Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 02:10:30 Player: Shay Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1534 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 261/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Heat Sink Compact Matter Pod (150) Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Compact Matter Pod Visual Processing Unit Light Armor Plating Plasma Cutter [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 6 7 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 4 | . 2 . 2 Utility 6 | 1 3 . 2 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power . | . . . . Propulsion 4 | . 1 . 3 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 5 | 1 5 6 6 Power 1 | . 1 1 1 Propulsion 1 | . 2 2 . Utility 1 | . 1 2 3 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 85 81 Engine 13 | . 14 14 11 Wheel 12 | . 18 . . Flight 15 | . 8 28 31 Device 6 | . 9 . . Storage 13 | . 14 14 11 Processor 2 | . . . 10 Energy Gun 12 | . 14 14 6 Ballistic Gun 12 | . 14 14 8 Peak Build Rating 12 | 6 7 7 12 Average Rating 7 | 4 6 5 9 On Entrance 4 | . 6 6 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 13 23 11 13 Greatest Support 26 | 20 26 8 12 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 8 8 Average Capacity 8 | 7 9 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 1 6 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 3 7 6 6 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 584 | 242 170 100 72 Remotely . | . . . . Salvage Created 657 | . 428 . 229 Parts 40 | . 26 . 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 10 . 3 Guns 13 | . 10 . 3 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Recycler 3 | . 2 . 1 Swarmer 6 | . 6 . . Grunt 5 | . 4 . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 . 2 Combat Bots Only 4 | . 4 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 115 | . 66 13 36 Missed 35 | . 21 7 7 Hits 80 | . 45 6 29 Projectile 80 | . 45 6 29 Critical Strikes 2 | . 1 . 1 Damage Taken 884 | . 395 94 395 Core 205 | . 80 35 90 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 49 | . 29 . 20 Largest 2 | . 2 . 2 Hottest 60 | . 60 . 60 Shots Fired 87 | . 58 . 29 Gun 81 | . 58 . 23 Cannon . | . . . . Launcher . | . . . . Special 6 | . . . 6 Kinetic 46 | . 29 . 17 Thermal 41 | . 29 . 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 . 9 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 40 . 19 Core Hits 27 | . 19 . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 718 | . 491 . 227 Guns 672 | . 491 . 181 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 360 | . 211 . 149 Thermal 358 | . 280 . 78 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 102 8 22 Average Temperature 29 | . 34 5 13 Received Heat Transfer 321 | . 108 51 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 848 | . 625 . 223 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 112 | . 112 35 35 Initial 35 | . . 35 1 Average 30 | . 42 25 9 Influence Increases 347 | . 252 . 95 Destroy 0b10 Robot/C 260 | . 200 . 60 Destroy 0b10 Robot/NC 25 | . 20 . 5 Destroy Leader 60 | . 30 . 30 Destroy Structure 2 | . 2 . . Influence Decreases 322 | . 160 87 75 Entered New Map 61 | . . 57 4 Time Decay 201 | . 150 20 31 Lost Part 60 | . 10 10 40 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 14 6 6 Peak Tracking Total 6 | . 6 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 370 | . 264 . 106 Optics 106 | . . . 106 Sensors 264 | . 264 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 607 | 51 368 53 135 Spaces Moved 470 | 49 252 44 125 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 246 | 48 198 . . Hover . | . . . . Flight 223 | . 54 44 125 Fastest Speed 34 | 50 80 117 34 Average Speed 78 | 79 92 117 35 Slowest Speed 200 | 80 117 117 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 33 18 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 607 | 57 329 46 175 Wait 45 | . 25 . 20 Move 459 | 48 251 43 117 Hop 4 | . . . 4 Pick Up 17 | 3 10 1 3 Fast Attach 9 | 6 1 . 2 Attach 8 | . 3 . 5 Detach 1 | . . . 1 Swap 5 | . 3 . 2 Drop 10 | . 7 2 1 Fire 49 | . 29 . 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Entered Mines 461 | -10/Mines | Discovered new exit (range 10) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Self-destructed Last Messages --------------- 00508_ K-01 Serf collects debris. 00511_ Acquired Visual Processing Unit. 00531_ G-34 Mercenary destroyed. 00534_ Acquired 39 matter. 00535_ Acquired Heat Sink. 00542_ Sml. Laser destroyed. 00543_ Discarded Visual Processing Unit. 00549_ R-06 Scavenger collects Ion Engine. 00559_ Y-45 Defender destroyed. 00563_ Acquired 33 matter. 00582_ R-06 Scavenger collects Heat Sink. 00584_ Flight Unit destroyed. 00587_ Plasma Cutter destroyed. 00593_ Flight Unit destroyed. 00596_ Critical hit (Burn: +37). 00598_ Y-45 Defender destroyed. 00599_ R-06 Scavenger collects Beam Rifle. 00602_ R-06 Scavenger collects Lgt. Treads. 00604_ R-06 Scavenger destroyed. 00606_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????######### #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# =![ #????????????????????? | | ??????????????????# =g[@! #????????????????????? | | ??????????????????# *[%[=#????????????????????? | | ?????????????#########+##+###????????????????????? | | ?????????????# + %#??????????????????????? | | ?????????????# "" # #??????????????????????? | | ????????????# ""S ??# #??????????????????????? | | ????????????## ""????# #??????????????????????? | | ?????????????# ??????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????#####+## #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# # ##### ###??????????????? | | ?????????????????# """ + #?????????????? | | ?????????????????# """ # ######## #?????????????? | | ?????????????????# """ # #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????######## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????########+##?????????????????????? | | ?????????????????# =#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonGammaClaymores Manual? 0 Play Time 00:10:50 Cumulative 11.2 hours Start 2026.02.04 @ 02:02:03 End 2026.02.04 @ 02:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3a9002c3-ec60-43ef-a598-4095a761413b