Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 12:04:34 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (591) 591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2361 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 550/550 Matter 276/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . 2 2 Parts Attached 14 | 6 1 7 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 5 1 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 6 | . 1 4 1 Highest Loss Streak 4 | . 1 4 1 Average Slot Usage (%) 74 | . 74 77 45 Engine 11 | . 14 11 9 Treads 3 | . 10 . . Wheel 11 | . 8 12 9 Device 6 | . . 9 9 Storage 11 | . 14 11 9 Energy Gun 7 | . 12 6 . Ballistic Gun 21 | . 14 26 9 Naked Turns . | . . . . Heaviest Build 22 | 11 11 22 15 Greatest Support 40 | 40 40 20 10 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 6 Most Carried 1 | . . 1 1 Average Carried . | . . . 1 Final Capacity 6 | 6 6 6 6 Final Carried 1 | . . 1 1 Class Distribution -------------------- 59% | Mutant 32% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 656 | 109 11 536 . Remotely . | . . . . Salvage Created 894 | . 42 852 . Parts 52 | . 6 46 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 18 . Guns 21 | . 3 18 . Classes Destroyed 7 | . 1 6 . Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 8 | . . 8 . Sentry 3 | . . 3 . Best Kill Streak 9 | . 3 9 . Combat Bots Only 8 | . 3 8 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 779 | . 244 501 34 Core 149 | . 64 85 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 74 78 . Volleys Fired 56 | . 5 50 1 Largest 4 | . 2 4 1 Hottest 109 | . 70 109 23 Shots Fired 153 | . 10 142 1 Gun 153 | . 10 142 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | . 5 119 1 Thermal 28 | . 5 23 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 3 8 1 Robot Miss Streak 4 | . 1 4 . Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 75 | . 6 68 1 Core Hits 36 | . 3 32 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1106 | . 86 1004 16 Guns 987 | . 86 885 16 Cannons . | . . . . Explosions 119 | . . 119 . Melee . | . . . . Ramming . | . . . . Kinetic 871 | . 35 820 16 Thermal 153 | . 51 102 . Explosive . | . . . . Electromagnetic 82 | . . 82 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 49 | . 45 49 . Average Temperature 15 | . 22 13 . Received Heat Transfer 201 | . 90 93 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 348 | . 148 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 615 | . 130 615 259 Average Influence 191 | . 36 316 259 Maximum Alert Level 2 | . . 2 1 Low Security (%) 59 | 100 100 33 . Level 1 22 | . . 32 100 Level 2 17 | . . 33 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 3 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 13 21 3 Peak Tracking Total 8 | . 8 7 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful . | . . . . Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 681 | 90 196 362 33 Spaces Moved 446 | 55 166 200 25 Core 5 | 5 . . . Treads 96 | 50 46 . . Legs . | . . . . Wheels 345 | . 120 200 25 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 104 | 150 107 91 90 Slowest Speed 160 | 160 160 100 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 55 21 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . . 59 . Melee . | . . . . Projectile . | . . . . AOE 59 | . . 59 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 539 | 60 173 272 34 Wait 24 | . . 16 8 Move 443 | 54 165 199 25 Hop . | . . . . Pick Up . | . . . . Fast Attach 13 | 6 1 6 . Attach . | . . . . Detach . | . . . . Swap 1 | . . 1 . Drop 2 | . 2 . . Fire 56 | . 5 50 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 7) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Weapon x2 302 | -9/Materials | Build established: Mutant 631 | -9/Materials | Destroyed 8 combat bots 635 | -9/Materials | Discovered new exit (range 15) 637 | -9/Materials | Lost 4 parts (1n3w) 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Weapon x2 680 | -8/Materials | Garrison activated, responded to threat 682 | -8/Materials | Self-destructed Last Messages --------------- 00606_ Hvy. Assault Rifle destroyed. 00606_ R-06 Scavenger collects Lgt. Assault Rifle. 00609_ R-06 Scavenger collects Aluminum Leg. 00610_ S-10 Pest destroyed. 00612_ R-06 Scavenger collects Flight Unit. 00620_ Acquired 44 matter. 00621_ Acquired 12 matter. 00623_ Acquired 17 matter. 00626_ Acquired 14 matter. 00635_ EXIT=FOUND PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE 00659_ Connecting with Terminal... 00659_ Current location identified: Materials 00659_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 00680_ G-47 Trooper calls for garrison reinforcements. 00680_ ALERT: Activating Garrison Access M001. 00682_ Hvy. Assault Rifle destroyed. 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"#######??????????????????????? | | ??????????????????G??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldChipTerrabomb Manual? 0 Play Time 00:05:28 Cumulative 37.2 hours Start 2020.06.14 @ 11:59:11 End 2020.06.14 @ 12:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab16afb9-b646-4251-a8e3-b12e1763b99e