Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 01:33:46 Player: DeluxeH30 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 47/450 Energy 1/100 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Compact Matter Pod Improved Sensor Array Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- VTOL Module Weight Redist. System Structural Scanner Improved Sensor Array Target Analyzer Target Analyzer ECM Suite Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Improved Sensor Array Terrain Scan Processor ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- VTOL Module Weight Redist. System Structural Scanner Improved Sensor Array Target Analyzer Target Analyzer ECM Suite Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 35 | 6 1 11 12 5 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 4 5 1 Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 4 3 1 Utility 10 | 1 . 3 4 2 Device 7 | . . 3 3 1 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 2 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 1 1 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 7 . Power 1 | . . . 1 . Propulsion 3 | . . 1 2 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . 1 5 . To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 6 6 Power . | . 1 . . . Propulsion 1 | 1 2 1 1 1 Utility 2 | . . 2 3 4 Weapon 1 | . 2 1 . . Tool/Special . | . . . . . Unused Backups 16 | . 4 9 . 3 Power 2 | . . 2 . . Propulsion 7 | . 3 3 . 1 Utility 5 | . . 3 . 2 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 93 88 68 Engine 10 | . 14 11 8 . Treads 8 | . 28 5 . . Leg 4 | . . . 10 . Flight 12 | . . 23 11 29 Device 16 | . . 19 25 8 Storage 13 | . 14 11 14 15 Ballistic Gun 17 | . 28 21 10 2 Launcher 2 | . . . 4 . Peak Build Rating 25 | 6 7 15 23 25 Average Rating 13 | 4 6 12 18 21 On Entrance 9 | . 6 7 15 17 Avg Prop Armor Cover (%) 3 | . . . 2 10 Naked Turns . | . . . . . Heaviest Build 22 | 10 11 15 22 15 Greatest Support 40 | 40 40 40 26 20 Greatest Overweight (x) 7 | . . 1 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 3 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 68% | Mutant 22% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 654 | 122 119 271 142 . Remotely . | . . . . . Salvage Created 546 | . 136 268 142 . Parts 34 | . 9 16 9 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 11 | . 4 5 2 . Guns 9 | . 4 5 . . Cannons 1 | . . . 1 . AOE 1 | . . . 1 . Classes Destroyed 7 | . 3 2 2 . Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Watcher 5 | . 2 . 3 . Swarmer 3 | . 3 . . . Grunt 5 | . 1 3 1 . Sentry 2 | . . 2 . . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 3 2 3 . Combat Bots Only 3 | . 3 2 1 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 101 | . 24 29 48 . Missed 27 | . 4 9 14 . Hits 74 | . 20 20 34 . Projectile 74 | . 20 20 34 . Critical Strikes 2 | . . . 2 . Damage Taken 1086 | . 172 261 653 . Core 223 | . 20 15 188 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 92 96 65 . Volleys Fired 73 | . 14 26 32 1 Largest 2 | . 2 2 2 1 Hottest 80 | . 40 43 80 60 Shots Fired 130 | . 28 52 49 1 Gun 111 | . 28 52 31 . Cannon 9 | . . . 8 1 Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 111 | . 28 52 31 . Thermal 9 | . . . 8 1 Explosive 10 | . . . 10 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 4 8 6 . Robot Miss Streak 5 | . 3 5 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 63 | . 11 26 26 . Core Hits 34 | . 7 12 15 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1099 | . 154 342 603 . Guns 573 | . 154 342 77 . Cannons 90 | . . . 90 . Explosions 432 | . . . 432 . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 573 | . 154 342 77 . Thermal 90 | . . . 90 . Explosive 432 | . . . 432 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 33 . Projectiles . | . . . . . Explosions 33 | . . . 33 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 227 | . . . 227 . Shots 7 | . . . 7 . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 80 | . 6 11 80 . Average Temperature 13 | . 6 5 21 . Received Heat Transfer 246 | . 24 87 135 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | . 64 56 47 15 Initial 14 | . . 14 14 . Average 12 | . 22 17 8 4 Influence Increases 489 | . 119 173 167 30 Destroy 0b10 Robot/C 220 | . 80 100 40 . Destroy 0b10 Robot/NC 35 | . 10 5 20 . Destroy Leader 62 | . 24 22 16 . Successful Hack 7 | . 5 . 2 . Disable Machine 30 | . . . 15 15 Destroy Structure 75 | . . 1 74 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 474 | . 85 171 203 15 Entered New Map 42 | . . 20 22 . Time Decay 343 | . 85 101 142 15 Lost Part 49 | . . 10 39 . Purge Threat 40 | . . 40 . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 7 7 15 1 Peak Tracking Total 6 | . 4 3 6 1 Tactical Retreats 3 | . . 2 1 . ECM-based Alert Blocks 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 3 2 1 Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 24 | . 3 7 10 4 Successful 13 | . 1 1 9 2 Failed 11 | . 2 6 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 2 1 . Terminals 11 | . 3 7 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer 9 | . . . 9 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 929 | . . 346 577 6 Sensors 478 | . . . 477 1 Terrain 338 | . . 338 . . Structural 16 | . . 8 8 . ECM 582 | . . . 577 5 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1431 | 99 335 348 584 65 Spaces Moved 1161 | 62 177 513 329 80 Core 21 | 17 . . 4 . Treads 267 | 45 177 45 . . Legs 197 | . . . 197 . Wheels . | . . . . . Hover . | . . . . . Flight 676 | . . 468 128 80 Fastest Speed 26 | 50 160 29 29 26 Average Speed 90 | 129 160 41 132 45 Slowest Speed 400 | 160 160 160 400 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Potential Cave-ins 5 | . . . 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 24 33 24 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 108 | . . . 108 . Melee . | . . . . . Projectile . | . . . . . AOE 108 | . . . 108 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1426 | 81 206 600 431 108 Wait 71 | 4 1 17 35 14 Move 1151 | 61 176 506 328 80 Hop 3 | . . 3 . . Pick Up 47 | 10 9 18 6 4 Fast Attach 7 | . . 2 4 1 Attach 27 | 6 . 6 10 5 Detach 7 | . . . 5 2 Swap 10 | . 1 5 4 . Drop 28 | . 5 17 5 1 Fire 73 | . 14 26 32 1 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 13) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Utility x2 1364 | -8/Materials | Discovered new exit (range 10) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1394 | -7/Factory | Lost 5 parts (1p1n1u2w) 1430 | -7/Factory | Discovered new exit (range 11) 1432 | -7/Factory | Self-destructed Last Messages --------------- The Terrain Scan Processor is a fragile type of part, which are destroyed if removed (these are marked with a colon in the parts list, as a reminder). 01386_ ALERT: All DSF locations entering lockdown mode. 01387_ Connecting with Recycling Unit... 01387_ Current location identified: Factory 01387_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 01392_ K-01 Serf collects debris. 01396_ Manufacturing Mainframe disabled. 01401_ K-01 Serf collects debris. 01412_ Acquired Target Analyzer. 01415_ Acquired Hvy. Assault Rifle. 01421_ Dropped Ion Cannon. 01422_ Acquired Hvy. Assault Rifle. 01424_ Acquired Target Analyzer. 01427_ Acquired Imp. Sensor Array. 01430_ EXIT=FOUND Map ----- +----------------------------------------------------+ | "" ""????????????????????????????????????????????? | | "" """???????????????????????????????????????????? | | "" ""????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #???????????####+#+####+##?????????????????????? | | #???????????# #?????????????????????? | | #???????????# #?????????????????????? | | ############# #?????????????????????? | | + #?????????????????????? | | #############^ """"" #?????????????????????? | | #???????????# """"" #?????????????????????? | | #???????????# """ #?????????????????????? | | #???????????# #?????????????????????? | | ###???????????# #?????????????????????? | | ??????????????# " " #?????????????????????? | | ??????????????# "Y" #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????#########+####?????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# """" #??????????????????????? | | ??????????????????# """ #??????????????????????? | | ??????????????????# """" #??????????????????????? | | ??????????????????# """" #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ] #??????????????????????? | | ??????????????????# ![ =#??????????????????????? | | ??????????????????# k #??????????????????????? | | ??????????????????# #???? ## ?????????? | | ???????????# #######+## ?????????? | | ???????????# ?????????? | | ????????? < ! ?????????? | | ???????????# ?????????? | | ???????????# [ ########## ??????????? | | ???????????###????????????? # T##??????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 267 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonUltimateExtrapolator Manual? 0 Play Time 00:29:25 Cumulative 26.6 hours Start 2026.11.03 @ 20:20:54 End 2026.11.04 @ 01:33:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24468a5b-695e-406c-83ad-c182191fc394