinforcements. 03561_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 03561_ O-16 Technician locks terminal. 03565_ R-06 Scavenger collects Core Shielding. 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""" ?????????????????????????? | | # !! # #?? ??????????????????????????? | | # !! # #?? ?????????????????????????? | | # # #???####?????????????????????????? | | # # #????????????????????????????????? | | # # ###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed AutogunPhaseMantle Manual? 0 Play Time 00:29:29 Cumulative 11.6 hours Start 2020.09.24 @ 08:25:50 End 2020.09.24 @ 09:06:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c91eb952-80c0-49eb-bcd2-c5c59ada8921