Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 13:08:54 Player: dhtilly Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (2842) 2842 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 10287 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 282 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Experimental Signal Interpreter Maneuvering Thrusters Layered Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- KE Penetrator Katana > --- INVENTORY -------- Antimatter Reactor Xenon Bombardment Thruster Q-thruster Q-thruster Advanced Heat Sink Experimental Signal Interpreter Mini Grenade Launcher Katana [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Slots Evolved 14 | . . 2 2 . 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . Utility 9 | . . 1 2 . 2 . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 146 | 6 8 14 8 12 21 18 4 1 12 18 22 2 Power 22 | 1 1 2 1 1 2 2 1 . 4 2 4 1 Engine 9 | 1 1 2 1 1 . 1 . . 1 . 1 . Core 10 | . . . . . 2 1 1 . 3 2 . 1 Reactor 3 | . . . . . . . . . . . 3 . Propulsion 39 | 2 1 5 1 8 6 3 1 1 1 5 5 . Treads 3 | . . 1 . . . . . . . . 2 . Leg 15 | 2 1 4 1 7 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . . . 1 6 3 1 1 1 5 3 . Utility 36 | 1 2 1 4 1 9 4 1 . 4 2 6 1 Device 14 | . . . 2 . 2 2 . . 2 1 5 . Storage 6 | 1 2 . . . 3 . . . . . . . Processor 6 | . . . 1 . 1 1 . . 1 . 1 1 Hackware 5 | . . . . . 2 1 1 . . 1 . . Protection 5 | . . 1 1 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 4 6 2 2 4 9 1 . 3 9 7 . Energy Gun 7 | 1 . 1 . . 1 4 . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 12 | 1 3 3 . . . . . . 2 3 . . Ballistic Cannon 4 | . . 1 1 . . . . . . . 2 . Launcher 18 | . 1 1 . 1 2 3 1 . 1 3 5 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . 2 . . . Parts Lost 55 | . 2 2 . . 5 . 3 . 3 16 14 10 Power 10 | . 1 . . . 1 . 1 . 1 1 3 2 Propulsion 13 | . . . . . 1 . 1 . 1 6 1 3 Utility 20 | . . 1 . . 2 . . . 1 6 7 3 Weapon 12 | . 1 1 . . 1 . 1 . . 3 3 2 Highest Loss Streak 15 | . 2 1 . . 2 . 3 . 1 15 5 7 Average Slot Usage (%) 88 | . 99 98 99 99 86 97 92 89 93 83 32 20 Engine 6 | . 14 11 9 9 2 4 5 5 . . . . Core 2 | . . . . . 3 6 3 5 10 8 1 2 Leg 14 | . 28 27 27 26 8 . . . . . . . Flight 7 | . . . . . 13 25 23 18 17 15 1 6 Device 7 | . . . 9 9 16 12 11 11 15 10 3 . Storage 13 | . 27 22 18 18 10 6 5 5 5 4 . . Processor 5 | . . . 9 9 13 10 5 5 5 5 3 4 Hackware 7 | . . . . . 1 15 23 23 23 24 11 1 Protection 3 | . . 9 9 8 5 . . . . 4 . . Energy Gun 1 | . 6 2 . . . 4 2 . . . . . Energy Cannon 1 | . . . 3 8 2 . . . . . . . Ballistic Gun 6 | . 21 14 4 . . . . . 4 2 . . Ballistic Cannon 2 | . . 4 9 9 2 . . . . . . 1 Slashing Weapon 1 | . . . . . 1 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 11 39 53 58 58 58 31 31 28 39 40 40 29 Greatest Support 70 | 20 20 30 35 40 49 36 36 50 50 67 70 65 Greatest Overweight (x) 7 | 2 1 4 1 5 2 . . 1 . 2 7 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 8 8 8 8 8 4 4 Average Capacity 11 | 5 15 16 16 16 11 8 8 8 8 7 4 4 Most Carried 16 | 6 16 16 16 16 16 8 7 8 8 8 4 2 Average Carried 10 | 4 11 15 15 15 10 7 6 7 7 6 3 . Final Capacity 16 | 6 16 16 16 16 8 8 8 8 8 4 4 4 Final Carried 16 | 6 16 16 16 16 8 8 7 8 8 4 2 . Class Distribution -------------------- 34% | Mutant 21% | Hacker-Mutant 15% | Scavenger-Mutant 7% | Commander-Mutant 6% | Hacker-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Matter Collected 2365 | 165 294 348 173 315 147 131 68 . 477 75 89 83 Remotely . | . . . . . . . . . . . . . Salvage Created 2948 | . 205 514 157 742 191 74 93 . 536 209 227 . Parts 162 | . 20 32 11 32 18 2 5 . 16 17 9 . Haulers Intercepted 9 | . 1 1 1 3 . . . . 3 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Combat Hostiles Destroyed 69 | . 8 11 3 13 7 2 4 . 5 11 5 . Melee 4 | . . . . . . . 3 . . 1 . . Guns 13 | . 5 5 1 . . 1 1 . . . . . Cannons 14 | . . 3 2 6 2 . . . . . 1 . AOE 37 | . 3 3 . 7 4 1 . . 5 10 4 . Classes Destroyed 10 | . 4 3 1 . 1 . . . 1 . . . Worker 4 | . 1 1 . 1 . . . . . . 1 . Builder 5 | . . . . . 4 . . . . . 1 . Hauler 9 | . 1 1 1 3 . . . . 3 . . . Recycler 4 | . . 1 . 2 . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 4 | . . 2 . 1 . . . . 1 . . . Swarmer 35 | . 6 3 . 3 3 1 4 . 5 10 . . Grunt 13 | . 2 4 . 6 1 . . . . . . . Sentry 13 | . . 4 1 3 2 1 . . . 1 1 . Hunter 8 | . . . 2 1 1 . . . . . 4 . Best Kill Streak 10 | . 5 7 1 10 5 1 3 . 5 5 3 . Combat Bots Only 7 | . 4 5 1 7 3 1 3 . 5 5 2 . Max Kills in Single Turn 5 | . 3 3 1 5 4 1 1 . 2 5 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 2 . 2 1 1 . . 2 5 2 . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Damage Taken 8884 | . 428 452 338 263 1013 219 295 . 223 2019 2340 1294 Core 2614 | . 98 32 78 32 229 61 126 . 38 619 607 694 Absorbed by Shields 12 | . . . . . . . . . . . . 12 Core Remaining (%) 77 | 100 60 92 . 80 67 92 . . 83 46 . . Volleys Fired 197 | . 38 37 15 30 27 11 8 . 12 5 14 . Largest 3 | . 2 2 2 2 2 1 1 . 1 1 3 . Hottest 156 | . 70 73 107 107 107 55 55 . 33 33 156 . Shots Fired 329 | . 76 74 30 60 34 11 8 . 12 5 19 . Gun 172 | . 74 53 14 . 5 8 8 . 8 2 . . Cannon 123 | . . 19 16 56 22 . . . . . 10 . Launcher 34 | . 2 2 . 4 7 3 . . 4 3 9 . Special . | . . . . . . . . . . . . . Kinetic 202 | . 53 55 29 30 15 . . . 8 2 10 . Thermal 38 | . 21 17 . . . . . . . . . . Explosive 34 | . 2 2 . 4 7 3 . . 4 3 9 . Electromagnetic 55 | . . . 1 26 12 8 8 . . . . . Robot Hit Streak 23 | . 5 13 14 10 23 2 3 . 2 2 12 . Robot Miss Streak 7 | . 7 3 2 2 1 2 1 . 1 1 1 . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 240 | . 41 51 23 37 29 4 10 . 18 13 14 . Core Hits 147 | . 13 23 8 28 16 6 6 . 17 16 14 . Critical Hits 4 | . . . 1 . 1 . . . . 1 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 . . . . 1 1 . Melee Attacks 76 | . . . . . 5 12 7 . 30 22 . . Impact . | . . . . . . . . . . . . . Slashing 76 | . . . . . 5 12 7 . 30 22 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . . 4 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . Damage Inflicted 9509 | . 661 918 345 1816 1665 132 320 . 1333 1071 1248 . Guns 1599 | . 472 549 137 . 103 67 103 . 168 . . . Cannons 2154 | . . 204 208 890 454 . . . . . 398 . Explosions 4344 | . 189 165 . 926 996 65 94 . 470 648 791 . Melee 1353 | . . . . . 112 . 123 . 695 423 . . Ramming 59 | . . . . . . . . . . . 59 . Kinetic 2483 | . 299 589 319 392 318 . . . 168 . 398 . Thermal 1086 | . 173 164 . 28 627 . 94 . . . . . Explosive 3595 | . 189 165 . 898 369 65 . . 470 648 791 . Electromagnetic 933 | . . . 26 498 239 67 103 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1353 | . . . . . 112 . 123 . 695 423 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 . . 5 5 1 3 3 Average Corruption 3 | . . . . 2 2 . . 5 5 1 2 3 Corruption Purged . | . . . . . . . . . . . . . Effects 30 | . . . . 4 2 . . 1 21 . 1 1 Message Errors 6 | . . . . 1 . . . . 4 . 1 . Matter Fused 8 | . . . . . . . . 1 7 . . . Heat Flow Errors 3 | . . . . 1 . . . . 2 . . . Energy Discharges 4 | . . . . 1 . . . . 3 . . . Data Loss (minor) 3 | . . . . . 1 . . . 1 . . 1 Misfires 1 | . . . . . . . . . 1 . . . Targeting Errors 4 | . . . . 1 1 . . . 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 325 | . . . . 52 117 . 63 . 66 27 . . Projectiles 29 | . . . . 29 . . . . . . . . Explosions 211 | . . . . 23 117 . 63 . . 8 . . Melee 85 | . . . . . . . . . 66 19 . . Knockbacks 6 | . . 2 1 3 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . 2 1 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 225 | . 40 . . 98 29 . 52 . . . 6 . Shots 5 | . 1 . . 2 1 . 1 . . . . . Rammed 20 | . . . . . . . . . . . 20 . Targets Rammed 20 | . . . . . . . . . . . 20 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 360 | . 123 115 39 360 222 98 122 . 266 15 36 5 Average Temperature 61 | . 41 28 11 93 97 41 65 . 94 6 21 5 Received Heat Transfer 1206 | . 66 165 18 36 369 33 . . 27 198 189 105 Effects 4 | . . . . 3 1 . . . . . . . Interference 4 | . . . . 3 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 5 | . . . . 4 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1699 | . 518 481 . 50 500 . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Peak Influence 970 | . 141 288 234 970 592 291 149 82 234 444 408 269 Average Influence 224 | . 53 96 194 521 387 209 96 71 138 266 278 234 Maximum Alert Level 3 | . . 1 1 3 2 1 . . 1 2 2 1 Low Security (%) 55 | 100 100 79 46 27 10 31 100 100 71 38 47 6 Level 1 30 | . . 20 53 25 34 68 . . 28 55 37 93 Level 2 7 | . . . . 7 55 . . . . 6 15 . Level 3 5 | . . . . 39 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 . 6 5 5 . . 2 4 2 . Investigation 11 | . . 1 . 2 3 4 . . 1 . . . Extermination 2 | . . . . . . . . . . 1 1 . Reinforcement 12 | . . 2 . 4 2 1 . . 1 1 1 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Distress Signals 10 | . 1 2 2 2 1 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 14 19 5 27 30 9 5 6 16 25 17 25 Peak Tracking Total 19 | . 7 5 4 7 9 5 3 6 5 11 7 19 Tactical Retreats 22 | . 4 2 . 1 4 1 1 . 4 1 2 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Traps Triggered 8 | . . . . 1 1 1 1 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Machines Disabled 17 | . . 1 . 6 8 . 1 . 1 . . . Max in Single Turn 6 | . . 1 . 1 6 . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Machines Accessed 46 | . 2 3 . 7 6 14 1 . 7 3 3 . Terminals 31 | . 2 2 . 6 4 8 1 . 5 2 1 . Fabricators 3 | . . . . . 1 1 . . 1 . . . Repair Stations 3 | . . 1 . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . 1 1 1 . Garrison Access 4 | . . . . . 1 2 . . . . 1 . Total Hacks 142 | . 7 12 . 19 15 44 3 . 20 14 8 . Successful 62 | . 3 7 . 7 4 16 2 . 10 10 3 . Failed 80 | . 4 5 . 12 11 28 1 . 10 4 5 . Catastrophic 23 | . 2 1 . 3 5 7 . . 4 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 5 3 . 12 8 11 2 . 9 4 3 . Terminals 92 | . 7 9 . 17 12 22 3 . 12 7 3 . Fabricators 8 | . . . . . 2 4 . . 2 . . . Repair Stations 9 | . . 3 . 2 . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . 8 . . 6 7 3 . Garrison Access 9 | . . . . . 1 6 . . . . 2 . Terminal Hacks 33 | . 3 5 . 5 3 10 2 . 2 3 . . Record 3 | . . . . . . 3 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . Level Access Points 7 | . 1 1 . 1 . 1 1 . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . Terminal Index 5 | . 1 2 . 1 . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . . Alert Level 3 | . . . . 1 . . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . Security Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 1 1 . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 3 | . . . . . 1 1 . . 1 . . . Repair Station Hacks 6 | . . 2 . 2 . 2 . . . . . . Scan Component 3 | . . 1 . 1 . 1 . . . . . . Repair 3 | . . 1 . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 3 . . 6 7 2 . Insert Component 9 | . . . . . . 2 . . 3 3 1 . Analyze 9 | . . . . . . 1 . . 3 4 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 2 3 . 6 6 13 1 . 6 2 3 . Full Trace Events 13 | . 1 1 . 3 3 4 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . Time 49 | . . . . . 49 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . 3 3 1 . Parts Built 4 | . . . . . . 2 . . 2 . . . Matter 468 | . . . . . . 212 . . 256 . . . Time 117 | . . . . . . 53 . . 64 . . . Total Part Build Rating 28 | . . . . . . 12 . . 16 . . . Parts Repaired 3 | . . 1 . 1 . 1 . . . . . . Time 67 | . . 13 . 32 . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 1 . . 3 3 1 . Part Schematics Acquired 7 | . . . . . . . . . 3 3 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Total Allies 11 | . . . . 11 . . . . . . . . Largest Group 11 | . . . . 11 1 . . . . . . . Highest-Rated Group 272 | . . . . 272 99 . . . . . . . Highest-Rated Ally 99 | . . . . 99 99 . . . . . . . Total Orders 5 | . . . . 2 2 1 . . . . . . STAY 1 | . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . 1 1 . . . . . . RETURN 2 | . . . . 1 1 . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . . . Total Damage 832 | . . . . 832 . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 18 | . . . . 16 . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Turns Passed 5605 | 67 919 718 382 791 548 544 109 39 649 256 470 113 Spaces Moved 6360 | 40 522 303 194 419 843 1491 155 98 1088 451 477 279 Core 273 | 12 . . . . . . . . . 24 205 32 Treads 228 | . . 98 . . . . . . . . 130 . Legs 1460 | 28 522 205 194 419 92 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4399 | . . . . . 751 1491 155 98 1088 427 142 247 Fastest Speed 27 | 50 120 150 150 150 29 27 28 28 34 31 34 34 Average Speed 64 | 110 149 173 150 150 43 27 28 34 34 34 77 39 Slowest Speed 400 | 150 150 240 150 270 180 30 28 117 34 150 400 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 2 7 8 . 2 3 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 46 26 9 54 32 38 2 84 26 17 16 62 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 40 | . . . . . 4 8 . . 19 9 . . Terrain Destroyed 338 | . 19 19 1 60 66 10 7 . 31 24 101 . Melee 39 | . . . . . 4 8 . . 19 8 . . Projectile 14 | . . 2 1 9 . . . . 1 1 . . AOE 285 | . 19 17 . 51 62 2 7 . 11 15 101 . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Res Gar Total 7371 | 60 585 427 259 525 989 1592 194 104 1307 512 545 272 Wait 424 | 9 5 49 25 31 70 49 23 . 147 9 7 . Move 6287 | 39 521 302 193 418 838 1476 139 97 1084 444 474 262 Hop 27 | . . . . . 2 7 8 . 1 3 1 5 Pick Up 77 | 6 11 11 8 9 6 7 4 2 6 4 3 . Fast Attach 51 | 6 1 2 2 5 5 6 . 1 5 4 14 . Attach 53 | . 2 3 3 . 15 5 4 . 4 7 8 2 Detach 19 | . . . . . 6 3 . 1 2 4 3 . Swap 43 | . 5 9 3 7 2 7 . . 3 7 . . Drop 80 | . 2 14 10 17 13 8 1 3 6 5 1 . Fire 197 | . 38 37 15 30 27 11 8 . 12 5 14 . Melee 74 | . . . . . 5 12 7 . 30 20 . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . 19 . Escape Stasis 10 | . . . . . . . . . 7 . . 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 9 | . . . . 8 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Identified exit to Materials 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -9/Materials | Repaired Aluminum Leg 1311 | -9/Materials | Discovered new exit (range 3) 1557 | -9/Materials | Identified exit to Materials 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Utility x2 1988 | -8/Materials | Discovered new exit (range 11) 1989 | -8/Materials | Build established: Scavenger-Mutant 2031 | -8/Materials | Identified exit to Storage 2087 | -8/Materials | Entered Storage 2241 | -8/Storage | Met 01-MTF 2463 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2532 | -8/Storage | Destroyed 7 combat bots 2547 | -8/Storage | Identified exit to Factory 2615 | -8/Storage | Repaired Med. Armor Plating 2768 | -8/Storage | Build established: Commander-Mutant 2878 | -8/Storage | Entered Factory 2878 | -7/Factory | Accompanied by 16 allies 2878 | -7/Factory | Evolved 2 slots: Utility x2 2883 | -7/Factory | 01-MTF left 3256 | -7/Factory | Discovered new exit (range 19) 3262 | -7/Factory | Identified exit to Factory 3415 | -7/Factory | Discovered exit to Factory (range 12) 3426 | -7/Factory | Entered another Factory area 3426 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3509 | -6/Factory | Discovered new exit (range 5) 3510 | -6/Factory | Identified exit to Lower Caves 3635 | -6/Factory | Repaired Lightning Gun 3657 | -6/Factory | Identified exit to Factory 3693 | -6/Factory | Fabricated KE Penetrator (x2) 3714 | -6/Factory | Build established: Hacker-Scout 3785 | -6/Factory | Identified exit to Extension 3970 | -6/Factory | Entered another Factory area 3970 | -5/Factory | Evolved 2 slots: Utility x2 3987 | -5/Factory | Identified exit to Factory 4039 | -5/Factory | Build established: Hacker-Sprinter 4047 | -5/Factory | Lost 3 parts (1p1n1w) 4079 | -5/Factory | Sucked down chute 4079 | -5/Factory | Entered Waste 4087 | -5/Waste | Spotted C-40 Crusher 4094 | -5/Waste | EMP discharged 4096 | -5/Waste | Spotted C-40 Crusher 4107 | -5/Waste | Spotted C-40 Crusher 4108 | -5/Waste | Spotted C-40 Crusher 4108 | -5/Waste | Spotted C-40 Crusher 4109 | -5/Waste | Spotted C-40 Crusher 4110 | -5/Waste | Discovered new exit (range 16) 4117 | -5/Waste | Identified exit to Factory 4118 | -5/Waste | Entered Factory 4241 | -5/Factory | Found Prototype Processor 4243 | -5/Factory | Found Prototype Processor 4243 | -5/Factory | Identified Exp. Signal Interpreter (x2) 4342 | -5/Factory | Build established: Hacker-Mutant 4706 | -5/Factory | Fabricated Q-thruster? 4767 | -5/Factory | Entered another Factory area 4767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4861 | -4/Factory | Identified exit to Research 4907 | -4/Factory | Garrison activated, responded to threat 5023 | -4/Factory | Core integrity fell below 50% 5023 | -4/Factory | Entered Research 5023 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5051 | -3/Research | Lost 15 parts (1p5n6u3w) 5195 | -3/Research | Found Fusion Bomb Launcher 5198 | -3/Research | Found Fusion Bomb Launcher 5204 | -3/Research | Found Fusion Bomb Launcher 5211 | -3/Research | Lost 4 parts (1p3u) 5375 | -3/Research | Lost 5 parts (1p1n1u2w) 5492 | -3/Research | Identified exit to Garrison 5493 | -3/Research | Entered Garrison 5500 | -3/Garrison | Triggered checkpoint 5508 | -3/Garrison | Core integrity fell below 50% 5540 | -3/Garrison | Triggered checkpoint 5565 | -3/Garrison | Discovered new exit (range 10) 5569 | -3/Garrison | Identified exit to Research 5571 | -3/Garrison | Lost 7 parts (1p2n2u2w) 5571 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5575 | -3/Garrison | Installed Relay Interface Framework 5598 | -3/Garrison | Triggered checkpoint 5599 | -3/Garrison | Triggered checkpoint 5600 | -3/Garrison | Core integrity fell below 20% 5606 | -3/Garrison | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Slug penetrates Wall. Slug penetrates H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-67 Veteran. Mic. Fission Core destroyed. Q-thruster destroyed. Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Exp. Signal Interpreter destroyed. Beams of light sweep through the air. An alarm sounds. Acquired 83 matter. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ##############????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # ########### #????????????????????????????????? | | #?????????# #????????????????????????????????? | | #?????????# #???????###??????????????????????? | | #?????????# #???????# ??????????????????????? | | #?????????# #???????# #??????????????????????? | | ####?????????# ######### #??????????????????????? | | ?????????????# ## # #@#??????????????????????? | | ????????????## # # # ##?????????????????????? | | ????????????# #######???????????????? | | ????????????# ??????????????? | | ????????????# #???????????? | | ????????????# ###########???????????? | | ????????????# # # ###???????????????????? | | ????????????" #???????????????????? | | ????????????" i #???????????????????? | | ??????????# d #?###???????????????? | | ??????????# # ####????????????? | | ??????????### ## ## ### #????????????? | | ????????????# ## ## ###???????????? | | ????????????# ####?????###? | | ????????????# ? | | ????????????# #####?????# #? | | ????????????## ## ## # #?????????# #? | | ?????????????# ## ## ##### ## #?????????# #? | | ?????????????# ?####### #???# ## #????????##+## | | ?????????????# ???????# #???# ## #????????# # | | ?????????????# ???????# #??? ## #?#?###### # | | ?????????????# ???????# #???# # + ??# | | ?????????????# ???????# #???#### #???# ######## | | ???????????????????????# ######## #???# #??????? | | ???????????????????????# ##### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 225 Resistance: TH 20 Resistance: EX 50 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Hacked Q-thruster | -5/Factory | Scanalyzed Mni. Grenade Launcher | -5/Factory | Scanalyzed Lgt. Nuclear Core | -5/Factory | Scanalyzed Katana | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Scanalyzed Maneuvering Thrusters | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Q-thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed FactoryPoweredCarapace Manual? 0 Play Time 02:40:46 Cumulative 29.3 hours Start 2020.08.12 @ 23:46:16 End 2020.08.15 @ 13:08:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77e67f45-8d06-48e9-afde-1847acb21015