Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 15:26:10 Player: Sgt. SmokeWeed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2789) 2789 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 8060 Bonus ------- High Alert Combat Kills 61 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Cannon Heavy Assault Cannon AWS/Autocannon > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion VSS Leg Treads Improved Medium Treads Leg VSS Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . 2 . 2 . Weapon 4 | . . . . . 2 . . 2 Parts Attached 46 | 8 4 2 . . 6 4 3 19 Power 9 | 2 1 . . . 1 1 . 4 Engine 5 | 2 1 . . . . 1 . 1 Core 4 | . . . . . 1 . . 3 Reactor . | . . . . . . . . . Propulsion 13 | 4 . 1 . . 2 2 . 4 Treads 3 | 2 . . . . . . . 1 Leg 7 | . . . . . 2 2 . 3 Wheel 3 | 2 . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . 1 1 . . 2 1 2 4 Device 7 | . 1 1 . . 1 . . 4 Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 2 . . . 1 . 1 7 Energy Gun 2 | . . . . . . . . 2 Energy Cannon 4 | . 2 . . . . . 1 1 Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 30 | . . 1 . 2 . . . 27 Power 4 | . . . . . . . . 4 Propulsion 10 | . . 1 . 1 . . . 8 Utility 8 | . . . . . . . . 8 Weapon 8 | . . . . 1 . . . 7 Highest Loss Streak 6 | . . 1 . 2 . . . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 66 | . 71 96 100 99 68 84 82 50 Engine 4 | . 14 14 14 14 5 1 6 . Core 1 | . . . . . 3 5 . 1 Leg 10 | . . . . . 16 30 26 7 Wheel 5 | . 28 27 28 27 1 . . . Device 16 | . . 25 28 28 21 23 20 11 Processor 2 | . . . . . . . 2 5 Hackware 3 | . . . . . . 1 6 4 Protection 2 | . . . . . 2 5 6 2 Energy Cannon 8 | . 12 28 28 28 9 7 6 3 Ballistic Cannon 5 | . . . . . 9 7 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 8 16 17 17 17 82 82 85 97 Greatest Support 60 | 40 20 26 26 26 36 60 60 60 Greatest Overweight (x) 7 | . . 1 . 1 4 1 1 7 Average Overweight (x) . | . . . . . 2 1 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 5 5 5 5 3 2 Average Carried 1 | . . 2 3 5 3 3 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 5 5 4 3 . Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Skirmisher 21% | Scavenger-Executioner 12% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 653 | 223 73 48 . . 60 7 63 179 Remotely . | . . . . . . . . . Salvage Created 2155 | . 197 384 . . 502 46 188 838 Parts 112 | . 13 17 . . 32 4 8 38 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 52 | . 3 10 . . 16 1 4 18 Melee 2 | . . . . . . . . 2 Guns 3 | . . . . . . . . 3 Cannons 44 | . 3 9 . . 16 1 4 11 AOE 1 | . . . . . . . . 1 Classes Destroyed 14 | . 4 3 . . 5 . . 2 Worker 4 | . . 2 . . 1 . . 1 Hauler 1 | . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . Operator 3 | . 1 . . . . 2 . . Watcher 5 | . 1 . . . 2 . . 2 Swarmer 9 | . . 6 . . 3 . . . Grunt 23 | . 3 4 . . 7 1 3 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 1 . 1 2 Specialist 2 | . . . . . 2 . . . Hunter 4 | . . . . . 1 . . 3 Programmer 7 | . . . . . . . . 7 Heavy 1 | . . . . . 1 . . . Best Kill Streak 7 | . 3 6 . . 7 2 3 3 Combat Bots Only 5 | . 3 4 . . 5 1 3 3 Max Kills in Single Turn 2 | . 1 2 . . 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 353 | . 6 31 . 6 21 . 28 261 Missed 97 | . 3 11 . . 3 . 9 71 Damage Taken 4988 | . 41 190 . 268 249 . 361 3879 Core 1286 | . 12 52 . 105 88 . 20 1009 Absorbed by Shields 24 | . . . . . . . . 24 Core Remaining (%) 82 | 100 . . . 32 84 100 97 . Volleys Fired 102 | . 10 27 . 1 26 9 10 19 Largest 3 | . 2 2 . 2 1 1 1 3 Hottest 160 | . 136 136 . 136 68 68 68 160 Shots Fired 258 | . 20 54 . 2 56 13 23 90 Gun 24 | . 2 . . . . . . 22 Cannon 234 | . 18 54 . 2 56 13 23 68 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 117 | . 2 . . . 30 4 13 68 Thermal 126 | . 18 54 . 2 26 9 10 7 Explosive . | . . . . . . . . . Electromagnetic 15 | . . . . . . . . 15 Robot Hit Streak 10 | . 9 6 . 2 8 2 5 10 Robot Miss Streak 4 | . 1 3 . 1 3 2 3 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 102 | . . . . . 30 4 13 55 Shots Hit Robots 179 | . 13 28 . 1 40 4 16 77 Core Hits 76 | . 7 14 . . 22 1 7 25 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 1 . . 3 . 2 8 Meltdown 1 | . . 1 . . . . . . Blast 10 | . . . . . 3 . 2 5 Corrupt 1 | . . . . . . . . 1 Impale 2 | . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 13 | . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10004 | . 264 616 . 20 2593 321 995 5195 Guns 307 | . 15 . . . . . . 292 Cannons 8640 | . 249 616 . 20 2593 218 995 3949 Explosions 705 | . . . . . . 103 . 602 Melee 342 | . . . . . . . . 342 Ramming 10 | . . . . . . . . 10 Kinetic 7324 | . 15 . . . 2286 198 870 3955 Thermal 2086 | . 249 616 . 20 307 123 125 646 Explosive . | . . . . . . . . . Electromagnetic 242 | . . . . . . . . 242 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 342 | . . . . . . . . 342 Highest Corruption 16 | . . . . . . . . 16 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . . . . . 36 Message Errors 8 | . . . . . . . . 8 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 8 | . . . . . . . . 8 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Alerts 4 | . . . . . . . . 4 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1270 | . . 2 . . 149 169 126 824 Projectiles 874 | . . 2 . . 149 90 126 507 Explosions 344 | . . . . . . 79 . 265 Melee 52 | . . . . . . . . 52 Knockbacks 31 | . . . . . 8 . 8 15 Impact . | . . . . . . . . . Kinetic 26 | . . . . . 7 . 7 12 Secondary 5 | . . . . . 1 . 1 3 Self-Inflicted Damage 432 | . . . . . . . . 432 Shots 5 | . . . . . . . . 5 Rammed 1 | . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . 4 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 266 | . 243 189 . 6 . . 16 266 Average Temperature 77 | . 113 39 . 4 . . 11 103 Received Heat Transfer 902 | . 21 45 . . 36 . 189 611 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 4 | . . . . . 1 . 1 2 Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 5 | . 1 3 . . . . . 1 Heat Transferred 2903 | . 444 1110 . 37 555 137 222 398 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 544 | . 159 366 . 15 544 273 153 383 Initial 156 | . . 61 . . . 156 35 . Average 149 | . 34 209 . . 272 219 112 129 Maximum Alert Level 2 | . . 1 . . 2 1 . 1 Low Security (%) 65 | 100 100 53 . 100 29 24 100 71 Level 1 33 | . . 46 . . 61 75 . 28 Level 2 1 | . . . . . 9 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 3 . . 9 Investigation 5 | . 1 . . . 1 . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . . . . . 2 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 9 12 . 1 19 2 4 30 Peak Tracking Total 5 | . 5 5 . 1 4 1 4 5 Tactical Retreats 8 | . 1 1 . . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 19 | . . 1 . . 2 4 . 12 Max in Single Turn 6 | . . 1 . . 1 4 . 6 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . 1 . 1 . 1 1 3 3 Terminals 7 | . 1 . . . 1 1 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 26 | . 2 . 1 . 3 5 6 9 Successful 8 | . . . 1 . . 3 1 3 Failed 18 | . 2 . . . 3 2 5 6 Catastrophic 7 | . . . . . . 1 2 4 Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 1 . 3 2 5 3 Terminals 21 | . 2 . . . 3 5 6 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 7 | . . . 1 . . 3 1 2 Record 5 | . . . . . . 2 1 2 Branch Access Points 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used 2 | . 1 . . . . 1 . . Hacking Detections 10 | . 1 . . . 1 1 4 3 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4854 | 76 190 297 211 203 607 494 415 2361 Spaces Moved 2103 | 61 189 250 234 148 215 242 212 552 Core 75 | 5 . . . . . . . 70 Treads 89 | 19 . . . . . . . 70 Legs 1048 | . . . . . 182 242 212 412 Wheels 891 | 37 189 250 234 148 33 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 160 185 185 50 Average Speed 171 | 102 80 84 90 91 245 185 185 265 Slowest Speed 720 | 160 80 95 90 115 400 185 185 720 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 34 47 62 28 29 5 8 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 112 | . . . . 1 4 26 3 78 Melee . | . . . . . . . . . Projectile 23 | . . . . 1 4 2 3 13 AOE 89 | . . . . . . 24 . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3151 | 71 207 280 234 213 269 280 224 1373 Wait 867 | . . 2 . 65 15 24 . 761 Move 2095 | 60 188 249 233 147 214 241 211 552 Hop . | . . . . . . . . . Pick Up 7 | . 2 . 1 . 4 . . . Fast Attach 33 | 7 3 2 . . 4 1 1 15 Attach 7 | . . . . . 1 2 1 3 Detach 1 | . . . . . . 1 . . Swap 6 | 1 1 . . . 1 1 1 1 Drop 12 | 3 3 . . . 4 1 . 1 Fire 102 | . 10 27 . 1 26 9 10 19 Melee 13 | . . . . . . . . 13 Ram 1 | . . . . . . . . 1 Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 415 | -10/Mines | Found a hidden stash of uninstalled traps 420 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 560 | -10/Mines | Discovered new exit (range 5) 564 | -10/Mines | Entered Exiles 586 | -10/Exiles | Met 8R-AWN 601 | -10/Exiles | Met EX-HEX 629 | -10/Exiles | Met EX-BIN 640 | -10/Exiles | Aligned with FarCom system 641 | -10/Exiles | Given EX-Vault access code 669 | -10/Exiles | Opened EX-Vault 676 | -10/Exiles | Found AWS/Autocannon 696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 722 | -10/Exiles | Met EX-DEC 766 | -10/Exiles | Discovered new exit (range 10) 775 | -10/Exiles | Left Exiles lab with AWS/Autocannon 775 | -10/Exiles | Entered Mines 795 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 868 | -9/Mines | Assembled infested the area 873 | -9/Mines | Assisted by a Guerilla fighting off Assembled 961 | -9/Mines | Discovered new exit (range 14) 969 | -9/Mines | Core integrity fell below 50% 978 | -9/Mines | Entered Materials 978 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1272 | -8/Materials | Build established: Skirmisher 1574 | -8/Materials | Discovered new exit (range 4) 1585 | -8/Materials | Entered Factory 1585 | -7/Factory | Evolved 2 slots: Propulsion x2 1626 | -7/Factory | Build established: Scavenger-Skirmisher 1709 | -7/Factory | Discovered new exit (range 4) 1944 | -7/Factory | Identified exit to Storage 1944 | -7/Factory | Identified exit to Lower Caves 2079 | -7/Factory | Entered another Factory area 2079 | -6/Factory | Evolved 2 slots: Utility x2 2477 | -6/Factory | Discovered new exit (range 9) 2494 | -6/Factory | Entered another Factory area 2494 | -5/Factory | Evolved 2 slots: Weapon x2 2628 | -5/Factory | Spotted B-75 Beast 2783 | -5/Factory | Build established: Scavenger-Executioner 2821 | -5/Factory | Lost 3 parts (1p1n1u) 3571 | -5/Factory | Cargo convoy interrupted 4050 | -5/Factory | Lost 6 parts (3n2u1w) 4174 | -5/Factory | System corruption reached 10% 4219 | -5/Factory | Lost 5 parts (1p1n1u2w) 4324 | -5/Factory | Core integrity fell below 50% 4488 | -5/Factory | Build established: Mutant 4845 | -5/Factory | Core integrity fell below 20% 4855 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- UYXKM,&FGCY5MTR7N<4B&TZ5WCURE:5 ALERT: Rogue bot located, Programmers report to Factory Zone 1F. 6TSGYRHHNU Lgt. Fission Core destroyed. Destroyed Imp. Heat Sink. Transmission Jammer destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage suffers critical hit (Impale). Destroyed Imp. Heat Sink. Imp. Medium Treads destroyed. Destroyed Hpw. Shock Rifle. Critical hit (Burn: +37). P-70 Sage suffers critical hit (Impale). Imp. Target Analyzer melted. P-70 Sage destroyed. Hacking Suite destroyed. Lance destroyed. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????? ???????????????????????????? | | #???????????????? ???????????????????????????? | | ?????????????? ??????????????????????????? | | ??????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ###############???????????? | | ???????????????# ## #???????????? | | ????????? ????## ## #???????????? | | ##??????? ???# # #???????????? | | ##########+### # #???????????? | | # #???????????? | | #g #???????????? | | /@ p #???????????? | | #gg #???????????? | | #| #???????????? | | ###### ##+### # #???????????? | | ### % # # #???????????? | | # ### ### #???????????? | | # # ################???????????? | | ??# # # #?????????????? | | ??# # + #?????????????? | | ??# # # #?????????????? | | ??# # # """ """ #?????????????? | | ??# # # """ """ #?????????????? | | ??# # # """ """ #?????????????? | | ??# #^^ ^^# #?????????????? | | ??# # # """ """ #?????????????? | | ??# # # """ """ #?????????????? | | ??# # # """ """ !#?????????????? | | ??#####" # # #?????????????? | | ??????## " " # # #?????????????? | | ??######"""""#""# #####+########?????????????? | | ??# # # #?????????????? | | ??# """ """ # # """"" #?????????????? | | ??# """ """ / / + + """"" #?????????????? | | ??# """ """ /// # # """ #?????????????? | | ??# /// # # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingImprovedStreamer Manual? 0 Play Time 00:33:33 Cumulative 37.5 hours Start 2024.07.17 @ 14:54:09 End 2024.07.17 @ 15:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 20 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1295bb9-8e05-4690-bffb-5f22a26bfb2a