Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 11:14:57 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1336) 1336 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 4377 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 104 Cogmind --------- Core Integrity 277/700 Matter 300/300 Energy 53/100 System Corruption 3% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Airjet Cooled VTOL Module Advanced Weight Redist. System Heavy Battle Rifle Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer Scythe > --- INVENTORY -------- Light Deuterium Engine Airjet Advanced Weight Redist. System Gauss Rifle Heavy Battle Rifle Missile Launcher Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Propulsion Shielding Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 102 | 6 7 5 19 47 18 Power 10 | 1 1 1 1 5 1 Engine 5 | 1 1 . . 2 1 Core 5 | . . 1 1 3 . Reactor . | . . . . . . Propulsion 31 | 2 . . 5 14 10 Treads 11 | 2 . . . 9 . Leg 1 | . . . 1 . . Wheel 2 | . . . 2 . . Hover 10 | . . . . 5 5 Flight 7 | . . . 2 . 5 Utility 25 | 1 5 . 3 15 1 Device 8 | . 1 . 2 5 . Storage 5 | 1 2 . . 2 . Processor . | . . . . . . Hackware 3 | . . . . 2 1 Protection 9 | . 2 . 1 6 . Artifact . | . . . . . . Weapon 36 | 2 1 4 10 13 6 Energy Gun 7 | . . 1 2 4 . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 12 | 2 1 2 3 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 6 | . . 1 3 1 1 Impact Weapon 3 | . . . . 2 1 Slashing Weapon 4 | . . . . 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 3 3 Parts Lost 20 | . . . 3 6 11 Power 3 | . . . . 1 2 Propulsion 8 | . . . 1 3 4 Utility 6 | . . . 1 1 4 Weapon 3 | . . . 1 1 1 Highest Loss Streak 5 | . . . 2 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 99 89 70 Engine 3 | . 14 3 . 1 . Core 7 | . . 11 14 7 4 Treads 15 | . 28 28 17 5 . Wheel 1 | . . . 6 . . Hover 8 | . . . . 20 16 Flight 1 | . . . 1 . 9 Device 2 | . 1 . 1 6 . Storage 11 | . 14 14 13 8 7 Hackware 3 | . . . . 8 7 Protection 11 | . 11 14 13 11 7 Energy Gun 5 | . . 11 11 3 . Energy Cannon 1 | . . . 5 . . Ballistic Gun 10 | . 28 13 5 4 . Special Weapon 1 | . . 3 4 1 . Impact Weapon 1 | . . . . 3 6 Slashing Weapon 2 | . . . . 5 5 Peak Build Rating 41 | 6 8 11 18 35 41 Average Rating 17 | 5 7 10 12 28 30 On Entrance 12 | . 6 8 11 18 29 Naked Turns . | . . . . . . Heaviest Build 36 | 12 30 31 36 29 21 Greatest Support 80 | 40 40 40 40 80 32 Greatest Overweight (x) 7 | . . . 3 7 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 8 Average Capacity 11 | 7 12 15 14 8 8 Most Carried 15 | 2 11 15 15 10 8 Average Carried 9 | 1 7 12 13 8 7 Final Capacity 15 | 8 15 15 5 8 8 Final Carried 15 | 2 11 15 5 8 6 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1642 | 194 219 165 131 747 186 Remotely . | . . . . . . Salvage Created 2025 | . 348 146 192 1114 225 Parts 127 | . 31 10 14 71 1 Haulers Intercepted 7 | . 2 . . 4 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 32 | . 8 5 5 10 4 Melee 3 | . . . . 2 1 Guns 20 | . 8 5 . 7 . Cannons 5 | . . . 5 . . Classes Destroyed 14 | . 6 . 1 6 1 Worker 3 | . . . . 3 . Builder 4 | . . . . 3 1 Tunneler 3 | . 1 . . 2 . Hauler 7 | . 2 . . 4 1 Recycler 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 8 | . 1 . . 5 2 Swarmer 12 | . 5 3 1 . 3 Grunt 7 | . 3 2 . 2 . Brawler 1 | . . . . 1 . Sentry 5 | . . . . 5 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Subdweller 4 | . . . 4 . . Best Kill Streak 6 | . 4 2 1 6 3 Combat Bots Only 3 | . 2 2 1 3 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 335 | . 32 22 22 91 168 Missed 111 | . 6 4 2 28 71 Damage Taken 3349 | . 281 175 406 1191 1296 Core 681 | . 30 41 91 96 423 Absorbed by Shields . | . . . . . . Redirected to Shielding 172 | . 19 16 37 48 52 Regen/Repaired (Parts) 35 | . . . . . 35 Core Remaining (%) 72 | 100 . . 35 82 . Volleys Fired 129 | . 27 20 20 59 3 Largest 2 | . 2 2 2 2 1 Hottest 250 | . 40 100 250 129 5 Shots Fired 232 | . 54 38 37 100 3 Gun 186 | . 54 36 18 78 . Cannon 19 | . . . 13 6 . Launcher . | . . . . . . Special 27 | . . 2 6 16 3 Kinetic 128 | . 54 23 7 44 . Thermal 92 | . . 15 21 56 . Explosive . | . . . . . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 21 | . 15 6 21 9 2 Robot Miss Streak 4 | . 4 3 2 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 169 | . 29 20 22 68 30 Core Hits 68 | . 17 9 8 32 2 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 6 | . . . . 4 2 Critical Strikes 9 | . . 2 . 4 3 Destroy 2 | . . 2 . . . Smash 6 | . . . . 4 2 Sever 1 | . . . . . 1 Melee Attacks 84 | . . . . 31 53 Impact 57 | . . . . 13 44 Slashing 27 | . . . . 18 9 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 6 3 Combat Hostiles . | . . . . . . Follow-up Attacks 10 | . . . . 3 7 Damage Inflicted 4177 | . 365 243 413 2056 1100 Guns 1737 | . 362 230 97 1048 . Cannons 345 | . . . 304 41 . Explosions . | . . . . . . Melee 1988 | . . . . 888 1100 Ramming 107 | . 3 13 12 79 . Kinetic 1227 | . 362 139 44 682 . Thermal 802 | . . 91 304 407 . Explosive . | . . . . . . Electromagnetic 53 | . . . 53 . . Impact 1344 | . . . . 495 849 Slashing 644 | . . . . 393 251 Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 3 Average Corruption 6 | . . . . 6 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 19 . Message Errors 2 | . . . . 2 . Matter Fused 10 | . . . . 10 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots 1 | . . . 1 . . Overflow Damage 732 | . . . . 390 342 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 732 | . . . . 390 342 Knockbacks 5 | . . . . 1 4 Impact 5 | . . . . 1 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . 12 36 . Shots . | . . . . . . Rammed 9 | . . 4 . 5 . Targets Rammed 10 | . 1 4 . 5 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 301 | . 12 150 60 187 301 Average Temperature 54 | . 7 49 17 44 96 Received Heat Transfer 624 | . 30 54 96 360 84 Siege Activations . | . . . . . . Robots Corrupted 10 | . . . . 4 6 Combat Hostiles 3 | . . . . 1 2 Parts Fried 17 | . . . . 7 10 Impact Corruptions 24 | . . . . 11 13 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1406 | . . 222 407 777 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 592 | . 270 135 . 420 592 Initial 191 | . . 10 . . 191 Average 141 | . 97 61 . 139 346 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 79 | 100 96 100 . 79 23 Level 1 14 | . 3 . . 20 43 Level 2 5 | . . . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 3 1 Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 12 10 12 34 33 Peak Tracking Total 12 | . 5 5 4 5 12 Tactical Retreats 22 | . 2 2 . 10 8 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 9 | . 4 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 24 | . 10 . . 9 5 Terminals 18 | . 8 . . 8 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 77 | . 36 . . 25 16 Successful 42 | . 19 . . 15 8 Failed 35 | . 17 . . 10 8 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 54 | . 28 . . 21 5 Terminals 60 | . 33 . . 22 5 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 3 | . 3 . . . . Scanalyzers 8 | . . . . 3 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 8 . . 4 1 Record 1 | . . . . . 1 Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Scanalyzer Index 1 | . . . . 1 . Alert Level 2 | . 2 . . . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 6 | . . . . 3 3 Insert Component 2 | . . . . 1 1 Analyze 4 | . . . . 2 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 8 . . 8 2 Terminals 18 | . 8 . . 8 2 Botnet 18 | . 8 . . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 22 | . 9 . . 9 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 1 | . . 1 . . . GUARD 1 | . . 1 . . . Ally Attacks 21 | . . 11 10 . . Total Damage 259 | . . 142 117 . . Kills 5 | . . 2 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4504 | 68 883 707 981 1345 520 Spaces Moved 3894 | 37 463 390 629 1510 865 Core 2 | 1 . . . 1 . Treads 1279 | 36 463 390 267 123 . Legs 40 | . . . 40 . . Wheels 210 | . . . 210 . . Hover 1646 | . . . . 1276 370 Flight 717 | . . . 112 110 495 Fastest Speed 14 | 50 160 160 37 37 14 Average Speed 89 | 157 160 160 138 59 34 Slowest Speed 400 | 160 160 160 330 400 230 Overloaded Moves 341 | . . . . . 341 Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 51 | 5 85 60 50 89 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 5 | . . 1 4 . . Spaces Dug 29 | . . . . 23 6 Terrain Destroyed 31 | . . . 1 24 6 Melee 14 | . . . . 8 6 Projectile 17 | . . . 1 16 . AOE . | . . . . . . Terrain Rammed 1 | . . . 1 . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4479 | 44 549 429 684 1774 999 Wait 192 | . 44 6 5 86 51 Move 3887 | 36 462 389 628 1509 863 Hop 1 | . . . . . 1 Pick Up 41 | 2 6 4 4 19 6 Fast Attach 27 | 6 1 . 1 14 5 Attach 16 | . . . 6 4 6 Detach 5 | . . . 1 1 3 Swap 62 | . 6 5 12 29 10 Drop 38 | . 2 1 6 22 7 Fire 129 | . 27 20 20 59 3 Melee 70 | . . . . 26 44 Ram 5 | . . . 1 4 . Kick . | . . . . . . Crush 6 | . 1 4 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Identified exit to Mines 952 | -10/Materials | Entered Mines 1031 | -10/Mines | Discovered new exit (range 15) 1050 | -10/Mines | Learned location of Zion (-6) 1237 | -10/Mines | Discovered new exit (range 10) 1469 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1559 | -10/Mines | Identified exit to Subcaves 1659 | -10/Mines | Entered Subcaves 1659 | -10/Subcaves | Accompanied by 1 ally 2198 | -10/Subcaves | Core integrity fell below 50% 2621 | -10/Subcaves | Met a Zionite searching for "candidates" 2635 | -10/Subcaves | Discovered new exit (range 13) 2638 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2640 | -10/Subcaves | Entered Materials 2640 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2908 | -8/Materials | Build established: Scavenger-Mutant 3041 | -8/Materials | Discovered new exit (range 13) 3473 | -8/Materials | Crushed by falling debris 3504 | -8/Materials | Lost 3 parts (2n1w) 3540 | -8/Materials | Build established: Mutant 3562 | -8/Materials | Discovered new exit (range 16) 3849 | -8/Materials | Discovered new exit (range 16) 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Utility x2 4094 | -7/Factory | Repaired Scythe 4413 | -7/Factory | Lost 4 parts (1p3u) 4486 | -7/Factory | Core integrity fell below 50% 4505 | -7/Factory | Self-destructed Last Messages --------------- 04487_ Slug penetrates Wall. 04489_ Scythe follow-up attack on P-70 Sage. 04489_ Destroyed Hpw. Shock Rifle. 04490_ K-01 Serf collects debris. 04491_ Slug penetrates Wall. 04492_ Scythe follow-up attack on P-70 Sage. 04492_ Destroyed Imp. Heat Sink. 04493_ R-06 Scavenger collects Lgt. Ion Engine. 04496_ P-70 Sage heat damages core (-8). 04496_ Imp. Target Analyzer melted. 04499_ Slug penetrates Wall. 04499_ Hvy. Hammer destroyed. 04499_ Acquired Relay Coupler [Hunter]. 04499_ Relay Coupler [Hunter] fries itself. 04501_ Acquired Relay Coupler [Sentry]. 04501_ Relay Coupler [Sentry] fries itself. 04502_ R-06 Scavenger collects Relay Coupler [Hunter]. 04503_ Acquired 20 matter. 04505_ Acquired 10 matter. 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VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Whoosh! Challenges ------------ None Game ------ Seed AntigravSchematicScanner Manual? 0 Play Time 01:10:10 Cumulative 42.3 hours Start 2024.12.07 @ 20:31:10 End 2024.12.08 @ 11:14:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 25 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdaff337-bb72-4fa4-b2bf-357818f95eb3