Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 05:01:53 Player: TheSkyeDoctor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (73) 365 Value Destroyed (2528) 2528 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 10362 Bonus ------- Follower Combat Kills 69 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 170/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Huge Storage Unit Energy Well (108) High-capacity Matter Pod (200) Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Improved Heavy Machine Gun Magnetic Acceleration Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Force Field High-powered Tractor Beam Beamcaster Beam Cannon Advanced Assault Cannon Plasma Cutter Heavy Flail Axe Spear [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . 1 . . . . . 1 Utility 6 | . . . . . . 2 1 . 1 . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 92 | 7 . 8 . . 3 12 2 21 4 . 6 7 7 8 7 Power 9 | 1 . 1 . . . 1 . 2 . . . 1 1 1 1 Engine 7 | 1 . 1 . . . 1 . 2 . . . 1 . . 1 Core 2 | . . . . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 . 2 . . . 3 1 7 . . . 2 2 3 . Treads 17 | 2 . 1 . . . 3 1 4 . . . 2 2 2 . Leg 3 | . . . . . . . . 3 . . . . . . . Wheel 2 | . . 1 . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 35 | 2 . . . . 1 6 . 6 3 . 4 3 3 2 5 Device 11 | 1 . . . . . 2 . 1 . . 1 1 1 1 3 Storage 5 | 1 . . . . . 1 . 1 . . . . 1 . 1 Processor 7 | . . . . . . 2 . . 2 . 1 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . 1 1 . 4 1 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 . 5 . . 2 2 1 6 1 . 2 1 1 2 1 Energy Gun 11 | 1 . 4 . . . 1 1 1 . . 1 1 . 1 . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . 1 . 1 . . 1 1 Launcher 5 | . . 1 . . . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 1 . . . . . . . Parts Lost 70 | . . 6 . . . 1 . 23 . . 12 . 14 8 6 Power 6 | . . 1 . . . . . 2 . . 1 . 1 . 1 Propulsion 16 | . . . . . . . . 8 . . 1 . 3 4 . Utility 27 | . . 1 . . . 1 . 7 . . 5 . 7 2 4 Weapon 21 | . . 4 . . . . . 6 . . 5 . 3 2 1 Highest Loss Streak 18 | . . 6 . . . 1 . 18 . . 6 . 7 5 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 10 | 1 4 7 4 4 5 10 18 13 15 17 16 4 4 5 4 Power . | . 1 1 1 1 1 . . 1 . . . . 1 2 1 Propulsion 1 | . 1 1 . . . 3 5 1 . . . . . . . Utility 5 | . 1 1 2 2 3 3 8 6 10 11 10 1 1 2 2 Weapon 2 | . 1 1 . . . 2 4 3 4 5 5 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . 2 . . 1 1 . . . . 9 . . . 2 Power 2 | . . 1 . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . 7 . . . . Weapon 4 | . . 1 . . . 1 . . . . 2 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 100 93 5 8 37 93 99 57 90 93 80 53 45 41 18 Engine 4 | . 14 10 . . . 8 7 2 6 6 3 . 1 . 1 Treads 8 | . 28 20 . . . 16 22 5 . . . 4 10 7 . Leg 4 | . . . . . . . . 3 20 20 16 5 . . . Device 6 | . 14 9 . . . 8 7 7 6 6 5 9 9 3 4 Storage 6 | . 14 11 5 8 11 9 7 7 6 6 4 . 2 . . Processor 9 | . . . . . . 7 15 8 19 20 19 17 7 5 4 Protection 5 | . . . . . 10 10 7 2 5 6 6 8 5 3 . Energy Gun 6 | . 14 29 . . . 6 7 8 6 6 4 1 . 3 . Energy Cannon 2 | . . . . . . 8 7 1 . . . . . . . Ballistic Gun 2 | . 14 10 . . . . . . 6 6 5 . . . . Ballistic Cannon 4 | . . . . . 8 9 6 . 4 6 6 . . 4 2 Launcher 1 | . . . . . . . . 5 6 6 3 . . . . Slashing Weapon 3 | . . . . . 8 9 7 1 . . . 3 . . . Peak Build Rating 55 | 7 7 14 1 4 13 34 41 43 52 54 55 50 50 38 27 Average Rating 29 | 5 7 12 . 2 11 28 39 24 50 53 49 36 26 30 19 On Entrance 21 | . 7 7 1 . 4 13 34 41 38 52 54 24 50 9 10 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 3 3 . . Naked Turns 222 | . . . 163 59 . . . . . . . . . . . Heaviest Build 117 | 15 15 24 5 5 17 107 106 117 108 108 108 29 101 26 13 Greatest Support 79 | 40 40 40 3 3 3 45 68 68 60 60 60 56 79 58 3 Greatest Overweight (x) 31 | . . 4 1 1 5 6 1 31 1 1 2 . 1 . 4 Average Overweight (x) 1 | . . . . . 3 1 1 6 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 25 5 25 5 5 Average Capacity 17 | 7 8 8 6 7 8 22 25 25 25 25 21 5 14 5 5 Most Carried 25 | 3 5 8 5 8 8 23 23 25 17 19 21 5 5 5 5 Average Carried 11 | 1 4 7 4 6 7 13 21 13 15 17 16 3 4 5 4 Final Capacity 25 | 8 8 8 5 8 8 25 25 25 25 25 5 5 5 5 5 Final Carried 23 | 3 5 4 5 8 8 23 23 18 15 19 5 4 5 5 5 Class Distribution -------------------- 42% | Mutant 24% | Gunner 12% | Skirmisher 8% | Scientist-Skirmisher 4% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scientist-Skirmisher | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Matter Collected 2743 | 279 33 166 42 . 215 401 . 802 . 160 157 148 221 119 . Remotely 341 | . . . . . . . . . . . . 148 193 . . Salvage Created 2989 | 96 98 450 . . 4 726 . 374 . 126 488 148 316 163 . Parts 127 | 6 7 26 . . . 49 . 3 . 2 17 5 6 6 . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 7 16 . 3 12 . Prevented 3 | . . . . . . . . . . 1 . . 1 1 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 110 | . 2 8 . . 1 19 . 55 . 3 14 . 5 3 . Melee 3 | . . . . . . . . . . . . . 3 . . Guns 23 | . 2 4 . . . 5 . 3 . 2 4 . 1 2 . Cannons 24 | . . . . . 1 14 . 6 . . 2 . . 1 . AOE 59 | . . 4 . . . . . 46 . 1 8 . . . . Classes Destroyed 15 | 2 1 3 . . 1 1 . 1 . 1 3 1 . 1 . Worker 3 | . . . . . . 3 . . . . . . . . . Builder 4 | . . 3 . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 3 | 1 . 1 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Watcher 5 | . . 1 . . . 3 . . . . . 1 . . . Swarmer 12 | . . . . . 1 9 . . . . 1 . 1 . . Grunt 25 | . 2 6 . . . 7 . . . 2 6 . . 2 . Brawler 5 | . . . . . . . . . . . 4 . 1 . . Duelist 4 | . . . . . . . . . . . 2 . 2 . . Sentry 7 | . . 2 . . . 3 . . . . 1 . 1 . . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . Assembled 55 | . . . . . . . . 55 . . . . . . . Best Kill Streak 23 | 2 1 10 . . 1 4 . 23 . 2 14 1 3 2 . Combat Bots Only 23 | . 1 7 . . 1 4 . 23 . 2 13 . 3 2 . Max Kills in Single Turn 5 | 1 1 2 . . 1 2 . 5 . 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . 4 . 1 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 969 | . 16 74 3 . 4 62 . 325 . 10 119 . 114 80 162 Missed 295 | . 2 14 1 . 2 20 . 89 . 2 36 . 33 22 74 Hits 674 | . 14 60 2 . 2 42 . 236 . 8 83 . 81 58 88 Melee 30 | . . . . . . . . 13 . . 8 . 9 . . Projectile 644 | . 14 60 2 . 2 42 . 223 . 8 75 . 72 58 88 Critical Strikes 19 | . . 1 . . . 2 . 6 . . 1 . 4 1 4 Actively Blocked 6 | . . . . . . . . . . . . . 2 . 4 Part Disruptions 3 | . . . . . . . . 3 . . . . . . . Damage Taken 11134 | . 170 955 30 . 15 521 . 3482 48 109 1716 . 1528 932 1628 Core 2936 | . 34 317 18 . . 90 . 501 16 16 200 . 288 297 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . . . . . 24 13 . Core Remaining (%) 60 | 100 86 . . . 16 83 . 28 . . 72 . . 41 . Volleys Fired 172 | 3 11 16 . . 2 49 . 37 1 5 25 2 2 9 10 Largest 4 | 2 2 4 . . 1 3 . 4 4 4 4 1 1 2 1 Hottest 220 | 60 60 172 . . 37 166 . 220 158 158 174 65 65 90 44 Shots Fired 396 | 6 22 58 . . 2 110 . 64 4 20 78 2 2 18 10 Gun 185 | 6 22 52 . . . 21 . 15 2 10 44 2 2 9 . Cannon 158 | . . . . . 2 89 . 18 1 5 24 . . 9 10 Launcher 53 | . . 6 . . . . . 31 1 5 10 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 160 | 3 11 15 . . 2 49 . . 2 10 49 . . 9 10 Thermal 148 | . . 28 . . . 61 . 25 1 5 19 . . 9 . Explosive 51 | . . 6 . . . . . 29 1 5 10 . . . . Electromagnetic 37 | 3 11 9 . . . . . 10 . . . 2 2 . . Robot Hit Streak 14 | 4 4 9 . . 3 14 . 5 4 4 8 1 3 5 4 Robot Miss Streak 7 | 1 2 4 . . 4 7 . 4 1 2 3 1 . 2 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 244 | 4 12 25 . . 2 77 . 29 2 10 39 2 21 11 10 Core Hits 245 | 3 5 19 . . 3 58 . 91 . 6 37 2 7 7 7 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 2 . . . 2 . . . . 2 . 1 1 . Burn 2 | . . 1 . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . . 2 . . 1 . Corrupt 1 | . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 29 | . . . . . . 4 . . . . . 2 23 . . Impact 13 | . . . . . . . . . . . . . 13 . . Slashing 16 | . . . . . . 4 . . . . . 2 10 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9923 | 51 150 657 . . 32 1625 . 3511 88 252 2224 102 811 267 153 Guns 1909 | 51 150 364 . . . 308 . 184 19 93 565 40 43 92 . Cannons 2173 | . . . . . 32 1100 . 122 25 57 509 . . 175 153 Explosions 4792 | . . 291 . . . . . 3205 44 102 1150 . . . . Melee 1046 | . . . . . . 217 . . . . . 62 767 . . Ramming 3 | . . 2 . . . . . . . . . . 1 . . Kinetic 2148 | 21 86 63 . . 32 696 . . 25 93 804 . . 175 153 Thermal 1556 | . . 214 . . . 712 . 192 19 57 270 . . 92 . Explosive 4623 | . . 263 . . . . . 3064 44 102 1150 . . . . Electromagnetic 547 | 30 64 115 . . . . . 255 . . . 40 43 . . Impact 483 | . . . . . . . . . . . . . 483 . . Slashing 563 | . . . . . . 217 . . . . . 62 284 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 9 . . 11 . 6 7 2 Average Corruption 7 | . . . . . . . . 8 . . 10 . 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . 47 . . 13 . 17 14 . Message Errors 22 | . . . . . . . . 10 . . 2 . 4 6 . Matter Fused 22 | . . . . . . . . 14 . . 3 . 4 1 . Heat Flow Errors 13 | . . . . . . . . 4 . . 3 . 3 3 . Energy Discharges 10 | . . . . . . . . 4 . . 2 . 2 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 7 . . . . 3 1 . Data Loss (major) 4 | . . . . . . . . 3 . . 1 . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . Alerts 3 | . . . . . . . . 1 . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 282 | . . 26 . . . 74 . 157 4 . 1 . 20 . . Projectiles 1 | . . . . . . 1 . . . . . . . . . Explosions 188 | . . 26 . . . . . 157 4 . 1 . . . . Melee 93 | . . . . . . 73 . . . . . . 20 . . Knockbacks 34 | . . . . . 3 13 . . 1 2 5 . . 1 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 3 13 . . 1 2 4 . . 1 9 Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 365 | . . 62 . . . . . 255 48 . . . . . . Shots 12 | . . 2 . . . . . 9 1 . . . . . . Rammed 2 | . . 1 . . . . . . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 730 | . 45 730 . . . 233 . 186 100 180 444 . 161 228 . Average Temperature 139 | . 27 307 . . . 57 . 52 56 84 185 . 71 57 . Received Heat Transfer 2402 | . 87 429 15 . . 243 . 500 . 18 633 . 336 63 78 Effects 23 | . . 19 . . . . . . . . 4 . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . Energy Bleed 3 | . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 6 | . . 5 . . . . . . . . 1 . . . . Damage (minor) 4 | . . 4 . . . . . . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . . . . Damage (core) 3 | . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 3269 | . . 568 . . . 1480 . 370 37 111 518 . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 88 100 . 100 99 100 100 100 . . 100 . . 100 Level 1 1 | . . 11 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 273 | 10 45 273 88 . 74 200 83 21 28 . . 44 . . 30 Initial 88 | . . 1 88 . . 6 83 3 4 . . 44 . . 9 Average 31 | . 13 32 41 . 12 67 30 1 3 . . 6 . . 1 Influence Increases 2036 | 10 65 391 45 . 116 545 5 78 32 70 350 14 175 95 45 Destroy 0b10 Robot/C 1200 | . 40 160 . . 100 400 . . . 60 280 . 100 60 . Destroy 0b10 Robot/NC 120 | 10 . 25 . . . 50 . 20 . . 5 10 . . . Destroy Leader 194 | . 10 42 . . 10 78 . . . 10 20 4 . 20 . Allied During Kill 8 | . . . . . 6 2 . . . . . . . . . Successful Hack 59 | . . 30 . . . . 5 . 24 . . . . . . Disable Machine 60 | . . 60 . . . . . . . . . . . . . Destroy Structure 125 | . . 59 . . . . . 58 8 . . . . . . Lose Combat Pursuer 270 | . 15 15 45 . . 15 . . . . 45 . 75 15 45 Influence Decreases 2031 | 10 60 169 272 . 98 379 184 74 33 78 278 86 175 80 55 Entered New Map 301 | . . 4 139 . . 12 101 2 5 4 . 28 . . 6 Time Decay 1355 | 10 60 105 133 . 98 360 83 . 28 74 158 58 105 54 29 Lost Part 368 | . . 60 . . . . . 72 . . 120 . 70 26 20 Lost Ally 7 | . . . . . . 7 . . . . . . . . . Squads Dispatched 10 | . 2 1 1 . . 1 . 1 . . 1 1 . . 2 Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . . 1 Reinforcement 4 | . 1 1 . . . . . 1 . . . . . . 1 Assault 2 | . . . 1 . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Distress Signals 5 | . . 2 . . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 203 | . 6 13 3 . 2 28 . 78 1 3 23 2 11 16 17 Peak Tracking Total 22 | . 3 8 3 . 3 5 . 22 . 1 9 1 7 12 11 Tactical Retreats 21 | . 1 1 1 . . 1 . 9 . . 2 . 3 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Traps Triggered 4 | . . 1 . . . . . 2 . . . . . . 1 Indirectly 1 | . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Machines Disabled 5 | . . 4 . . . . . . . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Machines Accessed 14 | . 2 1 . 1 . 5 2 . 1 . 1 . . . 1 Terminals 7 | . 2 1 . . . 3 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 26 | . 3 2 . 1 . 12 3 . 2 . 1 . . . 2 Successful 14 | . 1 2 . 1 . 7 1 . 1 . 1 . . . . Failed 12 | . 2 . . . . 5 2 . 1 . . . . . 2 Catastrophic 5 | . 1 . . . . 1 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . 3 . . 1 . . . . . . . . . . . Terminals 13 | . 3 2 . . . 6 2 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 6 . . 2 . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 2 . 1 . 2 1 . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 5 . . 1 . . . . . . Retrieve Study 6 | . . . . . . 5 . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 9 | . 1 1 . . . 4 1 . 1 . . . . . 1 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 5 . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Total Allies 3 | . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . 3 3 1 1 . . . . . . . . . Highest-Rated Group 76 | . . . 76 76 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 10 13 . 37 . . . . . . . Total Damage 2294 | . . . . . 85 229 . 1980 . . . . . . . Kills 31 | . . . . . 4 3 . 24 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 3 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 5137 | 54 237 508 . . . . . . 258 1285 705 373 670 699 348 Optics 4239 | . . . . . . . . . 258 1285 705 373 670 699 249 Terrain 111 | . . . . . . . . . . . . . . . 111 Seismic 799 | 54 237 508 . . . . . . . . . . . . . Decoding 729 | . . . . . . . . . . . 245 373 111 . . T.N.C. 2 | . . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . 13 . . . Patrols 13 | . . . . . . . . . . . . 13 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Turns Passed 11142 | 139 237 579 291 279 610 2657 254 1598 258 1285 808 373 670 699 405 Spaces Moved 5382 | 74 118 317 369 235 262 863 126 310 126 634 344 192 544 424 444 Core 1780 | 1 . 16 369 235 262 36 . 62 . . . . 336 19 444 Treads 2242 | 73 118 284 . . . 827 126 129 . . . 73 208 404 . Legs 1342 | . . . . . . . . 119 126 634 344 119 . . . Wheels 18 | . . 17 . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 50 50 100 160 195 195 200 200 130 130 50 50 50 Average Speed 183 | 158 160 153 67 75 229 270 195 451 200 200 199 141 108 154 77 Slowest Speed 1600 | 160 160 250 100 100 300 350 195 1600 200 200 270 160 226 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 25 28 71 63 44 55 5 98 3 76 38 4 69 57 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . 1 . . . . 2 . . 1 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 224 | . . 53 . . . . . 91 11 37 30 . . 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . 1 . 3 3 . . 2 . AOE 215 | . . 53 . . . . . 90 11 34 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Total 6293 | 86 144 376 411 337 269 1081 134 458 130 642 420 286 582 444 493 Wait 522 | . 14 11 42 98 1 133 4 68 . . 42 79 . 3 27 Move 5367 | 73 117 316 368 234 261 862 125 309 125 633 343 191 543 423 444 Hop . | . . . . . . . . . . . . . . . . Pick Up 60 | 3 2 7 . 4 1 18 2 14 . 4 1 1 2 . 1 Fast Attach 51 | 7 . 1 . . 3 6 . 5 1 . 1 6 5 8 8 Attach 42 | . . 7 . 1 . 2 2 16 3 . 5 3 2 . 1 Detach 12 | . . 5 1 . . . . 1 . . 1 2 1 . 1 Swap 12 | . . 3 . . . 4 1 3 . . . . 1 . . Drop 24 | . . 9 . . 1 3 . 5 . . 2 . 2 1 1 Fire 172 | 3 11 16 . . 2 49 . 37 1 5 25 2 2 9 10 Melee 29 | . . . . . . 4 . . . . . 2 23 . . Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Weapon x2 424 | -9/Materials | Identified exit to Mines 681 | -9/Materials | Build established: Gunner 904 | -9/Materials | Core integrity fell below 50% 917 | -9/Materials | Destroyed 7 combat bots 951 | -9/Materials | Lost 6 parts (1p1u4w) 956 | -9/Materials | Entered Mines 973 | -9/Mines | Met a Derelict bent on vengeance 1052 | -9/Mines | Discovered new exit (range 8) 1087 | -9/Mines | Core integrity fell below 20% 1181 | -9/Mines | Build established: Mutant 1198 | -9/Mines | Met a Derelict testing a Signal Generator 1216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1216 | -9/Mines | Discovered new exit (range 5) 1247 | -9/Mines | Entered Exiles 1247 | -9/Exiles | Accompanied by 3 allies 1260 | -9/Exiles | Met 8R-AWN 1269 | -9/Exiles | Met EX-HEX 1277 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1284 | -9/Exiles | Met EX-BIN 1290 | -9/Exiles | Aligned with FarCom system 1290 | -9/Exiles | Given EX-Vault access code 1302 | -9/Exiles | Opened EX-Vault 1307 | -9/Exiles | Found Deploy-a-Sentry 1309 | -9/Exiles | Found Deploy-a-Sentry 1311 | -9/Exiles | Found Deploy-a-Sentry 1333 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1363 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Discovered new exit (range 14) 1526 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1526 | -9/Exiles | Entered Mines 1526 | -8/Mines | Accompanied by 1 ally 2097 | -8/Mines | Discovered new exit (range 5) 2136 | -8/Mines | Entered Materials 2136 | -8/Materials | Accompanied by 1 ally 2136 | -8/Materials | Evolved 2 slots: Utility x2 3317 | -8/Materials | Build established: Skirmisher 4400 | -8/Materials | Build established: Scientist-Skirmisher 4660 | -8/Materials | Discovered new exit (range 13) 4742 | -8/Materials | Identified exit to Factory 4793 | -8/Materials | Entered Factory 4793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5043 | -7/Factory | Identified exit to DSF 5047 | -7/Factory | Entered DSF 5057 | -7/DSF | Assembled infested the area 5096 | -7/DSF | Additional patrols routed to DSF 5361 | -7/DSF | Lost 5 parts (2n2u1w) 5452 | -7/DSF | Destroyed 23 combat bots 5471 | -7/DSF | DAS Turret deployed 5473 | -7/DSF | Core integrity fell below 50% 5487 | -7/DSF | Destroyed 18 combat bots 5495 | -7/DSF | DAS Turret deployed 5513 | -7/DSF | Destroyed 8 combat bots 5520 | -7/DSF | Lost 18 parts (2p6n5u5w) 5525 | -7/DSF | DAS Turret deployed 5658 | -7/DSF | Build established: Mutant 6416 | -7/DSF | Discovered new exit (range 14) 6645 | -7/DSF | Entered Factory 6645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6731 | -6/Factory | Build established: Gunner 6738 | -6/Factory | Discovered new exit (range 19) 6903 | -6/Factory | Entered Lower Caves 7834 | -6/Lower Caves | Learned Factory trap positions 8172 | -6/Lower Caves | Discovered new exit (range 9) 8188 | -6/Lower Caves | Entered another Lower Caves area 8189 | -6/Lower Caves | Encountered a Warlord checkpoint 8268 | -6/Lower Caves | Discovered new exit (range 5) 8599 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8673 | -6/Lower Caves | System corruption reached 10% 8698 | -6/Lower Caves | Destroyed 13 combat bots 8703 | -6/Lower Caves | Lost 6 parts (1p3u2w) 8996 | -6/Lower Caves | Entered Factory 8996 | -5/Factory | Evolved 2 slots: Utility x2 8997 | -5/Factory | Loaded intel: 133 trap records 9015 | -5/Factory | Lost 4 parts (1n1u2w) 9252 | -5/Factory | Build established: Mutant 9311 | -5/Factory | Discovered new exit (range 19) 9369 | -5/Factory | Entered Upper Caves 9412 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9511 | -5/Upper Caves | Lost 7 parts (1n4u2w) 9622 | -5/Upper Caves | Build established: Scavenger-Mutant 9641 | -5/Upper Caves | Spotted B-75 Beast 9897 | -5/Upper Caves | Lost 4 parts (1p1n2u) 10030 | -5/Upper Caves | Discovered new exit (range 13) 10039 | -5/Upper Caves | Entered another Upper Caves area 10074 | -5/Upper Caves | Encountered a Warlord checkpoint 10167 | -5/Upper Caves | Build established: Mutant 10199 | -5/Upper Caves | Found DCF Scrap (12 items) 10486 | -5/Upper Caves | Build established: Derelict-Mutant 10628 | -5/Upper Caves | Discovered new exit (range 10) 10723 | -5/Upper Caves | Core integrity fell below 50% 10738 | -5/Upper Caves | Entered Factory 10738 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10765 | -4/Factory | Lost 5 parts (2n1u2w) 11072 | -4/Factory | Core integrity fell below 50% 11118 | -4/Factory | Core integrity fell below 20% 11143 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11082_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 11084_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7S. 11094_ Adv. Terrain Scanner destroyed. 11106_ Adv. Targeting Computer destroyed. 11112_ Slug penetrates Wall. 11112_ Penetrated by Slug. 11117_ Matter Pump disabled. 11119_ K-01 Serf collects debris. 11124_ Matter Pump disabled. 11132_ Slug penetrates Fusion Modulator. 11133_ Fabricator disabled. 11138_ ALERT: Cargo convoy en route, clear transfer corridor. 11142_ Penetrated by Slug. 11142_ Graphene Brace destroyed. 11143_ Slug penetrates Wall. 11143_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?##??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# """ """ ##?????????? | | ????????????????????????????# """ """ # ##?#?????? | | ????????????????????????????# """ """ # ????? | | ????????????????????????????# # ?"???? | | ????????????????????????????# # ! Y" #? | | ?????????????????????????????? # """ #? | | ????????????????????????????????! ?# """ #? | | ?????????????????????????#########+#### """ #? | | ?????????????????????????# # """ ## | | ?????????????????????????# p # # | | ?????????????????????????# p "" + """ # | | ?????????????????????????# p" " " F # """ # | | ?????????????????????????# " " "w " # """ # | | ?????????????????????????# " " " "" # [! # | | ?????????????????????????# " " " # """ [ # | | ?????????????????????????# " " " # """ % # | | ?????????????????????????# " " " # """ ?# | | ?????????????????????????# " " " # ?# | | ?????????????????????????# " " " ####+#???## | | ?????????????????????????# " " " #??# #????# | | ?????????????????????????# #??# #????# | | ?????????????????######### #### ######+ | | ?????????? @ g g | | ?????????? g | | ?????????? ^"%" | | ??????????? p h """ | | ??????????? h """^ | | ????????????####### ###+################ | | ??????????????????# ???????????????????# """ | | ??????????????????# ???????????????????# """ | | ??????????????????# ???????????????????# """ | | ??????????????????# ?????????????????#??# | | ??????????????????# ????????????????????# | | ??????????????????# ???##############??# | | ??????????????????# ???# #??###### | | ??????????????????# ???# #???????? | | ??????????????????# #??# #????????+ | | ???????????????#??# #??# #????????? | | ??????????????????# ##?# #????????? | | ???????????????#??# #??# #??? ????? | | ??????????????????# #??# #????????? | | ??????????????????# #??# #????????? | | ???#????????????#?# #??# = #??????? ? | | ?#???????########## #??# #???? ???? | | ?????????# # #??# #?????"??" | | ?????????# """ # #??# #????????? | | ?????#???# """ # ####+#####+###### ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 450 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 9 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Spear | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAdvancedJoltstriker Manual? 0 Play Time 00:54:18 Cumulative 133.4 hours Start 2026.07.20 @ 04:09:49 End 2026.07.20 @ 05:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92a1e8f6-25c3-40db-9e06-22e641e14d3d