Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:16:13 Player: TheChosenOne Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1632) 1632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3703 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 40/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Improved Hover Unit Heat Sink Medium Storage Unit Improved Melee Analysis Suite Hardened Light Armor Plating Hardened Medium Armor Plating Shock Absorption System Hacking Suite Minigun Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Katana > --- INVENTORY -------- Aluminum Leg Compact Wheel Improved Hover Unit Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Hardened Light Armor Plating Shock Absorption System Gauss Cannon Rocket Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 63 | 7 6 24 . 26 Power 7 | 2 1 3 . 1 Engine 6 | 2 1 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 2 6 . 8 Treads . | . . . . . Leg 14 | 2 2 4 . 6 Wheel 2 | . . . . 2 Hover 2 | . . 2 . . Flight . | . . . . . Utility 15 | 1 3 5 . 6 Device 6 | . 2 3 . 1 Storage 5 | 1 1 2 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 23 | 2 . 10 . 11 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 3 | . . 3 . . Ballistic Gun 6 | 1 . 2 . 3 Ballistic Cannon 2 | . . . . 2 Launcher 6 | . . 2 . 4 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 8 . 11 Power 4 | . . 2 . 2 Propulsion 5 | . . 2 . 3 Utility 3 | . . 1 . 2 Weapon 7 | . . 3 . 4 Highest Loss Streak 7 | . . 4 . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 96 98 100 95 Engine 10 | . 13 10 11 5 Leg 18 | . 28 9 22 25 Hover 5 | . . 12 . . Device 18 | . 11 21 22 16 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 6 Energy Gun 6 | . 14 7 . 2 Energy Cannon 4 | . . 5 11 . Ballistic Gun 7 | . 14 10 . 2 Ballistic Cannon 1 | . . . . 5 Launcher 4 | . . 3 11 3 Slashing Weapon 5 | . . 4 11 9 Naked Turns . | . . . . . Heaviest Build 49 | 14 21 39 30 49 Greatest Support 45 | 20 20 20 20 45 Greatest Overweight (x) 7 | . 1 2 1 7 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 10 15 10 15 Average Capacity 10 | 6 8 10 10 12 Most Carried 15 | 4 9 11 7 15 Average Carried 8 | 2 6 9 7 11 Final Capacity 15 | 8 10 10 10 15 Final Carried 13 | 4 9 7 7 13 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 921 | 185 199 294 31 212 Remotely . | . . . . . Salvage Created 1788 | . 325 734 42 687 Parts 124 | . 19 49 6 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 8 16 3 12 Melee 8 | . . 6 . 2 Guns 16 | . 8 7 . 1 Cannons 5 | . . 3 . 2 AOE 10 | . . . 3 7 Classes Destroyed 10 | . 1 5 1 3 Worker 6 | . . 1 1 4 Builder 2 | . . 1 . 1 Recycler 1 | . . . . 1 Watcher 4 | . . 1 . 3 Swarmer 3 | . . . 3 . Grunt 25 | . 8 12 . 5 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 6 | . . 3 . 3 Hunter 3 | . . . . 3 Best Kill Streak 6 | . 3 6 3 5 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 324 | . 47 135 . 142 Missed 95 | . 11 38 . 46 Damage Taken 3591 | . 438 1341 . 1812 Core 954 | . 129 274 . 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 166 | . 45 74 . 47 Core Remaining (%) 59 | 100 48 . 31 . Volleys Fired 78 | . 28 27 1 22 Largest 3 | . 2 3 2 2 Hottest 170 | . 70 170 101 96 Shots Fired 161 | . 56 65 2 38 Gun 113 | . 56 47 . 10 Cannon 27 | . . 13 1 13 Launcher 18 | . . 2 1 15 Special 3 | . . 3 . . Kinetic 73 | . 28 26 . 19 Thermal 66 | . 28 37 1 . Explosive 18 | . . 2 1 15 Electromagnetic 4 | . . . . 4 Robot Hit Streak 21 | . 17 21 1 11 Robot Miss Streak 6 | . 6 3 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 136 | . 40 68 2 26 Core Hits 84 | . 16 33 3 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 2 2 . 5 Burn 3 | . 2 1 . . Blast 4 | . . . . 4 Sever 2 | . . 1 . 1 Melee Attacks 30 | . . 19 1 10 Impact . | . . . . . Slashing 30 | . . 19 1 10 Piercing . | . . . . . Sneak Attacks 3 | . . 2 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3558 | . 499 1415 241 1403 Guns 1023 | . 499 427 . 97 Cannons 380 | . . 206 . 174 Explosions 1151 | . . 64 177 910 Melee 932 | . . 646 64 222 Ramming . | . . . . . Kinetic 709 | . 260 225 . 224 Thermal 719 | . 239 480 . . Explosive 1151 | . . 64 177 910 Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing 932 | . . 646 64 222 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 80 | . . 33 20 27 Projectiles 3 | . . . . 3 Explosions 44 | . . . 20 24 Melee 33 | . . 33 . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 226 | . . 49 . 177 Shots 6 | . . 2 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 141 | . 141 78 3 45 Average Temperature 35 | . 54 21 2 16 Received Heat Transfer 942 | . 216 600 . 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 2002 | . 851 1151 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 419 | . 239 274 153 419 Initial 70 | . . 16 70 . Average 110 | . 97 86 123 163 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 84 | 100 87 93 100 53 Level 1 14 | . 12 6 . 40 Level 2 1 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 4 . 5 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 9 | . 1 3 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 14 34 . 24 Peak Tracking Total 6 | . 3 6 . 3 Tactical Retreats 10 | . 3 4 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 3 . 2 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 6 10 . 4 Successful 13 | . 4 6 . 3 Failed 7 | . 2 4 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations 12 | . 4 5 . 3 Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Alert Level 1 | . . 1 . . Dispatch Records 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 3 . 2 Scan Component 5 | . 2 2 . 1 Repair 3 | . 1 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 . 1 Time 94 | . 26 36 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3042 | 83 488 1256 486 729 Spaces Moved 1590 | 63 292 576 252 407 Core 9 | 7 . . . 2 Treads . | . . . . . Legs 1218 | 56 292 218 252 400 Wheels 5 | . . . . 5 Hover 358 | . . 358 . . Flight . | . . . . . Fastest Speed 50 | 50 120 116 190 115 Average Speed 153 | 112 129 170 190 132 Slowest Speed 400 | 120 190 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 38 37 52 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 199 | . . 22 8 169 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 191 | . . 22 8 161 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1979 | 72 347 760 256 544 Wait 162 | . 12 93 3 54 Move 1586 | 62 291 575 251 407 Hop . | . . . . . Pick Up 32 | 3 6 11 . 12 Fast Attach 21 | 6 1 8 . 6 Attach 18 | . 1 7 . 10 Detach 4 | . . . . 4 Swap 24 | 1 4 9 . 10 Drop 24 | . 4 11 . 9 Fire 78 | . 28 27 1 22 Melee 30 | . . 19 1 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 405 | -10/Materials | Repaired Ion Engine 458 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Lost 4 parts (1n1u2w) 858 | -9/Materials | Build established: Scavenger-Gunner 1096 | -9/Materials | Repaired Broken Aluminum Leg 1543 | -9/Materials | Core integrity fell below 50% 1638 | -9/Materials | Build established: Mutant 1802 | -9/Materials | Discovered new exit (range 8) 1828 | -9/Materials | Entered Mines 1858 | -9/Mines | Identified exit to Materials 2080 | -9/Mines | Discovered exit to Materials (range 15) 2121 | -9/Mines | Build established: Scavenger-Mutant 2314 | -9/Mines | Entered Materials 2314 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Repaired Rocket Launcher 2710 | -8/Materials | Build established: Mutant 3004 | -8/Materials | Lost 3 parts (1u2w) 3009 | -8/Materials | Core integrity fell below 50% 3036 | -8/Materials | Core integrity fell below 20% 3043 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03011_ Acquired 31 matter. 03014_ Penetrated by Slug. 03014_ Carbon-fiber Leg destroyed. 03015_ U-05 Engineer builds a Wall. 03015_ Acquired 5 matter. 03016_ Carbon-fiber Leg destroyed. 03016_ Rocket Launcher destroyed. 03016_ Visual Processing Unit destroyed. 03016_ Critical hit (Blast). 03017_ The unstable cave ceiling collapses. 03019_ U-05 Engineer builds a Door. 03024_ Minigun destroyed. 03026_ U-05 Engineer builds a Wall. 03027_ U-05 Engineer lays Concrete. 03030_ U-05 Engineer builds a Wall. 03032_ The unstable cave ceiling collapses. 03033_ Com. Wheel destroyed. 03034_ U-05 Engineer lays Concrete. 03037_ The unstable cave ceiling collapses. 03037_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????? ???????? | | ??????????????????????????#"#?? ???? | | ???????????????????????##? #? ? | | ?????????????????? ??? ? H #? # | | ????????????????# ??" ? #? # | | ????????????????? """ # + # | | ?????????????????? """ # # [ ? | | ??????????????????? + # ?? | | ??????????????????? 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