Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 15:47:40 Player: erp.lsf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2557) 2557 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5845 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 146/150 System Corruption 8% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Shock Rifle Advanced Assault Cannon > --- INVENTORY (18) --- Heavy Ion Engine Micro Nuclear Core Wheel Wheel Large Storage Unit Matter Filter Weapon Cycler Weapon Cycler Hardened Light Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Component Analysis Suite Improved Field Recycling Unit (108) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Wheel Large Storage Unit Weight Redist. System Advanced Sensor Array Matter Filter Light Armor Plating Improved Light Armor Plating Component Analysis Suite Improved Field Recycling Unit Heavy EM Shotgun Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Great Axe [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 155 | 6 11 . 53 18 67 Power 13 | 1 1 . 5 2 4 Engine 8 | 1 1 . 2 1 3 Core 5 | . . . 3 1 1 Reactor . | . . . . . . Propulsion 58 | 3 4 . 19 8 24 Treads 5 | . . . 1 . 4 Leg 9 | . 4 . 3 . 2 Wheel 43 | 3 . . 15 8 17 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 30 | . 4 . 4 4 18 Device 12 | . . . 1 3 8 Storage 8 | . 3 . 2 . 3 Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 7 | . . . . 1 6 Artifact . | . . . . . . Weapon 54 | 2 2 . 25 4 21 Energy Gun 11 | . . . 1 1 9 Energy Cannon 9 | . . . 8 1 . Ballistic Gun 20 | 2 2 . 9 2 5 Ballistic Cannon 1 | . . . . . 1 Launcher 11 | . . . 7 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 5 1 . Parts Lost 35 | . 2 . 11 2 20 Power 3 | . 1 . 1 . 1 Propulsion 18 | . 1 . 7 2 8 Utility 5 | . . . 2 . 3 Weapon 9 | . . . 1 . 8 Highest Loss Streak 11 | . 2 . 3 2 11 Average Slot Usage (%) 93 | . 90 100 94 99 90 Engine 6 | . 13 14 6 4 6 Core 2 | . . . 3 4 . Leg 3 | . 15 28 4 . . Wheel 22 | . 11 . 23 26 24 Device 6 | . . . 3 6 9 Storage 16 | . 10 28 18 18 15 Processor 8 | . 9 . 10 9 7 Protection 2 | . . . . 2 4 Energy Gun 3 | . . . . . 8 Energy Cannon 2 | . . . 8 . . Ballistic Gun 15 | . 28 28 11 26 9 Naked Turns . | . . . . . . Heaviest Build 82 | 8 35 35 49 51 82 Greatest Support 58 | 26 20 20 36 48 58 Greatest Overweight (x) 6 | . 1 1 4 5 6 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 22 | 4 14 14 16 16 22 Average Capacity 14 | 4 6 14 11 16 17 Most Carried 18 | 4 8 8 10 16 18 Average Carried 11 | 3 6 7 9 14 14 Final Capacity 18 | 4 14 14 16 16 18 Final Carried 18 | 4 7 8 9 16 18 Class Distribution -------------------- 42% | Mutant 24% | Skirmisher 20% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 3153 | 215 411 10 1412 388 717 Remotely . | . . . . . . Salvage Created 3815 | 53 445 . 1749 472 1096 Parts 234 | 10 21 . 108 32 63 Haulers Intercepted 4 | . . . 3 1 . Recyclers Shooed 10 | . 1 . 2 1 6 Parts Field Recycled 19 | . . . . . 19 Retrieved Matter 309 | . . . . . 309 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 61 | . 8 . 34 5 14 Melee 1 | . . . . . 1 Guns 32 | . 8 . 11 5 8 Cannons 10 | . . . 9 . 1 AOE 18 | . . . 14 . 4 Classes Destroyed 12 | 1 3 . 7 . 1 Worker 13 | . . . 8 2 3 Builder 13 | . . . 6 2 5 Tunneler 6 | 3 . . 2 . 1 Hauler 4 | . . . 3 1 . Recycler 10 | . 1 . 3 1 5 Operator 2 | . . . 1 . 1 Watcher 3 | . 1 . 2 . . Swarmer 12 | . . . 8 . 4 Grunt 37 | . 8 . 20 3 6 Brawler 1 | . . . 1 . . Sentry 8 | . . . 5 2 1 Programmer 3 | . . . . . 3 Best Kill Streak 11 | 3 4 . 11 5 7 Combat Bots Only 7 | . 4 . 7 3 4 Max Kills in Single Turn 3 | 1 1 . 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5219 | . 381 . 1408 570 2860 Core 1076 | . 62 . 264 44 706 Absorbed by Shields 58 | . . . . . 58 Core Remaining (%) 75 | 100 . 75 34 92 . Volleys Fired 268 | 5 38 . 126 30 69 Largest 3 | 2 2 . 2 3 3 Hottest 150 | 40 46 . 120 69 150 Shots Fired 562 | 10 76 . 245 90 141 Gun 442 | 10 76 . 137 90 129 Cannon 86 | . . . 84 . 2 Launcher 34 | . . . 24 . 10 Special . | . . . . . . Kinetic 370 | 10 76 . 133 90 61 Thermal 84 | . . . 84 . . Explosive 30 | . . . 24 . 6 Electromagnetic 78 | . . . 4 . 74 Robot Hit Streak 20 | 3 9 . 14 20 10 Robot Miss Streak 5 | 2 4 . 5 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 376 | 6 51 . 161 56 102 Core Hits 171 | 4 21 . 77 19 50 Critical Hits 8 | . . . 3 1 4 Critical Kills 4 | . . . 2 . 2 Critical Parts Destroyed 4 | . . . 1 1 2 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7420 | 82 666 . 3782 716 2174 Guns 3830 | 82 666 . 1289 716 1077 Cannons 1205 | . . . 1175 . 30 Explosions 1980 | . . . 1318 . 662 Melee 379 | . . . . . 379 Ramming 26 | . . . . . 26 Kinetic 3042 | 82 666 . 1232 716 346 Thermal 1372 | . . . 1175 . 197 Explosive 1755 | . . . 1318 . 437 Electromagnetic 846 | . . . 57 . 789 Impact . | . . . . . . Slashing 379 | . . . . . 379 Piercing . | . . . . . . Highest Corruption 8 | . . . 1 . 8 Average Corruption 3 | . . . 1 . 4 Corruption Purged . | . . . . . . Effects 48 | . . . 2 . 46 Message Errors 9 | . . . 1 . 8 Matter Fused 11 | . . . . . 11 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Targeting Errors 9 | . . . 1 . 8 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 268 | . . . 142 . 126 Projectiles 73 | . . . 73 . . Explosions 141 | . . . 69 . 72 Melee 54 | . . . . . 54 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 414 | . . . 23 . 391 Shots 14 | . . . 3 . 11 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | . 63 . 335 60 263 Average Temperature 51 | . 19 . 50 20 74 Received Heat Transfer 1563 | . 219 . 489 189 666 Effects 4 | . . . 1 . 3 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . 1 . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2037 | . . . 1887 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 675 | 15 181 40 675 442 222 Average Influence 205 | 5 97 27 378 299 98 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 60 | 100 100 100 14 10 97 Level 1 23 | . . . 41 64 2 Level 2 16 | . . . 44 24 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 4 2 4 Investigation 3 | . 1 . 2 . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 2 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 11 2 52 22 27 Peak Tracking Total 7 | . 3 2 7 6 6 Tactical Retreats 11 | . . . 7 4 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 8 | . 1 . 3 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . . . 3 . 3 Max in Single Turn 2 | . . . 1 . 2 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 10 | . . . 3 5 2 Terminals 5 | . . . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 17 | . . . 4 10 3 Successful 11 | . . . 2 7 2 Failed 6 | . . . 2 3 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 3 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 3 | . . . . 1 2 Terminal Hacks 5 | . . . 1 3 1 Record 1 | . . . . 1 . Emergency Access Points 2 | . . . . 1 1 Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . . 9 9 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 5156 | 122 524 180 1377 945 2008 Spaces Moved 3705 | 94 322 119 925 759 1486 Core 3 | 3 . . . . . Treads 19 | . . . 14 . 5 Legs 412 | . 215 119 71 . 7 Wheels 3271 | 91 107 . 840 759 1474 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 150 86 90 90 Average Speed 100 | 84 107 150 95 97 100 Slowest Speed 240 | 90 150 150 180 130 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 47 32 51 51 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 279 | . . . 179 . 100 Melee . | . . . . . . Projectile 14 | . . . 13 . 1 AOE 265 | . . . 166 . 99 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4588 | 124 440 121 1179 896 1828 Wait 316 | 15 50 2 43 65 141 Move 3700 | 93 321 118 924 758 1486 Hop . | . . . . . . Pick Up 59 | 4 10 1 10 13 21 Fast Attach 47 | 6 3 . 18 2 18 Attach 32 | . 2 . 6 5 19 Detach 4 | . . . 1 2 1 Swap 76 | . 6 . 29 11 30 Drop 66 | 1 10 . 22 10 23 Fire 268 | 5 38 . 126 30 69 Melee 18 | . . . . . 18 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Entered Mines 704 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 782 | -10/Mines | Discovered new exit (range 3) 794 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | Build established: Scavenger-Mutant 1531 | -9/Materials | Destroyed 7 combat bots 1532 | -9/Materials | Discovered new exit (range 15) 1852 | -9/Materials | Core integrity fell below 50% 1884 | -9/Materials | Lost 3 parts (2n1u) 2203 | -9/Materials | Identified exit to Materials 2204 | -9/Materials | Entered another Materials area 2204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2451 | -8/Materials | Discovered new exit (range 13) 2508 | -8/Materials | Identified exit to Factory 2711 | -8/Materials | Discovered exit to Factory (range 15) 2825 | -8/Materials | Build established: Skirmisher 3018 | -8/Materials | Discovered exit to Factory (range 16) 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -7/Factory | Lost 3 parts (1n2u) 3747 | -7/Factory | Build established: Mutant 4038 | -7/Factory | Lost 3 parts (3n) 4419 | -7/Factory | Build established: Skirmisher 4462 | -7/Factory | Core integrity fell below 50% 4497 | -7/Factory | Core integrity fell below 20% 4537 | -7/Factory | Lost 11 parts (1p4n1u5w) 4827 | -7/Factory | Discovered new exit (range 15) 4845 | -7/Factory | Identified exit to Factory 4862 | -7/Factory | Lost 3 parts (3w) 5111 | -7/Factory | Build established: Scavenger-Mutant 5157 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Seal Access door sealed. 05019_ UET/UNYP5S0Z5QYRIAFC>U0XTE 5SE0P9GXA 05034_ 3C M8JUFA8NW7